Pet Mod Fusion Evolution Alpha (Metagame Updates and Closure!)

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Voting is open! the candidates are the following:

Physical Wallbreaker
Anaconja's Landorus / Gallade
Yung Dramp's Galarian Darmanitan / Stakataka
Depressed Gay's Medicham / Diggersby
Cookie Butter's Flapple / Victini
Stealthbomber16's Kingler / Morpeko
leonard's Dhelmise / Perrserker

Special Wallbreaker
AquaticPanic's Clefable / Sigilyph
Anaconja's Moltres / Lucario
Yahooboo's Chandelure / Vikavolt
Yung Dramps' Hoopa / Rotom-Heat
Depressed Gay's Volcanion / Mr Mime
Cookie Butter's Rotom-Heat / Latios
An Explosion's Primarina / Cursola
Stealthbomber16's Maractus / Mr Rime
OPStellar's Latios / Keldeo
leonard's Sharpedo / Yanmega

Physical Wall
AquaticPanic's Vespiquen / Ferrothorn
Anaconja's Heatran / Serperior
Depressed Gay's Galarian Weezing / Bronzong
Cookie Butter's Drifblim / Bisharp
OPStellar's Avalugg / Stakataka

Special Wall
Anaconja's Rotom-Heat / Togekiss
Depressed Gay's Registeel / Umbreon
Cookie Butter's Wigglytuff Diancie
Stealthbomber16's Vileplume / Shiinotic
OPStellar's Goodra / Nihilego
leonard's Gigalith / Orbeetle
 
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Deleted member 503163

Guest
Physical Wallbreaker: Leonard, Cookie Butter, Depressed Gay
Special Wallbreaker: Depressed Gay, Leonard, Cookie Butter
Physical Wall: Depressed Gay, Aquatic, Anaconja
Special Wall: Cookie Butter, Anaconja, Leonard
 
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Physical Wallbreaker: Cookie Butter, Yung Dramps, Anaconja
Special Wallbreaker: OPStellar, Yahooboo, Cookie Butter
Physical Wall: AquaticPanic, Cookie Butter, OPStellar
Special Wall: OPStellar, Cookie Butter, Stealthbomber16
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Physical Wallbreaker: leonard, cookie butter, anaconja
Special Wallbreaker: leonard, depressed gay, anaconja
Physical Wall: anaconja, depressed gay, cookie butter
Special Wall: anaconja, leonard, opstellar
 
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earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Physical Wallbreaker: leonard, cookie butter, anaconja
Special Wallbreaker: leonard, depressed gay, anaconja
Physical Wall: anaconja, aquatic, depressed gay
Special Wall: anaconja, opstellar, cookie butter
 

Cookie Butter

formerly the someone
Physical Wallbreaker: Cookie Butter, Yung Dramps, leonard
Special Wallbreaker: Depressed Gay, Anaconja, leonard
Physical Wall: AquaticPanic, Cookie Butter, Anaconja
Special Wall: Cookie Butter, Anaconja, leonard
 

Cookie Butter

formerly the someone
Voting is closed, here are the winners!

DNA Donors/ Parents: Flapple / Victini
Roles: Physical Wallbreaker, Mixed Wallbreaker
Offspring Name: Picante
New Types:

New Base Stats: 95 / 115 / 100 / 107 / 80 / 85 [BST: 582] (+10 HP / +10 Atk / +10 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability and Desc: Hustle + Victory Star = Passion Star: This Pokemon and its allies' moves have their Attack and accuracy multiplied by 1.1.
Notable Moves:
V-Create, Grav Apple, Bolt Strike, U-Turn, Sucker Punch
Grass Knot, Blue Flare, Overheat
Dragon Dance
Justification: Grass type wallbreaker to beat the Water/Ground Uranus. Possibly the most obvious thing one could submit this slate.
As for other things it beats, Mr. Gross with Fire STAB and Doot with Electric coverage. Saturn and any future Dragon-type walls this thing.
picante: {
num: 75000###,
types:["Grass", "Fire"],
species: "Picante",
id: "picante",
baseStats: {hp: 95, atk: 115, def: 100, spa: 107, spd: 80, spe: 85}
abilities: {0: "Passion Star"},
weightkg: 2.5,
fusion: ["Flapple", "Victini"],
},

Fusion Name: Mr.Volcano
Role: Special Wallbreaker, Special Tank
New Types:

New Base Stats: 60 / 77 / 102 / 120 / 110 / 100 [BST: 569] (+0 HP / +0 Atk / +10 Def / +5 SpA / +5 SpD / +20 Spe)
New Ability and Desc: Water Absorb + Filter = Volcanicity: It combines the effects
Notable Moves:
:Fake Out, Explosion, Superpower
:Psychic, Dazzling Gleam, Thunderbolt, Psyshock, Energy Ball, Focus Blast, Grass Knot, Steam Eruption, Overheat, Scald, Flamethrower, Fire Blast, Sludge Wave, Sludge Bomb, Flash Cannon, Earth Power,
:Taunt, Thunder Wave, Will-O-Wisp, Toxic, Calm Mind, Baton Pass, Trick, Defog
Role Identification:
Justification: A surprisingly solid answer to the two current walls in the meta. While lacking in the HP department this pokemon only has three weaknesses, it takes reduced damage from said weaknesses, and has a water immunity. This, combined with its good defenses, allows it to safely switch into the Uranus and hit it back with an energy ball. It can also take out that pesky Saturn with a dazzling gleam, melt the steel of mr.gross, and defrost the clown fridge. It also has a surprising amount of utility with will-o-wisp, taunt, and defog.

