It's numbering based on the current code for Fusion Evolution. It's a bit inconsistent, but the general pattern is 7500 followed by the actual fusion number.What exactally is that after num? What does the number even stand for?
It's numbering based on the current code for Fusion Evolution. It's a bit inconsistent, but the general pattern is 7500 followed by the actual fusion number.What exactally is that after num? What does the number even stand for?
Can we make new types? I'd like to make a Camerupt type for a fusion I have like you made a Vulpix type.
DNA Donors: Regigigas / Vulpix
Offspring name: Gigapix
New Type: Regigigas / Vulpix
Base Stats: 89 / 100 / 90 / 65 / 85 / 92 (+15 HP, +15 Def, +10 Spe)
New ability and desc: Climate Change (Slow Start + Drought) - On switch-in and every five turns this Pokemon is on the field, sun is summoned. In the sun, this Pokemon has 1.5x Attack and Speed.
Notable Moves: Double Edge, Flare Blitz, Earthquake, Stone Edge, Zen Headbutt, Ice Punch, Thunder Punch, Drain Punch, Iron Tail, Rock Polish, Thunder Wave, Toxic, (Z-)Hypnosis, Reflect, Roar, Will-o-Wisp
Role Identification: Aaabbb
and I did not know you could reserve pokemon using your fusion. Might try that sometime
Parents: Mawile / Togekiss
Shared egg group: Fairy
Offspring name: Wiliss
New type: Steel / Fairy
New base stats: 77 / 77 / 100 / 97 / 95 / 75
New ability and desc: weep (Sheer Force + Hustle) - The foe's moves with secondary effects have 0.7x accuracy and lose their secondary effects.
Notable moves: Aaabbb
Role Identification: Aaabbb
Reserving Ampharos/Turtonator, Tyranitar/Kartana
Look I was in a rush okayCan we make new types? I'd like to make a Camerupt type for a fusion I have like you made a Vulpix type.
and I did not know you could reserve pokemon using your fusion. Might try that sometime
Let Pokemon with over 460 BST fuse with 670 BST legendaries BUT they don't get the boost and they have to have between 461 and 540 BST. I'm going to use Arceus as an example but it applies to all legendaries.Three things.
1. We need ideas. We want to get back to where this Pet Mod has a lot of submitters. However, we cannot think of what to add to improve FE. Ideas would be greatly appreciated.
2. We need someone who can use Google Sheets well. I’m currently the only one editing the sheet, so it would be nice to have someone else to help me.
3. We need submissions, because SUBMISSIONS ARE OPEN!
You have one more fusion than you are allowedView attachment 104950
DNA Donors: Accelgor / Araquanid
Offspring name: Aqualgor
Base Type: Bug-Water
Base Stats: 84 / 80 / 76 / 85 / 106 / 103 | BST 514
New ability and description: Suiton(Water Bubble + Unburden).This Pokemon's Water power is 2x, if this Pokémon isn’t holding an item the boost goes to 4x.
Notable Moves: Offensive: Scald, Water Shuriken, Surf, Bug Buzz
Utility:Sticky Web, Spikes, U-Turn
Role Identification:+2 252 SpA Water Bubble Accelgor Surf vs. 252 HP / 252+ SpD Eviolite Chansey in Rain: 312-368 (44.3 - 52.2%) -- guaranteed 2HKO after Stealth Rock
Offensive
Aqualgor
Ability: Suiton
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
-Scald/Surf
-Water Shuriken
-Sticky Web
-Spikes
Suicide Lead
Aqualgor @ Focus Sash
Ability: Suiton
EVs: 252SpA / 4SpD / 252 Spe
Timid Nature
-Sticky Web
- Spikes
- Scald
- Final Gambit / Toxic Spikes
View attachment 104952
DNA Donors: Zygarde / Kyurem
Offspring name: Zyurem
Base Type: Dragon-Ground
Base Stats: 120 / 116 / 105 / 116 / 105 / 106 | BST 668 (+4 HP, +1 Atk, +11 SpA, +13 SpD, +11 Spe)
New ability and description: Pressurized Aura(Aura Break + Pressure).Opponent uses 2 PP instead of 1. If it uses a Fairy- or Dark-type move, it will lose 3PPinstead of 1.
