Copyediting Galarian Weezing (Poison)

Decem

mamamoo
is a Community Contributoris a Tiering Contributoris a Smogon Media Contributor
:ss/weezing-galar:
[SET]
name: Physically Defensive (Poison)
move 1: Strange Steam
move 2: Will-O-Wisp
move 3: Defog / Clear Smog / Flamethrower
move 4: Pain Split
item: Black Sludge
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Galarian Weezing plays an important role on Poison teams because of its access to Defog along with its good ability and typing. Having a Defog user is especially important for Poison as a balance type because it prevents teams from being overwhelmed by hazards, namely Spikes. It also helps against Terrain, which is useful because it allows teammates like Skuntank to use priority without Psychic Terrain and other revenge killers like Choice Scarf Gengar and Choice Scarf Drapion to beat Alolan Raichu without Electric Terrain. Seeing as Poison teams are typically weak to Ground-type Pokemon such as Sand Rush Excadrill, Choice Band Mamoswine, and Diggersby, Levitate is extremely crucial because it provides a Ground immunity. Furthermore, Galarian Weezing's Fairy typing allows it to switch into Dark- and Dragon-type attacks from Pokemon such as Hydreigon and Dragapult, and beat them in return with Strange Steam. Will-O-Wisp cripples physical attackers such as Mimikyu and Tyranitar. A physically defensive spread is used to more easily check a massive threat in Dragon Dance Kyurem-B. Clear Smog or Flamethrower can be used over Defog if the team has Skuntank to fill the Defog role. The former prevents setup sweepers from setting up on it for free and the latter hits Steel-type Pokemon such as Ferrothorn for super effective damage. Seeing as it relies on Pain Split for recovery, Galarian Weezing should be carefully preserved throughout a match in order to switch into Ground-type attacks as well as Defog away hazards. This means it should avoid switching into strong attacks such as Pelipper's Hurricane and Heliolisk's Thunderbolt.

The entire Poison team appreciates Galarian Weezing's ability to serve as a Ground immunity. Salazzle is one of the best partners for Galarian Weezing as it can beat Steel-types such as Ferrothorn, Bisharp, and Corviknight. Galarian Weezing struggles against Stealth Rock, and appreciates Defog in order to prevent it from getting chipped continuously. Toxapex, Vileplume, and Drapion form a good defensive core with Galarian Weezing. Toxapex can switch into a myriad of attacks such as Bisharp's Iron Head, Aegislash's Flash Cannon, and Dracovish's Fishious Rend, as well as Haze setup sweepers and scout choice locked Pokemon such as Mamoswine and Galarian Darmanitan for Galarian Weezing. Vileplume is a good partner for Galarian Weezing, as it can switch into Mold Breaker Excadrill's Earthquake, and remove pressure by checking Ground-type Pokemon with its defensive typing, Giga Drain, and Strength Sap. Skuntank provides a crucial Psychic immunity, meaning it can switch into attacks and pick off Pokemon such as Gardevoir, Alolan Raichu, and Indeedee with Sucker Punch. Skuntank can also run Defog, freeing up Galarian Weezing to run Clear Smog or Flamethrower. Other offensive Pokemon such as Toxitricity and Gengar are able to beat faster threats such as Pelipper, Corviknight, and Obstagoon that Galarian Weezing struggles against.

[CREDITS]
- Written by: [[<username1>, <userid1>]]
- <Type> analysis by: [[<username1>, <userid1>]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
 
Last edited:
I would mention the physically defensive spread as an option. Skuntank can take on special attackers and the existence of Kyurem-B on Dragon is (imo) a bigger pain rn than Hydreigon is.

Looks great QC 1/2
 

Decem

mamamoo
is a Community Contributoris a Tiering Contributoris a Smogon Media Contributor
Ended up making physically defensive the main set + specially defensive an option. I think Kyurem-B is too important to not check as well. Ready for check 2.
 

