Pet Mod Fusion Evolution Under Used (Conclusion | Fully Playable! | Please read posts #1, #3 and #4 | Not open for submissions!)

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
We have our winners!

1618421669662.png

ABSABLE
:swsh/absol::swsh/sableye:

1618423557498.png
1618423567110.png

60 / 110 / 70 / 70 / 75 / 75
Dark Humour - Prankster effects. If targeted by a Status Move, +1 Atk.

MEGA ABSABLE X
:absol-mega::sableye:
1618421939032.png

60 / 130 / 70 / 110 / 75 / 115
Magic Bounce

MEGA ABSABLE Y
:absol::sableye-mega:
1618421945785.png

60 / 120 / 120 / 90 / 125 / 45
Magic Bounce



SCOLISHARP
:swsh/scolipede::swsh/bisharp:

1618423557498.png
1618423586302.png

70 / 125 / 95 / 60 / 80 / 95
Chivalry - This Pokemon's Attack is raised by 2 stages and its Speed by 1 stage for each of its stats that is lowered by a foe.




NINJACROSS
:swsh/ninjask::swsh/heracross:

1618423590002.png
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72 / 117 / 60 / 45 / 80 / 142
Speedy - This Pokemon's Speed is raised by 1 stage if it attacks and KOes another Pokemon.

MEGA NINJACROSS
:ninjask::heracross-mega:

72 / 177 / 100 / 45 / 90 / 132
Skill Link



GOSSEPHALON
:swsh/eldegoss::swsh/blacephalon:

1618423605966.png
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61 / 89 / 71 / 127 / 101 / 103
Ultra Health - When switching out or knocking out an opponent, heals for 33% max HP.



DRACODOOM
:swsh/dracozolt::swsh/houndoom:

1618423624591.png
1618423557498.png

95 / 95 / 80 / 110 / 75 / 87
Dust Devil - Effects of Sand Rush and Flash Fire.

MEGA DRACODOOM
:dracozolt::houndoom-mega:

95 / 95 / 120 / 140 / 85 / 107
Solar Power



TOUCOSTA
:swsh/toucannon::swsh/carracosta:

1618423638265.png
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95 / 115 / 120 / 80 / 70 / 50
Solid Skill - Takes 3/4 damage from super-Effective and Multi-Hit moves.



WEEZLORD-GALAR
:swsh/weezing-galar::swsh/guzzlord:

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1618423557498.png

151 / 103 / 97 / 103 / 61 / 53
Lemegeton - While this Pokemon is active, Abilities and stat boosts have no effect.



SABLEIOR-METEOR
:swsh/minior-meteor::swsh/sableye::swsh/minior-blue:

1618423669183.png
1618423567110.png

55 / 67 / 107 / 62 / 102 / 55
Mode Shift - Prankster effects + this Pokemon enters Meteor form before it uses a status move. Otherwise enters Core Form before using a move. Begins battle in Core Form.

SABLEIOR
:sableye::minior-blue:

55 / 107 / 67 / 102 / 62 / 115
Mode Shift

MEGA METEOR SABLEIOR
:sableye-mega::minior-meteor:

55 / 77 / 157 / 82 / 152 / 25
Magic Bounce

MEGA SABLEIOR
:sableye-mega::minior-blue:

55 / 117 / 117 / 122 / 112 / 85
Magic Bounce



Note: Mega Ninjacross is quickbanned
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Other than that though, we also have some buffs to older fusions! These were lagging behind in the metagame, and as such they got the following changes:



volquag.png

Water Absorb + Damp ---> Water Absorb + Unaware (Effects of both)


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55 / 79 / 121 / 109 / 116 / 67 ---> 75 / 59 / 121 / 109 / 126 / 57


dusking.png

—->

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Quite a bunch of new mons this time around! Feel free to discuss the winners and the buffs for the next few days while we prepare everything for Slate 10
 
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Gravity Monkey

Que des barz comme si jtais au hebs
is a Top Artist
We got like 3 prankster mons wtf happened

Ninjacross @ Choice Band
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Knock Off
- Spikes

Finally something a bit fast, tho ig it kills my dreams of seeing marshallow existing one day. Looks fun to use and its also pretty fun to finally something that can fit spikes on it moveset.

Gossephalon @ Life Orb
Ability: Ultra Health
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Mind Blown
- Energy Ball
- Psychic
- Fire Blast / Toxic / Other utility option

ooooh boy this looks fun as hell to use. Psychic is pretty goated coverage since it lets it hit stuff like slowton and flygalge, tho it struggles vs brotun but truth be told what doesnt

Dracodoom @ Life Orb
Ability: Dust Devil
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dark Pulse
- Draco Meteor
- Fire Blast
- Nasty Plot

death by doom

Shower thoughts:

Both sableior megas are kinda memes
Number of mega kind of exploded tho ngl
Is Toucosta physical Snortine? :thinking:

Also bring out the trumpets Volquag is finally useful yipee. New Toxalure looks fun as well.
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
absable: sableye-mega. p cool.
Absable @ Sablenite
Ability: Dark Humour
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Protect / Fake Out / Foul Play / Sucker Punch :nauseated_face:

scolisharp: im inclined to say this is just worse bisharp because the offensive typing makes you beat by fairies + worse defensive typing. its w/e though.
Scolisharp @ Black Belt
Ability: Chivalry
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Megahorn
- Poison Jab / Iron Head / Earthquake
- Swords Dance / Taunt / Stealth Rock

ninjacross: pretty scary imo. got some tech (can't hit fairies though) and is blisteringly fast.
Ninjacross @ Choice Band / Heavy-Duty Boots
Ability: Speedy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- U-turn
- Close Combat
- Knock Off
- Spikes / Megahorn / Stone Edge / Swords Dance

gossephalon: def weird. im not sure i like it.
Gossephalon @ Heavy-Duty Boots
Ability: Ultra Health
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Giga Drain
- Mind Blown / Fire Blast
- Sleep Powder / Knock Off
- Rapid Spin / Calm Mind / Knock Off

dracodoom: i like it!
Dracodoom @ Expert Belt
Ability: Dust Devil
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Draco Meteor / Dark Pulse
- Earth Power / Fire Blast
- Fire Blast / Sludge Bomb

toucosta: pretty cool defensive option. not sure about offensive option.
Defensive (Toucosta) @ Heavy-Duty Boots
Ability: Solid Skill
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Beak Blast / Liquidation
- Knock Off / Stealth Rock / Defog
- Roost
- U-turn / Stealth Rock

Offensive (Toucosta) @ Heavy-Duty Boots
Ability: Solid Skill
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Liquidation
- Brave Bird
- Earthquake
- Shell Smash

weezlord-galar: crunchy mon but unaware + ngas is nice
Weezing-Galar @ Leftovers
Ability: Neutralizing Gas
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Knock Off
- Strange Steam / Defog / Rest?
- Will-O-Wisp
- Aromatherapy / Defog / Sleep Talk??

sableior: bottom 5 mon, cant believe its a bouncer that loses to 80% of rockers. use this for smash or maybe wisping with base idk.
Defensive (Sableior-Meteor) @ Leftovers
Ability: Mode Shift
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off / Poltergeist / U-Turn
- Will-O-Wisp / Stealth Rock
- Recover
- Encore

Dual Screens (Sableior-Meteor) @ Light Clay
Ability: Mode Shift
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Reflect
- Light Screen
- Taunt / Encore
- U-Turn / Recover / Knock Off / Poltergeist / Explosion?

Offensive (Minior-Meteor) @ White Herb / Sablenite
Ability: Shields Down
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Poltergeist
- Earthquake / Recover??
- Shell Smash

oh yeah the buffs are dank af. dusking still a bottom 3 mon though. Lol!
 
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Quick thoughts:
Absable: Basically just sableye but a bit stronger. Only really checks miemie
Absable X: SD + 3 is a legit sweeper, Stone Edge is the best coverage move for it because it hits arctres and umbat and what's probably one of the best normal types in dragontler so you can spam Poltergeist freely.
Absable Y: Basically Mega Sableye. Again on paper there aren't many threats its defensive typing helps against specifically but if it's at all like regular Mega Sableye it will be unfun to face in spite of this.

Scolisharp: It has 4MSS if it runs Swords Dance cause it wants sucker, stabs, and coverage for Fairies (EQ probably for Igglyzenta and Silvino-Steel). I think a CB set could be viable because it doesn't face that issue. Overall this mon seems mid due to rocks weakness and the issues I mentioned already, it also generally loses to Corveot, especially Mega since it can't be Knocked Off

Ninjacross: I think SD is actually good on this because it can actually do a lot to (Mega) Corveot with CC, and Silvino-Steel and Igglyzenta don't really resist it. Has a lot of other good sets too

Gossephalon: Seems bad if they have Arctres-Galar which dominates it, otherwise hits things decently well. Not really sure what the best set for this would be

Dracodoom: Is ok, has the coverage for basically everything. Arctres-G is probably the single best check but can't do much back with its STABs and sand clips its recovery. Nothing else to say really
Dracodoom-Mega: Similar to above, better standalone sweeper. In sun it would be insane and kill everything but that's a big ask.

Toucosta: Not great against Lycanserker but at least punishes it for clicking anything other than stone edge. It's just really good against other physical attackers in general. Beak blast good move, but its good a lot of other good utility too.

Weezlord-Galar: Think it's generally better to use its coverage than try and go defensive, you got Knock Off, EQ for slowton and arctres, Fire Blast for Tanette and other steels, Toxic to just timer everything else but you can run another attack if you run AV. Wish it had something for Glidol but just nullifying its poison heal probably does enough.

Sableior: CB seems legit on this? Polt Stone Edge U-turn Trick. Poltergeist is just a spammable move and the Rock coverage complements it very well as mentioned earlier (hits Arctres, Umbat, and Dragontler). I know Shell Smash is the obvious way to use this mon but the offensive combo and pivoting works pretty well. Tfw no meteor beam.
Mega Core: You can probably set up easier with MBounce on some passive mon but without White Herb, slower, and being stuck in Core Form makes it easier to revenge kill you overall. Not sure what to make of this
Mega Meteor: Not a great type defensively and the fact that it needs protect or something to become meteor safely is a drag but being a slow fat magic bouncer with U-turn is pretty compelling. Honestly seems outclassed by Absable Y, which has a better typing and STAB Knock Off which is a lot stronger, I think U-turn is the niche this thing wants to lean in to
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Ok tharts.

