Battle Rules:B6P3v3 singles
2 recoveries / 5 Chills per Pokemon
Items = On
Abilities = All
Switch = OK
Megas = 1
Subs = 3
ASB Arena
3 Day DQ-ish
Team Geodude6
Angel [Charizard] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type:
: Fire STAB; immune to burn status. Brighten Command.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
<Pwnemon> can i claim .2 uc for geodude's prize claim for "emotional trauma"
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Solar Power: (Passive) (H unlocked) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Nature: Hasty (+15% Spe, -1 Def, +15% Acc)
Type:
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Blaze, Solar Power (H), Tough Claws (MEvo)
Tough Claws: (Passive) This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 6+
Def: Rank 3-
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Nature: Hasty (+15% Spe, -1 Def, +15% Acc)
Type:
Abilities: Blaze, Solar Power (H), Drought (MEvo)
Drought: (Trigger) When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 2-
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Shadow Claw
Air Slash
Heat Wave
Dragon Claw
Scratch
Leer
Growl
Ember
Smokescreen
Metal Claw
Dragon Rage
Rage
Scary Face
Fire Fang
Flame Burst
Flamethrower
Slash
Wing Attack
Inferno
Flare Blitz
Ancientpower
Beat Up
Counter
Crunch
Dragon Dance
Focus Punch
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Earthquake
Dig
Brick Break
Double Team
Reflect
Bide
Fire Blast
Rock Tomb
Rest
Attract
Overheat
Steel Wing
Focus Blast
Endure
Sky Drop
Incinerate
Giga Impact
Bulldoze
Will-O-Wisp
Rock Slide
Dragon Tail
Substitute
Fly
Defog
Blast Burn
Body Slam
Dragon Pulse
Dynamic Punch
Fire Pledge
Iron Tail
Outrage
Roost
Sleep Talk
Tailwind
Thunderpunch
===
2 MC: Hone Claws, Frustration, Return, Aerial Ace, Facade, Flame Charge, Round, Echoed Voice, Fling, Swords Dance, Swagger, Rock Smash, Power-Up Punch, Confide, Cut, Strength
3 MC: Belly Drum, Bite, Dragon Rush, Air Cutter, Defense Curl, Double-Edge, Fire Punch, Fury Cutter, Headbutt, Mega Kick, Mega Punch, Mimic, Mud-Slap, Ominous Wind, Seismic Toss, Snore, Swift, Twister, Curse, Take Down, Submission, Dragon Breath, Rage, Fissure, Sandstorm, Secret Power, Skull Bash, Captivate, Natural Gift
Total: 119 MC
Birchman [Pyroak] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Acc)
Type:
: Fire STAB; immune to burn status. Brighten Command.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll: (HA unlocked, Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 120
Atk: Rank 4+
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 51-
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Flame Burst
Leaf Tornado
Synthesis
Amnesia
Iron Defense
Double-Edge
Petal Dance
Lava Plume
Zap Cannon
Heat Crash
Aromatherapy
Blaze Kick
Counter
Grassy Terrain
Inferno
Petal Blizzard
Psybeam
Revenge
Sand Tomb
Seed Bomb
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Solarbeam
Earthquake
Return
Double Team
Flamethrower
Fire Blast
Rock Tomb
Façade
Rest
Overheat
Energy Ball
Incinerate
Giga Impact
Will-O-Wisp
Endure
Bulldoze
Rock Slide
Grass Knot
Dragon Tail
Nature Power
Substitute
Block
Earth Power
Heat Wave
Iron Tail
Low Kick
Sleep Talk
Stealth Rock
Worry Seed
Toxicity [Mollux] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:
: Fire STAB; immune to burn status. Brighten Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate: (DW, Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88+
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5
Moves:
Water Gun
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Moonlight
Recover
Toxic Spikes
Heat Wave
Acid Armor
Eruption
Final Gambit
Aqua Ring
Fire Spin
Gastro Acid
Heal Pulse
Helping Hand
Rapid Spin
Stealth Rock
Trick
Toxic
Venoshock
Hyper Beam
Protect
Thunderbolt
Thunder
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Overheat
Will-O-Wisp
Thunder Wave
Substitute
Dazzling Gleam
Heal Bell
Snatch
Ominas [Volkraken] (M)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type:
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Fire STAB; immune to burn status. Brighten Command.
