Monotype Gastrodon (Water)

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RMT & Mono Leader

QC Check: Tyke / Moosical / Eien
AM Check: Haaku.
GP: P Squared / The Dutch Plumberjack
[OVERVIEW]

Water
========

Gastrodon is the only Electric-immune Pokemon Water has access to that also has reliable recovery, making it a very solid option on any balanced Water team. Gastrodon finds its niche on Water-type teams by being able to switch into Trick users such as Latios because of Sticky Hold while also being able to wall Pokemon such as Mega Diancie. Since Gastrodon is only weak to Grass, it is often hard for teams that lack Grass-type coverage to find ways to revenge kill it. It does, however, stack Water teams' natural weakness to Grass-type coverage. Gastrodon's low Speed and passive nature also leave it vulnerable to Taunt from stallbreakers like Mew and Gliscor preventing it from recovering off damage and acting as a wall. Gastrodon does not appreciate being badly poisoned, as it severely limits Gastrodon's ability to effectively wall Pokemon like Mega Diancie. Furthermore, Gastrodon faces competition from Mega Swampert as a team's Electric switch-in; Swampert has the ability to set Stealth Rock, but Gastrodon is a reliable wall and can more easily switch into Electric-type Pokemon lacking Grass-type coverage due to Recover.

[SET]
name: Mixed Wall (Water)
move 1: Scald
move 2: Earth Power
move 3: Recover
move 4: Toxic
item: Leftovers
ability: Sticky Hold / Storm Drain
nature: Calm
evs: 252 HP / 20 Def / 236 SpD

[SET COMMENTS]
Moves
========

Scald is Gastrodon's main Water-type STAB move and also has a chance to burn the foe, allowing it to take on physical attackers like Bisharp. Earth Power also hits Pokemon that are immune or resistant to Water-type attacks such as Seismitoad and Toxapex. Recover allows Gastrodon to stay healthy through the entire match, allowing it to consistently take on foes throughout a battle. Toxic cripples opposing walls such as Porygon2 and setup sweepers such as Kommo-o by putting them on a timer.

Set Details
========

The HP and Special Defense investment alongside a Calm nature allows Gastrodon to act as a mixed wall, avoiding the 2HKO from Mega Diancie's Moonblast and Life Orb Kyurem-B's Ice Beam, both after Stealth Rock damage. The remaining EVs are dumped into Defense, allowing it to avoid a 2HKO from Pokemon like Bisharp. Leftovers gives Gastrodon residual recovery at the end of each turn, allowing it to switch into hazards more easily. Sticky Hold prevents it from being Tricked by Choice-locked Pokemon like Latios and Victini and prevents Knock Off users such as Mega Sableye from removing Gastrodon's Leftovers. Gastrodon can use Storm Drain to help against threats such as Perish trap Azumarill, which threatens balanced Water-type teams. However, running Storm Drain means that Gastrodon will not be able to run Sticky Hold, leaving the team very weak to Trick users such as Latios.

Usage Tips
========

Since Gastrodon is used on bulkier Water teams that usually lack switch-ins to Trick users like Latios, it should fill this role thanks to Sticky Hold, which prevents it from losing its Leftovers. Gastrodon should be kept as healthy as possible throughout the match so it can easily be switched into strong attacks like Mega Diancie's Moonblast. Gastrodon should especially be kept healthy in matchups like Electric so it can repeatedly switch in on and threaten Pokemon like Alolan Raichu with Earth Power. Gastrodon should avoid being statused with Toxic, as it severely reduces Gastrodon's ability to stay healthy through the match, making it easier to revenge kill. Use Toxic on walls such as Mantine or on Pokemon it cannot threaten with its other attacks such as Zapdos to make it easier for teammates such as Mega Sharpedo to clean late-game. Recover can be used alongside Toxic to put opposing Pokemon on a timer and easily recover off damage. Gastrodon should try to cripple physical attackers such as Bisharp with Scald burns, allowing teammates like Toxapex to more easily take them on. Gastrodon should always scout for Grass-type coverage by switching out on Pokemon like Volcanion. If Gastrodon is using Storm Drain, it should always be used as a switch-in to Perish trap Azumarill, as Storm Drain prevents Azumarill from trapping it with Whirlpool and putting it on a three-turn timer with Perish Song.

Team Options
========

Toxapex can check setup sweepers such as Kommo-o and Mega Altaria with Haze, set Toxic Spikes to cripple foes, and scout attacks with Baneful Bunker, all while switching into Grass-type attacks such as Ferrothorn's Power Whip. Toxapex can also switch into Toxic and remove Toxic Spikes for Gastrodon. Azumarill provides a Grass-type immunity with access to Sap Sipper and can Perish trap foes like Breloom for Gastrodon, and Gastrodon can switch into Electric-type attacks for Azumarill. Together, they form an immunity core that covers both of Water-types' weaknesses. Mantine appreciates Gastrodon's immunity to Electric-type attacks and can use Haze against setup sweepers like Azumarill and Kommo-o for Gastrodon. Mantine also provides a Ground-type immunity, allowing it to take on Pokemon like Landorus and Excadrill, which Gastrodon and its teammates struggle with, and can clear annoying entry hazards such as Toxic Spikes for Gastrodon to prevent it from being poisoned. Empoleon can support Gastrodon as a bulky teammate neutral to Grass and provide effective hazard control, setting Stealth Rock and clearing hazards with Defog. Suicune also appreciates Gastrodon's ability to switch into Trick. Suicune in turn can stall out Grass-types like Mega Venusaur and Ferrothorn with Substitute + Protect. Greninja appreciates that Gastrodon can switch into powerful threats such as Tapu Koko and Mega Diancie for it and can in turn revenge kill Grass-types like Tapu Bulu with Gunk Shot and Ice Beam. Greninja also appreciates Gastrodon's ability to Toxic stall many of its checks down like Porygon2 so it can sweep more easily late-game. Powerful wallbreakers such as Keldeo and Mega Sharpedo similarly appreciate Gastrodon's ability to wear down their checks with Toxic. The former then can break through some of Gastrodon's checks such as Ferrothorn, while the latter can easily sweep late-game and check Taunt users such as Mew and Gliscor for Gastrodon. Gyarados appreciates Gastrodon's ability to Toxic poison Pokemon that might give Gyarados trouble such as Rotom-Wash and in return can take on Grass-types like Tapu Bulu and Mega Venusaur for Gastrodon with Dragon Dance and Supersonic Skystrike. Mega Slowbro and Gastrodon form an amazing defensive core able to handle most wallbreaking cores, including the fearsome Ground-type core of Landorus and Excadrill.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
* Ice Beam allows Gastrodon to hit Tapu Bulu on the switch, preventing it from freely switching in. However, if Gastrodon runs Ice Beam it has to forgo Scald, which would otherwise allow Gastrodon to cripple physical attackers such as Bisharp.

