Rules said:4v4 LC Doubles/Singles
3 Day DQ Time
∞ Recoveries/∞ Chills per Pokémon
3 Substitutions
Switch = OK
Abilities = ALL
Items = TRAINING
Arena: ASB Arena
Hello, I'll be your ref here in the ASB Arena. Today we have two battlers duking it out with their babymons.
Team Gale Wing Srock________________________
D' Burd is chirpy and naughty and likes to fly around wide open spaces. Showing off its Big Pecks when ever it sees another bird pokemon.
[Nature]
Naughty (+Atk | -SpD)
[Type]
Normal | Flying
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]
Big Pecks () - (Passive, MoldBreaker affects - Yes) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Gale Wings (Unlocked Hidden Ability)[✓] - (Passive, MoldBreaker affects - No) This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)
[Stats]
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Total: 13
[Tokens]
EC: 5 | 9
AC: 5 | 5
MC: 2
KOC: 2
[Attacks]
Level Up ( 10 / 12 )
Tackle (7,1) | Growl (0,3) | Quick Attack (7,2) | Peck (11,5) | Agility (0,7) | Flail (23,12) | Roost (0,10) | Razor Wind (11,5) | Flame Charge (5,4) | Steel Wing (7, 5)
Egg ( 3 / 3 )
Quick Guard (0,6) | Snatch (0,4+F) | Tailwind (0,9)
Gen 6 TM/HM ( 13 / 23 )
Acrobatics (14,6) | Double Team (0,(4*C) - 1) | Facade (17,7) | Return (13,6) | Overheat (13,10) | Swords Dance (0,6) | Taunt (0,10) | Fly (12,10) | Toxic (0,7) | Substitute (0,11) | Protect(0,7+d) | U-Turn(7,5) | Thief(6,4) | Sleep Talk(0,3+m) | Hidden Power (Water)(6,4) | Aerial Ace (9,3)
________________________
Smokin' Hot is serious, egoistic and proud of its power, versatility and beauty. It never talks to anyone during or after the battle and always works on strengthening its moves.
[Nature]
Serious
[Type]
Fire | Grass
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]
Leaf Guard (✓)
(Passive, MoldBreaker affects - Yes)
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless
(Passive, MoldBreaker affects - No) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Chlorophyll (H)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Total: 13
[Tokens]
EC: 3 | 9
AC: 3 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 11 / 15 )
Sweet Scent (0,4) | Bullet Seed (3*h + 3,6) | Absorb (7,5) | Growth (0,6) | Ember (7,2) | Leech Seed (0,9) | Flame Wheel (9,3) |
Giga Drain (11,11) | Fire Spin (7,4) | Synthesis (0,13) | Lava Plume (11,5)
Egg ( 6 / 15 )
Aromatherapy (0,8) | Counter (P*1.5,6+p/2) | Grassy Terrain (0,9) | Revenge (6/12,7) | Sand Tomb (4,5) | Earth Power (9,7)
Gen 6 TM/HM ( 9 / 36 )
Substitute (0,12) | Will-o-Wisp (0,6) | Protect (0,7+d) | Rock Slide (8,6) | Double Team (0,(4*C) - 1) | Solar Beam(15,7) | Rock Tomb(6,4) | Sunny Day(0,9) | Fire Blast(14,7)
________________________
Bubba Shrimp Co, is always lost in thought and out of this world. It is happy and cheerful and does not care about the world around it.
[Nature]
Timid (+Spd | -Atk)
[Type]
Water | Electric
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
[Abilities]
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard ()
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shed Skin (Unlocked Hidden Ability)[✓]
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
[Stats]
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 110 (+)
Accuracy: +28
Size Class: 1
Weight Class: 1
Total: 10
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 7 / 7 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8)
Egg ( 6 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3)
Still to get: Eerie Impulse | Follow Me | Me First | Shock Wave
Prev Gens (Tutor / TM / HM) ( 2 / 13 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15)
Still to get: Helping Hand | Icy Wind | Swift | Aqua Tail | Snore | Water Pulse | Secret Power | Recycle | Captivate | Natural Gift
Gen 6 TM/HM ( 8 / 22 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C)
Still to get: Toxic | Hail | Hidden Power | Protect | Rain Dance | Frustration | Return | Attract | Round | Scald | Flash | Wild Charge | Confide
________________________
Angelina is the cutie pie, who everyone adores. She is glamourous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.