DNA Donors/ Parents: Vespiquen / Ferrothorn
Roles: Physical Wall, Mixed Wall
Offspring Name: Vespithorn
New Types:

New Base Stats: 82 / 87 / 136 / 67 / 119 / 30 [BST: 521] (+10 HP / +0 Atk / +20 Def / +0 SpA / +10 SpD / +0 Spe)
New Ability and Desc: Pressure + Iron Barbs = Iron Stinger: Both effects combined
vespithorn: {
num: 75000###,
types:["Bug", "Steel"],
species: "Vespithorn",
id: "vespithorn",
baseStats: {hp: 82, atk: 87, def: 136, spa: 67, spd: 119, spe: 30}
abilities: {0: "Iron Stinger"},
weightkg: 74.25,
fusion: ["Vespiquen", "Ferrothorn"],
},
:rotom-heat: :togekiss:
Fusion: Ishtar
Role: Hazard Control (Defog), Defensive Pivot, Special Wall
Type: Electric / Fairy
Ability: Spell Master (Levitate + Serene Grace) - Immune to Ground-type attacks and the secondary effects of attacks.
Stat Distribution: 80 / 60 / 105 / 115 / 125 / 85 [BST: 570] (+13 HP / +3 Atk / +4 Def / +3 SpA / +14 SpD / +2 Spe)
Relevant Moves:

Volt Switch, Thunderbolt, Dazzling Gleam, Flamethrower, Aura Sphere
Roost, Soft-boiled, Defog, Will-o-Wisp, Heal Bell
Justification: This is a good wall because currently there is no Ground resist in the meta. It can remove hazards, spread burns, clear status, and provide safe pivots, but it cannot fit all of these roles on its set.
The next slate is...
1 special sweeper, 1 physical sweeper, 1 offensive pivot, 1 defensive pivot
Subs are now open!
 

Is it an issue if my submission can sort of fill two of the positions at once? I'm not sure if it does but still.
Fusion: Samuchomp (Samurott and Garchomp)
Role: Physical Sweeper, Defensive Pivot, Wallbreaker
Type: Water/Dragon
Ability: Sharp Shells (Torrent + Rough Skin) - Whenever this Pokemon hits with, or is hit by, a contact move or a water-type move, the opponent is damaged for 1/8 of their maximum Health. Does not stack (Waterfall would not trigger it twice).
Stat Distribution:
101 / 126 / 94 / 94 / 94 / 94 (+11 Attack, +4 Defence, +17 Sp. Def, +8 Speed. The opportunity to have 4 equal base stats was too tempting, but please tell me if this irritates you :P)
Relevant Moves:
Offensive: Waterfall, Liquidation, Aqua Jet, Dual Chop, Dragon Claw, Earthquake, Sacred Sword, Superpower, Knock Off, Megahorn, Fire Fang, Fire Blast, Iron Head, Poison Jab, Rock Slide, Stone Edge, Ice Beam
Set-up: Dragon Dance, Swords Dance
Utility: Stealth Rocks, Roar, Taunt
Justification: Samuchomp sports an incredible defensive typing backed by solid bulk for a fairly offensive Pokemon, a very solid Attack stat with a complementary physical movepool and a unique ability that makes it hard to truly wall thanks to additional guaranteed damage. This is particularly useful with Dual Chop, which effectively always deals a quarter of the opponent's health as a bonus while still just being a solidly powerful STAB move, allowing it to wear down pretty much anything that lacks recovery within a few switchins. Samuchomp has enough speed to pull off a convincing Dragon Dance set, especially when it can also carry a STAB priority move in Aqua Jet. This sounds very strong, but there are a fair few drawbacks to remember when using Samuchomp - it has an... imperfect speed stat in many cases, and a STAB combo that's only really average, relying on coverage moves to properly deal with many tanky Steel and Fairy types or just to get many super-effective hits in general, especially with its STAB moves' low base powers. Samuchomp lacks any sort of reliable recovery and is very prone to being warn down. Watch out for Freeze-Dry, by the way.


Fusion: Nidopult (Nidoking + Dragapult)
Role: Special Sweeper, Hazard Setter
Type: Ground/Ghost
Ability: Brutality (Sheer Force + Cursed Body) - This Pokemon's moves with side effects deal 1.3x damage, but lose their side effects. Upon hitting an enemy, the side effects of their moves are disabled.
Stat Distribution: 100 / 111 / 80 / 92 / 75 / 133 (+16 Health, +4 Defence, +20 Speed)
Relevant Moves:
Offense: Earth Power, Shadow Ball, Ice Beam, Thunderbolt, Fire Blast, Flamethrower, Sludge Wave, Scald
Utility: Stealth Rock, Spikes, Toxic Spikes, Taunt, Will-O-Wisp, Thunder Wave, Disable,
Justification: WIP
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:sm/kyurem-black::sm/drapion:
black rider.png
credit AquaticPanic for the sprite
Fusion: Black Rider
Role: Hazard Setter (Toxic Spikes), Physical Sweeper
Type: Dragon / Dark
Ability: Ambient Aid (Teravolt + Sniper): Effects of both abilities.
Stat Distribution: 100 / 140 / 110 / 110 / 82 / 97 [BST: 639] (+3 HP / +10 Atk / +5 Def / +20 SpA / +0 SpD / +2 Spe)
Relevant Moves:
Outrage/Dragon Claw, Knock Off, Pursuit, Earthquake, Poison Jab, U-Turn, Fusion Bolt

Taunt, Swords Dance, Toxic Spikes
Justification: Powerful SD user that beats Uranus. Checked by future Fairy types and soft checked by Mr. Volcano.

:sm/gardevoir::sm/landorus:
red rider.png

Fusion: Red Rider
Role: Hazard Setter (Stealth Rock), Choice Scarf, Special Sweeper
Type: Psychic / Ground
Ability: Pressing Stance (Trace + Sheer Force): Effects of both abilities.
Stat Distribution: 80 / 95 / 80 / 132 / 100 / 110 [BST: 597] (+2 HP / +0 Atk / +3 Def / +12 SpA / +3 SpD / +20 Spe)
Relevant Moves:
U-Turn
Psychic, Earth Power, Focus Blast, Shadow Ball, Moonblast
Trick, Stealth Rock, Calm Mind, Rock Polish, Healing Wish, Taunt
Justification: Fast special cleaner. Checked by specially defensive Vespithorn and Saturn.

