Game Freak hit with another hack, info leaking

the highlight of the leaks probably remains my beloved fat simisear. (especially if they're really not dropping anything from future games! the cowards)
Cowards? They don't want the old stuff to not get DMCA'd because they stuck spoilers that didn't have anything to do with the rest in.
 
I'm super late to the battle frontier/factory/epic place convo, but my take is that, truthfully, I don't feel like I miss the battle frontier and its copies in games just because its not really an engaging challenge to me. Unless they completely rethought their methodology for it, we'd still get RNG filled annoying gimmick places that you have to go through to be able to get an actual good fight in, and then you have to do it again 3 more times. And when they aren't rng dependent, they still just arent very engaging fights because you're still fighting an ai that isn't the best at what it does, and a lot of them will still engage in cheese strategies.

The battle factory was the best of all the battle frontier options because of the balance of limited resources vs having some information given to you.
The pyramid has a fun concept that kinda gets ruined by the darkness and wild pokemon. its just a pokemon cave route but more frustrating, you dont get to plan where to go or who to fight proper, it gets rid of the interesting risk reward concept imo. brandons teams are also kinda lame
The pike and the dome are pretty boring, theyre just straight fights, with some random rng in the pike.
The palace is the most facility of all time.
I like the arena quite a bit, especially the push and pull of mind asking you to hit hard while body asking you to preserve your hp aka use defensive moves, but skill is kind of an ass category lol

honestly, I find that contests satisfied my need for strategy a lot more than the battle frontier did. picking the proper moves and figuring out the ratio of appeal vs jamming you want to use, if you want to bring any defensive moves, how many non-themed moves you should bring and how to use them to get the crowd appeal bonus (while not giving it to your opponents) etc. Especially in ORAS where pokemon movepools are deeper and you have a lot more options per pokémon
 
Oh dang, I almost forgot about the most important thing in the leak by far: Knowing definitively that Legends Z-A was delayed past a holiday 2024 release. This falls under "could've been inferred from circumstantial evidence", granted, but knowing for sure that they're taking this seriously is premium-grade hopium

inb4 this turns out to have been misinfo
 
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Oh dang, I almost forgot about the most important thing in the leak by far: Knowing definitively that Legends Z-A was delayed past a holiday 2024 release. This falls under "could've been inferred from circumstantial evidence", granted, but knowing for sure that they're taking this seriously is premium-grade hopium

inb4 this turns out to have been misinfo
Or they just held back on it for unrelated reasons. Nintendo's been known to just sit on games for a while. Perhaps they wanted a 2025 winter release or just a mid release to hold over for closer to switch 2

Assuming that's true anyway, I've kept up with no part of the Z-A leaks
 
Or they just held back on it for unrelated reasons. Nintendo's been known to just sit on games for a while. Perhaps they wanted a 2025 winter release or just a mid release to hold over for closer to switch 2

Assuming that's true anyway, I've kept up with no part of the Z-A leaks
I think people found the Firmware version Mario & Luigi: Brothership is compatible with is significantly older than most 2024 releases, suggesting the game was completed a good while before its release date would entail, or at least was started on older Dev versions without significant upgrades or updates during its process.

I could very well believe that, whether or not "more time to cook" was a factor, Z-A was also pushed back so that it could release late Switch life while still having some momentum into the Switch Successor launch, maybe as a pseudo-launch title or able to include a check for the upgraded hardware to run a bit less roughly (we all know it's going to be a miracle if it's above passable techwise on Switch, given Pokemon's 3D track record).
 
I think people found the Firmware version Mario & Luigi: Brothership is compatible with is significantly older than most 2024 releases, suggesting the game was completed a good while before its release date would entail, or at least was started on older Dev versions without significant upgrades or updates during its process.

