Pet Mod Fusion Evolution V6 - The End of an Era (Not open for further submissions)

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DNA Donors: Regieleki / Spectier
Offspring Name: Spectileki
New Type: Ghost / Electric
Base Stats: 90/83/55/118/65/185 (+20 SpA, +20 Spe)
New Ability: Spectral Energy (Grimm Neigh and Transistor): Effects of both abilities combined.
Notable Moves: Shadow Ball, Volt Switch, Thunderbolt, Electric Cage, Hex, Will o Wisp, Thunder Wave, Nasty Plot, Mud Shot
Role Identification: Speedy Special Attacker with Special Attack Moxie. It's gonna plow through anything that isn't Specially Defensive.

DNA Donors: Regidrago / Glastrier
Offspring Name: Glasdraco
New Type: Ice / Dragon
Base Stats: 150/125/90/100/90/65 (+3 Atk, +17 SpA, +10 SpD, +10 Spe)
New Ability: Chilling Maw (Dragon's Maw and Chilling Neigh): Effects of both abilities combined.
Notable Moves: Icicle Crash, Ice Beam, Blizzard, Dragon Dance, Dragon Energy, Thunder Fang, Fire Fang, Scale Shot, Dragon Pulse, High Horsepower, Smart Strike, Close Combat
Role Identification: Bulky type with good coverage against Steel, Fairy, Rock...plus, it gets Moxie.
 
:swsh/spectrier::swsh/blaziken:
DNA Donors/ Parents: Spectrier / Blaziken
Shared Egg Group: DNA
Offspring Name: Spectrizen
New Types:

Base Stats: 90 / 92 / 75 / 137 / 75 / 125 [BST: 594] (+0 HP / +0 Atk / +10 Def / +10 SpA / +0 SpD / +20 Spe)
New Ability: Spectral Power = (Grim Neigh + Speed Boost)
Ability Description: Whenever Spectrizen directly causes another Pokémon (including allies) to faint by using a damaging move, its Special Attack and Speed is increased by one stage.
Notable/Relevant/Useful Moves:
Phantom Force, Shadow Claw, Flare Blitz, Brave Bird, Foul Play, Close Combat, U-Turn, Earthquake
Shadow Ball, Hex, Overheat, Fire Blast, Focus Blast, Scorching Sand, Dark Pulse
Nasty Plot, Swords Dance, Agility, Taunt, Will-o-Wisp
Role Justification: Spooky fast horse chicken. Whats not to like? Jokes aside, Spectrizen can be used as setup sweep or just plain sweep. While it's ability focuses primarely on special attack, it can easily go physical as well.
JavaScript:
spectrizen: {
    num: 75000###,
    types:["Ghost", "Fire"],
    species: "Spectrizen",
    id: "spectrizen",
    baseStats: {hp: 90, atk: 92, def: 75, spa: 137, spd: 75, spe: 125}
    abilities: {0: "Spectral Power"},
    weightkg: 48.25,
    fusion: ["Spectrier", "Blaziken"],
},
So I know that Feraligatr is, sadly, not in swsh. So if this fusion is illegal, let me know.
:swsh/feraligatr::swsh/marowak-alola:
DNA Donors/ Parents: Feraligatr / Marowak-Alola
Shared Egg Group: Monster
Offspring Name: Faro
New Types:

Base Stats: 82 / 102 / 115 / 74 / 91 / 71 [BST: 535] (+10 HP / +10 Atk / +10 Def / +10 SpA / +10 SpD / +10 Spe)
New Ability: Terrorizer = (Sheer Force + Cursed Body)
Ability Description: When this pokemon attacks with a move without a secondary effect, that move has a 30% chance to disable the previous move used by the opponent. When this pokemon attacks with a move with a secondary effect, that move gets a 30% power increase, but it's effect is ignored.
Notable/Relevant/Useful Moves:
Poltergeist, Shadow Claw, Liquidation, Aqua Jet, Aqua Tail, Waterfall, Flare Blitz, Dragon Claw, Outrage, Earthquake, Superpower, Crunch, Facade, Stone Edge, Iron Head, Body Slam, Throat Chop
No
Dragon Dance, Swords Dance, Will-o-Wisp, Belly Drum, Stealth Rock, Agility
Role Justification: Bulky attacker.
JavaScript:
faro: {
    num: 75000###, 
    types:["Water", "Ghost"],
    species: "Faro", 
    id: "faro", 
    baseStats: {hp: 82, atk: 102, def: 115, spa: 74, spd: 91, spe: 71} 
    abilities: {0: "Terrorizer"}, 
    weightkg: 61.4, 
    fusion: ["Feraligatr", "Marowak-Alola"],
},
 
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Like a bolt from the blue, it's time for...