:sm/pheromosa::sm/scolipede:
pale rider.png

Fusion: Pale Rider
Role: Hazard Setter (Spikes, Toxic Spikes), Offensive Pivot
Type: Fighting / Bug
Ability: Curse Boost (Beast Boost + Poison Point): This Pokemon has a 30% chance to poison the opponent with an attack that makes contact. This Pokemon's highest stat is realsed by 1 if it attacks and KOes another Pokemon, or if it poisons another Pokemon.
Stat Distribution: 67 / 137 / 67 / 103 / 61 / 131 [BST: 566] (+2 HP / +19 Atk / +4 Def / +7 SpA / +8 SpD / +0 Spe)
Relevant Moves:
U-Turn, High Jump Kick, Poison Jab, Drill Run, Throat Chop, Pursuit
Ice Beam
Spikes, Toxic Spikes
Justification: Fast physical cleaner. Checked by physically defensive Vespithorn and Doot.

:sm/kyurem-white::sm/ledian:
white rider.png
credit AquaticPanic for the sprite
Fusion: White Rider
Role: Hazard Control (Defog), Defensive Pivot
Type: Dragon / Flying
Ability: Foul Breath (Turboblaze + Swarm): This Pokemon's attacks ignore abilities. This Pokemon’s Bug-type attacks have 1.5x power.
Stat Distribution: 90 / 80 / 84 / 115 / 125 / 90 [BST: 584] (+0 HP / +3 Atk / +14 Def / +3 SpA / +20 SpD / +0 Spe)
Relevant Moves:
U-Turn, Knock Off, Dragon Tail
Draco Meteor, Fusion Flare, Earth Power, Air Slash, Flash Cannon, Focus Blast
Roost, Toxic, Defog
Justification: Can switch fairly comfortably into the attacks of Uranus and Picante, as well as Fire attacks from Mr. Volcano. It competes somewhat with Saturn - the former is immune to Ground and neutral to Dark and Ghost while the latter is a Magic Bouncer that resists future Psychic and Electric-types.
 
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Deleted member 503163

Guest

Fusion: Loki
Role: Physical Sweeper, Priority User(Ice Shard, Sucker Punch, Bullet Punch, Fake Out)
Type: New Types:

Ability: Pressure + Poison Touch = Pressurized Poison: It combines the effects
New Base Stats: 76 / 123 / 75 / 65 / 75 / 125 [BST: 519] (+0 HP / +10 Atk / +10 Def / +0 SpA / +0 SpD / +20 Spe)
Relevant Moves:
:Poison Jab, Thunder Punch, Drain Punch, Rock Slide, Gunk Shot, Sucker Punch, X-Scissor, Gunk Shot, Throat Chop, Bullet Punch, Fake Out, Cross Chop, Night Slash, Icicle Crash, Psycho Cutter, Low Kick, Knock off?
:No thanks
:Taunt, Toxic, Hone Claws, Swords Dance,
Justification: Okay so this thing, this fucking thing, makes Mr.Gross, Saturn, Clown Fridge, Picante, Mr.Volcano, and Ishtar his bitches with stab poison and dark type moves. Now of course this thing is easily checked by Uranus, Doot, and Vespithorn. Like wise Mr.Gross, despite being his bitch, can easily pivot this thing at the right time. Lastly this thing is out sped and is slightly less hard hitting than Zeus. Also knock off is italicized and has that question mark since both mons can learn it gen 7 but not gen 8 so I don't even know if it counts.


Fusion: Hatred
Role: Defensive Pivot, whatever the fuck Lando-T could do
Type: New Types:

Ability: Intimidate + Intimidate=Intimidate
New Base Stats: :103 / 136 / 100 / 90 / 100 / 100 [BST: 629] (+11 HP / +5 Atk / +15 Def / +5 SpA / +25 SpD / +9 Spe)
Relevant Moves: Earthquake, Stealth Rock, U-Turn, Knock Off
Justification: What if Lando-T was bulkier? This THING is the answer to this sickening question. Now full disclosure I hate Lando-T. I want Lando-T to suffer in the distortion world where he belongs. I think Lando-T is just the biggest pain in the ass, so why make it faster and bulkier? The answer is because I hate myself. Anyway so here we have fucking Hatred who can be as annoying as Lando-T and then some. You think you're in control of the meta, no the meta revolves around Hatred now. If you can beat Hatred you're golden, if you die to him then you suck. Pray to your new fucking god right here ladies and gentlemen. Suckle upon thyne fertile tigerdile teet and drink thyne milk to truly be one with the mother of all things competitive. Cast aside Pluto and Uranus the slayers of Hatred, and triumph over the rest using Hatred as your ultimate weapon. CAST YE TREMORS AND SUMMON THYNE ROCKS SO THAT THE LAND IS NOTHING MORE THAN THE CANVAS IN WHICH THE BLOOD OF YOUR ENEMIES SHALL BE PAINTED! ITS MERE PRESENCE TERRIFIES ALL THOSE WHO DARE OPPOSE IT, MAKING IT EVEN HARDER TO DESTROY! EVEN IF YOU SOMEHOW MANAGE TO PREVAIL AGAINST HATRED AND ALMOST KILL IT, IT SHALL BOUNCE THE FUCK OUT OF THERE AND THAT IS THE DAMNED BEST YOU CAN HOPE FOR! IF YOU VOTE FOR THIS THING YOU HAVE SEALED YOUR FATE, SO PREPARE THYNE CLOWN FRIDGE FOR IF THIS WINS YOU WILL NEED IT!


Fusion: Enki
Role: Offensive Pivot, Physical Sweeper
Type: New Types:

Ability: Intimidate + Regenerator = Fear Generator: It combines the effects
New Base Stats: 85 / 131 / 70 / 80 / 70 / 118 [BST: 554] (+5 HP / +10 Atk / +0 Def / +0 SpA / +5 SpD / +20 Spe)
Relevant Moves:
:Crunch, Earthquake, Outrage, Stone Edge, Rock Slide, Knock Off, Low Kick, Fake Out, Drain Punch, High Jump Kick, U-Turn, Poison Jab, Acrobatics, Pursuit?
:?
: Stealth Rock, Bulk Up, Taunt, Detect, Swords Dance
Justification: We needed more fighting types and we needed more ground types, so I said porque no los dos. Now lets go over the bad, ahem: Ground/Fighting is not a good defensive type combo at all, most of our aquatic friends will be able to body it, Saturn should be able to check it, its immunity is only useful on one pokemon, and it doesn't resist steel. Onto the good: Steel types, fuck em, physical attackers, fuck em, that one guy in the hallway, fuck em. It hits hard it goes fast and you know all those moves I listed, fuck em. You really just need three: U-Turn, Earthquake, High Jump Kick. It's ability kills the momentum the other team has going for it by making lowering the attack when it shows up and healing up when it's gone. Overall yeah this thing deserves the six weaknesses if it's gonna be a pain in the ass.


