*QC Approved 0/3*
STATUS: Written, open to comments
Froslass Dex
[Overview]
<p>Froslass is quite the interesting little ghost. Once upon a time, with help from her 110 base Speed stat, she could proudly claim the title of the fastest non-uber Spiker – that is, until Accelgor came along flaunting that hefty base 145 Speed. However, Froslass still outspeeds quite a few Pokémon, including many of her would-be counters. She has the distinction of being the only Ghost-type Spiker in the game, and as such she is the only spiker immune to Mach Punch, 5th gen’s most commonly-seen priority. She does have a nasty weakness to Stealth Rock, though, and isn’t immune to any other entry hazard. Her Ice/Ghost typing provides 5 relatively common weaknesses, and low 70/70/70 defenses mean she won’t be taking many hits. An 80 in both attacking stats also leaves quite a bit to be desired. She has gained almost nothing new with the advent of the 5th gen; however, with an excellent support movepool, including access to Taunt, Spikes, Thunder Wave, Trick, Pain Split, and a move that other would-be suicide leads would die for in Destiny Bond, she has a niche all her own and can be quite useful if her cards are played right.</p>
[SET]
Name: LeadLass
Move 1: Spikes
Move 2: Taunt
Move 3: Icy Wind / Shadow Ball / Ice Beam
Move 4: Destiny Bond
Item: Focus Sash
Nature: Timid
Ability: Snow Cloak
EVs: 160 HP / 96 Def / 252 Spe
[SET COMMENTS]
<p>An immunity to Fake Out and her high base 110 Speed Stat will work with the Focus Sash to ensure that Froslass will always get at least one layer of Spikes up (barring an unforeseen flinch).</p>
<p>Taunt allows her to prevent opposing Pokémon from getting their own hazards on the field, and Destiny Bond allows her to take down other leads who attempt to KO her before setting up their own hazards while predicting a Taunt. Destiny Bond can also be used against Pokémon that may cause trouble late-game, or those that fall under both categories. Spikes are the main focus of this set; seldom will Froslass fail to set up any hazards. It breaks other sashes and ‘mons with the Sturdy ability (assuming that they lack a recovery item such as Leftovers). The last slot is filled with the STAB move of choice. Since Froslass’s attacking stats are somewhat lacking, the options are limited to one of three moves. Icy Wind allows Froslass to lower an opponent's speed, making it easier to set up a Destiny Bond or another layer of Spikes. Ice Beam and Shadow Ball are both reliable STAB moves to hit opponents when Froslass is relatively useless (if a sash is broken or if three layers of spikes are already up). However, Froslass won’t be racking up many OHKOs with these moves and will only be able to finish off a select few; most KOs will be achieved through Destiny Bond. The Focus Sash allows for an extra layer of Spikes or a KO through Destiny Bond that would otherwise be impossible do to Froslass’s frailty.</p>
<p>The 160 HP EVs provide Froslass with an HP stat of 321, and 96 Def allows Froslass 200 Defense, giving Froslass the opportunity to comfortably survive hits from hard-hitting walls such as Hippowdon or Vaporeon, and set up another layer of Spikes.</p>
[ADDITIONAL COMMENTS]
<p> Although this is a lead set, Froslass does not have to be exclusively used as such. Focus Sash allows her to survive more than one hit, so if the opposing lead decides to switch after being Taunted, or if the opposing lead attacks and leaves Froslass with one HP after being Taunted, she can be removed from battle and saved for a surprise kill with Destiny Bond later on. To permit Froslass re-entry, there must not be any hazards on the field; thus a good Rapid Spinner for a teammate is essential.</p>
<p> Note that Froslass loses most of its usefulness if Spikes are spun away. Another good teammate would be a separate spinblocker, as most Spikers are able to KO Froslass. Chandelure fits this position nicely, walling opposing Steel-type spikers like Forretress and Ferrothorn who would otherwise pose a large threat to Froslass. Trick can be used with a Choice item in place of Taunt, crippling other leads for the duration of the game; however, one must note that Trick is illegal with Cursed Body.</p>
