Pet Mod [Gen 8] Double Trouble V2 - Slate 21: Discussion

Magmajudis

Title pending
-Previously run by HeatEdgeSword (OP shamelessly copied and modified from him as well)

:swsh/Pelipper:Double Trouble :swsh/Ludicolo:
Welcome to Double Trouble, a double-based Pet Mod that aims to explore any promising but underutilized elements from Doubles while buffing some Pokemon to better fit in Doubles. Double Trouble will only be using Pokemon that are in Pokemon Sword and Shield as the rooster. Furthermore, there will be some changes made to existing ability or moves to discourage cheese.

Submission rule:

  • Everyone can post up to 2 submissions except during the voting phase which lasts for 2-3 days.
  • Increasing Pokemon's BST is allowed (you can increase by up to 100 BST) Pokemon with 600 BST or more can't have their BST changed (but they can have their stats changed as long as the BST stays the same)
  • Giving Pokemon moves and abilities they normally don't have is allowed, even if their abilities slot is full.
  • Changing their type will be allowed.
  • Coming out with any new element that doesn't exist in the game will be ignored.
Pokemon:
Stats:
(if any changes were made)
New Moves: (if any changes were made)
New Ability: (if any changes were made)
Overview:

And for those that aren't familiar with Doubles, but still want to participate, I recommend you to read this summary.

Protect is crucial. It's important to keep this move in mind.
Double prefer emergency recovery from Sitrus Berry over Leftovers due to its more faster-paced nature.
Speed control such as Tailwind and Trick Room strive here. Especially with the Gen 8 mechanic changes to speed now occurring on mid-turn.
Stalling isn't viable due to double-targeting, so don't keep that in mind.
Spread moves are common with the ability to hit multiple targets at once with 75% of its power. However, any spread move that targets the ally is mostly undesirable, as a result, Earthquake is only recommended on those that gain STAB from it.

Council:

:Groudon-Primal: Magmajudis (leader)
:thundurus-therian: kakaks

Discord Server
 
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Magmajudis

Title pending
By PokemonGuy

Pokemon:Arcanine
Stats:95/110/110(+30)/100/95(+15)/95/600
New Moves:Follow Me,Recover,Heal Bell
Overview:Intimidate+Follow Me+Will-O-Wisp Means Arcanine can function as a Follow Me user with it's great bulk
But It's weak Common types Like Ground,Rock and Water

By Yoshiblaze

:sm/delibird:
Pokemon: Delibird
Stats: 65 (+20) / 80 (+30) / 75 (+30) / 65 / 75 (+30) / 100 (+25) = 465 BST
New Moves: U-Turn, Drain Punch
New Ability: Vital Spirit / Hustle / Rattled
Overview: Delibird basically acts as a different kind of Braviary, being able to abuse Dynamax with Drain Punch and STAB Brave Bird in the same way Braviary does while also being able to set up Hail with Ice Punch or Ice Shard. Compared to Braviary, Delibird has higher Speed, slightly higher power due to Hustle, Ice STAB, and Fake Out, but worse bulk, a worse weakness to Rock Slide and is more prone to being Intimidated.
:sm/vanilluxe:
Pokemon: Vanilluxe
Stats: 71 / 95 / 85 / 120 (+10) / 95 / 99 (+20) = 565 BST
New Moves: Muddy Water
Overview: This thing's job is just to spam spread moves in Blizzard and Muddy Water, with it also being able to set up Aurora Veil on a free turn

By かたわれ時
:sm/vileplume:
Pokemon: Vileplume
Stats: 110 (+40) / 80 / 115 (+20) / 110 / 120 (+30) / 50 (BST 580)
New Moves: Calm Mind, Rage Powder, Spore
New Ability
: Chlorophyll, Prankster (HA: Effect Spore)
Overview: Meet Amoonguss 2.0! With boosted Defenses and HP, Rage Powder and Synthesis, this Pokemon is now the ultimate redirector! Able to tank hits reliably, this Pokemon can also function as a set-up sweeper with Calm Mind, while still able to dish out heavy hits unboosted. Access to Chlorophyll also makes it a premier option for sun teams with Solar Beam! In addition, it has a huge array of status moves to support its team with, from Aromatherapy to Toxic and Spore!
However, it’s not all bright and happy for this stinky flower: it’s low Speed, as well as a relatively large number of weaknesses, coupled with good yet not outstanding defenses, leaves it unable to take hits we’ll from strong or super-effective foes, limiting its use. Nevertheless, this Pokemon is an effective addition to the Doubles roster!