:Absol::Sableye:

Base form is just Sableye, nothing special here, so I'll skip and go straight to discussing Megas. Absable X is interesting I'd say. I question it's power as a Mega Pokémon, but our list of fast physical Dark types are it and __ so it has an undeniable niche under it's belt. As they said, SD Knock Sucker and coverage (Ghost STAB is somewhat redundant) is great here. Y Mega is alot more interesting, as it is a better Sableye-Mega. Someone mentioned it's tying doesn't specifically resist anything, but this Mon is a Stall exclusive and will definitely have partners for that. Stall will love a Spikes blocker that can come in on the main setters (Ferros and Pinchuritar) relatively well.

:bisharp::scolipede:

Not having the Dark Steel Typing like what Ana said really sucks for this Mon. I think Scolisharp's best set is a Swords Dance set on Screens teams, utilizing its ability to essentially screw over Defoggers. Unfortunately no U-turn access REALLY screws this thing over. I think this Pokémon would have been amazing like 4 slates ago, but right now it's kinda eh.

:ninjask::heracross:

Ninjacross shatters the artificial speed ceiling and adds a new level of Speed control for the tier. U-Turn and a Rocks neutrality is what truly saves this mon, and allows it to just spam CB Uturn on everything. Fast cleaners are more than welcome for the meta, and as we move forward I expect more set up sweepers and cleaners as we move away from Fat defensive build + Wallbreaker that just so happens to be one of the fastest things in the meta.

:gossifleur::blacephalon:

Pretty Ok Offensive pivot. Fire Grass is an interesting STAB combo, and it's ability somewhat mitigating the drawbacks of its Mind Blown. Personally though I am not really a fan, I think it has too much of an uphill struggle similar to Scolisharp in regards to things that sit on it and things that outclass it. I do hope it can do what it wants though.

:Dracozolt::Houndoom:
I like this mon. It's a breaker that can fit on two different weather teams with ease depending on the form selected. Its base is a good cleaner for the emerging Sand builds, being just fast enough with Modest under Sand to creep the whole metagame. I'm sure the extra Fire Flash ability can be used well, but it's the Sand Rush aspect that really makes it shine here. It's Mega shifts the goal post to a powerful Wallbreaker for Sun teams, notably one that is not weak to Rocks. I expect once Sun is established it will be a premiere playstyle. Mega Dracodoom is good enough to also just be a standalone Nasty Plot breaker for teams, it's bulk and power being solid tools as well as a solid speed tier. All around excellent pick.

:toucannon::carracosta:

Top tier physical wall imo. We have quite a few Flying type physical walls already, but access to two different STAB moves that can inflict burns + it's cool defensive typing gives it a niche. It also has a less consistent, but still proper potent offensive set in Shell Smash. It's bulk and ability means this thing will be a pretty notorious threat for offensive teams to handle, but it is funnily enough its sets can be checked by itself!

:Weezing-Galar::Guzzlord:

Far and away my favorite winner here, Weezlord is such a fascinating Pokemon. Contrary to what others think, I believe that this Pokémon will primarily have offensive sets like it's Ultra Beast heritage, thanks to the strong movepool options this has while also having not too shabby offensive stats. It's ability is perhaps the most powerful one in the game so far, and allows it to screw around with a large population of the metagame's top threats. Having Neutralizing Gas is one thing, but one with a built in Unaware just screws over mons spectacularly. Band, Specs, LO or if you really want a defensive thing from this AV can all put in work here. I guess a fully defensive set is not impossible, but I think that's just squandering potential.

:Sableye::minior:

Just like readytolose stated earlier, this Pokémon starting out in Core form means it can just go ham as an Offensive pivot or Wallbreaker from the jump, which immensely increases the threat level this Pokémon possesses. Gonna keep it real, I think the Megas are all booty cheeks, it's Core Mega form just being a worse version of itself, and it's Meteor Mega ultimately being an inferior version of Absable Mega Y (better typing offsets the better bulk imo, and STAB Knock Off + Foul Play seals the deal). Barely matters as it's almost always in base form and base form is kinda nuts. Then throw in Shell Smash

Okay so last minute look back on the altered past mons. Volquag getting Unaware locks it's place onto Stall builds and finally gives it a real niche. Will be looking forward to building that with its new friends it has gained. Moving around stats is honestly something I did not know was in the realms of possibility in this mod (kinda makes the rules feel pointless), but none the less, I think this change does wonders for Toxalure's role as a scary setup sweeper / status punisher. The metagame has progressed past the need for bulky Ghost / Psychic type walls.
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Okay so last minute look back on the altered past mons. Volquag getting Unaware locks it's place onto Stall builds and finally gives it a real niche. Will be looking forward to building that with its new friends it has gained. Moving around stats is honestly something I did not know was in the realms of possibility in this mod (kinda makes the rules feel pointless), but none the less, I think this change does wonders for Toxalure's role as a scary setup sweeper / status punisher. The metagame has progressed past the need for bulky Ghost / Psychic type walls.
Just for the record, stats can only be moved around within the initial +40 requirements. Toxalure initially had attack and speed as significant dump stats so this is just shuffling around the buffs, no rules were broken.
 
```Zamacian-Crowned = Zacian-Crowned + Zamazenta-Crowned
Fairy/Steel

HPs: 92 +0
Atk: 150 +0
Def: 130 +0
SpA: 80 +0
SpD: 130 +0
Spe: 138 +0
BST: 720 +0

Indomptable Warrior = Dauntless Shield + Intrepid Sword
Raise ATK and DEF by 1 stage```
I dont know if this was already made but i was just thinking of this OP fusion xD,by the way any of the 2 rusty items work
 