Notable Moves: Physical: Outrage, Thousand Arrows,Extreme Speed
Special: Core Enforcer, Earth Power, Ice Beam
Utility: Roost, Glare, Dragon Tail
Set Up: Dragon Dance, Coil
Role Identification:
Dragon Dance
Zyurem @ Leftovers
Ability: Pressurized Aura
EVs: 248HP / 8Atk / 252 Spe
Jolly Nature
-Thousand Arrows
-Dragon Dance
-Substitute
-Roost
Roost 3 Attack
Zyurem @ Leftovers
Ability: Pressurized Aura
EVs: 252SpA / 4 SpD / 252 Spe
Timid Nature
-Core Enforcer
-Earth Power
-Ice Beam
-Roost
Coil
Zyurem @ Leftovers
Ability: Pressurized Aura
EVs: 248HP / 8Def / 252 SpD
Careful Nature
-Thousand Arrows
-Coil
-Substitute
-Roost
Sub-Toxic
Zyurem @ Leftovers
Ability: Pressurized Aura
EVs: 252 Atk / 4 SpD /252 Spe
Careful Nature
-Thousand Arrows
-Toxic
-Substitute
-Roost
View attachment 104957
DNA Donors: Manaphy / Ampharos
Offspring name: Manapharos
New Type: Water-Electric
Base Stats: 100 / 89 / 100 / 125 / 100 / 79 | BST 593 (+5 HP, +2 Atk, +8 Def, +18 SpA, +5 SpD, +2 Spe)
New ability and description:Hydropower(Plus + Hydratation).This Pokémon’s Special Attack increases by 50% in rain.
Notable Moves: Offensive: Thunderbolt, Scald, Ice Beam, Focus Blast, Thunder, Energy Ball, Power Gem
Set Up: Tail Glow, Rain Dance,Calm Mind, Agility
Role Identification: Manapharos has a wide movepool including Tail Glow. It can easily set up one thanks to its solid 100/100/100 bulk and abuse it thanks to its 125 SpA. However Manapahros’ speed is pretty low for a wallbreaker and as a Rain sweeper Manapharos might be outclassed by Kyonun which has a similar movepool, same type, better speed and summons rain. Manapharos niche in FE will be Tail Glow attacker under Rain.
Manapharos @ Electrium-Z
Ability:Hydropower
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
-Scald
-Thunder
-Ice Beam
-Tail Glow
View attachment 104954View attachment 104955
New Type: Water-Dragon
Base Stats: 100 / 109 / 120 / 175 / 120 / 69 | BST 693
New ability and Description: Mold Breaker
Notable Moves: Dragon Pulse
Role Identification: Unlike regular Manapharos,Mega-Manapharos might not be outclassed. Mega-Manapharoshas a huge SpA coupled withTail Glow which allowsit to destroy defensive core. It can 6-0 a stall on its own thanks to Mold Breaker which ignoresUnaware and Water Immunity(and Dialcatty’s brokenability).Manapharos because of its terrible speed tier struggle against more offensive archetypes, howeverthanks to its solid 100/120/120 bulk Manapharos can live some hits and strikes back.
Tail Glow
Manapharos-Mega @ Ampharosite
Ability: Hydropower
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
-Tail Glow
-Dragon Pulse
-Scald
-Ice Beam / Thunderbolt
Sub Tail Glow
Manapharos-Mega @ Ampharosite
Ability:Hydropower
EVs: 240HP / 252 SpA / 16 Spe
Modest Nature
-Substitute
-Tail Glow
-Dragon Pulse
-Scald
View attachment 104956
DNA Donors: Clefable / Heatran
Offspring name: Cleftran
Base Type: Fairy-Steel
Base Stats: 100 / 80 / 100 / 130 / 100 / 70 | BST 580 (+7 HP/+11 Def/+18 SpA/+2 SpD/+2 Spe)
New ability and description: Magmatic Alchemy (Flash Fire + Magic Guard). This Pokémon doesn’t take indirect damages and Fire-type moves.
