Pet Mod Fusion Evolution Under Used (Conclusion | Fully Playable! | Please read posts #1, #3 and #4 | Not open for submissions!)

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
And here are our winners!


WHIMSILOTIC
:ss/whimsicott::ss/milotic:
WaterIC_Big.png
FairyIC_Big.png

85 / 63 / 85 / 105 / 105 / 105
Covert Ops - Effects of Infiltrator and Competitive



VULLACHAM
:ss/vullaby::ss/medicham:
FightingIC_Big.png
FlyingIC_Big.png

65 / 57 / 75 / 72 / 90 / 70
Fur Coat

MEGA VULLACHAM
:vullaby::medicham-mega:

65 / 97 / 85 / 92 / 100 / 90
Pure Power



DRACOLIX
:ss/dracovish::ss/steelix:
DragonIC_Big.png
GroundIC_Big.png

85 / 90 / 170 / 65 / 75 / 60
Deluge - Water Absorb effects + This user's Water-type attacks are boosted by 1.3x.

MEGA DRACOLIX
:dracovish::steelix-mega:

85 / 130 / 200 / 65 / 105 / 60
Sand Force



SERPANADEL
:ss/serperior::ss/naganadel:
GrassIC_Big.png
DragonIC_Big.png

79 / 89 / 89 / 101 / 89 / 127
Contrary Boost - After KOing a Pokemon, inverts own stat changes.



ACCELEST
:ss/accelgor::ss/celesteela:
BugIC_Big.png
SteelIC_Big.png

89 / 89 / 83 / 107 / 89 / 113
Item Boost - This pokemon's highest stat is increased by 1 stage when it loses its item.



BUZZEGGUTOR
:ss/buzzwole::ss/exeggutor-alola:
DragonIC_Big.png
FightingIC_Big.png

101 / 127 / 127 / 89 / 79 / 67
Ultra Scout - On switch-in, identifies the foe's highest stat.



Now, onto the discussion phase!
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
whimsilotic: BIG WATER/FAIRY. gonna be real fun to use with kyottler.
Defensive (Whimsilotic) @ Leftovers
Ability: covertops
EVs: 252 HP / 4 SpA / 252 SpD or 252 SpA / 4 SpD / 252 Spe
Calm / Timid Nature
- Scald
- Moonblast
- Recover
- Knock Off / Flip Turn / Defog / Taunt

Offensive (Whimsilotic) @ Choice Specs / Leftovers / Life Orb
Ability: covertops
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump / Scald
- Moonblast
- Recover / Ice Beam / Flip Turn
- Switcheroo / Ice Beam / Flip Turn

vullacham: definitely a cool dude. got the corveot vibes from mega.
Defensive (Vullacham) @ Leftovers / Heavy-Duty Boots
Ability: Fur Coat
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Air Slash / Focus Blast?
- Knock Off / Defog
- Recover
- U-Turn

Offensive (Vullacham) @ Medichamite
Ability: Fur Coat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Brave Bird
- Recover / Knock Off
- U-Turn

dracolix: also a cool dude. got garchomp type with steelix vibes of just setting rocks and clicking moves.
Dracolix @ Leftovers
Ability: Deluge
EVs: 252 HP / 4 Atk / 252 Def or 252 HP / 252 Atk / 4 Def
Impish / Adamant Nature
- Dragon Tail / Fishious Rend
- Earthquake
- Fishious Rend / Iron Head
- Stealth Rock

serpanadel: not bad, definitely wonky but thats probably a good thing, makes it fun
Serpanadel @ Choice Specs / Leftovers
Ability: Contrary Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Draco Meteor
- Fire Blast
- U-Turn / Glare / Nasty Plot?

accelest: nice spikes setter that can be defensive and has uturn. all for it
Defensive (Accelest) @ Leftovers
Ability: Item Boost
EVs: 252 HP / 252 Def / 4 Spe or 252 HP / 252 SpD / 4 Spe or 252 HP / 4 SpA / 252 Spe?
Bold / Calm / Timid Nature
- U-Turn
- Flash Cannon / Spikes
- Recover
- Spikes / Knock Off

Offensive (Accelest) @ Power Herb
Ability: Item Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flash Cannon
- Fire Blast / Spikes
- Meteor Beam
- Focus Blast / Spikes

buzzeggutor: incredibly poggers. buzzwole but dragon and has koff/port is a cool mon
Defensive (Buzzeggutor) @ Leftovers
Ability: Ultra Scout
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Dragon Hammer / Knock Off
- Drain Punch
- Roost
- Teleport

OTR (Buzzeggutor) @ Leftovers / Expert Belt / Lum Berry
Ability: Ultra Scout
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Dragon Hammer / Knock Off
- Drain Punch
- Iron Head
- Trick Room

rip gigaggutor
 

Tapler

Coral Bitch
is a Top Social Media Contributor
Is it thought time? I think it’s thought time.

:whimsicott::milotic:
About time this got in lol. This thing kind of gives me Mesflame or Arctres vibes where it‘s extremely versatile and plugs up a lot of holes in the meta. Good mon, not much else to say.

:vullaby::medicham:
This mon reminds me of Absable, where it can be either offensive or defensive without the opponent knowing which off of preview, but unlike Absable, this thing’s typing really compliments both forms, it doesn’t involve a useless base, and both forms feel pretty even in terms of power. Basically, it’s the Absable concept done right, and I can’t wait to see it in action.

:dracovish::steelix:
I’m not sure what to think of this one. It was advertised as a bulky Ground that beats other bulky Grounds but I feel like we already have enough bulky Grounds and if you really want to set rocks on Glidol just run crackhead Icicle Crash Jelliswine. It’s way cooler when you look at it as more of a bulky Dragon, but Buzzegg got in so it’s kinda fucked there too. It’s good for role compression though. With all of that said, I do like the mega. It basically does everything better than base to the point where it does stand out from the other Grounds and Dragons.

:serperior::naganadel:
Our second attempt at a gimmick mon, which makes it really hard to judge its power level early on (See: People not realizing Hooporant was viable until the ability bug made people use it), but even if the gimmick turns out to be bad it still has enough obnoxious support moves in the back to be at least usable while completely ignoring its ability. I’m not too big on it personally, mostly because an extremely fast U-Turn takes a lot of the risk out of its high-risk high-reward Draco Meteors and Leaf Storms, but it’s still a great concept.

:accelgor::celesteela:
It’s a fast steel with hazards, recovery, setup, pivoting, and a unique and interesting ability that punishes Knock Off. It’s versatile, it’s unpredictable, it’s got some great utility, it’s… Xotalion. We added another Xotalion. In seriousness, the two do are different enough to be distinct, specifically Accelest having Knock, Beam, extra hazards, and arguably better typing, while Xota has hazard removal, CM, SD, and a much better ability. This mon’s sick, but I really wish this didn’t encroach so much on all of Xota’s sets except its setup.

