Pet Mod [Gen 6] Megas Revisited - Ladder Challenge @ Post 469 - Balance Changes @ Post 494

What time would you be able to play in roomtours this weekend?


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Hello again!

Two even quicker announcements right now, first, let me congratulate Spammernoob for becoming not only the first Mega Legend in the Stone Collector Challenge by winning with at least 36 different Megas, but for also becoming the first player with a FULL collection of all 45 Mega Stones! (Yeah it's 45 not 44 I miscounted earlier oops)
Like I said before, I genuinely thought that there was a chance that no one got this far in the months we have left of our ladder, so the fact that someone got in in mere days blows my mind. Well done! They have already received their special role in the Megas Revisited Discord server and I'll keep on thinking of what to do for another prize as well. For everyone else, keep at it! And if you haven't started yet, it's never too late to!

And second, due to some concerns with players in incompatible time zones for Sunday's 4 PM roomtour, I would like to announce that we'll have another roomtour on Sunday, September 22nd two hours earlier at 2 PM EST! So, if you can't make the 4 PM one, you can go for this one, and if you can't make this one, then come later for the 4 PM one! Both of these roomtours will take place in the Pet Mods Room on Pokemon Showdown.

That's all for now, see you Sunday!
 
Today's roomtours are in the books, let's go over them real quick!

Tour 11 - Round Robin - 5 Entrants
1st: Gekokeso
2nd: Tanny89k
3rd: Zpice
4th: woo
*Missing one replay because Showdown has a weird glitch that messes with private replay links

excadrill.png
Megas Revisited Roomtour Usage Stats
excadrill.png

Code:
+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon            | Use  | Usage % |  Win %  |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1    | Excadrill          |    8 |  80.00% |  50.00% |
| 2    | Tornadus-Therian   |    5 |  50.00% |  20.00% |
| 3    | Clefable           |    4 |  40.00% |  50.00% |
| 3    | Rotom-Wash         |    4 |  40.00% |  50.00% |
| 3    | Blaziken           |    4 |  40.00% |  25.00% |
| 6    | Weavile            |    3 |  30.00% | 100.00% |
| 6    | Zapdos             |    3 |  30.00% |  66.67% |
| 8    | Celebi             |    2 |  20.00% |  50.00% |
| 8    | Volcanion          |    2 |  20.00% |  50.00% |
| 8    | Serperior          |    2 |  20.00% |  50.00% |
| 8    | Swampert           |    2 |  20.00% |  50.00% |
| 8    | Tyranitar          |    2 |  20.00% |   0.00% |
| 8    | Tangrowth          |    2 |  20.00% |   0.00% |
| 14   | Ampharos           |    1 |  10.00% | 100.00% |
| 14   | Ferrothorn         |    1 |  10.00% | 100.00% |
| 14   | Lucario            |    1 |  10.00% | 100.00% |
| 14   | Starmie            |    1 |  10.00% | 100.00% |
| 14   | Heatran            |    1 |  10.00% | 100.00% |
| 14   | Hippowdon          |    1 |  10.00% | 100.00% |
| 14   | Pinsir             |    1 |  10.00% | 100.00% |
| 14   | Garchomp           |    1 |  10.00% | 100.00% |
| 14   | Thundurus          |    1 |  10.00% | 100.00% |
| 14   | Skarmory           |    1 |  10.00% | 100.00% |
| 14   | Latias             |    1 |  10.00% | 100.00% |
| 14   | Breloom            |    1 |  10.00% |   0.00% |
| 14   | Chansey            |    1 |  10.00% |   0.00% |
| 14   | Manectric          |    1 |  10.00% |   0.00% |
| 14   | Nidoking           |    1 |  10.00% |   0.00% |
| 14   | Keldeo             |    1 |  10.00% |   0.00% |
| 14   | Jirachi            |    1 |  10.00% |   0.00% |

tornadus-therian.png
Leads
tornadus-therian.png

Code:
+ ---- + ----------------------- + ---- + ------- + ------- +
| Rank | Leads                   | Use  | Usage % |  Win %  |
+ ---- + ----------------------- + ---- + ------- + ------- +
| 1    | Tornadus-Therian        |    3 |  30.00% |  33.33% |
| 2    | Blaziken                |    2 |  20.00% |  50.00% |
| 3    | Ampharos                |    1 |  10.00% | 100.00% |
| 3    | Pinsir                  |    1 |  10.00% | 100.00% |
| 3    | Swampert                |    1 |  10.00% | 100.00% |
| 3    | Keldeo                  |    1 |  10.00% |   0.00% |
| 3    | Volcanion               |    1 |  10.00% |   0.00% |

Tour 12 - Round Robin - 4 Entrants
1st: Spammernoob
2nd: Tanny89k
3rd: Gekokeso
4th: Charliezard7
excadrill.png
Megas Revisited Roomtour Usage Stats
excadrill.png

Code:
+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon            | Use  | Usage % |  Win %  |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1    | Excadrill          |    7 |  58.33% |  42.86% |
| 2    | Clefable           |    6 |  50.00% |  16.67% |
| 3    | Weavile            |    5 |  41.67% |  80.00% |
| 4    | Chansey            |    4 |  33.33% |  25.00% |
| 4    | Breloom            |    4 |  33.33% |   0.00% |
| 6    | Keldeo             |    3 |  25.00% |  66.67% |
| 6    | Zapdos             |    3 |  25.00% |  66.67% |
| 6    | Ferrothorn         |    3 |  25.00% |  66.67% |
| 6    | Latios             |    3 |  25.00% |  33.33% |
| 6    | Tornadus-Therian   |    3 |  25.00% |   0.00% |
| 6    | Blaziken           |    3 |  25.00% |   0.00% |
| 12   | Kangaskhan         |    2 |  16.67% | 100.00% |
| 12   | Landorus-Therian   |    2 |  16.67% | 100.00% |
| 12   | Volcanion          |    2 |  16.67% | 100.00% |
| 15   | Jirachi            |    1 |   8.33% | 100.00% |
| 15   | Blastoise          |    1 |   8.33% | 100.00% |
| 15   | Heatran            |    1 |   8.33% | 100.00% |
| 15   | Gliscor            |    1 |   8.33% | 100.00% |
| 15   | Dragonite          |    1 |   8.33% | 100.00% |
| 15   | Sableye            |    1 |   8.33% | 100.00% |
| 15   | Skarmory           |    1 |   8.33% | 100.00% |
| 15   | Seismitoad         |    1 |   8.33% | 100.00% |
| 15   | Reuniclus          |    1 |   8.33% | 100.00% |
| 15   | Altaria            |    1 |   8.33% | 100.00% |
| 15   | Thundurus-Therian  |    1 |   8.33% | 100.00% |
| 15   | Manaphy            |    1 |   8.33% | 100.00% |
| 15   | Metagross          |    1 |   8.33% | 100.00% |
| 15   | Kyurem-Black       |    1 |   8.33% | 100.00% |
| 15   | Houndoom           |    1 |   8.33% |   0.00% |
| 15   | Thundurus          |    1 |   8.33% |   0.00% |
| 15   | Garchomp           |    1 |   8.33% |   0.00% |
| 15   | Aerodactyl         |    1 |   8.33% |   0.00% |
| 15   | Volcarona          |    1 |   8.33% |   0.00% |
| 15   | Sharpedo           |    1 |   8.33% |   0.00% |
| 15   | Lopunny            |    1 |   8.33% |   0.00% |
| 15   | Rotom-Wash         |    1 |   8.33% |   0.00% |

blaziken.png
Leads
blaziken.png

Code:
+ ---- + ----------------------- + ---- + ------- + ------- +
| Rank | Leads                   | Use  | Usage % |  Win %  |
+ ---- + ----------------------- + ---- + ------- + ------- +
| 1    | Blaziken                |    2 |  16.67% |   0.00% |
| 2    | Keldeo                  |    1 |   8.33% | 100.00% |
| 2    | Weavile                 |    1 |   8.33% | 100.00% |
| 2    | Blastoise               |    1 |   8.33% | 100.00% |
| 2    | Sableye                 |    1 |   8.33% | 100.00% |
| 2    | Thundurus-Therian       |    1 |   8.33% | 100.00% |
| 2    | Kyurem-Black            |    1 |   8.33% | 100.00% |
| 2    | Clefable                |    1 |   8.33% |   0.00% |
| 2    | Houndoom                |    1 |   8.33% |   0.00% |
| 2    | Aerodactyl              |    1 |   8.33% |   0.00% |
| 2    | Rotom-Wash              |    1 |   8.33% |   0.00% |

Not gonna write out many takeaways like I usually do since I have to get back to other matters soon, but I will say that it's nice that we got a fair variety of Megas across both tours. Also, Showdown restarted during the first roomtour, so we had to redo it after it came back online, that was funny. Thank you to everyone who played today, we'll have more in the future for sure!

Nerfs to Mega Altaria and Kangaskhan will be coming soon, as well as any other balances changes that we want to put out, so look out for those.

Also, congratulations to Gekokeso for becoming the second Mega Legend and second person with a full Stone Collection in our Ladder challenge!

That's all for now, see you soon!
 
been pumping out my wins silently will try to keep it more actively updated from here on out

edit: Sat on 44/45 for like 3 days for no reason just got around to it

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Dump of my teams, others are either Megas Revisited samples, ORAS OU samples for the mostly unchanged megas, or by Steam Buns for Blastoise, Latios, Blaziken and Ttar :sphearical:
https://pokepast.es/c76fec58ba1a2f79

if someone knows how to hide this big ass attatchments thing at the bottom of my post let me know :psycry:
 

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Big news!

First, a quick congratulations to Zpice for becoming the third Mega Legend and holder of a full Stone Collection in our ladder challenge!

And now for the big news, we finally have those promised nerfs to share with you all!

As you may remember, after PMPL we held a survey to gauge the player's thoughts on problematic elements in the metagame. The two elements that stood out here were Mega Altaria and Mega Kangaskhan, with Mega Tyranitar a bit of a ways behind. Now, after some discussion with the council, we've got nerfs for all three to announce!

Now I will preface this by saying that these nerfs were actually a lot less harsh than even I expected. They will still be very effective in toning down these problematic Pokemon, but they will remain good, very good even, and further nerfs are certainly not off the table (especially for TTar, more on it later).

Without further adieu, here are the nerfs!

:sm/kangaskhan-mega:
Mega Kangaskhan: -10 Atk, +10 SpA, Parental Bond's second hit now has 0.25x power instead of 0.5x.
Okay I know I just said that the nerfs weren't that harsh, but this one is quite significant actually. Mega Kangaskhan has a few ridiculous traits, like its infamous offensive Swords Dance in Power-Up Punch, but its most offensive one was its offensive power. With 135 Attack and an effective Choice Band at all times, Mega Kang could easily rip through teams, especially at +2, with its absolutely insane level of power in combination with its great bulk, great offensive typing, and strong priority in Sucker Punch. So we decided that Mega Kang gets to keep a lot of what makes it unique in Power-Up Punch and its typing, but with a significant power nerf to compensate. Gen 7's Parental Bond effects and a slight Attack nerf make unboosted Kangaskhan a lot more reasonable while unboosted, going from OHKOing Physically Defensive Mega Audino with Earthquake to barely doing 80% on a high roll. This also makes it a lot easier to revenge kill, since Sucker Punch isn't as ludicrously powerful, so the opponent can now abuse Kangaskhan's weaknesses much more easily. Power-Up Punch sets will still be terrifying, but not nearly as immediately threatening anymore.

:sm/altaria-mega:
Mega Altaria: +20 Atk, -5 Def, -15 Spe
Speaking of ludicrously powerful wallbreakers, Mega Altaria is nigh impossible to check defensively with its great triple STAB combination of Fairy/Fire/Water, like a demented Volcanion. While this is obviously a problem, another big problem with Altaria was its sneakily great all-around traits, having a good defensive typing, good bulk, and decent Speed tier that made putting yourself in position to deal with it even harder. We considered a good few options on how to handle this, but settled on one I didn't expect, being just a nerf to its Speed. This is a pretty light nerf all things considered, but with some significant implications, now giving you a number of new options to revenge kill Altaria, like Kyurem-Black, Jolly Excadrill (regardless of Altaria removing its Sand), Modest Mega Blastoise, as well as a ton more if you decide to start running Modest. This will force Mega Altaria out more often, giving it less time to stay healthy with Roost, or less time to throw out its insanely strong attacks when you opt to click Roost. I'll definitely keep an eye out on Altaria to see if a power nerf ever becomes necessary, but we think that just this humble nerf may be enough. Oh, and the tiny Defense nerf helps in making Altaria easier to revenge kill, too (and also boosts of just +5 mildly annoy me so that's one less Mega with one of those...)

:sm/tyranitar-mega:
Mega Tyranitar: No longer learns Icicle Crash
Tyranitar scored quite a bit lower on the survey than Kangaskhan and Altaria, but was still enough of a concern for us to look at. For now, we went light by simply removing Icicle Crash from it, making it a bit weaker into its best natural checks on Ground and Grass-types and removing the possibility of cheesing through these checks with that nasty 30% flinch chance. More nerfs are certainly on the table for TTar, but this is already a decent-sized blow to it. Base Tyranitar also never really ran Icicle Crash from what I saw, so I don't feel too bad in indirectly nerfing here.

And that's all for now! Stay tuned for any more tiering action in the future, including nerfs or even buffs! And look out for any more roomtour announcements or other events!

