Pet Mod Fusion Evolution UU [Gen 9] - Slate 6

Guess who’s back, back again! And I come with some Ice Types, with one being a Snow Setter :^
:swsh/abomasnow::swsh/suicune:
DNA Donors: Abomasnow / Suicune
Fusion Name: Suisnow
New Types:

Base Stats: 100 / 83 / 95 / 91 / 100 / 72 [BST: 541] (+5 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Calming Snowdrift = (Snow Warning + Inner Focus)
Ability Description: Combines both abilities
Notable Moves:
Brick Break, Earthquake, Rock Slide, Ice Spinner, Grassy Glide, Ice Shard, Wood Hammer, Liquidation, Iron Head, Crunch, Outrage
Scald, Weather Ball, Air Slash, Shadow Ball, Ice Beam, Blizzard, Hydro Pump, Surf, Extrasensory, Energy Ball, Giga Drain, Earth Power, Leaf Storm
Calm Mind, Tailwind, Aurora Veil, Ingrain, Leech Seed, Swords Dance, Curse
Intended Role: Bulky Snow Setter/Set Up Sweeper
Role Justification: It can set up Snow and Aurora Veil, along with being able to set Calm Mind and spam moves like Blizzards and Scald, along with having decent healing in Leech Seed, Ingrain and even Giga Drain. It has decent Coverage in Earth Power and Energy Ball, along with some Physical attack and Swords Dance to even smack special walls that will try to Wall it

:swsh/abomasnow-mega::swsh/suicune:
DNA Donors: Abomasnow-Mega / Suicune
Fusion Name: Mega Suisnow
New Types:

Base Stats: 100 / 123 / 125 / 131 / 120 / 42 [BST: 641] (+5 HP / +40 Atk / +30 Def / +40 SpA / +20 SpD / +-30 Spe)
New Ability: Snow Warning


:swsh/aurorus::swsh/primarina:
DNA Donors: Aurorus / Primarina
Fusion Name: Aurorina
New Types:

Base Stats: 101 / 75 / 73 / 112 / 104 / 59 [BST: 524] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Icy Voice = (Refrigerate + Liquid Voice)
Ability Description: This Pokémon’s Sound Base moves become Ice-Type
Notable Moves:
Flip Turn and Aqua Jet
Sparkling Aria, Moonblast, Hydro Pump, Hyper Voice, Shadow Ball, Energy Ball, Ice Beam, Weather Ball, Psychic Noise, Stored Power, Freeze Dry, Thunder, Thunderbolt, Psychic, Earth Power, Dark Pulse, Flash Cannon, Discharge, Meteor Beam
Stealth Rock, Thunder Wave, Reflect, Light Screen, Aurora Veil, Calm Mind, Encore
Intended Role: Bulky Special Sweeper/Bulky Lead
Role Justification: It can hit a lot of Pokémon with STAB Ice type moves through Substitute with its Icy Voice ability, it can change Sound type moves to STAB Ice Type moves and deal pretty good damage, along with having Decent coverage and even the bulk to set up Calm Minds. It can even be a decent lead with Stealth Rock and Screens, also being able to Paralyze threats with Thunder Wave



:swsh/frosmoth::swsh/vivillon:
DNA Donors: Frosmoth / Vivillon
Fusion Name: Frosillon
New Types:

Base Stats: 75 / 58 / 55 / 107 / 70 / 97 [BST: 462] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Ice Dust = (Ice Scales + Shield Dust)
Ability Description: Combined effect of both the abilities.
Notable Moves:
U-Turn
Hurricane, Bug Buzz, Draining Kiss, Giga Drain, Energy Ball, Psychic, Solar Beam, Weather Ball, Dazzling Gleam, Ice Beam, Blizzard
Quiver Dance, Calm Mind, Defog, Light Screen, Reflect, Stun Spore, Aurora Veil, Sleep Powder, Substitute, Iron Defense
Intended Role: Set Up Sweeper/Utility
Role Justification: This Pokémon can use Quiver Dance to set up and sweep with its Bug, Ice, Flying, Fairy, Grass and Psychic type moves, while being really bulky on the special side with Ice Scales along with the boosts from Quiver Dance, it can even set Screens or remove Hazards with Defog to add some utility to its sets
 
might be the first slate i havent subbed a pdox or something
:swsh/excadrill::swsh/ceruledge:
dude he has ourple drills
DNA Donors: Excadrill / Ceruledge
Fusion Name: Excadredge
New Types:

Base Stats: 100 / 130 / 70 / 55 / 85 / 90 [BST: 530] (+8 HP / +0 Atk / +0 Def / +0 SpA / +3 SpD / +4 Spe)
New Ability: Oppressive Fire = (Mold Breaker + Flash Fire)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Earthquake, Bitter Blade, Rapid Spin, Stone Edge (Flare Blitz, Shadow Sneak)

Swords Dance, Will-o-Wisp, Taunt, Stealth Rock
Intended Role: Breaker, Hazard Control, Choice (Scarf)
Role Justification: FINALLY A SETUP SWEEPER THAT ISNT CUCKED BY SLITHER-
This thing hits like a truck and has some good options to go with it, the fact that the only buttons you really need are your STABS (which by the way this has some of the best ones ever, EQ and Bitter Blade give you crazy longevity and power), gives you a lot of room to slot some cool stuff. Most common set will likely feature SD and Spin, which will make the offensive sets have some nice utility, Taunt, Will-o-Wisp, and Rocks are also really potent options, good for stallbreaking or more defensive purposes. In a metagame standpoint, this matches up well into a lot of mons that the defensive metagame is crutching way too hard on right now, while helping stuff like Kabupult, Celeblim, and Golisoros be more apt at their own roles. It also helps with the issue of there being like a shitload of midspeed breakers that are in fact, not mid speed breakers because the meta is so slow.
:swsh/drilbur::swsh/charcadet:
LC SAND GOIN WILD WITH THIS ONE
DNA Donors: Drilbur / Charcadet
Fusion Name: Charcadril
New Types:

Base Stats: 50 / 70 / 40 / 40 / 45 / 55 [BST: 300] (+0 HP / +3 Atk / +0 Def / +0 SpA / +3 SpD / +4 Spe)
New Ability: Molten Glass = (Sand Rush + Flash Fire)
Ability Description: 2x Speed When in Sand or Hit by Fire Move, 1.5x Fire Moves when in Sand
Notable Moves:



Intended Role: baby
Role Justification: hes cute



:swsh/togedemaru::swsh/chi-yu:
It ain't easy bein cheesy.
DNA Donors: Togedemaru / Chi-Yu
Fusion Name: Chi-To
New Types:

Base Stats: 60 / 90 / 75 / 87 / 96 / 102 [BST: 510] (+0 HP / +1 Atk / +4 Def / +0 SpA / +0 SpD / +4 Spe)
New Ability: Flamin' Hot = (Iron Barbs + Beads of Ruin)
Ability Description: Combined Effects of Both Abilities
Notable Moves:
U-Turn, Nuzzle, Flame Charge
Overheat, Fire Blast, Flamethrower, Thunderbolt, Volt Switch, Hex (eventually)
Will-o-Wisp, Nasty Plot, Spikes
Intended Role: Offensive Pivot, Nasty Plot Setup, Offensive Spiker
Role Justification: beads of ruin, fast elec, effective base ~130 ish spatk after beads (as opposed to chi-yu's 197), its a hella nice breaker and pivot, with some nice utility moves like nuzzle and spikes. gives mr. heat some more shit to do, and it should be fine since due to its far more pivot inclined nature it really wants boots and can't always afford the power of specs, regardless, funky guy that just pivots around, can do annoying stuff, even plot if it wants, can get out-offensed easy enough due to its shit bulk by shit like kabupult, speaking of kabupult, it makes for a great partner to it, as kabupult can clear hazards for non-boots variants and are good into eachothers checks, albiet with exceptions being Goopert and Chomptry, but both of those are succeptible to status.



:swsh/metagross::swsh/glastrier:
Forced to lay down the lance, and ride into the sunset.
DNA Donors: Metagross / Glastrier
Fusion Name: Metaglass
New Types:

Base Stats: 95 / 140 / 130 / 80 / 100 / 55 [BST: 600] (+5 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +5 Spe)
New Ability: Stallion = (Clear Body + Chilling Neigh)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Heavy Slam(Meteor Mash), Icicle Crash(Ice Spinner), Bullet Punch, Earthquake(High Horsepower), Knock Off, Close Combat

Swords Dance, Stealth Rock, Taunt, Substitute, Agility, Trick
Intended Role: Breaker, Setup Cleaner
Role Justification: so apparently I'm not allowed to let him cook, this is the new version which honestly may even be better. better bulk, better overall power on non-glacial lance moves, still an incredibly strong breaker, especially with heavy slam off of the highest weight in the tier, and really expansive coverage, this mon can kinda pick and choose its checks. Fairly consistently its checked by kabupult and meatyman, and obviously shit like conkelbun and brambleshao offensively, in addition to the magnegiri that can pretty freely spam volt switch (though that does mean you have to have something that can handle Metaglas defensively so its a very iffy exchange) though this can manage to fit good ways to deal with whatever you are most worried about. the defensive profile is still subpar despite the great bulk, due to just the sheer awful typing, overall its a trade machine, but on teams with great support this is an excellent breaker, that can hit all the right things hard, especially after a boost, or baiting a switch with Substitute. You can also just forgo the whole "switching your moves" junk for the straight up power of cb. It even has an offset as a cleaner late game, either via SD Bullet Punch, or Agility, when combined with Chilling Neigh. Its Fairly Straight Forward slow breaker, but it does that job hella well and has some cool dynamics into the current meta.
:swsh/metagross-mega::swsh/glastrier:
When Hell Freezes over
DNA Donors: Metagross-Mega / Glastrier
Fusion Name: Metaglass-Mega
New Types:

Base Stats: 95 / 150 / 150 / 90 / 120 / 95 [BST: 700] (+5 HP / +10 Atk / +20 Def / +10 SpA / +20 SpD / +45 Spe)
New Ability: Tough Claws = (Clear Body + Chilling Neigh)
Ability Description: This pokemons contact moves deal 1.3x Damage.
Intended Role: Banned Mega
Role Justification: could in theory become real at some point but in reality it is way too strong and way too fast for what it is, even despite the awful typing, it just hits too hard plain and simple. Hopefully OU enjoys it tho


:swsh/vaporeon::swsh/slowbro-galar:
there is no regen here, doesn't mean youre safe
DNA Donors: Vaporeon / Slowbro-Galar
Fusion Name: Vaporbro-Galar
New Types:

Base Stats: 115 / 85 / 80 / 105 / 85 / 50 [BST: 520] (+3 HP / +3 Atk / +3 Def / +0 SpA / +3 SpD / +3 Spe)
New Ability: Sea Sheriff = (Water Absorb + Own Tempo)
Ability Description: Combined Effects of both Abilities
Notable Moves:
Flip Turn, Earthquake
Scald, Sludge Bomb, (Flamethrower, Shadow Ball)
Wish, Toxic, Protect, Toxic Spikes, Calm Mind, Slack Off
Intended Role: Defensive Pivot, Wish Passer, Bulky Calm Mind
Role Justification: This is as standard of a wall as one can get. Good defensive typing into a lot of the threats, namely the fightings, great bulk, and pivoting, and strong enough to kill the things it wants to check, fat fella, even has calm mind sets that give it a surprising offensive presence on certain bulkier teamstyles that don't need the momentum as much