By HeatEdgeSword
Notable moves in italic

:salazzle:
Pokemon: Salazzle
Stats: 68/74 (+10) /80 (+20)/ 121 (+10)/ 90 (+30)/ 117 Overall: 550 (+70)
New Moves: U-turn, Snarl, Mystical Fire, Focus Blast, Grass Knot, Dark Pulse, Solar Beam
New Ability: Unnerve
Overview: Salazzle's main niche will be as a Fake Out user with a spread move. Thanks to her increased bulk and gaining U-turn, Salazzle can be more efficient at using Fake Out with Assault Vest being a viable option for her and could lower the opponent's Special Attack with Snarl or Mystical Fire. Her Unnerve ability can deny the use of Sitrus Berry and weakness berries as long as Salazzle's active on the field. Still, Salazzle's offensive coverage only receives a slight improvement, the biggest one being able to hit Dragapult, Indeedee, and Gothitelle super effective with Dark Pulse, and that's about it.

:drapion:
Pokemon: Drapion
Stats: 70/ 105 (+15)/ 115 (+5)/ 65 (+5)/ 90 (+15)/ 95 Overall: 540 (+40)
New Moves: U-turn, Sukcer Punch, Play Rough, Coil, Gunk Shot, First Impression, Stone Edge
New Ability: Tough Claws
Overview: For this one, I decided to focus more on the general-purpose instead of Doubles. Anyway, Drapion benefits from its newly gained Tough Claws as most of its attack is contact-based. Being currently the one of few available Knock Off users is also a plus as it can remove held and heavily dent Dusclops and Gothitelle. For coverage, Drapion can pick Stomping Tantrum or Play Rough to threaten Dracovish (If it can act faster than it, that is) and Hydreigon.

(ugh)
By lolgod3

Pokemon: Cramorant
Stats: 75/100/60/95/60/110 (BST: 500)
New Moves: Body Slam, Hyper Voice, Helping Hand, Follow Me, Heal Pulse, Tackle
Removed Moves: Brave Bird
New Ability: Scrappy / Gulp Missile (Sheer Force)
Overview: Buffing up the choking bird into a monstrous support, with Roost and Heal Pulse, it also have Follow Me and Helping Hand! Removed Brave Bird not only to add a little balance to it, but forcing it to run drill peck, or don't run a flying type move at all. The special side is also viable, though not as good as the physical side.

Pokemon: Pyukumuku
Stats: 95/55/165/55/165/5 (BST: 540)
New Moves: Wide Guard, Water Gun, Tackle, Waterfall, Brine, Snatch, Snore, Night Shade, Healing Wish
New Ability: Innards Out / Prankster (Unaware)
New Typing: Water / Poison Forgot to read the rules oops
Overview: Gave this thing some potential for attacking, and buffing its bulk up to monstrous levels. Already a decent member for stalling, and now its no longer afraid of taunt. Moveset already have lots of support options, now there's even more moves to choose from?! Good luck with this team!