[SET]
Name: Hail Stall
Move 1: Fake Tears / Taunt
Move 2: Blizzard / Shadow Ball
Move 3: Thunder Wave
Move 4: Substitute
Item: Leftovers / Brightpowder
Nature: Timid
Ability: Snow Cloak
EVs: 248 HP / 228 Def / 32 Spe
[SET COMMENTS]
<p>Froslass in hail is a force to be reckoned with. Under hail and through Snow Cloak, if the opponent is paralyzed, there is a measly 60% chance that a 100% accuracy move will strike her.</p>
<p>Substitute can add an extra annoyance factor, making it a harder task for the opponent to KO Froslass. Coupled with Froslass’s insane speed, this allows her to stall with Substitute until she avoids an attack. Additionally, she can predict a non-attacking move such as Swords Dance and take that opportunity to Thunder Wave the opponent before continuing to stall with Substitute. Fake Tears is her pseudo-boosting move, as sadly she gains neither Calm Mind nor Nasty Plot. If Fake Tears is used, a STAB move of choice is used to continue damaging the opponent, if not outright netting a KO.</p>
<p>248 EVs in HP give Froslass the best defensive capabilities possible through HP while leaving it with an odd HP stat, so she can switch into Stealth Rock 4 times before fainting. The 32 Speed EVs allow her to outspeed unboosted threats like Gyarados (positively natured base 81s). The rest are thrown into Defense to give her greater physical bulk. Leftovers provides her with a means of recovery if the opponent decides to set up (entry hazards of their own) instead of attacking first.</p>
[ADDITIONAL COMMENTS]
<p>Brightpowder can be used if the opponent is attacking Froslass rather than setting up; thus, Taunt is a good choice when combined with this item. Also, hail is a MUST with this set. Froslass’s time is numbered if there is no hail on the field. Spikes can be used on this set to take advantage of any free turns provided by the evasion boosts.</p>
<p>Rapid Spinners can greatly relieve some of the stress placed on Froslass, as can spinblockers. Again, Chandelure is a nice spinblocker who is unconcerned about Steel-types such as Ferrothorn. Bulky waters can absorb her weaknesses to Steel and Fire should the need arise, and Suicine and Swampert can phaze, racking up more hazard damage. Swampert can also set up Stealth Rock to add to the residual damage.</p>
[Team Options]
<p>One Pokémon immediately springs to mind: Abomasnow. What’s a hail team without hail? Bulky Waters also make great teammates; Swampert can set up Stealth Rock, and both he and Suicune can phaze the opponent for more residual damage. Tentacruel can Rapid Spin as well as set up Toxic Spikes, which only aids Froslass further. (Avoid using Toxic Spikes if you intend to Thunder Wave the opponent, however). If you have Toxic Spikes on the field in addition to the normal Spikes, Chandelure has utility as a spinblocker, taking on any Steel types who would otherwise come in for free and threaten Froslass with a Gyro Ball. Heatran can work similarly, although it is unable to block any Rapid Spins. However, Froslass can come in on a Fighting-type move aimed at Heatran, while Heatran can take almost any attack intended for Froslass, possibly setting up rocks in the process.</p>
<p>A good Rapid Spiner is all but required. Tentacruel is your best bet for a spinner when paired with Froslass, as Starmie shares weaknesses and frailty with our ghost, while Excadrill is next to useless on a hail team. Conkeldurr and Blaziken are also options if Blissey, Chansey, Porygon2, or Tyranitar are troubling Froslass and the team. Conkeldurr is a solid counter to many sandstorm teams in general, which would otherwise trouble Froslass greatly.</p>
[Optional Changes]
