Quality Control Gastrodon [QC: 1/3]

Gastrodon

QC: A Cake Wearing A Hat / * / *

GP: * / *
[OVERVIEW]

  • Gastrodon establishes itself as a niche tank in the tier with its strong defensive typing of Water/Ground which only makes Gastrodon weak to Grass-types.
  • Its high Health and decent Special Defense allows Gastrodon to take hits from Special wallbreakers like Gengar, Nidoking, and Hydreigon pretty comfortably.
  • What really sets Gastrodon apart from its competition however, is its access to reliable recovery which allows it to continuously check the aforementioned threats.
  • Gastrodon’s Water-immunity also makes it a fine switch-in to opposing Water-types like Tentacruel, Empoleon, and Volcanion.
  • However, Gastrodon is still quite passive and it ends up being set-up fodder against common sweepers like Mega Altaria and Latias.
  • Additionally, Gastrodon openly invites Grass-types like Celebi and Amoonguss onto the field which allows them to gain a free turn.
  • Gastrodon mainly faces competition against Swampert and Seismitoad due to its lack of the ubiqutous Stealth Rock and in a metagame where compression is valuable on all archetypes, Gastrodon falls flat in that aspect.
[SET]
name: Specially Defensive
move 1: Scald
move 2: Earthquake
move 3: Toxic
move 4: Recover
item: Leftovers
ability: Storm Drain
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

  • Earthquake is used to deal more damage to Tentacruel and to guarantee the OHKO on Nihilego and Gengar if they are at full health.
  • Toxic is Gastrodon’s only countermeasure to crippling defensive walls such as Slowbro, Jellicent, and Chesnaught.
Set Details
========

  • Storm Drain adds a second immunity onto Gastrodon and allows it to comfortably take Tentacruel, Primarina, and Starmie’s Water attacks while also boosting Gastrodon’s own Scalds if it stays on the field.
Usage Tips
========

  • Gastrodon can be played more liberally than its competition against Special Attackers like Gengar and Nidoking due to its higher Special Defense.
  • Gastrodon also plays as a Volt Switch immunity against pivots like Rotom-H, Mega Manectric, and Zeraora although you should be wary against Grass-type coverage from the latter two.
  • Gastrodon often invites in Grass-types due to its typing and limited counterplay, so an aggressive double into a Pokemon that checks them can be used to prevent your opponent from gaining free turns.
  • Gastrodon should use Scald to fish for burns against Physical wallbreakers such as Scizor, Mega Altaria, and Crawdaunt as they are coming onto the field to attack Gastrodon.
Team Options
========

  • Gastrodon fits best on Balance builds that need its higher Special Defense in order to have a safer switchin to Balance breakers like Nidoking and Gengar.
  • Latias, Togekiss, and Moltres are consistent switch-ins to the various Grass-types of the tier. The latter two also appreciate Gastrodon for checking Electric-types like Rotom-H and Mega Manectric.
  • Mega Aggron sets up Stealth Rock for Gastrodon while also walls most offensive Grass-types that threaten Gastrodon out.
  • Gastrodon’s Water immunity can be helpful to Rotom-H as it gives it an easier time pivoting around Bulkier Water-types for Gastrodon to take advantage of.
  • Choice Scarf users like Krookodile and Hydreigon have a tough time handling Gengar due to its Substitute mitigating possible counterplay, so Gastrodon does a fine job assisting them as a consistent switch-in into it while the two can revenge kill the likes of Latias and Celebi.
  • Scizor can also pivot into Gastrodon to let it beat out Water-types that could otherwise stop Scizor from sweeping like Tentacruel and Volcanion.
  • Heal Bell users like Mega Altaria and Diancie can remove Toxic off of Gastrodon to keep it healthy. The latter can also set up Stealth Rock.
[STRATEGY COMMENTS]
Other Options
=============

  • Ice Beam gives Gastrodon the coverage it needs to harm Grass-types but its poor damage output leaves it eclipsed by Earthquake and it being Gastrodon’s main attack to removing various Special Attackers that it checks.
  • Gastrodon could utilize an offensive set with Groundium, Scald, Earth Power, and Ice Beam with Recover but this often invalidates Gastrodon’s main niche as a Special tank.
  • Curse can give Gastrodon a stronger matchup against Physical Wallbreakers, but it’s largely inconsistent against any other of Gastrodon’s matchups.
Checks and Counters
===================

**Grass-types**: Gastrodon is almost hopeless against Grass-types like Celebi, Amoonguss, Chesnaught, and Tsareena due to its quad weakness that gets it obliterated by any of their primary attacks.