Notable Moves: Offensive: Moonblast, Flash Canon, Earth Power, Magma Storm, Ice Beam, Fire Blast, Thunderbolt, (Z-)Solar Beam
Utility: Soft-Boiled, Will-O-Wisp, Stealth Rock, Thunder Wave, Toxic, Knock Off, Heal Bell, Healing Wish, Wish, Roar, Taunt
Set Up: Calm Mind
Role Identification: A bulky support/wall with 9 resistances and 3 immunities for only one weakness. Super bulky with a 100/100/100 bulk, hazard immunity and reliable recovery in Soft-Boiled. It has enough coverage to hit what it wants to hit and can support its team with its access to Stealth Rock, Heal Bell, Thunder Wave, Will-O-Wisp, Healing Wish, Roar,... Unlike a lot of wall, Clefran is not near passive because it has 130 base Special Attack. It can also run a more offensive set with Calm Mind.
Wall
Clefran @ Leftovers/Rocky Helmet
Ability: Magmatic Alchemy
EVs: 252 HP / 4 Def / 252 SpD OR 252 HP / 252 Def / 4 SpD
Calm / Bold Nature
-Moonblast
-Soft-Boiled
-Stealth Rock/Roar/Heal Bell/Earth Power
/Will-O-Wisp/Thunder Wave/Healing Wish
Defensive Calm Mind
Clefran @ Leftovers
Ability: Magmatic Alchemy
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
-Moonblast
-Calm Mind
-Soft-Boiled
-Taunt / Earth Power
View attachment 104958
DNA Donors: Diggersby / Magearna
Offspring name: Diggearna
New Type: Ground / Fairy
Base Stats: 100 / 75 / 105 / 90 / 105 / 75 | BST550(+18 HP / +9 Def / +9 SpD / +4 Spe)
New ability and description: Soul-Power (Soul-Heart + Huge Power).Doubles Special Attack.
Notable Moves: Offensive: Aura Sphere, Dazzling Gleam, Earth Power, Energy Ball, Flash Canon, Fleur Canon, Focus Blast, Ice Beam, Surf,Thunderbolt
Utility: Heart Swap,Pain Split, Spikes,U-Turn, Volt-Switch
Set Up: Agility, Calm Mind
Role Identification:One of the best Wallbreaker,Ground/Fairy has a great neutral coverage (only naturally resisted by Steel / Flying and Poison / Flying) and a perfect neutral coverage under Gravity. It has also access to Agility to threaten offense.
Wallbreaker
Diggearna @ Choice Specs
Ability: Soul-Power
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
- Fleur Canon
- Earth Power
- Volt-Switch / U-Turn
-Ice Beam / Thunderbolt / Spikes
Agility
Diggearna @ Electrium-Z / Icium-Z
Ability: Soul-Power
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Agility
- Earth Power
- Dazzling Gleam
-Calm Mind / Ice Beam / Thunderbolt
View attachment 104959
Parents: Pinsir / Gliscor (Bug)
Offspring name: Pinsor
New Type: Ground-Bug
Base Stats: 85 / 125 / 127 / 65 / 87 / 105 | BST 594
New ability and description: Hyper Cutter
Notable Moves: Offensive: Earthquake, U-Turn,Close Combat, Stone Edge
Utility: Stealth Rock, Roost
Set-Up: Swords Dance, Rock Polish
Role Identification:
View attachment 104960
New Type: Ground-Flying
Base Stats: 85 / 155 / 147 / 75 / 107 / 125 | BST 694
New ability and description: Aerilate
Notable Moves: Offensive: Double Edge, Return, Facade, Quick Attack
Role Identification:
View attachment 104961
DNA Donors: Delibird / Regigigas
Offspring name: Deligigigas
New Type: Flying / Normal
Base Stats: 80 / 120 / 80 / 75 / 80 / 100 | BST 535 (+3 HP / +13 Atk / +3 Def / +3 SpA / +3 SpD / +13 Spe)
New ability and description: Energetic Start (Hustle + Slow Start). Attack and Speed are multiplied by 1,5 for 5 turns.