<p>While there isn’t much use for a change in Nature or Item, Froslass can benefit from the inclusion of Confuse Ray in a moveslot. It can help pull off surprise KOs, as a Taunt and Confuse Ray combination from Froslass can shut down Conkeldurr; if it doesn’t KO itself from confusion, Froslass can help it along with a STAB move, and Taunt ensures it cannot Bulk Up to avoid a Destiny Bond. The Focus Sash relieves the pressure of perfect prediction; thus keeping the field free of Stealth Rock is invaluable. The best way to utilize this set is with the Lead set, replacing Spikes with Confuse Ray.</p>
<p>Hex can be used on the Hail Stall set in place of another STAB move; it is more powerful than Shadow Ball if one manages to paralyze the opponent; however, bulky Ground types like Hippowdon will wall this to no end. For this reason it is advisable to keep Shadow Ball over Hex. Froslass does get Ice Shard, but her low base attack combined with its low base power rule out most chances of using this effectively.</p>
<p> A Lead Trick Set is plausible with Froslass’s immense Speed. Simply give her a Choice Item and replace Taunt with Trick, a combo which most leads are crippled by. A gimmick Petaya Berry set is also possible to take advantage of Froslass’s ability, Snow Cloak. Substitute down to low HP, and after a Petaya Berry boost, Froslass can actually do some damage; however, the lack of a boosting move is still disappointing. Froslass also has access to Thunderbolt. Paired with her choice of Ice STAB, she can use the infamous BoltBeam combo. However, this isn’t of much use due to her sub-par attacking stats; the aforementioned Petaya Berry alleviates this, but only by a little.</p>
[Counters]
<p>Froslass has a weakness to the extremely common Stealth Rock; the loss of 25% of her health every time she switches in is definitely a large problem. She lacks immunity to the other entry hazards, so her sash can be broken quite easily. Walls like Blissey or Chansey can and will stop Froslass’s attacks cold; however, if Froslass carries Taunt, neither can do much to the other. Bulky waters will wall Froslass’s attacks if she does not run Shadow Ball, and even then Suicune or Swampert can phase her out. Heatran walls both of Froslass’s STABs and can OHKO back. Ferrothorn and Forretress also wall Froslass’s STABs, and if they are taunted, they can use Gyro Ball. Chandelure is also quite dangerous as both its STABs are super effective against Froslass.</p>
<p>Sandstorm is easily the single greatest threat to Froslass. Her ability is deactivated, and as such stall isn’t nearly as viable. Her sash is broken, and if she runs Blizzard she is out of a reliable STAB option. The Pokémon all commonly associated with sandstorm, such as Hippowdon, Tyranitar, and Excadrill cause massive trouble for Froslass too. Hippowdon is quite bulky and can whip up a sandstorm to counter Froslass’s Snow Cloak. The hippo is also immune to Thunder Wave. Tyranitar walls all of Froslass’s attacking moves and can easily KO back. The sash is nullified by T-tar’s Sand Stream, Crunch easily OHKOs, and Destiny Bond is unreliable as the opponent may see it coming. If the opponent attacks with T-tar and Froslass attempts to set up Spikes on the same turn, Froslass is easily defeated. Excadrill is about as dangerous as it gets. It outspeeds Froslass in a sandstorm, and Froslass can do nothing back. A super effective Rock Slide hurts a lot, and Froslass's sash is rendered useless by the omnipresent sandstorm.</p>
<p>Pokémon equipped with a Choice Scarf will easily KO Froslass. If Froslass is not prepared for a scarfer and as such does not use Destiny Bond in preparation, the scarfer can proceed to KO. Scarf Jirachi is among the most dangerous of these, as its STAB Iron Head is super effective against Froslass, and a flinch can nullify any move Froslass wishes to make. Similarly, Speed Boost Blaziken can outspeed and cause problems for Froslass before she can do much back, and Scizor's Bullet Punch will easily KO.</p>
[Dream World]
<p>Froslass gains Cursed Body from the Dream World. This ability is best used when Froslass does not have hail support; with the help of the Focus Sash, an opponent's move may be disabled, thus granting a teammate a safe switch-in.</p>
please comment on wording, facts, sets, anything. Thanks for the input!