```Zamacian-Crowned = Zacian-Crowned + Zamazenta-Crowned
Fairy/Steel

HPs: 92 +0
Atk: 150 +0
Def: 130 +0
SpA: 80 +0
SpD: 130 +0
Spe: 138 +0
BST: 720 +0

Indomptable Warrior = Dauntless Shield + Intrepid Sword
Raise ATK and DEF by 1 stage```
I dont know if this was already made but i was just thinking of this OP fusion xD,by the way any of the 2 rusty items work
Hey there, glad to see that you're interested in the mod. We are currently not in the submission phase at this time, and in fact we aren't going to be one for a while. Our next slate is what we call a drop slate in which fusions from FE OU get dropped down and introduced to the meta. If you are interested I recommend reading over the first few posts because there are resources there that can help you out. Also when submitting fusions please do try and keep them balanced instead of making them overpowered. We really are trying to make a balanced meta here, and as such overpowered fusions don't really have a place in the mod.
 

ViZar

your toast is burned
is a Social Media Contributor Alumnus
Here we go again

:absol: / :sableye:
Absable is really cool, but I don't see it getting used much. Prankster is really good and in addition it punished other status move users. However its stats aren't amazing and probably the main thing that is holding back.
Absable @ Leftovers
Ability: Dark Humour
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Recover
- Will-O-Wisp
- Taunt

Absable @ Leftovers
Ability: Dark Humour
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Hex
- Will-O-Wisp
- Recover
- Calm Mind

:absol-mega: / :sableye:
Absable-X looks fun, but just like its base form, I don't see it being used much. Magic Bounce isn't that good on a frail, offensive Pokémon and it faces competition from its other mega form. It still has some thing going for it. It has really good coverage, Swords Dance and one of the best speed tiers. Overall it's good, but I see the other Mega being used over this one.
Absable @ Absolite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Knock Off
- Poltergeist
- Fire Blast
- Close Combat

Absable @ Absolite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Poltergeist
- Close Combat
- Swords Dance

:absol: / :sableye-mega:
Mega Absable Y is the best version of this Pokémon. It's bulky, has recovery, decent attacking stats and a good ability. There are many sets it an run, but I think it's best as a wall or set-up sweeper.
Absable @ Sablenite
Ability: Magic Bounce
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Close Combat
- Recover
- Will-O-Wisp

Absable @ Sablenite
Ability: Magic Bounce
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Hex
- Dark Pulse
- Recover
- Calm Mind

:scolipede: / :bisharp:
Scolisharp is really cool, I really like it. However it has some issues. Bug/Dark isn't a good typing both defensively or offensively and it gets worn down by Stealth Rock. Speaking of Hazards, it's meant to be a Defog-Punisher, but Rapid Spin more common and the Defogers can punish it switching in. That's all negatives, let's get to the good stuff. It has some good moves to abuse like Knock Off, Sucker Punch and Spikes, also it's ability is straight up great. Overall, I really like it and I think it has a place in this meta.
Scolisharp @ Heavy-Duty Boots
Ability: Chivalry
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Megahorn
- Iron Head
- Swords Dance

Scolisharp @ Choice Band
Ability: Chivalry
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Megahorn
- Earthquake

:ninjask: / :heracross:
Ninjacross is probably broken, don't @ me. Like stat wise, it's the fastest Pokémon even with a neutral nature. Landmaldo-T is the fastest Pokémon thanks to its ability, but when Ninjacross OHKO's an opponent it is faster than Landmaldo-T without a Scarf. Slap on SD and attacking moves and you are good to go. Its mega is banned and that's good.
Ninjacross @ Choice Band
Ability: Speedy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Megahorn
- Close Combat
- Rock Slide
- U-turn

Ninjacross @ Heavy-Duty Boots
Ability: Speedy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Megahorn
- Close Combat
- Rock Slide
- Swords Dance

:eldegoss: / :blacephalon:
This thing looks really fun. Mind Blown + Regenerator is... well mind blowing. It's an offensive Pokémon with great longevity. It's a Stealth Rock weak Pokémon doesn't boots that much. Of course you can still run HBD, but the option is there. I think it's going to be fun and really good.
Gossephalon @ Choice Scarf
Ability: Ultra Health
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Energy Ball
- Mind Blown
- Trick

Gossephalon @ Heavy-Duty Boots
Ability: Ultra Health
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Energy Ball
- Mind Blown
- Rapid Spin

:dracozolt: / :houndoom:
Dracodoom is really interesting. It has a good typing, decent all around stats and a great ability. It can absolutely see it being a good mon due to its STABs, coverage and Nasty Plot. I looks forward to see it. Also, I'll adress its mega here, since it doesn't change much. It gets better physical bulk which is useful and also better SpA and Spe. Solar Power without Sun sucks, but I still see it getting used.
Dracodoom @ Life Orb
Ability: Dust Devil
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Sludge Bomb
- Nasty Plot

Dracodoom @ Choice Specs
Ability: Dust Devil
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Sludge Bomb
- Bolt Beak

:toucannon: / :carracosta:
Toucosta, aka the last of the "AP won half of the winners" trilogy. This Pokémon is a bit weird since there isn't anything eye-popping at first glance. It has a decent typing with good bulk and ability. This looks more like an offensive utility Pokémon and I also see this being used. It has some good traits.
Toucosta @ Heavy-Duty Boots
Ability: Solid Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Drill Peck
- Knock Off
- Shell Smash