:buzzwole::exeggutor-alola:
After earl said that a bulky Dragon/Fighting mon would be cool rn, everyone and their dog was trying to come up with and submit one, so I’m surprised that one managed to get in despite the competition (even if it did involve people monitoring the votes changing their own accordingly -.- ), but I’m glad it was this one, because at least to me, it was clearly the most interesting of the bunch. I mean, sure, it’s pretty similar to Buzzwole stat-wise, but the type change and movepool additions from alolan egg are huge for it and will drastically change the way it’s played, especially Teleport.

rip gigaggutor
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
:whimsicott: :milotic:
Looks very solid, good defense stats and an actually functional defog punish. Defensive waters in general are a bit whack in this meta when like every offensive Ice- or Water-type can get around them so I think a faster utility set is better than going pure defense here.

:vullaby: :medicham:
Base form is passive as hell and faces extreme competition from our other defensive fliers so I think I'll pass on it. The mega looks solid enough though, brutal STAB combo and just enough bulk to recover against offense. Probably a low tier pick though, its not extremely appealing as a mega.

:dracovish: :steelix:
My baby child, may you fishious until the end of times. Sets rocks, eats hits, spooks opposing grounds. The mega is pretty strong looking and uholy fat but mega slot competition is slowly becoming a real thing now. Unfortunately creeped hard by another physdef dragon we just got

:serperior: :naganadel:
Spams specs draco/leaf storm and hopes it nabs a kill. Definitely an interesting (and fast as hell) addition to our offensive dragons, but faces some competition from the more consistent eternabat.

:accelgor: :celesteela:
based, gonna name mine trigger

:buzzwole: :exeggutor-alola:
kind of crazy strong. Lowkey kills the niche of 2 other winners this slate (vullacham and dracolix) while having great stats and a gen 1 movepool. It has wishport, wtf
 
My opinions are invalid but here they are

:Whimsicott: :Milotic:
Whimsilotic: p cool addition. Whimsilotic seems like a really versatile mon and koff resist is nice. Kinda exists for me, but its a p cool mon.

:Vullaby: :Medicham:
Vullacham: Forgot to vote for Vullacham, but I absolutely love this. Really good balance of two busted abilities in fur coat base and pure power mega. Really fun mon, can't wait to see what it does

:dracovish: :steelix:
Dracolix: I'm not sure what dracolix is, but it should be a good physical wall. I'm probably gonna run ddance fishious rend cause that seems completely unviable but really fun, but good addition and another dragon is tight.

:Serperior: :Naganadel:
Serpnadel: Incredibly hyped for serpnadel. I love the ability, good stats, and amazing movepool. Can't wait to use it.

:Accelgor: :Celesteela:
Accelest: Accelest is a cool fast sweeper, probably gonna run meteor beam a lot. I can see automotize sets being used, but meteor beam seems more consistn

:Buzzwole: :Exeggutor:
Buzzegutor:
Fighting dragon is cool typing defensively, its a neat koff resist that has wish port and also its own koff. Seems to be a cool mon
 

TheRealEGR

formerly E6R
Opinions of the subs (this is the first time making opinions)

Whismilotic: Ok. Is just a bulky water type.
Wullacham: At first glance I hated it because it crippled my little boy Sirsola, but now that we have it, I feel indiferent for it except it uses Medicham.
Dracolix: I like this has Garchomp's typing. It will be a nice addition to the meta.
Serpnadel: Man, the sprite looks AMAZING. I love it. I wish it dosen't suck.
Accelcest: Indiferent.
Buzzegutor: Dragon and Fighting are two of my favorite types, so, welcome.

(The quality of the subs is increasing a lot, I must work hard to keep the subs level high)
 
Opinions of the subs. First time doing opinions (People's opinions aren't the final call, I think we all already know this by now, just some thoughts by a rando).
:whimsicott::milotic:
Whimsilotic:
Pretty cool mon. Has a good stat spread that is suited for either offense or support, and it has a great typing. I also like how it punishes defog, and is thus a pretty good partner for hazard setters. I also love Whimsicott, though I'm indifferent about Milotic (It's still cool tho, don't get me wrong).

(3 Moves + Pivot) Whimsilotic @ Choice Specs / Life Orb
Ability: Covert Ops
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hydro Pump / Scald
- Moonblast
- Ice Beam
- Flip Turn / U-Turn

(Full Offense, Specs) Whimsilotic @ Choice Specs
Ability: Covert Ops
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump / Scald
- Moonblast
- Ice Beam
- (Flexible; Giga Drain / Psychic / Shadow Ball / Knock Off / Hurricane?)

(SubSeed) Whimsilotic @ Leftovers
Ability: Covert Ops
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Leech Seed
- Scald / Ice Beam
- Moonblast

:vullaby::medicham:
Vullacham:
I like how it utilizes two double stat boosting abilities in different ways to make both the base form and the Mega form have differentiated uses. Vullaby has a surprising amount of Utility and Knock Off, and Medicham has a good offensive movepool. Fighting/Flying is also a good offensive typing. Though I do have to agree with earl that the base form looks really passive.

(Physical Wall) Vullacham @ Leftover / Heavy-Duty Boots
Ability: Fur Coat
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Roost / Recover
- U-turn
- Toxic / Defog / WhirlWind
- Knock Off

(Potential Setup Sweeper?) Vullaby @ Salac Berry / Weakness Policy?
Ability: Fur Coat
EVs: 252 Atk (SpA) / 4 SpD / 252 Spe
Jolly / Timid Nature
- Nasty Plot / Bulk Up
- U-turn / Knock Off
- Dual Wingbeat / Air Slash
- Focus Blast / High Jump Kick / Drain Punch

(All-Out Attacker) Vullacham-Mega @ Vullachamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Roost
- High Jump Kick
- Knock Off

(Setup Sweeper) Vullacham-Mega @ Vullachamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Brave Bird
- High Jump Kick
- (Flexible)

:dracovish::steelix:
Dracolix:
Dracovish is used on this mon. I had a Dracovish fusion in the works. Instant downvote.

All joking aside, I like the idea behind Dracolix. I always like the idea of figuring out how to balance either Fishious Rend or Bolt Beak on a mon, and I think Dracolix does a pretty good job. DDance is obviously not gonna be an option on a mon with 60 speed, but it can still use it somewhat well. I also like how the ability complements Fishious Rend well, but isn't too powerful since it doesn't get STAB.