Abilities:
Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 110
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
Toxic
Hyper Beam
Protect
Flamethrower
Fire Blast
Torment
Scald
Incinerate
Will-O-Wisp
U-Turn
Surf
Bind
Pain Split
Annie [Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
: Fire STAB; immune to burn status. Brighten Command.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Magma Armour: (Passive) This Pokemon has a strong, heated armour that makes it incapable of being frozen. The armour also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Passive) This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point: (Passive) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 34-
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Annie [Mega Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Mega Ability:
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7+
SpD: Rank 4
Spe: 17-
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Fissure
Tackle
Growl
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Flamethrower
Curse
Rock Slide
Earth Power
Yawn
Eruption
Earthquake
Roar
Toxic
Hidden Power [Water]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Fire Blast
Rock Tomb
Flame Charge
Rest
Overheat
Incinerate
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Bulldoze
Substitute
Flash Cannon
Nature Power
Rock Smash
Sleep Talk
Body Slam
Endure
Mud Bomb
Rollout
Stomp
Heat Wave
Selfdestruct
Stealth Rock
War Pig [Emboar] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Fighting
Abilities: Blaze, Reckless (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 56-
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Assurance
Heat Crash
Flamethrower
Head Smash
Roar
Flare Blitz
Body Slam
Covet
Heavy Slam
Magnitude
Sucker Punch
Yawn
Toxic
Sunny Day
Hidden Power (Ice)
Protect
Solarbeam
Earthquake
Fire Blast
Rest
Overheat
Focus Blast
Scald
Will-O-Wisp
Giga Impact
Stone Edge
Bulldoze
Sleep Talk
Wild Charge
Substitute
Blast Burn
Block
Endeavor
Fire Pledge
Heat Wave
Helping Hand
Superpower
Don't think you're safe from my fluff tho. I can edit it in at any moment mwahahaha!
Case in point: you're getting flavor after all, bitch! Well, not a lot of it, since I think we're not supposed to give any matchup tips or anything, but also because I'm not sure we have an obvious MVP candidate on the candidate's side. As far as I can tell, all of his mons but one have a decent matchup (at best) with one of the examiner's mons but get buttfucked by another, and even that "one" has just okay matchups across the board. Needless to say, this one should be interesting, even if the candidate's largest hurdle to clear is himself and his own johning (which, admittedly, isn't that small of an issue).
Good luck, Geodude, and try not to blow this through sheer force of john-ness.