:swsh/eevee::swsh/slowpoke-galar:
this thing has the disgusting abil from the first iteration of the mon
DNA Donors: Eevee / Slowpoke-Galar
Fusion Name: Pokee
New Types:

Base Stats: 75 / 75 / 57 / 45 / 52 / 35 [BST: 339] (+3 HP / +15 Atk / +0 Def / +3 SpA / +0 SpD / +0 Spe)
New Ability: Ew Wtf = (Adaptability + Regenerator)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Double Edge

baby
Intended Role: wait baby is in the wrong one
Role Justification: baby

:swsh/rillaboom::swsh/diancie:
big monke
DNA Donors: Rillaboom / Diancie
Fusion Name: Diaboom
New Types:

Base Stats: 75 / 115 / 120 / 80 / 110 / 70 [BST: 570] (+0 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Pure Surge = (Grassy Surge + Clear Body)
Ability Description: Combined effect of both the abilities.
Notable Moves:
U-Turn, Wood Hammer, Play Rough, Grassy Glide, High Horsepower, Knock Off, (Diamond Storm)

Swords Dance, Stealth Rock, Leech Seed, Taunt, Spikes, Protect
Intended Role: Fatass Fairy, SD Setup, Bulky Offensive Pivot, Cleric
Role Justification: big surger, cool fella with some cool options, really nice bulk n the like, gives meat, tenta, and blither things to do, while being another option for a grass that isnt maract or babbleshoe, really nice as a defensive piece and while it doesnt have direct recovery, gsurge + lefties is a cool way to compensate
:swsh/rillaboom::swsh/diancie-mega:
lmfao this is banned x100, probs banned in ou too tho that one is debatable
DNA Donors: Rillaboom / Diancie-Mega
Fusion Name: Diaboom
New Types:

Base Stats: 75 / 175 / 80 / 140 / 70 / 130 [BST: 670] (+0 HP / +63 Atk / +-40 Def / +60 SpA / +-40 SpD / +63 Spe)
New Ability: Magic Bounce = (Grassy Surge + Clear Body)
Ability Description: Magic Bounce
Notable Moves:



Intended Role: mega
Role Justification: super banned, maybe legal in ou but I doubt it


:swsh/lycanroc-midnight::swsh/basculin-blue-striped:
fish grow leg
DNA Donors: Lycanroc-Midnight / Basculin-Blue-Striped
Fusion Name: Bascanroc-Midnight-Blue-Striped
New Types:

Base Stats: 85 / 105 / 70 / 67 / 70 / 92 [BST: 489] (+8 HP / +2 Atk / +0 Def / +0 SpA / +5 SpD / +2 Spe)
New Ability: Apex Hunter = (No Guard + Adaptability)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Flip Turn, Aqua Jet, Stone Edge, Knock Off, Dynamic Punch, Wave Crash
Blizzard
Swords Dance, Stealth Rock
Intended Role: Phys Breaker
Role Justification: Bigass buttons, promoting marac and golisoros n shizzle while just hitting like a truck, cool into the meta, and the meat, also has strong af prio n such


:swsh/calyrex-ice::swsh/metang:
Fakemon Frontier Slate 20 Category 1
DNA Donors: Calyrex-Ice / Metang
Fusion Name: Metarex-Ice
New Types:

Base Stats: 90 / 130 / 125 / 70 / 105 / 50 [BST: 570] (+10 HP / +10 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Mechanical Unison = (As One (Glastrier) + Clear Body)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Glacial Lance, Meteor Mash, Bullet Punch, Earthquake, Close Combat

Swords Dance, Leech Seed, Agility, Trick Room, Substitute
Intended Role: Calyrex Ice's role list
Role Justification: calyrice is my favorite uber, hes so silly, anyways have a metang
he does calyrex ice things with a side of steel type and being balanced for a real tier, it also has bullet punch to force some really uncomfortable situations for mons like Conkelbun
can do the speed setup, otr, or just being a fatass breaker, albiet shit defensive type hurts so its easy to revenge (by mr meat) but everything else is great, hits like a truck, with nutty coverage, the more you can cook the better, can even be a cool late game cleaner with SD Bullet Punch once checks are dealt with
its balanced by the fact that ice/steel is weak to every mon in the game and its slow

But incase you forgot how strong this thing is,
252+ Atk Choice Band Metarex-Ice Glacial Lance vs. 252 HP / 4 Def Mr.Heat : 183-216 (51.6 - 61%) -- 95.3% chance to 2HKO after Leftovers recovery
This is what the Mon is about (This is a choice band set which ain’t gonna be common and is hella easy to offensively counterplay, but I wanted to prove a point)
 
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zxgzxg

User feints.
is a Forum Moderator
Moderator
:swsh/aerodactyl::swsh/skeledirge:
dyschoronomenaturia or whatever
DNA Donors: Aerodactyl / Skeledirge
Fusion Name: Aerodirge
New Types:

Base Stats: 92 / 95 / 82 / 85 / 75 / 111 [BST: 540] (+0 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +13 Spe)
New Ability: Numbskull = (Rock Head + Unaware)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Dual Wingbeat, Earthquake, Flare Blitz, Stone Edge
Earth Power, Hurricane, Torch Song
Dragon Dance, Slack Off, Stealth Rock, Will-o-Wisp
Intended Role: Physical Wall, Physical Setup, Special Setup
Role Justification: skinny dirge. i like a quagsire type unaware mon that isnt deadweight on anything but stall.

:swsh/aerodactyl-mega::swsh/skeledirge:
DNA Donors: Aerodactyl-Mega / Skeledirge
Fusion Name: Aerodirge-Mega
New Types:

Base Stats: 92 / 125 / 102 / 95 / 95 / 131 [BST: 640] (+0 HP / +35 Atk / +20 Def / +10 SpA / +20 SpD / +33 Spe)
New Ability: Tough Claws


:swsh/bronzong::swsh/tropius:
harvest gaming
DNA Donors: Bronzong / Tropius
Fusion Name: Brontrop
New Types:

Base Stats: 83 / 78 / 99 / 85 / 101 / 50 [BST: 496] (+0 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +8 Spe)
New Ability: Biofuel = (Levitate + Chlorophyll)
Ability Description: If this Pokemon is airborne, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.
Notable Moves:
U-turn
Air Slash, Charge Beam, Flash Cannon, Hurricane, Steel Beam (yeah its pretty dire)
Calm Mind, Stealth Rock, Synthesis, Trick Room
Intended Role: Special Wallbreaker
Role Justification: i alone can cook with bronzong. massive spatk and massive bulk held back by poor offensive typing and constant chip. roost was deleted from absolutely everything fsr so no roost shenanigans. sorry


:swsh/kleavor::swsh/raikou:
finally, physical electric
DNA Donors: Kleavor / Raikou
Fusion Name: Raikleav
New Types:

Base Stats: 80 / 110 / 85 / 80 / 85 / 105 [BST: 545] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +5 Spe)
New Ability: Stimulant = (Sharpness + Inner Focus)
Ability Description: Moves that can flinch do x1.5 damage but can no longer cause flinching.
Notable Moves:
Close Combat, Rock Slide, Stone Axe, Thunder Fang, Trailblaze, U-turn (Iron Head, Zen Headbutt)
Aura Sphere, Scald, Thunderbolt, Volt Switch (Air Slash, Extrasensory)
Calm Mind, Swords Dance
Intended Role: Physical Wallbreaker, Special Wallbreaker
Role Justification: Has strong STAB(s) and funky coverage on both sides. additionally has the funny rocks move
 
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:swsh/munkidori::swsh/arboliva:
Grassy Terrain breaker that sets up for its teammates
DNA Donors: Munkidori / Arboliva
Fusion Name: Arbodori
New Types:

Base Stats: 83 / 72 / 78 / 127 / 105 / 86 [BST: 551] (+0 HP / +0 Atk / +0 Def / +0 SpA / +6 SpD / +14 Spe)
New Ability: Intense Overgrowth = (Toxic Chain + Seed Sower)
Ability Description: Seed Sower effects; This Pokemon's moves summon Grassy Terrain.

Notable Moves:
U-turn...
Earth Power, Energy Ball, Giga Drain, Leaf Storm, Sludge Wave...
Calm Mind, Leech Seed, Parting Shot, Strength Sap, Synthesis, Toxic...

Intended Role: Defensive Pivot, Special Wallbreaker, Terrain Setter
Role Justification: I think this idea would be cool for a later slate, but I think that right now, it's a bit too early. Arbodori will return, though.

Wish passing is overdone, so let's try something a bit different, eh? Grass/Poison is surprisingly good in the current meta as it does quite well into Magnegiri and Conkelbun, two of the top mons in the meta. 86 Speed ensures that it outspeeds Conkelbun, but what really completes the mon is the combination of Intense Overgrowth as an ability. It can come in on stray U-turns or Close Combat and summon Grassy Terrain. It can then make use of its own U-turn or Parting Shot to pivot into its teammates and do a very good job of allowing them to come in and start benefitting from the terrain. In situations where Seed Sower does not take into effect, Arbodori can use U-turn or its own moves to start its own Grassy Terrain. With its massive 127 SpA, it can threaten mons even without terrain, but with it it can start firing off boosted Leaf Storm to do some massive damage while also getting that extra resistance to moves like Earthquake. Lastly, it has some nice utility like Strength Sap, Synthesis to heal, and Leech Seed on defensive sets.

Its frailty on the physical side leaves it open for strong physical attacks. Conkelbun for instance can't use Close Combat, but Facade can still chunk Arbodori on the switch for massive damage. It's also fairly weak to common types like Fire, Psychic, and Ice, the former two Mr. Heat, the best mon in the meta, has, though Mr. Heat also can't afford to come into an Earth Power either, and Arbodori outspeeds it.


:swsh/arcanine-hisui::swsh/grafaiai:
Offensive Rock-type that beats Mr. Heat
DNA Donors: Arcanine-Hisui / Grafaiai
Fusion Name: Grafainine-Hisui
New Types:

Base Stats: 80 / 114 / 72 / 87 / 80 / 106 [BST: 539] (+1 HP / +9 Atk / +0 Def / +0 SpA / +4 SpD / +6 Spe)
New Ability: Thermal Heating = (Flash Fire + Prankster)
Ability Description: Flash Fire effects; This Pokemon becomes immune to status moves if Flash Fire activates.

Notable Moves:
Gunk Shot, Head Smash, Knock Off, Stone Edge, U-turn...
...
Morning Sun, Parting Shot, Stealth Rock, Switcheroo, Swords Dance, Will-O-Wisp...

Intended Role: Physical Wallbreaker, Offensive Pivot
Role Justification: Head Smash is one hell of a drug, lol. This mon is a very effective offensive mon that acts as an essential offensive check to the best mons in the tier; Mr. Heat, Magnegiri, Conkelbun, and Maractorus. In particular it's immune to Magma Storm Mr. Heat, but be wary as Grafainine gets OHKOed by Psyshock. However, this mon also helps some of the other mons become more viable; Tyranix, Rhytrix, and Golisoros wall it for days, Brambleshao, Kabupult, and Sneasel-Prime are faster and revenge kill it, Tentazor kills it with priority Bullet Punch, and Overgyara though can't come into it directly, can Intim into mega and then use Grafainine as setup bait. However, Grafainine is still an overall very strong offensive pivot with positive matchups with the meta's top tiers. It has Parting Shot and U-turn for pivoting, access to Knock Off, Morning Sun as a way to offset Head Smash recoil, SD for setup opportunities, Switcheroo for Black Sludge shenanigans, and hazard setting. Surprisingly has a lot of variety for the type of sets it wants to run.