Checks and Counters
===================

Water
--------
**Grass-types**: Grass-type Pokemon can threaten Gastrodon with their STAB attacks, which are 4x effective against it, and resist both of its STAB types.

**Stallbreakers**: Due to Gastrodon's low Speed, any Pokemon with a decent amount of bulk and access to Taunt can make Gastrodon near useless, as it relies on Toxic and Recover to be effective in battle.

**Wallbreakers**: Wallbreakers such as Choice Specs Hydreigon and Mega Gallade can easily cripple Gastrodon with their powerful STAB attacks and threaten to OHKO it with the smallest amount of chip.

**Toxic**: Gastrodon does not appreciate being poisoned by Toxic, as it severely limits its longevity in battle. However, common walls that spread Toxic such as Zapdos also do not appreciate being poisoned in return.

**Setup Sweepers**: Due to Gastrodon's passive nature, setup sweepers can use Gastrodon to set up, such as Double Dance Mew and Volcarona. However, they should be wary of Toxic, as it can severely limit their time in battle.
 
Last edited:
comments add/gp
[OVERVIEW]

Water
========

* Gastrodon finds its niche on Water-type teams being able to switch into Trick users such as Latios while also being able to wall Pokemon such as Mega Diancie.
* Sticky Hold prevents Gastrodon from losing its Leftovers and allows Gastrodon to act as the only wall that can switch into Trick without being crippled.
* Its Gastrodon is the only Electric-type immunity Water has access to that also has access to reliable recovery making it a very solid option on any Balanced Water team. Make this the first bullet.
* Recover allows Gastrodon to become a solid wall allowing it to take on Pokemon like Mega Diancie and Hydreigon, which it otherwise would not be able to. Emphasize its ability to remain in the game for a long time thanks to this.
* Gastrodon's naturally low Speed and passive nature leaves it vulnerable to being easily revenge killed and easily left to be Taunted by stallbreakers like Mew and Gliscor preventing it from recovering off damage and acting as a wall.
* Gastrodon's typing stacks Water teams natural weakness to Grass-type attacks.
* Gastrodon competes for the spot on the team faces competition with (Mega) Swampert and Lanturn as the Electric-type immunity. While all can threaten Electric-type Pokemon with their Ground-type STAB Swampert has the ability to set Stealth Rock while Gastrodon is a reliable wall and switch into Electric-type Pokemon lacking Grass-type coverage due to Recover. Rephrase this a little since you should include Lanturn too and it has no Ground STAB.

[SET]
name: Mixed Wall (Water)
move 1: Scald
move 2: Earthquake
move 3: Recover
move 4: Toxic
item: Leftovers
ability: Sticky Hold
nature: Sassy
evs: 244 HP / 192 Def / 72 SpD

[SET COMMENTS]
Moves
========

* Scald is Gastrodon's main Water-type STAB that can also burn the foe.
* Earthquake is used to hit Electric-type Pokemon such as Tapu Koko.
* Recover allows Gastrodon to stay healthy through the entire match allowing it to wall better more reliably.
* Toxic cripples opposing walls and setup sweepers such as Porygon2 and Kommo-o by putting them on a timer.

Set Details
========

* The HP and Special Defensive investment alongside a Sassy nature allow Gastrodon to act as a mixed wall allowing it to take on threats like Mega Diancie. Is there a reason for this specific EV spread? Make sure you specifically mention it avoids the 2HKO from its Moonblast.
* The remaining EVs are dumped into Defense allowing it to take on Pokemon like Choice Scarf Heracross. Heracross 2HKOes it the majority of the time after Stealth Rock and Leftovers recovery. I'd use a different example.
* Leftovers give it residual recovery at the end of each turn allowing it to switch into hazards more easily.
* Sticky Hold prevents it from being tricked by Choice Locked Pokemon like Latios and Victini. Mention how it can't be Knocked Off either.

Usage Tips
========

* Since Gastrodon is used on bulkier Water teams that usually lack switch-ins to Trick users like Latios, Gastrodon should switch in on predicted Trick attacks due to Sticky Hold which prevents it from losing its Leftovers.
* Gastrodon should be kept at full health throughout the match so it can easily be switched into strong attacks like Mega Diancie's Moonblast throughout the match. Gastrodon should especially be kept healthy in matchups like against Electric teams so it can constantly switch in and threaten Pokemon like Tapu Koko with Earthquake.
* Gastrodon should avoid being statused with Toxic as it severely reduces Gastrodon's ability to stay healthy through the match, making it easier to revenge kill.
* Whenever Gastrodon can not threaten a Pokemon with one of its attacks or is facing a wall like Zapdos without Toxic, Gastrodon should try to spread around status to cripple the foe and allow teammates like Mega Sharpedo to clean late-game. Zapdos is not the best example I feel, since its Substitute set invalidates that point.
* Gastrodon should try to cripple Physical attackers with Scald burns such as Bisharp, crippling it allowing teammates like Toxapex to more easily take it on.
* Toxic and Recover can be used to cripple other Pokemon and set them on a timer while recovering off the damage done from their attacks such as against Tyranitar.

Team Options
========

* Toxapex can check setup sweepers such as. . .with Haze, set Toxic Spikes to cripple foes and scout attacks with Baneful Bunker all while switching into Grass-type attacks such as Ferrothorn's Power Whip. Both Toxapex and Gastrodon can cripple Physical attackers with Scald burns allowing the other to more easily wall them. Gastrodon provides a switch-in (AH) to Trick users such as Latios which would otherwise cripple Toxapex and lock it into a single move.
* Suicune also appreciates Gastrodon's ability to switch into Trick. Suicune in turn can stall out Grass-types like Mega Venusaur and Ferrothorn with Substitute + Protect. I think too much emphasis is being put on the Sticky Hold aspect, so I'd change it up when talking about its teammates from now out.
* Greninja appreciates that Gastrodon can switch into powerful threats such as Tapu Koko and Mega Diancie for it and can in turn revenge kill Grass-types like Tapu Bulu with Gunk Shot and Ice Beam. Greninja also appreciates Gastrodon's ability to Toxic stall many of its checks down like Porygon2 so it can sweep more easily late-game.
* Keldeo can take on Steel and Dark-type Pokemon like Ferrothorn and Tyranitar for Gastrodon with its Fighting-type STAB. In return Gastrodon can switch into powerful attacks that Keldeo can not handle such as Mega Diancie's Moonblast.
* Mantine appreciates Gastrodon's immunity to Electric-type attacks and Mantine can Haze setup sweepers like Azumarill and Mega Altaria for Gastrodon. Mantine can clear annoying hazards such as Toxic Spikes for Gastrodon preventing it from being poisoned.
* Azumarill provides a Grass-type immunity with access to Sap Sipper and can Perish Trap foes like Breloom for Gastrodon and Gastrodon can switch into Electric-type attacks for Azumarill. Together they form an immunity core that covers all of Water-types weaknesses.
* Empoleon can also clear hazards away for Gastrodon with Defog and can setup Stealth Rock. I would make this the first teammate. Empoleon and Gastrodon tend to be used together a lot. You still need a Stealth Rock user and you shouldn't use Swampert, etc alongside it, so I'd put emphasis on that as well.
* Mega Sharpedo takes advantage of Gastrodon's ability to wear down walls with a combination of Toxic, Scald and Recover allowing it to sweep with ease late-game.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
* Gastrodon has no other viable options.
* Max SpD and Max Def EV spreads.
* Storm Drain.