By Pokemon guy



Pokemon:Togedemaru
Stats:105(+40)/135(+40)/113(+50)/40/93(+20)/96/(Bst:585[+150])
New Moves:Fake Out,Ice Punch,Fire Punch,Close Combat
New Ability:Defiant
Overview:Togedemaru good bulk and attack along with Zing Zap,Ice Punch and Close Combat to hit a lot of pokemon hard it's a force to be recined with. fake out and thunder wave give it ops to support the team but it has a 4x weekness to earthquake and it's outspeed by base 100s and up




Pokemon:Hitmontop
Stats:130(+80)/120(+25)/105(+10)/35/110/70(Bst:570[+115)
New Moves:Knock Off,Slack Off,Drain Punch
Overview:Hitmontop can play 2 different roles. With Intimidate,Helping Hand,Fake Out, and Wide Guard Hitmoptop can support his team well take hits and get free turns and with his Technician set Hitmoptop can use a more powerful Fake Out as well as having a Technician boosted Mach Punch and Triple Kick But It is slow and it has minor 4 move slot syndrome

By Pokemon Guy



Pokemon:Stunfisk
Stats:139(+30)/66/84/101(+20)/139(+40)/32/561(+90)
New Moves:Tailwind,Helping Hand,Slack Off,Ice Beam,Blizzard,Focus Blast
New Ability:Wonder Skin
Overview:Stunfisk plays a bulky attacker role pretty well with incredible coverage BoltBeam+Focus Blast(Can I call it BoltBeamBlast) and has a okay ability in Wonder Skin. It has Thunder Wave,Helping Hand, and Tailwind However it's very SLOOOOOOOOOOW and only has okay defense



Pokemon:Jolteon
Stats:65/65/60/115(+5)/115(+20)/145(+15)/565(+40)
New Moves:Ice Beam,Blizzard,Aura Sphere,
New Ability:Electric Surge
Overview:Jolteon is now faster then Dragapult and Electric Surge gives it a power boast

By Pokemon guy



Pokemon:Primarina
Stats:90(+10)/74/74/146(+20)/116/60/560(+30)
New Moves:Slack Off
New Ability:Competitive
Overview:Primarina is using Milotics role of Competitive water type Milotic has more bulk and speed Primarina has a LOT more power and a secondary stab move

By Pokemon guy


Pokemon:Golurk
Stats:149(+60)/134(+10)/90(+10)/55/80/55/563(+80)
New Moves:Trick Room,Spirit Shackle,Slack Off,
New Ability:Intimidate
Overview:Golurk is a more offensive take on a trick room setter as it can both set and abuse trick room at the same time


Pokemon:Gastrodon
Stats:131(+20)/83/68/132(+40)/112(+30)/39/565(+90)
New Moves:Power Gem,Flamethrower,Fire Blast
New Ability:Adaptability
Overview:Will Add Later

by HeatEdgeSword

:Ninetales:
Pokemon: Ninetales
Stats: 73/76/85 (+10)/ 91 (+10)/ 120 (+20)/ 110 (+10) Overall: 555 (+50)
New Moves: Volt Switch, Aura Sphere, Moonblast, Shock Wave, Dazzling Gleam, Focus Blast, Healing Wish
Overview: Generation 8 was crazy when it comes to buffing older Pokemon's movepool, yet strangely enough, Ninetales is one of the exceptions. So I decided to reflect that by giving Ninetales wacky moves. Volt Switch enables Ninetales to easily switch another sun attacker out, Moonblast can threaten Dragapult while Aura Sphere does so to Tyranitar. As for Ninetales's buffed stats, it can now outspeed Keldeo and Terrakion (though it's only useful against the former since Sun lowers the power of Water-type) and can take special hits better.

:celebi:
Pokemon: Celebi
New Ability: Solar Power
Overview: Celebi isn't a noteworthy Pokemon in Doubles despite its impressive movepool. So I decided to give it Solar Power to take advantage of its good coverage and call it a day. Anyway, with Solar Power active, Celebi is able to heavily dent Melmetal and Tyranitar. Since I can't buff its stats at all, Celebi is forced to speed tie with Charizard.

by lolgod3

Pokémon: Meltan
Stats: 66/80/95/165/85/105
New Moves: Recover, Refresh, Calm Mind, Wide Guard, Heal Pulse, Rapid Spin, Ice Beam, Tri Attack, Life Dew, Autotomize, Iron Head, Rock Slide, Power Gem, Rage, Dragon Dance, Follow Me (Meltan's Original moveset sucked)
New Abilities: Adaptability / Magnet Pull / (Huge Power)
Overview: Changed from garbage to monster.