DNA Donors: Breloom / Calyrex-Ice-Rider
Offspring name: Beryl-Ice-Exile
New Type: Fighting / Ice
Base Stats: 100 / 162 / 115 / 72 / 100 / 60 (+20 HP, +15 Atk, +5 SpD) | 609 BST
New ability and desc: As One - Connoisseur Chilling Mix (Poison Heal + As One - Unnerve Chilling Neigh) - As One effects + 1/8 HP passive regen if poisoned, preventing a Berry effect, or at an Attack stage greater than 0 (no stacking involved)
Notable Moves:
Close Combat, Drain Punch, Mach Punch, Glacial Lance, Icicle Crash, Icicle Spear, High Horsepower, Facade, Stone Edge, Thunder Punch
Spore, Synthesis, Swords Dance, Bulk Up, Leech Seed, Trick Room, Aromatherapy
Role Identification: Bulky offensive thing. Decent offensive STAB combo, adequate coverage, nice Ability, plenty of means of regaining HP, Trick Room to offset its mediocre Speed, priority just in case, and some setup options too.


DNA Donors: Swellow / Calyrex-Shadow-Rider
Offspring name: Swellrex-Shadow-Crower
New Type: Normal / Ghost
Base Stats: 80 / 90 / 70 / 140 / 80 / 147 (+5 Atk, +20 SpA, +5 SpD, +10 Spe) | 607 BST
New ability and desc: As One - Stubborn Grim Squawk (Scrappy + As One - Unnerve Grim Neigh) - both (technically all three) combined
Notable Moves:
U-turn
Boomburst, Astral Barrage, Hex, Heat Wave, Psyshock, Energy Ball, Giga Drain
Nasty Plot, Will-O-Wisp, Taunt, Roost, Defog, Leech Seed, Light Screen, Reflect
Role Identification: Speedy special attacker with tried-and-true Normal/Ghost typing. Not much coverage beyond Scrappy Boomburst and Astral Barrage, but plenty of utility to compensate.
 
Parents: :ss/kartana: Kartana + :ss/Haxorus: Haxorus
Shared Egg Group: DNA
Offspring Name: Papercut-Axe
New type:
Steel
,
Dragon

New base stats:
68/184(+20)/111/60/71(+20)/103
I rounded up.
New ability and desc: Beast Breaker (Beast Boost + Mold Breaker)
Notable Moves:
Physical: Iron Head, Leaf Blade, Sacred Sword, Dragon Claw, Outrage
Special: If your running this mon as special, you might have lost a few brain cells.
Status: Dragon Dance, Swords Dance, Substitute
Role identification: You have access to Dragon Dance, Swords Dance, a wide physical movepool and 184 attack. And Substitute. So put down a sub, dance a bit, and obliterate everything.


Parents: :ss/vikavolt: Vikavolt + :ss/magnezone: Magnezone
Shared Egg Group: DNA
Offspring Name: Vikazone
New type:
Electric
,
Steel

New base stats:
73/70/122/157/82/51
New ability and desc: Magnetic Repulsion (Magnet Pull + Levitate, except traps passively levitating pokes. )
Role identification: You have massive SpA, are immune to your otherwise would be X4 Weaknesses. What's not to like?
 
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Parents: :ss/kartana: Kartana+ :ss/kyurem-black:Kyurem-Black
Shared Egg Group: DNA
Offspring Name: Papercut-Generator
New type:
Steel
,
Dragon

New base stats:
92/186(+10)/116/90/81(+20)/112(+10)
I rounded up.
New ability and desc: Boost Generator (Beast Boost + Teravolt)
Notable Moves:
Physical: Iron Head, Leaf Blade, Sacred Sword, Icicle Spear, Dragon Claw, Outrage
Special: If your running this mon as special, you might have lost a few brain cells.
Status: Dragon Dance, Swords Dance, Substitute
Role identification: You have access to Dragon Dance, Swords Dance, a wide physical movepool and 186 attack. And Substitute. So put down a sub, dance a bit, and obliviate everything.
Illegal fusion: anything with at least 670 BST that is in the undiscovered egg group may only fuse with mons with a BST at 475 or less.
(For scizor, I swapped the AtK and SpA. Is that allowed?)
Nope. (Although using Magnezone over Scizor can give a similar stat spread)
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
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DNA Donors/ Parents: Nihilego / Sceptile
Shared Egg Group:
Offspring Name: Sceptilego
New Types:

Base Stats: 89 / 69 / 56 / 136 / 108 / 131 [BST: 589] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +20 Spe)
New Ability: Speedy Rumble = (Beast Boost + Unburden)
Ability Description: Combines effects
Notable/Relevant/Useful Moves:
U-Turn
Meteor Beam, Power Gem, Energy Ball, Focus Blast, Psyshock
Stealth Rock
Role Justification: Made to abuse Meteor Beam + Power Herb, essentially getting +1 Sp Attack and +2 Speed while using a 180 BP STAB move

Mega:
New Types:

Base Stats: 89 / 94 / 66 / 176 / 108 / 156 [BST: 689]
New Ability: Lightning Rod
Role Justification: A simple and straightforward sweeper. Only interesting bit is the rare fast special Rock mon

JavaScript:
sceptilego: {
    num: 75000###,
    types:["Rock", "Grass"],
    species: "Sceptilego",
    id: "sceptilego",
    baseStats: {hp: 89, atk: 69, def: 56, spa: 136, spd: 108, spe: 131}
    abilities: {0: "Speedy Rumble"},
    weightkg: 53.85,
    fusion: ["Nihilego", "Sceptile"],
},


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DNA Donors/ Parents: Darkrai / Pidgeot
Shared Egg Group:
Offspring Name: Dark Pidge
New Types:

Base Stats: 76 / 85 / 82 / 122 / 80 / 133 [BST: 578] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +20 Spe)
New Ability: Feet Dreams = (Bad Dreams + Tangled Feet)
Ability Description: If user gets confused, Foe will fall asleep for as long as the user stays confused
Notable/Relevant/Useful Moves:
U-turn
Dark Pulse, Air Slash, Hurricane, Heat Wave, Thunderbolt
Nasty Plot, Taunt
Role Justification: A boring mon made for a boring mega


New Types:

Base Stats: 76 / 85 / 87 / 187 / 90 / 153 [BST: 678]
New Ability: No Guard
Role Justification: A boring mega that just nukes shit

JavaScript:
dark pidge: {
    num: 75000###,
    types:["Dark", "Flying"],
    species: "Dark Pidge",
    id: "dark pidge",
    baseStats: {hp: 76, atk: 85, def: 82, spa: 122, spd: 80, spe: 133}
    abilities: {0: "Feet Dreams"},
    weightkg: 45,
    fusion: ["Darkrai", "Pidgeot"],
},
 
:swsh/azelf::swsh/latios:
DNA Donors/ Parents: Azelf / Latios
Shared Egg Group: DNA
Offspring Name: Azelios
New Types:

Base Stats: 82 / 112 / 80 / 152 / 95 / 137 [BST: 658] (+5 HP / +5 Atk / +5 Def / +25 SpA / +5 SpD / +25 Spe)
New Ability: Levitate = (Levitate + Doubility)
Ability Description: No changes
Notable/Relevant/Useful Moves:

explosion apparently, Outrage is a good move, but i dont think its good here.

psychic, psyshock, fire blast, flamethrower, draco meteor, thunderbolt, shadow ball, dazzling gleam

nasty plot, stealth rock, trick (possibly), taunt (among others)
Role Justification: A very strong and quite fast special sweeper with access to a very large number of powerful special attacks and also nasty plot, that can also (i think) be used as an offensive support, due to access to several useful status moves. Also it apparently works well as a suicide lead lol
JavaScript:
azelios: {
    num: 75000###,
    types:["Psychic", "Dragon"],
    species: "Azelios",
    id: "azelios",
    baseStats: {hp: 82, atk: 112, def: 80, spa: 152, spd: 95, spe: 137}
    abilities: {0: "Levitate"},
    weightkg: 30.15,
    fusion: ["Azelf", "Latios"],
},
:swsh/uxie::swsh/toxapex:
DNA Donors/ Parents: Uxie / Toxapex
Shared Egg Group: DNA
Offspring Name: Opexie
New Types:

Base Stats: 62 / 69 / 161 / 64 / 156 / 65 [BST: 577] (+0 HP / +0 Atk / +20 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability: Spirit of Cunning = (Levitate + Regenerator)
Ability Description: No changes
Notable/Relevant/Useful Moves:

u-turn

Scald

haze, toxic, Tspikes, recover
Role Justification: A very powerful wall/defensive pivot
JavaScript:
opexie: {
    num: 75000###,
    types:["Psychic", "Poison"],
    species: "Opexie",
    id: "opexie",
    baseStats: {hp: 62, atk: 69, def: 161, spa: 64, spd: 156, spe: 65}
    abilities: {0: "Spirit of Cunning"},
    weightkg: 7.4,
    fusion: ["Uxie", "Toxapex"],
},
:swsh/mesprit::swsh/spectrier:
DNA Donors/ Parents: Mesprit / Spectrier
Shared Egg Group: DNA
Offspring Name: Mesprier
New Types:

Base Stats: 90 / 85 / 82 / 145 / 92 / 125 [BST: 619] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +20 Spe)
New Ability: Ominous Presence = (Levitate + Grim Neigh)
Ability Description: No changes
Notable/Relevant/Useful Moves:
Physical:
U-Turn
Special:
Shadow Ball, thunderbolt, ice beam, psychic, psyshock, dazzling gleam, hex
Status:
Nasty Plot, substitute, healing wish, stealth rock, will-o-wisp
Role Justification: Very high special attack and speed, as well as getting SpA raised by one stage whenever it gets a KO
JavaScript:
mesprier: {
    num: 75000###,
    types:["Psychic", "Ghost"],
    species: "Mesprier",
    id: "mesprier",
    baseStats: {hp: 90, atk: 85, def: 82, spa: 145, spd: 92, spe: 125}
    abilities: {0: "Ominous Presence"},
    weightkg: 22.4,
    fusion: ["Mesprit", "Spectrier"],
},
:swsh/volcarona::swsh/jirachi:
DNA Donors/ Parents: Volcarona / Jirachi
Shared Egg Group: DNA
Offspring Name: Volachi
New Types:

Base Stats: 92 / 80 / 82 / 137 / 102 / 120 [BST: 613] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +20 Spe)
New Ability: Majesty = (Swarm + Serene Grace)
Ability Description: Boosts the power of moves with secondary effects by 1.5x. Doubles the chance of moves having additional effects.
Notable/Relevant/Useful Moves:

U-Turn, Flame Charge, Meteor Mash (maybe), Poison Jab

Fiery Dance, Bug Buzz, Psychic, Flash Cannon, Doom Desire, Flamethrower, Fire Blast, Energy Ball (to deal with ground types), Psyshock, Hurricane