See you soon!
 
ive been playing this ladder challenge when i have time for a bit now and its pretty fun. ladder wait times r cringe but will update infrequently as i go
https://replay.pokemonshowdown.com/gen6megasrevisited-2208902591-hzm3gie6ngi2ncn7i8ankni0ydpms3spw manectric
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https://replay.pokemonshowdown.com/gen6megasrevisited-2208958598-hqe99whgxpfa4fdslon3xqvhjstxrhtpw pinsir
https://replay.pokemonshowdown.com/gen6megasrevisited-2208962789-p7n3hmkujxjrant135rvtis1aqt96v5pw alakazam
https://replay.pokemonshowdown.com/gen6megasrevisited-2208975439-te0e7gucofxnaqdidqn5v2tr6mpg3yjpw gallade
https://replay.pokemonshowdown.com/gen6megasrevisited-2209004357-4b68vci2nlirnmil90yic725sahxqhxpw sceptile
https://replay.pokemonshowdown.com/gen6megasrevisited-2209021740-h5nyxgvzqa5cup38umvd6bvw5pehbxtpw medicham
https://replay.pokemonshowdown.com/gen6megasrevisited-2209459096-9g4thudwodhw8rk2qnzz0iwo9b62snkpw garchomp
https://replay.pokemonshowdown.com/gen6megasrevisited-2209467172-20vrc0ztk9otz8vxjo1xko5h5capcw2pw metagross
https://replay.pokemonshowdown.com/gen6megasrevisited-2209478085-trxqr25s1jzoyhgq5llbi8wwj0n1dhjpw absol
https://replay.pokemonshowdown.com/gen6megasrevisited-2209530962-e0m4vwsyeudvqsckw5cpll3uski6lhapw steelix
https://replay.pokemonshowdown.com/gen6megasrevisited-2209548319-a0v06t8awewtsbx0pq6rodsrqj6dr40pw gardevoir
https://replay.pokemonshowdown.com/gen6megasrevisited-2209575264-33nt76xwt4buwidfx9iwj4qa0b7sqimpw sableye
https://replay.pokemonshowdown.com/gen6megasrevisited-2209601555-ugaxsunlc99f8ov7xxyofx9dzx6v0xfpw charizard y
https://replay.pokemonshowdown.com/gen6megasrevisited-2209608265-9q7zyp055li27zrdo7b572ooaojocqjpw pidgeot
https://replay.pokemonshowdown.com/gen6megasrevisited-2209718622-srbwac2hypjrl2dayxtitrb4f505u5cpw kangaskhan
https://replay.pokemonshowdown.com/gen6megasrevisited-2209929146-qhii4bxb26nvhrmw31lirr3z7vfl82ppw latias
https://replay.pokemonshowdown.com/gen6megasrevisited-2209933010-86rd9lhegsu29otw5spcukjfkerr84epw mawile
https://replay.pokemonshowdown.com/gen6megasrevisited-2209935679-cvx6o599e26waqeufl7gthr90ctnbytpw sharpedo
https://replay.pokemonshowdown.com/gen6megasrevisited-2209940173-8u5zbxjsyyohdcxoa1k6pjoehho1fb3pw aggron
https://replay.pokemonshowdown.com/gen6megasrevisited-2209949258-qf840ls5ekykusk2enngkp7opkjdwpgpw ampharos
https://replay.pokemonshowdown.com/gen6megasrevisited-2210202606-lpzqcbkoywqt0m5f9y1n5spepveoy2fpw scizor
https://replay.pokemonshowdown.com/gen6megasrevisited-2210209351-eprc0cmvkegs24yrgrk7k77wbqj5rgqpw glalie
https://replay.pokemonshowdown.com/gen6megasrevisited-2210215635-q5b8wmkelorg7y492457gqth8yti6jgpw ttar
https://replay.pokemonshowdown.com/gen6megasrevisited-2210220655-ksjq6f2yqn0jzpm4dqokh1jljvpddmhpw blastoise
https://replay.pokemonshowdown.com/gen6megasrevisited-2210231893-sxezxxpys1wetqtcdmkrgbnnl27i65tpw houndoom
https://replay.pokemonshowdown.com/gen6megasrevisited-2210242457-vhsk3ztgu4whgtm9yfwg2ksi2yf4us4pw swampert
https://replay.pokemonshowdown.com/gen6megasrevisited-2210238548-om832j13nlijwdah9vyxylaga20w5t0pw lucario
https://replay.pokemonshowdown.com/gen6megasrevisited-2210437308-yl8mmal56siy49i1vs01bplzdhcjg2gpw gengar
https://replay.pokemonshowdown.com/gen6megasrevisited-2211396130-he6c01t0x0gfwfe24kdnch7o0hg6qarpw banette
https://replay.pokemonshowdown.com/gen6megasrevisited-2211402164-1crif9oq93jzhzgauqam9dhl68ysi1tpw blaziken
https://replay.pokemonshowdown.com/gen6megasrevisited-2211728158-ojvv6qatqr7yacdra688wcqpkddku09pw aerodactyl
https://replay.pokemonshowdown.com/gen6megasrevisited-2211735172-u79xrvm2i8b2s4mtztvu2brpr1ihk0opw latios
https://replay.pokemonshowdown.com/gen6megasrevisited-2211802435-7ihzf8rxi3pdj5ymc837bqum7g3u60kpw abomasnow
https://replay.pokemonshowdown.com/gen6megasrevisited-2211827665-sg6om715yqpxqaobbsn3unoqxoiwywrpw slowbro
https://replay.pokemonshowdown.com/...11854572-ayjad9f4u5l6q52zfwx9exwg2wi8jg4pw?p2 gyarados
https://replay.pokemonshowdown.com/gen6megasrevisited-2211860014-yeszt9mceim0un7v1unynb9vpgc86k4pw diancie
https://replay.pokemonshowdown.com/gen6megasrevisited-2211874166-det6bzhykl0c99w773ltcvdyq3133tgpw heracross
https://replay.pokemonshowdown.com/gen6megasrevisited-2211877306-osou4q9u5ztd7xt4aldup3rngbr0lkhpw audino
https://replay.pokemonshowdown.com/gen6megasrevisited-2211912635-jq9y0yr6nhhoxehib0602enzjp45i50pw beedrill
https://replay.pokemonshowdown.com/gen6megasrevisited-2211914926-woyqkbc0l6obqvaszu2q443tx8bs1ospw altaria
https://replay.pokemonshowdown.com/gen6megasrevisited-2211921394-6ol0drzhfyf3qhq6t5pviqqygi87wulpw charizard x
https://replay.pokemonshowdown.com/gen6megasrevisited-2211928247-d82jbsfg5i1uovbbgvfncxg67xuxd9lpw salamence
https://replay.pokemonshowdown.com/gen6megasrevisited-2211938406-xn2wo035ae028lwq0qyvhf107z0du86pw venusaur
https://replay.pokemonshowdown.com/gen6megasrevisited-2211945523-s411jmy42grasjqrz2j8uyu0ua6omxapw camerupt

edit: cool i finished shoutout Zpice for his teamdump i was never doing this without you
uh this challenge was alright i lost 10+ games cause i forgot i queued so my GXE was pretty shit though i think overall it wasnt too bad? pls buff mega slowbro he is so trash also mega beedrill could use a buff thats all bye
 
Last edited:
Very quick post!

First, congratulations to teamo, Tanny89k, and Turn Up for becoming Mega Legends in our ladder challenge and to teamo and Turn Up for being the fourth and fifth people to complete a full collection! Nearly everyone who's attempted the challenge so far has completed it, but if you haven't started yet, there's still plenty of time to complete it, so try it out!

Second, with it being the start of the month, we now have a second month's worth of usage stats to look at.
In September, we managed to have a whopping 1314 battles on the ladder! This is 601 more battles than the already very impressive number on battles we had in August, which absolutely blows me away. This is definitely in part due to the ladder challenge getting more people on the ladder, but even still, a large portion of that has to be people just trying it the metagame out. Thank you to everyone who's been playing on the ladder and making Megas Revisited one of the most successful Pet Mods of the Season ever!

Like I did last month, I'll also post what OU would look like if we were to use usage stats to decide it. I only recently remembered that tiering is based on the 1630 stats, not the 0 stats, so those are the stats that I will be posting (though hilariously I think the 1630 stats give us a weirder OU than the raw stats this month). You can view the 0 stats here.