(Standard Wall) Dracolix @ Leftovers
Ability: Deluge
EVs: 252 HP / 4 Atk / 252 SpD
Sassy / Relaxed Nature
- Stealth Rock
- Earthquake
- Toxic
- Fishious Rend

(Offensive) Dracolix @ Leftovers
Ability: Deluge
EVs: 252 HP / 4 Atk / 252 SpD or 252 HP / 252 Def / 4 SpD
Sassy / Relaxed / Adamant Nature
- Stealth Rock / Dragon Dance / Iron Defense
- Earthquake
- Fishious Rend / Liquidation
- Body Press / Dragon Tail / Outrage

(Curse) Dracovish @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Curse
- Earthquake
- Liquidation
- Body Press / Heavy Slam / Dragon Tail

(Basically all the previous sets can be used for the mega, since the mega "creeps the hell out of the base form".
Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Curse / Stealth Rock
- Earthquake
- Liquidation
- Body Press / Stealth Rock

:serperior::naganadel:
Serpanadel:
I'm gonna be honest, this is probably my favorite out of the entire batch. I won't deny my adoration for this fusion, I really love how this fusion plays out and how it's ability works. It's a Special Wallbreaker that can even potentially be a Special Sweeper, a mon that utilizes it's ability to finish off opponents to gain a contrary boost, which is honestly a really cool style of play (Also, the sprite is amazing. I'm gonna use this mon even if it sucks).

(Specs) Serpanadel @ Choice Specs
Ability: Contrary Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Draco Meteor
- Sludge Bomb
- (Flexible; U-turn / Knock Off / Flamethrower / Thunderbolt)

(Hazard Setter) Serpanadel @ Leftovers
Ability: Contrary Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Glare / U-Turn / Knock Off
- Leaf Storm
- Draco Meteor

(Utility) Serpanadel @ Leftovers
Ability: Contrary Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Knock Off / U-Turn
- Glare
- Leaf Storm
- (Flexible; Draco Meteor / Flamethrower / Thunderbolt / Sludge Bomb)

(Substitute Attacker) Serpanadel @ Leftovers
Ability: Contrary Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Glare / Knock Off / U-Turn
- Leaf Storm
- Draco Meteor

:accelgor::celesteela:
Accelcest:
A combination of Accelgor and Celesteela makes a pretty interesting and versatile mon. I've always liked Accelgor over Escavalier, but it always missed some important coverage and also due to it's poor offensive typing. Now it has an amazing defensive typing and good coverage to boot! It's a win for me. I'm a fan. I also like the ability, it utilizes Beast Boost in a creative way, a bit like Serpanadel. Though I do have to agree with Tapler though in that this mon encroaches much on Xotalion except for setup.

(Setup Sweeper) Accelcest @ Occa Berry / Leftovers / Life Orb
Ability: Item Boost
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Bug Buzz
- Meteor Beam / Nasty Plot
- Flamethrower / Flash Cannon / Focus Blast
- Knock Off / U-Turn / Spikes

(Offensive Pivot / Specs) Accelcest @ Choice Specs / Life Orb
Ability: Item Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
- Focus Blast
- Flash Cannon / Spikes / Steel Beam?
- Flamethrower
- U-turn / Knock Off / Spikes

(Suicide Spikes Lead / Hazard Setter) Accelcest @ Leftovers
Ability: Item Boost
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes / Toxic Spikes
- Final Gambit / U-Turn
- Bug Buzz
- Flash Cannon

(SubSeed + Utility) Accelcest @ Leftovers
Ability: Item Boost
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Leech Seed
- Substitute
- Bug Buzz / Flash Cannon / Flamethrower / Knock Off

:exeggutor-alola::buzzwole:
Buzzeggutor-Alola:
Out of all the Dragon/Fighting mons submitted in this slate, I was the most surprised by this one. Don't get me wrong though, I'm not saying it's bad. Buzzeggutor has a whole lot of tricks up it's sleeve, especially for a mon that's meant to be offensive, and access to a powerful pivot move in Teleport in conjunction with Wish. Watch out for this mon, this is probably the strongest one of the batch.

(Needs Trick Room support. I highly recommend not using it to Trick Room yourself, you're wasting a move slot and a turn)
(Setup Sweeper) Buzzeggutor-Alola @ Leftovers / Expert Belt
Ability: Ultra Scout
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Dragon Hammer
- Swords Dance / Curse
- Knock Off / Trick Room?

(Wallbreaker) Exeggutor-Alola @ Choice Band / Life Orb / Expert Belt / Lum Berry
Ability: Ultra Scout
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Dragon Hammer
- Poison Jab
- (Flexible; It's got a lot of coverage moves guys, you can check it out yourselves)

(Defensive Pivot) Buzzeggutor-Alola @ Leftovers / Rocky Helmet
Ability: Ultra Scout
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Close Combat / Drain Punch / Knock Off
- Dragon Hammer
- Teleport
- Roost / Wish
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Drop Slate 3!


Explaining to newcomers who are here for PMOTS, essentially Drop Slate take fusions from FE OU and we ""suspect test"" them to see if they should be allowed into FE UU. You'll be given 2-3 days to discuss, and after that voting starts. You are allowed to vote for up to 6 fusions, or vote for "None" if you don't want any to be added.


So, how does it work? Me and the rest of the council have made a list with the fusions from OU that would be at a decent power level to function in this mod. There are about 200 fusions out of OU's ~750, some of them recieving a few nerfs to be appropriate for UU.

What we've done differently this time around is that some of these were picked by a Random Number Generator (as usual), but some were hand-picked by the council. This is due to both previous drop slates underperforming, and as such the council is trying to increase quality of what's being slated.

You'll be given some time to discuss all of the slated Fusions. After this time has passed, you'll vote on the fusions as usual. Whatever wins gets added, and whatever loses goes to a "rejected" list. Simply put, Rejected fusions are less likely to appear in future Drops slates. Also, something important to note is that the fusions will not get the moves created in the Fusion Moves side project.

With all that cleared, we can move on to the actual slate!

:honchkrow:Krowtom:rotom:

1624750042003.png


90 / 95 / 94 / 110 / 84 / 78 [551]
Test Cram - Effects of Levitate and Super Luck. Cannot be struck by a Critical Hit.

Relevant Moves: Dark Pulse, Thunderbolt, Volt Switch, Heat Wave, Psychic, Nasty Plot, Roost, Trick, Defog


:torkoal:Torko Bulu:tapu bulu:

1624750119754.png


70 / 107 / 127 / 105 / 102 / 47 [558]
Photosynthesys Surge - Effects of Drought and Grassy surge.

Relevant Moves: Lava Plume, Giga Drain, Horn Leech, Rapid Spin, Stealth Rock, Synthesis, High Horsepower, Earth Power, Will-o-Wisp, Body Press



:incineroar:Roaramp:ampharos:

roaramp.png


102 / 105 / 97 / 107 / 100 / 67 [578]
Scarily Adorable - On switch-in, the foe's Attack and Speed arelowered by one stage.