2 recoveries / 5 Chills per Pokemon
Items = On
Abilities = All
Switch = OK
Megas = 1
Subs = 3
ASB Arena
3 Day DQ-ish
Team Geodude6
Angel [Charizard] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type:
<Pwnemon> can i claim .2 uc for geodude's prize claim for "emotional trauma"
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Solar Power: (Passive) (H unlocked) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Nature: Hasty (+15% Spe, -1 Def, +15% Acc)
Type:
Abilities: Blaze, Solar Power (H), Tough Claws (MEvo)
Tough Claws: (Passive) This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 6+
Def: Rank 3-
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Nature: Hasty (+15% Spe, -1 Def, +15% Acc)
Type:
Abilities: Blaze, Solar Power (H), Drought (MEvo)
Drought: (Trigger) When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 2-
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Shadow Claw
Air Slash
Heat Wave
Dragon Claw
Scratch
Leer
Growl
Ember
Smokescreen
Metal Claw
Dragon Rage
Rage
Scary Face
Fire Fang
Flame Burst
Flamethrower
Slash
Wing Attack
Inferno
Flare Blitz
Ancientpower
Beat Up
Counter
Crunch
Dragon Dance
Focus Punch
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Earthquake
Dig
Brick Break
Double Team
Reflect
Bide
Fire Blast
Rock Tomb
Rest
Attract
Overheat
Steel Wing
Focus Blast
Endure
Sky Drop
Incinerate
Giga Impact
Bulldoze
Will-O-Wisp
Rock Slide
Dragon Tail
Substitute
Fly
Defog
Blast Burn
Body Slam
Dragon Pulse
Dynamic Punch
Fire Pledge
Iron Tail
Outrage
Roost
Sleep Talk
Tailwind
Thunderpunch
===
2 MC: Hone Claws, Frustration, Return, Aerial Ace, Facade, Flame Charge, Round, Echoed Voice, Fling, Swords Dance, Swagger, Rock Smash, Power-Up Punch, Confide, Cut, Strength
3 MC: Belly Drum, Bite, Dragon Rush, Air Cutter, Defense Curl, Double-Edge, Fire Punch, Fury Cutter, Headbutt, Mega Kick, Mega Punch, Mimic, Mud-Slap, Ominous Wind, Seismic Toss, Snore, Swift, Twister, Curse, Take Down, Submission, Dragon Breath, Rage, Fissure, Sandstorm, Secret Power, Skull Bash, Captivate, Natural Gift
Total: 119 MC
Birchman [Pyroak] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Acc)
Type:
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll: (HA unlocked, Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 120
Atk: Rank 4+
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 51-
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Flame Burst
Leaf Tornado
Synthesis
Amnesia
Iron Defense
Double-Edge
Petal Dance
Lava Plume
Zap Cannon
Heat Crash
Aromatherapy
Blaze Kick
Counter
Grassy Terrain
Inferno
Petal Blizzard
Psybeam
Revenge
Sand Tomb
Seed Bomb
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Solarbeam
Earthquake
Return
Double Team
Flamethrower
Fire Blast
Rock Tomb
Façade
Rest
Overheat
Energy Ball
Incinerate
Giga Impact
Will-O-Wisp
Endure
Bulldoze
Rock Slide
Grass Knot
Dragon Tail
Nature Power
Substitute
Block
Earth Power
Heat Wave
Iron Tail
Low Kick
Sleep Talk
Stealth Rock
Worry Seed
Toxicity [Mollux] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:
Abilities:
Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate: (DW, Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88+
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5
Moves:
Water Gun
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Moonlight
Recover
Toxic Spikes
Heat Wave
Acid Armor
Eruption
Final Gambit
Aqua Ring
Fire Spin
Gastro Acid
Heal Pulse
Helping Hand
Rapid Spin
Stealth Rock
Trick
Toxic
Venoshock
Hyper Beam
Protect
Thunderbolt
Thunder
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Overheat
Will-O-Wisp
Thunder Wave
Substitute
Dazzling Gleam
Heal Bell
Snatch
Ominas [Volkraken] (M)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type:
Abilities:
Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 110
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