:excadrill:Megas Revisited September Usage Stats (1630 Stats):excadrill:
Code:
 Total battles: 1314
 Avg. weight/team: 0.263
 + ---- + ------------------ + --------- + ------ + ------- + ------ + ------- +
 | Rank | Pokemon            | Usage %   | Raw    | %       | Real   | %       |
 + ---- + ------------------ + --------- + ------ + ------- + ------ + ------- +
 | 1    | Excadrill          | 36.05398% | 438    | 16.667% | 318    | 15.841% |
 | 2    | Ferrothorn         | 22.21904% | 448    | 17.047% | 371    | 18.481% |
 | 3    | Weavile            | 21.01557% | 277    | 10.540% | 202    | 10.062% |
 | 4    | Rotom-Wash         | 20.37408% | 328    | 12.481% | 282    | 14.047% |
 | 5    | Clefable           | 19.99093% | 311    | 11.834% | 246    | 12.254% |
 | 6    | Tornadus-Therian   | 16.58568% | 202    |  7.686% | 168    |  8.369% |
 | 7    | Landorus-Therian   | 15.05801% | 278    | 10.578% | 227    | 11.308% |
 | 8    | Serperior          | 14.31683% | 230    |  8.752% | 176    |  8.767% |
 | 9    | Zapdos             | 12.19007% | 151    |  5.746% | 122    |  6.077% |
 | 10   | Talonflame         | 12.15417% | 294    | 11.187% | 205    | 10.212% |
 | 11   | Gengar             | 10.88639% | 244    |  9.285% | 165    |  8.219% |
 | 12   | Garchomp           | 10.76813% | 262    |  9.970% | 206    | 10.262% |
 | 13   | Breloom            | 10.56312% | 257    |  9.779% | 202    | 10.062% |
 | 14   | Heatran            | 10.38326% | 161    |  6.126% | 138    |  6.874% |
 | 15   | Volcanion          | 10.00315% | 163    |  6.202% | 135    |  6.725% |
 | 16   | Gliscor            |  9.97847% | 258    |  9.817% | 195    |  9.714% |
 | 17   | Sceptile-Mega      |  8.94451% | 140    |  5.327% | 88     |  4.384% |
 | 18   | Chansey            |  8.94135% | 139    |  5.289% | 103    |  5.131% |
 | 19   | Keldeo             |  8.94090% | 136    |  5.175% | 105    |  5.230% |
 | 20   | Cloyster           |  8.47573% | 99     |  3.767% | 80     |  3.985% |
 | 21   | Skarmory           |  8.33031% | 109    |  4.148% | 81     |  4.035% |
 | 22   | Empoleon           |  6.95503% | 60     |  2.283% | 27     |  1.345% |
 | 23   | Slurpuff           |  6.95393% | 61     |  2.321% | 31     |  1.544% |
 | 24   | Gengar-Mega        |  6.91162% | 373    | 14.193% | 306    | 15.243% |
 | 25   | Magnezone          |  6.78304% | 101    |  3.843% | 78     |  3.885% |
 | 26   | Flygon             |  6.59642% | 69     |  2.626% | 35     |  1.743% |
 | 27   | Salamence-Mega     |  6.52727% | 180    |  6.849% | 136    |  6.775% |
 | 28   | Latias             |  6.35448% | 71     |  2.702% | 49     |  2.441% |
 | 29   | Latios             |  6.05094% | 71     |  2.702% | 44     |  2.192% |
 | 30   | Altaria-Mega       |  5.98524% | 111    |  4.224% | 75     |  3.736% |
 | 31   | Dragonite          |  5.98463% | 172    |  6.545% | 125    |  6.227% |
 | 32   | Bisharp            |  5.87503% | 152    |  5.784% | 106    |  5.280% |
 | 33   | Cofagrigus         |  5.85535% | 65     |  2.473% | 55     |  2.740% |
 | 34   | Manectric-Mega     |  5.26777% | 91     |  3.463% | 54     |  2.690% |
 | 35   | Gyarados-Mega      |  5.22564% | 130    |  4.947% | 116    |  5.778% |
 | 36   | Thundurus          |  5.12623% | 92     |  3.501% | 66     |  3.288% |
 | 37   | Azumarill          |  4.94563% | 189    |  7.192% | 147    |  7.323% |
 | 38   | Tyranitar          |  4.90307% | 137    |  5.213% | 111    |  5.529% |
 | 39   | Starmie            |  4.81262% | 108    |  4.110% | 72     |  3.587% |
 | 40   | Hippowdon          |  4.71474% | 73     |  2.778% | 64     |  3.188% |
 | 41   | Snorlax            |  4.68652% | 94     |  3.577% | 55     |  2.740% |
 | 42   | Manaphy            |  4.67833% | 74     |  2.816% | 51     |  2.540% |
 | 43   | Volcarona          |  4.65308% | 107    |  4.072% | 77     |  3.836% |
 | 44   | Tangrowth          |  4.53604% | 65     |  2.473% | 53     |  2.640% |
 | 45   | Cresselia          |  4.50551% | 61     |  2.321% | 45     |  2.242% |
 | 46   | Gardevoir-Mega     |  4.36129% | 305    | 11.606% | 244    | 12.154% |
 | 47   | Lucario-Mega       |  4.21521% | 253    |  9.627% | 201    | 10.012% |
 | 48   | Shuckle            |  3.99395% | 102    |  3.881% | 101    |  5.031% |
 | 49   | Charizard-Mega-X   |  3.96718% | 445    | 16.933% | 384    | 19.128% |
 | 50   | Gardevoir          |  3.82745% | 63     |  2.397% | 50     |  2.491% |
 | 51   | Kangaskhan-Mega    |  3.81948% | 154    |  5.860% | 126    |  6.276% |
 | 52   | Blaziken-Mega      |  3.69936% | 187    |  7.116% | 155    |  7.721% |
 | 53   | Whimsicott         |  3.48047% | 46     |  1.750% | 41     |  2.042% |
 | 54   | Amoonguss          |  3.43024% | 204    |  7.763% | 152    |  7.572% |
 | 55   | Kyurem-Black       |  3.19177% | 155    |  5.898% | 116    |  5.778% |
 | 56   | Audino             |  3.14096% | 29     |  1.104% | 24     |  1.196% |
 | 57   | Banette-Mega       |  3.05056% | 34     |  1.294% | 29     |  1.445% |
 | 58   | Seismitoad         |  3.00639% | 34     |  1.294% | 27     |  1.345% |
 | 59   | Espeon             |  2.98922% | 54     |  2.055% | 42     |  2.092% |
 | 60   | Slowbro            |  2.96021% | 61     |  2.321% | 47     |  2.341% |
 | 61   | Conkeldurr         |  2.94906% | 37     |  1.408% | 33     |  1.644% |
 | 62   | Ampharos-Mega      |  2.85200% | 54     |  2.055% | 44     |  2.192% |
 | 63   | Crawdaunt          |  2.76576% | 32     |  1.218% | 24     |  1.196% |
 | 64   | Diancie-Mega       |  2.71054% | 144    |  5.479% | 120    |  5.978% |
 | 65   | Sylveon            |  2.52165% | 45     |  1.712% | 34     |  1.694% |
 | 66   | Alakazam-Mega      |  2.46331% | 90     |  3.425% | 67     |  3.337% |
 | 67   | Camerupt-Mega      |  2.39033% | 26     |  0.989% | 25     |  1.245% |
 | 68   | Tyranitar-Mega     |  2.37554% | 156    |  5.936% | 127    |  6.326% |
 | 69   | Venusaur-Mega      |  2.31823% | 157    |  5.974% | 124    |  6.177% |
 | 70   | Swampert-Mega      |  2.15950% | 148    |  5.632% | 125    |  6.227% |
 | 71   | Politoed           |  2.12813% | 54     |  2.055% | 52     |  2.590% |
 | 72   | Scizor             |  2.10762% | 91     |  3.463% | 73     |  3.636% |
 | 73   | Garchomp-Mega      |  2.05441% | 345    | 13.128% | 286    | 14.247% |
 | 74   | Thundurus-Therian  |  1.94889% | 28     |  1.065% | 22     |  1.096% |
 | 75   | Latios-Mega        |  1.92663% | 90     |  3.425% | 67     |  3.337% |
 | 76   | Charizard-Mega-Y   |  1.84590% | 207    |  7.877% | 174    |  8.667% |
 | 77   | Scizor-Mega        |  1.83344% | 164    |  6.240% | 130    |  6.476% |
 | 78   | Klefki             |  1.81900% | 31     |  1.180% | 25     |  1.245% |
 | 79   | Blastoise-Mega     |  1.81321% | 75     |  2.854% | 61     |  3.039% |
 | 80   | Jirachi            |  1.78433% | 45     |  1.712% | 38     |  1.893% |
 | 81   | Hoopa              |  1.77786% | 25     |  0.951% | 18     |  0.897% |
 | 82   | Metagross-Mega     |  1.75703% | 225    |  8.562% | 179    |  8.917% |
 | 83   | Aerodactyl         |  1.70651% | 26     |  0.989% | 20     |  0.996% |
 | 84   | Glalie-Mega        |  1.64456% | 34     |  1.294% | 31     |  1.544% |
 | 85   | Houndoom-Mega      |  1.63573% | 35     |  1.332% | 28     |  1.395% |
 | 86   | Kingdra            |  1.55134% | 29     |  1.104% | 19     |  0.946% |
 | 87   | Latias-Mega        |  1.54323% | 53     |  2.017% | 41     |  2.042% |
 | 88   | Medicham-Mega      |  1.50472% | 37     |  1.408% | 28     |  1.395% |
 | 89   | Galvantula         |  1.49796% | 42     |  1.598% | 40     |  1.993% |
 | 90   | Hydreigon          |  1.48313% | 39     |  1.484% | 32     |  1.594% |
 | 91   | Celebi             |  1.46023% | 27     |  1.027% | 20     |  0.996% |
 | 92   | Pidgeot-Mega       |  1.39678% | 33     |  1.256% | 26     |  1.295% |
 | 93   | Mawile-Mega        |  1.35624% | 59     |  2.245% | 46     |  2.291% |
 | 94   | Beedrill-Mega      |  1.27833% | 47     |  1.788% | 38     |  1.893% |
 | 95   | Abomasnow-Mega     |  1.26006% | 34     |  1.294% | 30     |  1.494% |
 | 96   | Absol-Mega         |  1.25320% | 53     |  2.017% | 39     |  1.943% |
 | 97   | Sharpedo-Mega      |  1.25162% | 16     |  0.609% | 14     |  0.697% |
 | 98   | Mew                |  1.23951% | 43     |  1.636% | 33     |  1.644% |
 | 99   | Azelf              |  1.23082% | 54     |  2.055% | 45     |  2.242% |
 | 100  | Chandelure         |  1.21254% | 70     |  2.664% | 49     |  2.441% |
 | 101  | Gallade-Mega       |  1.21013% | 120    |  4.566% | 96     |  4.782% |
 | 102  | Sableye-Mega       |  1.18201% | 34     |  1.294% | 24     |  1.196% |
 | 103  | Steelix-Mega       |  1.16421% | 35     |  1.332% | 32     |  1.594% |
 | 104  | Porygon2           |  1.15554% | 28     |  1.065% | 18     |  0.897% |
 | 105  | Reuniclus          |  1.13251% | 19     |  0.723% | 13     |  0.648% |
 | 106  | Roserade           |  1.12252% | 30     |  1.142% | 26     |  1.295% |
 | 107  | Feraligatr         |  1.10804% | 56     |  2.131% | 42     |  2.092% |
 | 108  | Aggron-Mega        |  1.08364% | 68     |  2.588% | 55     |  2.740% |
 | 109  | Audino-Mega        |  1.05284% | 22     |  0.837% | 19     |  0.946% |
 | 110  | Umbreon            |  0.97631% | 60     |  2.283% | 33     |  1.644% |
 | 111  | Forretress         |  0.97582% | 19     |  0.723% | 13     |  0.648% |
 | 112  | Heracross-Mega     |  0.97141% | 48     |  1.826% | 43     |  2.142% |
 | 113  | Slowbro-Mega       |  0.95941% | 18     |  0.685% | 14     |  0.697% |
 | 114  | Pinsir-Mega        |  0.95558% | 38     |  1.446% | 33     |  1.644% |
 | 115  | Swampert           |  0.92015% | 23     |  0.875% | 21     |  1.046% |
 | 116  | Mamoswine          |  0.91470% | 64     |  2.435% | 42     |  2.092% |
 | 117  | Heliolisk          |  0.88435% | 25     |  0.951% | 22     |  1.096% |
 | 118  | Vivillon           |  0.88435% | 29     |  1.104% | 24     |  1.196% |
 | 119  | Lopunny-Mega       |  0.86153% | 74     |  2.816% | 66     |  3.288% |
 | 120  | Aerodactyl-Mega    |  0.85821% | 24     |  0.913% | 20     |  0.996% |
 | 121  | Blaziken           |  0.77789% | 29     |  1.104% | 26     |  1.295% |
 | 122  | Krookodile         |  0.77270% | 36     |  1.370% | 26     |  1.295% |
 | 123  | Medicham           |  0.75887% | 13     |  0.495% | 8      |  0.399% |
 | 124  | Alakazam           |  0.73175% | 30     |  1.142% | 23     |  1.146% |
 | 125  | Jellicent          |  0.69091% | 5      |  0.190% | 4      |  0.199% |
 | 126  | Gastrodon          |  0.67987% | 13     |  0.495% | 10     |  0.498% |
 | 127  | Carbink            |  0.65108% | 12     |  0.457% | 12     |  0.598% |
 | 128  | Togekiss           |  0.64657% | 78     |  2.968% | 54     |  2.690% |
 | 129  | Alomomola          |  0.63101% | 12     |  0.457% | 9      |  0.448% |
 | 130  | Mandibuzz          |  0.57838% | 4      |  0.152% | 3      |  0.149% |
 | 131  | Milotic            |  0.57576% | 33     |  1.256% | 30     |  1.494% |
 | 132  | Lucario            |  0.55921% | 28     |  1.065% | 24     |  1.196% |
 | 133  | Mienshao           |  0.55337% | 16     |  0.609% | 14     |  0.697% |
 | 134  | Ludicolo           |  0.54511% | 17     |  0.647% | 16     |  0.797% |
 | 135  | Rotom-Mow          |  0.54480% | 6      |  0.228% | 5      |  0.249% |
 | 136  | Terrakion          |  0.54177% | 6      |  0.228% | 2      |  0.100% |
 | 137  | Jolteon            |  0.53503% | 23     |  0.875% | 20     |  0.996% |
 | 138  | Pelipper           |  0.53149% | 13     |  0.495% | 12     |  0.598% |
 | 139  | Metagross          |  0.50271% | 55     |  2.093% | 45     |  2.242% |
 | 140  | Accelgor           |  0.47144% | 5      |  0.190% | 5      |  0.249% |
 | 141  | Abomasnow          |  0.45325% | 7      |  0.266% | 6      |  0.299% |
 | 142  | Dusknoir           |  0.39604% | 12     |  0.457% | 12     |  0.598% |
 | 143  | Victini            |  0.37042% | 35     |  1.332% | 26     |  1.295% |
 | 144  | Avalugg            |  0.35969% | 4      |  0.152% | 4      |  0.199% |
 | 145  | Tentacruel         |  0.32358% | 5      |  0.190% | 3      |  0.149% |
 | 146  | Quagsire           |  0.29640% | 18     |  0.685% | 11     |  0.548% |
 | 147  | Gyarados           |  0.28954% | 18     |  0.685% | 16     |  0.797% |
 | 148  | Darmanitan         |  0.25859% | 15     |  0.571% | 11     |  0.548% |
 | 149  | Kabutops           |  0.23872% | 5      |  0.190% | 5      |  0.249% |
 | 150  | Venusaur           |  0.23278% | 29     |  1.104% | 23     |  1.146% |
 | 151  | Xatu               |  0.23184% | 5      |  0.190% | 4      |  0.199% |
 | 152  | Zoroark            |  0.21985% | 21     |  0.799% | 10     |  0.498% |
 | 153  | Spinda             |  0.21819% | 9      |  0.342% | 6      |  0.299% |
 | 154  | Diggersby          |  0.21777% | 7      |  0.266% | 6      |  0.299% |
 | 155  | Crobat             |  0.21254% | 15     |  0.571% | 10     |  0.498% |
 | 156  | Rhyperior          |  0.21085% | 6      |  0.228% | 6      |  0.299% |
 | 157  | Haxorus            |  0.20306% | 34     |  1.294% | 17     |  0.847% |
 | 158  | Suicune            |  0.19915% | 14     |  0.533% | 11     |  0.548% |
 | 159  | Tornadus           |  0.18933% | 16     |  0.609% | 16     |  0.797% |
 | 160  | Vaporeon           |  0.18772% | 21     |  0.799% | 15     |  0.747% |
 | 161  | Salamence          |  0.16205% | 16     |  0.609% | 13     |  0.648% |
 | 162  | Torkoal            |  0.14473% | 4      |  0.152% | 4      |  0.199% |
 | 163  | Chesnaught         |  0.14450% | 24     |  0.913% | 18     |  0.897% |
 | 164  | Drapion            |  0.14019% | 7      |  0.266% | 6      |  0.299% |
 | 165  | Blastoise          |  0.13616% | 20     |  0.761% | 15     |  0.747% |
 | 166  | Machamp            |  0.13140% | 21     |  0.799% | 15     |  0.747% |
 | 167  | Hawlucha           |  0.12328% | 11     |  0.419% | 10     |  0.498% |
 | 168  | Slowking           |  0.12162% | 11     |  0.419% | 8      |  0.399% |
 | 169  | Ninjask            |  0.12075% | 3      |  0.114% | 2      |  0.100% |
 | 170  | Regice             |  0.11029% | 1      |  0.038% | 1      |  0.050% |
 | 171  | Arcanine           |  0.10717% | 38     |  1.446% | 33     |  1.644% |
 | 172  | Steelix            |  0.10440% | 4      |  0.152% | 4      |  0.199% |
 | 173  | Blissey            |  0.10404% | 31     |  1.180% | 22     |  1.096% |
 | 174  | Pikachu            |  0.10352% | 19     |  0.723% | 13     |  0.648% |
 | 175  | Exeggutor          |  0.10207% | 8      |  0.304% | 8      |  0.399% |
 | 176  | Rhydon             |  0.10207% | 6      |  0.228% | 6      |  0.299% |
 | 177  | Porygon-Z          |  0.09765% | 7      |  0.266% | 5      |  0.249% |
 | 178  | Linoone            |  0.09503% | 7      |  0.266% | 7      |  0.349% |
 | 179  | Infernape          |  0.09479% | 23     |  0.875% | 19     |  0.946% |
 | 180  | Lopunny            |  0.08966% | 2      |  0.076% | 2      |  0.100% |
 | 181  | Slaking            |  0.08919% | 7      |  0.266% | 5      |  0.249% |
 | 182  | Swellow            |  0.08860% | 14     |  0.533% | 12     |  0.598% |
 | 183  | Manectric          |  0.08860% | 1      |  0.038% | 1      |  0.050% |
 | 184  | Dugtrio            |  0.08747% | 18     |  0.685% | 16     |  0.797% |
 | 185  | Scrafty            |  0.08081% | 6      |  0.228% | 3      |  0.149% |
 | 186  | Stoutland          |  0.07908% | 1      |  0.038% | 0      |  0.000% |
 | 187  | Lanturn            |  0.07908% | 1      |  0.038% | 1      |  0.050% |
 | 188  | Zygarde            |  0.07059% | 59     |  2.245% | 47     |  2.341% |
 | 189  | Registeel          |  0.06935% | 1      |  0.038% | 1      |  0.050% |
 | 190  | Cobalion           |  0.06577% | 6      |  0.228% | 3      |  0.149% |
 | 191  | Camerupt           |  0.06571% | 1      |  0.038% | 1      |  0.050% |
 | 192  | Drifblim           |  0.06320% | 3      |  0.114% | 3      |  0.149% |
 | 193  | Sharpedo           |  0.06084% | 2      |  0.076% | 0      |  0.000% |
 | 194  | Delphox            |  0.04677% | 14     |  0.533% | 9      |  0.448% |
 | 195  | Heracross          |  0.04123% | 13     |  0.495% | 12     |  0.598% |
 | 196  | Aron               |  0.03622% | 13     |  0.495% | 11     |  0.548% |
 | 197  | Trevenant          |  0.03347% | 16     |  0.609% | 12     |  0.598% |
 | 198  | Goodra             |  0.02956% | 32     |  1.218% | 25     |  1.245% |
 | 199  | Ampharos           |  0.02533% | 3      |  0.114% | 3      |  0.149% |
 | 200  | Aggron             |  0.01916% | 13     |  0.495% | 11     |  0.548% |
 | 201  | Gogoat             |  0.01916% | 5      |  0.190% | 3      |  0.149% |
 | 202  | Toxicroak          |  0.01651% | 6      |  0.228% | 3      |  0.149% |
 | 203  | Bronzong           |  0.01383% | 4      |  0.152% | 4      |  0.199% |
 | 204  | Scolipede          |  0.01145% | 12     |  0.457% | 10     |  0.498% |
 | 205  | Lapras             |  0.00798% | 12     |  0.457% | 11     |  0.548% |
 | 206  | Raichu             |  0.00731% | 10     |  0.381% | 9      |  0.448% |
 | 207  | Smeargle           |  0.00708% | 13     |  0.495% | 9      |  0.448% |
 | 208  | Golbat             |  0.00483% | 2      |  0.076% | 1      |  0.050% |
 | 209  | Archeops           |  0.00354% | 5      |  0.190% | 4      |  0.199% |
 | 210  | Gallade            |  0.00299% | 10     |  0.381% | 9      |  0.448% |
 | 211  | Farfetch'd         |  0.00262% | 8      |  0.304% | 6      |  0.299% |
 | 212  | Raticate           |  0.00261% | 3      |  0.114% | 2      |  0.100% |
 | 213  | Magikarp           |  0.00261% | 3      |  0.114% | 1      |  0.050% |
 | 214  | Rattata            |  0.00261% | 12     |  0.457% | 10     |  0.498% |
 | 215  | Pidgey             |  0.00261% | 3      |  0.114% | 0      |  0.000% |
 | 216  | Tangela            |  0.00248% | 2      |  0.076% | 2      |  0.100% |
 | 217  | Hitmonlee          |  0.00248% | 4      |  0.152% | 3      |  0.149% |
 | 218  | Ditto              |  0.00221% | 19     |  0.723% | 17     |  0.847% |
 | 219  | Unfezant           |  0.00208% | 1      |  0.038% | 1      |  0.050% |
 | 220  | Glaceon            |  0.00208% | 4      |  0.152% | 1      |  0.050% |
 | 221  | Lilligant          |  0.00163% | 2      |  0.076% | 2      |  0.100% |
 | 222  | Shaymin            |  0.00163% | 2      |  0.076% | 0      |  0.000% |
 | 223  | Meowstic           |  0.00102% | 10     |  0.381% | 9      |  0.448% |
 | 224  | Diancie            |  0.00066% | 4      |  0.152% | 4      |  0.199% |
 | 225  | Shedinja           |  0.00048% | 30     |  1.142% | 20     |  0.996% |
 | 226  | Rotom-Heat         |  0.00026% | 7      |  0.266% | 6      |  0.299% |
 | 227  | Malamar            |  0.00025% | 10     |  0.381% | 6      |  0.299% |
 | 228  | Gourgeist-Super    |  0.00023% | 13     |  0.495% | 13     |  0.648% |
 | 229  | Fletchinder        |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 230  | Poliwrath          |  0.00000% | 2      |  0.076% | 1      |  0.050% |
 | 231  | Emolga             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 232  | Butterfree         |  0.00000% | 2      |  0.076% | 1      |  0.050% |
 | 233  | Wobbuffet          |  0.00000% | 3      |  0.114% | 2      |  0.100% |
 | 234  | Absol              |  0.00000% | 3      |  0.114% | 2      |  0.100% |
 | 235  | Sceptile           |  0.00000% | 14     |  0.533% | 11     |  0.548% |
 | 236  | Buizel             |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 237  | Walrein            |  0.00000% | 4      |  0.152% | 3      |  0.149% |
 | 238  | Durant             |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 239  | Piloswine          |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 240  | Noivern            |  0.00000% | 8      |  0.304% | 8      |  0.399% |
 | 241  | Bibarel            |  0.00000% | 5      |  0.190% | 3      |  0.149% |
 | 242  | Dragalge           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 243  | Druddigon          |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 244  | Victreebel         |  0.00000% | 4      |  0.152% | 3      |  0.149% |
 | 245  | Regigigas          |  0.00000% | 3      |  0.114% | 3      |  0.149% |
 | 246  | Floatzel           |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 247  | Electrode          |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 248  | Gourgeist          |  0.00000% | 6      |  0.228% | 4      |  0.199% |
 | 249  | Togepi             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 250  | Electabuzz         |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 251  | Sigilyph           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 252  | Ninetales          |  0.00000% | 9      |  0.342% | 7      |  0.349% |
 | 253  | Weezing            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 254  | Spiritomb          |  0.00000% | 3      |  0.114% | 3      |  0.149% |
 | 255  | Liepard            |  0.00000% | 8      |  0.304% | 7      |  0.349% |
 | 256  | Mawile             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 257  | Slowpoke           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 258  | Parasect           |  0.00000% | 3      |  0.114% | 3      |  0.149% |
 | 259  | Eelektross         |  0.00000% | 18     |  0.685% | 16     |  0.797% |
 | 260  | Mesprit            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 261  | Kyurem             |  0.00000% | 4      |  0.152% | 4      |  0.199% |
 | 262  | Florges            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 263  | Nidoqueen          |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 264  | Pachirisu          |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 265  | Fearow             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 266  | Bulbasaur          |  0.00000% | 5      |  0.190% | 3      |  0.149% |
 | 267  | Ralts              |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 268  | Muk                |  0.00000% | 2      |  0.076% | 1      |  0.050% |
 | 269  | Wartortle          |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 270  | Granbull           |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 271  | Scyther            |  0.00000% | 4      |  0.152% | 3      |  0.149% |
 | 272  | Honchkrow          |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 273  | Togetic            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 274  | Masquerain         |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 275  | Magcargo           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 276  | Furfrou            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 277  | Braviary           |  0.00000% | 6      |  0.228% | 6      |  0.299% |
 | 278  | Venomoth           |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 279  | Magneton           |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 280  | Chimecho           |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 281  | Pyroar             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 282  | Gigalith           |  0.00000% | 5      |  0.190% | 4      |  0.199% |
 | 283  | Torterra           |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 284  | Clawitzer          |  0.00000% | 3      |  0.114% | 3      |  0.149% |
 | 285  | Entei              |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 286  | Dunsparce          |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 287  | Murkrow            |  0.00000% | 2      |  0.076% | 0      |  0.000% |
 | 288  | Dusclops           |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 289  | Yanmega            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 290  | Uxie               |  0.00000% | 5      |  0.190% | 5      |  0.249% |
 | 291  | Beedrill           |  0.00000% | 3      |  0.114% | 1      |  0.050% |
 | 292  | Regirock           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 293  | Cacturne           |  0.00000% | 7      |  0.266% | 6      |  0.299% |
 | 294  | Musharna           |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 295  | Starly             |  0.00000% | 4      |  0.152% | 4      |  0.199% |
 | 296  | Aurorus            |  0.00000% | 3      |  0.114% | 2      |  0.100% |
 | 297  | Mantine            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 298  | Doublade           |  0.00000% | 3      |  0.114% | 2      |  0.100% |
 | 299  | Leafeon            |  0.00000% | 2      |  0.076% | 1      |  0.050% |
 | 300  | Noctowl            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 301  | Articuno           |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 302  | Golem              |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 303  | Pinsir             |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 304  | Pangoro            |  0.00000% | 6      |  0.228% | 5      |  0.249% |
 | 305  | Kangaskhan         |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 306  | Raikou             |  0.00000% | 7      |  0.266% | 5      |  0.249% |
 | 307  | Mismagius          |  0.00000% | 6      |  0.228% | 5      |  0.249% |
 | 308  | Golduck            |  0.00000% | 8      |  0.304% | 7      |  0.349% |
 | 309  | Cottonee           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 310  | Virizion           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 311  | Froslass           |  0.00000% | 5      |  0.190% | 5      |  0.249% |
 | 312  | Porygon            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 313  | Samurott           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 314  | Sableye            |  0.00000% | 4      |  0.152% | 4      |  0.199% |
 | 315  | Typhlosion         |  0.00000% | 3      |  0.114% | 2      |  0.100% |
 | 316  | Golurk             |  0.00000% | 4      |  0.152% | 2      |  0.100% |
 | 317  | Nidoking           |  0.00000% | 11     |  0.419% | 7      |  0.349% |
 | 318  | Charizard          |  0.00000% | 9      |  0.342% | 9      |  0.448% |
 | 319  | Luxray             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 320  | Houndoom           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 321  | Clefairy           |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 322  | Servine            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 323  | Volbeat            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 324  | Wynaut             |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 325  | Diglett            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 326  | Magmar             |  0.00000% | 3      |  0.114% | 3      |  0.149% |
 | 327  | Vanilluxe          |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 328  | Rampardos          |  0.00000% | 5      |  0.190% | 5      |  0.249% |
 | 329  | Phione             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 330  | Staraptor          |  0.00000% | 9      |  0.342% | 9      |  0.448% |
 | 331  | Marowak            |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 332  | Quilladin          |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 333  | Mr. Mime           |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 334  | Barbaracle         |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 335  | Wailord            |  0.00000% | 3      |  0.114% | 3      |  0.149% |
 | 336  | Tyrantrum          |  0.00000% | 16     |  0.609% | 12     |  0.598% |
 | 337  | Simisear           |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 338  | Stunfisk           |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 339  | Aromatisse         |  0.00000% | 1      |  0.038% | 0      |  0.000% |
 | 340  | Cradily            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 341  | Pidgeot            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 342  | Electivire         |  0.00000% | 23     |  0.875% | 20     |  0.996% |
 | 343  | Donphan            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 344  | Bidoof             |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 345  | Snivy              |  0.00000% | 4      |  0.152% | 2      |  0.100% |
 | 346  | Spinarak           |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 347  | Dewgong            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 348  | Kecleon            |  0.00000% | 1      |  0.038% | 1      |  0.050% |
 | 349  | Shiftry            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 350  | Sneasel            |  0.00000% | 2      |  0.076% | 2      |  0.100% |
 | 351  | Hitmontop          |  0.00000% | 9      |  0.342% | 9      |  0.448% |
 + ---- + ------------------ + --------- + ------ + ------- + ------ + ------- +
Moveset Usage Stats
Unofficial OU
:excadrill::ferrothorn::weavile::rotom-wash::clefable::tornadus-therian::landorus-therian::serperior::zapdos::talonflame::gengar::garchomp::breloom::heatran::volcanion::gliscor::sceptile-mega::chansey::keldeo::cloyster::skarmory::empoleon::slurpuff::gengar-mega::magnezone::flygon::salamence-mega::latias::latios::altaria-mega::dragonite::bisharp::cofagrigus::manectric-mega::gyarados-mega::thundurus::azumarill::tyranitar::starmie::hippowdon::snorlax::manaphy::volcarona::tangrowth:

OU by Technicality
:tyranitar-mega::garchomp-mega::latias-mega::latios-mega:

Insane Stuff in UU
:charizard-mega-x::kangaskhan-mega::blaziken-mega::kyurem-black::scizor-mega::metagross-mega::sharpedo-mega::sableye-mega::gallade-mega::pinsir-mega::slowbro::steelix-mega::audino-mega::lopunny-mega:


Definitely a lot less insane than last month, both showing how the ladder challenge lead to me standard teams being used and more people at the top of the ladder so the high ladder stats are less skewed. Still a lot of weird things that snuck into OU because of high ladder skew though, like I have no collection of seeing Slurpuff, Empoleon, Flygon, or Snorlax in a Megas Revisited replay but they're all up here.

UU is, of course, insane, featuring many of the best Megas and some great non-Megas like Kyurem-Black, Slowbro, and base Scizor (who I didn't even mention above since Mega Scizor is also there)

I do find it amusing how high Mega Camerupt is here, you guys were really struggling with that thing, huh

I also love how the 1630 stats expose what the low ladder has been spamming, as Zard X and Mega Garchomp are both UU in the 1630 stats, meanwhile in the raw stats they are both top 5 lmao

And that's all for now! We've got some events and maybe even more balance changes coming this month, so stay tuned! See you soon!
 