Pokémon: Mawile
Stats: 70/95/90/55/85/55
New Moves: Trick Room, Life Dew, Follow Me (Event Exclusive, Only with steelworker)
New Ability: Huge Power (Event Exclusive, incompatible with Follow Me), Steelworker (Also event exclusive but comes with follow me)
Overview: Return to its Previous fame as mega mawile, this is a good sweeper and follow me user and assists meltan and other steel types

By Pokemon Guy

Pokemon:Toxicroak
Stats:83/121(+15)/75(+10)/86/75(+10)/110(+25)/550(+60)
New Moves:Close Combat,Thunder Punch
Overview:A Fake Out Fighting type sounds overdone but Toxicroak has has a nice with it's Poison Typing with Stab Gunk Shot for Clef and Sucker Punch for faster ghost types

By HeatEdgeSword
:noivern:
Pokemon: Noivern
Stats: 85/70/80/107 (+10)/ 80/ 123 Overall: 545 (+30)
New Moves: Tri-Attack, Fire Blast, Mystical Fire, Icy Wind
New Ability: Aerilate
Overview: With Aerilate, Noivern can either utilize Choice Specs or Throat Spray for extra firepower with its boosted Hyper Voice (don't use Boomburst, it targets an ally and therefore wonky). Additionally, Noivern gets Tri-Attack as its single target Flying-type attack, and Fire Blast for threatening Steel-types such as Corviknight and Melmetal. With its fantastic speed, Noivern will be a fearsome offensive threat.

by Adou


Pokemon: Weezing-Galar
Stats: 75 (+10)/90/120/85/85 (+15)/60 (515 BST)
New Moves: Recover, Follow Me
New Ability: N/A
Overview: Weezing-Galar gets some additional bulk and the means to use it properly, with a recovery move much more reliable than Pain Split and the option to act as a Follow Me user to allow its teammates to do as they please.

by かたわれ時

:alcremie:
Pokemon: Alcremie
Stats: 70 (+10) / 60 / 90 (+15) / 125 (+15) / 120 (-1) / 40 (-24) (BST: 515)
New Moves: Reflect (Light Screen but no Reflect? Blasphemy!), Moonblast, Wish, Will-O-Wisp
New Ability: Natural Cure
Overview: Stat redistributions, allowing it to function either as a nice wall, or a Special Attacker with Punch. As a supporter, it can also give Wish support or set up dual screens. It is versatile, but unfortunately rather slow. It’s mediocre stats means that while it still packs a punch specially, they aren’t really making her go anywhere, besides Trick Room teams... again.

:ninetales-alola:
Pokemon: Alolan Ninetales
Stats: 75 (+2) / 45 (-22) / 80 (+5) / 120 (+39) / 80 (-20) / 120 (+11) (BST: 520)
New moves: Hyper Voice, Energy Ball, Earth Power
New Ability: Refrigerate, Pixilate
Overview: Blistering Special Attack and Speed compensates for glassy defenders and poor Attack to allow her to function as a powerful Hail Attacker, with perfect Blizzards, incredible coverage in Energy Ball, Hex, Psyshock and Earth Power, and a blistering Speed Stat that allows her to outspeed the crowded 100s. With high Speed, good Attacks and brilliant stats, what could go wrong? Just don’t send her in to a Steel-type, they can and will massacre you.