[Nature]
Modest (+SpA | -Atk)
[Type]
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (H) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
[Stats]
Hp: 90
Atk: Rank 0 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Total: 13
[Tokens]
EC: 1 | 9
AC: 1 | 5
MC: 3
[Attacks]
Level Up ( 9 / 17 )
Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4)
Egg ( 5 / 14 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6)
Tutor
Magic Coat(0,10) | Trick(0,7) | Endure(0,15)
TM/HM ( 10 / 59 )
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Round (6,8)
Team Mowtom
Bump II is a descendant of a well-known Swalot from the Kanto region. When Mowtom visited there, a strange Kabutops that was part Steel offered Bump II to Mowtom as a companion. Mowtom, always happy to gain a new team member, gratefully accepted, and was never disappointed with his choice.
Types: Poison
- Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
- Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Liquid Ooze / Sticky Hold / Gluttony (H)
- This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
- This Pokemon's body is covered in a sticky substance that prevents item theft or swapping.
Stats:
HP: 100
Atk: 2
Def: 3 (+)
SpA: 2
SpD: 2
Spe: 34 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 4/6
MC: 0
AC: 3/5
Attacks (20):
Physical
Fire Punch
Gunk Shot
Pound
Special
Ice Beam
Infestation
Mud-Slap
Shadow Ball
Sludge
Sludge Wave
Smog
Venoshock
Status
Acid Armor
Amnesia
Encore
Pain Split
Poison Gas
Protect
Substitute
Toxic
Yawn
Deckard found Mowtom in a bookstore, when Mowtom tried to buy Deckard's favorite book, Do Androids Dream of Electric Sheep?. When Mowtom explained that he had always wanted to read it but was never able to, Deckard agreed to let him take it, but only if Mowtom would let Deckard travel with him so that the book would be well-looked after.
Types: Electric
- Electric STAB; immune to paralysis status.
Static / Plus (H)
- This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3 (+)
Spe: 30 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 1/5
Attacks (22):
Physical
Tackle
Take Down
Special
Electro Ball
Hidden Power (Ice)
Power Gem
Signal Beam
Thunder Shock
Thunderbolt
Status
Agility
Charge
Confuse Ray
Cotton Spore
Electric Terrain
Growl
Odor Sleuth
Protect
Reflect
Rest
Sand Attack
Sleep Talk
Substitute
Thunder Wave
Very little is known about Mystery's past. Even less is known about what her face really looks like, behind those vines. She almost always speaks in a whisper, when she speaks at all. One thing is certain though: Whatever she did and wherever she went before joining Mowtom, her life after joining him was much more enjoyable.
Types: Grass
- Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
- Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Chlorophyll / Leaf Guard / Regenerator (H)
- During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
- In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Stats:
HP: 100
Atk: 2
Def: 4
SpA: 4
SpD: 3 (+)
Spe: 52 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 17
EC: 0/6
MC: 0
AC: 0/5
Attacks (19):
Physical
Bind
Constrict
Flail
Vine Whip
Special
Absorb
Confusion
Hidden Power (Fire)
Leaf Storm
Mega Drain
Sludge Bomb
Status
Double Team
Growth
Ingrain
Leech Seed
Nature Power
Poison Powder
Protect
Sleep Powder
Sunny Day
Harley can best be described in two words: practical joker. She takes any opportunity to mess with people and Pokemon that she can get. Mowtom met her when she was trying to get a Sableye to teach her Prankster. Once Mowtom explained the difference between moves and abilities, Harley gave up on that dream and joined Mowtom instead.
Types: Ice
- Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
- Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Inner Focus / Ice Body / Moody (H)
- When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5
Attacks (17):
Physical
Avalanche
Bite
Headbutt
Special
Hex
Icy Wind
Powder Snow
Shadow Ball
Water Pulse
Status
Bide
Disable
Double Team
Leer
Protect
Rest
Sleep Talk
Spikes
Substitute
Gale Wing Srock sends out and equips
Mowtom sends out, equips, and orders
Gale Wing Srock orders
I ref