Toucosta @ Heavy-Duty Boots
Ability: Solid Rock
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Liquidation
- U-turn
- Roost
- Defog

:weezing-galar: / :guzzlord:
This is basically Guzzlord, but better, sorta. Weezlord-Galar has a good typing and ability, alongside physical bulk and decent attacking stats. On its own, it doesn't look that amazing, but its ability makes it worth using. Also it has a great movepool.
Weezlord-Galar @ Leftovers
Ability: Lemegeton
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off
- Taunt
- Defog
- Will-O-Wisp

Weezlord-Galar @ Leftovers
Ability: Lemegeton
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Strange Steam
- Flamethrower
- Toxic Spikes
- Taunt

:minior: / :sableye: / :minior-meteor:
FEUU has an Aegislash clone now and I really like it. It has a decent typing, but Prankster is always a good ability and it isn't always passive and can use its amazing offensive stats and speed when attacking. It has great options offensively and defensively.
Sableior @ Leftovers
Ability: Mode Shift
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Hex
- Will-O-Wisp
- Recover
- Taunt

Sableior @ White Herb
Ability: Mode Shift
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Shadow Ball
- Recover
- Shell Smash

:minior: / :sableye-mega: / :minior-meteor:
It's Mega is amazing as well. Its bulk gets a massive increase and in the Meteor form, it gets good all around stats. Both versions of this Pokémon are amazing.
Sableior @ Sablenite
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Hex
- Will-O-Wisp
- Recover
- Calm Mind

Sableior @ Sablenite
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Knock Off
- Stone Edge
- Stealth Rock
- Recover

Okay, done with this post... about the new addition. Let's talk about the buffs here

1618583487981.png

Volquag felt underwhelming, compared to other Water-types and this buff gives it a new use.

1618583500587.png

Also a much needed buff. I think this will make it more useful as a bulky offensive Pokémon.

1618583506529.png

There was a poll about this change and it didn't go throught and why again? Anyway, this is a change Dusking-G deserved, hopefully it'll be more useful now. (Also, why are there so many changes related to Aqua?)
 
:swsh/bronzong::swsh/salazzle: The most chemically resisting steel have been made!
DNA Donors/ Parents: Bronzong / Salazzle Shared Egg Group: Offspring Name: Unstain New Types:
Base Stats: 82 / 76 / 88 / 115 / 88 / 60 [BST: 509] (+15 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +-15 Spe) New Ability: Stainless = (Corrosion + Heatproof) Ability Description: Fire type moves do half on this pokemon and steel types are no longer immune to his poison type moves Notable/Relevant/Useful Moves:
Role Justification:
JavaScript:
unstain: {    num: 75000###,    types:["Poison", "Steel"],    species: "Unstain",    id: "unstain",    baseStats: {hp: 82, atk: 76, def: 88, spa: 115, spd: 88, spe: 60}    abilities: {0: "Stainless"},    weightkg: 104.6,    fusion: ["Bronzong", "Salazzle"], },
 
:swsh/bronzong::swsh/salazzle: The most chemically resisting steel have been made!
DNA Donors/ Parents: Bronzong / Salazzle Shared Egg Group: Offspring Name: Unstain New Types:
Base Stats: 82 / 76 / 88 / 115 / 88 / 60 [BST: 509] (+15 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +-15 Spe) New Ability: Stainless = (Corrosion + Heatproof) Ability Description: Fire type moves do half on this pokemon and steel types are no longer immune to his poison type moves Notable/Relevant/Useful Moves:
Role Justification:
JavaScript:
unstain: {    num: 75000###,    types:["Poison", "Steel"],    species: "Unstain",    id: "unstain",    baseStats: {hp: 82, atk: 76, def: 88, spa: 115, spd: 88, spe: 60}    abilities: {0: "Stainless"},    weightkg: 104.6,    fusion: ["Bronzong", "Salazzle"], },
Glad to see you're interested in FEUU, but we are currently in the discussion phase, during which time new fusions cannot be submitted. Feel free to hang on to Unstain until the next submission phase, and you can join the Discord server for FEUU, as it is linked in AquaticPanic's post on the first page of the mod.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Drop Slate 2!

Explaining to newcomers who are here for PMOTS, essentially Drop Slate take fusions from FE OU and we ""suspect test"" them to see if they should be allowed into FE UU. You'll be given 2-3 days to discuss, and after that voting starts. You are allowed to vote for up to 6 fusions.

So, how does it work? Me and the rest of the council have made a list with the fusions from OU that would be at a decent power level to function in this mod. There are about 200 fusions out of OU's ~750, some of them recieving a few nerfs to be appropriate for UU. Out of these, for each slate we use a random number generator to pick 10 of these, which will be presented to you all. You'll be given some time to discuss all of the slated Fusions. After this time has passed, you'll vote on the fusions as usual. Whatever wins gets added, and whatever loses goes to a "rejected" list. Simply put, Rejected fusions are less likely to appear in future Drops slates. Also, something important to note is that the fusions will not get the moves created in the Fusion Moves side project.

