National Dex Garchomp

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[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage moves, solid Speed tier, and above average bulk, Garchomp is one of the premier offensive Stealth Rock setters and wallbreakers in the tier. It also has some solid defensive utility with its typing, letting it provide an Electric immunity and check common Pokemon like Heatran and non-Hidden Power Zapdos. Swords Dance allows Garchomp to beat a lot of common Defoggers like Zapdos, Corviknight, Landorus-T, and Gliscor, allowing it to easily keep Stealth Rock up. Rockium Z with Stone Edge gives Garchomp a strong Rock-type move to beat Defoggers like Zapdos and Corviknight. Alternatively, Dragonium Z with Outrage allows Garchomp to deliver a harder hit on physically defensive Pokemon like Landorus-T, Tangrowth, and Slowbro, and it can also catch a Mega Latias expecting a Stone Edge off guard. However, having a much worse matchup against Corviknight and Skarmory and the lack of a spammable STAB move once Devastating Drake has been used, make Dragonium Z an inferior option overall. Rough Skin is the preferred ability on most sets, as it punishes physical attackers like Mega Scizor, Rillaboom, Mega Medicham, and Hawlucha.


Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on offensive teams, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier Pokemon like Toxapex, Zapdos, and Blissey. Pokemon such as Tapu Koko, Ash-Greninja, Mega Lopunny, Mega Mawile, and Mega Medicham make for stellar teammates, as they benefit from its ability to break down defensive foes like Zapdos, Slowbro, and Corviknight. The former three can also bring Garchomp in safely on defensive Pokemon, allowing it to set up Stealth Rock or use Swords Dance easily. Garchomp is very easily forced out by faster offensive Pokemon such as Ash-Greninja, Weavile, Kartana, and Tapu Koko, so Pokemon that can deal with them, like Tapu Fini, Ferrothorn, Corviknight, and Gastrodon make for solid teammates. Tapu Fini is an especially good partner for non-Outrage sets, as Misty Terrain can let Garchomp freely switch into bulky Water-types like Toxapex, Slowbro, and Slowking without fearing a Scald burn. Due to it beating many of the common Defoggers in the tier, Garchomp pairs well with Spikes users like Ash-Greninja and Ferrothorn, as it can threaten opposing Defoggers and keep Spikes on the field. It also has some very good defensive utility, being able to check Pokemon like Heatran, Zapdos, Volcarona, and Victini.


[STRATEGY COMMENTS]
Other Options
=============

Scale Shot can be run to turn regular Garchomp into a sweeper, but it is generally outclassed in this role by its Mega counterpart.
Due to its stellar bulk and good defensive ability in Rough Skin, Garchomp can also run a defensive Stealth Rock set with a Rocky Helmet in tandem with Rough Skin to rack up chip damage against opposing physical attackers, However, this set is outclassed in this role by Rocky Helmet Landorus-T and is unsuitable for checking anything in the long run. Garchomp can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish physical walls that would usually give Garchomp problems, though Garchomp’s poor Special Attack makes the set difficult to pull off consistently, and this set is also outclassed by its Mega Evolution.

Checks and Counters
===================

**Physically Bulky Pokemon**: Pokemon that have good physical bulk and don't take super effective damage from any of Garchomps common moves like Tangrowth, Slowbro, and Hippowdon can survive any unboosted hit from Garchomp and force it out with status or super effective coverage moves. Pokemon with Unaware such as Clefable and Quagsire can also completely stop Garchomp from wallbreaking.


**Faster Attackers**: Naturally fast Pokemon or Choice Scarf users like Greninja, Tapu Koko, Landorus-T, Weavile, and Ice Beam Latias can revenge kill Garchomp. Priority users like Rillaboom, Mega Medicham, and Mega Scizor can also knock out a weakened Garchomp but they don't enjoy the chip from Rough Skin.

**Status**: Garchomp absolutely hates status conditions, as all of them severely cripple its wallbreaking capabilities and defensive utility. Scald burns from Slowbro, Slowking or Gastrodonseriously limit its wallbreaking potential, while Toxic poisoning from Clefable, Blissey, or Gliscor will seriously dent its longevity.

**Skarmory and Corviknight**: Garchomp cannot reliably break either Skarmory or Corviknight without Continental Crush. Iron Defense or Bulk Up variants of these two will completely wall Garchomp; not only can they clear Garchomp's Stealth Rock with Defog, but they can set their own hazards up as well.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[Solaros & Lunaris, 471780], [Sputnik, 475916]]
- Grammar checked by: [[Milak, 262594]]
 
Last edited:

TailGlowVM

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[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock the name has no plural
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage, solid speed tier and bulk, Garchomp is one of the premier offensive Stealth Rock same again setters in the tier. Swords Dance allows Garchomp to function both as a Stealth Rock setter and a (remove space) wallbreaker, being able to beat a lot of common physical walls like Toxapex, Zapdos, Corviknight, Landorus-T, and Gliscor. Rockium Z with Stone Edge gives Garchomp neutral coverage on the entire tier Easier to understand for new players as well as a strong Rock-type Move to beat Defoggers moves should be capitalised like Zapdos and Corviknight, however the former can threaten out a Garchomp with Hidden Power Ice if it has not yet set up. Forgoing Rock-type coverage in favour of giving it Outrage for Dragon-type STAB makes it more of a wallbreaker, giving it a Dragonium Z will make a +2 Devastating Drake I assume this is what you mean OHKO almost everything in the tier that isn't resistant to Dragon and the coverage helps against what that you can't deal with using Rockium Z + Earthquake? however it's important to mention that without Stone Edge you can't beat Corviknight or Skarmory anymore, preventing you from being able to keep Stealth Rock up against the former and making you set-up fodder for Iron Defense variants of the latter. I don't think Corviknight runs Iron Defense? I've swapped the keeping rocks up and being setup fodder over as then the disadvantages are listed in the order you mentioned the Pokemon before. Outrage is also useless after the Z-Crystal is used, as common Fairy-types like Clefable, Tapu Fini and Tapu Koko can switch in freely and force out Garchomp.


Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on offense and bulky offense builds, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon like Clefable, Toxapex, Zapdos, and Blissey, such as Tapu Koko, Ash-Greninja, Mega Lopunny, and Mega Medicham. are some examples of pokemon that make for stellar teamates with Garchomp as they benefit from its wallbreaking abilities You already said why they enjoy its support. Faster attackers kinda Don't use informal language like this, instead give examples your listed Pokemon can help against pose a significant threat to Garchomp, so you want to run a solid defensive backbone with it. Pokemon like Corviknight, Clefable, Heatran, Slowbro and Tangrowth, And Tapu Fini I would remove Fini here as you list it below as well and five examples is enough make for excellent teammates for Garchomp. Tapu Fini is an especially good partner for sets that don't run a Dragon move, as Misty Terrain can let you freely switch into bulky Water-types like Toxapex, Slowbro and Slowking without fearing a Scald burn. and weakening Dragon-type moves eases setup against opposing Dragon-types like


[STRATEGY COMMENTS]
Other Options
=============

You can choose to forgo Stealth Rock and use Scale Shot in its place, getting rid of its utilitarian and wallbreaking Surely Swords Dance is the bit that makes it a wallbreaker? qualities and turning it into a sweeper, but losing out on Stealth Rock is usually not worth it. Due to its stellar bulk and good defensive ability in Rough Skin, you can also run a defensive Stealth Rock set with Rocky Helmet in tandem with Rough Skin quickly racking up chip damage against opposing physical attackers. You can also run a mixed Life Orb set with Draco Meteor and Fire Blast to bait in and punish physical walls such as? that would usually give Garchomp problems. Lastly, you can run a set with Sand Veil and Bright Powder as well as Substitute on Sand teams, however this set is very luck based and not very consistent, so it is usually not recommended.

Checks and Counters
===================

**Physically Bulky Pokemon**: Pokemon that have good physical bulk and don't take super effective damage from any of Garchomp's common moves like Tangrowth, Slowbro, Hippowdon, (remove space) Skarmory, and Corviknight, (remove space) can live any unboosted hit from Garchomp and force it out. most of these it can simply boost its attack with Swords Dance and force them out or have them significantly chipped or straight-up OHKOed, This is very confusing. I'd start a new sentence and say "Although most of these Pokemon lose to a setup Garchomp, it" usually cannot set up directly on these Pokemon however since as it fears Scald burns, Toxic, Hidden Power Ice or the risk of getting phazed out. Start a new sentence, this is a bit too long Meanwhile, sets like defense boosting Corviknight and Iron Defense Skarmory can match Garchomp's attack boosts with defense boosts of its own. Finally, Unaware pokemon like Clefable and Quagsire completely ignore Garchomp's attack boosts. Are they common enough to mention? This whole section is very confusing to read and needs to be completely rewritten.

**Faster Attackers**: Pokemon that are naturally strong and fast or use a Choice Scarf like Greninja, Zeraora, Kartana, Tapu Koko, Landorus-T, Weavile or Ice Beam Mega Latias variants, can revenge kill Garchomp after it has claimed a KO. However, due to its good bulk, it won't get OHKOed unless it is significantly chipped or getting hit by a super effective move. Priority from Pokemon like Rillaboom, Mega Medicham, and Mega Scizor can also knock out a weakend Garchomp but they don't enjoy the chip from Rough Skin. Rillaboom doesn't take chip due to Grassy Terrain healing. Should priority be its own section? You don't mention it in the title of this part.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
You have a lot more work to do on this such as grammar, listing examples in the correct places and making sure it is clear to read.
 
amcheck implament what u want

add remove comment

[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of Garchomps great stats and STAB combo of its stellar Attack, good STAB combination and coverage, solid speed tier and bulk, Garchomp is one of the premier offensive Stealth Rocks setters in the tier. Swords Dance allows Garchomp to function both as a Stealth rocks setter, and a wallbreaker, being able to beat a lot of common phyiscal physical walls like Toxapex, Zapdos, Corviknight, Landorus-T, and Gliscor. Rockium Z with Stone Edge gives Garchomp EdgeQuake great coverage as well as a strong Rock-type Move to beat defoggers like Zapdos and Corviknight after the Z-move is burnt, something Dragonium-Z cannot do, however the former can threaten out a Garchomp with Hidden Power Ice. Forgoing Rock-type coverage in favour of giving it Outrage for Dragon-type STAB makes it more of a wallbreaker, giving it a Dragonium Z will make a +2 outrage OHKO almost everything in the tier that isnt resistant to Dragon, however its important to mention that without Stone Edge you cant beat Corviknight or Skarmory anymore, making you set-up fodder for Iron Defense variants or not being able to keep rocks up against the former.


Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on Offense landorus is preferred on offense and Bulky Offense builds, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon like Clefable, Toxapex, Zapdos, and Blissey such as Tapu Koko, Ash-Greninja, Mega Lopunny, and Mega Medicham are some examples of pokemon that make for stellar teamates with for Garchomp as they benefit from its wallbreaking abilities. Faster attackers kinda pose a significant threat to Garchomp, so you want to run a solid defensive backbone with it, Pokemon like Corviknight, Clefable, Heatran, Slowbro, Tangrowth, And Tapu Fini make for Excellent teammates for Garchomp, Tapu Fini is an especially good partner for sets that don't run a Dragon move, as Misty Terrain can let you freely switch into bulky Water-types like Toxapex, Slowbro and Slowking without fearing a Scald burn or Toxic.