Toxic
Hyper Beam
Protect
Flamethrower
Fire Blast
Torment
Scald
Incinerate
Will-O-Wisp
U-Turn
Surf
Bind
Pain Split
Annie [Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Abilities:
Magma Armour: (Passive) This Pokemon has a strong, heated armour that makes it incapable of being frozen. The armour also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Passive) This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point: (Passive) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 34-
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Annie [Mega Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Mega Ability:
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7+
SpD: Rank 4
Spe: 17-
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Fissure
Tackle
Growl
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Flamethrower
Curse
Rock Slide
Earth Power
Yawn
Eruption
Earthquake
Roar
Toxic
Hidden Power [Water]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Fire Blast
Rock Tomb
Flame Charge
Rest
Overheat
Incinerate
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Bulldoze
Substitute
Flash Cannon
Nature Power
Rock Smash
Sleep Talk
Body Slam
Endure
Mud Bomb
Rollout
Stomp
Heat Wave
Selfdestruct
Stealth Rock
War Pig [Emboar] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Fighting
Abilities: Blaze, Reckless (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 56-
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Assurance
Heat Crash
Flamethrower
Head Smash
Roar
Flare Blitz
Body Slam
Covet
Heavy Slam
Magnitude
Sucker Punch
Yawn
Toxic
Sunny Day
Hidden Power (Ice)
Protect
Solarbeam
Earthquake
Fire Blast
Rest
Overheat
Focus Blast
Scald
Will-O-Wisp
Giga Impact
Stone Edge
Bulldoze
Sleep Talk
Wild Charge
Substitute
Blast Burn
Block
Endeavor
Fire Pledge
Heat Wave
Helping Hand
Superpower
Case in point: you're getting flavor after all, bitch! Well, not a lot of it, since I think we're not supposed to give any matchup tips or anything, but also because I'm not sure we have an obvious MVP candidate on the candidate's side. As far as I can tell, all of his mons but one have a decent matchup (at best) with one of the examiner's mons but get buttfucked by another, and even that "one" has just okay matchups across the board. Needless to say, this one should be interesting, even if the candidate's largest hurdle to clear is himself and his own johning (which, admittedly, isn't that small of an issue).
Good luck, Geodude, and try not to blow this through sheer force of john-ness.
Team Frosty
Claydol [Speiraskia] (N)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ground/Psychic
Abilities: Levitate
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 65 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
Moves: (52/83)
Ancient Power
Confusion
Cosmic Power
Earth Power
Explosion
Extrasensory
Harden
Heal Block
Hyper Beam
Imprison
Mud-Slap
Power Trick
Psybeam
Rapid Spin
Rock Tomb
Sandstorm
Self-Destruct
Teleport
Charge Beam
Dazzling Gleam
Dig
Earthquake
Endure
Giga Impact
Grass Knot
Gyro Ball
Hidden Power [Fire]
Ice Beam
Light Screen
Protect
Psychic
Psyshock
Reflect
Rest
Rock Slide
Safeguard
Shadow Ball
Smack Down
Solar Beam
Stone Edge
Toxic
Trick Room
Drill Run
Gravity
Magic Coat
Refresh
Signal Beam
Skill Swap
Stealth Rock
Trick
Wonder Room
Zen Headbutt
Gyarados [Organon] (M)
Nature: Impish (+1 Def, -1 SpA)
Type: Water/Flying
Abilities: Intimidate / Moxie (Unlocked) / Mold Breaker (Mega)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20
Nature: Impish (+1 Def, -1 SpA)
Type: Water/Dark
Stats (Mega):
HP: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
Moves: (48/90)
Aqua Tail
Bite
Crunch
Dragon Dance
Flail
Ice Fang
Leer
Rain Dance
Splash
Tackle
Thrash
Twister
Avalanche
Bide
Bulldoze
Dive
Dragon Tail
Earthquake
Endure
Giga Impact