Gonna go at it

https://replay.pokemonshowdown.com/gen6megasrevisited-2214690786-owzungtge4jpmq7jkhvxjsx1k12daxrpw :lopunny mega:
https://replay.pokemonshowdown.com/...14687612-9uh7pe9uaj876uwxtg0p40j20ue6yjgpw?p2 :blaziken mega:
https://replay.pokemonshowdown.com/...14679102-o86iic948y0r75ovijm2vhnvqsbdtenpw?p2 :gallade mega:
https://replay.pokemonshowdown.com/...14639691-y61gwxq7w5wv6rl6fxaxip03nypct9upw?p2 :alakazam mega:<- how was it given an ice type btw? how does that fit even, but eh it felt like a weird fast jynx with 140 speed instead of 150
https://replay.pokemonshowdown.com/gen6megasrevisited-2214777012-gn7yfsakpbzr1ec5ync0rf1j1xmx0dtpw :houndoom mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215075826-vru9vbhys8g6gpkzvvdys3knhszsx3gpw :diancie mega: <- prob one of the best megas
https://replay.pokemonshowdown.com/...15068796-ek7rfba06ou0rif4jdouysjh9qcfc91pw?p2 :metagross mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215060258-uv6gm0t011476ymbh0j8ycipsd9v8v1pw :venusaur mega:
https://replay.pokemonshowdown.com/...15515453-rypraqfzqyzj4dij75l469bj8b91tpgpw?p2 :charizard mega x:
https://replay.pokemonshowdown.com/gen6megasrevisited-2216240132-afmpl2cw2jjw81ru4aoahiufyoplk39pw :medicham mega: <- i think this is also a very meh mega
https://replay.pokemonshowdown.com/gen6megasrevisited-2216248055-z7f6ff92c8x4qi0uttkpksx6te5gbuzpw :lucario mega: <- idt its bottom 5 but its very awkward
https://replay.pokemonshowdown.com/gen6megasrevisited-2216250649-ggwv73wclfntdcs740go5kk3ltjhil8pw :gyarados mega: looks pretty ficking good
https://replay.pokemonshowdown.com/gen6megasrevisited-2216574480-vbawt4bxweczvt3o6czc4oy35234tonpw :heracross mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2216583170-f6axhwmcl2ce3f9o5048umwitby7h4mpw :banette mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2216593390-uj33ysm70jpatyin4xm5xpmbhng5jsupw :gengar mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2216596268-tf26a1kbjarlaspgn6v7kvsogohcgy5pw :ampharos mega:
https://replay.pokemonshowdown.com/...17154949-wkk232a2hma342n21tit2e1zmax0dr1pw?p2 :sableye mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2217146769-66i8iax9q7jpg63letcd4pm3jerfawdpw :glalie mega:
https://replay.pokemonshowdown.com/...17324691-ogq4rsku319ma4zfn8mxcp0s6vmgot1pw?p2 :garchomp mega:
https://replay.pokemonshowdown.com/...17306273-15gpe7i5noem7dly2tidgv8i3nyapiwpw?p2 :altaria mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2217299141-odo8r4amdzgs5zol791ngfvga1jfb4upw :swampert mega:
https://replay.pokemonshowdown.com/...17282939-jwy109yac1kkc4gi2qmycob9limgbbypw?p2 :salamence mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2217265715-upxouvyli62xgt2qf0w7e8tzuuqj3s1pw :absol mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2217169685-0isnfgpakzwi64ayynug1xpxdvbjg1gpw :aggron mega:https://replay.pokemonshowdown.com/...18932192-cu4d9m524lev577zz0kmx96gdz44bgcpw?p2 :tyranitar mega:
https://replay.pokemonshowdown.com/...19041474-qbcak9tympoqbifv8vcbdncjn96mptspw?p2 :kangaskhan mega:
https://replay.pokemonshowdown.com/...19036421-qsg85ps7zkpz7od7hxvhxu1qlll5xgopw?p2 :latias mega:
https://replay.pokemonshowdown.com/...19030567-nmbu6x3p18e23uz3z08ibraughpbihdpw?p2 :gardevoir mega:
https://replay.pokemonshowdown.com/...19031676-zibhsf320u3wmm0m63servptoybr8gupw?p2 :sharpedo mega:
https://replay.pokemonshowdown.com/...20452305-azjtls4gyux7qx0fhj3wb8oy3778cwfpw?p2 :blastoise mega:
https://replay.pokemonshowdown.com/...20448826-r4kn5qs614s1q2qcrsftst3ayuivdv4pw?p2 :beedrill mega:
https://replay.pokemonshowdown.com/...20443660-cvic69jxxj3xxlfzp1jws0t8a1po3e0pw?p2 :mawile mega:
https://replay.pokemonshowdown.com/...20353599-vfi9i269endq61noj08k1pwfvbxdcyupw?p2 :manectric mega:
The file is for :steelix mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2220465160-dao7cewlwlsg0hg1rp0winfebbfzu2jpw :latios mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2220519033-qbuptqphneieevluhw5rz0p59je918bpw :abomasnow mega:
https://replay.pokemonshowdown.com/...21213842-ptokzzt3s1r9u1nqapzm3nbo814mn1jpw?p2 :slowbro mega:
https://replay.pokemonshowdown.com/...21216417-khxk8f12hj4tke851qiepqky64wpgw5pw?p2 :pinsir mega:
https://replay.pokemonshowdown.com/...14766760-52abmljg28jqh1h6l5hxs4iw92sokgvpw?p2 :charizard mega y: <- buff this shit mon, not only is sun a big part of why its viable esp with fire + grass moves being thrown but its power got cut esp with no sun. 1/4 from rocks and taking half dmg from ice, electric, rock is nice but like zard is either forcing them out anyway or taking to much from rock moves for it to matter. Idk how this mon got nerfed but its interesting. A sample has it on a stall team but considering how meh its bulk is i find that hard to believe (UPDATED THE REPLAY CUZ APP I DIDNT POST ITRIGHT)
https://replay.pokemonshowdown.com/gen6megasrevisited-2221497061-nwv6o9xhp9dsbcw6ccyy636mivovomwpw :aerodactyl mega:

https://pokepast.es/26fc44b175701d9f TEAM DUMP!
 

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all megas with only sample teams!
https://replay.pokemonshowdown.com/gen6megasrevisited-2214395421 - :blaziken-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214400897-vpsesdpdmwij96186gevhle8b57449apw - :latios-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214397740 - :diancie-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214489825 - :tyranitar-mega:(still pretty good even after the nerf with ice punch)
https://replay.pokemonshowdown.com/gen6megasrevisited-2214714299 - :latias-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214717777-vhxx7t48cru2z06apvdvq46mh5un4j3pw - :garchomp-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214752119-jct7yaaeojkiz5rvkvggvst0al0m04vpw - :metagross-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214761236-tt9y1jajbnfiry035lntq4xqin6f44ypw - :salamence-mega:(the mixed sets w this mon are very fun)
https://replay.pokemonshowdown.com/gen6megasrevisited-2214765339 - :kangaskhan-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214782460 - :aggron-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214785117 - :gardevoir-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214790727-z7l3nykfoh27203gnlqf1k064u4av82pw - :sharpedo-mega:(broken mon)
https://replay.pokemonshowdown.com/gen6megasrevisited-2214799660 - :heracross-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214805708 - :gallade-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214814958-fhxc5snki8do2uwxd90yatkbiko0tvupw - :gyarados-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214818277 - :slowbro-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214820143-zcpk11oq6xah54nkceo13wiejdk6sflpw - :ampharos-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214828066-scd4ncx79sytm73olh9d6pob9uxdg0apw - :camerupt-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214828287-raewpvgfrkevczkjx1ocw93nhrd1plnpw - :abomasnow-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214835769 - :mawile-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2214838237 - :sableye-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215094636 - :beedrill-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215110982 - :medicham-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215169333 - :absol-mega:(cool mon to use)
https://replay.pokemonshowdown.com/gen6megasrevisited-2215171910 - :manectric-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215205233 - :pidgeot-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215233267 - :charizard-mega-x:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215243020 - :sceptile-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215249067 - :altaria-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215267846-sxhi8dhlbgn2fcfjfc7criao35edzvmpw - :swampert-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215464165 - :steelix-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215483219 - :aerodactyl-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215494040 - :pinsir-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215504735 - :gengar-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215543669-456o7u3pgm5hzt82ea924kktyitxuswpw - :alakazam-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215738917 - :blastoise-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215758539 - :venusaur-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2215748378 - :charizard-mega-y: (it's not good but it can do something?)
https://replay.pokemonshowdown.com/gen6megasrevisited-2215972274 - :lopunny-mega:(this thing previously lost me not one but two games because of HJK missing)
https://replay.pokemonshowdown.com/gen6megasrevisited-2215985693 - :banette-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2216170650-fdyo3600cltou8c22m6jmxd4wdlap24pw - :glalie-mega:(this thing seems really bad to me? it wants to stay in on the grounds and nail them with boosted ice fang but is forced out due to its steel typing and flyings carry heat wave or superpower. doesn't have the speed for it, either)
https://replay.pokemonshowdown.com/gen6megasrevisited-2216175589 - :audino-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2216235000 - :houndoom-mega:
https://replay.pokemonshowdown.com/gen6megasrevisited-2216237778 - :lucario-mega:(cool idea of resisting boltbeam in theory but it's not great)
https://replay.pokemonshowdown.com/gen6megasrevisited-2216242363-54gwsei0mpjyb5le2ur0tg4k34ajlk7pw - :scizor-mega:(this one was painful to use)
I will say it's admirable that there is at least one sample team for each mega. Some of them do seem to be less meta viable then the others but there's a lot of versatility and interesting mons used on them. They help a TON with getting people into the meta and giving them a jumping off point. Lots of the megas were interesting to use too! Might update this with some of my more specific thoughts later, but all in all this was really fun!
 
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Hello!

We have some big news in this post, but first real quick, I've added each of the shared Ladder Challenge team dumps to the Sample Teams post, giving those looking to try out the ladder challenge plenty more options, especially since we are aware that some of the sample teams are uh.... less than stellar...

On to the bigger news, I teased some potential balance changes coming this month the last time I posted and we've got some news on that! We have been discussing A LOT of potential balance changes among the council, likely too many to drop all at once. So, we decided to take a page out of Fusion Evolution's book and show you guys the balance changes we're thinking about, so you all can discuss them and give suggestions, which will decide what we actually implement.

To reiterate, none of balance changes here are being implemented yet, we're showing you our ideas on what we might be implementing to get your feedback on them.

These balance changes mostly focused on buffing the Megas we and others see as pretty much unusable. They are a lot of mediocre Megas, too, but most of them still have some sort of place in the metagame already while most of the Megas we're proposed buffs here for are for the REALLY bad Megas, just to get them up to usable or fringe viable levels.

Without further adieu, here are our proposed balance changes!

:sm/slowbro-mega:
Proposal 1: Shell Ejection now heals the user by 33% of its max HP if it switches out because of Shell Ejection.
Proposal 2
: Shell Ejection now activates whenever the user uses a Psychic-type move, instead of activating when the user uses a Special move, Slowbro nows learns Gravity
Fun fact, after our Forum Tournament last year, the only Mega that had concrete complaints about them was Mega Slowbro, who had already been nerfed from the original version of Shell Ejection. This tournament had unnerfed Mega Tyranitar, Gyarados, and Kangaskhan. Crazy thing in hindsight.
Anyway, Mega Slowbro's stocks have gone down drastically in recent times, as Shell Ejection has been increasingly shown to screw Slowbro over more than not. Being locked out of status moves for attempting to use any Special move is a huge restriction and Slowbro is very often pressured to switch out before it gets the free switch from Shell Ejection, which makes it a lot worse at its pseudo-FuturePorting than it should be. Both Proposals here look to make Shell Ejection less punishing, but without reverting the initial nerf Shell Ejection got long ago. Proposal 1 rewards Slowbro with some Regen recovery for successfully switching out because the ability, making it last longer, while Proposal 2 lets you avoid activating Shell Ejection when trying to use Scald or Ice Beam or something while still letting use Future Sight to activate it. Plus, you can pull some funny shenanigans with Gravity or Trick Room.

:sm/camerupt-mega:
Proposal: Stats - 70 / 80 / 140 / 135 / 115 / 20 (-30 Attack, +30 Defense), Earth Eater now makes the user immune to hazard damage, healing by the amount of damage it would've taken instead.
Pretty simple buff for the scourge of ladder challenge runs, a massive Defense buff bolsters Camerupt's already pretty impressive defense profile and healing off of hazard damage makes it a huge pain in the next for hazard stacking teams.

:sm/aggron-mega:
Proposal: Dauntless Shield now acts exactly like Gen 8 Dauntless Shield (so, the boost doesn't go away after a turn).
This is an even simpler one. Mega Aggron sucks and is also heavily outclassed by Mega Steelix, so in no way does it deserve to be saddled with a nerfed version of Dauntless Shield. Becoming physical Blissey (but like even more than it already is) would surely give it something to do.

:sm/swampert-mega:
Proposal: Now has Natural Cure instead of Poison Touch
Shoutous to Geko for this one, because I know this mon is so underwhelming but god I have zero idea how to fix it without just giving it Swift Swim lmao. Poison Touch is a really cool ability, but with two of Mega Swampert's best moves being Earthquake and STAB Gunk Shot and the fact that Swampert (both Mega and vanilla, who's lowkey probably better than MegaPert because of TSpikes) would rather set Toxic Spikes than fish for Poison Touch poisons, Poison Touch doesn't come into play much. Natural Cure is a big buff to Swampert's tank playstyle, letting it shrug off Thunder Waves, Spores, and Will-O-Wisps that try to passively stop it while crucially giving it the option to stay healthy with Rest, making it harder to undercut its good bulk by wearing it down.

:sm/lucario-mega:
Proposal: 70 / 125 / 70 / 140 / 94 / 126 (-11 Special Defense, +11 Speed)
Lucario has already gotten a recent buff, losing Limber in favor of Lightning Rod before PMPL, but this was clearly not enough to let it compete with the plethora of other Steel and Fighting-type Megas. With a nice Speed boost, Lucario could carve out more of a niche for itself by being a great way to deal with the amazing Weavile, not easily outspeeding and revenge killing it without needing priority, while, unlike Lopunny, having Swords Dance and Nasty Plot to turn into a hard to revenge kill sweeper, making up for its meh offensive profile from its low Attack and weak Special moves when you're not gambling on Focus Blast.

:sm/charizard-mega-y:
Proposal 1: 70 / 94 / 93 / 159 / 110 / 100 (-15 Attack, -10 Defense, +25 Special Attack), Now learns Hurricane and Lava Plume
Proposal 2
: Now learns Calm Mind, Hurricane, and Lava Plume
Zard Y is sorely lacking in power, especially compared to its vanilla ORAS counterpart, while also lacking the right moves to make the best use of the limited defensive utility it has. Each of these proposals seek to fix that, with the first keeping most of its decent bulk in tact while becoming a good wallbreaker that can throw off stronger Fire Blasts, Hurricanes, and Focus Blasts, while the second proposal adds a great setup option in Calm Mind that lets Zard Y better use the fact that it only has two weaknesses to its advantage, becoming a scary wincon that has utilize in spreading Lava Plume burns. These proposals are also not mutually exclusive, so we can totally give Calm Mind to a more wallbreaking-centric Zard Y to make it an even scarier wincon at the cost of some physical bulk.