Checks and Counters
===================

Water
--------
**Grass-types**: Grass-type Pokemon can threaten Gastrodon with their STAB attacks as they are 4x effective against Gastrodon and resist both of its STABs.

**Stallbreakers**: Due to Gastrodon's low speed any Pokemon with a decent amount of bulk and access to Taunt can make Gastrodon near useless as it relies on Toxic and Recover to be effective in battle. Mew especially is not threatened by any of Gastrodon's attacks and can cripple it with Will-O-Wisp.

**Wallbreakers**: Wallbreakers such as Choice Specs Hydreigon and Mega Gallade can easily cripple Gastrodon with their powerful STAB attacks and threaten to OHKO it with the smallest amount of chip.

**Other Walls**: Other walls such as Zapdos and Chansey can also cripple Gastrodon with Toxic allowing it to not effectively wall and other walls such as Ferrothorn and Celesteela are immune to Toxic, barely take any damage from its attacks and can take advantage of its passive nature by using Leech Seed against Gastrodon. I'd make a point about these walls fearing Gastrodon's own Toxic as well (Zapdos).
AM check, implement what you agree with!
 

QC Check:
AM Check: Haaku.
[OVERVIEW]

Water
========

* Gastrodon is the only Electric-type immunity Water has access to that also has access to reliable recovery making it a very solid option on any Balanced Water team.
* Gastrodon finds its niche on Water-type teams being able to switch into Trick users such as Latios while also being able to wall Pokemon such as Mega Diancie.
* Sticky Hold prevents Gastrodon from losing its Leftovers and allows Gastrodon to act as the only wall that can switch into Trick without being crippled. This and the last bullet are very very similar.
* Recover allows Gastrodon to become a solid wall allowing it to take on Pokemon like Mega Diancie and Hydreigon, which it otherwise would not be able to. Recover also allows Gastrodon to stay healthy throughout the entire game allowing it to keep threats multiple times.
* Gastrodon's low Speed and passive nature leaves it vulnerable to being easily revenge killed and easily left to be Taunted by stallbreakers like Mew and Gliscor preventing it from recovering off damage and acting as a wall. I wouldn't say that Gastrodon is "easily revenge killed", especially when it lacks many exploitable weaknesses.
* Gastrodon's typing stacks Water teams natural weakness to Grass-type attacks. Maybe mention that this makes it easy for threats such as Tapu Bulu and Celebi to take advantage of it and threaten Water on the whole?
* Gastrodon faces competition with Lanturn and (Mega) Swampert as the Electric-type immunity. While both Swampert and Gastrodon can threaten Electric-type Pokemon with their Ground-type STAB, Swampert has the ability to set Stealth Rock while Gastrodon is a reliable wall and switch into Electric-type Pokemon lacking Grass-type coverage due to Recover. Gastrodon does not face competition from Lanturn. Lanturn hasn't been used seriously for a very long time.

* Add a bullet describing how Gastrodon's typing leaves it with very few exploitable weaknesses
* Add a bullet discussing Gastrodon's weakness to Toxic


[SET]
name: Mixed Wall (Water)
move 1: Scald
move 2: Earthquake
move 3: Recover
move 4: Toxic
item: Leftovers
ability: Sticky Hold
nature: Sassy
evs: 244 HP / 192 Def / 72 SpD

[SET COMMENTS]
Moves
========

* Scald is Gastrodon's main Water-type STAB that can also burn the foe. I'd expand on this a little bit? "Scald is Gastrodon's most spammable attack and can be used to fish for burns against offensive and defensive threats alike."
* Earthquake is used to hit Electric-type Pokemon such as Tapu Koko. Earthquake is also used to hit Pokemon such as Toxapex or opposing Water immunities such as Seismitoad
* Recover allows Gastrodon to stay healthy through the entire match allowing it to wall more reliably.
* Toxic cripples opposing walls and setup sweepers such as Porygon2 and Kommo-o by putting them on a timer. Porygon2 isn't a setup sweeper.

Set Details
========

* The HP and Special Defensive investment alongside a Sassy nature allow Gastrodon to act as a mixed wall allowing it to avoid the 2HKO from Mega Diancie's Moonblast. Alternatively 244 HP and 132 Special Defense with a Sassy Nature allows it to avoid the 2HKO from Mega Diancie's Moonblast after Stealth Rock chip.
* The remaining EVs are dumped into Defense allowing it to take on Pokemon like Choice Scarf Infernape. Find a better example.
* Leftovers give it residual recovery at the end of each turn allowing it to switch into hazards more easily.
* Sticky Hold prevents it from being tricked by Choice Locked Pokemon like Latios and Victini and prevents Knock Off users such as Bisharp from removing Gastrodon's Leftovers. Maybe use a different example than Bisharp? Since because Knock off doesn't remove the item, Bisharp actually gets a 2HKO on Gastrodon, which could be considered a downside

Usage Tips
========

* Since Gastrodon is used on bulkier Water teams that usually lack switch-ins to Trick users like Latios, Gastrodon should switch in on predicted Trick attacks due to Sticky Hold which prevents it from losing its Leftovers.
* Gastrodon should be kept at full health throughout the match so it can easily be switched into strong attacks like Mega Diancie's Moonblast. Gastrodon should especially be kept healthy in matchups like Electric so it can constantly switch in and threaten Pokemon like Tapu Koko with Earthquake. I think Raichu-A is a more relevant threat you need to stay healthy for than Tapu Koko. It's a large threat to the team otherwise and Gastrodon needs to be healthy to eat Grass Knot
* Gastrodon should avoid being statused with Toxic as it severely reduces Gastrodon's ability to stay healthy through the match, making it easier to revenge kill.
* Whenever Gastrodon can not threaten a Pokemon with one of its attacks or is facing a wall like Mantine without Toxic, Gastrodon should try to spread around status to cripple the foe and allow teammates like Mega Sharpedo to clean late-game. Just as a general note, get to your point quicker. "Use Toxic on Pokemon on walls such as Mantine or Pokemon it cannot threaten with its other attacks such as X and Y to make it easier for teammates such as Mega Sharpedo to clean late-game."
* Gastrodon should try to cripple Physical attackers with Scald burns such as Bisharp, crippling it allowing teammates like Toxapex to more easily take it on.
* Toxic and Recover can be used to cripple other Pokemon and set them on a timer while recovering off the damage done from their attacks such as against Tyranitar.