I could very well believe that, whether or not "more time to cook" was a factor, Z-A was also pushed back so that it could release late Switch life while still having some momentum into the Switch Successor launch, maybe as a pseudo-launch title or able to include a check for the upgraded hardware to run a bit less roughly (we all know it's going to be a miracle if it's above passable techwise on Switch, given Pokemon's 3D track record).
Yeah there's other examples like Origami King, Fire Emblem Engage, Superstar Saga's remake, etc.

So ideally they went with the Engage style "still do some touch ups" but if not, well, I wouldn't be surprised. At least it hypothetically gave Gen 10 more time in the oven unabated? (until we learn it was also done a year before, of course)
 
The key difference from Legends Z-A is that all of those other games only got officially revealed relatively close to their release dates. The fact we're exiting 2024 with the game's existence known of via prerendered cinematic is a pretty obvious signal that they are still working on it because if they had stopped they would A) already have begun promotion months ago or B) revealed nothing

I'm sorry but I simply am not doomer enough to even begin to contemplate the possibility that they'd just sit around and do nothing on another SV-tier-lack-of-polish game despite being given like half a year minimum of extra time. It would be a situation without any notable game industry precedent that I know of
 
The key difference from Legends Z-A is that all of those other games only got officially revealed relatively close to their release dates. The fact we're exiting 2024 with the game's existence known of via prerendered cinematic is a pretty obvious signal that they are still working on it because if they had stopped they would A) already have begun promotion months ago or B) revealed nothing
Or they felt they had to reveal the game in 2024 because it was Pokemon Day and you need to announce something major instead of 10 pokemon mobile game updates, while also signalling to investors that
1) There is no main Pokemon title coming this year
2) There is still one for 2025
3) It is still on the Switch, not the Switch 2

If the game was sitting around at the time basically I dunno 80% complete, they could have showed off stuff but if orders from the top say "release it in 2025", then there's no reason to show off shaky looking footage that you will then have the entire gaming community stew (derogatory) on for over 10 months before you start showing things again.

I'm sorry but I simply am not doomer enough to even begin to contemplate the possibility that they'd just sit around and do nothing on another SV-tier-lack-of-polish game despite being given like half a year minimum of extra time. It would be a situation without any notable game industry precedent that I know of
I don't know how to put this, but I have seen you swing between We're So Back -> It's So Over -> We're So Back often between multiple posts in the same thread.
You are doomer enough. I believe in you. Ganbatte, Dramps-kun.

e: Anyway just to put a little capper on this: I'm not saying this is super likely, just that it is a possibility that isn't completely without merit. It's not like we'll have any real idea until we see footage in like 3 months and then presumably compare to whatever was in the leak.
 
Nintendo holds back its games because releasing them all at once would be bad for business. Pokemon is often their holiday title. This year their two holiday contenders were fairly weak and still are somewhat weak in sales numbers. It'd make sense to slot Pokemon in here (if possible).

Also Nintendo doesn't hold back games that simply get finished post-announcement. Instead, Nintendo usually has these games finished for around a year, and then announces the release date and publishes it quickly, or even if it's not quickly it'll still be done before it's even announced. TTYD took a while from announcement but the game was ready for launch in June 2023, around the time the game was announced (and then came out a year later).

None of this reflects with Pokemon because Pokemon barely has the luxury of releasing finished titles, let alone having their game finished and then waiting a few months/a year for it to actually release. We don't even have a trailer for the game yet and the leaker said the build was still early with quests basically not working, and that build was from somewhere around July/August.

This isn't likely to be an early 2025 game either.
 