[STRATEGY COMMENTS]
Other Options
=============

You can choose to forgo Stealth Rocks and use Scale Shot in its place, getting rid of its utilitarian and wallbreaking qualities and turning it into a sweeper. Due to its stellar bulk and good defensive ability in Rough Skin you can also run a defensive Stealth Rocks set with Rocky Helmet in tandem with Rough Skin quickly racking up chip damage against opposing physical attackers. You can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish phyiscal physical walls that would usually give Garchomp problems. Lastly, you can run a set with Sand Veil + Bright Powder as well as Substitute on Sand teams, however this set is very luck based and not very consistent, so it is usually not recommended. There needs to be more info on why these are in other options, and not a main set

Checks and Counters
===================

**Phyiscally Bulky Pokemon**: Pokemon that have good physical bulk and don't take super effective damage from any of Garchomps common moves like Tangrowth, Slowbro, Hippowdon, Skarmory, and Corviknight can live any unboosted hit from Garchomp and force it out, for most of these it can simply boost its attack with Swords Dance and force them out or have them significantly chipped or straight-up OHKOed, Garchomp usually cannot set up directly on these Pokemon however since it fears Scald Burns, Toxic, Hidden Power Ice or the risk of getting phazed out, meanwhile sets like defense boosting Corviknight and Skarmory can match Garchomps attack boosts with defense boosts of their own meanwhile unaware pokemon like Clefable and Quagsire just flatout ignore the attack boosts

**Faster Attackers**: Pokemon that naturally strong and fast or use a Choice Scarf like Greninja, Zeraora, Kartana, Tapu Koko, Landorus-T, Weavile or Ice Beam Latias variants can revenge kill Garchomp after its claimed a KO, due to its good bulk it wont get OHKOed unless its significantly chipped or getting hit by a super effective move. Priority from Pokemon like Rillaboom, Mega Medicham, and Mega Scizor can also knock out a weakend weakened Garchomp but they dont enjoy they chip from rough skin.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Great content, and your grammar has improved; however if you do not start separating "aswell" and "alot" me and gp will both pop a vein
 

Solaros & Lunaris

Hold that faith that is made of steel
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[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage, solid speed tier and bulk, Garchomp is one of the premier offensive Stealth Rocks setters and wallbreakers in the tier. Swords Dance allows Garchomp to function both as a Stealth rocks setter, and a wallbreaker, being able to beat a lot of common phyiscal walls Defoggers like Toxapex, Zapdos, Corviknight Landorus-T, and Gliscor, allowing it to easily keep Stralth Rock up. Rockium Z with Stone Edge gives Garchomp EdgeQuake coverage aswell as a strong Rock-type Move to beat defoggers like Zapdos and Corviknight, however the former can threaten out a Garchomp with Hidden Power Ice. Forgoing Rock-type coverage in favour of giving it Outrage for Dragon-type STAB makes it more of a wallbreaker, giving it a Dragonium Z will make a +2 Devistating Drake or Outrage OHKO almost everything in the tier that isnt resistant to Dragon, however its important to mention that without Stone Edge you cant beat Corviknight or Skarmory anymore, making you set-up fodder for Iron Defense variants or not being able to keep rocks up against the former. Alternatively, Dragonium Z with Outrage allows Garchomp to deliver a harder hit on physically defensive Pokemon like Landorus-T and Slowbro. However, the inability to properly damage Corviknight and Skarmory, as well as the lack of a spammable STAB move once Devastating Drake has been used, make Dragonium Z an inferior option overall.


Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on Offense and Bulky Offense builds, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon like Clefable, Toxapex, Zapdos, and Blissey Pokemon such as Tapu Koko, Ash-Greninja, Mega Lopunny, and Mega Medicham add Mega Mawile are some examples of Pokemon that make for stellar teamates with Garchomp as they benefit from its wallbreaking abilities. Faster attackers like who? pose a significant threat to Garchomp, so you want to run a solid defensive backbone with it, Pokemon like Corviknight, Clefable, Heatran, Slowbro, Tangrowth, And Tapu Fini make for Excellent teammates for Garchomp, Tapu Fini is an especially good partner for sets that dont run a Dragon-type move, as Misty Terrain can let you Garchomp freely switch into bulky Water-types like Toxapex, Slowbro and Slowking without fearing a Scald burn. Mention Spikes setters (Ferrothorn and Ash-Greninja) because they appreciate Garchomp’s ability to defeat Defoggers. In return, Ferrothorn appreciates Garchomp checking Fire-types, and Ash-Greninja appreciates Garchomp exerting pressure on special walls.


[STRATEGY COMMENTS]
Other Options
=============

You can choose to forgo Stealth Rocks and use Scale Shot in its place, getting rid of its utilitarian and wallbreaking qualities and turning it into a sweeper. Scale Shot can be run to turn regular Garchomp into a sweeper, but it is generally outclassed in this role by its Mega counterpart. Due to its stellar bulk and good defensive ability in Rough Skin you can also run a defensive Stealth Rocks set with Rocky Helmet in tandem with Rough Skin quickly racking up chip damage against opposing physical attackers. Mention why this isn’t really advised; TankChomp doesn’t really check anything anymore You Garchomp can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish phyiscal walls that would usually give Garchomp problems. Why isn’t this recommended? Lastly, you can run a set with Sand Veil + Bright Powder as well as Substitute on Sand teams, however this set is very luck based and not very consistent, so it is usually not recommended.