:sm/garchomp-mega:
Proposal: Now has Water Absorb instead of Dry Skin
This is one of two of our proposed for Megas that aren't unusably bad. MegaChomp is straight up good, in fact, probably still worse than base Garchomp but unlike in base ORAS it's mostly just because you can still get good value out of Garchomp without spending the Mega Slot, but if you do use the Mega Slot on Garchomp, you usually won't be disappointed. However, there is one potential optimization we could make to it, by swapping out Dry Skin for what's basically an objectively better ability in Water Absorb. This makes Garchomp a more consistent check to Volcanion, but also makes it usable on Sun teams, who appreciate its typing and lets it boost its favorite coverage moves in Fire Blast and Fire Fang. This would nerf Rain, however, since Dry Skin keeping Chomp healthy is very nice for it, and both Rain and Sun are quite bad anyway, so I'd definitely understand if you find this to be a bit pointless to do.

:sm/mawile-mega:
Proposal 1: 50 / 125 / 125 / 35 / 95 / 50 (-20 Special Attack, +20 Speed), Now learns Bulk Up and Bullet Punch (Optional addendum to stats: 50 / 125 / 95 / 35 / 125 / 55 (Previous changes, -30 Defense, +30 Special Defense))
Proposal 2
: 50 / 85 / 125 / 75 / 95 / 50 (-40 Attack, +20 Special Attack, +20 Speed), Now has Huge Power instead of Tough Claws
Mega Mawile is another Mega that suffers from having to compete with amazing Steel-type Megas like Metagross and Scizor, an extremely uphill battle considering its 480 BST. Proposal 1 tries to give it a bit more an identity compared to the other Steel Megas, taking a page out of Gen 7 Scizor's book and trying to be a bulky wincon with Bulk Up. The optional addendum also makes Mawile more specially defensive, making it harder to break through on that side while Bulking Up, though it is an optional part of the proposal because there is a lot of merit in Mawile being more physically defensive, especially with Intimidate in its base form. The second proposal basically turns it into a weaker version of its Uber-level ORAS counterpart, now with Slack Off, which would be very effective, but also very lame if we're being real. Either way, Mawile gets its old Speed tier back, which is great as it doesn't need a ton of Speed investment to outspeed stuff like Clefable anymore.

:sm/beedrill-mega:
Proposal: Now learns Diamond Storm
I'm going to be honest, I forgot that Diamond Storm boosting Defense by 2 stages wasn't a thing until Gen 7, so Beedrill doesn't get to be unkillable on the physical side as easily as I wanted it to, but Diamond Storm still gives it a much more consistent Rock-type move, giving it a real STAB option that isn't U-turn and letting it bulk its way through physical attackers if left alone for too long.

:sm/abomasnow-mega:
Proposal: Typing: Grass/Ice -> Grass, Ice Scales now boosts the power of the user's Ice-type moves by 1.5x, Now learns Horn Leech
In spite of Ice Scales being an extremely strong ability, being saddled with the terrible Grass/Ice-typing severely limited any defensive use it could have, not even getting to enjoy being the best counter to current hot topic Mega Sharpedo because Ferrothorn is just as good at that while being a significantly better Pokemon. Luckily, Abomasnow is a primary Grass-type for some reason, so we have the option to make a defensive Ice-type good by no longer making it an Ice-type. Abomasnow still has to compete with titans like Ferrothorn and Tangrowth and losing its Ice-typing does make it a worse check to Ice move using Water-types, but yeah not being an Ice-type makes it a lot easier for Abomasnow to do its job, while the additional change to Ice Scales retains Abomasnow's unique offensive profile.

:sm/glalie-mega:
Proposal: 80 / 160 / 70 / 95 / 70 / 105 (-15 Attack, +15 Special Attack), Now has Refrigerate instead of Strong Jaw, Now learns Boomburst
Glalie is one of my favorite Megas but god it's so sad. I know I sound like a broken record, but being a physical attacking Mega Steel-type is really hard when Scizor and Metagross are so good, and Glalie's poor bulk, good but not good enough Speed tier, and shockingly low damage output despite 175 Attack do Glalie no favors. This proposal comes from a suggestion made in our post-PMPL survey, giving Glalie dangerous mixed attacking potential with strong -ate-boosted Boombursts. However, I'm definitely open to suggestions on this one though, especially since on the physical side, 160 Attack is likely too much to have Refrigerate, considering how hard vanilla Glalie hits when it only has 120 Attack (it can at least easily go down to 140 by giving it 80 in its Defenses again).

:sm/ampharos-mega:
Proposal: Now has learns Slack Off and Defog
Another suggested buff from the post-PMPL survey, this would very simply give Ampharos some much needed longevity, letting it click strong buttons for longer or letting it potentially run defensive sets with its unique defensive typing, and Defog gives it some new utility.

:sm/banette-mega:
Proposal: Now has learns Stealth Rock, Defog, and Spikes
Speaking of giving stuff Defog, our last proposed buff dips our beloved Mega Banette's toes into the hazard metagame. Mega Banette is the other Mega here that I'd say is better than being unusable, but unlike Garchomp, it's definitely on the lower end of the fringe viable Megas. Unimpressive stats, weak moves, and being yet another Steel-type that has to compete with Scizor and Metagross all hurt it, but it at least has its amazing ability in Pocket Dimension to fall back on. To activate Pocket Dimension, Banette usually runs Powder or Snatch as a way of safely pivoting before the opponent can attack, and then one of Trick Room, Will-O-Wisp, Thunder Wave, or Taunt as good utility options that get better when you get to pivot while doing it. The addition of Stealth Rock and Defog deepen Banette's bag, now granting it the very powerful ability to remove hazards and instantly switch into a hazard-weak teammate, or set Rocks and then pivot to a teammate that can force a switch and rack up hazard damage. Spikes is a bit worse with Pocket Dimension, since you only get to set one Spikes at a time, but it's an extra thing to throw in to maybe get you to use base Banette as a hazard lead (ignore the fact that Froslass exists).

And that's all of them! We hope to hear your thoughts on everything here, as we're looking to get some sort of balance patch out by the end of next week. Oh, and be sure to make any other buff (and nerf) suggestions that you may have, too!

See you soon!
 
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:xy/slowbro mega:

Proposal 1: I think this would be fine but considering when I played with it how easy it was to pivot to zapdos and be forced out im unsure how impactful this would be in an offensive MU, this feels like it just gets bullied still but now instead dominates the stall / bulk MU
Proposal 2: This feels way more fair as this also allows smth like CM slowbro to be used, previously not only was mega slowbro just a future sight bot but now this allows it to spam scald and fish burns much better esp in MU's where it wants to also use slack off and wall smth like idk SD talon

Proposal 2 > Proposal 1

:xy/camerupt mega:

Proposal 1: the phys def buff def helps esp taking hits from mons like lando-t, garchomp, dd zard x, cb ttar, exca, etc. I think the 2nd buff is very good for it as it buffs it by giving it a lot of longetivity in hazards wars and smth that no other mega really has.... its basically boots

:xy/aggron mega:

Proposal 1: Makes it even better on stall and especially walls mons much better like weavile, and can allow m aggro to spam heavy slam pretty freely and stay in. Esp with roar it can take minimal dmg and rack up a lot of chip in return

:xy/swampert mega:

Proposal 1: I actually disagree with this. the problem with m pert to my knowledge was more so the fact it was odd to use compared to previous megas and just hard to fit... you can slot mega kanga and see how it does, mega ttar on more offensive teams, mega blastoise and have a tapu fini but mega pert is more so like a balance breaker and is way diff than OG mega pert. which is why i feel people often dont use it esp since you go from a rain sweeper to smth you would see in ORAS UU (off mega pert is pretty good there as a balance breaker)

https://pokepast.es/cda88526469d4926 I was using this team, with sub + waterfall spam you got a lot of chances to fish poisons and with sub you can bully mons like clef, amoonguss, gyro ball ferro, mons like lando-t who dont really wanna switch in. This also allows pert to poison mons like slowbro, rotom-w, tang, zapdos, latias, m hera, and m latias.

:xy/lucario mega:

Proposal 1: Being faster than weavile, serp, and torn t is pretty huge for it.. this also allows it to outrun torn-t which allows it to not be bullied by av sets quite often and just suffer instead. This is a good buff although the loss of bulk is kinda ass (and not that big of a deal but clef moonblast, torn t heat wave, zapdos heat wave)

:xy/charizard mega y:

Proposal 1: This just makes zard y way more def and leans towards just spreading burns which feels like smth zard y may just not be very good at considering its stab isnt that strong and id rather use heatran

Proposal 2: with CM you are a threat, in delta stream you arent taking much at +1 from stuff like rotom-w pump and you can prob roost stall it, you also beat it def at +2 and you just with a set of plume, cane, cm, and roost you are a big threat to many teams

0 SpA Rotom-Wash Hydro Pump vs. +1 252 HP / 4 SpD Charizard-Mega-Y: 152-182 (42.2 - 50.5%) -- 1.6% chance to 2HKO
68 SpA Zapdos Thunderbolt vs. +1 252 HP / 4 SpD Charizard-Mega-Y in Strong Winds: 76-91 (21.1 - 25.2%) -- 0.1% chance to 4HKO
252 Atk Choice Band Weavile Knock Off vs. 252 HP / 0 Def Charizard-Mega-Y: 147-174 (40.8 - 48.3%) -- guaranteed 3HKO
4 Atk Diancie Diamond Storm vs. 252 HP / 0 Def Charizard-Mega-Y in Strong Winds: 212-252 (58.8 - 70%) -- guaranteed 2HKO (still does a lot)

I think proposal 2 >> proposal 1

:xy/garchomp mega:

I think rain is gonna be garbage because no mega pert (politoad is a shit setter), and sun lost zard y so idt its ever gonna be viable. I think water absorb is pretty huge for it as now you take way less and smth like a zard x flare blitz or magma storm from heatran. Also mix garchomp m is def very viable with 140 sp. attack

252 Atk Tough Claws Charizard-Mega-X Flare Blitz vs. 0 HP / 4 Def Dry Skin Garchomp-Mega: 141-166 (39.4 - 46.4%) -- guaranteed 3HKO
252 SpA Heatran Magma Storm vs. 0 HP / 0- SpD Dry Skin Garchomp-Mega: 130-153 (36.4 - 42.8%) -- 91.8% chance to 2HKO after trapping damage

:xy/mawile mega:

252+ Atk Huge Power Mawile-Mega Knock Off (97.5 BP) vs. 0 HP / 0 Def Heatran: 190-224 (58.8 - 69.3%) -- guaranteed 2HKO
252+ Atk Tough Claws Mawile-Mega Knock Off (97.5 BP) vs. 0 HP / 0 Def Heatran: 141-166 (43.6 - 51.3%) -- 49.2% chance to 2HKO

Proposal 1: First proposal is making it faster and a setup sweeper... it would be nice but mega mawile in such a meta idk... volcanion, volcarona, wisp rotom-w, heatran, wisp talon bully it pretty well. I feel the speed buff at this point couldve went to sp. def instead

Proposal 2: Next is giving it huge power but cutting a lot of its attack.... and giving 20 to sp. attack and speed. Consideirng SM mega mawile i bet we could make it 95 attack and it would be very viable especially since u notice the loss in dmg quite often. Mega mawile would struggle very much so fitting slack off onto an SD set while slack off would def struggle against mons like skarmory, phys def zapdos, phys def ferro, mega slowbro, swampert-mega, mega venusaur....

Proposal 2 can work > Proposal 1 as i think proposal 1 is gonna be very awkward to make it work esp with how are you gonna make a set? SD + Play Rough + Knock + Bullet Punch

:xy/beedrill mega:

Proposal 1: Still wants to click u turn often to use its bulk to get its teammates in... Sure its a nice buff. I can get behind this, idt its making it really smth people want to build with or slot but it would def feel better than relying on s edge and having the def boost can allow 1v1's to happen a lot more often

:xy/abomasnow mega:

Proposal 1: ironic that it takes hail dmg after it mega evolves lol. I think this may work? Idt it def does do much better esp against stuff like heatran, zapdos, volcanion but also the fact it gets horn leech may make SD a good set

:xy/glalie mega:

Proposal 1: 252 Atk Refrigerate Glalie-Mega Double-Edge vs. 252 HP / 88+ Def Ferrothorn: 190-225 (53.9 - 63.9%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Refrigerate Glalie-Mega Double-Edge vs. 252 HP / 176+ Def Slowbro: 102-120 (25.8 - 30.4%) -- 9% chance to 3HKO after Stealth Rock

Sooo it pretty interesting how well mega glalie does... Double edge is stupid strong esp when it has a steel/ice typing to cover itself from rocks cutting it down but also frustration is plenty strong to. Prob will end up fine

:xy/ampharos mega:

Proposal 1: Slack Off as a 4th moveslot def allows it to bully zapdos, non hp ground serp, rotom-w, torn-t, volcanion, etc much easier. Defog i think is a ?? addition considering it doesnt beat any setters but alr...

:xy/banette mega:

Nobody is still using this over cofa on most balance teams


... (ima post about the others soon)
 
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Popping in real quick to say that I'm planning on wrapping up discussion and posting what balance changes will officially be added to the metagame early next week (depending on how busy I am with school stuff)

Tagging our esteemed Mega Legends that haven't already posted, as I would love to hear your input!
Spammernoob
Gekokeso (even though you helped make a lot of these lol)
Zpice
teamo
Turn Up
Tanny89k
EeveeGirl1380

Oh, and speaking of, congratulations to HydreigonTheChild for becoming the eighth Mega Legend awhile back! Good work!