Quiver Dance, Wish, Healing Wish
Role Justification: Fairly simple, good SpA and SpE + ability that buffs a majority of its movepool + quiver dance = special sweeper that buffs its SpA whenever it clicks on its 120 base power fire type STAB -- and can use quiver dance.
JavaScript:
volachi: {
    num: 75000###,
    types:["Fire", "Steel"],
    species: "Volachi",
    id: "volachi",
    baseStats: {hp: 92, atk: 80, def: 82, spa: 137, spd: 102, spe: 120}
    abilities: {0: "Solar Grace"},
    weightkg: 23.55,
    fusion: ["Volcarona", "Jirachi"],
},
 
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Parents: :ss/vikavolt: Vikavolt + :ss/magnezone: Magnezone
Shared Egg Group: DNA
Offspring Name: Vikazone
New type:
Electric
,
Steel

New base stats:
74/70/123(+20)/158(+20)/83/52
New ability and desc: Magnetic Repulsion (Magnet Pull + Levitate)
Role identification: You have massive SpA, are immune to your otherwise would be X4 Weaknesses. What's not to like?
I'm not demanding that you change this, but I would like to suggest some things that I thought about when I came up with this fusion back in May:

Magnevolt – Bug/Electric – 77/70/102/152/102/52 – Levitate + Analytic = "Evil Latency"
Magnevolt – Electric/Steel – 80/70/120/140/94/51 – Levitate + Analytic = "Villainy"

(btw you got the stats wrong; final BST needs to be 555; base unadjusted stats are 73/70/102/137/82/51)

The reason I recommend Analytic over Magnet Pull is because if this thing gets stuck facing a Steel/Ground type like Steelix or Excadrill, it cannot Volt Switch, but it is quite slow and can deal unforgiving damage against anything that moves before it does. Alternatively to standard Magnet Pull + Levitate, maybe go more along the idea KeeganSkymin4444 had in March of last year:
"Component effects, but also traps any Pokemon that is off the ground."
You can even make it immune to Steel, and trap Ground types.
 
Parents: Rhydon / Wartortle

Shared egg group: Monster

Offspring name: Posaidon (derived from Rhydon’s Japanese name and “Poseidon”)

New Type: Ground / Water

Base Stats: 92 / 106 / 110 / 65 / 72 / 59

New ability and desc: Ionized (Lightning Rod + Torrent) - As long as the user possesses the Water type, Electric types directed at it will boost its Water type attacks by 50%.

Notable Moves: Scald, Rapid Spin, Stealth Rock, Flip Turn, Body Press, Dragon Tail, Toxic

Role Identification: Posaidon uses its superb defensive typing and bulk to pivot in and out to either set or clear hazards. With Eviolite, its bulk reaches 92/165/108, and with its only weakness being Grass, it won’t have many problems coming onto the field. It can aim to spin away hazards, cripple physical Attackers with Scald, get chip damage with Dragon Tail, and/or safely bring in a teammate with a slow Flip Turn. Just be sure to keep it away from Grass types and Knock Off, and it wouldn’t hurt to pair it with a cleric.

Sample Set:
Posaidon @ Eviolite
Ability: Ionized
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Flip Turn
- Rapid Spin/Dragon Tail
- Toxic/Stealth Rock




Parents: Tyrantrum / Rampardos

Shared egg group: Monster

Offspring name: Tyrampardos

New type: Rock / Dragon

New base stats: 99 / 153 / 99 / 77 / 64 / 74

New ability and desc: Tyranny (Rock Head + Sheer Force) - Moves with recoil damage and Life Orb recoil are boosted by 30% and have the recoil nullified. However, Life Orb will still have recoil if the move has no effect.

Notable moves: Head Smash, Dragon Dance, Rock Polish, Zen Headbutt, Thunder Punch, Ice Fang, Fire Punch, Scale Shot, Iron Head, Iron Tail, Earthquake

Role Identification: Though its 153 Attack is a slight downgrade from Rampardos’ 165, it makes up for it with better speed, wide coverage, boosting moves, and a boosted, recoil-free Head Smash. With this, it can make for a fine wallbreaker, with the only downsides being its frailty and low speed.

Sample Set:
Tyrampardos @ Life Orb
Ability: Tyranny
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Earthquake
- Thunder Punch/Fire Punch
- Dragon Dance/Rock Polish




Parents: Togedemaru / Grimmsnarl

Shared egg group: Fairy

Offspring name: Togelonge (derived from Grimmsnarl’s Japanese name

New Type: Fairy / Steel

Base Stats: 90 / 119 / 74 / 77 / 84 / 88

New ability and desc: Tricks-n-Pricks (Iron Barbs + Prankster) - If the user uses a status move, it’s given +1 priority, and any contact moves will take 1/8 off of the attacker.

Notable Moves: Wish, Spiky Shield, Spirit Break, Fake Out, Foul Play, Thunder Wave, Taunt, Nuzzle, Magnet Rise, U-Turn, Volt Switch, Steel Roller

Role Identification: Togelonge uses its superb defensive typing and its ability to be a supporter. With max HP and Defense investment, it could be a decent Wish passer; priority Wish, then Volt Switch/U-Turn into the Pokémon you wanna heal. It can also cripple faster Pokémon with Nuzzle/Thunder Wave, prevent hazards/setup with Taunt, trick Ground types with Magnet Rise, and deter special attackers with Spirit Break.

