[OVERVIEW]Ground
========
Garchomp is a powerful wallbreaker and setup sweeper thanks to Swords Dance and Scale Shot. Swords Dance allows Garchomp to destroy defensive teams, while Scale Shot allows it to gain Speed and clean through more offensive teams. It can easily set up with Swords Dance thanks to its good natural bulk. Garchomp's Speed tier allows it to excel as a cleaner and wallbreaker, taking on threats such as Urshifu-R, Kyurem, Mimikyu, Mew, and Tapu Fini. Its Dragon typing helps it tank Water- and Grass-type attacks from threats such as Rillaboom and Urshifu-R, which potentially allows Garchomp to stop a sweep. While its Speed tier and Dragon typing offer a lot, they still leave Garchomp vulnerable to common threats such as Weavile, Zarude, and Latios and compound a Ground team's natural weakness to Ice-type attacks.
[SET]
name: Swords Dance (Ground)
move 1: Swords Dance
move 2: Earthquake
move 3: Scale Shot
move 4: Stone Edge / Fire Fang
item: Life Orb / Lum Berry
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Swords Dance allows Garchomp to become a dangerous wallbreaker by letting it OHKO Pokemon such as Tapu Fini with Earthquake and Kyurem with Scale Shot and beating walls such as Amoonguss and Celesteela with more ease. Scale Shot boosts Garchomp's Speed, allowing it to revenge kill faster threats such as Tapu Koko, but it drops Garchomp's Defense and makes it vulnerable to priority attacks such as Rillaboom's Grassy Glide and Bisharp's Sucker Punch. Stone Edge targets Flying-types such as Zapdos, Galarian Moltres, Mantine, and Mandibuzz. Fire Fang hits Grass- and Steel-types such as Tapu Bulu, Ferrothorn, and Celesteela; the latter two are not phased by Garchomp's other attacks. Life Orb allows Garchomp to be a stronger wallbreaker and gives it crucial rolls such as OHKOing bulky Tapu Fini with Swords Dance-boosted Earthquake. Alternatively, Lum Berry can be used to give Garchomp a safer chance to set up against status users such as Blissey, Amoonguss, and Toxapex. Rough Skin allows Garchomp to better handle physical threats such as Urshifu-R.
Hippowdon provides residual damage chip on foes such as Tapu Fini and Tapu Bulu with Stealth Rock and sand and makes it easier for Garchomp to break through them. Excadrill benefits from Hippowdon's sand thanks to Sand Rush and can aid Garchomp by revenge killing Ice-, Fairy-, and Dragon-types such as Alolan Ninetales and Choice Scarf Tapu Lele and clearing entry hazards. Garchomp and Excadrill also benefit from each other breaking down shared checks such as Slowbro and Mandibuzz, allowing the other an easier time sweeping. Gastrodon and Seismitoad offer Garchomp a Water immunity. Gastrodon is the more sustainable option, as it provides a more consistent switch-in to threats such as Barraskewda due to it having reliable recovery, while Seismitoad can deal with threats like Belly Drum Azumarill. Choice Scarf Landorus-T can revenge kill threats such as Dragapult and Tapu Koko, while Gravity Landorus-T allows both itself and Garchomp to check Celesteela, Skarmory, and Corviknight without relying on Fire Fang. Mamoswine takes on Flying-, Dragon-, and Grass-types such as Landorus-T, Latios, and Amoonguss with its powerful Ice-type attacks while also being able to revenge kill Pokemon such as Dragapult for Garchomp. Additionally, Mamoswine can remove items such as Slowbro's Heavy-Duty Boots and Tapu Lele's Choice Scarf, opening up avenues Garchomp to beat them. Nidoking can help Garchomp take on the Steel and Flying matchups, hitting all Steel-types with Earth Power + Flamethrower and all Flying-types with BoltBeam coverage, and take pressure off it. Nidoking can break through Pokemon such as Celesteela, Corviknight, and Skarmory for Garchomp; in return, Garchomp can break past special walls such as Blissey. Choice Scarf Krookodile helps in the Ghost and Psychic matchups, allowing Garchomp to become more threatening by removing faster threats such as Spectrier, Dragapult, Latias, and Alakazam.
[STRATEGY COMMENTS]
Other Options
=============
Ground
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Outrage can be used over Scale Shot to break through bulky Flying-types such as Mandibuzz and Mantine with more ease on sets without Stone Edge.
Checks and Counters
===================
Ground
--------
**Super Effective Attacks**: Garchomp folds to faster Dragon-, Fairy-, and Ice-types with strong STAB attacks such as Dragapult, Tapu Koko, Choice Scarf Tapu Lele, and Weavile.
**Status**: Garchomp does not deal with status conditions well, as being burned prevents Garchomp from being a powerful physical attacker and being Toxic poisoned puts Garchomp on a timer. Amoonguss can paralyze Garchomp with Stun Spore, preventing it from outspeeding threats such as Nidoking.
**Physically Defensive Walls**: Physically defensive walls such as Slowbro, Galarian Corsola, and Skarmory can take on Garchomp and threaten it with their attacks and utility options such as Scald and Whirlwind. However, these Pokemon need to be careful of Garchomp after it has used Swords Dance, as they are susceptible to its onslaught.
**Revenge Killers**: Faster Pokemon such as Zarude, Spectrier, and Choice Scarf Landorus-T can bring Garchomp down with their STAB attacks; however, if they fail to KO Garchomp, they need to be wary of its attacks.
**Phazers**: Pokemon such as Hippowdon, Avalugg, and Swampert can remove Garchomp's boosts with Whirlwind or Roar and force it out.
[CREDITS]
- Written by: [[maroon, 305839]]
- Ground analysis by: [[maroon, 305839]]
- Quality checked by: [[Maple, 473171], [Rotten, 491896]]
- Grammar checked by: [[DC, 449990], [Estronic, 240732]]
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