See you soon!
 
i dont feel like writing rn so these will be sloppy
slowbro - i like proposal 1, would make this guy usable
camerupt - sure would be nice but would still be ass
aggron - sure would be nice but would still be ass
pert - natural cure is a garbage idea and would still be ass, give it drizzle or smth
lucario - speed buff is nice, would like a different abil too but it would have a niche
zard y - dude just give it drought back, p2 is utterly useless and p1 is nice to have but theres still very little reason to use it
garchomp - nice to have, do it.
mawile - proposal two is better but i wish it had like 10 more atttack, needs some reason to use it over metagross / scizor
beedrill - cute buff, but it doesnt fit on bee
abomasnow - do the ice scales buff but keep ice typing methinks. it taking hail damage is super giga sad and it would give its blizzards a little more oomph
glalie - ya sure this is cool. idt it would be overwhelming and it probably wouldnt use boomburst but it would be a nice buff
ampharos - you should give it poison heal but it doesnt need to be poisoned (double lefties as an abil), inspired by ndbh pink giraffe
bannette - rework completely. this buff will do nothing for it. it had a sky high attack stat and you made it a fucking prankster balance mon. give it speed and poltergeist and youll be fine

oh also u should rework zam ice typing is so ?????
 
i dont feel like writing rn so these will be sloppy
slowbro - i like proposal 1, would make this guy usable
camerupt - sure would be nice but would still be ass
aggron - sure would be nice but would still be ass
pert - natural cure is a garbage idea and would still be ass, give it drizzle or smth
lucario - speed buff is nice, would like a different abil too but it would have a niche
zard y - dude just give it drought back, p2 is utterly useless and p1 is nice to have but theres still very little reason to use it
garchomp - nice to have, do it.
mawile - proposal two is better but i wish it had like 10 more atttack, needs some reason to use it over metagross / scizor
beedrill - cute buff, but it doesnt fit on bee
abomasnow - do the ice scales buff but keep ice typing methinks. it taking hail damage is super giga sad and it would give its blizzards a little more oomph
glalie - ya sure this is cool. idt it would be overwhelming and it probably wouldnt use boomburst but it would be a nice buff
ampharos - you should give it poison heal but it doesnt need to be poisoned (double lefties as an abil), inspired by ndbh pink giraffe
bannette - rework completely. this buff will do nothing for it. it had a sky high attack stat and you made it a fucking prankster balance mon. give it speed and poltergeist and youll be fine

oh also u should rework zam ice typing is so ?????
- disagree about proposal 1, i feel slowbro alr gets forced out so often by stuff like zapdos and being able to use slowbro as a CM sweeper or just a tank with slack off and being able to fire off scalds to 1v1 mons is nice
- m aggron would be super nuts on hard stall, the +1 def is invaluable in shitting on many mons like SD scizor, weavile, chomp, bisharp, mega pinsir, mega kanga, m gyara, etc
- zard y i agree would be better with drought but curious why u think the first proposal is better than proposal 2, with lava plume nd CM you can beat a fair amount of phys attackers esp if you run bulk
- i think mega launcher + slack off is a very good breaker against fat, idk what p heal does for it
 

The Thoughts

:sm/slowbro-mega:
Proposal 1: Shell Ejection now heals the user by 33% of its max HP if it switches out because of Shell Ejection.
Proposal 2
: Shell Ejection now activates whenever the user uses a Psychic-type move, instead of activating when the user uses a Special move, Slowbro nows learns Gravity
Fun fact, after our Forum Tournament last year, the only Mega that had concrete complaints about them was Mega Slowbro, who had already been nerfed from the original version of Shell Ejection. This tournament had unnerfed Mega Tyranitar, Gyarados, and Kangaskhan. Crazy thing in hindsight.
Anyway, Mega Slowbro's stocks have gone down drastically in recent times, as Shell Ejection has been increasingly shown to screw Slowbro over more than not. Being locked out of status moves for attempting to use any Special move is a huge restriction and Slowbro is very often pressured to switch out before it gets the free switch from Shell Ejection, which makes it a lot worse at its pseudo-FuturePorting than it should be. Both Proposals here look to make Shell Ejection less punishing, but without reverting the initial nerf Shell Ejection got long ago. Proposal 1 rewards Slowbro with some Regen recovery for successfully switching out because the ability, making it last longer, while Proposal 2 lets you avoid activating Shell Ejection when trying to use Scald or Ice Beam or something while still letting use Future Sight to activate it. Plus, you can pull some funny shenanigans with Gravity or Trick Room.
Helps it out, don't see anything that would break it. No objections.

:sm/camerupt-mega:
Proposal: Stats - 70 / 80 / 140 / 135 / 115 / 20 (-30 Attack, +30 Defense), Earth Eater now makes the user immune to hazard damage, healing by the amount of damage it would've taken instead.
Pretty simple buff for the scourge of ladder challenge runs, a massive Defense buff bolsters Camerupt's already pretty impressive defense profile and healing off of hazard damage makes it a huge pain in the next for hazard stacking teams.
Pretty iffy on the Earth Eater rework. Might be cool on hazard stack, but I feel like it might suffer from "really annoying for a particular archetype (hazard stack) but otherwise mid" syndrome. Stat boost is cool.

:sm/aggron-mega:
Proposal: Dauntless Shield now acts exactly like Gen 8 Dauntless Shield (so, the boost doesn't go away after a turn).
This is an even simpler one. Mega Aggron sucks and is also heavily outclassed by Mega Steelix, so in no way does it deserve to be saddled with a nerfed version of Dauntless Shield. Becoming physical Blissey (but like even more than it already is) would surely give it something to do.
Good change.

:sm/swampert-mega:
Proposal: Now has Natural Cure instead of Poison Touch
Shoutous to Geko for this one, because I know this mon is so underwhelming but god I have zero idea how to fix it without just giving it Swift Swim lmao. Poison Touch is a really cool ability, but with two of Mega Swampert's best moves being Earthquake and STAB Gunk Shot and the fact that Swampert (both Mega and vanilla, who's lowkey probably better than MegaPert because of TSpikes) would rather set Toxic Spikes than fish for Poison Touch poisons, Poison Touch doesn't come into play much. Natural Cure is a big buff to Swampert's tank playstyle, letting it shrug off Thunder Waves, Spores, and Will-O-Wisps that try to passively stop it while crucially giving it the option to stay healthy with Rest, making it harder to undercut its good bulk by wearing it down.
Status absorption is neat, but this becomes really toothless without Poison procs. If anything I'd lean into its current role as an offensive Sub guy and take a bit out of Def and put into Spe so it can outpace mid-speed defensive pieces like Rotom-W and Lando-T more easily. Might still be a bit underwhelming, but it'd be far from unviable.

:sm/lucario-mega:
Proposal: 70 / 125 / 70 / 140 / 94 / 126 (-11 Special Defense, +11 Speed)
Lucario has already gotten a recent buff, losing Limber in favor of Lightning Rod before PMPL, but this was clearly not enough to let it compete with the plethora of other Steel and Fighting-type Megas. With a nice Speed boost, Lucario could carve out more of a niche for itself by being a great way to deal with the amazing Weavile, not easily outspeeding and revenge killing it without needing priority, while, unlike Lopunny, having Swords Dance and Nasty Plot to turn into a hard to revenge kill sweeper, making up for its meh offensive profile from its low Attack and weak Special moves when you're not gambling on Focus Blast.
Not much else that the new Speed tier affects, so collateral is minimal. No objections.

:sm/charizard-mega-y:
Proposal 1: 70 / 94 / 93 / 159 / 110 / 100 (-15 Attack, -10 Defense, +25 Special Attack), Now learns Hurricane and Lava Plume
Proposal 2
: Now learns Calm Mind, Hurricane, and Lava Plume
Zard Y is sorely lacking in power, especially compared to its vanilla ORAS counterpart, while also lacking the right moves to make the best use of the limited defensive utility it has. Each of these proposals seek to fix that, with the first keeping most of its decent bulk in tact while becoming a good wallbreaker that can throw off stronger Fire Blasts, Hurricanes, and Focus Blasts, while the second proposal adds a great setup option in Calm Mind that lets Zard Y better use the fact that it only has two weaknesses to its advantage, becoming a scary wincon that has utilize in spreading Lava Plume burns. These proposals are also not mutually exclusive, so we can totally give Calm Mind to a more wallbreaking-centric Zard Y to make it an even scarier wincon at the cost of some physical bulk.
Lava Plume is a really nice addition. Both look cool, so long as they aren't both implemented.

:sm/garchomp-mega:
Proposal: Now has Water Absorb instead of Dry Skin
This is one of two of our proposed for Megas that aren't unusably bad. MegaChomp is straight up good, in fact, probably still worse than base Garchomp but unlike in base ORAS it's mostly just because you can still get good value out of Garchomp without spending the Mega Slot, but if you do use the Mega Slot on Garchomp, you usually won't be disappointed. However, there is one potential optimization we could make to it, by swapping out Dry Skin for what's basically an objectively better ability in Water Absorb. This makes Garchomp a more consistent check to Volcanion, but also makes it usable on Sun teams, who appreciate its typing and lets it boost its favorite coverage moves in Fire Blast and Fire Fang. This would nerf Rain, however, since Dry Skin keeping Chomp healthy is very nice for it, and both Rain and Sun are quite bad anyway, so I'd definitely understand if you find this to be a bit pointless to do.
Good change. Rain nerf doesn't matter, it's largely a lost cause and it'd rather run MegaMence either way.

:sm/mawile-mega:
Proposal 1: 50 / 125 / 125 / 35 / 95 / 50 (-20 Special Attack, +20 Speed), Now learns Bulk Up and Bullet Punch (Optional addendum to stats: 50 / 125 / 95 / 35 / 125 / 55 (Previous changes, -30 Defense, +30 Special Defense))
Proposal 2
: 50 / 85 / 125 / 75 / 95 / 50 (-40 Attack, +20 Special Attack, +20 Speed), Now has Huge Power instead of Tough Claws
Mega Mawile is another Mega that suffers from having to compete with amazing Steel-type Megas like Metagross and Scizor, an extremely uphill battle considering its 480 BST. Proposal 1 tries to give it a bit more an identity compared to the other Steel Megas, taking a page out of Gen 7 Scizor's book and trying to be a bulky wincon with Bulk Up. The optional addendum also makes Mawile more specially defensive, making it harder to break through on that side while Bulking Up, though it is an optional part of the proposal because there is a lot of merit in Mawile being more physically defensive, especially with Intimidate in its base form. The second proposal basically turns it into a weaker version of its Uber-level ORAS counterpart, now with Slack Off, which would be very effective, but also very lame if we're being real. Either way, Mawile gets its old Speed tier back, which is great as it doesn't need a ton of Speed investment to outspeed stuff like Clefable anymore.
First one is cool, addendum might make it a bit of a headache. Second kinda just adds more strain on the builder.

:sm/beedrill-mega:
Proposal: Now learns Diamond Storm
I'm going to be honest, I forgot that Diamond Storm boosting Defense by 2 stages wasn't a thing until Gen 7, so Beedrill doesn't get to be unkillable on the physical side as easily as I wanted it to, but Diamond Storm still gives it a much more consistent Rock-type move, giving it a real STAB option that isn't U-turn and letting it bulk its way through physical attackers if left alone for too long.
Good change, lets it run EdgeQuake coverage much more comfortably.

:sm/abomasnow-mega:
Proposal: Typing: Grass/Ice -> Grass, Ice Scales now boosts the power of the user's Ice-type moves by 1.5x, Now learns Horn Leech
In spite of Ice Scales being an extremely strong ability, being saddled with the terrible Grass/Ice-typing severely limited any defensive use it could have, not even getting to enjoy being the best counter to current hot topic Mega Sharpedo because Ferrothorn is just as good at that while being a significantly better Pokemon. Luckily, Abomasnow is a primary Grass-type for some reason, so we have the option to make a defensive Ice-type good by no longer making it an Ice-type. Abomasnow still has to compete with titans like Ferrothorn and Tangrowth and losing its Ice-typing does make it a worse check to Ice move using Water-types, but yeah not being an Ice-type makes it a lot easier for Abomasnow to do its job, while the additional change to Ice Scales retains Abomasnow's unique offensive profile.
No objections from me.

:sm/glalie-mega:
Proposal: 80 / 160 / 70 / 95 / 70 / 105 (-15 Attack, +15 Special Attack), Now has Refrigerate instead of Strong Jaw, Now learns Boomburst
Glalie is one of my favorite Megas but god it's so sad. I know I sound like a broken record, but being a physical attacking Mega Steel-type is really hard when Scizor and Metagross are so good, and Glalie's poor bulk, good but not good enough Speed tier, and shockingly low damage output despite 175 Attack do Glalie no favors. This proposal comes from a suggestion made in our post-PMPL survey, giving Glalie dangerous mixed attacking potential with strong -ate-boosted Boombursts. However, I'm definitely open to suggestions on this one though, especially since on the physical side, 160 Attack is likely too much to have Refrigerate, considering how hard vanilla Glalie hits when it only has 120 Attack (it can at least easily go down to 140 by giving it 80 in its Defenses again).
Adds unnecessary strain on the builder more than anything. I don't think we can really make this mon good in an interesting way.

:sm/ampharos-mega:
Proposal: Now has learns Slack Off and Defog
Another suggested buff from the post-PMPL survey, this would very simply give Ampharos some much needed longevity, letting it click strong buttons for longer or letting it potentially run defensive sets with its unique defensive typing, and Defog gives it some new utility.
Good change. Defog's pretty hard to fit, but Slack Off's a nice alternative to Volt Switch.

:sm/banette-mega:
Proposal: Now has learns Stealth Rock, Defog, and Spikes
Speaking of giving stuff Defog, our last proposed buff dips our beloved Mega Banette's toes into the hazard metagame. Mega Banette is the other Mega here that I'd say is better than being unusable, but unlike Garchomp, it's definitely on the lower end of the fringe viable Megas. Unimpressive stats, weak moves, and being yet another Steel-type that has to compete with Scizor and Metagross all hurt it, but it at least has its amazing ability in Pocket Dimension to fall back on. To activate Pocket Dimension, Banette usually runs Powder or Snatch as a way of safely pivoting before the opponent can attack, and then one of Trick Room, Will-O-Wisp, Thunder Wave, or Taunt as good utility options that get better when you get to pivot while doing it. The addition of Stealth Rock and Defog deepen Banette's bag, now granting it the very powerful ability to remove hazards and instantly switch into a hazard-weak teammate, or set Rocks and then pivot to a teammate that can force a switch and rack up hazard damage. Spikes is a bit worse with Pocket Dimension, since you only get to set one Spikes at a time, but it's an extra thing to throw in to maybe get you to use base Banette as a hazard lead (ignore the fact that Froslass exists).
Banette's nifty, and this makes it easier to justify. No objections.
 