Sample Set:
Togelonge @ Leftovers
Ability: Trick-n-Prick
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Spirit Break
- U-Turn
- Wish
- Protect




Parents: Darmanitan-Galar / Simisear

Shared egg group: Field

Offspring name: Darmanisear

New type: Fire / Ice

New base stats: 100 / 129 / 69 / 74 / 69 / 108 (normal)

100 / 149 / 69 / 74 / 69 / 148 (Zen Mode)

New ability and desc: Chunky Monkey (Gluttony + Zen Mode) - Berries will be eaten at 50% health, and the user will switch into Zen Mode.

Notable moves: Belly Drum, Flare Blitz, Acrobatics, Icicle Crash, Earthquake, Stone Edge, Reversal, Brick Break, Knock Off

Role Identification: Darmanisear is a straight forward fusion: use Belly Drum to proc its ability, eat a Salac Berry, get the stat boosts, and sweep with its obscene power, blinding speed, and extensive coverage moves in the late game. Beforehand, you’ll almost certainly want hazard removers and will have to watch out for priority.

Sample Set:
Darmanisear @ Salac Berry
Ability: Chunky Monkey
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Icicle Crash
- Flare Blitz
- Earthquake/Acrobatics/Stone Edge
- Belly Drum




Parents: Sigilyph / Swoobat

Shared egg group: Flying

Offspring name: Sigilove

New type: Psychic / Flying

New base stats: 79 / 67 / 77 / 100 / 77 / 115

New ability and desc: Of Another World (Magic Guard + Unaware) - Ignores indirect damage and the opponent’s stat changes.

Notable moves: Stored Power, Air Slash, Heat Wave, Giga Drain, Psyshock, Shadow Ball, U-Turn, Nasty Plot, Calm Mind, Cosmic Power, Roost, Defog, Taunt, Thunder Wave

Role Identification: Its stats are fairly so-so– not very bad, but not very good. While its Speed is nice and it has greater bulk than Swoobat, its main attraction is its ability, which aims to stop set-up sweepers dead in their tracks and/or absorb status. Its Special Attack stat’s usable for a Specs set with U-Turn to pivot out of bad situations, or you could put investment in HP and Defense for a Calm Mind or Cosmic Power set.

Sample Set:
Sigilove @ Leftovers
Ability: Of Another World
EVs: 252 HP / 4 SpA / 252 Spe
Calm Nature
- Stored Power
- Cosmic Power
- Roost
- Taunt




Parents: Toxicroak / Magmortar

Shared egg group: Humanlike

Offspring name: Magmacroak

New type: Fire / Fighting

New base stats: 89 / 110 / 76 / 115 / 90 / 94

New ability and desc: Flame Touch (Poison Touch + Flame Body) - Contact moves have a 30% chance of burning the opponent.

Notable moves: Fire Punch, Fire Blast, Drain Punch, Low Kick, Gunk Shot, Thunder Punch, Ice Punch, Mach Punch, Focus Blast, Knock Off, Fake Out, Bullet Punch, Vacuum Wave, Flame Charge, Swords Dance, Earthquake, Psychic, Mystical Fire, Nasty Plot, Clear Smog, Bulk Up

Role Identification: With respectable 89/76/90 bulk and fairly even 110/115 offenses, Magmacroak is suited for many styles. Since its contact moves have a chance of burning, it’s best as a physical attacker, so a Bulk Up set with Drain Punch is good for longevity, or perhaps a double dance set with Swords Dance and Flame Charge could be more your speed. Its 115 Sp Attack is still nothing to sneeze at, and some of its most powerful moves are special. All this in addition to Knock Off and various priority moves makes Magmacroak quite a versatile attacker.

Sample Set:
Magmacroak @ Leftovers

Ability: Flame Touch
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Drain Punch
- Knock Off
- Bulk Up
- Protect/Fake Out
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Donors: Glastrier (There is no sprite for Glastrier) + :swsh/melmetal: Melmetal
Offspring Name: Glastrimetal
Shared Egg Group: DNA
New Type:
Ice-Steel
New Base Stats: 117/154/146/72/105/32 (+11 Attack, +11 Defense, +18 Sp. Defense)
New Ability: Chilling Fist (Chilling Neigh + Iron Fist)
Notable/Useful/Relevant Moves:
Physical: Double Iron Bash, Thunder Punch, Superpower, Ice Punch, Rock Slide, Earthquake, Darkest Lariat, High Horsepower, Body Press, Iron Head, Gyro Ball (Sometimes), Icicle Spear, Icicle Crash, Outrage, Megahorn, High Horsepower
Special: No. Don't use this with Ice Beam or Flash Cannon or other special moves with this thing.
Status: Acid Armor, Thunder Wave, Protect, Substitute, Iron Defense, Swords Dance, Taunt
Role Identification: This is amazing. You have 117 HP and 154 Attack with 146 Defense and 105 Sp. Defense which is good for dealing with Pokemon like Latios, Garchomp, and Zapdos-Galar. But this 4x Fire weakness isn't good at all, meaning Specs Moltres can OHKO Glastrimetal. If you wanna win with this Pokemon, you just Substitute, Swords Dance, then use Double Iron Bash and Icicle Spear, and enjoy.