Hail
Mimic
Payback
Protect
Rage
Reflect
Rest
Roar
Scald
Skull Bash
Sleep Talk
Stone Edge
Substitute
Taunt
Thunder Wave
Torment
Toxic
Whirlpool
Body Slam
Bounce
Bubble
Dragon Rage
Hydro Pump
Icy Wind
Iron Head
Outrage
Reversal
Spite
Altaria [Fujin] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Dragon/Flying
Abilities: Natural Cure / Cloud Nine (Unlocked) / Pixilate (Mega)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 4
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Nature: Lonely (+1 Atk, -1 Def)
Type: Dragon/Fairy
Stats (Mega):
HP: 100
Atk: Rank 5 (+)
Def: Rank 3 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Moves: (52/86)
Astonish
Cotton Guard
Disarming Voice
Dragon Dance
Dragon Pulse
Fury Attack
Growl
Mirror Move
Mist
Moonblast
Natural Gift
Peck
Perish Song
Pluck
Refresh
Round
Safeguard
Sing
Sky Attack
Take Down
Agility
Dragon Rush
Power Swap
Rage
Steel Wing
Aerial Ace
Bulldoze
Dazzling Gleam
Dragon Claw
Earthquake
Endure
Facade
Fire Blast
Flamethrower
Fly
Giga Impact
Hidden Power (Fighting)
Hone Claws
Hyper Beam
Ice Beam
Protect
Roar
Roost
Solar Beam
Substitute
Toxic
Heal Bell
Heat Wave
Hyper Voice
Iron Tail
Outrage
Uproar
Ummm watch our for the Gyarados I guess? Also watch out for who the examiner chooses to Mega-evolve, since that could potentially turn this whole thing around I suppose
Claydol [Speiraskia] (N)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ground/Psychic
Abilities: Levitate
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 65 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
Moves: (52/83)
Ancient Power
Confusion
Cosmic Power
Earth Power
Explosion
Extrasensory
Harden
Heal Block
Hyper Beam
Imprison
Mud-Slap
Power Trick
Psybeam
Rapid Spin
Rock Tomb
Sandstorm
Self-Destruct
Teleport
Charge Beam
Dazzling Gleam
Dig
Earthquake
Endure
Giga Impact
Grass Knot
Gyro Ball
Hidden Power [Fire]
Ice Beam
Light Screen
Protect
Psychic
Psyshock
Reflect
Rest
Rock Slide
Safeguard
Shadow Ball
Smack Down
Solar Beam
Stone Edge
Toxic
Trick Room
Drill Run
Gravity
Magic Coat
Refresh
Signal Beam
Skill Swap
Stealth Rock
Trick
Wonder Room
Zen Headbutt
Gyarados [Organon] (M)
Nature: Impish (+1 Def, -1 SpA)
Type: Water/Flying
Abilities: Intimidate / Moxie (Unlocked) / Mold Breaker (Mega)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20
Nature: Impish (+1 Def, -1 SpA)
Type: Water/Dark
Stats (Mega):
HP: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
Moves: (48/90)
Aqua Tail
Bite
Crunch
Dragon Dance
Flail
Ice Fang
Leer
Rain Dance
Splash
Tackle
Thrash
Twister
Avalanche
Bide
Bulldoze
Dive
Dragon Tail
Earthquake
Endure
Giga Impact
Hail
Mimic
Payback
Protect
Rage
Reflect
Rest
Roar
Scald
Skull Bash
Sleep Talk
Stone Edge
Substitute
Taunt
Thunder Wave
Torment
Toxic
Whirlpool
Body Slam
Bounce
Bubble
Dragon Rage
Hydro Pump
Icy Wind
Iron Head
Outrage
Reversal
Spite
Altaria [Fujin] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Dragon/Flying
Abilities: Natural Cure / Cloud Nine (Unlocked) / Pixilate (Mega)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 4
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Nature: Lonely (+1 Atk, -1 Def)
Type: Dragon/Fairy
Stats (Mega):
HP: 100
Atk: Rank 5 (+)
Def: Rank 3 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Moves: (52/86)
Astonish
Cotton Guard
Disarming Voice
Dragon Dance
Dragon Pulse
Fury Attack
Growl
Mirror Move
Mist
Moonblast
Natural Gift
Peck
Perish Song
Pluck
Refresh
Round
Safeguard
Sing
Sky Attack
Take Down
Agility
Dragon Rush
Power Swap
Rage
Steel Wing
Aerial Ace
Bulldoze
Dazzling Gleam
Dragon Claw
Earthquake
Endure
Facade
Fire Blast
Flamethrower
Fly
Giga Impact
Hidden Power (Fighting)
Hone Claws
Hyper Beam
Ice Beam
Protect
Roar
Roost
Solar Beam
Substitute
Toxic
Heal Bell
Heat Wave
Hyper Voice
Iron Tail
Outrage
Uproar
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