Relevant Moves: Knock Off, Thunderbolt, U-Turn, Parting Shot, Will-o-Wisp, Wild Charge


roaramp-mega.png


102 / 125 / 117 / 157 / 120 / 57 [678]
Mold Breaker

Relevant Moves: Knock Off, Thunderbolt, U-Turn, Parting Shot, Will-o-Wisp, Dragon Pulse



:malamar:Maladuck:golduck:
1624750191185.png


93 / 97 / 93 / 91 / 87 / 89 [550]
Atmospheric Perversion - Effects of Cloud nine and Contrary.

Relevant Moves: Liquidation, Knock Off, Aqua Jet, Flip Turn, Superpower, Ice Punch, Iron Tail



:marowak-alola:Maroram-Alola:reshiram:
maroram-alola.png


80 / 108 / 108 / 108 / 108 / 80 [592]
Turbo Head - Effects of Rock Head and Turboblaze

Relevant Moves: Blue Flare, Earth Power, Thunderbolt, Ice Beam, Stealth Rock, Knock Off, Will-o-Wisp, Roost, Defog, Flare Blitz, Earthquake, Stone Edge, Dragon Dance



:grimmsnarl:Grimmsicott:whimsicott:
1624750234487.png


92 / 108 / 90 / 101 / 90 / 103 [584]
Prankster

Relevant Moves: Moonblast, Spirit Break, U-Turn, Taunt, Encore, Reflect, Light Screen, Memento



:rapidash:Rapipom:ambipom:
1624750241319.png


80 / 110 / 78 / 80 / 83 / 120 [551]
Pyrotechnic - Effectsof Flash Fire and Technician

Relevant Moves: Flare Blitz, High Horsepower, Knock Off, Seed Bomb, Switcheroo, Swords Dance, Tail Slap, U-Turn, Wild Charge



:glalie:Glakiss:togekiss:
1624750247778.png


92 / 75 / 97 / 110 / 107 / 90 [571]
Shield Dust

Relevant Moves: Aura Sphere, Dazzling Gleam, Defog, Fire Blast, Freeze-Dry, Ice Beam, Nasty Plot, Roost, Spikes


1624751747402.png


92 / 115 / 97 / 150 / 107 / 110 [671]
Refrigerate

Relevant Moves: Aura Sphere, Dazzling Gleam, Defog, Fire Blast, Freeze-Dry, Nasty Plot, Roost, Spikes, Earthquake, Explosion, Extreme Speed, Hyper Voice, Play Rough



:leafeon:Leafdon:hippowdon:
leafdon.png


96 / 121 / 134 / 74 / 78 / 66 [569]
Drought

Relevant Moves: Earthquake, Leaf Blade, Knock Off, Scorching Sands, Slack Off, Stealth Rock, Whirlwind, Synthesis



:sirfetchd:Sirteleon'd:inteleon:
sirteleon'd.png


76 / 120 / 90 / 106 / 83 / 102 [577]
Torrential Scrap - Scrappy effects. Normal and Fighting moves deal 1.5x damage to Ghost-Types.

Relevant Moves: Liquidation, Close Combat, Knock Off, Poison Jab, Swords Dance, Aqua Jet, First Impression, U-Turn





I will give you all Three days to discuss the mons above. You are not allowed to make submissions in this time period. Voting will begin on Wednesday.
 
Last edited:

Ema Skye

Work!
A good batch of drops this time!

Krowtom: bad. too slow and bad ability.
Torko Bulu: sun mon #1. has all kinds of tools but would likely just make sun teams a grass spam team so idk
Roaramp: likely too slow to make the most out of the ability, unlike Landmaldo. mega seems kinda bad
maroram: kinda liking it but it would creep on pigapult a lot. Granted, a Fire type needs ability negation to be a viable offensive mon in this meta.
grims: no
rapipom: no
Glakiss: mega is broken imo due to STAB ateSpeed. base form just seems like bad manicuno
Leafdon: really good sun setter but I don't like that it can't really abuse its own sun
Sirteleon'd: no
 
Last edited:

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
krowtom: shitmon. 78 speed is awful for a nasty plot mon and the mid ability doesnt help either.
torko bulu: BIG SUN MON. im not too sure about this mon it seems super optimized (gets both stabs boosted, synthesis + all the utility torkoal gets)
roaramp: real weird mon. definitely a wonky defensive typing but helps against the various psychics/ghosts in the meta. mega is probably bad being a stat stick like ampharosmega
maladuck: awful. has 0 way of getting past stuff like whimsilotic and weezlord besides toxic maybe.
maroram: interesting if not too centralizing. its got really good stats and a huge movepool so it looks a bit worrying. not that itll be too hard to face just that itll unnecessarily diminish other mons' roles.
grimmsicott: wholly unnecessary. besides being a fusion of two mons that already exist in fusions already its our fourth prankster and third screens setter (fourth if you count unset dual screens heatki). why anyone would want this is kind of beyond me.
rapipom: its probably ok but i hate ambipom so i dont like this fusion
glakiss: really iffy on this mon, base is pretty mid with grousle-like stats but mega has the -atespeed and -atesplosion works so it looks real borderline.
leafdon: its ok ig. has good moves except TELEPORT (WHICH GIGAGGUTOR HAS) (FREE GIGAGGUTOR)
sirteleon'd: eh dont like it. probably kills clawriwrath and also has pretty few switchins.
 
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now with updated opinions & a compass! (left/right combine how interesting the pokemon is and how similar they are to existing pokemon

The Good
  • The Sun Setters: I'm still unsure of which one I like more, or if either of them should be included at all instead of a newly made one. Leafdon is definently the less centralizing pokemon bc it can't self abuse with a Fire typing, but Torko Bulu also seems a smidge more interesting because it CAN self abuse.
The Roaramp
  • Roaramp: I dislike only 1 aspect of this pokemon. Firstly, I absolutely HATE Scarily Adorable. I think it is the biggest stretch ability of the slate. While it being a stretch has no competitive impact, I also dislike its effect, as it takes Roaramp, a pokemon with almost Mew level defenses. If Roaramp didn't have Scarily Adorable, I would vote it in a heartbeat, because I it & the mega. Speaking of...
change Scarily Adorable to effects of Static + Intimidate. This effect, while still screwing over physical attackers, makes more sense flavor-wise & is more balanced (imo), with a bias against contact attackers.