Honestly I am very bad at evaluating power levels of things so don't take this too seriously.

:slowbro-mega:
Proposal 1: Current MBro with Regenerator at home. It's the same as now when MBro gets forced out by Rotom-W/Zap/Serp, but does open up lines where you force chip on those mons with Ice Beam/Psychic on switch and hard switch (or FS/force more damage on Roost). This seems fine for a first pass.

Proposal 2: This doesn't actually save CM since CM is a Psychic-type move. Gravity is funny though, it would be interesting to run Smooth Rock Ttar + Sand Rush Drill + Gravity MBro. It doesn't help with MBro being chipped a ton (no Leftovers + No Regenerator) so I fear it might become a gimmick, but maybe that's fine.

:camerupt-mega:
Healing off of hazards seems hilarious. It should help with this mon getting forced out by Rotom-W every time. I like this mon a lot in theory, but it ends up being a bit awkward in practice, so a bit of a buff is nice.

:aggron-mega:
Currently it's a bit hard to justify MAggron, so this could be cool. Chansey giving it Wish support is pretty hilarious, but stall already wants MSableye so I think it might be worth trying. Without Wish support this thing still has major issues vs Spikes.

:swampert-mega:
I still haven't figured out what this mon is supposed to do. Maybe some Rest set can take off now, idk.

:lucario-mega:
Speed seems like a lot... At least it doesn't outspeed Base 70 Scarf mons (unlike a certain mon that got buffed to 128...) but being an NP sweeper that resists most priority in the tier is a little scary.

:charizard-mega-y:
Proposal 1: Seems a little weak? I'm not sure. I am still having difficulties getting over losing Grass coverage for Rotom-W.

Proposal 2: CM looks fun. Burn + CM is always a strong combo. I kinda like it.

:garchomp-mega:
Lets this mon check Volcarona better, so I'm for it.

:mawile-mega:
Proposal 1: What if we just gave it Intimidate? BU + Slack Off seems interesting. I'm not sure how much I like BP, since you probably still need Iron Head for Clefable.

Proposal 2: Slight nerf to original MMawile. The Atk nerf is probably fine enough to make it not Ubers. This is the less interesting change, but probably a safe bet for making MMaw usable.

:beedrill-mega:
NGL I forgot this thing was part Rock-type LOL.

:abomasnow-mega:
Looks fun. Having a good MU into Exca is definitely cool. Ice + Grass coverage is broken. Honestly it looks very scary into balance, but it's definitely possible to pressure it hard.

:glalie-mega:
Can't wait to click Explosion on this thing.

:ampharos-mega:
I forget what I used on this. Recovery is always appreciated on these slow fat-breaker mons.

:banette-mega:
This thing is weird. I'm not sure what to think of it. Being able to set SR frees up team slots which is always nice.
 
Did some of these recommendations so im just gonna comment on some of the ones I might add an extra opinion on.

:swampert-mega:
Admitedly I mostly picked Natural Cure just as a way to give Mega Swampert an ability different that poison touch, but im not really passionate about it. Would like to see different ability proposals or a way for Poison Touch to be used effectively, Perhaps a upgrade to Tsomething like Unaware or Toxic Chain could work wonders for it.

:lucario-mega:
No complaints here, one of Lucario's biggest issues was being way slower, especially with lopunny being so good. Hopefully this buff makes it a solid sweeper.

:charizard-mega-y:
More inclined towards Proposal 2, gives it a way to make progress and actually take advantage of its Delta Stream-like ability. Would not mind a rework.

:mawile-mega:
Inclined towards proposal 2, I think Huge Power + Slack Off longevity can make this pokémon be extremely strong and give it a purpose in a team.

:beedrill-mega:
Still believe this mon might want a rework.

:abomasnow-mega:
Big fan of this one. Having Ice Stab without being Ice weak can make this pokémon become an actually dangerous defensive threat, as a lot of hidden power fires no longer deal much damage to you. Meanwhile you hit back with extra power and Grass Ice coverage. I would also recommend doing the opposite of this: Keeping the typing Grass / Ice while having the ability remove Ice type weaknesses.

:glalie-mega:
0 objections here. We tried to make strong Jaw work multiple times to zero avail. Change should hopefully make this suficiently well.

:ampharos-mega:
Agreein with other poster that Fabio might want some more speed.

:banette-mega:
Keep rocks, the other two moves aren't gonna be used. I don't think Banette needed everything in particular, I am of the opinion that contrary to what people think of it at first glance of this mon being bad just cause it doesn't fit certain structures. Its job should not be on balance but in extremely aggresive offensive teams or trick room.

Need to take a nap, bye sorry for short summary.
 
early next week
Early next week = Friday

Cutting right to the chase, we have the official balance changes coming for you! These will be live with the November shifts, so if you have any concerns about these changes, you still have time to inquire about them!

Without further ado, here they are (with notes as needed):
:slowbro-mega:Shell Ejection: If the ability activates, Slowbro now heals 1/3 of its max HP upon switching out (whether manually or because of the ability) - More people seemed to agree with Proposal 1, so we went with that but with the extra bonus that you don't have to switch out because of Shell Ejection to get the healing, you just have to click a Special move and then switch. It seemed like this is how a lot of people interpreted this proposal and it helps with Slowbro's issues of being extremely easy to pressure out
:camerupt-mega:-30 Atk, +30 Def, Earth Eater now makes the user immune to Spikes and Stealth Rock damage, healing by the amount of damage it would've taken instead - Most people were fine with both buffs, including the hazard healing effect, but I did nerf it down to just Rocks and Spikes activating the healing and still being effected by TSpikes, which is a little less toxic than before
:aggron-mega:Dauntless Shield now acts exactly like Gen 8 Dauntless Shield and the user now heals 6.25% of its max HP per turn if it has any positive stat changes - The Dauntless Shield change was very popular, but many noted that it wouldn't be enough to justify using Aggron over any other Steel-type. So, we've also added some passive healing for Aggron, giving it more over Mega Steelix and makes it easier to use as a pivot like it was intended to
:swampert-mega:-10 Def, -5 SpD, +15 Spe, Now has Toxic Chain instead of Poison Touch - Natural Cure Pert was quite unpopular, so we decided to lean into what Pert does right now, making it a bit faster so it can easily outspeed the likes of defensive Rotom, Heatran, and even Excadrill so it can sub on them or safely click buttons, buttons that are now all the scarier thanks to an upgrade from Poison Touch to Toxic Chain
:lucario-mega:-11 SpD, +11 Spe
:charizard-mega-y:-15 Attack, -10 Defense, +25 Special Attack, Now learns Calm Mind, Hurricane, and Lava Plume - This (and Mawile) were highly contentious, so while I did reciprocate the small amount of concern at doing both proposals at the same time, we ended deciding to try doing both out. Without Calm Mind, Zard Y is better but likely still underwhelming and now having less of the bulk it was supposed to boast, while Proposal 2 was still super weak without a ton of setup, so now you get the best of both worlds
:garchomp-mega:Now has Water Absorb instead of Dry Skin
:mawile-mega:-35 Attack, +15 Special Attack, +20 Speed, Now has Huge Power instead of Tough Claws - Mawile was also very contentious, but the consensus seemed to lean towards gifting it with Huge Power again, but we only went up to 90 Attack even though 95 was suggested a lot, makes Mawile a bit easier to handle
:beedrill-mega:Now learns Diamond Storm - Probably not enough, but a good buff for it for now
:abomasnow-mega:Grass/Ice -> Grass, Ice Scales now boosts the power of the user's Ice-type moves by 1.5x and provides Hail immunity, Now learns Horn Leech - Most people liked this suggestion, but I did forget that Aboma would start chipping itself with its own Hail, so I've tacked on a Hail immunity
:glalie-mega:-15 Attack, +15 Special Attack, Now has Refrigerate instead of Strong Jaw, Now learns Boomburst - Really just gave a mon -ate Boomburst in my Pet Mod in 2024, what has this world come to
:ampharos-mega:Now has learns Slack Off and Defog
:banette-mega:Now learns Stealth Rock and Defog - Most people were fine with Rocks but did not care for Defog or Spikes, but I kept fog on because I LOVE hazard control
:latios-mega: (Latios) Opportunist now also resets negative stat changes once per switch-in - Bonus suggestion, coming from an idea from HydreigonTheChild, letting Latios take better advantage of its Mega stat buff by being able to stay in to Draco twice and making it harder to force out, making it harder to Pursuit trap

And that's everything! November is gonna be very interesting with such a massive slate of changes, with some being pretty crazy, so we'll be sure to have a ton more roomtours and encourage more ladder play so we can playtest these as much as possible before we leave the main server.

See you soon!
 
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From personal testing + testing from a while ago, i am going to give an opinionated post on what megas i think dropped the ball / specific ideas for the megas that i think dont work

1. Slack Off + Tough claws :xy/mawile mega:

I came to the conclusion while testing this in my head and while seeing this play out... mega mawile job is breaking through teams using its raw power, and with the power of SD, if you want to run slack off you either

a. drop SD, making you way easier to wall with smth like helmet skarm, zapdos, Phys def lando-t, Slowbro-M, Cofagrigus, Ferro. This also makes it kinda awkward as you really dont want to be taking hits with it and while 50/125/95 isnt bad... you certainly dont want to be taking hits and spamming slack off

b. dropping sucker or knock, these both have their own consequences, without sucker u kinda suck vs offense, without knock you kinda get smacked by defensive mons where play rough may not cut it on mons like ferro, tangrowth, skarmory, etc

I think while this idea was fine... you realize how much dmg output you lose with tough claws 125 atk m mawile vs huge power 90 atk m mawile

HUGER POWER 90 ATK: 252+ Atk Huge Power Mawile-Mega Knock Off (97.5 BP) vs. 252 HP / 252+ Def Slowbro: 244-288 (61.9 - 73%) -- guaranteed 2HKO
TOUGH CLAWS 125 ATK: 252+ Atk Tough Claws Mawile-Mega Knock Off (97.5 BP) vs. 252 HP / 252+ Def Slowbro: 200-236 (50.7 - 59.8%) -- guaranteed 2HKO

2. :xy/manectric mega: This Pokemon is immune to Bug-type moves and traps the foe it hit by one.

The mons that have access to u-turn
mons with u turn.PNG
+ Mega beedrill, M Pinsir

What does this tell us? The pool of mons is so small + not all mons here use u-turn.. if the goal is to trap smth like CB scizor, scarf rachi, or maybe mega blaziken then idk when 1. Base scizor is sitting in C tier in vanilla oras 2. Mega mane losing intimidate sucks a lot more than gaining an ability for a pool of ~5 pokemon 3. If I wanted to trap torn-t with mega mane I would prob double switch btw instead of just getting smacked by an obvious mega mane switch in. If i wanted to use an electric type to smack the crap out of torn-t id use helmet + static zapdos

(Also without intimidate it finds harder opportunities to mega evolve.. which is smth)

in conclusion: mon is kinda nerfed from vanilla... without intim it has less def utility, a lack of many bug users makes this ability not as useful, and even when you face mons like torn-t, pinsir-m, or pidgeot-m they still have their outs vs you...

3. Delta stream + Dragon Gale (pre last week changes) :xy/charizard mega y:

Why? This mon lost so much dmg output, solar beam aka for mons like rotom-w, starmie, Manaphy, Volcanion, etc and losing so much dmg on fire blast for an ability that allows either a mon to setup better or to tank hits better if you are a defensive pokemon. What did delta stream do for it? Well it allowed for it to take hits... but against whom?

def mons.PNG

These ar example of mons who would want it... mons who can use their defensive presence to check the mons while their typing is alr quite good... mega zard y fire / flying typing is quite awkward defensively as it doesnt check much... and also relies quite a bit on toxic to get dmg in (thank god it got CM + lava plume for actual pressure)

This mon def dropped the ball as a mega but at least its doing quite well for itself..

https://replay.pokemonshowdown.com/dragonheaven-gen6megasrevisited-1737

4. :xy/gengar mega:

Gengarite +0/+45/+25/+30/+0

Neutralizing Gas While this Pokemon is active, opposing Pokemon's moves and their effects ignore its own Ability.

Soo... gengar has a stat spread of 65/60/105/155/105/110 (old was 60/65/85/170/95/130 with shadow tag :D). I am going to comment on this because it really did feel like base gengar is better...

Gengar has levitate, an item slot, not using ur mega, and still does similar things that m gengar wants to do as vaporemons counteract or some old pet mod called "more balanced hackmon"

"i believe it was mainly targeted at letting gengar sit on or more easily maneuver around stuff like mega lop and azumarill since they're ability reliant:

"Description: taking a page from mbh for this, ggarm has the interesting ability to defensively ignore abilities, meaning azumarill/lopunny/future -ate megas do 0 damage to you. increased bulk so you dont die to tech mons even without tech"

The thing is... m gengar 1. has to mega evolve for it to take effect 2. m gengar is not very fast.. and in balanced hackmons you do want abilities to be able to screw over opponents who def are choosing good abilities instead of having meh abilities half the time

In oras... this only affects m lop, serperior (you hate glare more than anything), M medi (it allows u to take bullet punch better but u def dont want to switch into it cuz zen headbutt.. also u need to get the mega off, M meta tough claws ( 1. you speed tie 2. you are still 2hko'ed by meteor mash and you get slammed by eq or zen headbutt)

Soo... its a very awkward ability to get use out of and especially since gengar is a base 110 its getting very much so trapped by weavile, without levitate it kinda gets smacked around by grounds + ground moves + spikes (why losing it in gen 7 was def a blow to its alr dwindling viability), and in general many other megas are just better... I thought pre patch zard y or pre patch mega lucario were awful, but after toying around with this... i come to the conclusion that this is prob way worse and is the worst mega in the mod as of rn
 
I just started playing today and was looking at the changes, do you guys dislike weather? Because you removed all weather related abilities except for dry skin (which you want to replace, fair enough)
loool maybe... but generally smth like zard y is prob a change they wanted to toy around with rather than them hating weather, mega ttar idk...
 
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