By HeatEdgeSword

:gallade:
Pokemon: Gallade
Stats: 68/125/65/65/115/110 (+30) Overall: 548 (+30)
New Moves: Parting Shot, Mach Punch, Sacred Sword, Meteor Mash
New Ability: Mirror Armor, Shield Dust
Overview: Gallade was very underwhelming, so I decided to boost its speed to be faster than Keldeo and Terrakion. Parting Shot enables Gallade to switch out as well as support its teammate by lowering its opponent's offensive stats with Mach Punch acting as a priority move to pick up weakened foe, something that Terrakion and Keldeo lack. Sacred Sword and Meteor Mash were added purely for flavor. Mirror Armor reflects Intimidate drop and something like Glaciate's speed drop to its foe, eliminating any worry of its crucial stats being reduced unless it's self-inflicted. Shield Dust prevents being flinched from Fake Out and Burn from Scald, which can otherwise be crippling for Gallade.

:orbeetle:
Pokemon: Orbeetle
Stats: 70 (+10)/ 45/ 120 (+10)/ 100 (+20)/ 130 (+10)/ 90 Overall: 555 (+50)
New Moves: Thunderbolt, Ice Beam, Wide Guard, Pollen Puff
New Ability: Friend Guard
Overview: With its newly gained Friend Guard and increased bulk, Orbeetle can either function as a support mon with Recover for itself to stay longer for Friend Guard or Pollen Puff to recover its partner with the added benefit of punishing redirection or a Calm Mind attacker. However, its biggest drawback is its weaknesses all being common even with Wide Guard able to block Rock Slide, so having teammates that can take care well of them is definitely needed for it to function well

by かたわれ時
:Goodra:
Pokemon: Goodra
Stats: 110 (+20) / 60 (-40) / 70 / 150 (+40) / 150 / 60 (-20) (BST: 600)
New ability: Thick Fat
New moves: Heat Wave, Wish, Calm Mind, Nasty Plot
Overview: Boosted Special Attack now makes Goodra ridiculously scary, with powerful Special spread moves in Heat Wave, Muddy Water and Sludge Wave dealing large amounts of damage to a majority of the metagame. Gooey discourages Physical attackers, while Special Attackers are forced to deal with its ridiculous Special bulk, higher HP, and Thick Fat removing one potential weakness. In addition, Sludge Wave and Dragon Pulse effectively removes any weaknesses. It’s great bulk is now also complemented by a far larger range of status moves, allowing it to WishPass, set up with Substitute, and Toxic other Pokemon. The only middling factor is its middle-range Speed, letting it outspeed nothing and making it unable to abuse Gooey.

The next one is so powerful after stat boosts that we don’t even need additional moves!
:drampa:
Pokemon: Drampa
Stats: 100 (+22) / 50 (-15) / 90 (+5) / 155 (+20) / 100 (+9) / 25 (-11) (BST: 515)
New ability: Inner Focus
Overview: Drampa has a ridiculously huge Special movepool, like Goodra. This time however, what differentiates it from Goodra is its low Speed, lower Special Defense and higher Defense. Inner Focus also grants it immunity to Fake Out, and providing a sense of uncertainty over whether its Inner Focus or Berserk they’ll have to deal with. All in all, this Pokemon is nearly impossible to kill, especially with proper weather support (Inner Focus replaces Cloud Nine btw), with its only weakness being its medium bulk, if that can even be a weakness at all.

By かたわれ時

:Keldeo:
Pokemon: Keldeo
New moves: Fake Out, Calm Mind
Stats: 90 (-1) / 75 (+3) / 80 (-10) / 135 (+6) / 80 (-10) / 120 (+12) (BST: 580)
Overview: It seems a bit odd how Keldeo is only DUU. Muddy Water should deliver high damage, while Fake Out should give it at least some niche. And then there’s still Calm Mind. I gave it what I thought would make it stronger while still keeping it within a reasonable BST.

:blastoise:
Pokemon: Blastoise
Stats: 90 (+11) / 60 (-23) / 125 (+25) / 65 (-20) / 125 (+20) / 75 (-3) (BST: 530)
New moves: Thunder Wave
New ability: Prankster
Overview: You can almost imagine a mischievous, heavily armored turtle. No? Just me? Oh well. This stat spread makes Blastoise even better for its supporting role in Doubles, allowing it to sponge hits with its signature Follow Me set, while also allowing it prioritized Toxics and Thunder Waves.