Notable Moves: Offensive: Double Edge, Drain Punch, Drill Peck, Earthquake,Fake Out, Fire Punch, Gunk Shot,Ice Punch,Ice Shard,Knock Off,Quick Attack, Seed Bomb, Stone Edge,Thunder Punch, Zen Headbutt
Utility: Destiny Bond, Rapid Spin, Spikes
Role Identification:Deligigas typing and stats don’t look so good compared to other Fusions but thanks to Energetic Start its stats are 80/205/80/75/80/175with 252 EV in Attack and Speed.Deligigas has a wide movepool allowing it to hit a hit a lot of different Pokémon. Moreover Deligigigas can be a good spinner because it forces switches due to its offensive presence and it can punish Ghost-type trying to spinblock its with Knock Off.Despite its amazing offensive potential, Deligigas has a bad 80/80/80 bulk.
...please tell me you're jokingWhy can't we have something else like fusion moves
I think that one should be Steel/Flying. It gets Technician boosted Aerial Ace anyway, and it has more resistances and no longer has a quad weakness.Bug / Steel
Thoughts on this gimmick slate? =]
Not quite Rhy-Prime...Parents: Rhydon + Rhyperior
Shared egg group: Monster
Offspring name: Rhyrhy-Pride
New type: Rock/Ground
New base stats: 120/145/135/60/60/50 (BST: 570)
New ability and desc: Delilah (Lightning Rod + Solid Rock): Moves that would be supereffective against this Pokémon are drawn to it. When this Pokémon is hit by a supereffective attack, it takes no damage and boosts its Special Attack by +1 Combat Stage.
Notable moves: As Rhyperior
Role Identification: Oh look, Rock/Ground is an amazing defensive typing once you get shot of the weaknesses. With five resistances and seven immunities (barring Mould Breaker and related abilities), this is a seriously brutal defensive powerhouse that can wreak absolute havoc on a Trick Room team. Yes, it's gimmicky as all hell, but who knows? It might even work. =]
Not quite Slow-Prime...Parents: Slowbro + Slowking
Shared egg group: Monster
Offspring name: Slowslow-Boink
New type: Water/Psychic
New base stats: 105/85/105/110/105/40 (BST: 550)
New ability and desc: Take It Easy (Regenerator + Own Tempo): This Pokémon heals for 33% of its max HP upon switching out. While confused, this Pokémon heals for 33% of its maximum HP at the end of its turn.
Notable moves: As Slowbro + Calm Mind, etc.
Role Identification: Very, very tanky fusion. Water/Psychic is a pretty great defensive typing, and its 105/105/105 defensive statline is very good too. Additionally, reliable Regenerator healing is always welcome. Yes, this is gimmicky too, but that's the idea of my submissions this slate. A Calm Mind set can be very, very strong too; just watch out for that dreadful Speed unless you're running a TR team. Of course, there's a Mega to think about too...
===
Offspring name: Mega Slowslow-Boink @ Slowbronite
New type: Water/Psychic
New base stats: 105/85/175/140/105/40 (BST: 650)
New ability and desc: Shell Armour
Notable moves: As Mega Slowbro
Role Identification: With 5 points of Defence traded in for 25 Special Defence and 10 HP, Mega Slowslow-Boink gives a lot more utility to an already very useful MEvo. It has reliable recovery and some great boosting moves, enabling it to check a lot of the meta's very, very many physical attackers. It also hits a little harder too, but that's beside the point. You've got a lot of power here, despite its status as a gimmick; just remember to use it correctly. =]
Not quite Pory-Prime...DNA Donors: Porygon2 + Porygon-Z
Offspring name: Porypory-Z2
New Type: Normal
Base Stats: 85/80/80/140 (+20)/85/95 (+20) (BST: 565)
New ability and desc: Defender Of Order (Download + Adaptability): Upon entering the field, this Pokémon's Attack or Special Attack is boosted by +1 Combat Stage, depending on the opponent's highest defensive stat. This Pokémon's STAB moves gain a 2x boost rather than a 1.5x boost, and boost either its Attack or Special Attack by +1 Combat Stage depending on the category of the move used. Status Moves of the same type as this Pokémon boost both Attack and Special Attack.