TCRF user here. The talk of upkeeping the amount of info from the leaks is a heavy concern. I was scared Gen 3 scratchpads wouldn't be uploaded, but thankfully we scrabbled by very fast to upload em all, same for concept art unreleased, and later the Gen 3 graphics logs for Jun 2001-Nov 2002

Unfortunately mon design docs and anime model sheets are the weird case of where if it doesn't indicate proto design or mechanics, it'll be ignored

Like, Gen 4 model sheets *should* be noted cuz they use many proto names (even compared to PBR!), or in Cresselia's case, straight up note it being a different type than final (Psychic/Electric). A lot of Gen 3's meanwhile, not much besides I guess Deoxys Speed's date being a lot earlier than Emerald, as it WAS meant for the Destiny Deoxys movie, but was too late for production

Regardless, it's over 400+++ creatures to sift. Gen 5 has a problem where we have projects for EVERY revision, and 1 guy is tiredly going through all to look for diffs. Other gens I'm too clueless about

But for Gen 3 we mainly need
-to translate all logs
-upload the game pitches
-map layouts
-Gen 3/4 mapping tool note
-upload design docs like Kecleon's 4 colors that unfortunately were scrapped for games
-Reorganizing and rechecking the direct leak files
-note shifted dex order (did you know, Bagon was the last sprited mon for RS, old index 502?)
 
The truth is that TCRF just generally is not the best site standards wise, or effort wise. Most pages aren't treated with the severity of an archive, and instead are written and updated more based on maybe someone being interested on something.

As a Splatoon fan this is especially true since almost every source on TCRF for Splatoon 2's *entirely cut game modes* was taken down by Nintendo, and no one thought to archive it with their own downloads or copies of the videos, so now they're as far as I know lost media outside of shoddy edited down reaction content.

These were videos with captions that described everything about the modes, and this feels like something that shouldn't really happen. But it's not just my biases, all the time I go onto TCRF for a game and just it's lacking almost everything.

I'm not sure what makes TCRF so hard to stay up to date or be accurate or anything, but I don't trust it one bit in general, not just for this case.
 
Nintendo holds back its games because releasing them all at once would be bad for business. Pokemon is often their holiday title. This year their two holiday contenders were fairly weak and still are somewhat weak in sales numbers. It'd make sense to slot Pokemon in here (if possible).

Also Nintendo doesn't hold back games that simply get finished post-announcement. Instead, Nintendo usually has these games finished for around a year, and then announces the release date and publishes it quickly, or even if it's not quickly it'll still be done before it's even announced. TTYD took a while from announcement but the game was ready for launch in June 2023, around the time the game was announced (and then came out a year later).

None of this reflects with Pokemon because Pokemon barely has the luxury of releasing finished titles, let alone having their game finished and then waiting a few months/a year for it to actually release. We don't even have a trailer for the game yet and the leaker said the build was still early with quests basically not working, and that build was from somewhere around July/August.

This isn't likely to be an early 2025 game either.
I guess it's worth noting that if you're into reading the tea leaves of TCG trademarks and related merchandise that there is a Zygarde playmat coming out June 30th. In general the Japanese schedule so far checks out with stalling for time until they can start the Z-A sets later in the year:

Pokebeach said:
  • December 6th: Terastal Festival featuring Eevee and its Evolutions as Tera Pokemon ex. This will be Japan’s annual “High Class Pack” set.
  • January 24th: Battle Partners featuring the return of the Owner’s Pokemon mechanic. Releasing alongside the set will also be a “Collection File N” and “Collection File Lillie.”
  • February 21st: Two decks named “Starter Set ex Steven’s Beldum & Metagross ex” and “Starter Set ex Marnie’s Morpeko & Grimmsnarl ex.”
  • March 14th: Heat Wave Arena featuring Cynthia’s Garchomp ex.
  • April 18th: The Glory of Team Rocket featuring Rocket’s Mewtwo ex.
  • May: There were no May sets in 2023, 2024, and now 2025.
  • June 6th: Black Bolt and White Flare featuring all 156 Unova Pokemon.
Note the general emphasis on legacy material both within the TCG's mechanics (Owner's Pokemon are back!) and in terms of overall content (Team Rocket! The full Unova cast!). May is probably the bare minimum potential release month at this point

Also fwiw I am like 80% convinced the leaker was bullshitting about playing a Z-A build the whole way through. Holding back like that if he had the access to such hot property does not compute with the psychological profile of the type of person who'd do a cyberattack on a major videogame franchise and dox employees for clout. Didn't he say at some point that Alola unused content was a nothingburger before that turned out to be utter nonsense?
 