Checks and Counters
===================

**Phyiscally Bulky Pokemon**: Pokemon that have good physical bulk and dont take super effective damage from any of Garchomps common moves like Tangrowth, Slowbro, Hippowdon, Skarmory, and Corviknight can live any unboosted hit from Garchomp and force it out, for most of these Garchomp can simply boost its attack with Swords Dance and force them out in fear of letting them get significantly chipped or straight-up OHKOed, Garchomp usually cannot set up directly on these Pokemon however since it fears Scald Burns, Toxic, Hidden Power Ice Sleep Powder, or the risk of getting phazed out, meanwhile sets like defense boosting Corviknight and Skarmory can match Garchomps attack boosts with defense boosts of their own, lastly unaware pokemon like Clefable and Quagsire just flatout ignore the attack boosts

**Faster Attackers**: Pokemon that naturally strong and fast or use a Choice Scarf like Greninja, Zeraora, Kartana, Tapu Koko, Landorus-T, Weavile or Ice Beam Latias variants can revenge kill Garchomp after its claimed a KO, due to its good bulk it wont get OHKOed unless its significantly chipped or getting hit by a super effective move. Priority from Pokemon like Rillaboom, Mega Medicham, and Mega Scizor can also knock out a weakend Garchomp but they dont enjoy they chip from rough skin.

Mention status

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
This is good, but I want to take another look
 

Solaros & Lunaris

Hold that faith that is made of steel
is a Site Content Manageris an official Team Rateris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
add remove comments

[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage, solid speed tier and bulk, Garchomp is one of the premier offensive Stealth Rocks setters and wallbreakers in the tier. Swords Dance allows Garchomp to beat a lot of common Defoggers like Zapdos, Corviknight Landorus-T, and Gliscor, Allowing it to easily keep Stealth Rock up. Rockium Z with Stone Edge gives Garchomp a strong Rock-type Move to beat defoggers like Zapdos and Corviknight, Alternatively, Dragonium Z with Outrage allows Garchomp to deliver a harder hit on physically defensive Pokemon like Landorus-T and Slowbro. However, the inability to properly damage Corviknight and Skarmory, as well as the lack of a spammable STAB move once Devastating Drake has been used, make Dragonium Z an inferior option overall. Why are we running Rough Skin?

Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on Offense and Bulky Offense builds, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon like Clefable, Toxapex, Zapdos, and Blissey. Pokemon such as Tapu Koko, Ash-Greninja, Mega Lopunny, Mega Mawile, and Mega Medicham are some examples of Pokemon that make for stellar teamates with Garchomp as they benefit from its wallbreaking abilities. The former three can also pivot Garchomp in safely on defensive Pokemon, allowing it to set up Stealth Rock or Swords Dance easily. Faster attackers like Greninja, Weaville, Mega Lopunny, and Tapu Koko pose a significant threat to Garchomp, so you want to run a solid defensive backbone with it, Pokemon like Corviknight, Clefable, Heatran, Slowbro, Tangrowth, And Tapu Fini. make for Excellent teammates for Garchomp, Garchomp is very easily forced out by faster offensive Pokemon such as Ash-Greninja, Weavile, Kartana, and Tapu Koko, so Pokemon that can deal with them, like Tapu Fini, Ferrothorn, Corviknight, and Gastrodon make for solid teammates. Tapu Fini is an especially good partner for sets that dont run a Dragon-type move, as Misty Terrain can let you Garchomp freely switch into bulky Water-types like Toxapex, Slowbro and Slowking without fearing a Scald burn status. Due to it beating many of the common Defoggers in the tier, Garchomp pairs well with Spikes users like Ash Greninja and Ferrothorn due to it threatening the opposing sides Defoggers and letting the Spikes stay on the field.


[STRATEGY COMMENTS]
Other Options
=============

You can choose to forgo Stealth Rocks and use Scale Shot in its place, getting rid of its utilitarian and wallbreaking qualities and turning it into a sweeper. Scale Shot can be run to turn regular Garchomp into a sweeper, but it is generally outclassed in this role by its Mega counterpart.
Due to its stellar bulk and good defensive ability in Rough Skin you Garchomp can also run a defensive Stealth Rocks set with Rocky Helmet in tandem with Rough Skin to quickly racking up chip damage against opposing physical attackers, However there are better Pokemon to use if you want a Physically Defensive Pokemon, as Rough Skin and Rocky Helmet dont really hurt anything in the tier anymore. However, this set’s generally passivity and lack of recovery often make unsuitable for checking anything in the long run. Garchomp can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish phyiscal walls that would usually give Garchomp problems, Garchomp is more consistent when only using physical attacks though. though Garchomp’s poor Special Attack makes the set difficult to pull off consistently. Lastly, you Garchomp can run a set with Sand Veil + Bright Powder as well as Substitute on Sand teams, however this set is very luck based and not very consistent, so it is usually not recommended.

Checks and Counters
===================

**Phyiscally Bulky Pokemon**: Pokemon that have good physical bulk and dont take super effective damage from any of Garchomps common moves like Tangrowth, Slowbro, Hippowdon, Skarmory, and Corviknight can live any unboosted hit from Garchomp and force it out, for most of these Garchomp can simply boost its attack with Swords Dance and force them out in fear of letting them get significantly chipped or straight-up OHKOed, Garchomp usually cannot set up directly on these Pokemon however since it fears Scald Burns, Toxic, Hidden Power Ice, Sleep Powder or the risk of getting phazed out, meanwhile sets like defense boosting Corviknight and Skarmory can match Garchomps attack boosts with defense boosts of their own, lastly unaware pokemon like Clefable and Quagsire just flatout ignore the attack boosts with the threat of status or super-effective coverage. However, Garchomp is capable of breaking through these Pokemon, with the exception of Iron Defense Corviknight and Skarmory, with enough boosts. Pokemon with Unaware can also completely stop Garchomp from wallbreakibg.

**Faster Attackers**: Pokemon that naturally strong and fast or use a Naturally fast Pokemon or Choice Scarf users like Greninja,Tapu Koko, Landorus-T, Weavile or Ice Beam Latias variants can revenge kill Garchomp after its claimed a KO, due to its good bulk it wont get OHKOed unless its significantly chipped or getting hit by a super effective move. Priority from Pokemon like Rillaboom, Mega Medicham, and Mega Scizor can also knock out a weakend Garchomp but they dont enjoy they chip from rough skin. Garchomp’s solid bulk means it needs to be chipped significantly if its not revenge killed by a super-effective move.