Fusion: Diirinka (fictional deities should still work)
Role: Special Sweeper, Hazard Setter(Spikes, Toxic Spikes, Stealth Rock)
Type:

Ability:Protean + Sheer Force = Shifting Force: It combines the effects
Stat Distribution: 76 / 98 / 72 / 114 / 73 / 123 [BST: 556] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +20 Spe)
Relevant Moves:
:U-Turn
:Scald, Surf, Hydro Pump, Ice Beam, Dark Pulse, Thunderbolt, Flamethrower, Earth Power, Dragon Pulse, Sludge Wave, Fire Blast, Focus Blast
:Taunt, Spikes, Toxic Spikes, Stealth Rock
Justification: Sure its base typing is garbage but fuck it its ability makes it a nightmare. Also before someone says "Uh why is scald on here", it's because with the ability its stronger than surf. STAB on everything, a fairly interesting movepool, and it meets the need for added dark and ground types.
 
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D40E19A8-EDEB-439D-8B89-4093B4818121.png

Parents: Cosmoem / Togetic (Cosmetic)
Role: Defensive Pivot
Type: Psychic/Fairy
Base Stats: 61 / 34 / 127 / 54 / 127 / 38
Ability: Beauty Preservation: (Sturdy + Serene Grace) - Sturdy + If this Pokemon is hit by a move with a secondary effect that would normally activate, it does not activate, and this Pokemon will survive the attack on at least 1 HP.
Notable Moves: Roost, T-Wave, Softboiled, Encore, Toxic, Tailwind, Heal Bell, Wish, Defog, Cosmic Power, Magic Coat, Seismic Toss, Teleport, Protect.
Overview: Two words: Wish Teleport. This thing is a cleric among clerics simply by having the glorious ability to warp out of danger into whatever it is you need some healing on. Your Pokemon on the receiving end will be getting back about 163 HP, which is certainly enough for most Pokemon, especially considering it has a perfectly safe switchin. You can use Eviolite, which buffs your high defensive stats to absurd levels. On top of options like Heal Bell, Thunder Wave, Roost, and Magic Coat, you have just the tools you need to take your foes down. Just... don't try attacking with this thing.
 
Ooh, sweepers!


"Mars"
DNA Donors: Barraskewda / Marshadow
Offspring Name: Barskedow (or Mars if you prefer)
New Types:

New Base Stats: 80 / 129 / 70 / 80 / 90 / 135 [BST: 584] (+5 HP / +5 Atk / +5 SpA / +20 SpD / +5 Spe)
New Ability and Desc: Swift Swim + Technician = Fish: No changes.
Notable Moves:
Spectral Thief, Liquidation, Waterfall, Aqua Jet, Close Combat, Knock Off, Last Resort
Aura Sphere (not recommended)
Rain Dance (not recommended)
Role Identification: Physical sweeper. Get fast, let it rip.
barskedow: {
num: 75000###,
types:["Water", "Fighting"],
species: "Barskedow",
id: "barskedow",
baseStats: {hp: 80, atk: 127, def: 70, spa: 80, spd: 90, spe: 137}
abilities: {0: "Fish"},
weightkg: 26.1,
fusion: ["Barraskewda", "Marshadow"],
},
"Math-Atheist"
DNA Donors: Shaymin-Sky / Meloetta
Offspring Name: Melomina-Ariasky / Melomina-Skypirouette
I had each of these letters to pull from: h, n, k, l, p, u (x1); s, y, m, o, r (x2); i, - (x3); a, e, t (x4)
If you have a better name, hit me up.
New Types:

New Base Stats: 112 / 100 / 88 / 134 / 112 / 122 [BST: 668] (+7 HP / +5 Atk / +7 Def / +5 SpA / +6 SpD / +9 Spe)
New Ability and Desc: Serene Grace
Notable Moves:
Wake-Up Slap, U-Turn, Knock Off, Ice Punch, Zen Headbutt, Rock Smash, Quick Attack, Last Resort, Thunder Punch, Stone Edge, Shadow Claw, Secret Power, Drain Punch, Endeavor, Headbutt
Seed Flare, Relic Song, Air Slash, Charge Beam, Shadow Ball, Thunderbolt, Signal Beam, Psyshock, Energy Ball, Earth Power, Dazzling Gleam, Leaf Storm, Psychic, Ominous Wind
Perish Song, Hone Claws (somehow, Meloetta has this), Heal Bell or Aromatherapy, Recycle (again, Meloetta), Role Play, Skill Swap, Thunder Wave, Trick Room, Trick, Snatch, Leech Seed, Swords Dance, Tailwind, Worry Seed, Synthesis (+ Sunny Day), Growth
Role Identification: Somehow, better BST than a Lugia fusion with Kartana, even after applying the +40 to Kurtina.
This fusion has some qualities of most roles. Special Wall, Special Sweeper, Physical Sweeper, Physical Wall, Pivot. The two things it doesn't have is Hazard Setter (unless you count Leech Seed) and Rapid Spinner. It also doesn't make for a very good Mixed Wall without rapid transformation, and can't go slow.
Need an extra move for coverage? Chances are Melomina will have the move you're looking for (unless it is Water- or Fire-type).
Melomina-Skypirouette Stats: 112 / 134 / 122 / 100 / 88 / 112 – Flying/Fighting
melomina: {
num: 75000###,
types:["Flying", "Normal"],
species: "Melomina",
id: "melomina",
baseStats: {hp: 112, atk: 100, def: 88, spa: 134, spd: 112, spe: 122}
abilities: {0: "Serene Grace"},
weightkg: 5.85,
fusion: ["Shaymin-Sky", "Meloetta"],
},
"Kepler"
DNA Donors: Morpeko / Yveltal
Offspring Name: Ymortal (or Kepler if you prefer)
New Types:

New Base Stats: 110 / 114 / 76 / 110 / 78 / 110 [BST: 598] (+18 HP / +1 Atk / +10 SpA / +12 Spe)
New Ability and Desc: Hunger Switch + Dark Aura = Aura Switch: The Pokémon changes its form, alternating between its Dark Mode and Electric Mode after the end of each turn. Regular Aura effects.
Notable Moves:
U-Turn, Aura Wheel, Fake Out, Rapid Spin, Power Trip, Sucker Punch, Phantom Force, Knock Off, Dragon Rush (+ Hone Claws), Acrobatics
Volt switch, Oblivion Wing, Dark Pulse, Air Slash, Thunderbolt
Parting Shot, Electric Terrain, Agility, Nasty Plot, Taunt, Charge, Disable, Tailwind, Defog, Roost, Hone Claws
Role Identification: I don't think this Ability should work this way, but somebody did so I'm trying it out. Hunger switch is just an excuse to have a second form, but in a different way than any other move-associated form change.
This is an offensive pivot. It's kinda fast, kinda powerful, and moderately bulky. Why can't Game Freak make their Pikaclones more competitively useful? GIVE THEM 100+ SPEED, COME ON!
Electric/Flying was another option, but I opted for this combination instead:
Aura Wheel, Agility, or Rapid spin + Charge (Aura Wheel power) or Nasty Plot (extra stat buffs) + Hone Claws + Power Trip.
Sure, it's time-consuming and gimmicky, but 110-220 power at 110+ speed from 114 Base Atk was just too good to pass up.
ymortal: {
num: 75000###,
types:["Electric", "Dark"],
species: "Ymortal",
id: "ymortal",
baseStats: {hp: 110, atk: 114, def: 76, spa: 110, spd: 78, spe: 110}
abilities: {0: "Aura Switch"},
weightkg: 103,
fusion: ["Morpeko", "Yveltal"],
},
"Part-Goon Boss"
How come Probopass knows so many punch moves? I know Nosepass has arms, but still… it's not a punchy Pokémon.
DNA Donors/ Parents: Probopass / Obstagoon
Offspring Name: Pabsosbap
New Types:

New Base Stats: 96 / 72 / 130 / 72 / 122 / 67 [BST: 559] (+20 HP / +7 Def / +5 SpA / +7 SpD)
New Ability and Desc: Magnet Pull + Guts = Gut Wrench: While this Pokémon is on the field, opposing Steel-type Pokémon and Pokémon inflicted with a status condition are prevented from switching. Ignores burn halving physical damage dealt. This Pokémon's attacks deal 1.5x damage to enemies inflicted with status and to Steel-type enemies.
Notable Moves:
Gunk Shot, Thunder/Ice/Fire/Dynamic Punch, X-Scissor, Body Slam, Body Press, Iron Tail, Mega Kick, Close Combat, Knock Off, Counter, Earthquake, Iron Head, Stone Edge, Spark
Volt Switch, Thunderbolt/Thunder, Shadow Ball, Ice Beam/Blizzard, Dazzling Gleam, Flash Cannon, Power Gem, Tri-Attack, Zap Cannon
Parting Shot, Stealth Rock, Obstruct, Hone Claws, Switcheroo/Trick, Taunt, Bulk Up, Work Up, Thunder Wave, Iron Defense, Pain Split, Rock Polish

Role Identification: Great at setting status and switching out (Tri-Attack, mixed Electric/Ice/Fire attacks, Body Slam, Gunk Shot). Can also be a speedy, bulky attacker with Rock Polish and Hone Claws, plus high-power low-accuracy moves like Gunk Shot, Iron Tail, Mega Kick, Stone Edge, and Dynamic Punch.
pabsosbap: {
num: 75000###,
types:["Steel", "Dark"],
species: "Pabsosbap",
id: "pabsosbap",
baseStats: {hp: 96, atk: 72, def: 130, spa: 72, spd: 122, spe: 67}
abilities: {0: "Gut Wrench"},
weightkg: 193,
fusion: ["Probopass", "Obstagoon"],
},

Don't vote for the following:
"God"
DNA Donors: Golisopod / Coalossal
Offspring Name: Golopogas
New Types:

New Base Stats: 110 / 104 / 130 / 70 / 110 / 35 [BST: 559] (+18 HP / +2 Atk / +0 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability and Desc: Emergency Exit + Steam Engine = Enigmata: When an opposing Pokémon has 1/4 or less of its Maximum HP, this Pokémon raises its Speed by 6 stages. This Pokémon switches out to a chosen ally upon successful use of damaging Water- or Fire-type attacks.
Notable Moves:
Aqua Jet, Sucker Punch, Rapid Spin, First Impression, Earthquake, Fire Punch, Pin Missile, Rock Blast, Body Press, Knock Off, Waterfall, Close Combat, Poison Jab, Stone Edge
Scald, Burn Up
Tar Shot, Stealth Rock, Spikes, Will-O-Wisp, Pain Split, Taunt
Role Identification: Immediately upon using STAB or U-Turn, you switch. This is the ultimate pivot! It all depends on what you're trying to accomplish:
All Water and Fire attacks – Basic pivot stuff (switches out immediately after use, making Burn Up more viable than Overheat because it is more accurate and has the same total PP)
First Impression, Sucker Punch, Aqua Jet – Priority and finishers stuff (Aqua Jet becomes a priority pivot move, making it more viable than U-Turn)
Rapid Spin, Knock Off, Will-O-Wisp, Spikes, Stealth Rock, Taunt – Basic setting-up/clearing-off
Tar Shot, Pain Split – Do what you want with these. Unfortunately, Pain Split is its only recovery move (so hold a recovery item, maybe)
Close Combat, Body Press, Earthquake, Stone Edge – Offensive moves that do not pivot; Aqua Jet comes in handy after Close Combat
Poison Jab, Fire Punch, Will-O-Wisp, Scald – Status-inflicting, mostly defense-buffing attacks. Note that Will-O-Wisp does not count as a damaging attack, so with that you can ensure a burn before you probably use Aqua Jet to switch out.
How to counter this Pokémon: Water/Fire immunities.
The best part? Once it brings an opponent's HP down below 1/4, it will be much, MUCH faster and may not even need a priority finisher. But it has Sucker Punch access, just in case…
Have fun exploring the usefulness of this Ability!
golopogas: {
num: 75000###,
types:["Water", "Fire"],
species: "Golopogas",
id: "golopogas",
baseStats: {hp: 110, atk: 104, def: 130, spa: 70, spd: 110, spe: 35}
abilities: {0: "Enigmata"},
weightkg: 209.25,
fusion: ["Golisopod", "Coalossal"],
},
 