The truth is that TCRF just generally is not the best site standards wise, or effort wise. Most pages aren't treated with the severity of an archive, and instead are written and updated more based on maybe someone being interested on something.

As a Splatoon fan this is especially true since almost every source on TCRF for Splatoon 2's *entirely cut game modes* was taken down by Nintendo, and no one thought to archive it with their own downloads or copies of the videos, so now they're as far as I know lost media outside of shoddy edited down reaction content.

These were videos with captions that described everything about the modes, and this feels like something that shouldn't really happen. But it's not just my biases, all the time I go onto TCRF for a game and just it's lacking almost everything.

I'm not sure what makes TCRF so hard to stay up to date or be accurate or anything, but I don't trust it one bit in general, not just for this case.
If I had to guess it's not treated with the severity of an archive because it's not designed to be an archive any more than, like, a dedicated game wiki. It's nice when it can double as such but at hte end of the day it just seems like a hobbyst wiki that also happens to be the best way to see stuff like this along side things like "we found a silly message from the developer" and "hey this game had some weird changes between regions" and "check out this list of unused spells"

As for the rest of the issues, to me (not an archivist! not someone who maintains wikis! perhaps I'm off base!) I think sonikku's post gets down to the crux of the "problem"
TCRF user here. The talk of upkeeping the amount of info from the leaks is a heavy concern. I was scared Gen 3 scratchpads wouldn't be uploaded, but thankfully we scrabbled by very fast to upload em all, same for concept art unreleased, and later the Gen 3 graphics logs for Jun 2001-Nov 2002

Unfortunately mon design docs and anime model sheets are the weird case of where if it doesn't indicate proto design or mechanics, it'll be ignored

Like, Gen 4 model sheets *should* be noted cuz they use many proto names (even compared to PBR!), or in Cresselia's case, straight up note it being a different type than final (Psychic/Electric). A lot of Gen 3's meanwhile, not much besides I guess Deoxys Speed's date being a lot earlier than Emerald, as it WAS meant for the Destiny Deoxys movie, but was too late for production

Regardless, it's over 400+++ creatures to sift. Gen 5 has a problem where we have projects for EVERY revision, and 1 guy is tiredly going through all to look for diffs. Other gens I'm too clueless about

But for Gen 3 we mainly need
-to translate all logs
-upload the game pitches
-map layouts
-Gen 3/4 mapping tool note
-upload design docs like Kecleon's 4 colors that unfortunately were scrapped for games
-Reorganizing and rechecking the direct leak files
-note shifted dex order (did you know, Bagon was the last sprited mon for RS, old index 502?)
Ultimately there's only a few people either able to or trying to handle a ton of data and -because TCRF is not explicitly meant to be a full developmental archive built to preserve all assets in the same way a Video Game Museum might- it's easy for people to reach burn out, get overwhelmed or be unable to focus on everything or be pulled aside by whatever else is going on in their lives because ultimately this isn't a job.

This then gets multiplied by every game on the site. The articles can only be properly maintained and implemented if there's people who do it, but not everyone interested in the game is interested in maintaining an article forever (regardless of any other issues)

So for the specific example of no one archived the splatoon 2 videos (which I'm sure happens elsewhere), probably for the same reason a lot of people don't archive something that's put up on the internet: no one thought to and it slipped away. Especially if the people who were on the page moved on for one reason or another.




Also there's people out there who are just weird about it. I knew someone on twitter who knew about cut stuff (voice lines, specifically) for a relatively niche game, but because the TCRF article made a joke about said game and they're obsessive about it, they refused to share it anywhere where you can like....learn more about it.
 