**Dragon-types**: While many should be careful with Toxic, Dragon-types such as Mega Alataria, Latias, and Mega Sceptile are pretty consistent switch-ins to Gastrodon due to their resistances to its attacks and find opportunities to set up right in front of it.

**Grass Coverage**: Gastrodon can get beaten out by Grass coverage that Mega Manectric, Zeraora, and Nihilego carry if it risks a switch-in and is punished for it.

**Physical Wallbreakers**: Gastrodon can be overwhelmed by Physical Wallbreakers like Scizor, Terrakion, and Crawdaunt albeit they must all watch out for a potential Scald burn.

**Toxic Users**: Toxic from various users like Hippowdon, Gligar and Slowbro severely crippled Gastrodon’s longevity and ability to check its victims.


[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[A Cake Wearing A Hat, 388157], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

A Cake Wearing A Hat

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make the spread 252 HP / 4 Def / 252 SpD because 248 HP doesn't do anything significant. Mention the spread in Set Details and explain why it runs specially defensive investment (hint: nidok and co.).

Storm Drain doesn't really help with Suicune because it just PP stalls gastrodon to death while setting up to +6 anyway. Mention mons like Tenta, Primarina, and Starmie instead.

Mention that you should be careful when sending Gastro in vs. fatter waters (and give examples) as well as Rotom-H because gastro really does not like toxic in any way shape or form.

Give examples of physical wallbreakers that Gastrodon would Scald on, and be sure to make it clear that Gastrodon is doing this as the wallbreakers switch in and not while they're already in and prepping to slap gastro in the face. Right now it reads like "if you're up against a wallbreaker, use Scald."

Mega Aggron being the sole example of a good Grass check in team options is pretty poor, especially considering most of them can break past a slightly weakened aggron that tries to switch in (see: z-celebi, hjk tsareena, mowtom, focus mscept). It's fine to keep it there, but do add another sentence detailing that Pokemon like Moltres, Togekiss, and Latias make good partners bc they can pressure Gastrodon's common checks. Molt and Togekiss also benefit from Gastrodon's ability to reliably check Mega Manectric, Rotom-H, and Diancie.

Add Heal Bell users like Diancie and Mega Altaria to team options to help alleviate Gastrodon's weakness to Toxic. Diancie also sets Stealth Rock.

offensive sets prefer groundium z as opposed to life orb

yawn doesn't exist at all delete that

add Toxic users to checks and counters.

QC 1/3 once you've done this properly.
 

vivalospride

tuh
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Gastrodon

QC: A Cake Wearing A Hat / * / *

GP: * / *
[OVERVIEW]