Notable Moves: As Porygon-Z
Role Identification: Very, very, very dangerous. Z-Conversion activates the ability, as Conversion is a Normal-type STAB move; this means that you'll get +2 Attack and Special Attack as well as +1 to all your other main stats. While Normal isn't the greatest attacking type in the universe, a +2 Tri Attack off 140 base Special Attack is more than enough to dish out some serious damage, and it'll just keep getting boosted too. However, you can also run something else in the top slot and get a new, better defensive typing like Electric. Protect and Recover are also very strong options for the fourth moveslot, as BoltBeam is a thing. It's a gimmick, yeah, but a strong one.
Not quite Poli-Prime...Parents: Poliwrath + Politoed
Shared egg group: Water 1
Offspring name: Polipoli-Hotter
New type: Water/Fighting
New base stats: 100/95/95/90/105/80 (BST: 565)
New ability and desc: Full Steam Ahead (Water Absorb + Drizzle): Upon entering the field, this Pokémon sets up Rain for 5 turns (8 if holding Damp Rock). This Pokémon heals for 25% of its max HP per turn while Rain is active.
Notable moves: Special as Politoed + Vacuum Wave, Focus Blast, Haze; physical as Belly Drum Poliwrath
Role Identification: A very versatile mon that can either sink Fire-types as a wall or hammer someone into the ground with a physical set. Polipoli-Hotter can do a lot with surprisingly little, as its drumming is healed off in 2 turns and means it can dish out a serious amount of hurt. However, just be careful when using that set. The other set is much more stable, allowing it to set up burns across the enemy team and tank a surprising amount of hits courtesy of its good defensive statline and reasonable typing.
Not quite Lati-Prime...DNA Donors: Latias + Latios
Offspring name: Latilati-Ossa
New Type: Dragon/Psychic
Base Stats: 80/90 (+5)/90 (+5)/140 (+20)/130 (+10)/110 (BST: 640)
New ability and desc: Levitate
Notable Moves: As Lati@s.
Role Identification: Y'know, it might as well just be a Mega Stone holder. Pick one!
===
Offspring name: Mega Latilati-Ossa @ Latiasite
New Type: Dragon/Psychic
Base Stats: 80/110/120/170/150/110 (BST: 740)
New ability and desc: Levitate
Notable Moves: See above
Role Identification: Bulky offence with some serious bulk and equally serious speed.
===
Offspring name: Mega Latilati-Ossa @ Latiosite
New Type: Dragon/Psychic
Base Stats: 80/130/110/170/140/110 (BST: 740)
New ability and desc: Levitate
Notable Moves: See above
Role Identification: ... Ever get the feeling of déja-vu?
Not quite... uh... Deep Sea Item Prime? I don't even know.Parents: Huntail + Gorebyss
Shared egg group: Water 1
Offspring name: Gelatinous
New type: Water
New base stats: 70/109/110/119/90/67 (BST: 565)
New ability and desc: Swift Swim
Notable moves: As Gorebyss
Role Identification: Fast (ish) and damaging (ish) rain sweeper that can turn up the heat in rain. With pretty great all-round defences and a surprisingly high pair of attacking stats, it's a powerful attacker both in rain and out. Plus, mixed sweepers aren't all that common around these parts, so this should be fun. =]
I thought there was a fusion evo moves page but it was a test. And blame Rev who sasked for possible ideas...please tell me you're joking
Ehhm, I'm done with these, so thoughts are welcome. No good role identification-s because I'm lazy as fuck :p
Hardbass and vodka are his best friends
Parents: Ampharos / Nidoking
Shared egg group: Field / Monster
Offspring name: Gopnik
New type:
New base stats: 95 Hp/98 Atk/91 Def/110 SpA/92 SpD/80 Spe
New ability and desc: Ionized Slav (Static + Sheer Force) - Increases power of moves with secondary effects by 50%, but removes the effects and makes the moves to always parlayze in case they're using a Life Orb. Life Orb recoil is ignored when a move that is affected by Ionized Slav is used.