The Too Strong
  • Glakiss (Mega): Base sucks, lets get that out of the way. But I also think Mega is too powerful. 150+ Special Attack + -ate got Mega Kokovoir banned, and while this pokemon is slower, it also has access to Nasty Plot. It even has access to atespeed, albeit on a weaker attacking stat.
The Too Late (mons that would be cool if introduced earlier/some existing mons didn't exist)
  • Grimmsicott: Too many prank mons & Grimmsnarl & Whimsicott already have fusions
  • Maroram-Alola: Arctres & Mesflame already fill the "fire type with ~100 in all base stats" role, I don't think we need a third, especially one with recoiless Flare Blitz
  • Sirteleon'd: While it would still be funny if it got in, we already have Water/Fighting type, and too many fast Fighting types
  • Rapipom: I'm mainly concerned with how it will compete for Pigapult, our other physical Fire type. (this is on the border of being in The Bad)
The Bad
  • Krowtom: beating a dead crow at this point :psycry: (also it should be noted that Krowtom uses Rotom-Fan, not base Rotom)
  • Maladuck: while it would be our first actual contrary mon, it also sucks. would be insane in mediocremons though
I will likely vote for one of the sun setters (and maybe Roaramp & Sirteleon'd)
 
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:honchkrow: Krowtom :rotom:
I don't really care about Krowtom, average stats across the board, decent SpA, but nothing stands out apart from that. Best niche is removing the rng factor of playing around crits and being a levitate mon. It doesn't stand out and doesn't have any interesting gimmicks, and I'm probably not gonna vote for it.​
:torkoal:Torko Bulu:tapu bulu:
A sun setter is something that a lot of people have been wanted but none have gotten in, but I'm assuming one will get in this slate for sure. Not entirely sure if I like Torko Bulu however. Summons both terrain and weather, which seems cool and can enable a lot of archetypes, specifically loving Dracodoom Mega and a Grassy Glide teammate. One huge problem I have is that it doesn't have that much longevity unlike Kyottler with Recover, so it can't afford to run Heat Rock. Cool mon, but I don't care for grassy glide and it doesn't have longevity as a weather setter.​
Edit: This has synthesis meaning it does have recovery, my bad for being an idiot. Either way, this still has a rocks weakness, and I'd rather run heat rock over boots. Still inferior to Leafdon in my opinion​
:incineroar:Roaramp:ampharos:
A bit interested in Roaramp, has really cool tools in Parting Shot, a neat dual stab combo, and a Trick Room mega. Ability is really powerful, I can see Assault Vests sets being a thing, and I honestly really like this. Its a lot of neat tools in one package, and I really like the defensive and offensive utility it can bring.​
:malamar:Maladuck:golduck:
Maladuck just exists for me, low stats gimmicky Contrary mon. The best thing I can think about is Superpower, and we already have a better and more interesting Contrary fusion in with Serpnadel. Not interested.​
:marowak-alola:Maroram-Alola:reshiram:
High BST mon with Turboblaze to ignore the five heat resist abilities and rock head for Flare Blitz on physical sets. Dragon Dance is a cool option, specs is also cool. Mixed ddance is something no one but me will run and seems very neat. I really like this, but it does take Pigapult's niche of ignoring fire resists.​
:grimmsnarl:Grimmsicott:whimsicott:
Not gonna bother with Grimmsicott, its a cool option and all, but we already have enough prankster mons and we don't need anymore.​
:rapidash:Rapipom:ambipom:
Fast technician mon is incredibly nice, Fake Out is neat, Flame Charge is an option, and U-Turn for pivoting. I can definitely see Swords Dance Flame Charge as a niche set. Band sets are going to be the most common I'm guessing. All in all, Rapipom is a really neat mon, and I can say that this is interesting.​
:glalie:Glakiss:togekiss:
The base seems incredibly weak with low speed and relatively useless ability. Mega is overpowered with ridiculous SpA with Nasty Plot and Ice type Extreme Speed. TLDR, base is bad, mega is broken, I don't like it.​
Edit: My opinion has actually changed on Glakiss, after being convinced by Tapler and Ema Skye. Still really scared of mega, but Ice type Espeed is somewhat handlable with no boosting moves on the physical end and not having much bulk. Special end is a terrifying wallbreaker but because it's an ice type, has little to no switch-ins, and gets hard countered by Cofazor and other priority abusers. Cofazor only scares out special however, so it's important to scout out which set you're playing against. Another thing that mega does is take up the mega slot, and it is an amazing mega, but Corveot, Pinch, Chomplin, Cofazor, and Absable are fierce mega competition. My opinion has not changed on base, its bad and is essentially a worse Manicuno.​
:leafeon:Leafdon:hippowdon:
Without repeating what I said about Torko Bulu, sun setters are really wanted, and I think Leafdon is the better one in the drop slate. Its typing covers both Pinch and Kyottler doesn't like Sun. This is scared of Bug Buzz / Ice Beam from Kyottler, but apart from the mandatory Dracodoom Mega, you have 4 other teams to handle Kyottler. Has actual recovery, a rocks resist, and a lot of other traits that I'm interested in. If a sun setter gets in, I'm hoping it's Leafdon.​
:sirfetchd:Sirteleon'd:inteleon:
This is just way too similar to Clawlirath and Sirsola for my liking, gonna have to say no.​

Edited: Glakiss and Torko Bulu
 
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Tapler

Coral Bitch
is a Top Social Media Contributor
Thought flood, mons within tiers are unordered.

Amazing Tier:
:ss/leafeon::ss/hippowdon:
Definitely the big standout of this slate, it’s a well-balanced support sun setter. It should also be usable on its own thanks to it basically being a differently-typed Hippo that trades sand chip and a better typing for the funny Synthesis and Solar Blade synergy. I’m glad to see this in a drop slate, so that we can hopefully vote it in rather than people’s sun setter votes being split up by all the competition like they have been in the past two slates. RIP Gigaggutor, but this one might be even cooler.

Great Tier:
:ss/glalie::ss/togekiss:
The entire “Great” tier is filled with hot takes, but this is probably my worst opinion of them all. When I first saw this mon, I had the same reaction as everyone else: “Jesus christ that mega looks stupid, it definitely deserves a quickban.” However, thanks to the fact that I’m on council, I’ve had a bit more time to think about these mons than most people, and the more I look at this thing, the more balanced and interesting the mega looks to me, to the point where the mega is genuinely my favourite nom this slate. Physical sets are basically a faster, weaker mega Glalie with ESpeed and STAB Play Rough, which are sick ways to bring Mega Glalie to viability, while special sets are a new beast entirely, using Plot and some obscenely hard-hitting Hyper Voices to make for an incredible glass cannon. So, why isn’t this in the Amazing Tier? Because base exists, and that’s just outclassed by Manicuno or Froze unless you really want an Ice-type on your team (lol) with Plot.

:ss/incineroar::ss/ampharos:
This one’s neat. The ability seems crazy on paper, but its speed tier prevents it from abusing it like Landomaldo does, making the speed drop more of a support tool when combined with Parting Shot than anything else. Other than that, base just does Incineroar things but with extra bulk and no Rocks weakness, which are both pretty big for it. Mega’s not top-tier or anything, but Intimidate pre-mega, Plot, and Fire-type coverage all come together to make it into what normal Mega Ampharos wishes it could be, and as a Fabio-lover, that means it’s cool in my book.

