hello smogon. first post and all that good stuff. lurked for about a year, gaining knowledge and such. bout a year and change ago i was digging through storage and found my gameboy color and gold cartridge. found some batteries and i was off and running. decided i would pick up a ds and platinum and finished that. but, i wasn't satisfied so i looked for something else. stumbled upon smogon one day and decided competitive battling was something id be interested in, but, i had absolutely zero knowledge of it. gen 4 was coming to a close so i decided id wait till gen 5 came out. gen 5 came a few months back and what little knowledge id gained became obsolete. i finally had the time and started messing around on PO server. with a little time, frustration, and patience i finally developed a team. enough of me rambling though lets get to it.
back playing gen 4 once i got to the elite 4, bertha's hippowdon frustrated the hell out of me(makes sense seeing as how i basically overlevel'd my infernape and still couldnt do much to it once that earthquake came out). i instantly fell in love with it. i knew whenever i got into competitive battling it had to be on the team. so i added him.
once again playing gen 4, i absolutely hated playing against cynthia's garchomp. it was like facing lance's dragonite all over again. plus, i knew in 5th gen he was back to OU so i figured if he was so infuriating for me why not make him so for everyone else.
when the full list, plus move list for gen 5 came out, i instantly fell in love with the pony, kerudio. massive special attack, huge speed, and fighting version of pyscho shock? sign me up.
at this point i was going for full sandstorm team, except tyranitar(good as he is) didnt really fit with my idea of where i wanted to take the team. i went through guite a few pokes as my revenge killer before i settled on terakion, stab CC and stone edge were perfect, plus, x-scissor coming off his massive attack meant lots of things dead. as in D.E.A.D.
i realized that i wanted to maximize passive damage, meaning i wanted 25 percent health gone when someone switched in EVERY TIME, so i brought in skarmory.
after that, i had a huge problem with special sweepers coming in and running through the pony and hippo, leaving garchomp all alone with terakion, neither of which take special hits very well even with sand up. in came the perfect special wall, the big blog blissey.
so thats my team. lets get to the nuts and bolts.
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 244 HP / 252 Def / 12 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Stealth Rock
- Whirlwind
- Roost
THEE wall of the previous 3 gens, this guy is also just a fantastic hazards starter. stealth rock always goes up first. if he has over half health i go for spikes. ive yet to be 2hkoed. if i see a flamethrower/fire blast coming i simply switch to blissey. whirlwind is great to help the sweepers later on and the hippo if he gets to set up. roost is just kind of there and im more than willing to change it to brave bird. the 12 spd is to get the jump on other skarmory(ive seen a few) for the whirlwind.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Heal Bell
- Wish
- Toxic
- Softboiled
The special wall. The cleric. The blob. This thing absolutely is the glue to this team. heal bell lets the hippo go out and come back in atleast twice. wish lets the sweepers come in and come back up to full health. lets skarmory come back in to set up SR/spikes. softboiled is obvious. toxic really frustrates the hell out of drought ninetales.
Terakion @ Balloon
Trait: Justice Heart
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Swords Dance
the revenger. the killer. this thing is a BEAST. he loves to come in on dory, or any EQ for that matter, slap a CC or stone edge on something and smile. Even better is getting a free SD if they have the thought to switch. he has enough natural bulk to survive most priority(with the exception of bullet punch from scizor.) he just absolutely murders things.
Kerudio @ Leftovers
Trait: Justice Heart
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Mystery Sword
- Calm Mind
- Hydro Pump
- Hidden Power [Dark]
the pony. the blissey killer. the sazandora killer. he comes in, kills or calm minds and sweeps. end of story. especially with entry hazards and SS up he just absolutely wrecks things. once i have a calm mind up, i havent met anything besides the psychic puppet that ohko's this thing without entry hazards being up.
Garchomp (F) @ Choice Scarf
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- Outrage
- Shadow Claw
scarfchomp. what do i say? hes mean, hes nasty, hes the total package. with sand up this guy is a nightmare. shadow claw is for revenging ghosts, specifically the jellyfish. he generally is my late game cleaner, coming in when things are weakened or when the other dragons are gone. ive found that most other teams with a dragon, i let them get the KO, typically on skarm or the pony, bring him in and go for the suicide outrage. after that i stall out with hippowdon and blissey since the other team is mostly built around said dragon.
Hippowdon (F) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Ice Fang
- Stockpile
- Slack Off
- Roar
what an animal. i typically bring him in against some sort of fighter. with the help of a wish from blissey, and he comes in at full health. i grab a stockpile and smile. grab a second or slack off depending on the health. after 3 stockpiles, this thing CAN NOT, repeat, CAN NOT, be 3hkoed unless a crit comes along. once im set up i spam roar and slack off. ice fang is for gliscor who, if the pony is gone, walls the hell out of this thing. it turns into a stall war that i win only if i have enough slack offs left.