Strong STAB options is very good for Grafainine, and both are consistent, but its lack of Ground-type coverage is notable (and is intended) to leave it beaten by the aforementioned mons, but is still an issue when up against Steel-types. Its frailty leaves it very prone to getting outsped and revengekilled by our priority and faster offensive mons, and though Head Smash is a very strong STAB option, its recoil is definitely something to take into consideration, even if Morning Sun does offset this somewhat.
 
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Ema Skye

Work!
:swsh/alomomola::swsh/ursaluna-bloodmoon:
DNA Donors: Alomomola / Ursaluna-Bloodmoon
Fusion Name: Aloluna-Bloodmoon
New Types:

Base Stats: 139 / 72 / 100 / 97 / 55 / 58 [BST: 521] (+0 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability: Swimming Goggles = (Hydration + Mind's Eye)
Ability Description: Effects of Mind's Eye. This Pokemon can't be affected by status conditions.
Notable Moves:
Flip Turn
Scald, Earth Power, Blood Moon?
Wish, Protect, Calm Mind, Moonlight
Intended Role: defensive pivot, CM breaker, stallbreaker
Role Justification: defensive partner with Mr Heat. giant wishes and slow pivoting provide good team support. status immunity alongside CM + Scald enables some fini-style stallbreaking


:swsh/pelipper::swsh/metagross:
DNA Donors: Pelipper / Metagross
Fusion Name: Peligross
New Types:

Base Stats: 70 / 92 / 115 / 100 / 80 / 67 [BST: 524] (+0 HP / +0 Atk / +0 Def / +5 SpA / +0 SpD / +0 Spe)
New Ability: Sprinkler = (Drizzle + Light Metal)
Ability Description: Combined effect of both abilities.
Notable Moves:
U-Turn, Knock Off, Body Press, Brave Bird
Hurricane, Flash Cannon, Weather Ball, Ice Beam,
Stealth Rock, Roost, Iron Defense
Intended Role: rain setter, special breaker, defensive pivot,
Role Justification: special breaker that uses rain-boosted weather ball to break steels while also getting perfect accurate hurricanes. provides additional utility for sets wanting to capitalize on its defensive value. can tech brave bird for brambleshao if you really want to

:swsh/pelipper::swsh/metagross-mega:
DNA Donors: Pelipper / Metagross-Mega
Fusion Name: Mega Peligross
New Types:

Base Stats: 70 / 102 / 135 / 110 / 100 / 107 [BST: 624] (+0 HP / +10 Atk / +20 Def / +15 SpA / +20 SpD / +40 Spe)
New Ability: Tough Claws
Notable Moves:
U-Turn, Knock Off, Body Press, Brave Bird, Meteor Mash

Stealth Rock, Roost, Iron Defense
Intended Role: physical breaker, defensive pivot, offensive pivot
Role Justification: has a lot of numbers but also nothing is that high so who knows what happens with this


:swsh/fezandipiti::swsh/gardevoir:
DNA Donors: Fezandipiti / Gardevoir
Fusion Name: Fezavoir
New Types:

Base Stats: 88 / 78 / 82 / 97 / 120 / 90 [BST: 555] (+10 HP / +0 Atk / +9 Def / +0 SpA / +0 SpD / +1 Spe)
New Ability: Get Even = (Toxic Chain + Synchronize)
Ability Description: Effects of Toxic Chain. If this Pokemon is burned, poisoned or paralyzed, this Pokemon's moves have a 30% chance to inflict that status instead of badly poisoning.
Notable Moves:
Knock Off, U-Turn
Moonblast, Heat Wave
Roost, Taunt, Calm Mind, Nasty Plot,
Intended Role: defensive pivot, special breaker
Role Justification: knock, uturn and moonblast are all hard to switch into due to toxic chain procs. setup sets running flame orb could be cool due to spreading burns instead but likely are niche. neither fairy we have has a spdef leaning so this fills that role.
:swsh/fezandipiti::swsh/gardevoir-mega:
DNA Donors: Fezandipiti / Gardevoir-Mega
Fusion Name: Mega Fezavoir
New Types:

Base Stats: 88 / 98 / 82 / 137 / 140 / 110 [BST: 655] (+10 HP / +20 Atk / +9 Def / +40 SpA / +20 SpD / +21 Spe)
New Ability: Pixilate
Notable Moves:
Knock Off, U-Turn
Hyper Voice, Heat Wave
Roost, Taunt, Calm Mind, Nasty Plot, Will-o-Wisp, Thunder Wave
Intended Role: pivot, special breaker
Role Justification: seems pretty straightforward. take it or leave it.


:swsh/bellibolt::swsh/braviary-hisui:
DNA Donors: Bellibolt / Braviary-Hisui
Fusion Name: Bravibolt-Hisui
New Types:

Base Stats: 109 / 73 / 80 / 107 / 76 / 75 [BST: 520] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Electro Lens = (Electromorphosis + Tinted Lens)
Ability Description: Combined effect of both the abilities.
Notable Moves:
U-Turn
Hurricane, Thunderbolt, Heat Wave, Volt Switch, Muddy Water, Parabolic Charge
Toxic, Defog, Calm Mind, Roost/Slack Off, Thunder Wave
Intended Role: pivot, offensive breaker
Role Justification: general versatile electric. provides some good utility but also offers wall breaking due to lens boosted moves.
 
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Glitchwood High

formerly Err0r Mobutt
:swsh/iron-valiant: :swsh/porygon:
Attacker than can be Physical or Special
:swsh/porygon::swsh/iron-valiant:
DNA Donors: Porygon / Iron Valiant
Fusion Name: Iron Porygon
New Types:

Base Stats: 78 / 98 / 84 / 102 / 67 / 82 [BST: 511] (+9 HP / +3 Atk / +4 Def / +0 SpA / +0 SpD / +4 Spe)
New Ability: Solid State Drive = (Download + Quark Drive)
Ability Description: On switch-in, user's highest attack stat is raised by 1.3x.

Notable Moves:
Double Edge, Spirit Break, Knock Off, Close Combat, Facade, Elemental Punches
Tri Attack, Hyper Voice, Moonblast, Ice Beam, Thunderbolt, Focus Blast, Aura Sphere, Grass Knot
Trick, Swords Dance, Calm Mind, Agility
Intended Role: Physical Wallbreaker | Special Wallbreaker | Setup Sweeper
Role Justification: Wallbreaker that can successfully run either a physical or a special set, but not both and has a middling offensive typing. Iron Porygon lacks bulk but normal/fairy type has some nice defensive utility. Physical sets get worn down pretty quickly spamming Double Edge and are heavily reliant on prediction to make real progress. Special sets are similarly coverage-reliant and hits weaker due to lacking a nuclear STAB option. Iron Porygon makes up for this with moves like Knock Off and Trick that can help it do work without prediction so often, as well as just being pretty strong in it's own right. Though it has a lot of set variance, it has a healthy number of good blanket checks like Muktaria. Additionally, Swords Dance can make for a decently scary bulky offense breaker.



:swsh/dewgong::swsh/hippowdon:
Defensive Ice-Type using snow to it's advantage
DNA Donors: Dewgong / Hippowdon
Fusion Name: Dewdon
New Types:

Base Stats: 99 / 107 / 99 / 69 / 87 / 78 [BST: 519] (+0 HP / +16 Atk / +0 Def / +0 SpA / +4 SpD / +0 Spe)
New Ability: Snow Warning = (Ice Body + Sand Stream)
Ability Description: Summons Snow on Switch-in.

Notable Moves:
Earthquake, Knock Off, Ice Shard, Ice Spinner, Stone Edge, Triple Axel

Scorching Sands

Toxic, Haze, Slack Off, Stealth Rock, Whirlwind

Intended Role: Physical Wall / Hazard Setter

Role Justification: 99/99 defenses with a +1 makes it very sturdy whilst still having very exploitable weaknesses to hold it back and relying on boots rather often. It's attack stat is high enough to do decent damage to more frail Pokemon, while options like Toxic, Knock Off and Haze/Whirlwind make it unable to be used as setup fodder. It can setup rocks with decent consistency and can occasionally slot in Ice Shard as an option against Ice-weak sweepers.


:swsh/jellicent::swsh/gardevoir:
Ghost/Fairy Sweeper/Wall
DNA Donors: Jellicent / Gardevoir
Fusion Name: Jellevoir
New Types:

Base Stats: 84 / 62 / 78 / 105 / 110 / 79 [BST: 518] (+0 HP / +0 Atk / +11 Def / +0 SpA / +0 SpD / +9 Spe)
New Ability: Steamy Synchrony = (Damp + Synchronize)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Lol

Focus Blast, Aura Sphere, Moonblast, Shadow Ball, Ice Beam, Thunderbolt, Draining Kiss, Mystical Fire

Calm Mind, Teleport, Trick, Strength Sap, Will-O-Wisp, Thunder Wave

Intended Role: Special Sweeper | SpDef Pivoting Wall

Role Justification: Ghost/Fairy is a typing that lends itself both to offensive and defensive use like nothing else, which in combination with it's high special bulk makes Jellevoir good at both sweeping and defending. Jellevoir is just slow enough that the majority of the tier's offensive Pokemon can revenge it, but just fast enough to outspeed the slower defensive Pokemon.

:swsh/jellicent::swsh/gardevoir-mega:
Most likely broken pokemon
DNA Donors: Jellicent / Gardevoir
Fusion Name: Jellevoir-Mega
New Types:

Base Stats: 84 / 82 / 78 / 145 / 130 / 99 [BST: 618]
New Ability: Pixilate
Notable Moves: Hyper Voice.

Intended Role: Special Sweeper | SpDef Pivoting Wall

Role Justification: I mean I didn't plan around this one lmao, probably going to OU since it's Jellevoir but with basically none of it's regular weaknesses to keep it in check. However, once the meta hits a higher Power Level, this may yet return...



:swsh/electrode::swsh/reuniclus:
Fast Volt-Switching Wallbreaker
DNA Donors: Electrode / Reuniclus
Fusion Name: Reunitrode
New Types:

Base Stats: 85 / 57 / 72 / 110 / 82 / 102 [BST: 508] (+0 HP / +0 Atk / +0 Def / +8 SpA / +0 SpD / +12 Spe)
New Ability: Mystic Airpods = (Magic Guard+ Soundproof)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Lol
Thunderbolt, Discharge, Psychic, Psychic Noise, Expanding Force

Recover(?)

Intended Role: LO Wallbreaker + Pivot

Role Justification: Reunitrode is very fast--which is hopefully enough to help the meta trend towards adding faster Pokemon--and has a decently strong volt switch thanks to it's special attack stat. Magic Guard allows it to run Life Orb with impunity and ignore hazards, making it both a lot stronger and much better at pivoting. However, a lack of coverage and low defensive utility does hold it back, as well as overall not being that powerful.
 