STATUS: Written, open to comments
Froslass Dex
[Overview]
<p>Froslass is quite the interesting little ghost. Once upon a time, with help from her 110 base Speed stat, she could proudly claim the title of the fastest non-uber Spiker – that is, until Accelgor came along flaunting that hefty base 145 Speed. However, Froslass still outspeeds quite a few Pokémon, including many of her would-be counters. She has the distinction of being the only Ghost-type Spiker in the game, and as such she is the only spiker immune to Mach Punch, 5th gen’s most commonly-seen priority. She does have a nasty weakness to Stealth Rock, though, and isn’t immune to any other entry hazard. Her Ice/Ghost typing provides 5 relatively common weaknesses, and low 70/70/70 defenses mean she won’t be taking many hits. An 80 in both attacking stats also leaves quite a bit to be desired. She has gained almost nothing new with the advent of the 5th gen; however, with an excellent support movepool, including access to Taunt, Spikes, Thunder Wave, Trick, Pain Split, and a move that other would-be suicide leads would die for in Destiny Bond, she has a niche all her own and can be quite useful if her cards are played right.</p>
[SET]
Name: LeadLass
Move 1: Spikes
Move 2: Taunt
Move 3: Icy Wind / Shadow Ball / Ice Beam
Move 4: Destiny Bond
Item: Focus Sash
Nature: Timid
Ability: Snow Cloak
EVs: 160 HP / 96 Def / 252 Spe
[SET COMMENTS]
<p>An immunity to Fake Out and her high base 110 Speed Stat will work with the Focus Sash to ensure that Froslass will always get at least one layer of Spikes up (barring an unforeseen flinch).</p>
<p>Taunt allows her to prevent opposing Pokémon from getting their own hazards on the field, and Destiny Bond allows her to take down other leads who attempt to KO her before setting up their own hazards while predicting a Taunt. Destiny Bond can also be used against Pokémon that may cause trouble late-game, or those that fall under both categories. Spikes are the main focus of this set; seldom will Froslass fail to set up any hazards. It breaks other sashes and ‘mons with the Sturdy ability (assuming that they lack a recovery item such as Leftovers). The last slot is filled with the STAB move of choice. Since Froslass’s attacking stats are somewhat lacking, the options are limited to one of three moves. Icy Wind allows Froslass to lower an opponent's speed, making it easier to set up a Destiny Bond or another layer of Spikes. Ice Beam and Shadow Ball are both reliable STAB moves to hit opponents when Froslass is relatively useless (if a sash is broken or if three layers of spikes are already up). However, Froslass won’t be racking up many OHKOs with these moves and will only be able to finish off a select few; most KOs will be achieved through Destiny Bond. The Focus Sash allows for an extra layer of Spikes or a KO through Destiny Bond that would otherwise be impossible do to Froslass’s frailty.</p>
<p>The 160 HP EVs provide Froslass with an HP stat of 321, and 96 Def allows Froslass 200 Defense, giving Froslass the opportunity to comfortably survive hits from hard-hitting walls such as Hippowdon or Vaporeon, and set up another layer of Spikes.</p>
[ADDITIONAL COMMENTS]
<p> Although this is a lead set, Froslass does not have to be exclusively used as such. Focus Sash allows her to survive more than one hit, so if the opposing lead decides to switch after being Taunted, or if the opposing lead attacks and leaves Froslass with one HP after being Taunted, she can be removed from battle and saved for a surprise kill with Destiny Bond later on. To permit Froslass re-entry, there must not be any hazards on the field; thus a good Rapid Spinner for a teammate is essential.</p>
<p> Note that Froslass loses most of its usefulness if Spikes are spun away. Another good teammate would be a separate spinblocker, as most Spikers are able to KO Froslass. Chandelure fits this position nicely, walling opposing Steel-type spikers like Forretress and Ferrothorn who would otherwise pose a large threat to Froslass. Trick can be used with a Choice item in place of Taunt, crippling other leads for the duration of the game; however, one must note that Trick is illegal with Cursed Body.</p>