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Fusion: Grenicham
Role: Offensive Pivot
Type:

Ability: Puritan (Pure Power + Protean) - If user is Grenicham: right before attacking, it receives a stat bonus depending on the move category:
- Physical: Attack is doubled;
- Special: Special Attack is doubled.
This effect lasts until next activation or if the holder switches out.

Stat Distribution: 80 / 81 / 81 / 81 / 81 / 105
(+14, +4, +10, +0, +8, +4) BST 509
Relevant Moves:
- Drain Punch, High-Jump Kick, Waterfall, U-Turn, Fake-Out, Fire Punch, Ice Punch, Thunder Punch, Bullet Punch, Gunk Shot, Poison Jab, Zen Headbutt, Psycho Cut, Night Slash, Brutal Swing, Shadow Sneak
- Hydro Pump, Scald, Water Shuriken, Vacuum Wave, Focus Blast, Psychic, Psyshock, Extrasensory, Dark Pulse, Ice Beam, Blizzard, Shadow Ball, Energy Ball
- Bulk Up, Calm Mind, Recover, Haze, Spikes, Toxic Spikes, Taunt, Trick, Magic Coat, Mat Block
Justification: Parkour! Inpredictability is the key to this concept. My favourite way to use it would be giving it a scarf and same attacking stats, to play it as both a physical and special attacker (since both stats reach quite high levels).

Grenicham @ Choice Scarf
Ability: Puritan
EVs: 128 Atk / 128 SpA / 252 Spe
Hasty / Naive Nature
- Hydro Pump / Waterfall / Water Shuriken
- High Jump Kick / Drain Punch / Focus Blast
- Ice Beam / Ice Punch / Gunk Shot
- U-Turn

Grenicham @ Life Orb / Sitrus Berry
Ability: Puritan
EVs: 128 Atk / 128 SpA / 252 Spe
Naive / Hasty Nature
- Hydro Pump / Waterfall / Water Shuriken
- Vacuum Wave / High Jump Kick / Drain Punch / Focus Blast
- Calm Mind
- Bulk Up



Fusion: Regimasque
Role: Physical / Special Sweeper
Type:

Ability: Colossus (Slow Start + Intimidate) - On switch-in, opponent's Attack and Speed are halved for 5 turns or until they switch out.
Stat Distribution: 100 / 110 / 90 / 110 / 100 / 90
(+10, +0, +4, +20, +4, +0) 600 BST
Relevant Moves:
- Quick Attack, Double-Edge (Masquerain learns it somehow), Crush Grip, U-Turn, Lunge, Knock Off, Drain Punch, Hammer Arm, Superpower, Thunder Punch, Fire Punch, Ice Punch, Earthquake, Stone Edge, Rock Slide, Liquidation, Aqua Jet, Heavy Slam, Power-Up Punch
- Bug Buzz, Ice Beam, Blizzard, Earth Power, Focus Blast, Thunder, Thunderbolt, Scald, Hydro Pump, Giga Drain, Shadow Ball
- Quiver Dance, Roost, Sticky Web, Tailwind, Agility, Baton Pass, Defog, Whirlwind, Thunder Wave, Nature Power
Justification: Force a switch and gain momentum with U-turn, then you can safely boost your stats.

Regimasque @ Choice Band / Scarf
Ability: Colossal
EVs: 252 HP / 252 Atk / 4 Spe or 4 HP / 252 Atk / 252 Spe
Adamant / Jolly Nature
- Double Edge / Return
- Drain Punch
- Earthquake / Liquidation / Thunder Punch
- U-Turn

Regimasque @ Leftovers
Ability: Colossal
EVs: 252 SpA / 4 SpD / 252 Spe or 252 HP / 252 Def / 4 SpD
IVs: 0 Atk
Modest / Timid or Bold Nature
- Bug Buzz
- Ice Beam / Blizzard / Giga Drain
- Quiver Dance
- Roost / U-Turn



Fusion: Sabuk
Role: Defensive Pivot
Type:

Ability: Rewind (Stall + Contrary) - Trick Room is active while the user is on the field.
Stat Distribution: 55 / 45 / 155 / 40 / 150 / 35
(+20, +3, +3, +3, +3, +8) 510 BST
Mega Ability: Magic Bounce
Mega Stats Distribution: 55 / 55 / 205 / 60 / 200 / 5
Relevant Moves:
- Shadow Sneak, Shadow Claw, Rock Blast, Rock Slide, Stone Edge, Fake Out, Foul Play, Knock Off, Drain Punch, Fire Punch, Ice Punch, Thunder Punch, Earthquake, Gyro Ball, Zen Headbutt
- Shadow Ball, Hex, Night Shade, Power Gem, Psychic, Dark Pulse, Sludge Bomb, Sludge Wave, Dazzling Gleam
- Taunt, Will-O-Wisp, Recover, Moonlight, Stealth Rock, Sticky Web, Calm Mind, Nasty Plot, Encore, Disable
Justification: (WIP)



Fusion: Hellade
Role: Physical Sweeper
Type:

Ability: Injustice (Justified + Steelworker) - Gives STAB to Dark-type moves.
Stat Distribution: 70 / 135 / 100 / 75 / 105 / 71
(+1, +7, +18, +0, +3, +11) 545 BST
Relevant Moves:
- Shadow Sneak, Shadow Claw, Phantom Force, Psycho Cut, Zen Headbutt, Knock Off, Throat Chop, Night Slash, Anchor Shot, Fire Punch, Ice Punch, Thunder Punch, Rapid Spin, Drain Punch, Close Combat, Power Whip, Leaf Blade, Poison Jab, Earthquake, Stone Edge, Rock Slide
- Switcheroo, Trick, Swords Dance, Synthesis, Thunder Wave, Pain Split, Bulk Up, Will-O-Wisp, Taunt
Justification: (WIP)

Hellade @ Choice Band / Life Orb
Ability: Injustice
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Shadow Sneak
- Knock Off / Rapid Spin
- Drain Punch / Anchor Shot / Ice Punch / X-Scissor
- Psycho Cut / Zen Headbutt / Teleport / Swords Dance

Hellade # Leftovers / Life Orb
Ability: Injustice
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Bulk Up
- Shadow Sneak
- Knock Off / Throat Chop
- Synthesis / Psycho Cut / Zen Headbutt
 
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Cookie Butter

formerly the someone

Fusion: Grenicham
Role: Offensive / Defensive Pivot
Type:

Ability: Self-Preservation (Pure Power + Protean) - If user is Grenicham: right before attacking, receives a stat bonus depending on the move category:
- Physical: Attack is double;
- Special: Special Attack is doubled;
- Status: Defense and Special Defense are raised by 50%.
This effect lasts until next activation or if the holder switches out.

Stat Distribution: 80 / 81 / 81 / 81 / 81 / 105 (+14, +4, +10, +0, +8, +4)
Relevant Moves:
- Zen Headbutt, Psycho Cut, Night Slash, Brutal Swing, U-turn
- Psychic, Psyshock, Extrasensory, Dark Pulse
- Haze, Spikes, Toxic Spikes, Taunt, Mat Block
Justification: (WIP) In the meantime, here is a question: Does anybody think bonuses get too crazy? I was thinking of reducing them from 2x->1.5x and 1.5x->1.25x.
Love the idea, but might be a bit overpowered. I would remove the Status boost since Status isn't associated with any stat.
 

Cookie Butter

formerly the someone

DNA Donors/ Parents: Kommo-o / Infernape
Roles: Set-Up Sweeper (Physical/Mixed), Offensive Pivot
Offspring Name: Inferno-o
New Types:

New Base Stats: 75 / 115 / 110 / 105 / 100 / 101 [BST: 606] (+0 HP / +8 Atk / +12 Def / +3 SpA / +12 SpD / +5 Spe)
New Ability and Desc: Iron Fist + Bulletproof = Close-Quarters Combat: Component effects combined.
Notable Moves:
Drain Punch, Close Combat, Mach Punch, U-Turn, Fire Punch, Flare Blitz, Thunder Punch, Ice Punch, Gunk Shot, Stone Edge
Boomburst, Flash Cannon, Clanging Scales, Focus Blast, Grass Knot
Clangorous Soul, Swords Dance, Nasty Plot, Slack Off
Role Identification:
inferno-o: {
num: 75000###,
types:["Fighting"],
species: "Inferno-o",
id: "inferno-o",
baseStats: {hp: 75, atk: 115, def: 110, spa: 105, spd: 100, spe: 101}
abilities: {0: "Close-Quarters Combat"},
weightkg: 66.6,
fusion: ["Kommo-o", "Infernape"],
},
Fusion: Banette / Incineroar
Roles: Defensive Pivot, Set-up Sweeper (SD), Stallbreaker (Taunt)
Name: Bane
Type:

Stats: 99 / 118 / 85 / 81 / 85 / 62 [BST: 530] (+20 HP / +3 Atk / +8 Def / +0 SpA / +9 SpD / +0 Spe)
Ability: Frisk + Intimidate = Interrogation: Component effects combined.
Notable Moves:
Fake Out, Sucker Punch, Knock Off, U-Turn, Leech Life, Drain Punch, Darkest Lariat, Shadow Claw, Shadow Sneak, Gunk Shot, Earthquake, Flare Blitz
Don't
Parting Shot, Taunt, Will-o-Wisp, Swords Dance
Justification: Utility attacker and defensive pivot Incineroar, but with an actual good type for a pivot to have. It also gets a scouting ability from Frisk effects.
bane: {
num: 75000###,
types:["Ghost", "Dark"],
species: "Bane",
id: "bane",
baseStats: {hp: 99, atk: 118, def: 85, spa: 81, spd: 85, spe: 62}
abilities: {0: "Interrogation"},
weightkg: 47.75,
fusion: ["Banette", "Incineroar"],
},
 
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1580760377142.png
1580760384988.png

Fusion: Lucario + Houndoom
Offspring Name: Iron-Doom
Role: Physical/Mixed Sweeper
Type:
1580759940008.png
/
1580759949987.png

Ability: Doom Fire (Justified + Flash Fire) When hit with a dark or fire move, the user dark and fire moves get a damage boost. Immune to dark and fire type moves.
New Base Stats: 74/116/60/114/75/112 (+2 Hp, +16 Atk, +2 Spa, +20 Spe)
Relevant Moves:
: Blaze Kick, Bullet Punch, Close Combat, Crunch, Earthquake, Extreme Speed, High Jump Kick, Ice Punch, Meteor Mash, Rock Slide, Flame Charge, Sucker Punch
: Aura Sphere, Dark Pulse, Flash Cannon, Psychic, Flamethrower, Overheat, Sludge Bomb, Vacuum Wave
: Agility, Nasty Plot, Sword Dance, Hone Claws
Justification: A fast attacker that can run multiple sets since its offensive stats are pretty balanced.
iron-doom: {
num: 75000###,
types:["Dark", "Steel"],
species: "Iron-Doom",
id: "iron-doom",
baseStats: {hp: 74, atk: 116, def: 60, spa: 114, spd: 75, spe: 112}
abilities: {0: "Doom Fire"},
weightkg: 44.5,
fusion: ["Lucario", "Houndoom"],
},
 