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Glitchwood High

formerly Err0r Mobutt
Wish Passing Defensive Pokemon to partner with Mr. Heat...yeah you can tell who has their fingers on the pulse of the metagame right mow
I don't think we should just not add wishpassers because Mr Heat is strong lol. Plenty of subs on this slate beat that mon pretty well. And the defensive wishpasser shared a ground-type weakness--not exactly the best partner.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
I don't think we should just not add wishpassers because Mr Heat is strong lol. Plenty of subs on this slate beat that mon pretty well. And the defensive wishpasser shared a ground-type weakness--not exactly the best partner.
I promise brother...I was not talking about your sub, neither did I say we should not add any Wish Passers verbatim
 

Yoshiblaze

ye
is a Forum Moderatoris a Community Contributor
Moderator
:swsh/greninja::swsh/mantine:
ninja man [Offensive Pivot]
DNA Donors: Greninja / Mantine
Fusion Name: Grentine
New Types:

Base Stats: 78 / 67 / 68 / 102 / 105 / 105 [BST: 525] (+0 HP / +0 Atk / +0 Def / +11 SpA / +0 SpD / +9 Spe)
New Ability: Hydrolysis = (Battle Bond + Water Absorb)
Ability Description: This Pokémon heals 25% of its max HP every time it attacks and KOs a foe or gets hits by a Water move; Water immunity.
Notable Moves:
U-Turn
Hydro Pump, Surf, Water Shuriken, Dark Pulse, Ice Beam, Sludge Wave, Grass Knot, Hurricane
Spikes, Defog, Roost, Taunt, Toxic Spikes, Switcheroo, Haze
Intended Role: Offensive Pivot, Hazard Setter, Hazard Control
Role Justification: Decently strong offensive pivot and Mr. Heat check that can switch into it fairly easily with its naturally good special bulk, packs a metric ton of utility like (Toxic) Spikes, Defog, U-Turn, and Switcheroo as well, or you just run Specs and have fun.
:swsh/froakie::swsh/mantyke:
DNA Donors: Froakie / Mantyke
Fusion Name: Froatyke
New Types:

Base Stats: 45 / 38 / 45 / 70 / 82 / 69 [BST: 349] (+2 HP / +0 Atk / +0 Def / +9 SpA / +0 SpD / +9 Spe)
New Ability: Fluidity = (Protean + Water Absorb)
Ability Description: Combined effect of both the abilities.

:swsh/pecharunt::swsh/raichu:
wacan berry [Offensive Pivot]
DNA Donors: Pecharunt / Raichu
Fusion Name: Raicharunt
New Types:

Base Stats: 75 / 90 / 110 / 100 / 85 / 100 [BST: 560] (+1 HP / +1 Atk / +3 Def / +11 SpA / +1 SpD / +1 Spe)
New Ability: Toxic Shock = (Poison Puppeteer + Lightning Rod)
Ability Description: Whenever this Pokémon poisons a foe, its SpA is raised by 1 stage.
Notable Moves:
Nuzzle, Knock Off
Shadow Ball, Thunderbolt, Hex, Volt Switch, Malignant Chain, Grass Knot, Surf, Focus Blast
Toxic, Nasty Plot, Recover, Parting Shot
Intended Role: Offensive Pivot, Setup Sweeper, Stallbreaker
Role Justification: Funny poison spreading offensive pivot with the option to try to sweep with Plot. Ghost/Electric/Grass or Poison coverage covers basically everything and Ghost in particular is pretty nice type to have right now, especially when Overgyara can't safely switch-in. Is somewhat weak without a boost and pretty frail as well despite the 110 Defense, plus its ability is rather unreliable unless you're like Toxic + 3 Attacks since Malignant Chain is non-STAB.

:swsh/lycanroc::swsh/gliscor:
this is the weirdest stallrein i've seen in my life [Offensive Pivot]
DNA Donors: Lycanroc / Gliscor
Fusion Name: Glycanroc
New Types:

Base Stats: 80 / 105 / 100 / 50 / 70 / 110 [BST: 515] (+5 HP / +0 Atk / +5 Def / +0 SpA / +0 SpD / +7 Spe)
New Ability: Sandy Supplement = (Sand Rush + Poison Heal)
Ability Description: This Pokemon heals 12.5% of its max HP per turn if Sandstorm is active; Sandstorm immunity.
Notable Moves:
Stone Edge, Dual Wingbeat, Close Combat, U-Turn, Knock Off, Crabhammer, Earthquake, Accelerock, Sucker Punch, Endeavor, Acrobatics
N/A
Spikes, Swords Dance, Taunt, Stealth Rock, Toxic Spikes
Intended Role: Offensive Pivot, Hazard Setter, Suicide Lead, Setup Sweeper
Role Justification: Very simple boots pivot. You have SD, you have hazards, you have U-Turn, you have good coverage, you have good enough stats, basically all you need. Its defensive utility is give and take, with its typing handling Mr. Heat, Celeblim, Necroqueen, and Muktaria, but leaving it weak to the likes of Kabupult, Tentazor, and Magnegiri. Also serves as extremely good suicide lead as well, basically everything Aeroactyl wants to be.
:swsh/rockruff::swsh/gligar:
DNA Donors: Rockruff / Gligar
Fusion Name: Gluff
New Types:

Base Stats: 60 / 70 / 77 / 32 / 52 / 79 [BST: 370] (+5 HP / +0 Atk / +5 Def / +0 SpA / +0 SpD / +7 Spe)
New Ability: Caffeinated = (Vital Spirit + Immunity)
Ability Description: Combined effect of both the abilities.

:swsh/tapu fini::swsh/kecleon:
gaslight. gatekeep. girlboss. [Special Wall]
DNA Donors: Tapu Fini / Kecleon
Fusion Name: Tapu Leon
New Types:

Base Stats: 70 / 82 / 92 / 92 / 125 / 62 [BST: 523] (+5 HP / +0 Atk / +0 Def / +15 SpA / +0 SpD / +0 Spe)
New Ability: Gatekeep = (Telepathy + Protean)
Ability Description: This Pokémon does not take damage from moves of this Pokémon's type.
Notable Moves:
Knock Off
Moonblast, Scald, Ice Beam, Flamethrower, Thunderbolt, Nature's Madness, Fire Blast, Shadow Ball
Toxic, Recover, Thunder Wave, Defog, Taunt, Trick, Nasty Plot, Calm Mind, Trick Room, Stealth Rock, Reflect Type
Intended Role: Special Wall, Mixed Wall, Hazard Control, Hazard Setter, Setup Sweeper, Stallbreaker
Role Justification: Quintessential bulky Fairy, meant to be a SpD sponge against strong Dragon and Dark-types like Mega Chomptry and Guguzzparce while being a decent check to Magnegiri and Eisenphalon. Extremely customizable, but with mid stats all-around aside from SpD and it has the dreaded "Fairy that doesn't resist Fighting" syndrome, definitely making more of a jack of all trades than a master of one.
 
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:swsh/iron boulder::swsh/gligar:
i really made a third offensive pivot this slate huh [Offensive Pivot]
DNA Donors: Iron Boulder / Gligar
Fusion Name: Iron Glider
New Types:

Base Stats: 78 / 100 / 100 / 52 / 86 / 110 [BST: 526] (+1 HP / +3 Atk / +8 Def / +1 SpA / +0 SpD / +6 Spe)
New Ability: Corrupted Drive = (Quark Drive + Immunity)
Ability Description: Effects of Quark Drive. Quark Drive activates if the foe attempts to poison this Pokémon. Poison status immunity.
Notable Moves:
Mighty Cleave, Dual Wingbeat, U-Turn, Earthquake, Close Combat, Ice Fang
N/A
Swords Dance, Spikes, Stealth Rock, Toxic Spikes, Taunt, Toxic
Intended Role: Offensive Pivot, Hazard Setter, Setup Sweeper
Role Justification: Very simple boots pivot. You have SD, you have hazards, you have U-Turn, you have good coverage, you have good enough stats, you have Booster Energy, basically all you need. Its defensive utility is give and take, with its typing handling Mr. Heat, Celeblim, Necroqueen, and Muktaria, but leaving it weak to the likes of Kabupult, Tentazor, and Magnegiri.

Guy is really acting like this isn't the SD AcroBooster bot of all time got dayumn
 
:swsh/drapion::swsh/ceruledge:
DNA Donors: Drapion / Ceruledge
Fusion Name: Drapedge
New Types:

Base Stats: 75 / 110 / 95 / 60 / 90 / 100 [BST: 530] (+3 HP / +3 Atk / +0 Def / +0 SpA / +3 SpD / +10 Spe)
New Ability: Molten Armor = (Battle Armor + Flash Fire)
Ability Description: Immune to Fire moves and cannot be struck by critical hits. Flash Fire effects when hit by either.
Notable Moves:
Knock Off, Bitter Blade, Flare Blitz, Close Combat, Earthquake
Uhh
Taunt, Will-O-Wisp, Swords Dance, Toxic Spikes
Intended Role: Physical Wallbreaker, Set-Up Sweeper
Role Justification: Tired of Mr. Heat and its dominance hurting the viability of other walls? Well look no further than Drapedge. Not only does it beat the clown with a strong Knock Off, especially backed up by Swords Dance, but it has a nice speed tier of 100, going right above all the mid speed breakers but still being outsped by Glass Cannons like Kabupult. It can also freely run Life Orb as Bitter Blade allows it to heal chip damage caused by hazards, status, and of course Life Orb. However, it does have its checks, which includes currently underused walls including Goopert, Golisoros, and Overgyara! This Pokémon truly balances out the metagame.

:swsh/skorupi::swsh/charcadet:
DNA Donors: Skorupi / Charcadet
Fusion Name: Skorcadet
New Types:

Base Stats: 40 / 60 / 65 / 40 / 50 / 55 [BST: 310] (+0 HP / +10 Atk / +0 Def / +0 SpA / +3 SpD / +5 Spe)
New Ability: Molten Armor = (Battle Armor + Flash Fire)
Ability Description: Immune to Fire moves and critical hits. Flash Fire effects when hit by either.
Notable Moves:
Poison Jab, Flare Blitz, Knock Off
Uhh
Taunt, Will-O-Wisp, Swords Dance, Toxic Spikes
Intended Role: LC
Role Justification: It’s certainly a LC. Idk what else to say. Could serve as a solid offensive option.
 