With all that cleared, we can move on to the actual slate!​


:eelektross:Eeluk:muk:

1618704099900.png

1618704563648.png
1618704576268.png

105 / 120 / 87 / 95 / 100 / 60 [567]
Sticky Float - Effects of Sticky Hold + Levitate

Relevant Moves: Coil, Gunk Shot, Knock Off, Poison Jab, Thunder Punch, U-Turn, Wild Charge



:marowak-alola:Maroligatr-Alola:feraligatr:

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82 / 102 / 115 / 74 / 91 / 71 [535]
Terrorizer - Sheer Force effects. Moves that did not originally have a secondary effect now have a 30% chance to Disable the opponent's most recent move.

Relevant Moves: Dragon Dance, Flare Blitz, Knock Off, Poltergeist, Waterfall



:noivern:Noivaria:altaria:

noivian.png


90 / 80 / 95 / 90 / 102 / 111 [568]
Phase Through - Effects of Frisk + Natural Cure

Relevant Moves: Draco Meteor, Dragon Pulse, Defog, Flamethrower, Hurricane, U-turn

Note: Mega Noivaria will be banned in case it wins



:araquanid:Aquapod:golisopod:

aquapod.png


81 / 107 / 126 / 65 / 121 / 51 [551]
Bubble Slip - Cannot be burned, takes halved damage from Fire moves. Using a Water-Type move causes the user to switch out to an ally of choice after the target has made its move.

Relevant Moves: Aqua Jet, First Impression, Knock Off, Leech Life, Liquidation, Lunge, Spikes



:jellicent:Jelluk:muk:

1618705225086.png
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112 / 92 / 82 / 85 / 112 / 65 [548]
Pond Scum - Water-Type moves have a 25% chance of flinching the foe.

Relevant Moves: Haze, Poison Jab, Recover, Scald, Will-o-Wisp



:rotom-frost:Rotopex-Frost:toxapex:
rotopex-frost.png


70 / 64 / 129 / 99 / 124 / 60 [546]
Air Raider - Levitate effects. Cannot be struck by a critical hit from an airbone Pokémon. Crits airbone targets who don't have Air Raider.

Relevant Moves: Ice Beam, Knock Off, Nasty Plot, Sludge Bomb, Recover, Will-o-Wisp



:froslass:Frozerade:roserade:

frozerade.png


75 / 85 / 77 / 102 / 97 / 110 [546]
Haunted Tech - Effects of Cursed body and Technician.

Relevant Moves - Dazzling Gleam, Frost Breath, Shadow Ball, Sludge Bomb, Spikes



:toxicroak:Toxisharp:bisharp:

1618705274323.png


84 / 125 / 92 / 83 / 77 / 87 [548]
Sharp Armor - +2 Atk if hit by Water moves. -2 Atk if hit by Fire moves. Immune to Water.

Relevant Moves: Knock Off, Poison Jab, Swords Dance, Sucker Punch



:glaceon:Glacord:wailord:

1618705288584.png


127 / 85 / 87 / 120 / 80 / 72 [571]
Ice Healing - Immune to Burn's effects. If Burned, heals 1/16 max HP at the end of each turn.

Relevant Moves: Freeze Dry, Ice Beam, Ice Shard, Scald, Wish



:gourgeist:Supermuk:muk:

1618704989767.png


105 / 112 / 108 / 71 / 97 / 62 [555]
Golden Touch - User gets the effects of the foe(s) item. If user and foe have the same item, or if foe has no item, nothing happens.

Relevant Moves: Fire Punch, Leech Seed, Poison Jab, Poltergeist, Shadow Sneak, Will-o-Wisp




I will give you all Three days to discuss the mons above. You are not allowed to make submissions in this time period. Voting will begin on Tuesday.
 
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Ema Skye

Work!
Very preliminary thoughts
  • Muk fusion #1: Awesome typing and ability. However, it does compete with Slowton due to typing. But I think they are different enough that it's worth considering.
  • Maroligatr: Same typing as Toxalure, but with flipped offensive roles. Doesn't really interest me due to the RNG in the ability.
  • Noivaria: Not really sure what it's supposed to do, and it doesn't really have much to stand out.
  • Aquapod: Incredible pivot and kickass sprite. Quite interested here because it opens up many cool options.
  • Muk fusion #2: RNG ability = pass
  • Rotopex: Probably passing here. Ability boosts its damage against Flying Pokemon, but it already gets STAB against the usual targets of the ability (Noicity, Glidol). I guess if you really hate Corveot, but there's already lots for it.
  • Frozerade: Technician Frost Breath is a meme. Same typing as Dusking now, but I guess they're different enough.
  • Toxisharp: Not really interested. Type combo already exists and the roles are similar, so I don't think it adds anything new.
  • Glacord: Glidol but for burn. Interesting bulky water who is also not passive. I know we have lots of bulky Waters as is though.
  • SUPERMUK: It's back and still awesome. Seems like an easy win this time.
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
ordered in terms of favorability

aquapod: p effective defensive pivot, has some good utility in liquidationuturn, koff, spikes, webs, nice looking
maroligatr: slow but powerful, cursed body is weird id change it to lightning rod instead
jelluk: dont really like jellicent being used here again but otherwise its a defensive water poison. thats not bad at all
frozerade: shares type with unmon dusking but otherwise seems ok. like boneless gengar but with spikes. i think this would be very nice with ice type though
supermuk: seems like it easily screws itself over. wants to check slurpum but gets burned when switching in, might pick up a bad choice effect, etc
rotopex: incredibly strange. bad defensive typing but also midtier offenses and low speed. dont know what this does
glacord: strange typing and only recovery is wish + burn heal. doesnt seem v good
eeluk: so another specially defensive electric/poison with no recovery? no thanks
toxisharp: outclassed by garborude
noivaria: disappointing statline, mediocre typing, uninteresting ability
 

