[Edit: Updated the Team]
Allo people of the inter-webs! I've always wanted to battle competitively, so I made this team here. The main focus is the Mega-Venusaur, sense the thing is a freaking tank! This is to be used on the meta-game Wi-fi battles. I am willing to change the whole team if necessary (which I think it is). So let us begin!
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The Original Team
1.
Mega-Venusaur@venusaurite
Nature: Calm
Ability: Chlorophyll
-Synthesis
-Leech Seed
-Giga Drain
-EQ
EVs: 252 Def/ 252 HP/ 4 Atk
This is the main focus of the team. Mega-Venusaur is a beast tank with only two weaknesses being flying and psychic. He is to be used as a Def-wall and slightly as a staller.
2.
Azumarill@choiceband
Nature: Adamant
Ability: Huge Power
-Play Rough
-Super Power
-Waterfall
-Aqua Jet
EVs: 252 Atk/ 252 Hp/ 4 SpD
This azumarill is part of this team to chase away those pesky dragons and Talonflame sweepers. This is a dangerous pokemon to beheld, being used for the common sweeper strategy.
3.
Talonflame@Leftovers
Nature: Adamant
Ability: Gale Wings
-Swords Dance
- Brave Sword
- Roost
- Flare Blitz
EVs: 252 Atk/ 252 Spe/ 4 HP
One of the most annoying sweeper pokemon to date. Sweeping with priority Brave Bird and healing with Roost. It can easy destroy teams if not handled properly. It is very frail though and can easily be taken down with ST.
4.
Carbink@light clay
Nature: Calm
Ability: Sturdy
- stealth Rocks
-light screen
-reflect
- explosion
Evs: 88 SDef/ 252 HP/ 168 Def
Used on the team as the dual screen setter as well as the stealth rocker. Then there is always the last suicide choice, which is not used well in this case. The light clay will have the screens up for 8 turns and the stealth rocks for Charizards, Talonflames, ect.
5.
Goodra@assualt vest
Nature: sassy
Ability: Sap Sipper/ Gooey
-Sludge Wave
-Thunder Bolt
-Draco Meteor
-Flamethrower
EVs: 252 SDef/ 252 SAtk/ 4 HP
Goodra here is used for a SpDef Wall. With crazy high SpDef coupled with assault vest and a EV input it is can be scary. Goodra though can be hard to use being very slow and poor predicting can get it killed quickly.
6.
Krookadile@Choice Scarf
Nature: Adamant
Ability: Moxie
-EQ
-Crunch
-Stone Edge
-Outrage
EVs: 252 Atk/ 252 Spe/ 4 HP
This Krookadile is supposed to be a sweeper. With the Moxie ability and choice band it can munch right through some teams. With two immunities being electric and psychic it can help with venusaur's threats of psychic attacks.
OK, I know it's still a work in progress and I'm so sorry for being so brief with the description of the pokes. I jut feel like I don't have the battling experience to know what pokemon works well with what...at least to a complex degree. So please rate as honestly as you can., while I figure out how to use the forums edit ;b
Allo people of the inter-webs! I've always wanted to battle competitively, so I made this team here. The main focus is the Mega-Venusaur, sense the thing is a freaking tank! This is to be used on the meta-game Wi-fi battles. I am willing to change the whole team if necessary (which I think it is). So let us begin!
-----------------------------------------------------------------------------------
The Original Team
1.
Mega-Venusaur@venusaurite
Nature: Calm
Ability: Chlorophyll
-Synthesis
-Leech Seed
-Giga Drain
-EQ
EVs: 252 Def/ 252 HP/ 4 Atk
This is the main focus of the team. Mega-Venusaur is a beast tank with only two weaknesses being flying and psychic. He is to be used as a Def-wall and slightly as a staller.
2.
Azumarill@choiceband
Nature: Adamant
Ability: Huge Power
-Play Rough
-Super Power
-Waterfall
-Aqua Jet
EVs: 252 Atk/ 252 Hp/ 4 SpD
This azumarill is part of this team to chase away those pesky dragons and Talonflame sweepers. This is a dangerous pokemon to beheld, being used for the common sweeper strategy.
3.
Talonflame@Leftovers
Nature: Adamant
Ability: Gale Wings
-Swords Dance
- Brave Sword
- Roost
- Flare Blitz
EVs: 252 Atk/ 252 Spe/ 4 HP
One of the most annoying sweeper pokemon to date. Sweeping with priority Brave Bird and healing with Roost. It can easy destroy teams if not handled properly. It is very frail though and can easily be taken down with ST.
4.
Carbink@light clay
Nature: Calm
Ability: Sturdy
- stealth Rocks
-light screen
-reflect
- explosion
Evs: 88 SDef/ 252 HP/ 168 Def
Used on the team as the dual screen setter as well as the stealth rocker. Then there is always the last suicide choice, which is not used well in this case. The light clay will have the screens up for 8 turns and the stealth rocks for Charizards, Talonflames, ect.
5.
Goodra@assualt vest
Nature: sassy
Ability: Sap Sipper/ Gooey
-Sludge Wave
-Thunder Bolt
-Draco Meteor
-Flamethrower
EVs: 252 SDef/ 252 SAtk/ 4 HP
Goodra here is used for a SpDef Wall. With crazy high SpDef coupled with assault vest and a EV input it is can be scary. Goodra though can be hard to use being very slow and poor predicting can get it killed quickly.
6.
Krookadile@Choice Scarf
Nature: Adamant
Ability: Moxie
-EQ
-Crunch
-Stone Edge
-Outrage
EVs: 252 Atk/ 252 Spe/ 4 HP
This Krookadile is supposed to be a sweeper. With the Moxie ability and choice band it can munch right through some teams. With two immunities being electric and psychic it can help with venusaur's threats of psychic attacks.
OK, I know it's still a work in progress and I'm so sorry for being so brief with the description of the pokes. I jut feel like I don't have the battling experience to know what pokemon works well with what...at least to a complex degree. So please rate as honestly as you can., while I figure out how to use the forums edit ;b
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New Revised Team So-Far
1.
Mega-Venusaur@venusaurite
Nature: Calm
Ability: Chlorophyll
- Synthesis
- Leech Seed
-Toxic
-Sludge Bomb
EVs: 252 Def/ 252 HP/ 4 Atk
2.
Azumarill@choiceband
Nature: Adamant
Ability: Huge Power
-Play Rough
-Super Power
-Waterfall
-Aqua Jet
EVs: 252 Atk/ 252 Spe/ 4 SpD
3.
Talonflame@Leftovers
Nature: Adamant
Ability: Gale Wings
-Swords Dance
- Brave Sword
- Roost
- Flare Blitz
EVs: 252 Atk/ 252 Spe/ 4 HP
4.
Carbink@light clay
Nature: Calm
Ability: Sturdy
- stealth Rocks
-light screen
-reflect
- explosion
Evs: 88 SDef/ 252 HP/ 168 Def
5.
Goodra@assualt vest
Nature: sassy
Ability: Sap Sipper/ Gooey
-Sludge Wave
-Thunder Bolt
-Draco Meteor
-Flamethrower
EVs: 252 SDef/ 252 SAtk/ 4 HP
6.
Krookadile@Choice Scarf
Nature: Adamant
Ability: Moxie
-EQ
-Crunch
-Stone Edge
-Outrage
EVs: 252 Atk/ 252 Spe/ 4 HP
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