Notable moves:
-Physical: Earthquake, Bulldoze, Elemental Punches, Rock Slide, Aqua Tail, Megahorn, Throat Chop, Sucker Punch, Shadow Claw, Super Fang, Dragon Tail, Head Smash, Smack Dawn.
-Special: Thunderbolt, Earth Power, Fire Blast, Ice Beam, Flamethower, Focus Blast, Volt Switch, Sludge Wave, Discharge, Shadow Ball, Signal Beam.
-Status: Stealth Rock, Toxic Spikes, Heal Bell, Taunt, Agility, Light Screen, Reflect, Curse, Cotton Guard.
Role Identification: Wallbreaker that spread paralysis and tons of damage at once.
Parents: Ampharos-Mega / Nidoking
Shared egg group: Field / Monster
Offspring name: Gopnik-Mega
New Type:
Base Stats: 95 Hp/118 Atk/111 Def/160 SpA/112 SpD/70 Spe
New ability and desc: Mold Breaker
Notable Moves: Same as above + Outrage, Dragon Pulse.
Role Identification: Bulkier and faster Ampharos-Mega
The true trap God.
DNA Donors: Magnezone / Cofagrigus
Offspring name: Amun-Ra
New Type:
Base Stats: 80 Hp/60 Atk/130 Def/130 SpA/103 SpD/45 Spe (+16 HP, +0 Atk, +18 SpA, +6 SpD)
New ability and desc: The Hidden One (Magnet Pull + Mummy) - Contact with the Pokémon traps the attacker and changes the attacker's Ability to Mummy. Steel types have their abilities changed to Mummy and they cannot run nor switch while this Pokémon is in battle.
Notable Moves:
-Physical: Knock Off.
-Special: Thunderbolt, Shadow Ball, Energy Ball, Grass Knot, Volt Switch, Hex, Signal Beam, Psychic, Flash Cannon, Discharge, Charge Beam, Mirror Shot, Mirror Coat, Electro Web, Infestation.
-Status: Nasty Plot, Trick Room, Toxic Spikes, Will-O-Wisp, Thunder Wave, Trick, Haze, Calm Mind, Crafty Shield, Destiny Bond, Disable, Heal Block, Memento, Light Screen, Reflect, Magnet Rise.
Role Identification: OTR bulky mon that punishes VoltTurn and Steel-types.
You know this thing is weird just looking at its name.
DNA Donors: Regigigas / Quagsire
Offspring name: RegigigeR
New Type:
Base Stats: 107 Hp/127 Atk/107 Def/72 SpA/107 SpD/67 Spe (+5 HP, +5 Atk, +10 Def, +20 SpD)
New ability and desc: Shabby Genesis (Slow Start + Unaware) - While this Pokemon is active, none of the oppontents can boost its stats. On switch-in, resets the foe's stat boosts.
Notable Moves:
-Physical: Return, Double Edge, Frustration, Waterfall, Aqua Tail, Knock Off, Elemental Punches, Earthquake, Bulldoze, Superpower, Drain Punch, Stone Edge, Rock Slide, Zen Headbutt, Heavy Slam, Iron Head, Rock Tomb, Power-Up Punch.
-Special: Scald.
-Status: Recover, Encore, Thunder Wave, Curse, Stockpile, Wide Guard.
Role Identification: Sweepers doen't exist.
God is dead and it's his fault.
DNA Donors: Terrakion / Heracross
Offspring name: Kratos
New Type:
Base Stats: 90 Hp/137 Atk/92 Def/56 SpA/92 SpD/111 Spe (+5 HP, +10 Atk, +10 Def, +15 Spe)
New ability and desc: God Stalker (Justified + Guts) - When burned, its attack is doubled and the power of Dark-type attacks is raised by 50%.
Notable Moves:
-Physical: Close Combat, Stone Edge, Knock Off, Rock Slide, Earthquake, Facade, Megahorn, Sacred Sword, Low Kick, Poison Jab, Iron Head, Zen Headbutt, Brick Break, Rock Tomb, Bulldoze.
-Status: Swords Dance, Stealth Rock, Taunt, Rock Polish, Bulk Up.
Role Identification: Almost perfect coverage moves abuser with 3 STABs and a huge attack stat after being statused.
