[OVERVIEW]
Dragon
========
Garchomp's well rounded stat distribution, STAB coverage, and access to Stealth Rock play a pivotal role on Dragon teams and their naturally aggressive playstyle. Its Ground typing is very much appreciated against Steel- and Poison-types such as Aegislash, Melmetal, Nidoking, and Toxapex while also preventing Volt Switch pivoting from Electric-types in Rotom-W and Zapdos. Because Garchomp is used primarily for Stealth Rock support, its moveset is rather linear and simple to play around if pressured correctly.
[SET]
name: Stealth Rock Lead (Dragon)
move 1: Stealth Rock
move 2: Earthquake
move 3: Stone Edge
move 4: Swords Dance / Toxic
item: Focus Sash
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
This lead set has Garchomp utilizing its solid Speed stat to set Stealth Rock as fast as possible while damaging foes as much as possible before it gets knocked out. Earthquake and Stone Edge are solid moves for it to use, as the former is a high-powered Ground-type STAB move namely hitting Steel-types like Jirachi and Heatran, while the latter is coverage against Flying-types like Tornadus-T and Zapdos. Swords Dance enhances its early-game breaking power, though Toxic is also usable to whittle away at physically defensive Pokemon such as Hippowdon, Rotom-W, and Slowbro. Maximum Speed and a Jolly nature ensure that Garchomp is as fast as possible, allowing it to outpace threats such as Zapdos and Tapu Lele.
Garchomp's set is meant to enable other Dragon-types to decimate its foes through setup, revenge killing, and sheer power, to which Dragon teams has a large arsenal of teammates to work with. That being said, Dragon-types such as Dragapult, Dragonite, Hydreigon, and Latios offer their insane offensive coverage, setup options, and overall breaking power to make the most of the residual damage Garchomp provides, whether it be through entry hazard damage or Rough Skin contact. Dragapult especially complements Garchomp's functions, as its great offensive typing, blistering Speed, and set versatility pressures a vast majority of the metagame and keeps its foes on their heels. Latias is an ideal teammate for it given its affinity to remove entry hazards for Dragon team while also providing Healing Wish support to restore its health and status if need be. Kyurem is useful to Pressure stall many defensive and utility-based foes such as Blissey and Mew while also utilizing Freeze-Dry to counteract difficult Water-types in Gastrodon and Tapu Fini.
[STRATEGY COMMENTS]
Other Options
=============
Dragon
--------
Garchomp may also sport a bulkier, defensive set equipped with a Rocky Helmet allowing it to chip physical attackers such as Melmetal, Mimikyu, and Urshifu-R through contact. However, the focus on physical bulk comes at the cost of Speed and a Focus Sash to guarantee setting Stealth Rock, while also becoming prone to setup attackers such as Spectrier.
Checks and Counters
===================
Dragon
--------
**Physically Defensive Walls**: Pokemon such as Ferrothorn, Amoonguss, and Slowbro can easily wall Garchomp without a Swords Dance boost. Additionally, Corviknight and Celesteela are particularly difficult for Garchomp to deal with, given they are part-Flying-type and have the ability to recover any damage taken.
**Burns**: Although its purpose is to be a suicide lead, burns severely hinder Garchomp's damage output and whittle away at its health.
**Revenge Killers and Faster Threats**: Pokemon such as Weavile, Choice Scarf Tapu Lele, and Tornadus-T can easily outpace Garchomp and take it out with their STAB attacks.
[CREDITS]
- Written by: [[Havens, 391540]]
- Dragon analysis by: [[Havens, 391540]]
- Quality checked by: [maroon, 305839], [Maple, 473171]]
- Grammar checked by: [[Estronic, 240732]]
Dragon
========
Garchomp's well rounded stat distribution, STAB coverage, and access to Stealth Rock play a pivotal role on Dragon teams and their naturally aggressive playstyle. Its Ground typing is very much appreciated against Steel- and Poison-types such as Aegislash, Melmetal, Nidoking, and Toxapex while also preventing Volt Switch pivoting from Electric-types in Rotom-W and Zapdos. Because Garchomp is used primarily for Stealth Rock support, its moveset is rather linear and simple to play around if pressured correctly.
[SET]
name: Stealth Rock Lead (Dragon)
move 1: Stealth Rock
move 2: Earthquake
move 3: Stone Edge
move 4: Swords Dance / Toxic
item: Focus Sash
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
This lead set has Garchomp utilizing its solid Speed stat to set Stealth Rock as fast as possible while damaging foes as much as possible before it gets knocked out. Earthquake and Stone Edge are solid moves for it to use, as the former is a high-powered Ground-type STAB move namely hitting Steel-types like Jirachi and Heatran, while the latter is coverage against Flying-types like Tornadus-T and Zapdos. Swords Dance enhances its early-game breaking power, though Toxic is also usable to whittle away at physically defensive Pokemon such as Hippowdon, Rotom-W, and Slowbro. Maximum Speed and a Jolly nature ensure that Garchomp is as fast as possible, allowing it to outpace threats such as Zapdos and Tapu Lele.
Garchomp's set is meant to enable other Dragon-types to decimate its foes through setup, revenge killing, and sheer power, to which Dragon teams has a large arsenal of teammates to work with. That being said, Dragon-types such as Dragapult, Dragonite, Hydreigon, and Latios offer their insane offensive coverage, setup options, and overall breaking power to make the most of the residual damage Garchomp provides, whether it be through entry hazard damage or Rough Skin contact. Dragapult especially complements Garchomp's functions, as its great offensive typing, blistering Speed, and set versatility pressures a vast majority of the metagame and keeps its foes on their heels. Latias is an ideal teammate for it given its affinity to remove entry hazards for Dragon team while also providing Healing Wish support to restore its health and status if need be. Kyurem is useful to Pressure stall many defensive and utility-based foes such as Blissey and Mew while also utilizing Freeze-Dry to counteract difficult Water-types in Gastrodon and Tapu Fini.
[STRATEGY COMMENTS]
Other Options
=============
Dragon
--------
Garchomp may also sport a bulkier, defensive set equipped with a Rocky Helmet allowing it to chip physical attackers such as Melmetal, Mimikyu, and Urshifu-R through contact. However, the focus on physical bulk comes at the cost of Speed and a Focus Sash to guarantee setting Stealth Rock, while also becoming prone to setup attackers such as Spectrier.
Checks and Counters
===================
Dragon
--------
**Physically Defensive Walls**: Pokemon such as Ferrothorn, Amoonguss, and Slowbro can easily wall Garchomp without a Swords Dance boost. Additionally, Corviknight and Celesteela are particularly difficult for Garchomp to deal with, given they are part-Flying-type and have the ability to recover any damage taken.
**Burns**: Although its purpose is to be a suicide lead, burns severely hinder Garchomp's damage output and whittle away at its health.
**Revenge Killers and Faster Threats**: Pokemon such as Weavile, Choice Scarf Tapu Lele, and Tornadus-T can easily outpace Garchomp and take it out with their STAB attacks.
[CREDITS]
- Written by: [[Havens, 391540]]
- Dragon analysis by: [[Havens, 391540]]
- Quality checked by: [maroon, 305839], [Maple, 473171]]
- Grammar checked by: [[Estronic, 240732]]
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