Sample Set:
Glastrimetal @ Choice Band
Ability: Chilling Fist
EVs: 252 Atk, 252 HP, 4 Sp Def
Adamant Nature
- Double Iron Bash
- Icicle Crash/Thunder Punch/Icicle Spear
- Earthquake/High Horsepower
- Superpower/Close Combat
Please keep all your submissions in the same post. Edit this submission onto your first post and delete this one
 
Donors: :swsh/weavile: Weavile + :swsh/sandslash-alola: Sandslash-Alola
Offspring Name: Weavislash-Alolan
New Type: Ice-Steel
New Base Stats: 82/120/102/45/85/105 (+10 All)
New Ability: Adrenaline Rush: By putting pressure on the opponent, it raises the opponents PP usage, and if in a hailstorm, it's Speed stat is doubled.
Notable Moves:
Physical: Icicle Spear, Icicle Crash, Rapid Spin, Iron Head, Ice Punch, Rock Slide, Earthquake, Leech Life, Poison Jab, Night Slash, Triple Axel, Foul Play, Fake Out, Ice Shard, Lash Out
Special: If you're running a Nasty Plot or Calm Mind set (Which I hope you don't) there's Ice Beam, Blizzard, Steel Beam, Focus Blast, Dark Pulse, Shadow Ball, and Surf.
Status: Swords Dance, Substitute, Agility, Taunt, Nasty Plot, Calm Mind, Reflect, Spikes, Stealth Rock, Amnesia, Protect, Hone Claws
Role Identification: A physical speedy tank with decent 82/102/85 bulk that has a lot of nice moves like Earthquake and Night Slash and status moves with Stealth Rock and Spikes and Taunt can really do good to a majority of OU. But Pokémon can take advantage of this one. Blacephalon's Fire Blast, Pheromosa's Close Combat or Focus Blast, And Landorus-Therian's or Garchomp's Earthquake. Good thing this Pokémon has good coverage, meaning it can possibly OHKO all the other Pokémon I've mentioned. It can also be a terrifying thing in hail. That 105 speed makes it the fastest Slush Rusher to date, so if you use a max Attack and Speed EV set with 4 Defense or Sp. Defense, and run it with Alolan-Ninetales, this thing can be your worst nightmare.

Sample Sets:
Weavislah-Alolan @ Leftovers
Ability: Adrenaline Rush
EVs: 252 HP, 252 Special Defense, 4 Speed
Careful Nature
-Spikes
-Stealth Rock
- Taunt
- Ice Shard

Weavislash-Alolan @ Life Orb / Choice Band / Choice Scarf
Ability: Adrenaline Rush
EVs 252 Attack, 252 Speed, 4 Defense/ 4 Sp. Defense
Jolly/Adamant Nature
-Triple Axel/Icicle Crash
-Iron Head
-Rapid Spin
-Rock Slide/Earthquake



Donors: Glastrier (There is no sprite for Glastrier) + :swsh/melmetal: Melmetal
Offspring Name: Glastrimetal
Shared Egg Group: DNA
New Type:
Ice-Steel
New Base Stats: 117/154/146/72/105/32 (+11 Attack, +11 Defense, +18 Sp. Defense)
New Ability: Chilling Fist (Chilling Neigh + Iron Fist)
Notable/Useful/Relevant Moves:
Physical: Double Iron Bash, Thunder Punch, Superpower, Ice Punch, Rock Slide, Earthquake, Darkest Lariat, High Horsepower, Body Press, Iron Head, Gyro Ball (Sometimes), Icicle Spear, Icicle Crash, Outrage, Megahorn, High Horsepower
Special: No. Don't use this with Ice Beam or Flash Cannon or other special moves with this thing.
Status: Acid Armor, Thunder Wave, Protect, Substitute, Iron Defense, Swords Dance, Taunt
Role Identification: This is amazing. You have 117 HP and 154 Attack with 146 Defense and 105 Sp. Defense which is good for dealing with Pokemon like Latios, Garchomp, and Zapdos-Galar. But this 4x Fire weakness isn't good at all, meaning Specs Moltres can OHKO Glastrimetal. If you wanna win with this Pokemon, you just Substitute, Swords Dance, then use Double Iron Bash and Icicle Spear, and enjoy.