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OKAY EVERYONE IM GONNA DO A SUB REVIEW BECAUSE WE DON'T HAVE ONE AND I LIKE THEM BUT THIS IS MY FIRST TIME SO TAKE THINGS WITH A GRAIN OF SALT

ok sub review time
:fennekin::terapagos: Seems relatively iffy, due to the rocks weakness and tera shell which really do not bode well with being item locked, which cuts into its versatility. Wish is 100% worth mentioning, you can use it on the terastal form to keep proccing tera shell and get more setup, but outside of wish setup sets i don't feel like this does allat much, granted it hits decently hard but it doesn't even get full stab in its stellar form so just like ehhhhh???
:duskull::miraidon: idk why youre worried about it being trapped, nothing can trap elecs naturally anyway? besides that though it hits hard, speed tier is good for now and pushes the meta towards a faster direction, which I like, overall its a very one dimensional choiced pivot, but its very good at that, hits like a truck especially with stab edrift, and has the most spammable stab in the game(ghost), might even need to be toned down, im unsure how the calcs play out, but electro drift is a crazy good no drawback button thats boosted by terrain


:ceruledge::poliwrath: your average ceruledge sub, honestly i'm already not optimistic about this thing just due to how much it needs an SD to do anything, outclassed as a midspeed physical fighting already, and it feels like itll gradually just fall down the vr as time progresses
:zapdos-galar::weezing-galar: ok this is shiesty. ability gives it some nice innate utility, it looks like a nice long-term scarfer that can also function as a little bit of a defensive soft check due to its phenomenal natural bulk
:dragalge::palossand: cool defensive wall / bulky breaker, more offensive sets on this are definetly going to have merit, as 100 spatk adaptability shadow balls and draco meteors are difficult af to switch into, but it also has really nice bulk to work with and a bunch of key resistances
:gourgeist::togekiss: annoying, its fine, checks conk well, but otherwise is iffy, and serene grace moonblasts are just so annoying to fight on a physwall, not a fan, like the other one better


aaaaaaaaaaaaa-
:copperajah::mudsdale: idt another physwall steel that just gets trapped and deleted by giri is needed atm, plus the typing is succeptible to a lot of the phys mons we have atm and has no longevity, idk just not a fan
:galvantula::tyranitar: ok i see the vision, im a huge fan of a good bug and this one is ok, it also functions as an effective rock type and it has a cool gimmick, plus great coverage and status moves to abuse it with, not bad
:galvantula::tyranitar-mega: rocks weak but far more powerful version of the base, still dig it
:aggron::cetitan: what does he even do
:aggron-mega::cetitan: firstly this would be just pure steel, maggron drops the secondary type, secondly this looks kinda stupid as a drummer, insane bulk with filter, near impossible to cleanly kill, and has prio, if it doesn't end up being broken though its just mega aggron deluxe, which would be solid, boring but potent, overall not a fan of the sub though
:magmortar::amoonguss: uncompetitive ass ability, besides that its fine tho, also list spore as a status move, idt sleep moves are banned, besides both of those its unremarkable, hits decently hard but the bulk is just not there


:iron crown::terrakion: Already gave my thoughts but its a cool mon that has a lot of versatility to it, nice glue, and it doesnt get trapped by giri
:noivern::manectric: its an electric, its fast, its frail, it clicks draco and leaves, adequate sub, doesn't really leave a strong impression on me but its solid
:sirfetch:iron bundle: cool mixed attacker, I quite enjoy his presence, golisoros was going to drop to RU eventually and this is a nail in the coffin, but besides that I was really fond of Bundle Ken besides it being broken af, and this is a cooler iteration that is an actual mixed attacker, really just ival lite, I know theres bias here but i like him


:indeedee::krookodile: would've been a cool scarfer if it could pivot, now it kinda just takes the worst of both worlds, and has a fairly useless normal type attached to it, with a lack of firepower overall. yeah it blocks prio but everything else about it kinda uh, is really mediocre
:sylveon::claydol: holy optimized- i dig the role compression but fear it might be kinda centralizing, would ditch the stat boosts, moonblast + 108 bp ground hyper voices hit hard enough anyway and make this just a tad more passive, overall its probably too centralizing of a wall though
:liepard::moltres: at first i was apprehensive but I honestly don't hate this, has a shitload of utility, promotes use of the darks we have which are generally all kinda falling off atm to my knowledge, a good status spreader but idt we really need another one of those, maybe save the idea for later down the line, but slither kinda does this things job already, albiet with a different type combo
:iron boulder::trevenant: poltergeist gaming, honestly may still be broko because idk what deals with this at +2 besides slither king comitting more status spam which kinda is something people want to avoid, not a great fit for the meta atm
osp grrr he makes me mad >:(
:grimmsnarl::aerodactyl: priority blocker that loses to like, all of the priority users... wow, impressive


ehhhh somehow like all of these are either broken or bad
:cradily::diancie: immunity abil to a weakness (check), heavily messed with by the best mons in the tier (check), magnegiri is her best friend (check), yeeeaaaahhhh idk how i feel here, don't get me wrong the bulk is great but the typing leaves it losing to so much in the tier and the abil only really serves to screw over kabupult which needs help anyway
:cradily::diancie-mega: you are right, get this thing out of UU its disgusting in the tier besides the fact that tentazor punches its face, and thatmakes me happy
:accelgor::nidoking: man i love getting special shift gear, or just being a stupid specs breaker, list u-turn btw, also broken and has an emotionally painful speed tier
:entei::passimian: cool scarfer, promotes kabupult, but uh it also has 117 attack sacred fire and idk how I feel about that, plus more priority, dunno might be kinda excessive with band/bulk up, another thing btw list gunk shot (to delete the dog) and bulk up (forma de dragonite espeed)


:Comfey::Roserade: calm mind draining kiss broken-ness ensues, plus then you just calm mind through mr. heat and ehhhhhhhh its really sketchy
:Gardevoir::Gallade: ability is stretchy af, and yeah this is just worse conkelbun, that can go mixed, i'd reccomend either changing the typing or going to a fighting thats more soley a spatker
:Hydrapple::Pecharunt: the ability + insane bulk of this mon is such a pain and not balanced, this is such an annoying mon, it can even just delete the shit that doesnt get toxiced with earth power, and just kinda protect stalls everything. no bueno
:Politoed::Seismitoad: no (this meta is not equipped to deal with rain, nevermind an auto swift swimmer, please do not sub this)


:buzzwole::gliscor: cool sub, hits decently hard, is a good wall, solid speed tier, this mon can genuinely do whatever the fuck it pleases, including scarfing, idt its broken but its definetly up there, might need another nerf but I really love this playstyle, its a very cool mon, hell I even tried something similar with Buzzorus-Therian back in OU, which didn't win but god is this sort of mon fun and has so much room to do really creative stuff with
:meloetta::flygon: its okay, kinda just a shitty latios, but shitty latios is still latios, so for the time being itll be solid, if it ever falls off council can put crack into the spatk stat, pirouette is gonna go unused because pirouette, and also i think the stats are calculated wrong, same thing happened with Skeloetta
pineapple
:flygon::lokix: fine sub, imo Buzzscor is better, as this just lacks any sort of defensive purpose or versatility and is kinda strictly a banded breaker, but the offensive presence is like way dumber with tinted lens. kinda iffy and also even more priority, ima pass here
:ceruledge::braviary: okay on the surface, wicked cool sub, but I feel as though in practice being so boots dependent is going to lead to an eventual falloff, and also just makes it really unable to repeatedly check physical attackers as most can just knock it since for some reason like everything has knock off, but still in no means a bad sub, and would be a fine addition to the meta, i just feel like it has underlying issues, kinda like moltres
:hydrapple::chien-pao: badass sub, feels like kyurem a lot, which is very cool, overall its a really cool offensive dood, with some funny offsets, and cool interactions with existing mons, not too much to say, just a well made, unique sub
:slowbro-galar::crawdaunt: no sucker, regardless yeah its a good breaker, special bulk isnt enough to be fucking up heat if its at all chipped, as poison and dark in fact, do not resist fire, wouldn't be surprised if down the line adaptability gets taken off though, 120 attack with 2 incredibly good stabs might just be too much even if its slow and has subpar bulk


:bewear::baxcalibur: ability is really comedic, but uh holy mother of broken DD mon wtf, way to mandate priority on every team but ice/fighting with 120 attack, CC, Ice Stab, EQ, and DD is just bonkers, especially since fluffy gives it such an easy time setting up, and makes it incredibly difficult to revenge kill, plus it permablacklists snow from the metagame, I would swap fluffy out for a different ability
:kleavor::leavanny: cool rocker, might be broken bcuz dual stab sharpness stone axe good stats no rock weakness, and has webs to be like the best suicide lead ever? yeah ok this might actually be kinda cancerous
:vanilluxe::scream tail: I'm good, we don't need a veil bot, and thats really all this is
:milotic::electivire: like it, good way to take inspo but make it unique, looks a lot like floatzera ata glance, but accomplishes different things, either being a spdef pivot, or a dd sweeper, and much less of an offensive speedster pivot, cool sub and it works well

:clefable::galvantula: yep this is the webber, like the compound eyes coverage but I feel like this is a bit too oppressive of a webber, otherwise it has its issues but is a fine sub overall, gives mr. heat more to do
:eelektross::dusknoir: it does what it wanted to accomplish, coil guy, really nice bulk, very few weaknesses, good methods of regaining hp while not being passive, definetly accomplishes its goals and is an overall solid mon, maybe even redistribute more stats to the defenses, primarily out of HP to be able to abuse stuff like drain punch and pain split even more effectively could lead to a very interesting defensive profile
:tauros::tauros-paldea: way to put sneasel out of a job, way too fast, also youre adding more stats out of nowhere? this should equate to 115 speed, not 120, (105+10), berry gimmick is cool but could get out of hand really fast, maybe limit the amount of uses

:camerupt::ursaluna-bloodmoon: excessively fat, way too good at getting up free cms and can run away with a game by just refusing to die, nerf the bulk or remove solid rock imo
:charjabug::zygarde: i fw it, kinda an espeed guy but a cool wall with good utility, but nerveracking as a webber, might try to swap out the bug for one that don't do that, but otherwise cool
:greninja::muk: you ready to be mostly useless until the opp clicks knock even once and then just win the game????? could also just be solid as an sd sweeper in general but I am not a fan of the abil, it way overpunishes knock off use in an unhealthy way


:hydrapple::aromatisse: seems fine, not the biggest fan but it is definetly a well thought out knock absorber, the bulk is extremely high and it does heavily promote mons that were already really good so idk, gives mr meat more to do but in a bad way because this can plot ep, do like 70 to its best check, and die
:kilowattrel::kommo-o: copy mythoughts on the manectric noivern one but this one is a bit cooler cuz additional utility and not frail as balls, also becomes extremely dangerous after blocking a defog, but promotes kabu so thats zased
:raticate-alola::groudon: really clever use of totem mons w/ your subs btw i am a fan, hope council lets this keep pursuit, because its cool, though there is a chance it ends up problematic, and if so council can just take off pursuit because its a cut move or whatever
:raticate-alola::groudon:-primal: broken
:wigglytuff::zacian: solid all around mon, hits hard enough with a surprisingly good speed tier for the meta, with wish recovery, actual good use of the normal type, and solid utility, nice
:stakataka::avalugg-hisui: it does what its supposed to, very straightforward, idk if it hits damage thresholds it wants to, but yeah this is otr

FUCK how many subs are you gonna make me do goomy
:hatterene::ogerpon: hella threatening sweeper stopped by meaty man if tera is allowed, ass if not, real huge swing there
:hatterene::ogerpon-hearthflame: ogerpon hearthflame, like actually
:hatterene::ogerpon-wellspring: crazy to sneak the actual best defensive mon in on this, this thing has everything it could ever want, great bulk, typing, pivoting, hazards, recovery, knock, this shit is so good, maybe too good, who knows,
:hatterene::ogerpon-cornerstone: if tera on hearth is banned thisll be fine, its the worst of the 4 but that is the fate of cornerstone, upside is tho in sand if this thing can tera it just like actually doesn't die
:hoopa-unbound::murkrow: nasty scarfer with a lot of versatile offensive options, basically if hoopa-unbound was more based
:buzzwole::sylveon: very similar to my thoughts on buzzscor, very versatile defensive sub with loads of options and variations, and really cool prio too, unfortunately argument invalid since UB with non-prime numbers