**Status** Garchomp absolutely hates getting statused as any status severely cripples it‘s wallbreaking or defensive utility, Burn will cut its attack in half and seriously limit its breaking potential, Toxic will will put it on a timer and Sleep will make it set up fodder for the opposing team.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2, please reread the gramnar standards

Edit: Upon further discussion with QC, we want you to send this back into WIP. There are simply too many grammatical errors here (most of which can easily be fixed), and the writing lacks general coherence. Thank you.
 
Last edited:

Sputnik

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[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage, solid speed tier and bulk, Garchomp is one of the premier offensive Stealth Rock setters and wallbreakers in the tier. I'd like to see mention of Garchomp's defensive utility as well; it being a ground-type that can check Heatran is quite nice. Swords Dance allows Garchomp to beat a lot of common Defoggers like Zapdos, Corviknight, Landorus-T, and Gliscor, Allowing allowing (caps) it to easily keep Stealth Rock up. Rockium Z with Stone Edge gives Garchomp a strong Rock-type move to beat Defoggers like Zapdos and Corviknight. Alternatively, Dragonium Z with Outrage allows Garchomp to deliver a harder hit on physically defensive Pokemon like Landorus-T and Slowbro. Quickly mention it can catch reckless Mega Latias. However, the inability to properly damage Corviknight I'm not a huge fan of the assertion that you are completely incapable of damaging Corv; +2 Drake is a roll to do over 50, so if Corv switches in on an SD Chomp can easily SD again and Corv is in trouble. Mention the matchup is worse overall but don't phrase it as being completely walled. and Skarmory, as well as the lack of a spammable STAB move once Devastating Drake has been used, make Dragonium Z an inferior option overall. Rough Skin is the preferred ability on most sets as it punishes contact moves. mention specific targets


Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on Offense and Bulky Offense builds, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon like Clefable, Clef isn't immediately threatened by chomp so it isn't the greatest example. Toxapex, Zapdos, and Blissey. Pokemon such as Tapu Koko, Ash-Greninja, Mega Lopunny, Mega Mawile, and Mega Medicham (added space) make for stellar teamates with Garchomp as they benefit from its wallbreaking abilities. The former three can also pivot Garchomp in safely on defensive Pokemon, allowing it to set up Stealth Rock or Swords Dance easily. Garchomp is very easily forced out by faster offensive Pokemon such as Ash-Greninja, Weavile, Kartana, and Tapu Koko, so Pokemon that can deal with them, like Tapu Fini, Ferrothorn, Corviknight, and Gastrodon make for solid teammates. Tapu Fini is an especially good partner for sets that don't (add apostrophe) run a Dragon-type move, as Misty Terrain can let Garchomp freely switch into bulky Water-types like Toxapex, Slowbro and Slowking without fearing a Scald burn. Due to it beating many of the common Defoggers in the tier, Garchomp pairs well with Spikes users like Ash-Greninja and Ferrothorn due to it threatening the opposing sides Defoggers and letting the Spikes stay on the field.

Quickly mention a few things about Chomp's defensive utility, notably how it can switch into Heatran a couple times and give things such as Blissey some buffer against it.


[STRATEGY COMMENTS]
Other Options
=============

Scale Shot can be run to turn regular Garchomp into a sweeper, but it is generally outclassed in this role by its Mega counterpart.
Due to its stellar bulk and good defensive ability in Rough Skin Garchomp can also run a defensive Stealth Rocks set with Rocky Helmet in tandem with Rough Skin quickly racking up chip damage against opposing physical attackers, However, this set’s generally passivity and lack of recovery often make unsuitable for checking anything in the long run. Garchomp can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish phyiscal walls that would usually give Garchomp problems, though Garchomp’s poor Special Attack makes the set difficult to pull off consistently. Mention that this set is also usually done better by Mega Garchomp. Garchomp can run a set with Sand Veil + Bright Powder as well as Substitute on Sand teams, however this set is very luck based and not very consistent, so it is usually not recommended.

Checks and Counters
===================

**Phyiscally Bulky Pokemon**: Pokemon that have good physical bulk and don't (add apostrophe) take super effective damage from any of Garchomps common moves like Tangrowth, Slowbro, Hippowdon, Skarmory, and Corviknight can live any unboosted hit from Garchomp and force it out, There shouldn't be a new line here
of status or super-effective coverage. However, Garchomp is capable of breaking through these Pokemon, with the exception of Iron Defense Corviknight and Skarmory, with enough boosts. Pokemon with Unaware, such as Unaware Clefable and Quagsire, can also completely stop Garchomp from wallbreaking.


**Faster Attackers**: Naturally fast Pokemon or Choice Scarf users like Greninja,Tapu Koko, Landorus-T, Weavile or Ice Beam Mega Latias variants can revenge kill Garchomp after its claimed a KO, Priority from Pokemon like Rillaboom, Mega Medicham, and Mega Scizor can also knock out a weakend Garchomp but they dont enjoy they chip from rough skin. Garchomp’s solid bulk means it needs to be chipped significantly if its not revenge killed by a super-effective move. This paragraph is super shakey grammatically, take a look at this again and add spaces and punctuation where necessary. I would actually recommend that you download Grammarly; it catches a lot of this stuff automatically.