By lolgod3
Pokémon: Marowak-Alola
Stats: 75/85/115/50/90/40
New Moves: Body Press
New Ability: Analytic
Overview: Trading 5 Speed for slightly more bulk. Also gains Analytic. With decent support this pokemon is amazing.

Pokémon: Araquanid
Stats: 68/80/92/80/132/42
New Moves: Trick Room, Helping Hand, Coaching, Defog, Flip Turn
Overview: With more support moves, Araquanid can be an amazing support pokémon.

Pokémon: Dhelmise
Stats: 80/151/113/66/90/50
New Moves: Trick Room
Overview: 151 Attack hits like a truck.

:Snorlax:
Pokemon: Snorlax
Stats: 160/110/65/65/110/30 (Unchanged)
New ability: Poison Heal
Overview: You want something that competes with Chancy? Here's something that competes with Chancy. This gives an alternative to it's standard BerryDrum set, that is designed for longevity, and might fit on teams without TR. Being able to passively heal so much while also threatening the other team with STAB Facade is pretty good.

:Obstagoon:
Pokemon: Obstagoon
Stats: 95/105/105/60/85/95
New moves: Fake Out, Extreme Speed
Overview: Obstagoon bullied his little brother from Hoenn and stole his favorite event move. Now he can overcome his less-than-stellar speed tier without any support in order to pick off weak foes. Also, Fake Out gives Guts sets something to do other than Obstruct on their first turn out.

By かたわれ時
:vikavolt:
Pokemon: Vikavolt
New move: Power Gem
New ability: Electric Surge
Overview: Vikavolt’s stats just seem fine. Plop it onto a Trick Room team and it will do wonders. Electric Surge is mainly for Rising Voltage; and to create a better setter than Pincurchin! Vikavolt should be much more viable now. Also remind me to go create a Trick Room user one day?

:exeggutor:
Pokemon: Exeggutor
Stats: 95 / 75 (-20) / 95 (+10) / 125 / 95 (+20) / 45 (-10) (BST: 530)
New moves: Focus Blast, Thunder, Surf
New ability: Drought
Overview: Designed to be a slow, bulky attacker, this thing is also self-sufficient and can set Trick Room, be a Trick Room abuser itself, or fit onto sun teams as a Drought abuser with Chlorophyll, Harvest and/or Solar Beam. With a diverse set of moves, Exeggutor can fit on many teams and fulfill many roles. However, a crippling weakness to Bug-types leave it weak to powerful Pokemon like Centiskorch.

:exeggutor-alola:
Pokemon: Exeggutor-Alola
Stats: 95 / 125 (+20) / 95 (+10) / 75 (-50) / 95 (+20) / 45 (BST: 530)
New moves: Close Combat, Zap Cannon, Earthquake
New ability: Grassy Surge
Overview: Same idea as above, but physical and with Grassy Terrain instead. Can also abuse sun with Harvest due to its bulk, while it works well in Trick Room teams due to its low speed. Setting Grassy Terrain helps it with Grassy Glide as well as allies, whose Grass-type attacks would be boosted too. However, like it’s Kantonian counterpart, it too suffers a crippling weakness to Fairy-types. It also is extremely weak to common Ice-type moves and priority, although this is mitigated by Close Combat somewhat.

Silvally by Tapler

Thundurus by HeatEdgeSword
 
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Magmajudis

Title pending
:Whimsicott:Slate 20: Speed Controls:Whimsicott:
This slate will be all about messing up with speed! Options for that include Trick Room, Tailwind... If you feel like the Pokemon would be useful in making you move first (or make the opponent move last), then it's eligible! Have fun! (You have a week to submit)
 
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Mossy Sandwich

Gunning for the top
is a Community Contributoris a Tiering Contributor
UUPL Champion
:bw/braviary:
Pokemon: Braviary
Stats: 100/103/90/57/90/120 (-20 attack, +15 def, +15 spdef, +40 speed)
New Moves: Quick Guard, Taunt
New Ability: Defiant/Sheer Force/(Intimidate)
Overview: Fast Tailwind, Taunt to prevent opposing Trick Room or Tailwind and Quick Guard to stop priority. Also has access to intimidate for defensive utility and Defiant to deal with Icy Wind and Intimidate.
 