:medicham::pikachu: pikachu gets plot, which might break things, but otherwise cool glass cannon, may hit too hard for its speed tier though, especially since specs are free as hell
:medicham-mega::pikachu: super omega broken lmfao
:flamigo::exeggutor-alola: this is more of a scarfer than a sweeper, since even if you copy their boosts theyll still outspeed you, besides that its very good at spamming brave bird so ?? council may rule the ability as broken though as it invalidates most forms of setup which is already an issue the metagame is having, I'd be inclined to agree


these are certainly
:toucannon::golurk: ability might be stretechy? besides that its a really strong slow breaker with uh.... not that much else going for it, damageless life orb is really fun though
:sawk::suicune: cool guy, gonna put golisoros in the dumpster but thats fine, old gens suicune is a very unique mon that doesn't get to be seen that much so this is a very cool twist on it, still should probably not try to just outclass existing subs though
:pelipper::ribombee: no, idc if its 4x rocks weak, rain is a no
:krookodile::unfezant: see thoughts on the other krook fusion, but this one is more rng dependent, also put focus energy on the useful moves alongside slash, using this thing with a crit boost to basically get +1 atk every turn is kinda bonkers, this would be less apt to scarf for that reason though

thank god this one is simple
:dugtrio::scyther: ah finally, the 3rd of the bug/grounds. this is the worst one just by virtue of being frail as all hell, and it doesn't have anything over either of the others, except sand force, which is an ability im surprised more people haven't subbed as it is applicable to a lot of mons and helps out our big friendly dinosaur a lot
:iron hands::hawlucha: Iron Tornado but without regen or fighting type, still gonna be just as good though, doubles as the zapdos of the tier so thats fun


someone get this man a :ninetales-alola:

:abomasnow::suicune: well if we're gonna get a snow veiler this one is ok, no momentum, no wish passing, and very inclined to use it for itself with one of the better type combos for ice, and actually beats tentazor
:abomasnow-mega::suicune: just an extension of the base that lets it get more turns of snow, and more stats to actually start sweeping with, it works well in conjunction with the base, somehow this sub is actually one of my preferred snow setters????
:aurorus::primarina: mid, it hits okay, but has a bad typing, bad speed, middling bulk, and no utility to speak of, try again next time I guess
:frosmoth::vivillon: this is just frosmoth. why did you make frosmoth again? what

guys look its me
:excadrill::ceruledge: I might end up removing this mon idk, tell me what yall think
:chi-yu::togedemaru: little fuckinggoober i love him
:calyrex-ice::metang: idk, i did all this, yall gimme some thoughts on mine maybe
:vaporeon::slowbro-galar: did you know-

ziggyzaggy guy oops i mixed up your subs with another guys my bad yeah these are yours
:aerodactyl::skeledirge: decent fire/flying, unaware makes it stand out and it has a very distinct niche, I don't know how well it'll hold up as time progresses, but its very fast, has good utility, good enough bulk, and overall is just a solid mon, nothing overbearing
:aerodactyl-mega::skeledirge: incredibly fast and powerful at the cost of negative longevity, this thing is as high of high risk high reward as you can get, really intriguing mon, I hope to see it in action
:tropius::bronzong:bro give up the dream- this thing is like, not good. yeah it hits hard, but its fighting a losing battle against itself, can never function as a defensive piece due to the constant chip it deals with, cant even heal it off effectively, and the power isnt even that crazy to begin with, really middling stab combo with ZERO coverage, and a low base stat? its just not it man
:kleavor::raikou: make sure to get rid of the spatk stuff in the movepool now that you fixed the stats, its fine, interesting type combo, and the ability gives it access to some very unconventional STABS which is a plus, SD Espeed is a bit worrying, itll be fine and it has a lot of different offensive routes, gonna heavy struggle against grounds tho (mabe list some coverage for maractorus, like keep air slash or smth)

Offensive Rock-type that beats Mr. Heat- (i mean yeah theyre supposed to do that, you mightve made the only one that actively loses to it on the switch)
:arcanine-hisui::grafaiai: themr. meaty psychic in question: regardless its a fast offensive mon that hits hella hard, no rock head sucks but that can be adjusted once the meat situation is under wraps, its a well thought out mon and overall a good sub with a lot of unique tools, also getting good as gold after flash fire activates is silly


the most overpowered bunch of subs yet

:alomomola::ursaluna-bloodmoon: insert the most annoying calm mind sweeper ever. this is broken, way too fat, can't be beaten by toxic, only 1 weakness, which this has coverage to instantly eliminate either of the mons of that type on the switch, and can even spam scald to screw over physical breakers that may try to deal with this, it has moonlight too so it doesnt even have to rely on wish, though if it were to this is also an absolutely insane wishpasser, dude this thing might be too much for OU, I don't even know how you could salvage this
:pelipper::metagross: quite literally the most optimized rain setter ever, what the fuck, no, take rain off it and it should be fine. Could even do something funky with rain dish to give it some free healing if youre worried about it not being viable.
:pelipper::metagross-mega: I don't quite know if this is broken either tbh, but if it aint this is hella cool, like itemlocked iron meta that occupies your mega slot but with a host of other cool benefits, idk if itll be here, or end up in OU, but wherever it is this seems like a fun mega
:fezandipiti::gardevoir: Funny ability, not gonna come up that much but it could occasionally be interesting. pretty standard breaker but it does its job well, i dont think this one should be broken unlike every other sub youve made.
:fezandipiti::gardevoir-mega: i'll leave it thanks
:bellibolt::braviary-hisui: please explain to me what on earth is supposed to check this, you can get free double base power on moves, tinted lens, more healing than a man could ever need, a phenomenal typing, slow nuclear volt switch, great bulk, this is way too optimized, you have to remember that you are subbing for a UU, not OU, adjust to the lower power level man


:iron valiant::porygon: this is an iron valiant, with free quark on entry* (except its 1.3x speed which is really annoying and is going to make speed tiers a pain to deal with), at least the STAB combo is much more manageable than Ival, but this is BATR at its finest, but hey you managed to walk the tightrope I guess
:dewgong::hippowdon: eaugh hyperoptimized snow setter with pivoting, noo, the mon itself is fine but the second this gets in, it would open the snow floodgates like never seen before since the days of slushie and icekrai
:jellicent::gardevoir: nice spdef tank that can be a nuisance with strength sap, typing fits it well and is really potent offensively, punishes status too, overall a solid sub
:jellicent::gardevoir: I'd be inclined to say broken, its slow flutter mane that is not actually slow and is fairly fast for the meta, cool in OU tho maybe? dunno
:reuniclus::electrode: reinventing the IF wheel at long last, cool pivot with a solid damage output, do list the coverage and cm though, plus its fat enough to sustain some damage, discourages the spike stack metagame of gen 9, and is a status absorber thanks to mguard and the electric type making it face 0 downside from any status outside of sleep and freeze


:greninja::mantine: love scavenge but wet, its chubbier greninja, which does really well atm, yeah its competition for kabupult but I do quite like this sub, it does what it wants to do, has an interesting playstyle, and a lot of set versatility, good job
:raichu::pecharunt: dude i absolutely have slapped this sub in future submissions before with the exact same abil except poison type, im not a copyright claimer though, nice sub, good plotter or offensive pivot that can spread toxic and get free boosts, fun playstyle with a lot of silly options
:lycanroc::gliscor: not a fan of the fact that this thing's longevity hinges upon running dual rocks, but the abil seems to be filler anyway. Besides that, this is aerodactyl 2. decent offensive pivot and fastmon.
:Tapu fini::kecleon: why are you 3 immunities, what did guguzz do to hurt you???? regardless its a fine spdef wall with some solid utility and secure removal, feels a little bit underpowered, maybe swap the normal out for something with a bit more staying power and maybe less passivity, but a solid concept nonetheless


:drapion::ceruledge:
Fire/Dark submission 1000, Ceruledge sumbission 1000, jokes aside this thing is really fast, and it has some really strong tools to work with, with some nice bulk that doesn't depend on the HP stat much. this is a really potent ceruledge fusion, and stab knock off of 110/100 offenses is actually really clean. And yeah it does have some nice built in checks like bramble, kabu, as well as being walled by mons that need a bit of help regardless, very well made
Good sub to leave things off on


thanks for sticking around, sorry if it becomes a bit incoherent near the end, its 4:24 AM, im gonna post this and go to bed, and what I learned from this is goddamn the people who do this deserve some credit, this took me 4 hours, and this is supposedly a smaller slate to work with. People often say not to walk a mile in someone elses shoes before judging, and yeah, its a long walk
so thank you to all you cool people who have done the sub reviews in the past, they don't go unappreciated.
 

Tapler

Coral Bitch
is a Top Social Media Contributor
hi I live

:swsh/gardevoir::swsh/walking-wake:
DNA Donors: Gardevoir / Walking Wake
Fusion Name: Guarding Wake
New Types:

Base Stats: 83 / 87 / 79 / 125 / 99 / 97 [BST: 570] (+13 Atk / +1 Def / +3 Spe)
New Ability: Protocopy = (Trace + Protosynthesis)
Ability Description: Combined effects. Booster Energy activates before Trace effects, and lasts until switching out, even if this ability is replaced.
Notable Moves:
- Flip Turn
- Draco Meteor, Dragon Pulse, Flamethrower, Moonblast, Psychic, Psyshock
- Calm Mind, Trick
Intended Role: Offensive Pivot, Scarfer, Specs Breaker, Calm Mind
Role Justification: Trace is stupidly fun in fusion formats, and this mon uses it to the fullest to enable switchins and drop Draco Meteors on unsuspecting civilians. Notably, this includes completely nullifying Magnegiri's Water moves, Intimidating Maractorus, and reducing damage from Mr. Heat and Necroqueen's coverage options against you, among many other unique interactions with weaker mons, or mons that it can struggle to switch into, but make great use of their ability while forcing them out. It's certainly strong right now but should age well, being our first UU-original Dragon to give reason for Fairies to exist, having a subpar typing that checks can easily exploit offensively, and futureproofing against the fat regenners that will inevitably come in FE.

Mega will be vetoed.
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
hi I live

:swsh/gardevoir::swsh/walking-wake:
DNA Donors: Gardevoir / Walking Wake
Fusion Name: Walkevoir
New Types:

Base Stats: 83 / 87 / 79 / 125 / 99 / 97 [BST: 570] (+13 Atk / +1 Def / +3 Spe)
New Ability: Protocopy = (Trace + Protosynthesis)
Ability Description: Combined effects. Booster Energy activates before Trace effects, and lasts until switching out, even if this ability is replaced.
Notable Moves:
- Flip Turn
- Draco Meteor, Dragon Pulse, Flamethrower, Moonblast, Psychic, Psyshock
- Calm Mind, Trick
Intended Role: Offensive Pivot, Scarfer, Specs Breaker, Calm Mind
Role Justification: Trace is stupidly fun in fusion formats, and this mon uses it to the fullest to enable switchins and drop Draco Meteors on unsuspecting civilians. Notably, this includes completely nullifying Magnegiri's Water moves, Intimidating Maractorus, and reducing damage from Mr. Heat and Necroqueen's coverage options against you, among many other unique interactions with weaker mons, or mons that it can struggle to switch into, but make great use of their ability while forcing them out. It's certainly strong right now but should age well, being our first UU-original Dragon to give reason for Fairies to exist, having a subpar typing that checks can easily exploit offensively, and futureproofing against the fat regenners that will inevitably come in FE.