  • Gastrodon establishes itself as a niche tank in the tier with its strong defensive typing of Water/Ground which only makes Gastrodon weak to Grass-types.
  • Its high Health and decent Special Defense allows Gastrodon to take hits from Special wallbreakers like Gengar, Nidoking, and Hydreigon pretty comfortably. (Should definitely mention mmane specifically since it being an elec immunity that reliably sits on mane is dope).
  • What really sets Gastrodon apart from its competition however, is its access to reliable recovery which allows it to continuously check the aforementioned threats. (Mention the competition you're talm bout, I'd assume seis/pert or something? Those are really just competition because of typing tho, Gastro i think is moreso used to blanket check special attackers whilst providing this specific defensive typing + ability. Regardless i'd remove the word "competition" and replace it with like "its other water/ground counterparts").
  • Gastrodon’s Water-immunity also makes it a fine switch-in to opposing Water-types like Tentacruel, Empoleon, and Volcanion. (Empoleon cripples with Toxic + Knock Off, just remove it for Mega Blastoise perhaps? or just remove it completely).
  • However, Gastrodon is still quite passive and it ends up being set-up fodder against common sweepers like Mega Altaria and Latias. (It runs Toxic so I don't think it's too big of setup fodder for lati unless it's like refresh lati or some shit lmao. Can replace it with Togekiss).
  • Additionally, Gastrodon openly invites Grass-types like Celebi and Amoonguss onto the field which allows them to gain a free turn.
  • Gastrodon mainly faces competition against Swampert and Seismitoad due to its lack of the ubiqutous Stealth Rock and in a metagame where compression is valuable on all archetypes, Gastrodon falls flat in that aspect. (You could probably combine this point with the point above where I was mentioning the whole competition thing).
  • (I don't really know where to fit this but I think one neat thing with the water absorb mons like gastro and seis is that they perform the job of things like Latias and Hydreigon that usually switch into powerful water attacks from the likes of volc/starmie/etc. Running gastro means that you don't need a dragon for it's defensive typing as much on some builds which is really neat, more of an optional change tho if you can fit it anywhere fluidly).
[SET]
name: Specially Defensive
move 1: Scald
move 2: Earthquake
move 3: Toxic
move 4: Recover
item: Leftovers
ability: Storm Drain
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

  • Earthquake is used to deal more damage to Tentacruel and to guarantee the OHKO on Nihilego and Gengar if they are at full health. (Maybe I'm drunk but I'm p sure this is common sense type shit, we know EQ hits Poison types so just delete this imo).
  • Toxic is Gastrodon’s only countermeasure to crippling defensive walls such as Slowbro, Jellicent, and Chesnaught. (This can be expanded upon, Toxic, in a lot of cases, is it's only reliable way of pressuring things that don't take much from it's STAB combo in general. For example Latias and Hydreigon).
Set Details
========

  • Storm Drain adds a second immunity onto Gastrodon and allows it to comfortably take Tentacruel, Primarina, and Starmie’s Water attacks while also boosting Gastrodon’s own Scalds if it stays on the field.
Usage Tips
========

  • Gastrodon can be played more liberally than its competition against Special Attackers like Gengar and Nidoking due to its higher Special Defense.
  • Gastrodon also plays as a Volt Switch immunity against pivots like Rotom-H, Mega Manectric, and Zeraora although you should be wary against Grass-type coverage from the latter two. (and Toxic from the former).
  • Gastrodon often invites in Grass-types due to its typing and limited counterplay, so an aggressive double into a Pokemon that checks them can be used to prevent your opponent from gaining free turns.
  • Gastrodon should use Scald to fish for burns against Physical wallbreakers such as Scizor, Mega Altaria, and Crawdaunt as they are coming onto the field to attack Gastrodon. (Remove malt, if it's facade then you'd rather Toxic it and if it's refresh it doesn't matter anyways. But this point in general is kinda weird, I think it's too specific because how often is a Scizor harding into a Gastro? prolly not very often. Maybe rewrite the point so that you mention fishing for burns and how it can be beneficial in some instances when you may need to, but otherwise just delete this point as counting on people to risk burns is lame).
  • (Also mention the vise versa of the first point, while the typing might be nice... it's not gonna be tanking physical hits like it's water/ground counterparts too well so don't be too hasty with it in those situations).
Team Options
========