**Status** Garchomp absolutely hates getting statused as any status severely cripples its wallbreaking or defensive utility. Add period Burn will cut its attack in half and seriously limit its breaking potential, Toxic will will put it on a timer and Sleep will make it set up fodder for the opposing team. Give examples as to what can spread these statuses onto Garchomp

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]


I would like to take another look at this before I stamp this; please recheck grammar, its pretty shakey in some places.
 
add remove comment

[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage, solid speed tier and above average bulk, Garchomp is one of the premier offensive Stealth Rock setters and wallbreakers in the tier. Swords Dance allows Garchomp to beat a lot of common Defoggers like Zapdos, Corviknight, Landorus-T, and Gliscor, Allowing it to easily keep Stealth Rock up. Rockium Z with Stone Edge gives Garchomp a strong Rock-type move to beat Defoggers like Zapdos and Corviknight. Alternatively, Dragonium Z with Outrage allows Garchomp to deliver a harder hit on physically defensive Pokemon like Landorus-T and Slowbro tangrowth should have a mention here. However, the inability to properly effectively damage Corviknight and Skarmory, as well as the lack of a spammable STAB move once Devastating Drake has been used, make Dragonium Z an inferior option overall. Rough Skin is the preferred ability on most sets as it punishes contact moves.


Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on Offense and Bulky Offense builds, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon like Clefable, Toxapex, Zapdos, and Blissey. Pokemon such as Tapu Koko, Ash-Greninja, Mega Lopunny, Mega Mawile, and Mega Medicham make for stellar teamates with Garchomp as they benefit from its wallbreaking abilities how do they benefit?. The former three can also pivot Garchomp in safely on defensive Pokemon, allowing it to set up Stealth Rock or Swords Dance easily. Garchomp is very easily forced out by faster offensive Pokemon such as Ash-Greninja, Weavile, Kartana, and Tapu Koko, so Pokemon that can deal with them, like Tapu Fini, Ferrothorn, Corviknight, and Gastrodon make for solid teammates. Tapu Fini is an especially good partner for sets that don't run a Dragon-type move, as Misty Terrain can let Garchomp freely switch into bulky Water-types like Toxapex, Slowbro and Slowking without fearing a Scald burn. Due to it beating many of the common Defoggers in the tier, Garchomp pairs well with Spikes users like Ash-Greninja and Ferrothorn due to it threatening the opposing sides Defoggers and letting the Spikes stay on the field.


[STRATEGY COMMENTS]
Other Options
=============

Scale Shot can be run to turn regular Garchomp into a sweeper, but it is generally outclassed in this role by its Mega counterpart.
Due to its stellar bulk and good defensive ability in Rough Skin Garchomp can also run a defensive Stealth Rocks set with Rocky Helmet in tandem with Rough Skin quickly racking up chip damage against opposing physical attackers, However, this set’s generally passivity and lack of recovery often make unsuitable for checking anything in the long run. Garchomp can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish phyiscal walls that would usually give Garchomp problems, though Garchomp’s poor Special Attack makes the set difficult to pull off consistently. Garchomp can run a set with Sand Veil + Bright Powder as well as Substitute on Sand teams, however this set is very luck based and not very consistent, so it is usually not recommended. should never be used, doesnt need a mention here

Checks and Counters
===================

**Phyiscally Bulky Pokemon**: Pokemon that have good physical bulk and dont take super effective damage from any of Garchomps common moves like Tangrowth, Slowbro, Hippowdon, Skarmory, and Corviknight these 2 don't fall under the same category of threatening it out with the fear of super effective coverage, and need a different section about them can live any unboosted hit from Garchomp and force it out,
of status or super-effective coverage. However, Garchomp is capable of breaking through these Pokemon, with the exception of Iron Defense Corviknight and Skarmory, with enough boosts. Pokemon with Unaware can also completely stop Garchomp from wallbreaking.


**Faster Attackers**: Naturally fast Pokemon or Choice Scarf users like Greninja, Tapu Koko, Landorus-T, Weavile or Ice Beam Latias variants can revenge kill Garchomp after its claimed a KO, Priority from Pokemon like Rillaboom, Mega Medicham, and Mega Scizor can also knock out a weakend Garchomp but they dont enjoy they chip from rough skin. Garchomp’s solid bulk means it needs to be chipped significantly if its not revenge killed by a super-effective move.

**Status** Garchomp absolutely hates getting statused as any status severely cripples its wallbreaking or defensive utility, Burn will cut its attack in half and seriously limit its breaking potential, Toxic will will put it on a timer and Sleep will make it set up fodder for the opposing team.

sentence about corv and skarm should be here

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
implement this and sputnik will take another look

approved by Solaros and Lunaris
 
Last edited:

Sputnik

Bono My Tires are Deceased
is a Contributor Alumnus
However, Garchomp is capable of breaking through these Pokemon, with the exception of Iron Defense Corviknight and Skarmory, with enough boosts.
Remove this sentence if you are mentioning them later.

Rest looks well implemented
Rough Skin quickly racking up chip damage against opposing physical attackers, However, this set’s generally passivity and lack of recovery often make unsuitable for checking anything in the long run.
Mention that Defensive Landorus-T is generally better at this as well if you want to run something like this set

Rest looks fine and well implemented, QC 2/2 (3/2? idk)
 
amcheck add remove (comment) (RC) = remove comma; (AC) = add comma; (RH) = remove hyphen; (AP) = add period

[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage moves, solid speed Speed tier, and above average bulk, Garchomp is one of the premier offensive Stealth Rock setters and wallbreakers in the tier. It also has some solid defensive utility with its typing letting it act as an electric immune defensively Electric immunity, checking common Pokemon like Heatran and non Hidden Power Zapdos. Swords Dance allows Garchomp to beat a lot of common Defoggers like Zapdos, Corviknight, Landorus-T, and Gliscor, allowing it to easily keep Stealth Rock up. Rockium Z with Stone Edge gives Garchomp a strong Rock-type move to beat Defoggers like Zapdos and Corviknight. Alternatively, Dragonium Z with Outrage allows Garchomp to deliver a harder hit on physically defensive Pokemon like Landorus-T, Tangrowth, and Slowbro, and it can also catch a Mega Latias expecting a Stone Edge off guard. However, having a much worse matchup against Corviknight and Skarmory and the lack of a spammable STAB move once Devastating Drake has been used, (RC) make Dragonium Z an inferior option overall. Rough Skin is the preferred ability on most sets as it punishes physical attackers like Mega Scizor, Rillaboom, Mega Medicham, and Hawlucha.


Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on Offense and Bulky Offense offensive builds, offensive teams, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon like Toxapex, Zapdos, and Blissey. Pokemon such as Tapu Koko, Ash-Greninja, Mega Lopunny, Mega Mawile, and Mega Medicham make for stellar teammates with Garchomp as they benefit from its wallbreaking abilities breaking ability to break down opposing defensive Pokemon defensive foes like Zapdos, Slowbro, and Corvikinght. The former three can also pivot Garchomp in safely on defensive Pokemon, allowing it to set up Stealth Rock or Swords Dance easily. Garchomp is very easily forced out by faster offensive Pokemon such as Ash-Greninja, Weavile, Kartana, and Tapu Koko, so Pokemon that can deal with them, like Tapu Fini, Ferrothorn, Corviknight, and Gastrodon make for solid teammates. Tapu Fini is an especially good partner for sets that don't run a Dragon-type move, as Misty Terrain can let Garchomp freely switch into bulky Water-types like Toxapex, Slowbro, and Slowking without fearing a Scald burn. Due to it beating many of the common Defoggers in the tier, Garchomp pairs well with Spikes users like Ash-Greninja and Ferrothorn due to it threatening the opposing sides Defoggers and letting the Spikes stay on the field. It also has some very good defensive utility, being able to check Pokemon like Heatran, Zapdos, Volcarona, and Victini.


[STRATEGY COMMENTS]
Other Options
=============

Scale Shot can be run to turn regular Garchomp into a sweeper, but it is generally outclassed in this role by its Mega counterpart.
Due to its stellar bulk and good defensive ability in Rough Skin, (AC) Garchomp can also run a defensive Stealth Rocks Stealth Rock set with a Rocky Helmet in tandem with Rough Skin quickly racking to rack up chip damage against opposing physical attackers, However, this set’s generally passivity and lack of recovery often make unsuitable for checking anything in the long run, Its also this set is seriously outclassed in this role as a Stealth Rock setter by Rocky Helmet Landorus-T and is unsuitable for checking anything in the long run. Garchomp can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish physical walls that would usually give Garchomp problems, though Garchomp’s poor Special Attack makes the set difficult to pull off consistently, this set is also done more consistently by its Mega Evolution. mega forme.

Checks and Counters
===================

**Physically Bulky Pokemon**: Pokemon that have good physical bulk and don't take super effective damage from any of Garchomp's common moves like Tangrowth, Slowbro, and Hippowdon, (RC) can live survive any unboosted hit from Garchomp and force it out, of with status or super-effective coverage moves. (RH)However, Garchomp is capable of breaking through these Pokemon with enough boosts. (You said that they can survive unboosted hits, which means that the next sentence is unnecessary as it's common sense.) Pokemon with Unaware, (RC) such as unaware Clefable or Quagsire can also completely stop Garchomp from wallbreaking.

**Faster Attackers**: Naturally fast Pokemon or Choice Scarf users like Greninja, Tapu Koko, Landorus-T, Weavile, (AC) or Ice Beam Latias variants can revenge kill Garchomp. after it claimed a KO Priority users like Rillaboom, Mega Medicham, and Mega Scizor can also knock out KO a weakened Garchomp but they don't enjoy the chip damage from Rough Skin. Garchomp’s solid bulk means it needs to be chipped significantly if it's not revenge killed by a super-effective move.

**Status**: Garchomp absolutely hates getting statused a status condition as any status all of them severely cripples cripple its wallbreaking or defensive utility. Scald burns from Slowbro, Slowking or Gastrodon will cut its attack Attack in half and seriously limit its wallbreaking potential, Toxic poisoning from Clefable, Blissey, or Gliscor will seriously dent its longevity.

**Skarmory and Corviknight**: Garchomp cannot reliably break either of Skarmory or Corviknight without Continental Crush. (RC;AP) Iron Defense or Bulk Up variants of these two will completely wall Garchomp; not only can they clear Garchomp's Stealth Rock with Defog, but they can set their own hazards up as well. and either deny it prevent it from setting hazards or set up hazards of its own.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[solaros-lunaris, 471780], [sputnik, 475916]]
- Grammar checked by: [[username1, userid1]]

also added credit to the QCer
 

Milak

Stoïque fierté
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Staff Alumnus
Luna: add remove (comment)
Milak: Add (AC=Add comma, AH=Add hyphen, AP=Add period) Remove (RC=Remove comma, RH=Remove hyphen) Comments
please implement carefully, 1/1 once finished.
[SET]
name: Stealth Rock
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge / Outrage
move 4: Stealth Rock
item: Rockium Z / Dragonium Z
ability: Rough Skin
nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Because of its stellar Attack, good STAB combination and coverage moves, solid speed Speed tier, and above average bulk, Garchomp is one of the premier offensive Stealth Rock setters and wallbreakers in the tier. It also has some solid defensive utility with its typing,(AC) letting it act as provide an electric immune defensively checking Electric immunity and check common Pokemon like Heatran and non-Hidden Power(AH) Zapdos. Swords Dance allows Garchomp to beat a lot of common Defoggers like Zapdos, Corviknight, Landorus-T, and Gliscor, allowing it to easily keep Stealth Rock up. Rockium Z with Stone Edge gives Garchomp a strong Rock-type move to beat Defoggers like Zapdos and Corviknight. Alternatively, Dragonium Z with Outrage allows Garchomp to deliver a harder hit on physically defensive Pokemon like Landorus-T, Tangrowth, and Slowbro, and it can also catch a Mega Latias expecting a Stone Edge off guard. However, having a much worse matchup against Corviknight and Skarmory and the lack of a spammable STAB move once Devastating Drake has been used, (RC) make Dragonium Z an inferior option overall. Rough Skin is the preferred ability on most sets,(AC) as it punishes physical attackers like Mega Scizor, Rillaboom, Mega Medicham, and Hawlucha.

