Introduction
Hey all, this is my first team in SM. I have some basic experience in competitive, mostly going in and out of "phases" where I'd get into battling for a while then duck out. I've played a bunch of randomized battles on PS and know the mechanics of battling, switching, baiting, etc, but theorycrafting and teambuilding is where I don't have much experience. I tried to cover glaring weaknesses in this build, but there are still some iffy points I'd like some more seasoned battlers to give me some more understanding on.
The Team
Lycanroc @ Focus Sash
Ability: Keen Eye
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Accelerock
- Stealth Rock
- Taunt
- Stone Edge
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bonemerang
- Will-O-Wisp
- Flare Blitz
- Shadow Bone
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Energy Ball
- Focus Blast
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Recover
- Hydro Pump
- Rapid Spin
Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Bullet Punch
- Roost
- U-turn
- Swords Dance
Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Wood Hammer
- Horn Leech
- Megahorn
- Superpower
Conclusion
Again, this is my first team, and I'm definitely prepared to be told my choices were wrong in a lot of places. Basically how I built was starting with marowak and lyanrock, then sort of building around them using what I saw on many teams on these forums. It's worked out well so far, only one loss out of around ten games (thanks for missing twice in a row each, megahorn and stone edge), but then again I am new and started at base elo. Any criticism is welcome!
Lycanroc @ Focus Sash
Ability: Keen Eye
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Accelerock
- Stealth Rock
- Taunt
- Stone Edge
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bonemerang
- Will-O-Wisp
- Flare Blitz
- Shadow Bone
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Energy Ball
- Focus Blast
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Recover
- Hydro Pump
- Rapid Spin
Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Bullet Punch
- Roost
- U-turn
- Swords Dance
Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Wood Hammer
- Horn Leech
- Megahorn
- Superpower
Ability: Keen Eye
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Accelerock
- Stealth Rock
- Taunt
- Stone Edge
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bonemerang
- Will-O-Wisp
- Flare Blitz
- Shadow Bone
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Energy Ball
- Focus Blast
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Recover
- Hydro Pump
- Rapid Spin
Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Bullet Punch
- Roost
- U-turn
- Swords Dance
Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Wood Hammer
- Horn Leech
- Megahorn
- Superpower