Bobsican

NatDex Ubers TL
is a Top Tiering Contributor
Eeluk: An specially bulky pivot that is immune to Ground. It overlaps quite a lot with Slowton, and it doesn't help the lack of recovery, and while it has a niche on not being able to lose its item slot, and walling multiple Ground types while also leaving it with only one weakness out of having a Levitate effect, it lacks the reliability of Slowton out of its ability granting it immediate recovery while switching out, and also benefiting from moving last to hit harder (Slowton has Regenerator + Analytic as its ability).
Overall I don't particularly find it as beneficial for the meta as it would just unecessarily overlap with Slowton for the most part.

Maroligatr-Alola: While its typing overlaps with Toxalure's, this acts as a fast setup sweeper with more straightforwardness, I'm quite neutral on this mon as giving around Disables with the moves it lacks secondary effects on (Most notably Poltergeist) doesn't sound like a too fun gimmick to play against.

Noivaria: Outside of being an scout and the Dragon typing, this is really either a worse Miemie or worse Noicity, and it doesn't help that the mega would be banned, so I don't think it requires much thought to consider it unless you want to scout the item of the opponent so badly when Miemie can just use Knock Off, and while Noicity doesn't have as much longevity, it does abuse moves like Boomburst better out of its ability being a better Punk Rock.

Aquapod: A bulky pivot that has an ability that basically turns all of its Water type moves pivoting moves while also giving it an easier match-up against Fire types in general. It seems quite unique and well-thought for its usage, and even holds utility moves such as Spikes to let you keep momentum, overall I like it.

Jelluk: It's ability sounds good and all at first, but then you remember that this mon has a base speed of 62, that this is a worse Stench, and its typing leaves it weak to the metagame trends on Ground, Electric types and Galarian Manicuno (Freeze-Dry and Psychic STAB in general), making it a quite poorly suited option for the current meta.

Rotopex-Frost: This is a surprisingly balanced mon, while its typing gives it awknard match-ups, its ability enhances both defensive and offensive potential, and its stats support it as well to just do Rotom things in general. Reliable recovery in Recover and Toxapex' movepool also supports it to do a quite large variety of things. I'm personally neutral on it as the typing still makes me hold a bit away to it.

Frozerade: Literally just Gengar but now it can abuse Tech-boosted Frost Breath, Spikes and Toxic Spikes in exchange for Nasty Plot. Quite simplistic, as it was probably planned to run Hidden Power, being made before Dexit was applied and all, but eh. Anyways, I'm neutral on this mon.

Toxisharp: This does a quite similar role to Garborude, and otherwise kinda overlaps with Scolisharp, overall I'm not a fan of this mon as it just feels redundant unless you want too badly to also annoy Water types.

Glacord: It's typing is pretty eh defensively, but offensively it shines as Water STAB + Freeze-Dry is unresisted, and obscene HP alongside Wish also turns it into a decent offensive support mon. Looks appealing, especially considering it can also absorb stats with a Flame Orb.

Supermuk: A classic from Slate 5, now that there's no longer the issue of having too many Ghost types at the moment, I like it.
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
None of these excite me at all. I will instead talk about why Aquapod is dumb

Having access to +1 priority and 0 priority STAB pivoting moves sounds like a nightmare to face. It will literally never get punished. It either Aqua Jets out of losing matchups or chunks for a fat amount with Liquidation and brings in whatever for free. A complete momentum machine, and I don't exactly want to relive a "Golisopod fusion that breaks pivoting rules" meta again after Alpha. Thats all peace
 
Electric Muk: Oh wow an electric poison type that can pivot, where have I seen that before. Yeah it's a strong pass for me on this, since Slowton exists.

Alolan Maroligatr: A physical ghost water type sheer force except when the move doesn't have a secondary effect it can disable foes moves 30% of the time. I uhh don't really have any strong feelings about it one way or the other. It gets a solid "it exists" out of 10 for me.

Noivaria: I like this one a lot more than other people, kinda. Granted this is mostly because I think speedy defensive pokemon are interesting. That being said its type overlaps with big bat the wonderpuff and it gets outclassed by other defensive flying types. Overall it's a weird pokemon, that would probably flounder a bit in the meta.

Aquapod: Oh wow a really powerful pivot that can pivot with priority, deal big damage when pivoting, and make me question my sanity. This ability needs to be nerfed since as it stands this is not healthy in the slightest, and the worst part is that it'll probably win.

Wet Muk: Pond Scum is such a weird ability on this because given that it's a slow bulky water type it probably won't get much use out of it. Outside of that it sure is a slow bulky water type. Honestly for what it is, it's pretty solid.

Rotopex-Freeze: Oh it's a slow bulky ice type that for some reason wants all flying types to die. I assume it had one too many frozen farfetch'd dinners in it and now it just hates anything bird related. As someone who thinks slow bulky ice types are essentially a waste of a dex entry, I think I'll pass on this one.

Frozerade: This really should have been an ice type. I would have liked it a lot more as an ice type. Anyway it does the funny tech breath, and is a gengar sans the ghost bones. Except instead it has spike for bones and so it scatters its bone spikes all over the field. All of this is to say that it gets "it exists" out of 10.