Due to its role as both a wallbreaker and Stealth Rock setter, Garchomp fits best on Offense and Bulky Offense offensive builds, offensive teams, where it can be paired up with teammates that enjoy its ability to break down or threaten out bulkier pokemon Pokemon like Toxapex, Zapdos, and Blissey. Pokemon such as Tapu Koko, Ash-Greninja, Mega Lopunny, Mega Mawile, and Mega Medicham make for (no need to remove for here, you're not rly improving flow that much) stellar teammates with Garchomp ,(AC) (always remember to add a comma before "as" when it's carrying logical meaning -> it indicates a reason) as they benefit from its wallbreaking abilities breaking ability to break down opposing defensive Pokemon defensive foes like Zapdos, Slowbro, and Corvikinght Corviknight (don't forget to watch out for the spelling of Pokemon names). The former three can also pivot (the verb "to pivot" is intransitive; "to pivot into [sth]" or "to pivot out", but you can't "pivot a Pokemon in") bring Garchomp in safely on defensive Pokemon, allowing it to set up Stealth Rock or use Swords Dance (make sure the author doesn't use move names as verbs) easily. Garchomp is very easily forced out by faster offensive Pokemon such as Ash-Greninja, Weavile, Kartana, and Tapu Koko, so Pokemon that can deal with them,(RC) like Tapu Fini, Ferrothorn, Corviknight, and Gastrodon make for solid teammates. Tapu Fini is an especially good partner for non-Outrage sets that don't run a Dragon-type move, as Misty Terrain can let Garchomp freely switch into bulky Water-types like Toxapex, Slowbro, and Slowking without fearing a Scald burn. Due to it beating many of the common Defoggers in the tier, Garchomp pairs well with Spikes users like Ash-Greninja and Ferrothorn due to it threatening the opposing sides Defoggers and letting the Spikes stay ,(AC) as it can threaten opposing Defoggers and keep Spikes on the field (This was a more complicated sentence, sometimes it's hard to figure out the best way to fix a wordy sentence and make it more fluent and less intricate. The best advice I can give you is always follow sample structures like "X pairs well with Y and Z, as X can do this, this, and that.", which can help you get out of more complicated sentence without changing the content). It also has some very good defensive utility, being able to check Pokemon like Heatran, Zapdos, Volcarona, and Victini.

[STRATEGY COMMENTS]
Other Options
=============

Scale Shot can be run to turn regular Garchomp into a sweeper, but it is generally outclassed in this role by its Mega counterpart.
Due to its stellar bulk and good defensive ability in Rough Skin, (AC) Garchomp can also run a defensive Stealth Rocks Stealth Rock set with a Rocky Helmet in tandem with Rough Skin quickly racking to rack up chip damage against opposing physical attackers, However, this set’s generally passivity and lack of recovery often make unsuitable for checking anything in the long run, Its also this set is seriously outclassed in this role as a Stealth Rock setter by Rocky Helmet Landorus-T and is unsuitable for checking anything in the long run (see? this is what I'm talking about, good job here). Garchomp can also run a mixed Life Orb set with Draco Meteor or Fire Blast to bait in and punish physical walls that would usually give Garchomp problems, though Garchomp’s poor Special Attack makes the set difficult to pull off consistently, and this set is also done more consistently outclassed by its Mega Evolution. mega forme.

Checks and Counters
===================

**Physically Bulky Pokemon**: Pokemon that have good physical bulk and don't take super effective damage from any of Garchomp's common moves like Tangrowth, Slowbro, and Hippowdon, (RC) can live survive any unboosted hit from Garchomp and force it out,(RC) of (don't forget to specify when you're removing punctuation as well) with status effects or super effective(RH) coverage moves. (RH)However, Garchomp is capable of breaking through these Pokemon with enough boosts. (You said that they can survive unboosted hits, which means that the next sentence is unnecessary as it's common sense.) Pokemon with Unaware, (RC) such as unaware Clefable or and Quagsire can also completely stop Garchomp from wallbreaking.

**Faster Attackers**: Naturally fast Pokemon or Choice Scarf users like Greninja, Tapu Koko, Landorus-T, Weavile, (AC) or and Ice Beam Latias variants can revenge kill Garchomp. after it claimed a KO Priority users like Rillaboom, Mega Medicham, and Mega Scizor can also knock out KO a weakened Garchomp,(AC) but they don't enjoy the chip damage from Rough Skin. Garchomp’s solid bulk means it needs to be chipped significantly if it's not revenge killed by a super-effective move. (I'm not 100% sure about removing this last sentence, perhaps the author can figure out a better way to phrase this, as the point they're trying to convey doesn't seem to be super clear either)

**Status**: Garchomp absolutely hates getting statused a status conditions,(AC) as any status all of them severely cripples cripple its wallbreaking or capabilities and defensive utility. Scald burns from Slowbro, Slowking or Gastrodon will cut its attack Attack in half and seriously limit its wallbreaking potential, while Toxic poisoning from Clefable, Blissey, or Gliscor will seriously dent its longevity.

**Skarmory and Corviknight**: Garchomp cannot reliably break either of Skarmory or Corviknight without Continental Crush. (RC;AP) Iron Defense or Bulk Up variants of these two will completely wall Garchomp; not only can they clear Garchomp's Stealth Rock with Defog, but they can set their own hazards up as well. and either deny it prevent it from setting hazards or set up hazards of its own.

[CREDITS]
- Written by: [[Pannuracotta, 517892]]
- Quality checked by: [[solaros-lunaris Solaros & Lunaris, 471780], [Sputnik, 475916]]
- Grammar checked by: [[Milak, 262594]]
 

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