Eternatus @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Toxic
- Dynamax Cannon
- Recover
For killing Dynamaxers, breaking walls and stalls, and just generally getting my killy-kill on. I find it to be very effective in situations where it can hit super effectively (or neutrally against a less bulky mons) but it often seems to get caught out and revenge killed. I'm also not used to what coverage mons carry in this meta yet, so I've switched into hard reads and gotten nuked a couple times. I actually thought this was one of my strongest pokemon, but sometimes it seems to perform the least. Is a dedicated wallbreaker like this so useful on this team? Cause this mon is one I'd be open to changing.
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Calm Mind
- Thunder
- Origin Pulse
Pretty epic setup sweeper. I have a lot of teams I play against where I can lead this off, set up, and just kill all of them. I will say that Origin pulse misses far too often for my liking. I'm also wondering if I actually need a third setup sweeper, given what's elsewhere in my team, but it's nice to have a special-based one. Ice Beam and Thunder seem to be the correct coverage, or at least I think so. I find that this mon can struggle against stall, for various reasons, but it still has a lot of potential and I would hate to see it go.
Lucario-Mega @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Extreme Speed
- Swords Dance
- Meteor Mash
God I love this pokemon, it's so powerful and... powerful. It just kills so many opposing pokemon, even without setup. Also strong priority is a must on teams, in my experience (although I do have another good priority move on this team, it's not this good). I find I can really only get it in coming off of a kill, which makes me feel like my team needs a pivot or something, but I don't know where I'd get one. Maybe I'm just using this mon badly? I also question the need for two physical-based setup sweepers, but I don't want to cut this or the other one because they're both so good. Is there a slot where I can fit in a suicide lead and go full HO or something?
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spectral Thief
- Shadow Sneak
- Close Combat
- Rock Tomb
Maybe a bit of a holdover from Gen 7 but I love this guy as well. He can deal with setup sweepers multiple different ways and is just generally awesome. He's also my revenge killer de jure and can wallbreak against the right opponents. I'm kind of tempted to go with the Z-crystal+bulk up setup to make him a proper wallbreaker, but I already have a wallbreaker and 2 physical setup sweepers, so that seems questionable. It's also somewhat difficult for me to find situations to switch this guy in at times, no idea what to do about that.
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Taunt
Here's my taunter, and also my go-to mon for Dynamaxing. I went with the Naive nature specifically to outspeed Vivillon (you know the set I'm talking about) and taunt it turn 1. I can tank through a lot with Dynamax here, so I often find that I can Max Airstream a few times, then O-Wing a bunch once it drops off and get my HP back if I'm lucky. This guy also has the very significant advantage of Sucker Punch, which is hugely useful against a lot of pokemon, although it often does just a tiny bit too little damage, which makes me question if I need like 8 more Atk EVs or something.
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Behemoth Blade
- Crunch
My favorite new toy from this generation. This mon is completely busted. It only takes one boost and he can plow through entire teams with almost no counterplay. I mean, 1000+ attack, 400+ speed, perfect neutral coverage, resistance to like every good priority move, Behemoth Blade for dynamaxers, what are you going to do? This is the only mon on the team I am completely unwilling to switch; if you want to recommend a complete restructuring of the team, I request that you base it around this guy. Even without the boost he's extremely powerful just from switch-in - I've had him sweep teams while burned.
Thank you for the help!
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Toxic
- Dynamax Cannon
- Recover
For killing Dynamaxers, breaking walls and stalls, and just generally getting my killy-kill on. I find it to be very effective in situations where it can hit super effectively (or neutrally against a less bulky mons) but it often seems to get caught out and revenge killed. I'm also not used to what coverage mons carry in this meta yet, so I've switched into hard reads and gotten nuked a couple times. I actually thought this was one of my strongest pokemon, but sometimes it seems to perform the least. Is a dedicated wallbreaker like this so useful on this team? Cause this mon is one I'd be open to changing.
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Calm Mind
- Thunder
- Origin Pulse
Pretty epic setup sweeper. I have a lot of teams I play against where I can lead this off, set up, and just kill all of them. I will say that Origin pulse misses far too often for my liking. I'm also wondering if I actually need a third setup sweeper, given what's elsewhere in my team, but it's nice to have a special-based one. Ice Beam and Thunder seem to be the correct coverage, or at least I think so. I find that this mon can struggle against stall, for various reasons, but it still has a lot of potential and I would hate to see it go.
Lucario-Mega @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Extreme Speed
- Swords Dance
- Meteor Mash
God I love this pokemon, it's so powerful and... powerful. It just kills so many opposing pokemon, even without setup. Also strong priority is a must on teams, in my experience (although I do have another good priority move on this team, it's not this good). I find I can really only get it in coming off of a kill, which makes me feel like my team needs a pivot or something, but I don't know where I'd get one. Maybe I'm just using this mon badly? I also question the need for two physical-based setup sweepers, but I don't want to cut this or the other one because they're both so good. Is there a slot where I can fit in a suicide lead and go full HO or something?
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spectral Thief
- Shadow Sneak
- Close Combat
- Rock Tomb
Maybe a bit of a holdover from Gen 7 but I love this guy as well. He can deal with setup sweepers multiple different ways and is just generally awesome. He's also my revenge killer de jure and can wallbreak against the right opponents. I'm kind of tempted to go with the Z-crystal+bulk up setup to make him a proper wallbreaker, but I already have a wallbreaker and 2 physical setup sweepers, so that seems questionable. It's also somewhat difficult for me to find situations to switch this guy in at times, no idea what to do about that.
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Taunt
Here's my taunter, and also my go-to mon for Dynamaxing. I went with the Naive nature specifically to outspeed Vivillon (you know the set I'm talking about) and taunt it turn 1. I can tank through a lot with Dynamax here, so I often find that I can Max Airstream a few times, then O-Wing a bunch once it drops off and get my HP back if I'm lucky. This guy also has the very significant advantage of Sucker Punch, which is hugely useful against a lot of pokemon, although it often does just a tiny bit too little damage, which makes me question if I need like 8 more Atk EVs or something.
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Behemoth Blade
- Crunch
My favorite new toy from this generation. This mon is completely busted. It only takes one boost and he can plow through entire teams with almost no counterplay. I mean, 1000+ attack, 400+ speed, perfect neutral coverage, resistance to like every good priority move, Behemoth Blade for dynamaxers, what are you going to do? This is the only mon on the team I am completely unwilling to switch; if you want to recommend a complete restructuring of the team, I request that you base it around this guy. Even without the boost he's extremely powerful just from switch-in - I've had him sweep teams while burned.
Thank you for the help!
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