Sample Set:
Glastrimetal @ Choice Band
Ability: Chilling Fist
EVs: 252 Atk, 252 HP, 4 Sp Def
Adamant Nature
- Double Iron Bash
- Icicle Crash/Thunder Punch/Icicle Spear
- Earthquake/High Horsepower
- Superpower/Close Combat
 
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Volcarona/Jirachi
Azelf/Latios
Uxie/Toxapex
Darkrai/Pidgeot
Regieleki/Spectrier
Articuno-G/Naganadel
Kartana/Haxorus
Tyrantrum/Rampardos
Mesprit/Spectrier
Sceptile/Nihilego
 
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Articuno-Galar/Naganadel
Regieleki/Melmetal
Kyurem/Urshifu-Rapid Strike
Feraligatr/Marowak-Alola
Darkrai/Pidgeot
Uxie/Toxapex
Tyrantrum/Rampardos
Toxicroak/Magmortar
Volcarona/Jirachi
Haxorus/Kartana
 
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Regieleki—Spectrier
Regieleki—Eiscue (+ Noice Face)
Regieleki—Melmetal
Regieleki—Golem-Alola
Regieleki—Regirock
Regieleki—Regice
Regieleki—Regidrago
Regidrago—Registeel
Regidrago—Glastrier
Glastrier—Melmetal
Taillow—Calyrex-Shadow
Breloom—Calyrex-Ice
Sandslash-Alola—Calyrex-Ice
Sandslash-Alola—Weavile
Marowak-Alola—Feraligatr
Slowbro—Slowking-Galar (+ Mega)
Slowbro—Slowbro-Galar (+ Mega)
Slowking-Galar—Deoxys-Defense
Articuno-Galar—Naganadel
Moltres-Galar—Zygarde-10% (+ Power Construct)
Zapdos-Galar—Latios (+ Mega)
Azelf—Latios (+ Mega)
Uxie—Toxapex
Mesprit—Spectrier
Kyurem—Urshifu-Rapid-Strike
Qwilfish—Barraskewda
Mr. Rime—Alakazam (+ Mega)
Charizard—Flygon (+ Mega x2)
Spectrier—Blaziken (+ Mega)
Kartana—Haxorus
Vikavolt—Magnezone
Sceptile—Nihilego (+ Mega)
Darkrai—Pidgeot (+ Mega)
Volcarona—Jirachi
Rhydon—Wartortle
Tyrantrum—Rampardos
Togedemaru—Grimmsnarl
Darmanitan-Galar—Simisear (+ Zen Mode)
Sigilyph—Swoobat
Toxicroak—Magmortar
Regieleki: 7
Regidrago: 3
Melmetal: 2
Latios: 2
Slowbro: 2
Glastrier: 2
Spectrier: 3
Calyrex-Ice: 2
Sandslash-Alola: 2
Slowking-Galar: 2
btw, Haxorus + Kartana is kinda broken (184 Atk + Dragon/Steel + DDance + plenty of STAB) (not to mention the creator fused Kartana with Kyu-B before that…)
 
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My votes:
Regieleki—Golem-Alola
Mr. Rime—Alakazam (+ Mega)
Sandslash-Alola—Calyrex-Ice
Sigilyph—Swoobat
Rhydon—Wartortle
Toxicroak—Magmortar
Slowking-Galar—Deoxys-Defense
Charizard—Flygon (+ Mega x2)
Regieleki—Melmetal
Feraligatr—Marowak-Alola
 
Regieleki—Spectrier
Regieleki—Eiscue (+ Noice Face)
Regieleki—Melmetal
Regieleki—Golem-Alola
Regieleki—Regirock
Regieleki—Regice
Regieleki—Regidrago
Regidrago—Registeel
Regidrago—Glastrier
Glastrier—Melmetal
Taillow—Calyrex-Shadow
Breloom—Calyrex-Ice
Sandslash-Alola—Calyrex-Ice
Sandslash-Alola—Weavile
Marowak-Alola—Feraligatr
Slowbro—Slowking-Galar (+ Mega)
Slowbro—Slowbro-Galar (+ Mega)
Slowking-Galar—Deoxys-Defense
Articuno-Galar—Naganadel
Moltres-Galar—Zygarde-10% (+ Power Construct)
Zapdos-Galar—Latios (+ Mega)
Azelf—Latios (+ Mega)
Uxie—Toxapex
Mesprit—Spectrier
Kyurem—Urshifu-Rapid-Strike
Qwilfish—Barraskewda
Mr. Rime—Alakazam (+ Mega)
Charizard—Flygon (+ Mega x2)
Spectrier—Blaziken (+ Mega)
Kartana—Haxorus
Vikavolt—Magnezone
Sceptile—Nihilego (+ Mega)
Darkrai—Pidgeot (+ Mega)
Volcarona—Jirachi
Rhydon—Wartortle
Tyrantrum—Rampardos
Togedemaru—Grimmsnarl
Darmanitan-Galar—Simisear (+ Zen Mode)
Sigilyph—Swoobat
Toxicroak—Magmortar
Regieleki: 7
Regidrago: 3
Melmetal: 2
Latios: 2
Slowbro: 2
Glastrier: 2
Spectrier: 3
Calyrex-Ice: 2
Sandslash-Alola: 2
Slowking-Galar: 2
btw, Haxorus + Kartana is kinda broken (184 Atk + Dragon/Steel + DDance + plenty of STAB) (not to mention the creator fused Kartana with Kyu-B before that…), and so is Darkrai + Mega Pidgeot (No Guard + Dark Void… but I guess Bad Dreams isn't in effect) and even base Darkrai + Pidgeot (Ability can inflict Sleep. Need I say more?)
You shall say more.
 
Seems my subs weren't good enough. I'll be making a bunch in Google Docs or Pastebin so I can submit them next sub.

Edit 1: I got a Scizor/Flygon fusion and Lopunny/Mienshao one so far. Aiming for 15 or more fusions by Sunday.