If I had to guess it's not treated with the severity of an archive because it's not designed to be an archive any more than

(post-writing) This comment is written in probably a bit of an angry sounding way, but to be clear I'm not angry at you, I'm moreso angry at IMO what is the disservice of TCRF. I don't really get to talk about it much, and as someone who considers myself an archivist it's hard for me to not be passionate angry about this website.

I find this pretty degrading to most other wikis. Wikis and archival goes hand in hand (turns out, the people who give a shit about very miniscule history bits about things also care about keeping that history preserved and sourcing it well) already, let alone a *cut content wiki*, be it fanwork for videogames, or straight up real history-source-defining Wikipedia work.

Like I think you're vastly under selling the work other Wikis put into their sites and how far they can go to make sure things are properly sourced, and in yes some cases archiving things to make sure the source actually works.

TCRF articles are also written usually in a "cheeky" way that would never fly in any other Wiki, other Wikis sometimes going far enough in correct terminology to create controversies like the Bulbapedia one a while back.

https://blog.archive.org/2016/01/18...ces-to-help-make-wikipedia-a-better-resource/

https://www.wired.com/story/internet-archive-wikipedia-more-reliable/

https://en.wikipedia.org/wiki/Category:Articles_with_Internet_Archive_links

If you're going to be the defacto site (and don't get it twisted- TCRF is the defacto site) for cut content (sometimes being one of the only sources of LOST MEDIA) and you're not gonna put your whole heart out into actually archiving shit then get out of the way for a better site that actually wants to do it. There is plenty of appetite within archivists, and let's not forget the entire point of this discussion is TCRF is probably going to fail to properly archive this leak as well, despite being extremely high-profile with tons of people going to be interested in it.

TCRF is far below the average quality of any similar site IMO , I stand by that.
 
(post-writing) This comment is written in probably a bit of an angry sounding way, but to be clear I'm not angry at you, I'm moreso angry at IMO what is the disservice of TCRF. I don't really get to talk about it much, and as someone who considers myself an archivist it's hard for me to not be passionate angry about this website.

I find this pretty degrading to most other wikis. Wikis and archival goes hand in hand (turns out, the people who give a shit about very miniscule history bits about things also care about keeping that history preserved and sourcing it well) already, let alone a *cut content wiki*, be it fanwork for videogames, or straight up real history-source-defining Wikipedia work.

Like I think you're vastly under selling the work other Wikis put into their sites and how far they can go to make sure things are properly sourced, and in yes some cases archiving things to make sure the source actually works.

TCRF articles are also written usually in a "cheeky" way that would never fly in any other Wiki, other Wikis sometimes going far enough in correct terminology to create controversies like the Bulbapedia one a while back.

https://blog.archive.org/2016/01/18...ces-to-help-make-wikipedia-a-better-resource/

https://www.wired.com/story/internet-archive-wikipedia-more-reliable/

https://en.wikipedia.org/wiki/Category:Articles_with_Internet_Archive_links

If you're going to be the defacto site (and don't get it twisted- TCRF is the defacto site) for cut content (sometimes being one of the only sources of LOST MEDIA) and you're not gonna put your whole heart out into actually archiving shit then get out of the way for a better site that actually wants to do it. There is plenty of appetite within archivists, and let's not forget the entire point of this discussion is TCRF is probably going to fail to properly archive this leak as well, despite being extremely high-profile with tons of people going to be interested in it.