Mega will be vetoed.
Boooo doesn't have two word name!!!
 

Gekokeso

Mind the bad garmmar.
is a Pre-Contributor
:swsh/sceptile::swsh/drapion:
DNA Donors: Sceptile / Drapion
Fusion Name: Scepion
New Types:

Base Stats: 70 / 107 / 87 / 82 / 80 / 107 [BST: 533] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Rapid Fire = (Unburden + Sniper)
Ability Description: Combined Effect of both abilities
Notable Moves:
Earthquake, Knock Off, Leaf Blade, Rock Slide

Dragon Dance, Swords Dance, Toxic Spikes
Intended Role: Fast Grass Type, Toxic Spikes Setter, Sweeper
Role Justification: Fast Grass type designed to not only beat waters like Magnegiri, but also break cores involving water types + Mr.Heat. Can either run choice items, be a toxic spikes setter or Try to Sweeper with the unburden aspect of its ability.

:swsh/sceptile-mega::swsh/drapion:
DNA Donors: Sceptile-Mega / Drapion
Fusion Name: Scepion-Mega
New Types:

Base Stats: 70 / 132 / 97 / 122 / 80 / 132 [BST: 633] (+0 HP / +45 Atk / +10 Def / +40 SpA / +0 SpD / +25 Spe)
New Ability: Lightning Rod
Ability Description: Combined Effect of both abilities
Notable Moves:
Earthquake, Knock Off, Leaf Blade, Rock Slide, Dragon Claw
Dragon Pulse, Sludge Bomb, Leaf Storm
Dragon Dance, Swords Dance, Toxic Spikes
Intended Role: Fast Grass Type, Toxic Spikes Setter, Sweeper
Role Justification: Fast Mega that naturaly outspeeds the entire meta and can sweep late game, its mediocre coverage options hinder it a bit but it might still be too much for the meta.
 

Tapler

Coral Bitch
is a Top Social Media Contributor
subs closed, veto time wheeeee

:swsh/centiskorch::swsh/zarude:
Maybe it isn’t about what I anaconja, but about what anaconjas me. I anaconja
DNA Donors: Centiskorch / Zarude
Fusion Name: Skorcrude
New Types:

Base Stats: 102 / 120 / 85 / 80 / 92 / 101 [BST: 580] (+0 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +16 Spe)
New Ability: idk = (Flash Fire + Leaf Guard)
Ability Description: Flash Fire effects. Flash Fire is activated by being statused + status immune, rest fails on use
Notable Moves:
FIRE LASH, Power Whip, U-Turn, Knock Off, Flare Blitz, Leech Life, Close Combat, Rock Slide
Lol
Swords Dance, Coil, Will-O-Wisp, Synthesis, Taunt
Intended Role: Offensive Pivot / Swords Dance Cleaner
Role Justification: Status immunity is definitely something a faster physically offensive Mon appreciates, avoiding stray burns from the likes of kabupult. This mon also provides a pretty nice offensive profile despite its seemingly lacking typing by virtue of its coverage being pretty wide, even if rock slide isn’t the greatest move, it does the job pretty well vs the likes of celeblim and Mr heat. Grass typing with fire immunity is also a very potent defensive type, providing fire water and grass resistances, along with an electric resistance. While bug isn’t entirely the best typing, it provides a crucial fighting resistance, which allows it to handle conk decently well offensively
You forgot to name the ability, whoopsies!

:Comfey::Roserade:
Type: Poison/Fairy
Stat Distribution: 55 / 61 / 77 / 103 / 107 / 95 (498)
Ability: Resuscitate (Triage + Technician) The Pokemon's healing moves have their priority increased by 3 and base power boosted by 1.5x.
Relevant Moves:
Knock Off, U-Turn, Trailblaze
Sludge Bomb, Draining Kiss, Alluring Voice, Giga Drain, Energy Ball, Extrasensory
Aromatherapy, Synthesis, Leech Seed, Spikes, Tailwind, Defog, Calm Mind,
Intended Role: SOVIET ANTHEM INTENSIFIES
Role Justification:

:Gardevoir::Gallade:
Type: Fairy/Fighting
Stat Distribution: 68 / 95 / 65 / 95 / 115 / 80 (518)
Ability: Morality (Telepathy + Justified) The Pokemon's higher attacking stat is raised by one stage if hit by a Dark-Type move. Dark-move immunity.
Relevant Moves:
Upper Hand, Drain Punch, Sacred Sword, Close Combat, Zen Headbutt, Knock Off, Throat Chop, Shadow Sneak, Shadow Claw, Leaf Blade, Earthquake, Triple Axel, Poison Jab, Aqua Cutter, Thunder Punch
Draining Kiss, Alluring Voice, Moonblast, Vacuum Wave, Aura Sphere, Focus Blast, Psychic Noise, Psychic, Shadow Ball, Energy Ball, Air Slash, Icy Wind, Hyper Voice, Thunderbolt
Calm Mind, Trick, Bulk Up, Destiny Bond, Pain Split, Wish, Thunder Wave
Intended Role: Mixed Wallbreaker.
Role Justification: Budget Iron Valiant.
Type: Psychic/Fighting
Stat Distribution: 68 / 115 / 65 / 135 / 135 / 100 (618)
Ability: Pixilate
Type: Fairy/Psychic
Stat Distribution: 68 / 135 / 95 / 95 / 115 / 110 (618)
Ability: Inner Focus

:Hydrapple::Pecharunt:
Type: Poison/Grass
Stat Distribution: 97 / 84 / 135 / 104 / 84 / 66 (570)
Ability: Poison Parasite (Regenerator + Poison Puppeteer) The Pokemon restores 1/3rd of its max. HP, rounded up, whenever it successfully poisons a target.
Relevant Moves:
Sucker Punch, Foul Play, Body Press, Gyro Ball
Acid Spray, Sludge Wave, Malignant Chain, Syrup Bomb, Giga Drain, Energy Ball, Leaf Storm, Hex, Shadow Ball, Hydro Pump, Pollen Puff, Earth Power
Toxic, Nasty Plot, Parting Shot, Recover, Curse
Intended Role: Physical wall, Special Stallbreaker.
Role Justification:

:Cetitan::Aurorus:
Type: Ice/Rock
Stat Distribution: 146 / 95 / 68 / 72 / 73 / 65 (519)
Ability: Arctic Accelerator (Snow Warning + Slush Rush) On switch-in, or when it can, summons snow for five turns. During snow, Speed is doubled.
Relevant Moves:
Icicle Spear, Ice Spinner, Icicle Crash, Rock Blast, Rock Slide, Stone Edge, Liquidation, Iron Head, Earthquake, Knock Off, Play Rough, Superpower
Freeze-Dry, Ice Beam, Blizzard, Meteor Beam, Weather Ball, Thunderbolt
Stealth Rock, Thunder Wave
Intended Role: Snow abuser.
Role Justification: We don't have a lot of ice nor weather setters. It's terribly frail, so keep it in mind.
Type: Ice
Stat Distribution:
Ability:
Arctic Arrival (Snow Warning + Snow Cloak) On switch-in, or when it can, summons snow for five turns. During snow, evasion is 1.25x.
Comrade has no Role Justification and is probably too strong with 1.5x healing move power on top of Triage.
Galladevoir's ability affecting its higher attacking stat is stretchy.
Lepparunt just needs a Role Justification, it's fine otherwise.
Titanorus is probably overtuned with doubled speed + BDrum.

:swsh/ribombee::swsh/pelipper:
April showers bring May flowers!
DNA Donors: Ribombee / Pelipper
Fusion Name: Pelibombee
New Types:

Base Stats: 64 / 52 / 80 / 95 / 70 / 110 [BST: 471] (+4 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +16 Spe)
New Ability: Spring Shower = (Shield Dust + Drizzle)
Ability Description:
On switch-in, this Pokemon summons Rain Dance.
This Pokemon is not affected by the secondary effect of another Pokemon's attack.
If Rain Dance is active, this Pokemon cannot be statused and Rest will fail for it.
Notable Moves:
U-Turn, Knock Off
Hurricane, Bug Buzz, Weather Ball, Moonblast, Ice Beam, Psychic, Psychic Noise, Infestation, Hydro Pump, Surf
Defog, Roost, Quiver Dance, Sticky Web, Stun Spore, Trick, Switcheroo, Toxic, Substitute
Intended Role: Rain Setter, Rain Abuser, Special Wallbreaker, Set-up Sweeper (Quiver Dance), Hazard Setter (Sticky Web), Hazard Remover (Defog)
Role Justification: Thought it would be pretty baller to make a Rain setter and abuser that's not Water-type, and we need more Bug-types so this works out! It also ended up just being a really solid general utility stick AND lead for offense structures thanks to webs!

:swsh/sawk::swsh/suicune:
This ability granting status immunity during rain is stretchy.
Additionally, the second ability preventing forced switches is also stretchy, as neither ability mentions switching.

:swsh/calyrex-ice::swsh/metang:
Fakemon Frontier Slate 20 Category 1
DNA Donors: Calyrex-Ice / Metang
Fusion Name: Metarex-Ice
New Types:

Base Stats: 90 / 130 / 125 / 70 / 105 / 50 [BST: 570] (+10 HP / +10 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Mechanical Unison = (As One (Glastrier) + Clear Body)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Glacial Lance, Meteor Mash, Bullet Punch, Earthquake, Close Combat

Swords Dance, Leech Seed, Agility, Trick Room, Substitute
Intended Role: Calyrex Ice's role list
Role Justification: calyrice is my favorite uber, hes so silly, anyways have a metang
he does calyrex ice things with a side of steel type and being balanced for a real tier, it also has bullet punch to force some really uncomfortable situations for mons like Conkelbun
can do the speed setup, otr, or just being a fatass breaker, albiet shit defensive type hurts so its easy to revenge (by mr meat) but everything else is great, hits like a truck, with nutty coverage, the more you can cook the better, can even be a cool late game cleaner with SD Bullet Punch once checks are dealt with
its balanced by the fact that ice/steel is weak to every mon in the game and its slow

But incase you forgot how strong this thing is,
252+ Atk Choice Band Metarex-Ice Glacial Lance vs. 252 HP / 4 Def Mr.Heat : 183-216 (51.6 - 61%) -- 95.3% chance to 2HKO after Leftovers recovery
This is what the Mon is about (This is a choice band set which ain’t gonna be common and is hella easy to offensively counterplay, but I wanted to prove a point)
This mon seems too strong, mostly due to STAB Glacial Lance honestly. If you want to "devolve" it into Glastrier and rebalance around a lack of GLance (maybe evolve into Metagross if necessary?), that's fair game imo.