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View attachment 221697View attachment 221698
Fusion: Lucario + Houndoom
Offspring Name: Iron-Doom
Role: Physical/Mixed Sweeper
Type: View attachment 221686/View attachment 221687
Ability: Doom Fire (Justified + Flash Fire) When hit with a dark or fire move, the user dark and fire moves get a damage boost.
New Base Stats: 74/116/60/114/75/112 (+2 Hp, +16 Atk, +2 Spa, +20 Spe)
Relevant Moves:
: Blaze Kick, Bullet Punch, Close Combat, Crunch, Earthquake, Extreme Speed, High Jump Kick, Ice Punch, Meteor Mash, Rock Slide, Flame Charge, Sucker Punch
: Aura Sphere, Dark Pulse, Flash Cannon, Psychic, Flamethrower, Overheat, Sludge Bomb, Vacuum Wave
: Agility, Nasty Plot, Sword Dance, Hone Claws
Justification: A fast attacker that can run multiple sets since its offensive stats are pretty balanced.
Is the ability supposed to provide immunity too or not? Just checking cos I feel like it'd make it more powerful, and this thing isn't surviving any fire hits otherwise.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader

1 Offensive Pivot
DNA Donors/ Parents: Krookodile / Staraptor
Roles: Offensive Pivot, Hazard Control (Stealth Rock, Defog)
Offspring Name: Raptodile
New Types:

New Base Stats: 95 / 133 / 90 / 62 / 80 / 111 [BST: 571] (+5 HP / +15 Atk / +15 Def / +5 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Intimidate
Notable Moves:
Earthquake, Brave Bird, Knock Off, U-Turn, Close Combat
Stealth Rock, Roost, Bulk Up, Taunt, Defog
Justification: bootleg Lando-T. Mr Gross and Doot all get chunked by Earthquake, and Saturn doesn't exactally appreciate it either. The meta needs more Ground and more Flying types, and this provides both. I was tempted to name this Elikooptor
kratos: {
num: 75000###,
types:["Ground", "Flying"],
species: "Kratos",
id: "kratos",
baseStats: {hp: 95, atk: 133, def: 90, spa: 62, spd: 80, spe: 111}
abilities: {0: ""},
weightkg: 60.599999999999994,
fusion: ["Krookodile", "Staraptor"],
},




1 Physical Sweeper
DNA Donors/ Parents: Lycanroc / Terrakion
Roles: Physical Sweeper
Offspring Name: Ananke
New Types:

New Base Stats: 88 / 137 / 82 / 63 / 82 / 120 [BST: 572] (+5 HP / +15 Atk / +5 Def / +0 SpA / +5 SpD / +10 Spe)
New Ability and Desc: Steadfast + Justified = Compulsive: If hit by a Dark move or flinches, +1 atk
Notable Moves:
Close Combat, Stone Edge, Accelerock, Crunch, Fire Fang, Earthquake
Stealth Rock, Swords Dance, Taunt
Justification: Second fastest (currently) mon in the meta. Don't think I have to explain why the attack is good, and also the fact we need Fighting and Rock mons in the meta. Can be walled by Vespithorn if it lacks Fire Fang. Mr Gross with HP investments lives an Earthquake and KOs back with Psychic. It also has trouble against Doot.
ananke: {
num: 75000###,
types:["Rock", "Fighting"],
species: "Ananke",
id: "ananke",
baseStats: {hp: 88, atk: 137, def: 82, spa: 63, spd: 82, spe: 120}
abilities: {0: "Compulsive"},
weightkg: 142.5,
fusion: ["Lycanroc", "Terrakion"],
},




1 Special Sweeper
DNA Donors/ Parents: Darkrai / Roserade
Roles: Special Sweeper
Offspring Name: Dark Rose
New Types:

New Base Stats: 65 / 100 / 90 / 131 / 100 / 110 [BST: 596] (+0 HP / +20 Atk / +13 Def / +1 SpA / +3 SpD / +3 Spe)
New Ability and Desc: Bad Dreams + Technician = Bad Program: Technician effects. When the foe uses an offensive move with 60 or less BP, foe loses 1/8 of its max HP
Notable Moves:
Italic are moves that are good, but in the current meta it doesn't find much use for
Knock Off i guess
Hidden Power, Psychic, Energy Ball, Sludge Bomb, Dark Pulse, Snarl, Incinerate, Shock Wave, Ice Beam, Icy Wind, Dazzling Gleam
Nasty Plot, Taunt, Sleep Powder
Justification: Pretty straightforward mon, however it must pick what coverage it wants to run for what mon it wants to hit. In short, it might suffer from 4MSS
dark rose: {
num: 75000###,
types:["Dark", "Poison"],
species: "Dark Rose",
id: "dark rose",
baseStats: {hp: 65, atk: 100, def: 90, spa: 131, spd: 100, spe: 110}
abilities: {0: "Bad Program"},
weightkg: 32.5,
fusion: ["Darkrai", "Roserade"],
},
 
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Physical sweeper:
AquaticPanic, OPStellar, Stitch98

Special sweeper:
AquaticPanic, Depressed Gay, OPStellar

Offensive Pivot:
AquaticPanic, Cookie Butter, Anaconja

Defensive Pivot:
KeeganSkymin4444, Cookie Butter, OPStellar
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
physical sweeper: anaconja, cookie butter, aquatic
special sweeper: moneywolf12, anaconja, aquatic
offensive pivot: aquatic, depressed gay, stitch98
defensive pivot: anaconja, keeganskymin, stitch98
 
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Deleted member 503163

Guest
physical sweeper: aquatic, stitch98, anaconja
special sweeper: depressed gay, aquatic, anaconja
offensive pivot: depressed gay, aquatic, cookie butter
defensive pivot: anaconja, cookie butter, KeeganSkymin4444
 
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Yung Dramps

awesome gaming
Physical Sweeper: Cookie Butter, Anaconja, Depressed Gay
Special Sweeper: Stitch98, AquaticPanic, Anaconja
Offensive Pivot: Stitch98, Cookie Butter, AquaticPanic
Defensive Pivot: Anaconja, Stitch98, KeeganSkymin4444
 

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