* Add a bullet about being wary of rare grass coverage, such as Grass Knot Tapu Koko, can risk tasking Gastrodon out of the battle.

Team Options
========

* Empoleon can also clear hazards away for Gastrodon with Defog. Empoleon then becomes the main Stealth Rock setter for Gastrodon Water teams because it should not be used with Swampert. Empoleon can also switch into weak Grass-type attacks for Gastrodon as it has a neutrality to Grass-type attacks. This is just very weirdly written. "Empoleon can support Gastrodon as a bulky Grass neutrality and effective hazard control, setting Stealth Rock and clearing hazard with Defog."
* Toxapex can check setup sweepers such as Kommo-o and Mega Altaria with Haze, set Toxic Spikes to cripple foes and scout attacks with Baneful Bunker all while switching into Grass-type attacks such as Ferrothorn's Power Whip. Both Toxapex and Gastrodon can cripple Physical attackers with Scald burns allowing the other to more easily wall them. Gastrodon provides a switch-in to Trick users such as Latios which would otherwise cripple Toxapex and lock it into a single move. Cut the last two lines. Maybe mention absorbing Toxic Spikes as well as setting them
* Suicune also appreciates Gastrodon's ability to switch into Trick. Suicune in turn can stall out Grass-types like Mega Venusaur and Ferrothorn with Substitute + Protect. It can also stall out Pokemon Gastrodon has poisoned
* Greninja appreciates that Gastrodon can switch into powerful threats such as Tapu Koko and Mega Diancie for it and can in turn revenge kill Grass-types like Tapu Bulu with Gunk Shot and Ice Beam. Greninja also appreciates Gastrodon's ability to Toxic stall many of its checks down like Porygon2 so it can sweep more easily late-game.
* Keldeo can take on Steel and Dark-type Pokemon like Ferrothorn and Tyranitar for Gastrodon with its Fighting-type STAB. In return Gastrodon can switch into powerful attacks that Keldeo can not handle such as Mega Diancie's Moonblast. This is a weird bullet. Tyranitar is not a threat to Gastrodon, and neither is Steel and Dark in general? You can just say that Keldeo is a powerful special wallbreaker who appreciates Gastrodon wearing down it's checks such as Mantine down.
* Mantine appreciates Gastrodon's immunity to Electric-type attacks and Mantine can Haze setup sweepers like Azumarill and Mega Altaria for Gastrodon. Mantine can clear annoying hazards such as Toxic Spikes for Gastrodon preventing it from being poisoned. Mega Altaria is not a good example of a Pokemon Mantine checks with Haze. Kommo-O maybe. Mantine's Ground-immunity is also probably worth mentioning.
* Azumarill provides a Grass-type immunity with access to Sap Sipper and can Perish Trap foes like Breloom for Gastrodon and Gastrodon can switch into Electric-type attacks for Azumarill. Together they form an immunity core that covers all of Water-types weaknesses.
* Mega Sharpedo takes advantage of Gastrodon's ability to wear down walls with a combination of Toxic, Scald and Recover allowing it to sweep with ease late-game.

*Add a bullet for Gyarados

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
* Gastrodon has no other viable options.

Checks and Counters
===================

Water
--------
**Grass-types**: Grass-type Pokemon can threaten Gastrodon with their STAB attacks as they are 4x effective against Gastrodon and resist both of its STABs.

**Stallbreakers**: Due to Gastrodon's low speed any Pokemon with a decent amount of bulk and access to Taunt can make Gastrodon near useless as it relies on Toxic and Recover to be effective in battle. Mew especially is not threatened by any of Gastrodon's attacks and can cripple it with Will-O-Wisp.

**Wallbreakers**: Wallbreakers such as Choice Specs Hydreigon and Mega Gallade can easily cripple Gastrodon with their powerful STAB attacks and threaten to OHKO it with the smallest amount of chip.

**Other Walls**: Other walls such as Zapdos and Chansey can also cripple Gastrodon with Toxic allowing it to not effectively wall and other walls such as Ferrothorn and Celesteela are immune to Toxic, barely take any damage from its attacks and can take advantage of its passive nature by using Leech Seed against Gastrodon. However walls like Zapdos and Mantine also do not appreciate being badly poisoned by Toxic and should try to avoid Toxic. This is an extremely overwritten bullet, when the main point seems to be Toxic, not walls

Maybe add a section for Strong set-up, such as Z-move Mew, Volcarona, or Calm Mind Latios, that Gastrodon cannot adequately threaten
QC 1/3



Edit: I would not implement any Haaku's OO suggestions, unless there is some specific utility that those specialized EV spreads do for Gastrodon that Water cannot easily cover alreayd. Storm Drain in particular doesn't really matter when you have a dozen other water resists and Gastrodon would much, much rather get burned by Scald then be left open to Toxic.
 

Moosical

big yikes
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus

QC Check: Tyke
AM Check: Haaku.
[OVERVIEW]

Water
========

* Gastrodon is the only Electric-type immunity Water has access to that also has access to reliable recovery making it a very solid option on any Balanced Water team.
* Gastrodon finds its niche on Water-type teams being able to switch into Trick users because of Sticky Hold such as Latios while also being able to wall Pokemon such as Mega Diancie.
* Recover allows Gastrodon to become a solid wall allowing it to take on Pokemon like Mega Diancie and Hydreigon, which it otherwise would not be able to. Recover also allows Gastrodon to stay healthy throughout the entire game allowing it to keep threats multiple times. I would remove this bullet, it sounds like something you'd have in moves, and you already mention its recovery in the first bullet.
* Since Gastrodon is only weak to one type being Grass, it is often hard to find ways to revenge kill Gastrodon for teams that lack Grass-type coverage.
* Gastrodon's low Speed and passive nature leaves it vulnerable to being revenge killed and easily left to be Taunted by stallbreakers like Mew and Gliscor preventing it from recovering off damage and acting as a wall. This contradicts the previous bullet which states that it's hard to find ways to revenge kill.
* Gastrodon's typing stacks Water teams natural weakness to Grass-type attacks. This allows Offensive Grass-type Pokemon such as Celebi and Tapu Bulu to easily exploit Gastrodon and setup on it allowing it to easily threaten the entire team. This doesn't need to be a separate point from the previous bullet that talks about its weakness to Grass, just combine them (you don't need to write so much).
* Gastrodon is often stays in battle for many turns and therefore does not appreciate being badly poisoned by Toxic as it cripples Gastrodon severely limiting its ability to effectively wall Pokemon like Mega Diancie. "Gastrodon is often stays in battle for many turns" :notlikeblob:
* Gastrodon faces competition with (Mega) Swampert as the Electric-type immunity. While both Swampert and Gastrodon can threaten Electric-type Pokemon with their Ground-type STAB, Swampert has the ability to set Stealth Rock while Gastrodon is a reliable wall and switch into Electric-type Pokemon lacking Grass-type coverage due to Recover.