Edit 2: Got the Pastebin back. Working on a Gengar and Chandelure fusion rn.
 
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Seems my subs weren't good enough. I'll be making a bunch in Google Docs or Pastebin so I can submit them next sub.
I'd recommend outlining what Abilities you're using on the Weavile—Alolaslash, just so it's clear. And there's no need to explain the Ability if nothing is changed from simply combining the component effects. "Pressure + Slush Rush = …: No changes." or "Pressure + Slush Rush = …: Component effects combined."
I liked this one, but… I'd kinda prefer Pickpocket on it. Also, I liked the other ones I voted for more than it, and there's a limit…
Keep improving it.

You shall say more.
I talked it over in the Discord. I redacted it for good reason.
 
I'd recommend outlining what Abilities you're using on the Weavile—Alolaslash, just so it's clear. And there's no need to explain the Ability if nothing is changed from simply combining the component effects. "Pressure + Slush Rush = …: No changes." or "Pressure + Slush Rush = …: Component effects combined."
I liked this one, but… I'd kinda prefer Pickpocket on it. Also, I liked the other ones I voted for more than it, and there's a limit…
Keep improving it.


I talked it over in the Discord. I redacted it for good reason.
Thanks man. I feel motivated by you. :)
 
Regieleki / Eiscue
Slowbro / Slowking-Galar
Slowbro / Slowbro-Galar
Sceptile / Nihilego
Spectrier / Blaziken
Toxicroak / Magmortar
Tyrantrum / Rampardos
Flygon / Charizard
Vikavolt / Magnezone
Togedemaru / Grimmsnarl
 
Regidrago / Regieleki
Slowbro / Slowbro-Galar
Charizard / Flygon
Zapdos-Galar / Latios
Feraligatr / Marowak-Alola
Swellow / Calyrex-Shadow
Vikavolt / Magnezone
Nihilego / Sceptile
Uxie / Toxapex
Rhydon / Wartortle
 

AquaticPanic

Intentional Femboy Penguin
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Community Leader
Votes are closed! Here are our winners:


OPEXIE
:swsh/uxie::swsh/toxapex:

1605993799463.png
1605993996887.png

62 / 69 / 161 / 64 / 156 / 65
Spirit of Cunning - Has the effects of Regenerator and Levitate



FARO
:sm/feraligatr::sm/marowak-alola:

1605994041086.png
1605994048684.png

82 / 102 / 115 / 74 / 91 / 71
Terrorizer - When this pokemon attacks with a move without a secondary effect, that move has a 30% chance to disable the previous move used by the opponent. When this pokemon attacks with a move with a secondary effect, that move gets a 30% power increase, but it's effect is ignored.



FLYZARD
:swsh/charizard::swsh/flygon:

1605994250123.png
1605994259814.png

89 / 102 / 89 / 104 / 92 / 110
Convection - This pokemon is Airbone, and immune to Ground and Fire moves. On low HP, boosts the power of Fire and Ground moves by 1.5x

Mega Flyzard X
1605995423781.png
1605995447833.png

1605996351470.png

89 / 148 / 112 / 125 / 92 / 110
Tough Claws

Mega Flyzard Y
1605995569200.png
1605995447833.png

1605996339251.png

89 / 122 / 89 / 154 / 122 / 110
Drought



VOLACHI
:sm/volcarona::sm/jirachi:

1605994250123.png
1605996508552.png

92 / 80 / 82 / 137 / 102 / 120
Majesty - Boosts the power of moves with secondary effects by 1.5x. Doubles the chance of moves having additional effects.



DARK PIDGE
:sm/darkrai::sm/pidgeot:

1605996727700.png
1605996734829.png

76 / 85 / 82 / 122 / 80 / 133
Feet Dreams - If user gets confused, Foe will fall asleep for as long as the user stays confused

Mega Dark Pidge
1605996856393.png
1605996835445.png


76 / 85 / 87 / 187 / 90 / 153
No Guard



TYRAMPARDOS
:sm/tyrantrum::sm/rampardos:

1605997038960.png
1605997052791.png

99 / 153 / 99 / 77 / 64 / 74
Tyranny - Moves with recoil damage and Life Orb recoil are boosted by 30% and have the recoil nullified. However, Life Orb will still have recoil if the move has no effect.



SCEPTILEGO
:sm/sceptile::sm/nihilego:

1605997038960.png
1605997317053.png

89 / 69 / 56 / 136 / 108 / 131
Speedy Rumble - Upon item loss, this Pokémon's Speed is doubled. If it knocks out a foe, its highest stat gets a +1 boost

1605997415243.png
1605997441117.png


89 / 94 / 66 / 176 / 108 / 156
Lightning Rod



REGIALAKI
1605997701255.png
:swsh/melmetal:

1605997743226.png
1605996508552.png

102 / 141 / 96 / 90 / 57 / 137
Ionized Fists - Powers up punching moves and Electric-type moves by 50%. Can stack with each other and STAB



MAGMACROAK
:sm/magmortar::sm/toxicroak:

1605994250123.png
1605997978636.png

89 / 110 / 76 / 115 / 90 / 94
Flame Touch - Contact moves have a 30% chance of burning the opponent




Please wait until the next submission phase begins. For now, discuss the current winners and possible sets for them.
 
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