:ss/rapidash::ss/ambipom:
I can understand why people would find Glakiss or Roaramp unappealing at a glance, but I honestly don’t understand why everyone hates this one. From what I can tell, it’s just a solid, self-evidently good offensive Fire, like normal Rapidash with a stat buff and enough new tools from Ambipom to make it viable. Technician opens up a lot of funny cheese strats you won’t really see elsewhere, like SD + Flame Charge, or SD + Quick Attack, or Double Hit as a replacement for dexited Return if you don’t want to risk Tail Slap rng. Overall, this one just seems like fun unless you’re evil enough to waste a moveslot on Fake Out, which is a bad option and serves no purpose other than annoying people, so please don’t use it.

Decent Tier:
:ss/sirfetch’d::ss/inteleon:
This one’s interesting, and also has one of the objective greatest sprites in all of FE, but we already have a ton of fast Fightings and a ton of offensive Waters, and even if we didn’t, this steps on Clawliwrath’s toes more than I’d like, which is the main reason it’s this low. Otherwise, it’s just a cool upper-mid-speed breaker that’s hard to switch into. It’s great in a vacuum but in the context of FEUU, this just doesn’t really do it for me.

:ss/malamar::ss/golduck:
This is the only mon in this tier that’s not only decent for FEUU, but decent in general. It’s Malamar with a better typing, weather neutralization, and Flip Turn. Don’t get me wrong, I love Malamar; Hell, it’s one of my favourite mons in the series. However, in play, it’s a gimmick at its best and a disappointment at its worst, and while this mon definitely feels like Malamar at its absolute best, that’s just not good enough for this strong of a meta. Probably a low C-tier on the VR.

:ss/Marowak-Alola::ss/Reshiram:
Like Sirteleon’d, this one’s cool in a vacuum but doesn’t fit all too well in FEUU, mostly due to the fact that we already have two very solid bulky Fires in Arctres and Mesflame, and with the two already competing with each other, I don’t really want to add even more competition to that niche. It’s definitely able to stand out from the two, especially with its physically-offensive sets, and if neither existed I’d 100% want this mon in, but it’s just not a great addition right now.

Meh Tier:
:ss/honchkrow::ss/rotom:
Poor Kahoot. Its ability really is just “haha I have better RNG” but even if every hit crit, it would still be kinda mid. Reminds me of that slate 5 double Pikachu lmao.

:ss/grimmsnarl::ss/whimsicott:
It’s a fusion of two mons that already have fusion reps, and it doesn’t have anything to offer over any of the numerous Prankster mons we already have beyond, like, SubSeed. Ok then.

Nope Tier:
:ss/torkoal::ss/tapu-bulu:
This one scares me because of how stupidly optimized it is. It hits like a Kyottler with more bulk, 66% Synthesis, 5 turns of healing on switchin, and Calm Mind, and brings in field conditions that boost not one but BOTH of its STAB types, not to mention all of the utility and coverage that comes with being a Torkoal fusion. This is definitely the strongest base-form this slate and might even top Glakiss-Mega as the strongest mon this slate overall, and as one of the people who wants sun to become an archetype rather than receiving it’s own Kyottler, I REALLY don’t want to see this mon get in. If you want to vote for a sun setter, please vote for Leafdon.
 
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zxgzxg

scrabble
is a Forum Moderator
Hot Take:
:ss/leafeon::ss/hippowdon: :ss/torkoal::ss/tapu-bulu:

If we want sun to have any place in the meta, we need to make sure a) the setter does not (offensively) abuse sun themselves and b) needs to have a good match-up against Kyottler (Base and Primal), either in the form of pivoting or super-effective STAB. Both of these options do not have any of these , so I do not think they are the right sun setters for FEUU. I'm fine with getting things like physical walls or special wallbreakers from drop slates, but I think it is best we personally design specific niches like field setters for our meta, especially since it is hard to have multiple without overstepping (not really a hot take, just kinda wanted to make a pun since it's about sun and stuff lol).

More to come
 
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TheRealEGR

formerly E6R
Opinions:
Krowtom:why. Not interested about it.
Torkobull:Not the sun setter I wanted in the past, but now I think this is the sun setter we want.
Roaramp:Seems interesting for me. It could fit well into the meta.
Maladuck: What is that shit? Seriously, who were thinking the people that voted for it in Main?
Marodom-Alola: Pigapult exists.
Grimsicott: Grimnlurk exists.
Rapipom: Seems interesting for me.
Glakiss: Man, FE Main has too shit. This is one of his shit
Leafdon: This is the most close to the sun setter we want, but it has serious competition with the other sun setter.
Sirteleon'd: What if Sirsola and Clawiwrath had a baby? Seriously, no.
 
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This is my first time doing this and frankly my opinion isn't very valuable, but here goes nothing.
:rotom: :honchkrow:
Eeluk already does the Levitate Electric type thing better and Super Luck is just RNG. Stats don't look too good either.
:torkoal: :tapu_bulu:
The meta has wanted a Sun setter for a while now but in my opinion both Drought fusions feel inadequate.
This one in particular has Kyottler Syndrome as it abuses the Sun far too well for anyone to consider using Dracodoom-Mega.
:incineroar: :ampharos:
A versatile Intimidate user is always welcome but I don't like how its ability is just better Sink or Swim.
Mega seems like Mega Ampharos with better movepool, which sounds fun to use.
:malamar: :golduck:
Essentially better Malamar with the ability to pivot out of tight spots with Flip Turn. I like it.
:marowak_alola: :reshiram:
This thing has great stats, better Mold Breaker, Dragon Dance, and Rock Head Flare Blitz. Dunno how balanced it is to be honest.
:grimmsnarl: :whimsicott:
We already have better Prankster mons and this doesn't do anything unique either.
:rapidash: :ambipom:
Rapidash with pivoting and a lot of cool toys from Ambipom. I wonder if Flame Wheel or Double Kick will be used?
:glalie: :togekiss:
Base form looks like Togekiss with a worse typing and ability. Will probably suck now that it's lost access to Flinch+Para Haxx.
Mega seems very fun with Refrigerate and looks like it can run a mixed set even without investing into that monstrous Special Attack.
:leafeon: :hippowdon:
The second sun setter this slate. As I've stated earlier, I feel like both of them are... incomplete?
This thing has great bulk, recovery, and utility. What do I think is missing? Well, apart from Solar Blade, it can't really abuse its own Sun.
:sirfetch :inteleon:
Just physical Clawliwrath and worse Sirsola in one fusion. Don't like it.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Hot Take the thread it seems. So here are mine.

:Honchkrow: :rotom:
Actual garbage. Our tier already has plenty of Electric types and this does absolutely nothing to stand out from among them. Even the niches of floating Electric and NP Electric types are done better by Eelek and goat set NP Slowton (don't sleep on it). Waste of a vote imo.