[SET]
Name: Hail Stall
Move 1: Fake Tears / Taunt
Move 2: Blizzard / Shadow Ball
Move 3: Thunder Wave
Move 4: Substitute
Item: Leftovers / Brightpowder
Nature: Timid
Ability: Snow Cloak
EVs: 248 HP / 228 Def / 32 Spe
[SET COMMENTS]
<p>Froslass in hail is a force to be reckoned with. Under hail and through Snow Cloak, if the opponent is paralyzed, there is a measly 60% chance that a 100% accuracy move will strike her.</p>
<p>Substitute can add an extra annoyance factor, making it a harder task for the opponent to KO Froslass. Coupled with Froslass’s insane speed, this allows her to stall with Substitute until she avoids an attack. Additionally, she can predict a non-attacking move such as Swords Dance and take that opportunity to Thunder Wave the opponent before continuing to stall with Substitute. Fake Tears is her pseudo-boosting move, as sadly she gains neither Calm Mind nor Nasty Plot. If Fake Tears is used, a STAB move of choice is used to continue damaging the opponent, if not outright netting a KO.</p>
<p>248 EVs in HP give Froslass the best defensive capabilities possible through HP while leaving it with an odd HP stat, so she can switch into Stealth Rock 4 times before fainting. The 32 Speed EVs allow her to outspeed unboosted threats like Gyarados (positively natured base 81s). The rest are thrown into Defense to give her greater physical bulk. Leftovers provides her with a means of recovery if the opponent decides to set up (entry hazards of their own) instead of attacking first.</p>
[ADDITIONAL COMMENTS]
<p>Brightpowder can be used if the opponent is attacking Froslass rather than setting up; thus, Taunt is a good choice when combined with this item. Also, hail is a MUST with this set. Froslass’s time is numbered if there is no hail on the field. Spikes can be used on this set to take advantage of any free turns provided by the evasion boosts.</p>
<p>Rapid Spinners can greatly relieve some of the stress placed on Froslass, as can spinblockers. Again, Chandelure is a nice spinblocker who is unconcerned about Steel-types such as Ferrothorn. Bulky waters can absorb her weaknesses to Steel and Fire should the need arise, and Suicine and Swampert can phaze, racking up more hazard damage. Swampert can also set up Stealth Rock to add to the residual damage.</p>
[Team Options]
<p>One Pokémon immediately springs to mind: Abomasnow. What’s a hail team without hail? Bulky Waters also make great teammates; Swampert can set up Stealth Rock, and both he and Suicune can phaze the opponent for more residual damage. Tentacruel can Rapid Spin as well as set up Toxic Spikes, which only aids Froslass further. (Avoid using Toxic Spikes if you intend to Thunder Wave the opponent, however). If you have Toxic Spikes on the field in addition to the normal Spikes, Chandelure has utility as a spinblocker, taking on any Steel types who would otherwise come in for free and threaten Froslass with a Gyro Ball. Heatran can work similarly, although it is unable to block any Rapid Spins. However, Froslass can come in on a Fighting-type move aimed at Heatran, while Heatran can take almost any attack intended for Froslass, possibly setting up rocks in the process.</p>
<p>A good Rapid Spiner is all but required. Tentacruel is your best bet for a spinner when paired with Froslass, as Starmie shares weaknesses and frailty with our ghost, while Excadrill is next to useless on a hail team. Conkeldurr and Blaziken are also options if Blissey, Chansey, Porygon2, or Tyranitar are troubling Froslass and the team. Conkeldurr is a solid counter to many sandstorm teams in general, which would otherwise trouble Froslass greatly.</p>
[Optional Changes]
