SS OU First Team - Wet Cheese

First team i've properly made in OU this gen. Had a break throughout pretty much all of SM/USUM, and wanted to get back into it. Noticed it really doesn't like G-Darm so I'd like some suggestions for improvements. Thanks!


:pikuh: Wet Cheese :pikuh:

Rotom
Rotom-Wash @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Thunder Wave

I really love the way R-W and Pelliper work together, heavy duty boots because i hate dealing with chip hazards on switch in + i wanted to use them. Will probably switch to Lefties.

Pelipper
Rotom-Wash (Pelipper) @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Scald/Toxic
- Substitute
- Roost
- U-turn

Obvious rain setter, scald for stab+rain boost, sub for stalling out annoying mons. It can take a beating, and i have Dracozolt and Rotom for electric type switch ins that wanna try and get it dead.

Toxicroak
Rotom-Wash (Toxicroak) @ Black Sludge
Ability: Dry Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bullet Punch
- Poison Jab
- Swords Dance
- Ice Punch

I like the idea of given toxicroak some more reliable recovery through Black Sludge + Dry Skin in rain, and he has a nice movepool which give sit a decent bit of usability in this team. Bullet punch for some priority, ice Punch to cover ground type switch ins, swords dance for hard predictions and poison jab for STAB.

Hydreigon
Rotom-Wash (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Dark Pulse
- Flash Cannon
- Flamethrower

Goal of this thing is to come in mid to late game and clean up any other mons after a nasty plot boost. Probably my favourite late game mon on the team. Flash cannon for Fairy coverage, Dark Pulse for hard hitting STAB, flamethrower for ice coverage (i know it's weird to have some ice coverage on a pokemon that's weak to ice i'm rusty)


Rotom-Wash (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Moonblast
- Flamethrower
- Wish

Didn't really know what i wanted as a wall on this team, but i kept it fairly simple. Wish to give the sweepers more longevity, flamethrower to clear out people switching in steel types. Moonblast for strong stab, rocks for hazard lead if they have something that messes up Pelliper.

Rotom-Wash (Dracozolt) @ Choice Scarf
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bolt Beak
- Outrage
- Earthquake
- Rock Slide

Probably the cheesiest part of the team, in the rain this guy runs through people who aren't prepared for it. speed isn't great but Choice Scarf helps it a little, and has pretty good synergy with Bolt Beak. Outrage hits like a truck on a lot of things, QuakeSlide for coverage. One trick pony but fun to use.
 
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Your team is very weak to a lot of types and has very little coverage for them. Firstly an electric type could possible ruin your whole team such as Toxtricity. I'd recommend a fast ground type such as replacing your Hydregion or Clefable with Dugtrio or Excadrill. I hope this helps!
 

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