:Torkoal: :Tapu-Bulu: and :Leafeon: :hippowdon:
People are under the VERY weird assumption that Fire type sun setters are undesirable because a) they stack weaknesses and b) they will abuse Sun as a breaker instead of team support. I'd buy the former argument if everyone wasn't trying to get Grass type sun setters in, which still stack weaknesses, in but with the Chlorophyll sweepers instead. Second point makes no sense since GF has already proven this point wrong... twice. That being said, personally I am not sure on Torko. I think it truly has all of the elements it needs to be a "self abuser", but even then I am doubtful that plays across in quite like this in practice. Grass Surge imo is the main thing that rubs me wrong, not because it can support itself, but more because it can support sun breakers TOO well if you ask me. I also frown upon SR weak Sun setters. Conversely, Leafadon is simply adequate. No rocks weakness yippie, but as someone said, it kinda barely benefits from sun itself. Yes, it gets "juicy Synthesis" but that matters a whole lot less when it already has Slack Off with double the PP (still ensuring more healing long term). Amplifying it's own Fire weakness also dampers its overall usefulness as a mon. And it's not using Solar Blade. I really don't think it should be even using Grass attacks over the other utility options it can fit in that slot (Knock Off, Toxic, Leech Seed, Heal Bell, Wish, Whirlwind) as Grass Ground coverage on a defensive Pokemon is just asking to forfeit momentum versus EVERY Ground immune in the meta. All that aside, I think both are ultimately fine sun setters, each with various setbacks and pluses. If I'd pick, I'd go Torko. Either way, they are both vastly superior to that Exeggutor Gigalith fusion going around, so if you for whatever reason decide that skipping these is the play, don't go around and vote in that thing instead, as you would just be robbing sun. You want to win the weather war, pack an actual Kyotter check please. If you do skip them, vote for one of the sun setters in these two posts instead. Hit all the check boxes you REALLY want from a setter (no rock weakness, not passive under sun, offers potential support outside of setting sun, overall goodness).

:Incineroar: :Ampharos:
I love its Mega Evolution! Its a nutty slow wallbreaker with a unique typing and boosting with Nasty Plot, or it can conversely pull off defensive pivot sets excellently thanks to its wide array of support options available + its stellar bulk and typing. Ten out of ten Pokémon imo. Unfortunately, its attached to its base form. I think Roaramp base is a rather sour addition to it the metagame, and while its technically not a broken nor uncompetitive fit, I personally dislike just how funky it's utility can be supported by Scarily Adorable. Between STAB Knock, Discharge, U-turn, Parting Shot, Wisp and ESPECIALLY it's pretty annoying ability, it takes it down a notch for me. I just do not think one mon should be able to end potential sweeps so easily just by switching in. If the council decides to rework its ability to do something else, I'd LOVE that because then I could vote on my favourite fusion in this slate with confidence. The ability is stretchy as balls anyways, I've seen (and had) much better get vetoed.

:Golduck: :Malamar:
Why are people hyping the hell out of this Pokemon? Its just Water type Malamar. Malamar the PU Pokémon. The improvements it gets over Malamar are pretty minimal and does nothing major overall to vastly improve its standing. The best things about this Pokémon have been removed (its old ability function, which was actually useful, and it's signature move), so realistically why would I run this over the existing Dark or Water types in the tier? Superpower spam?

:Marowak-Alola: :Reshiram:
I've been clamoring for a Fire type for a long time, but for some reason I just do not think this is it. Don't get me wrong, this is a solid Pokémon, but it just kinda feels weird. This is all subjective btw, but I am just not particularly vybing with it. I also hear it kinda steps on the niches of Pigapult and Mesflane simultaneously, so that is another blow to it.

:Grimmsnarl: :Whimsicott:
The American people are tired of Fairy type Prankster Dual Screen setters.

:Rapidash: :Ambipom:
My first fusion from main to drop. I don't get the hate Rapipom is getting here, opposite the pouring love Maladuck gets. Maladuck would enter a tier swamped with Pokémon that fill out its role as a pivot or breaker better, and neither Cloud Nine nor Contrary really help it. Rapipom though? There is only one Fire type out of 5 that even have an inch of similarity between it, and it can completely set itself apart from it with access to Swords Dance, STAB Technician priority, and cool options like Tech Flame Charge, Double Hit and whatever (free Double Kick). Guaranteed vote from me. Give us more Fire types please. #FreeTheFlames

:Glalie: :Togekiss:
I want fusions from both of these base forms but truly this is not it at all. The base form is hot ass, being fully outclassed as an offensive Ice by Manicuno-G, and its Mega is kinda batshit, with that juicy NP supported 150 SpA Refrigerate STAB and the potential to lure out SpD walls with a timely Explosion. I love me some funky mons but the mega feels a little TOO funky for me.

:Sirfetch :inteleon:
10/10 Fusion in a vacuum. But just like what others said, I am gonna have to agree it kinda steps into alot of the roles we already have atm (MORE OFFENSIVE WATERS MORE FASTISH FIGHTERS). A shame though, because who wouldn't love this alpha male of a Chad Pokémon?
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Pretty varied slate, despite always keeping my own vote for a tiebreak I shall share thoughts regardless, from least to most desirable:


The Undershooting Low Tides

:honchkrow::rotom:
With decent special Attack and not much else, Krowtom doesn't really do much to stand out imo. If you want a Nasty Plot Electric, use Slowton (or Grousle for a similar Sp Atk but better Speed when compared to Krowtom). If you want a Nasty Plot Dark, use Arctres. For all intents and purposes, Krowtom's ability is Levitate but with added RNG for Crits and that isn't very appealing. Unless of course you run the S-Tier strat of Razor Claw Night slash.

Cute sprite tho.



:malamar::golduck:
The unfortunate child with a previously uncodeable ability. Unfortunately though the current state of this mon is rather sad, with no stat above 100 even. Poor coverage and main boosting option being reliant on Superpower, combined with all the rest, make this a very poor mon. If anything, Maroligatr hits anything this would want to thanks to Dark and Ghost's overlapping coverage, only that Maroligatr is better in every way.



:glalie::togekiss:
Awful typing, but neat coverage. Mediocre stats all around and a very situational ability make this mon a bit too weak though. Thanks to its typing, it has to run Heavy-Duty Boots and honesty I do not see any reason to run this as your Ice mon over Frozerade or Monkesmart. As a Fairy, we just got Whimsilotic who does anything this could try to but better. If it got in, it would 100% be for the mega exclusively.

Awful sprite tho.




The Overachieving Tsunamis

:torkoal: :tapu bulu:
With Drought, Grassy Terrain, viable recovery, tons of utility (such as Hazard Control and spreading burns, as well as Body Press even) and getting both STABs boosted (As well as diminishing Earthquake damage for Fire teammates),I think Torko Bulu does the Sun Setter role way too well. Its very optimized for what it wants to do and I dislike that. I don't think it's exclusively a self-abuser but I do think it goes a bi too far in how well it can support a Sun team or run solo sets no issue.