TCRF is far below the average quality of any similar site IMO , I stand by that.
I understand you're not necessarily angry at me as you are disappointed in TCRF but there are a few comments still directed towards me so I may as well try to clarify that I am not degrading other wikis, I am thinking of
1) the countless half-baked wikis out there that get started and then languish. These one sting because they also feel like they took a replacement to written guides, but they're also a bit sad when you want to look up info at a glance and just find a bunch of half written articles that'll never see completion
2) The wikis that have their best attempts at it, are still around and definitely get updated, but nevertheless lack the people to upkeep them. Some of this is fucked up by Fandom causing wiki schisms (plagarism scandals, editors not making the jump, SEO nonsense), some of it is just due to size of the franchise but in this category i'd probably put the Fire Emblem & Dragon Quest wikis. They have a lot of info on them especially on major pages, but they're often not AS upkept as they could be and a lot of articles can be only partially completed.
3) And, honestly, even the good wikis. To me I'd put the splatoon wiki, bulbapedia and the mario wiki in these categories. Up to date, frequented by a large volume of users, consistent styling and interest across wider franchise. Wikis you can take home to Mom.
but even then...
I want to zero in on bulbapedia because it in particular is probably both the best example I've got of a wiki that has a bunch of active users, in a very active series, and cares about archival (they have an entire sub-wiki purely for all the media they upload! that's impressive!) & up-keep (diligently making sure that minisprites are updated, that everything links together properly, that every Pokemon displays proper information, updating all the battle tables CONSTANTLY both for new moves and just adjusting how it displays now that movexit is a thing, etc) but also a wiki that can let things slip through for all sorts of reasons.
There's several pages I've seen that have videos showing things off, but the videos have been privatized or removed.
There's citations on main pages often carrying back to official websites, but those websites have been taken down or redirect elsewhere. I've been thinking a lot that it might be worth going through the internet archive just to grab concrete descriptions of lore that are only mentioned in passing on the articles themselves...
Even mechanically things can get overlooked. The Max Raid Battle page does not have full information about Cheers; there's been a note for a while wanting to add a table and other information about it but if you want to know any details you have to go offsite to like Serebii.
Pertaining to this topic beta content pages can be kind of hit or miss even in a post-giga leak world. Some of this isn't helped by TCRF existing, some of this is SUPER not helped by how Bulbapedia admins were reluctant to believe any of the leaks even after it became clear they were real, some of this is bungled by how those leaks were done (ahhh....helix chamber's presentation of the gen 1 leaks definitely could have gone way better....). But at the end of the day it's still all over the place.
The anime has a pretty thorough set of articles about it, but Pokemon Adventures gets increasingly lacking as time goes on. Even basic things like dates a chapter came out can be hard to find (if present at all and not obfuscated by volume releases), much less full summaries or whatever. & other manga are going to suffer worse since those dont get as much headspace in the fandom.
And then there's all the stuff like merchandise. There's an avalanche of that stuff going on all the time and is a major part of the series identity, but it rarely gets spotlit because it's not as a relevant to what the wiki wants to focus on. The closest to archiving is images will be put onto the image wiki and their news archive which is on their forum.


Look, I have to underline here, I'm not saying "it's no more an archival site than other game wikis" to say game wikis are garbage that doesn't care about anything, I am saying that it fundamentally has the same problems. Bulbapedia is ultimately not an archival site. It is a site focused on Pokemon, pariticularly the games, the tcg & the anime, and that will often double up on being an important archive for when things go down or we need reference materials. But it can't -and doesn't- get everything and can't maintain everything to the same standard just by nature of the beast that is Wiki Upkeep. There's So Much all the time even before we add in a solid terabyte of brand new information to sift through.
TCRF crosses over into this significantly more due to the nature of what it does focus on, but at at the end of the day its a hobbyst wiki with the same problems.


I guess it would be nice if TCRF did become a proper one? As you say it is the defacto one just by virtue of being a maintained independent wiki focused on older stuff, so why not step up to plate if possible. And in order for it to....get out of the way, as you say, that would require there to be other archive-focused websites to get up & going which it doesn't seem like there is. Or for existing wikis to make a greater push for stuff like this (I think the splatoon wiki does that, which is nice). Or I guess TCRF would have to die to force a "better" one to come up? But that seems a net negative.