  • Gastrodon fits best on Balance builds that need its higher Special Defense in order to have a safer switchin to Balance breakers like Nidoking and Gengar. (also mention starmie here since i think it should be emphasized more).
  • Latias, Togekiss, and Moltres are consistent switch-ins to the various Grass-types of the tier. The latter two also appreciate Gastrodon for checking Electric-types like Rotom-H and Mega Manectric.
  • Mega Aggron sets up Stealth Rock for Gastrodon while also walls most offensive Grass-types that threaten Gastrodon out. (Mega Aggron is surely a good partner but this is like too vague. Mention that Gastro resists fire for it while bothering some of the things that otherwise force magg out like mane, heatman, and Starmie).
  • Gastrodon’s Water immunity can be helpful to Rotom-H as it gives it an easier time pivoting around Bulkier Water-types for Gastrodon to take advantage of. (This point kinda makes sense but not really, you say it like bulky water types are gonna be going hard into Rotom-H and let it vswitch on them, which they're not. This point would make sense if gastro took advantage of dragons somehow. I'd just say that it helps Rotom-H pressure waters and provides an immunity for water moves that threaten it. While Rotom-H also can switch into a few threatening physical attackers (really only Scizor)).
  • Choice Scarf users like Krookodile and Hydreigon have a tough time handling Gengar due to its Substitute mitigating possible counterplay, so Gastrodon does a fine job assisting them as a consistent switch-in into it while the two can revenge kill the likes of Latias and Celebi. (I'm very positive krook and gastro are like literally never gonna find themselves on the same team, if you have krook you're prolly not gonna bother slapping a fuckin Gastrodon just aid it in helping fuckin GENGAR matchup. Maybe replace it with Infernape b/c it pressures grass types and appreciates gastro's water immunity. Also rewrite the drei part b/c geng m/u isn't really cutting it).
  • Scizor can also pivot into Gastrodon to let it beat out Water-types that could otherwise stop Scizor from sweeping like Tentacruel and Volcanion.
  • Heal Bell users like Mega Altaria and Diancie can remove Toxic off of Gastrodon to keep it healthy. The latter can also set up Stealth Rock. (Throw Togekiss here too b/c it's like prolly the most splashable out of all of them, just be like "and the aforementioned Togekiss").
  • (Have a section dedicated to rockers that can be good with it such as Cobalion, maybe Bronzong, and the aforementioned Diancie)
  • (Have another section dedicated for hazard removal options as well as grounded poison types to minimize the chip it takes as it comes in to stomach hits, give examples like Rotom-Mow, Amoonguss, Empoleon, Moltres, etc).
[STRATEGY COMMENTS]
Other Options
=============

  • Ice Beam gives Gastrodon the coverage it needs to harm Grass-types but its poor damage output leaves it eclipsed by Earthquake and it being Gastrodon’s main attack to removing various Special Attackers that it checks. (also mention malt).
  • Gastrodon could utilize an offensive set with Groundium, Scald, Earth Power, and Ice Beam with Recover but this often invalidates Gastrodon’s main niche as a Special tank.
  • Curse can give Gastrodon a stronger matchup against Physical Wallbreakers, but it’s largely inconsistent against any other of Gastrodon’s matchups.
Checks and Counters
===================

**Grass-types**: Gastrodon is almost hopeless against Grass-types like Celebi, Amoonguss, Chesnaught, and Tsareena due to its quad weakness that gets it obliterated by any of their primary attacks. (mention that it can cripple a few of them w/ toxic as they come in but is always gonna be forced out by them).

**Dragon-types**: While many should be careful with Toxic, Dragon-types such as Mega Alataria, Latias, and Mega Sceptile are pretty consistent switch-ins to Gastrodon due to their resistances to its attacks and find opportunities to set up right in front of it. (Lati is scared of toxic and doesn't immediately force it out so it's weird here, honestly dragons in general are weird here. Maybe replace it for like "setup mons that dw bout toxic or it's stabs" LOL, obviously dont call it that idk what i'd name it but for example: Togekiss can fall into this category as well as malt).

**Grass Coverage**: Gastrodon can get beaten out by Grass coverage that Mega Manectric, Zeraora, and Nihilego carry if it risks a switch-in and is punished for it. (This isn't necessary, just include grass coverage somewhere in the grass types section).

**Physical Wallbreakers**: Gastrodon can be overwhelmed by Physical Wallbreakers like Scizor, Terrakion, and Crawdaunt albeit they must all watch out for a potential Scald burn.

**Toxic Users**: Toxic from various users like Hippowdon, Gligar and Slowbro severely crippled Gastrodon’s longevity and ability to check its victims.


[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[A Cake Wearing A Hat, 388157], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
QC 2/3

sorry if this is sloppy i havent checked ina bit
 

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