:swsh/alomomola::swsh/ursaluna-bloodmoon:
DNA Donors: Alomomola / Ursaluna-Bloodmoon
Fusion Name: Aloluna-Bloodmoon
New Types:

Base Stats: 139 / 72 / 100 / 97 / 55 / 58 [BST: 521] (+0 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability: Swimming Goggles = (Hydration + Mind's Eye)
Ability Description: Effects of Mind's Eye. This Pokemon can't be affected by status conditions.
Notable Moves:
Flip Turn
Scald, Earth Power, Blood Moon?
Wish, Protect, Calm Mind, Moonlight
Intended Role: defensive pivot, CM breaker, stallbreaker
Role Justification: defensive partner with Mr Heat. giant wishes and slow pivoting provide good team support. status immunity alongside CM + Scald enables some fini-style stallbreaking
Broken for both defensive and CM with that stat spread and typing. Idk what I'd do here, Water/Normal and no +SpA, or some downside abil maybe?

24 hours to fix these or they'll be vetoed, ruh roh.

:noivern::manectric-mega:
:grimmsnarl::aerodactyl-mega:
:cradily::diancie-mega:
:ursaluna-bloodmoon::camerupt-mega:
:raticate-alola::groudon-primal:
:hatterene::ogerpon-hearthflame-tera:(tera)
:hatterene::ogerpon-wellspring-tera:(tera)
:medicham-mega::pikachu:
:aerodactyl-mega::skeledirge:
:pelipper::metagross-mega:
:fezandipiti::gardevoir-mega:
:jellicent::gardevoir-mega:
:gardevoir-mega::walking wake:
:sceptile-mega::drapion:

oh also :hoopa-unbound::heatmor: will not exist because Unbound is used separately in fusions, it doesn't come for free with a base Hoopa fusion
 
Last edited by a moderator:

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Veto time is over.

Aloluna-Bloodmoon, Galladevoir and Comrade remain vetoed. The rest of the submissions has been fixed and are now allowed to be voted in

Voting is done either throughour discord or through DMing one of the council members. Voting will last until Sunday (21st).
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
AERODIRGE
:sv/aerodactyl::sv/skeledirge:
FlyingIC_Big.png
FireIC_Big.png

92 / 95 / 82 / 85 / 75 / 111

Numbskull - Effects of Rock Head and Unaware.


AERODIRGE-MEGA
:aerodactyl-mega::skeledirge:

92 / 125 / 102 / 95 / 95 / 131

Tough Claws - Boosts the power of Contact moves by 1.3x



HYDRA-PAO
:sv/hydrapple::sv/chien-pao:
DragonIC_Big.png
IceIC_Big.png

93 / 100 / 95 / 105 / 72 / 89

Apple of Ruin - Active Pokemon without this ability have their evasion multiplied by 0.75x



SIR BUNDLE
:sv/sirfetchd::sv/iron bundle:
FightingIC_Big.png
WaterIC_Big.png

60 / 110 / 104 / 106 / 72 / 104

Innovate - Effects of Scrappy and Quark Drive.



BUZZSCOR
:sv/buzzwole::sv/gliscor:
BugIC_Big.png
GroundIC_Big.png

91 / 119 / 133 / 53 / 67 / 89

Best Boost - Beast Boost effects. This Pokemon's highest stat cannot be lowered.



HATTEPON-TEAL
:sv/hatterene::sv/ogerpon:
FairyIC_Big.png
GrassIC_Big.png

80 / 105 / 90 / 100 / 100 / 70

Mirror Armor - If this Pokémon was to have a stat lowered by an opponent, bounces back that stat drop.


HATTEPON-TEAL-TERA
:hatterene::ogerpon:

80 / 105 / 90 / 100 / 100 / 70

Embody Aspect (Teal) - Raises Speed by 1 stage on entry.


HATTEPON-HEARTHFLAME
:sv/hatterene::sv/ogerpon-hearthflame:
FairyIC_Big.png
FireIC_Big.png

80 / 105 / 90 / 100 / 100 / 70

Mold Breaker - This Pokémon's attacks ignore the target's ability.


HATTEPON-HEARTHFLAME-TERA
:hatterene::ogerpon-hearthflame:

80 / 105 / 90 / 100 / 100 / 70

Embody Aspect (Hearthflame) - Raises Attack by 1 stage on entry.


HATTEPON-WELLSPRING
:sv/hatterene::sv/ogerpon-wellspring:
FairyIC_Big.png
WaterIC_Big.png

80 / 105 / 90 / 100 / 100 / 70

Water Absorb - This Pokémon heals 1/4 max HP when hit by a Water move; Water immunity.


HATTEPON-WELLSPRING-TERA
:hatterene::ogerpon-wellspring:

80 / 105 / 90 / 100 / 100 / 70

Embody Aspect (Wellspring) - Raises Sp. Def by 1 stage on entry.


HATTEPON-CORNERSTONE
:sv/hatterene::sv/ogerpon-cornerstone:
FairyIC_Big.png
RockIC_Big.png

80 / 105 / 90 / 100 / 100 / 70

Sturdy - If this Pokémon was to beknocked out from full health, survives with 1 HP. Immune to OHKO moves.


HATTEPON-CORNERSTONE-TERA
:hatterene::ogerpon-cornerstone:

80 / 105 / 90 / 100 / 100 / 70

Embody Aspect (Cornerstone) - Raises Def by 1 stage on entry.



Note: Mega Aerodirge, Terastallized State Wellspring Hattepon and Terastallized State Hearthflame Ogerpon are all quickbanned to UUBL.

Buzzscor: 7

Hattepon: 6
Hydra-Pao: 6

Sir Bundle: 5

Aerodirge: 5

Iron Revenant: 4
Kilommo-o-Totem: 4
Drapedge: 4
Zapzing-Galar: 4
Glycanroc: 4
Melogon: 4
Raikleav: 4

Chi-To: 3
Grimmdactyl: 3
Cerumot: 3

Skorcrude: 2
Cradancie: 2
Braviedge: 2
Manecvern: 2
Stakalugga-Hisui: 2
Raicharunt: 2
Milectivic: 2
Grentine: 2
Excadredge: 2
Ratidon-Alola-Totem: 2
Iron Kion: 2

Accelking: 1
Iron Lucha: 1
Guarding Wake: 1
Megaglas: 1
Neacanroc-Dusk: 1
Cameluna-Bloodmoon: 1
Tauros-Prime: 1
Lokideer: 1
Jellevoir: 1
Reunitrode: 1
Hydraroma: 1
Crawbro-Galar: 1
Kleavanny: 1
Sylvswole: 1
Metaglass: 1
Suisnow: 1
Sylvedol: 1
Grafainine-Hisui: 1
Terakin: 1
Duskdon: 1
Cleftula: 1
Brontrop: 1
Tapu Leon: 1
Togegeist-Super: 1
Palbite-Origin: 1


dna.png


But wait! That is not all! We have decided to buff a few of our mons:

Golisoros-Paldea-Blaze.png

79 / 125 / 125 / 45 / 85 / 70 ----> 75 / 119 / 140 / 45 / 80 / 70

Mad Cow - Effects of Intimidate. If an attack brings this Pokémon down to half HP, intimidates the attacker again.


Overgyara-F.png

90 / 120 / 105 / 75 / 85 / 85 ----> 100 / 120 / 105 / 65 / 85 / 85


overgyara-mega.png

90 / 150 / 135 / 85 / 115 / 85 ----> 100 / 150 / 135 / 75 / 115 / 85


Lashiram.png

FireIC_Big.png
SteelIC_Big.png
--->
DragonIC_Big.png
SteelIC_Big.png



dna.png


There's quite a lot to discuss this time around, so let's get to it!

Code:
:aerodactyl::skeledirge: -

:aerodactyl-mega::skeledirge: -


:hydrapple::chien-pao: -


:sirfetchd::iron bundle: -


:buzzwole::gliscor: -


:hatterene::ogerpon: -

:hatterene::ogerpon: ☆ -


:hatterene::ogerpon-hearthflame: -

:hatterene::ogerpon-hearthflame: ☆ -


:hatterene::ogerpon-wellspring: -

:hatterene::ogerpon-wellspring: ☆ -


:hatterene::ogerpon-cornerstone: -

:hatterene::ogerpon-cornerstone: ☆ -


:golisopod::tauros-paldea-blaze: -


:overqwil::gyarados: -

:overqwil::gyarados-mega: -


:lairon::reshiram: -
 
Last edited:
:aerodactyl::skeledirge: - im so ready for next slate to be mostly rock types. im so fucking ready. iron dirge response slate twoooooooooooo babey (i think this mon is like. fine. not a fan personally, but whatever.)
:aerodactyl-mega::skeledirge: - uubl woah

:hydrapple::chien-pao: - this mon is really cool and the person who subbed it is very attractive

:sirfetchd::iron bundle: - i dont get it. mixed wall breaker i guess?? whatever.

:buzzwole::gliscor: - my bug ground was cooler my bug ground w (its neato. i dont mind)

:hatterene::ogerpon: - oughhh we finally have to engage with the dumbass ogerpon fusion rules. yay. that aside, its like. ok. bounces back marac's intim. which is neat, i guess
:hatterene::ogerpon: ☆ - what if hattepon had a speed boost
:hatterene::ogerpon-hearthflame: - mold breaker means it gets to slip past mr meat's abil and doesn't afraid of giving conk a free defense boost i guess
:hatterene::ogerpon-hearthflame: ☆ - uubl woah
:hatterene::ogerpon-wellspring: - fucks w magnegiri i guess
:hatterene::ogerpon-wellspring: ☆ - uubl woah
:hatterene::ogerpon-cornerstone: - i guess
:hatterene::ogerpon-cornerstone: ☆ - i guess

:golisopod::tauros-paldea-blaze: - holy shit they turned goli into a real mon. thank fucking christ. we do love a good phys wall folks

:overqwil::gyarados: - why did this thing have spatk investment???
:overqwil::gyarados-mega: - see above

:lairon::reshiram: - it sure is a moderately better typing i guess. see you in ru, lashi..........

overall thoughts: what the hell was this slate
 
:aerodactyl::skeledirge: - I really don’t understand what he does still tbh. The format is already hostile enough to setup sweepers and this just makes it even more difficult for them. Otherwise it sure does click Moltres buttons

:hydrapple::chien-pao: - Cool breaker. A real offensive dragon outside of sand is nice and this has setup options too.

:sirfetchd::iron bundle: - Mixed setup sweeper, can beat Aero and is pretty inoffensive, I don’t have too much to say about him

:buzzwole::gliscor: - I kinda like this as an offensive variant of Maracas, it sure does click U-Turn and quake but it does it well so its chill

:hatterene::ogerpon: - There’s no way a fire/flying Unaware mon dropped with this. Run Rock Tomb!!!!!!

:hatterene::ogerpon-hearthflame: - Wow Ivy Cudgel is Not Very Clickable on this huh.

:hatterene::ogerpon-wellspring: - banbanbanbanbanbanbanbanban

:hatterene::ogerpon-cornerstone: - Dude she has no switchins trust me!!


:golisopod::tauros-paldea-blaze: - The Physical Wall (tm). Cool buff and can maybe carve out a niche if something drops that struggles into it.

:overqwil::gyarados: - He sure is slightly bulkier. Maybe he can be a real support dark but its gonna be tough.

:overqwil::gyarados-mega: - He sure is slightly bulkier. Still cucked by bread dog and key chain but more usable at least

:lairon::reshiram: - FREE AGGRAM FREE AGGRAM FREE AGGRAM
 

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