& also while we're here I hope that clears up that I am not underselling the work that goes into wikis considering every time I've brought it up I've tried to point out why things like this are possible to be lost, may not have all the upkeep required as things get shuffled around or links die, or only partially archived such as but not limited to:
-There's a ton of data to sift through, catalog, transcribe, translate, etc
-There are not as many people who can or want to do all of this
-This is time consuming work that can lead to burn out (or just loss of interest) because they are not doing this as a job.
-Pages can be seen as complete and the person or people maintaining them moves on.
-Some people just don't think/want to archive their work anywhere, be it TCRF, youtube or a designated wiki. I think a lot at all the stuff that's locked to twitter, the dying website that you can barely search through. I kind of regret not trying to save various tweet threads from modern dataminers and people looking through gigaleak stuff (Flower Blooms in particular) before deactivating. Incidentally this one kind of goes back to bulbapedia because I know there's a lot of interesting stuff looking at the game's inner workings that are exclusively found on Talk Pages of random users.

And that's all stuff that would plague the teraleak in particular just due to the sheer volume regardless of it was all on bulbapedia or someone made The Pokemon Leak Zone. Sonikku A 's outline of just the things they are definitiely trying to work on would be a problem anywhere, you know?





God I have written too many samey sounding words here so I may as well throw in -as something specific to the Pokemon leaks- the issue of potential legal action on some stuff. I dunno what would/wouldn't trigger it but that probably puts people off from taking up the mantle. It's all a big mess.
 
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There's several pages I've seen that have videos showing things off, but the videos have been privatized or removed.
There's citations on main pages often carrying back to official websites, but those websites have been taken down or redirect elsewhere.

Specifically re: this point, no wiki will ever be perfect. Its completely unreasonable to expect users to go through hundreds of pages checking thousands of references etc. are still perfect (I know you’re not expecting this personally, just a general statement)
 
Not to mention these are user edited. Just make an account and add info, and follow the rules

Like, TCRF had nothing for Super Monkey Ball Adventure's prerelease stuff, concept art, and very little for the version differences. I added a shit ton of info for that cuz I care for the game, even recorded some footage for version diffs. Astro Boy PS2 similarly had nothing, though I wasn't able to add much due to formats being obscured (someday, Shadow 05 hacking will leak to it...)

I agree for the issue of some articles being too sarcastic, but this is a general issue for many long time running franchise articles (thank you early 2000 gamers, you have been shit for influence). More obscure stuff generally nips it to base game intro if at all, cuz again, not many geeks to taint it

If you want more collaboration to ensure quality of articles instead of being one off unverified offshoots, join the Discord server. Despite uploading all the later scratchpads, I never even downloaded the actual freakleak (I have no space :V). I mainly helped verify info (fuck Centroleaks), cite palettes, batch uploaded what was extracted with tags, and set up the wiki table base with what was posted in the server sub channels (not the main poke channel admittedly, it just devolved to people not contributing to the wiki doing the same old "old gen good, new gen bad" debates)

Screenshot_20241129_215531.jpg


Also >Splatoon 2 videos being axed by Nintendo at the time is a very good reason why people on TCRF didn't immediately reupload. It tries its damndest to not get in their way, despite the leaks. No roms/leaks uploaded or linked, none of the original assets in their FileMaker5, Appleworks cwk, pdf, psd, or bmps directly uploaded, it's extracted. You can potentially upload Splat 2 stuff now given Wii U network is abandoned, but if the Ytube link dies again, RIP

One thing I'll admit, I hate the inability to directly upload a video to the wiki, but sadly it's likely to offset server costs
 
Before Fairy, Electric had the most claim to the "light" motif so I imagine that might have been the idea, Moonlight. I think if Cresselia was in a Fairygen it'd definitely be at least part Fairy, but I think they did want it to be weak to Darkrai as well so maybe not.
I've generally considered Steel as more light-themed than Electric since gen 4 on account of light being the entire special half of the type (I think of them as the same level as Flying/wind theme). Sinnoh's most accessible Steel-type is even a mirror. It's possible that this is what the devs were originally thinking of with Electric but dropped the second type entirely once it became clear that it would end up as the Dark-resisting Steel.
 
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