Toxisharp: Use the garbage ape. It has the same typing and is just in most cases better.

Glacord: OH WOW A SECOND SLOW BULKY ICE TYPE, HOO BOY IT'S THE GIFT THAT KEEPS ON GIVING. It doesn't even get flip turn to gain some momentum as a cleric.

Deflated Halloween Decoration Muk: It's ability would be cool if Slurpum, aka the one thing it would in theory be able to take on, didn't wreck its ectoplasmic shit. Outside of that it shares its type with Dusking and like I don't want two bulky ghost/poison types in the meta.
 
quick thoughts

Eeluk: would be a lot cooler if slowton didn't exist
Maroligatr-Alola: doesn't seem too good, especially with the high amount of dark and ghost type mons in the meta
Noivaria: not anything too problematic but also not anything too good about it either
Aquapod: ability is probably broken
Jelluk: we already have a lot of bulky poisons and waters, and this one doesn't stand out too much aside from rng mechanics
Rotopex-Frost: i think its pretty cool
Frozerade: seems like an average mon but i'm not a huge fan of type repeats
Toxisharp: see above
Glacord: similar opinion as Noivaria
Supermuk: i liked Supermuk a lot during the last drop slate, i like it a lot less now. with slurpum and a whole bunch of new megas, it's ability is much less useful. also once again another type repeat

not a good set of pokemon this time around unfortunately

edited rankings (1- favorite, 10- least favorite):
Favorite (7/10)
1. Rotopex-Frost
Could be cool (6/10)
2. Maroligatr-Alola
3. Glacord
4. Eeluk
Indifferent (5/10)
5. Noivaria
6. Jelluk
7. Frozerade
Dislike (4/10)
8. Supermuk
No (2/10)
9. Toxisharp
10. Aquapod
 
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Tapler

Coral Bitch
is a Top Social Media Contributor
Thoughts, ordered from favourite to least favourite:


Eeluk - This is probably a bad opinion but I love this mon. Its ability lets it come in on a lot of mons that Slowton can’t, especially Ground-types like Grousle, Knock Dongoro, Landomaldo, and Yacian. Its stats and movepool make it even more distinct, with options like U-Turn, Knock, Taunt, and Coil up its sleeve. It’s kinda sad to see so many people shit on what is easily my favourite nom this slate for having the same typing as an S-tier, especially because they’re very different mons.

Maroligatr-Alola - Yes, I’m still ranking from favourite to least favourite, it just so happens that my top 2 are the first two listed. Feraligatr is a criminally underrated sweeper and this is basically Ghost Feraligatr so of course I like it. Life Orb DD’s probably the set here, though Swords Dance, 4 attacks, or even PerishTrap lure should also work well. I have no idea why the post mentions Waterfall and Poltergeist instead of the absolutely superior and debatably superior Liquidation and Shadow Bone.

Frozerade - While its stats look underwhelming at a glance, this mon seems pretty solid. It has some great utility up its sleeve with Sleep Powder, two types of Spikes, Switcheroo, Destiny Bond, Taunt, Tech Shard, and more. Its not THAT passive either, between Shadow Ball, Sludge Bomb, and pseudo-STAB Frost Breath. I like this one.

Rotopex-Frost - I go back and forth between liking this more or less than Frozerade, and while right now I like Froze more, both are cool. That’s not a pun. Anyways, this thing’s just funny honestly, a weird-ass stallbreaker that feels the need to really shit on Flying-types despite already being Ice. Annoying all of the Levitaters going around is nice too. This is probably the last one I like tbh.

Glacord - People are talking about this mon like it has Burn Poison Heal but it doesn’t, it heals half as much. It’s basically just status immunity + Lefties by holding a Flame Orb, but that’s not worth giving up HDB, and even if you get burned with HDB it still isn’t enough to stand out in a meta full of status immunity and healing abilities, not to mention other bulky waters. Sure, it doesn’t really overlap with another mon, but it just kind of struggles to find a niche.

Jelluk - I started this list from the bottom and the top and worked up and down as I felt like things fit, and this was the last mon added, so I guess it’s the one I feel the least towards. We have bulky poisons, we have bulky waters, we have Strength Sap spammers, and besides all of that, what does this thing have? Flinch hax? Time to pull up with Trick Room + Waterfall + King’s Rock and attempt to sweep ig.

Noivaria - This mon was only made for the mega. From its original post in Main FE: “A new special abuser of Pixilate. A bit broken, but still walled by Heatran (and it would be walled by Charizard+Aggron) if special.” Welp, mega’s more than a bit broken so it’s banned and the base form’s kinda just a shitmon. That said, I have it above the remaining three because it doesn’t really overlap hard with another mon right now and it’s not unhealthy, it just kind of exists.

Toxisharp - Aaaand this is the start of the ones I’d consider bad additions. Between Scolisharp and Garborude, this just doesn’t do much to stand out besides a little bit of role compression. Oh well, moving on.

Supermuk - This one would have fit in way better back in slate 5, but it struggles with just about every mon added since then and also fails to stand out from newly-buffed Dusking. Poor mon should’ve stayed with the other rejects from last drop. Except Basculin-Basculin, that one was sick.

Aquapod - This one would be cool if Aqua Jet didn’t become a damaging priority pivot. I don’t think that makes it BROKEN broken, but it does make it unhealthy, which is why this is all the way at the bottom of my ranking. Please don’t vote for Aquapod.
 
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