DNA Donors: Terrakion / Heracross-Mega
Offspring name: Kratos-Mega
New Type:
Base Stats: 90 Hp/197 Atk/132 Def/56 SpA/102 SpD/101 Spe
New ability and desc: Skill Link
Notable Moves: Same as above + Rock Blast, Arm Thrust, Bullet Seed, Pin Missile.
Role Identification: Aaabbb
Broken shit + overhyped shit=This thing
DNA Donors: Hawlucha / Blacephalon
Offspring name: Luchalon
New Type:
Base Stats: 67 Hp/127 Atk/67 Def/113 SpA/79 SpD/120 Spe (+2 HP, +18 Atk, +3 Def, +1 SpA, +8 SpD, +8 Spe)
New ability and desc: Freed Beast (Unburden + Beast Boost) - Upon using or losing item, its speed and its highest non-hp stat are doubled. Only works once, and loses the boosts upon switch out. Upon switching out or if it's holding an item, works like regular Beast Boost.
Notable Moves:
-Physical: High Jump Kick, Drain Punch, Low Kick, Shadow Claw, Fire Punch, Thunder Punch, Acrobatics, Stone Edge, U-Turn, Rock Slide, Poison Jab, Iron Head, Brick Break, Low Kick, Knock Off, EXPLOSION, Flame Charge, Rock Tomb.
-Special: Shadow Ball, Focus Blast, Fire Blast, Flametrower, Overheat, Heat Wave, Psychic, Psyshock, Mind Blown, Stored Power, Dark Pulse.
-Status: Swords Dance, Roost, Taunt, Trick, Bulk Up, Will-O-Wisp, Hone Claws, Tailwind.
Role Identification: Give this guy a Terain seed and pair it with any Tapu Fusion and see how your foe's team is sweept.
RECIVILWARSUBMARINE
First Amoonguss Fusion c:
Parents: Amoonguss/Ferrothorn
Shared egg group: Grass
Offspring name: Amor
New type:
New base stats: 104 Hp/109 Atk/110 Def/79 SpA/108 SpD/35 Spe
New ability and desc: Heart Breaker (Regenerator + Iron Barbs) - If physical contact is made on this Pokémon, the opponent will receive damage equal to 1/8th of its maximum HP and the user will restore 1/8 of its maximum HP. When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored.
Notable moves:
-Physical: Gyro Ball, Power Whip, Knock Off, Iron Head, Seed Bomb, Stomping Tantrum, Foul Play, Shadow Claw, Poison Jab, Explosion, Bulldoze.
-Special: Clear Smog.
-Status (here cancer begins :): SPORE, Leech Seed, Stealth Rock, Spikes, Toxic, Synthesis, Curse, Stun Spore, Thunder Wave, Swords Dance, Gastro Acid, Rage Powder, Ingrain.
Role Identification: Aaabbb
I really like the idea of fusing 2 mons that are counterparts/evos one of each other, and my favourites are Rhyrhy-Pride (hella good offensive typing + like 1000 inmunities) and Pory Z2 (great Conversion Z sweeper). Polipoli-Hotter seems like a pain on the butt to face when combined with things like Cocaine, but still pretty good way to give it reliable recovery.Thoughts on this gimmick slate? =]
https://www.smogon.com/forums/threads/fusion-moves-fusion-evolution-companion-project.3564805/I thought there was a fusion evo moves page but it was a test. And blame Rev who sasked for possible ideas
Is there a submissions for this
The Rhy line one is kinda busted. No weaknesses is one thing and that would be fine. No weaknesses and 7 immunities though? That's an entire different story. There's nothing gimmicky about it with 120/135/60 defenses.Thoughts on this gimmick slate? =]
that doesn't answer his question.I swear to god I’m gonna crucify you
RegigigeR's my favorite, particularly because of its ability. It's the ultimate anti-setup mon, and it doesn't even need to waste a moveslot on Haze in order to fill that role. And its defensive stats are great, too, so it'll be pretty difficult to muscle past (though that's somewhat alleviated by its not-so-great defensive typing, so I wouldn't call it broken).Ehhm, I'm done with these, so thoughts are welcome.