Havens

aye♪
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Optional, but I'd mention Defog being able to remove Terrain conditions that threats in Alolan Raichu and Indeedee use to take Poison teams on.

Otherwise, you're good. QC 2/2
 
AMGP, implement what you want. standard colors

[SET]
name: Physically Defensive (Poison)
move 1: Strange Steam
move 2: Will-O-Wisp
move 3: Defog / Clear Smog / Flamethrower
move 4: Pain Split
item: Black Sludge
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Galarian Weezing plays an important role on Poison teams because of its access to Defog along with its good ability and typing. Having a Defog user is especially important for Poison as a balance type (does "as a balance type" mean that Poison can only be played as balance? if so, thats fine, otherwise that reads really strangely) because it prevents teams from being overwhelmed by hazards, namely against Spikes. It also helps against Terrain, which is useful because it allows teammates like Skuntank to use priority without Psychic Terrain and other revenge killers like Choice Scarf Gengar and Choice Scarf Drapion to beat Alolan Raichu without Electric Terrain. Seeing as Poison teams are typically weak to Ground-type Pokemon such as Sand Rush Excadrill, Choice Band Mamoswine, and Diggersby, Levitate is extremely crucial because it provides a Ground immunity. (flow) seeing as Poison teams are typically weak to Ground-type Pokemon such as Sand Rush Excadrill, Choice Band Mamoswine, and Diggersby. Furthermore, Galarian Weezing's Fairy typing allows it to switch into Dark- and Dragon-type attacks from Pokemon such as Hydreigon and Dragapult, (AC) and beat them in return with Strange Steam. Will-O-Wisp cripples physical attackers such as Mimikyu and Tyranitar. A physically defensive spread is used to more easily check a massive threat in Dragon Dance Kyurem-B. with more ease. Clear Smog or Flamethrower can be used over Defog if the team has Skuntank to fill the Defog role. The former prevents setup sweepers from setting up on it for free and the latter hits Steel-type Pokemon such as Ferrothorn for super effective damage. Seeing as it relies on Pain Split for recovery, Galarian Weezing should be carefully preserved throughout a match in order to switch into Ground-type attacks as well as Defog away hazards. This means it should avoid switching into strong attacks such as Pelipper's Hurricane and Heliolisk's Thunderbolt.

The entire Poison team appreciates Galarian Weezing's ability to serve as a Ground immunity. (redudant, you say this in the prior paragraph) Salazzle is one of the best partners for Galarian Weezing as it can beat Steel-types Pokemon such as Ferrothorn, Bisharp, and Corviknight. (add period) Galarian Weezing struggles against Stealth Rock, and appreciates Defog in order to prevent it from getting chipped continuously. by Stealth Rock in particular upon switching in. Toxapex, Vileplume, and Drapion form a good defensive core with Galarian Weezing. Toxapex can switch into a myriad of attacks such as Bisharp's Iron Head, Aegislash's Flash Cannon, and Dracovish's Fishious Rend, as well as Haze setup sweepers (RC) and scout choice locked Pokemon such as Mamoswine and Galarian Darmanitan for Galarian Weezing. Vileplume is a good partner for Galarian Weezing, as it can switch into Mold Breaker Excadrill's Earthquake for it, and while it takes remove pressure off of it by checking Ground-type Pokemon with its defensive typing, Giga Drain, and Strength Sap. Skuntank provides a crucial Psychic immunity, meaning it can switch into attacks and pick off from Pokemon such as Gardevoir, (AC) Alolan Raichu, and Indeedee with Sucker Punch for Galarian Weezing, while being able to pick said Psychic-type Pokemon off with Sucker Punch, while is particularly useful for Alolan Raichu. It Skuntank can also run Defog, freeing up Galarian Weezing to run Clear Smog or Flamethrower. Other offensive Pokemon such as Toxitricity and Gengar are able to beat faster threats such as Pelipper, Corviknight, (AC) and Obstagoon that Galarian Weezing struggles against.
 