Threats-I have a huge problem with hazards on my own side. i simply am not sure how to get a rapid spinner in on my side of the field. I also struggle with rain teams. not so much the actual sweepers but taking down politoed. he is a bitch to take out. gliscor is also a nightmare. id love to throw an ice beam somewhere but i cant figure it out. i typically stall him out with hippo. chlorophyl sweepers are generally not a big issue. terakion can get the jump on them most of the time. if not blissey loves to throw toxic around and skarm and the hippo like to move things around. also, status absolutely ruins this team as blissey is my cleric but she gets hard to keep alive if shes constantly switching in to save the hippo and such. any help and rates is much appreciated. Cheers.
back playing gen 4 once i got to the elite 4, bertha's hippowdon frustrated the hell out of me(makes sense seeing as how i basically overlevel'd my infernape and still couldnt do much to it once that earthquake came out). i instantly fell in love with it. i knew whenever i got into competitive battling it had to be on the team. so i added him.
once again playing gen 4, i absolutely hated playing against cynthia's garchomp. it was like facing lance's dragonite all over again. plus, i knew in 5th gen he was back to OU so i figured if he was so infuriating for me why not make him so for everyone else.
when the full list, plus move list for gen 5 came out, i instantly fell in love with the pony, kerudio. massive special attack, huge speed, and fighting version of pyscho shock? sign me up.
at this point i was going for full sandstorm team, except tyranitar(good as he is) didnt really fit with my idea of where i wanted to take the team. i went through guite a few pokes as my revenge killer before i settled on terakion, stab CC and stone edge were perfect, plus, x-scissor coming off his massive attack meant lots of things dead. as in D.E.A.D.
i realized that i wanted to maximize passive damage, meaning i wanted 25 percent health gone when someone switched in EVERY TIME, so i brought in skarmory.
after that, i had a huge problem with special sweepers coming in and running through the pony and hippo, leaving garchomp all alone with terakion, neither of which take special hits very well even with sand up. in came the perfect special wall, the big blog blissey.
so thats my team. lets get to the nuts and bolts.
Trait: Sturdy
EVs: 244 HP / 252 Def / 12 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Stealth Rock
- Whirlwind
- Roost
THEE wall of the previous 3 gens, this guy is also just a fantastic hazards starter. stealth rock always goes up first. if he has over half health i go for spikes. ive yet to be 2hkoed. if i see a flamethrower/fire blast coming i simply switch to blissey. whirlwind is great to help the sweepers later on and the hippo if he gets to set up. roost is just kind of there and im more than willing to change it to brave bird. the 12 spd is to get the jump on other skarmory(ive seen a few) for the whirlwind.
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Heal Bell
- Wish
- Toxic
- Softboiled
The special wall. The cleric. The blob. This thing absolutely is the glue to this team. heal bell lets the hippo go out and come back in atleast twice. wish lets the sweepers come in and come back up to full health. lets skarmory come back in to set up SR/spikes. softboiled is obvious. toxic really frustrates the hell out of drought ninetales.
Trait: Justice Heart
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Swords Dance
the revenger. the killer. this thing is a BEAST. he loves to come in on dory, or any EQ for that matter, slap a CC or stone edge on something and smile. Even better is getting a free SD if they have the thought to switch. he has enough natural bulk to survive most priority(with the exception of bullet punch from scizor.) he just absolutely murders things.
Trait: Justice Heart
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Mystery Sword
- Calm Mind
- Hydro Pump
- Hidden Power [Dark]
the pony. the blissey killer. the sazandora killer. he comes in, kills or calm minds and sweeps. end of story. especially with entry hazards and SS up he just absolutely wrecks things. once i have a calm mind up, i havent met anything besides the psychic puppet that ohko's this thing without entry hazards being up.
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- Outrage
- Shadow Claw
scarfchomp. what do i say? hes mean, hes nasty, hes the total package. with sand up this guy is a nightmare. shadow claw is for revenging ghosts, specifically the jellyfish. he generally is my late game cleaner, coming in when things are weakened or when the other dragons are gone. ive found that most other teams with a dragon, i let them get the KO, typically on skarm or the pony, bring him in and go for the suicide outrage. after that i stall out with hippowdon and blissey since the other team is mostly built around said dragon.
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Ice Fang
- Stockpile
- Slack Off
- Roar
what an animal. i typically bring him in against some sort of fighter. with the help of a wish from blissey, and he comes in at full health. i grab a stockpile and smile. grab a second or slack off depending on the health. after 3 stockpiles, this thing CAN NOT, repeat, CAN NOT, be 3hkoed unless a crit comes along. once im set up i spam roar and slack off. ice fang is for gliscor who, if the pony is gone, walls the hell out of this thing. it turns into a stall war that i win only if i have enough slack offs left.
Threats-I have a huge problem with hazards on my own side. i simply am not sure how to get a rapid spinner in on my side of the field. I also struggle with rain teams. not so much the actual sweepers but taking down politoed. he is a bitch to take out. gliscor is also a nightmare. id love to throw an ice beam somewhere but i cant figure it out. i typically stall him out with hippo. chlorophyl sweepers are generally not a big issue. terakion can get the jump on them most of the time. if not blissey loves to throw toxic around and skarm and the hippo like to move things around. also, status absolutely ruins this team as blissey is my cleric but she gets hard to keep alive if shes constantly switching in to save the hippo and such. any help and rates is much appreciated. Cheers.