:glalie-mega::togekiss:
At the polar opposite way of its base form, Mega Glakiss kind of blows things out of proportions with what tools it has. Huge Sp Atk combined with STAB Refrigerate, access to some dumb moves like Extreme Speed and Explosion, still has great coverage and can set up with Nasty Plot. I don't think it is broken, but it is quite borderline. I also dislike that the base is mostly useless.



The Crashing Waves

:grimmsnarl::whimsicott:
I love Prankster and this mon gets cool moves to abuse it with. Pretty neat stats and a fairly diverse movepool are interesting, and I do like the thought of more monotypes in the meta. That all said, the meta has enough jokers rn with 5 mons having Prankster variants, one of which is a Grimmsnarl fusion so it gets both Fairy type shared with thing as well as a good chunk of its movepool. I like this mon in a vacuum, but the meta doesn't really call for it anymore.



:marowak-alola::reshiram:
A bulky Fire with overall balanced stats across the board, who also uses its ability to break past abilities. I feel like this competes with Mesflame and Arctres (Which already compete between eachother) in Special sets or Utility geared ones, and it also overshadows Pigapult a lot by taking its spot as a Fire mon that can ignore Thick Fat clones. Its a decent mon in its own but we definitely do not need it.

Cool name though; Maroram-Alola got that double palindrome going.



:sirfetchd::inteleon:
I'm amazed RNG gave us this gem lmao. Pothead Mordecai over here has very neat stats and an interesting movepool, with Inteleon providing a weirdly varied Physical movepool, and Scrappy-like ability helping it cut out coverage. However, being a Water/Fighting breaker steps a lot on Clawliwrath territory, even if differently focused offensive categories. Clawliwrath does hit harder thanks to Hydro Pump and Ability-Boosted Focus Blast, but the higher Speed tier and not having to care about Ghosts make Sirteleon'd have decent consideration over it. Still though, feel like out of the ones that overlap with our existing mons, this overlaps the least.

Godlike sprite.




The Cool For The Pool

:rapidash::ambipom:
I don't get the dislike behind this mon. It does very unique things within the meta, sitting on the higher end of the Speed tiers and having a pretty unique combo of moves that it can use with Technician. Its a whole new Speed Tier for Normal-Types, gets pertty cool Swords Dance for set up and gives us a new Physical Fire type, something we lack outside of Pigapult.

Sprite is cursed as hell tho lol.



:incineroar::ampharos-mega:
While being mostly a stat stick, I think Incideroar gives Mega Roaramp just the right tools to make it stand out. More reliable slow pivotting though U-turn (Or Parting Shot even), pre-mega Intimidate, actual coverage and even the option to set up if it wants to wallbreak. Mold Breaker also gives it some cool tools to work with Incineroar's movepool, notably Taunt. Lastly I enjoy how this manages to stand out from Base without being strictly better than it.



:incineroar::ampharos:
First and foremost I do really dislike that ability, however this is such a slow mon that I genuinely don't think the speed drop will matter much (You'd also definitely want to use Landomaldo over this for Speed drops anyways). With that said I like everything else about the mon. I've been wanting an Intimidate mon for a while and this is pretty fine for me, supports its team but its typing leaves to be desired when it comes to beating Physical mons. Make no mistake though, because this mon has the bulk to pull off specially defensive sets just fine, and tbh it has a decent type for that. Incineroar and Ampharos both give it very interesting tools, and having STAB on Knock Off is just a cherry on top. Great adittion in my opinion, as it adds a mon whose both base form and mega are viable while also doing entirely different things.



:leafeon::hippowdon:
I really enjoy this mon. Its a very refreshing take on a Sun setter, not abusing the weather much but rather abusing its typing to support Fire teammates. Grass/Ground under Sun resists every type that fire is weak to, and can hit those types super-effectively. It can do this very reliably thanks to a pretty big 121 Atk stat. Other than that, its Rock resistance means it does not mind Stealth Rocks at all, and combined with high Bulk and Recovery, ensurelongevity on what is arguably the most important mon for a Sun-Based team. It can also support its team through Stealth Rock and Knock Off support. However, its isn't exclusive to Sun teams. Its statline and Movepool allow it to work really well even outside of those. Overall I think its a fantastic addition and it is definitely my favourite mon this slate.
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Some opinions:
:ambipom: :rapidash:
People seem to be hyping this back up again and I cannot figure out why. It's a combination of 2 quite awful Pokemon and it plays the same as both of those 2 Pokemon do (shitty SD sweeper). It doesn't have the bulk to really set up, murders itself with its best STAB, and still gets revenged by all the fast fighters in the meta unless you run the unset Flame Charge (wow 75 BP wow). I guess you could run HDB U-Turn Fake Out or smth if you hate urself but just run any other pivot. Very lame mon just run SD Mesflame at least that has surprise factor

:ampharos: :incineroar:
pretty based mon, would be a cool addition and finally add real intimidate. The speed drop isn't really necessary but it also isn't that major in practice, it mostly encourages switching out a bit more. It's not like Landmaldo (lowkey shitmon btw) where you use it as a psuedo-scarf. Makes a solid special sponge and general utility pivot, and has a sick mega to boot.

:grimmsnarl: :whimsicott:
pointless mon

:sirfetch :inteleon:
It's cool enough and plenty viable but would bulldoze a few mons in the process. It's a no

:marowak-alola: :reshiram:
Very boring, we already have 2 fires with balanced stats across the board

:honchkrow: :rotom-fan:
lol

:malamar: :golduck:
Looks pretty awful, no good stats its just crunchy malamar

:glalie: :togekiss:
I actually quite like this one. The base is a classic shitmon, but the mega is a cool alternative to Mega Corveot when it comes to "NP attacker with good speed and Heat Wave coverage", where it trades great bulk and defensive typing for incredible power and some physical tech. I'd be open to trying it out.

:torkoal: :tapu bulu:
As a self abuser it comes off as a bit too slow (and it doesn't quite have the perfect offensive movepool like Kyot has) so I think it could still support a sun archetype. I also appreciate the physical set's ability to scare off Primal Kyottler to a degree, which would otherwise make Sun's life a living hell just for existing (compare this to leafdon, who does exactly nothing to primal kyot. Enjoy your calm mind sweep). My preferred sun setter here.

:leafeon: :hippowdon:
It's fine. I think it's pretty weak as a sun setter due to still stacking weaknesses and opening up the ever hilarious mesflame countersweep weakness but if people are really scared shitless by a fire-type setter this is fine I guess

Probably voting for:
:torkoal: :tapu bulu:
:ampharos: :incineroar:
:glalie: :togekiss:
 
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Alongside regular voting, we decided to make a purely for fun contest: Seeing which user gets closer to guessing which mons were picked by council and which were RNG! We just ask you to put this in a hide/spoiler tag so it doesn't distract too much for voting
 

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