[SET]
name: Mixed Wall (Water)
move 1: Scald
move 2: Earthquake
move 3: Recover
move 4: Toxic
item: Leftovers
ability: Sticky Hold
nature: Sassy
evs: 244 HP / 192 Def / 72 SpD

[SET COMMENTS]
Moves
========

* Scald is Gastrodon's main Water-type STAB that also has a 30% chance burn the foe. This is literally just Pokedex information, expand on it a little more so that's its a relatable statement.
* Earthquake is used to hit Electric-type Pokemon such as Tapu Koko. Earthquake also hits Pokemon that are immune or resistant to Water-type attacks such as Seismitoad and Toxapex.
* Recover allows Gastrodon to stay healthy through the entire match allowing it to wall more reliablyconsistently take on foes throughout a battle.
* Toxic cripples opposing walls such as Porygon2 and setup sweepers such as Kommo-o by putting them on a timer.

Set Details
========

* The HP and Special Defensive investment alongside a Sassy nature allow Gastrodon to act as a mixed wall allowing it to avoid the 2HKO from Mega Diancie's Moonblast and Life Orb Kyurem-B's Ice Beam after Stealth Rock chip. Alternatively 244 HP and 132 Special Defense with a Sassy Nature allows it to avoid the 2HKO from Mega Diancie's Moonblast after Stealth Rock chip.
* The remaining EVs are dumped into Defense allowing it to take on Pokemon like Bisharp.
* Leftovers give it residual recovery at the end of each turn allowing it to switch into hazards more easily.
* Sticky Hold prevents it from being tricked by Choice Locked Pokemon like Latios and Victini and prevents Knock Off users such as Mega Sableye from removing Gastrodon's Leftovers.

Usage Tips
========

* Since Gastrodon is used on bulkier Water teams that usually lack switch-ins to Trick users like Latios and Victini, Gastrodon should switch in on predicted Trick attacks due to Sticky Hold which prevents it from losing its Leftovers.
* Gastrodon should be kept at full healthas healthy as possible throughout the match so it can easily be switched into strong attacks like Mega Diancie's Moonblast. Gastrodon should especially be kept healthy in matchups like Electric so it can constantly switch in and threaten Pokemon like Alolan Raichu with Earthquake.
* Gastrodon should avoid being statused with Toxic as it severely reduces Gastrodon's ability to stay healthy through the match, making it easier to revenge kill.
*Use Toxic on Pokemon on walls such as Mantine or Pokemon it cannot threaten with its other attacks such as X and Y to make it easier for teammates such as Mega Sharpedo to clean late-game. Finish this...
* Gastrodon should try to cripple Physical attackers with Scald burns such as Bisharp, crippling it allowing teammates like Toxapex to more easily take it on.
* Toxic and Recover can be used to cripple other Pokemon and set them on a timer while recovering off the damage done from their attacks such as against Tyranitar. This is just a repeat of a previous bullet, just add in recover to your previous toxic bullet.
* Gastrodon should always scout for Grass-type coverage on Pokemon like Tapu Koko that may carry Grass Knot. You should rewrite this. How is it scouting for Grass-type coverage?

Team Options
========

* Write a general bullet about how Water-types in general appreciate Gastrodon's ability to act as an Electric-type immunity as well as wall opposing attackers. Then, remove any statements about those two things throughout this section, so you don't need to repeat yourself so much. Then reorder the ones I put numbers after in that order (the ones I didn't number, keep as is, following the last number I wrote).
* Empoleon can support Gastrodon as a bulky Grass neutrality and effective hazard control, setting Stealth Rock and clearing hazard with Defog. 4
* Toxapex can check setup sweepers such as Kommo-o and Mega Altaria with Haze, set Toxic Spikes to cripple foes and scout attacks with Baneful Bunker all while switching into Grass-type attacks such as Ferrothorn's Power Whip. Toxapex can also switch into Toxic and remove Toxic Spikes for Gastrodon. 1
* Suicune also appreciates Gastrodon's ability to switch into Trick. Suicune in turn can stall out Grass-types like Mega Venusaur and Ferrothorn with Substitute + Protect. Suicune can also stall out Pokemon that Gastrodon has poisoned with Toxic with a combination of Substitute and Protect. 5
* Greninja appreciates that Gastrodon can switch into powerful threats such as Tapu Koko and Mega Diancie for it and can in turn revenge kill Grass-types like Tapu Bulu with Gunk Shot and Ice Beam. Greninja also appreciates Gastrodon's ability to Toxic stall many of its checks down like Porygon2 so it can sweep more easily late-game.
* Keldeo is a powerful Special wallbreaker that appreciates Gastrodon crippling its checks with Toxic allowing Keldeo to more easily beat them and in return can help break down some of Gastrodon's checks such as Ferrothorn.
* Mantine appreciates Gastrodon's immunity to Electric-type attacks and Mantine can Haze setup sweepers like Azumarill and Kommo-o for Gastrodon. Mantine also provides a Ground-type immunity being able to switch into Ground-type attacks for it and can clear annoying hazards such as Toxic Spikes for Gastrodon preventing it from being poisoned. 3
* Azumarill provides a Grass-type immunity with access to Sap Sipper and can Perish Trap foes like Breloom for Gastrodon and Gastrodon can switch into Electric-type attacks for Azumarill. Together they form an immunity core that covers all of Water-types weaknesses. 2
* Mega Sharpedo takes advantage of Gastrodon's ability to wear down walls with a combination of Toxic, Scald and Recover allowing it to sweep with ease late-game. Combine this bullet with Keldeo (powerful wallbreakers/late game cleaners)
* Gyarados appreciates Gastrodon's ability to Toxic poison Pokemon that might give Gyarados trouble such as Rotom-Wash and in return can take on Grass-types like Tapu Bulu and Mega Venusaur for Gastrodon with Dragon Dance and Supersonic Skystrike.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
* Gastrodon has no other viable options.