<p>While there isn’t much use for a change in Nature or Item, Froslass can benefit from the inclusion of Confuse Ray in a moveslot. It can help pull off surprise KOs, as a Taunt and Confuse Ray combination from Froslass can shut down Conkeldurr; if it doesn’t KO itself from confusion, Froslass can help it along with a STAB move, and Taunt ensures it cannot Bulk Up to avoid a Destiny Bond. The Focus Sash relieves the pressure of perfect prediction; thus keeping the field free of Stealth Rock is invaluable. The best way to utilize this set is with the Lead set, replacing Spikes with Confuse Ray.</p>
<p>Hex can be used on the Hail Stall set in place of another STAB move; it is more powerful than Shadow Ball if one manages to paralyze the opponent; however, bulky Ground types like Hippowdon will wall this to no end. For this reason it is advisable to keep Shadow Ball over Hex. Froslass does get Ice Shard, but her low base attack combined with its low base power rule out most chances of using this effectively.</p>
<p> A Lead Trick Set is plausible with Froslass’s immense Speed. Simply give her a Choice Item and replace Taunt with Trick, a combo which most leads are crippled by. A gimmick Petaya Berry set is also possible to take advantage of Froslass’s ability, Snow Cloak. Substitute down to low HP, and after a Petaya Berry boost, Froslass can actually do some damage; however, the lack of a boosting move is still disappointing. Froslass also has access to Thunderbolt. Paired with her choice of Ice STAB, she can use the infamous BoltBeam combo. However, this isn’t of much use due to her sub-par attacking stats; the aforementioned Petaya Berry alleviates this, but only by a little.</p>
[Counters]
<p>Froslass has a weakness to the extremely common Stealth Rock; the loss of 25% of her health every time she switches in is definitely a large problem. She lacks immunity to the other entry hazards, so her sash can be broken quite easily. Walls like Blissey or Chansey can and will stop Froslass’s attacks cold; however, if Froslass carries Taunt, neither can do much to the other. Bulky waters will wall Froslass’s attacks if she does not run Shadow Ball, and even then Suicune or Swampert can phase her out. Heatran walls both of Froslass’s STABs and can OHKO back. Ferrothorn and Forretress also wall Froslass’s STABs, and if they are taunted, they can use Gyro Ball. Chandelure is also quite dangerous as both its STABs are super effective against Froslass.</p>
<p>Sandstorm is easily the single greatest threat to Froslass. Her ability is deactivated, and as such stall isn’t nearly as viable. Her sash is broken, and if she runs Blizzard she is out of a reliable STAB option. The Pokémon all commonly associated with sandstorm, such as Hippowdon, Tyranitar, and Excadrill cause massive trouble for Froslass too. Hippowdon is quite bulky and can whip up a sandstorm to counter Froslass’s Snow Cloak. The hippo is also immune to Thunder Wave. Tyranitar walls all of Froslass’s attacking moves and can easily KO back. The sash is nullified by T-tar’s Sand Stream, Crunch easily OHKOs, and Destiny Bond is unreliable as the opponent may see it coming. If the opponent attacks with T-tar and Froslass attempts to set up Spikes on the same turn, Froslass is easily defeated. Excadrill is about as dangerous as it gets. It outspeeds Froslass in a sandstorm, and Froslass can do nothing back. A super effective Rock Slide hurts a lot, and Froslass's sash is rendered useless by the omnipresent sandstorm.</p>
<p>Pokémon equipped with a Choice Scarf will easily KO Froslass. If Froslass is not prepared for a scarfer and as such does not use Destiny Bond in preparation, the scarfer can proceed to KO. Scarf Jirachi is among the most dangerous of these, as its STAB Iron Head is super effective against Froslass, and a flinch can nullify any move Froslass wishes to make. Similarly, Speed Boost Blaziken can outspeed and cause problems for Froslass before she can do much back, and Scizor's Bullet Punch will easily KO.</p>
[Dream World]
<p>Froslass gains Cursed Body from the Dream World. This ability is best used when Froslass does not have hail support; with the help of the Focus Sash, an opponent's move may be disabled, thus granting a teammate a safe switch-in.</p>
please comment on wording, facts, sets, anything. Thanks for the input!