Hi guys,
I wanted to do an over used hyper offense team based on pinsir-mega. (I’m french so don’t judge my english pls)
Pinsir-Mega is the basis of the team and my win condition. After killing opposing faster and bulky pokemon, he can easily sweep the oppenent’s team. He just need defog support.
Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Close Combat
Landorus-T Rockium Z help me for check fire, flying and ice pokemon, who have super-effective stab on pinsir. After a sword-dance, he can OHKO defensif zapdos and celesteela, who are big problems for pinsir. He is a good defogger too.
Landorus-Therian @ Rockium Z
Ability: Intimidate
EVs: 252 Atk / 108 SpD / 148 Spe
Jolly Nature
- Defog
- Swords Dance
- Earthquake
- Stone Edge
Greninja-protean help me by his coverage.
He can check pinsir threat like the tapu (especially tapu koko) and fire pokemon.
He is a good spikes setter, who help pinsir a lot for sweep
Greninja @ Expert Belt
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hydro Pump
- Gunk Shot
- Hidden Power [Fire]
- Spikes
Serperior is a multifunction Pokémon in the team. He is a "second" win condition, who can sweep with leaf storm. He can paralyze the pokemon who are faster than pinsir. He is a good defog support and can revenge kill kartana with hidden power fire.
Serperior @ Choice Scarf
Ability: Contrary
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Leaf Storm
- Glare
- Defog
- Hidden Power [Fire]
Magnezone help me to trap steel Pokémon like celesteela, ferrothorn, scizor, magearna or kartana. He check flying and water type too and he keeps the momentum thanks to volt-switch.
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
Excadrill is my suicide lead. He can set the stealth rock, and remove the opponent’s entry hazards with rapid spin. With rock tomb, he touch zapdos and tornadus-T, and prevent other from setup on him.
I wanted to do an over used hyper offense team based on pinsir-mega. (I’m french so don’t judge my english pls)
Pinsir-Mega is the basis of the team and my win condition. After killing opposing faster and bulky pokemon, he can easily sweep the oppenent’s team. He just need defog support.
Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Close Combat
Landorus-T Rockium Z help me for check fire, flying and ice pokemon, who have super-effective stab on pinsir. After a sword-dance, he can OHKO defensif zapdos and celesteela, who are big problems for pinsir. He is a good defogger too.
Landorus-Therian @ Rockium Z
Ability: Intimidate
EVs: 252 Atk / 108 SpD / 148 Spe
Jolly Nature
- Defog
- Swords Dance
- Earthquake
- Stone Edge
Greninja-protean help me by his coverage.
He can check pinsir threat like the tapu (especially tapu koko) and fire pokemon.
He is a good spikes setter, who help pinsir a lot for sweep
Greninja @ Expert Belt
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hydro Pump
- Gunk Shot
- Hidden Power [Fire]
- Spikes
Serperior is a multifunction Pokémon in the team. He is a "second" win condition, who can sweep with leaf storm. He can paralyze the pokemon who are faster than pinsir. He is a good defog support and can revenge kill kartana with hidden power fire.
Serperior @ Choice Scarf
Ability: Contrary
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Leaf Storm
- Glare
- Defog
- Hidden Power [Fire]
Magnezone help me to trap steel Pokémon like celesteela, ferrothorn, scizor, magearna or kartana. He check flying and water type too and he keeps the momentum thanks to volt-switch.
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
Excadrill is my suicide lead. He can set the stealth rock, and remove the opponent’s entry hazards with rapid spin. With rock tomb, he touch zapdos and tornadus-T, and prevent other from setup on him.