Checks and Counters
===================

Water
--------
**Grass-types**: Grass-type Pokemon can threaten Gastrodon with their STAB attacks as they are 4x effective against Gastrodon and resist both of its STABs.

**Stallbreakers**: Due to Gastrodon's low speed any Pokemon with a decent amount of bulk and access to Taunt can make Gastrodon near useless as it relies on Toxic and Recover to be effective in battle. Mew especially is not threatened by any of Gastrodon's attacks and can cripple it with Will-O-Wisp. I don't think the last sentence here is worth specifying.

**Wallbreakers**: Wallbreakers such as Choice Specs Hydreigon and Mega Gallade can easily cripple Gastrodon with their powerful STAB attacks and threaten to OHKO it with the smallest amount of chip.

**Toxic**: Walls such as Zapdos and Chansey can also cripple Gastrodon with Toxic allowing it to not effectively wall and other walls such as Ferrothorn and Celesteela are immune to Toxic, barely take any damage from its attacks and can take advantage of its passive nature by using Leech Seed against Gastrodon. However walls like Zapdos and Mantine also do not appreciate being badly poisoned by Toxic and should try to avoid Toxic. This is still overwritten, you can simplify it a ton. The point is just on toxic, you don't need to say that much about it.

**Setup Sweepers**: Due to Gastrodon's passive nature setup sweepers can use Gastrodon to setup such as Dual Dance Mew and Volcarona. However they should be wary of Toxic, as it can severely limit their time in battle.
QC 2/3 also pm me on discord when you put in those two examples you omitted in usage tips
 
Set:
- Unless you have a specific calc in mind, I don't see the point of this very strange looking EV spread. The best spread that I've personally used is 252 HP / 20 Def / 236 SpD with a Calm nature. The main reason I would use Gastrodon is for its incredible special bulk, which is only supported by the fact that Electric-types very rarely have physical attacks and that Gastrodon is almost 100% paired with the great physical wall Toxapex. In particular, this spread always avoids the 2HKO from Landorus's Earth Power, which can only be viably replicated by Mantine (loses to Rock Slide), while still never allowing Sticky Hold Gastrodon to be OHKOed by Jolly Dread Plate Bisharp. Reading your Set Details, I don't see how your spread could be better, since your spread loses to Landorus. Ground coverage is very good against Water teams, and due to the nature of Gastrodon cores, you will very much appreciate this counter. If you do decide to switch to this spread, you should talk about countering Landorus in the Overview. If not, then let's discuss it.
- Regardless of the spread, Earth Power is superior to Earthquake. Earthquake literally doesn't touch Toxapex, while Earth Power can 2HKO with Stealth Rock support. As a result, we'll also be switching to a Calm nature.
- Storm Drain should definitely be slashed. The Water immunity prevents Azumarill from using Perish Song and Whirlpool to trap your team, which is a serious threat to Water in the mirror. It also, again in the mirror, prevents Suicune from beating you, as it will be possible to almost* infinitely switch between Toxapex and Gastrodon to PP stall. Naturally, you're weaker to Knock Off, but if you have proper answers to Knock Off users and want the insurance against Water teams, then Storm Drain is absolutely very good.

[SET]
name: Mixed Wall (Water)
move 1: Scald
move 2: Earth Power
move 3: Recover
move 4: Toxic
item: Leftovers
ability: Sticky Hold / Storm Drain
nature: Calm
evs: 252 HP / 20 Def / 236 SpD

Moves:
- Remove Earthquake
- Add Earth Power

Set Details:
- Storm Drain
- New EV spread
- Calm not Sassy

Usage Tips:
- Discuss Storm Drain
- Volcarona is a bad example, since you don't want to let it set up 3 QDs on Gastrodon and proceed to sweep you.

Team Options:
- Mega Slowbro + Gastrodon defensive core is ridiculously hard to break for most teams. Notably, these two lock out basically every Ground-type.

Other Options:
- Not sure if this is here due to the discussion on Discord (can you say what it was for the sake of record keeping?), but Storm Drain is now on the set.

QC 3/3
 

P Squared

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add remove comment

[OVERVIEW]

Water
========

Gastrodon is the only Electric-immune Pokemon type immunity Water has access to that also has access to reliable recovery, making it a very solid option on any balanced Water team. Gastrodon finds its niche on Water-type teams by being able to switch into Trick users such as Latios because of Sticky Hold such as Latios while also being able to wall Pokemon such as Mega Diancie. Since Gastrodon is only weak to Grass, it is often hard for teams that lack Grass-type coverage to find ways to revenge kill it Gastrodon for teams that lack Grass-type coverage. This It does, however, stacks Water teams' natural weakness to Grass-type coverage. Gastrodon's low Speed and passive nature also leaves it vulnerable to being easily left to be Taunted by from stallbreakers like Mew and Gliscor preventing it from recovering off damage and acting as a wall. Gastrodon does not appreciate being badly poisoned, by Toxic as it cripples Gastrodon severely limitings its Gastrodon's ability to effectively wall Pokemon like Mega Diancie. Gastrodon faces competition from with (Mega) Swampert as a team's the Electric-type immunity switch-in; Swampert has the ability to set Stealth Rock, but while Gastrodon is a reliable wall and can repeatedly (?) switch into Electric-type Pokemon lacking Grass-type coverage due to Recover.

[SET]
name: Mixed Wall (Water)
move 1: Scald
move 2: Earth Power
move 3: Recover
move 4: Toxic
item: Leftovers
ability: Sticky Hold / Storm Drain
nature: Calm
evs: 252 HP / 20 Def / 236 SpD

[SET COMMENTS]
Moves
========

Scald is Gastrodon's main Water-type STAB move that also has a chance to burn the foe, allowing it to take on physical attackers like Bisharp. Earthquake is used to hit Electric-type Pokemon such as Tapu Koko. Earth Power also hits Pokemon that are immune or resistant to Water-type attacks such as Seismitoad and Toxapex. Recover allows Gastrodon to stay healthy through the entire match, allowing it to consistently take on foes throughout a battle. Toxic cripples opposing walls such as Porygon2 and setup sweepers such as Kommo-o by putting them on a timer.

Set Details
========

The HP and Special Defensive investment alongside a Calm nature allows Gastrodon to act as a mixed wall, allowing it to avoiding the 2HKO from Mega Diancie's Moonblast and Life Orb Kyurem-B's Ice Beam, both after Stealth Rock chip. The remaining EVs are dumped into Defense, allowing it to avoid a 2HKO from Pokemon like Bisharp. Leftovers gives it residual recovery at the end of each turn, allowing it to switch into hazards more easily. Sticky Hold prevents it from being Tricked by Choice-locked Pokemon like Latios and Victini and prevents Knock Off users such as Mega Sableye from removing Gastrodon's Leftovers. Gastrodon can use Storm Drain to help against threats such as Perish trap Azumarill, which threatens balanced Water-type teams. However, running Storm Drain means that Gastrodon will not be able to run Sticky Hold, leaving the team very weak to Trick users such as Latios.