Decem

mamamoo
is a Community Contributoris a Tiering Contributoris a Smogon Media Contributor
AMGP, implement what you want. standard colors

[SET]
name: Physically Defensive (Poison)
move 1: Strange Steam
move 2: Will-O-Wisp
move 3: Defog / Clear Smog / Flamethrower
move 4: Pain Split
item: Black Sludge
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Galarian Weezing plays an important role on Poison teams because of its access to Defog along with its good ability and typing. Having a Defog user is especially important for Poison as a balance type (does "as a balance type" mean that Poison can only be played as balance? if so, thats fine, otherwise that reads really strangely) because it prevents teams from being overwhelmed by hazards, namely against Spikes. It also helps against Terrain, which is useful because it allows teammates like Skuntank to use priority without Psychic Terrain and other revenge killers like Choice Scarf Gengar and Choice Scarf Drapion to beat Alolan Raichu without Electric Terrain. Seeing as Poison teams are typically weak to Ground-type Pokemon such as Sand Rush Excadrill, Choice Band Mamoswine, and Diggersby, Levitate is extremely crucial because it provides a Ground immunity. (flow) seeing as Poison teams are typically weak to Ground-type Pokemon such as Sand Rush Excadrill, Choice Band Mamoswine, and Diggersby. Furthermore, Galarian Weezing's Fairy typing allows it to switch into Dark- and Dragon-type attacks from Pokemon such as Hydreigon and Dragapult, (AC) and beat them in return with Strange Steam. Will-O-Wisp cripples physical attackers such as Mimikyu and Tyranitar. A physically defensive spread is used to more easily check a massive threat in Dragon Dance Kyurem-B. with more ease. Clear Smog or Flamethrower can be used over Defog if the team has Skuntank to fill the Defog role. The former prevents setup sweepers from setting up on it for free and the latter hits Steel-type Pokemon such as Ferrothorn for super effective damage. Seeing as it relies on Pain Split for recovery, Galarian Weezing should be carefully preserved throughout a match in order to switch into Ground-type attacks as well as Defog away hazards. This means it should avoid switching into strong attacks such as Pelipper's Hurricane and Heliolisk's Thunderbolt.

The entire Poison team appreciates Galarian Weezing's ability to serve as a Ground immunity. (redudant, you say this in the prior paragraph) Salazzle is one of the best partners for Galarian Weezing as it can beat Steel-types Pokemon such as Ferrothorn, Bisharp, and Corviknight. (add period) Galarian Weezing struggles against Stealth Rock, and appreciates Defog in order to prevent it from getting chipped continuously. by Stealth Rock in particular upon switching in. Toxapex, Vileplume, and Drapion form a good defensive core with Galarian Weezing. Toxapex can switch into a myriad of attacks such as Bisharp's Iron Head, Aegislash's Flash Cannon, and Dracovish's Fishious Rend, as well as Haze setup sweepers (RC) and scout choice locked Pokemon such as Mamoswine and Galarian Darmanitan for Galarian Weezing. Vileplume is a good partner for Galarian Weezing, as it can switch into Mold Breaker Excadrill's Earthquake for it, and while it takes remove pressure off of it by checking Ground-type Pokemon with its defensive typing, Giga Drain, and Strength Sap. Skuntank provides a crucial Psychic immunity, meaning it can switch into attacks and pick off from Pokemon such as Gardevoir, (AC) Alolan Raichu, and Indeedee with Sucker Punch for Galarian Weezing, while being able to pick said Psychic-type Pokemon off with Sucker Punch, while is particularly useful for Alolan Raichu. It Skuntank can also run Defog, freeing up Galarian Weezing to run Clear Smog or Flamethrower. Other offensive Pokemon such as Toxitricity and Gengar are able to beat faster threats such as Pelipper, Corviknight, (AC) and Obstagoon that Galarian Weezing struggles against.
Did this, thanks
 

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