Usage Tips
========

Since Gastrodon is used on bulkier Water teams that usually lack switch-ins to Trick users like Latios, Gastrodon should fill this role thanks switch in on predicted Trick attacks due to Sticky Hold, which prevents it from losing its Leftovers. Gastrodon should be kept as healthy as possible throughout the match so it can easily be switched into strong attacks like Mega Diancie's Moonblast. Gastrodon should especially be kept healthy in matchups like Electric so it can constantly repeatedly switch in and threaten Pokemon like Alolan Raichu with Earthquake. Gastrodon should avoid being statused with Toxic, as it severely reduces Gastrodon's ability to stay healthy through the match, making it easier to revenge kill. Use Toxic on Pokemon on walls such as Mantine, or Pokemon it cannot threaten with its other attacks such as Zapdos, and to make it easier for teammates such as Mega Sharpedo to clean late-game. Recover can be used alongside Toxic to put opposing Pokemon on a timer and easily recover off damage. Gastrodon should try to cripple physical attackers such as Bisharp with Scald burns such as Bisharp, crippling it allowing teammates like Toxapex to more easily take it on. Gastrodon should always scout for Grass-type coverage by switching out on Pokemon like Volcanion. If Gastrodon is using Storm Drain, it should always be used as a switch-in to Perish trap Azumarill, as Storm Drain prevents Azumarill from trapping it with Whirlpool, (remove comma) and then proceeding to put it on a three-turn timer with Perish Song.

Team Options
========

Toxapex can check setup sweepers such as Kommo-o and Mega Altaria with Haze, set Toxic Spikes to cripple foes, and scout attacks with Baneful Bunker, all while switching into Grass-type attacks such as Ferrothorn's Power Whip. Toxapex can also switch into Toxic and remove Toxic Spikes for Gastrodon. Azumarill provides a Grass-type immunity with access to Sap Sipper and can Perish trap foes like Breloom for Gastrodon, and Gastrodon can switch into Electric-type attacks for Azumarill. Together, they form an immunity core that covers all both of Water-types' weaknesses. Mantine appreciates Gastrodon's immunity to Electric-type attacks and Mantine can use Haze against setup sweepers like Azumarill and Kommo-o for Gastrodon. Mantine also provides a Ground-type immunity, allowing it to take on Pokemon like Landorus and Excadrill, which Gastrodon and its teammates struggle with, and can clear annoying hazards such as Toxic Spikes for Gastrodon to preventing it from being poisoned. Empoleon can support Gastrodon as a bulky teammate neutral to Grass neutrality and provide effective hazard control, setting Stealth Rock and clearing hazards with Defog. Suicune also appreciates Gastrodon's ability to switch into Trick. Suicune in turn can stall out Grass-types like Mega Venusaur and Ferrothorn with Substitute + Protect. Greninja appreciates that Gastrodon can switch into powerful threats such as Tapu Koko and Mega Diancie for it and can in turn revenge kill Grass-types like Tapu Bulu with Gunk Shot and Ice Beam. Greninja also appreciates Gastrodon's ability to Toxic stall many of its checks down like Porygon2 so it can sweep more easily late-game. Powerful wallbreakers such as Keldeo and Mega Sharpedo appreciate Gastrodon's ability to wear down their checks with Toxic. The former then can break through some of Gastrodon's checks such as Ferrothorn, while the latter can easily sweep late-game and check Taunt users such as Mew and Gliscor for Gastrodon. Gyarados appreciates Gastrodon's ability to Toxic poison Pokemon that might give Gyarados trouble such as Rotom-Wash and in return can take on Grass-types like Tapu Bulu and Mega Venusaur for Gastrodon with Dragon Dance and Supersonic Skystrike. Mega Slowbro and Gastrodon form an amazing defensive core able allowing them to handle most wallbreaking cores, including the infamous Ground-type core of Landorus and Excadrill.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
* Ice Beam allows Gastrodon to hit Tapu Bulu on the switch, upon switch-in preventing it from freely switching in. However, if Gastrodon runs Ice Beam it has to forgo Scald, which would otherwise allows Gastrodon to cripple physical attackers such as Bisharp.

Checks and Counters
===================

Water
--------
**Grass-types**: Grass-type Pokemon can threaten Gastrodon with their STAB attacks, as they are 4x effective against Gastrodon and resist both of its STAB types.

**Stallbreakers**: Due to Gastrodon's low Speed, any Pokemon with a decent amount of bulk and access to Taunt can make Gastrodon near useless, as it relies on Toxic and Recover to be effective in battle.

**Wallbreakers**: Wallbreakers such as Choice Specs Hydreigon and Mega Gallade can easily cripple Gastrodon with their powerful STAB attacks and threaten to OHKO it with the smallest amount of chip.

**Toxic**: Gastrodon does not appreciate being poisoned by Toxic, as it severely limits its longevity in battle. However, common walls that spread Toxic such as Zapdos also do not appreciate being poisoned Toxiced in return.

**Setup Sweepers**: Due to Gastrodon's passive nature, setup sweepers can use Gastrodon to set up, such as double Dance Mew and Volcarona. However, they should be wary of Toxic, as it can severely limit their time in battle.
 

Lumari

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remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Water
========

Gastrodon is the only Electric-immune Pokemon Water has access to that also has reliable recovery, making it a very solid option on any balanced Water team. Gastrodon finds its niche on Water-type teams by being able to switch into Trick users such as Latios because of Sticky Hold while also being able to wall Pokemon such as Mega Diancie. Since Gastrodon is only weak to Grass, it is often hard for teams that lack Grass-type coverage to find ways to revenge kill it. It does, however, stack Water teams' natural weakness to Grass-type coverage. Gastrodon's low Speed and passive nature also leave it vulnerable to Taunt from stallbreakers like Mew and Gliscor preventing it from recovering off damage and acting as a wall. Gastrodon does not appreciate being badly poisoned, as it severely limits Gastrodon's ability to effectively wall Pokemon like Mega Diancie. Furthermore, Gastrodon faces competition from Mega Swampert as a team's Electric switch-in; Swampert has the ability to set Stealth Rock, but Gastrodon is a reliable wall and can more easily switch into Electric-type Pokemon lacking Grass-type coverage due to Recover.

[SET]
name: Mixed Wall (Water)
move 1: Scald
move 2: Earth Power
move 3: Recover
move 4: Toxic
item: Leftovers
ability: Sticky Hold / Storm Drain
nature: Calm
evs: 252 HP / 20 Def / 236 SpD

[SET COMMENTS]
Moves
========

Scald is Gastrodon's main Water-type STAB move that and also has a chance to burn the foe, allowing it to take on physical attackers like Bisharp. Earthquake is used to hit Electric-type Pokemon such as Tapu Koko. (not on the set and set has the wrong nature, should this be here at all?) Earth Power also hits Pokemon that are immune or resistant to Water-type attacks such as Seismitoad and Toxapex. Recover allows Gastrodon to stay healthy through the entire match, allowing it to consistently take on foes throughout a battle. Toxic cripples opposing walls such as Porygon2 and setup sweepers such as Kommo-o by putting them on a timer.

Set Details
========

The HP and Special Defensive Defense investment alongside a Calm nature allows Gastrodon to act as a mixed wall, avoiding the 2HKO from Mega Diancie's Moonblast and Life Orb Kyurem-B's Ice Beam, both after Stealth Rock chip damage. The remaining EVs are dumped into Defense, allowing it to avoid a 2HKO from Pokemon like Bisharp. Leftovers gives it Gastrodon residual recovery at the end of each turn, allowing it to switch into hazards more easily. Sticky Hold prevents it from being Tricked by Choice-locked Pokemon like Latios and Victini and prevents Knock Off users such as Mega Sableye from removing Gastrodon's Leftovers. Gastrodon can use Storm Drain to help against threats such as Perish trap Azumarill, which threatens balanced Water-type teams. However, running Storm Drain means that Gastrodon will not be able to run Sticky Hold, leaving the team very weak to Trick users such as Latios.

Usage Tips
========

Since Gastrodon is used on bulkier Water teams that usually lack switch-ins to Trick users like Latios, Gastrodon it should fill this role thanks to Sticky Hold, which prevents it from losing its Leftovers. Gastrodon should be kept as healthy as possible throughout the match so it can easily be switched into strong attacks like Mega Diancie's Moonblast. Gastrodon should especially be kept healthy in matchups like Electric so it can repeatedly switch in on and threaten Pokemon like Alolan Raichu with Earthquake. (not on the set) Gastrodon should avoid being statused with Toxic, as it severely reduces Gastrodon's ability to stay healthy through the match, making it easier to revenge kill. Use Toxic on walls such as Mantine (RC) or on Pokemon it cannot threaten with its other attacks such as Zapdos (RC) and to make it easier for teammates such as Mega Sharpedo to clean late-game. Recover can be used alongside Toxic to put opposing Pokemon on a timer and easily recover off damage. Gastrodon should try to cripple physical attackers such as Bisharp with Scald burns, allowing teammates like Toxapex to more easily take it them on. Gastrodon should always scout for Grass-type coverage by switching out on Pokemon like Volcanion. If Gastrodon is using Storm Drain, it should always be used as a switch-in to Perish trap Azumarill, as Storm Drain prevents Azumarill from trapping it with Whirlpool and then proceeding to put putting it on a three-turn timer with Perish Song.

Team Options
========

Toxapex can check setup sweepers such as Kommo-o and Mega Altaria with Haze, set Toxic Spikes to cripple foes, and scout attacks with Baneful Bunker, all while switching into Grass-type attacks such as Ferrothorn's Power Whip. Toxapex can also switch into Toxic and remove Toxic Spikes for Gastrodon. Azumarill provides a Grass-type immunity with access to Sap Sipper and can Perish trap foes like Breloom for Gastrodon, and Gastrodon can switch into Electric-type attacks for Azumarill. Together, they form an immunity core that covers both of Water-types' weaknesses. Mantine appreciates Gastrodon's immunity to Electric-type attacks and can use Haze against setup sweepers like Azumarill and Kommo-o for Gastrodon. Mantine also provides a Ground-type immunity, allowing it to take on Pokemon like Landorus and Excadrill, which Gastrodon and its teammates struggle with, and can clear annoying entry hazards such as Toxic Spikes for Gastrodon to prevent it from being poisoned. Empoleon can support Gastrodon as a bulky teammate neutral to Grass and provide effective hazard control, setting Stealth Rock and clearing hazards with Defog. Suicune also appreciates Gastrodon's ability to switch into Trick. Suicune in turn can stall out Grass-types like Mega Venusaur and Ferrothorn with Substitute + Protect. Greninja appreciates that Gastrodon can switch into powerful threats such as Tapu Koko and Mega Diancie for it and can in turn revenge kill Grass-types like Tapu Bulu with Gunk Shot and Ice Beam. Greninja also appreciates Gastrodon's ability to Toxic stall many of its checks down like Porygon2 so it can sweep more easily late-game. Powerful wallbreakers such as Keldeo and Mega Sharpedo similarly appreciate Gastrodon's ability to wear down their checks with Toxic. The former then can break through some of Gastrodon's checks such as Ferrothorn, while the latter can easily sweep late-game and check Taunt users such as Mew and Gliscor for Gastrodon. Gyarados appreciates Gastrodon's ability to Toxic poison Pokemon that might give Gyarados trouble such as Rotom-Wash and in return can take on Grass-types like Tapu Bulu and Mega Venusaur for Gastrodon with Dragon Dance and Supersonic Skystrike. Mega Slowbro and Gastrodon form an amazing defensive core able to handle most wallbreaking cores, including the infamous fearsome Ground-type core of Landorus and Excadrill.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
* Ice Beam allows Gastrodon to hit Tapu Bulu on the switch, preventing it from freely switching in. However, if Gastrodon runs Ice Beam it has to forgo Scald, which would otherwise allow Gastrodon to cripple physical attackers such as Bisharp.

Checks and Counters
===================

Water
--------
**Grass-types**: Grass-type Pokemon can threaten Gastrodon with their STAB attacks, as they which are 4x effective against Gastrodon it, (AC) and resist both of its STAB types.

**Stallbreakers**: Due to Gastrodon's low Speed, any Pokemon with a decent amount of bulk and access to Taunt can make Gastrodon near useless, as it relies on Toxic and Recover to be effective in battle.

**Wallbreakers**: Wallbreakers such as Choice Specs Hydreigon and Mega Gallade can easily cripple Gastrodon with their powerful STAB attacks and threaten to OHKO it with the smallest amount of chip.

**Toxic**: Gastrodon does not appreciate being poisoned by Toxic, as it severely limits its longevity in battle. However, common walls that spread Toxic such as Zapdos also do not appreciate being poisoned in return.

**Setup Sweepers**: Due to Gastrodon's passive nature, setup sweepers can use Gastrodon to set up, such as Double Dance Mew and Volcarona. However, they should be wary of Toxic, as it can severely limit their time in battle.
 

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