Tapler

Coral Bitch
is a Top Social Media Contributor
:ss/Silvally:
Pokemon: Silvally
Stats: 90 / 105 / 95 / 105 / 95 / 110 [BST: 600] (-5 HP, +10 Atk, +10 SpA, +15 Spe)
New Moves: Fake Out, Fire Pledge, Water Pledge

A lot of people don’t know this, but Silvally is actually coded to learn all 3 Pledge moves, and can’t due to an oversight where the Tutor can only offer one move at a time. Another thing that a lot of people don’t know is that using Water Pledge and Grass Pledge together will cut the opposing team’s speed to 0.25x for four turns, effectively making it a more effective, higher-risk Tailwind. Silvally is able to provide a viable mon with access to both Grass and Water Pledge, meaning that it can be paired with another viable mon with access to either, like Rillaboom, Blastoise, or Venusaur, in order to get the condition going. If you don’t want to hard commit to a Pledge team, you can also use Silvally for Tailwind, with Fake Out and Parting Shot allowing it to stand out from all of the other setters.

(might add more down the line)
 
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:thundurus:
Pokemon: Thundurus
New Moves: Tailwind, Air Slash, Volt Tackle
Overview: Tailwind works wonder with Prankster thanks to the speed mechanic changes, which was an important factor for making Whimsicott useful (And Talonflame to a lesser extent) before Crown Tundra makes it less viable. Air Slash allows Thundurus to hit Rillaboom, something that Tapu Koko struggles against, I'm against giving it Hurricane because it would just take Zapdos's spot for Rain teams. Nobody likes Wild Charge, so I gave it Volt Tackle because it's just more worth it.
 

Magmajudis

Title pending
:swsh/registeel:

Pokemon: Registeel
Stats: 80-100(+25)-150-50(-25)-150-50
Abilities: Clear Body/Steely Spirit/Light Metal
Movepool Changes: +Trick Room
Description: Can set-up Trick Room easily thanks to it's great bulk, and Can also use it well thanks to it's good attack stat and it's powerful Iron Head (Steel Roller is also an option that could see some use but i don't think it would be used much)
 
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:bw/dusknoir:
Pokemon: Dusknoir
Stats: 45, 120, 135, 65, 135, 25
New Moves: Recover
New Abilities: Unnerve, Frisk
Overview: Good alternative to dusclops
:bw/emolga:
Pokemon: Emolga
Stats: 86, 49, 86, 103, 86, 103
New Moves: Heat Wave, Dazzling Gleam
New Ability: Lightning Rod, Motor Drive, Run Away
Overview: Nice tailwind setter that can also be a redirector
 
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Accelgor.png

Pokemon: Accelgor
Stats: 80/70/60(+20)/110(+10)/60/145 BST:495 > 525
Abilities: Frisk/Shield Dust/Unburden (bold = new)
New Moves: String Shot, Taunt, Ally Switch, Memento, Dark Pulse
Overview: Accelgor here has become a great support pokemon, capable of shutting down opposing pokemon with string shot, with dark pulse for extra coverage, taunt to stop trick room and ally switch for some pseudo redirection. Frisk can help distingush a pokemon's set, while choosing shield dust, which stops secondnary effects, effectively makes it immune to fake out, as well as not getting screwed over by a random paralysis or freeze. With focus sash + unburden, it can outspeed regieleki and ninjask (if they dont have boosts) and fire off a final memento, crippling a key threat. Mental herb may also be a good item.

1612830877952.png

Pokemon: Wigglytuff
Stats: 145/65(-5)/60(+15)/85/100(+50)/40 (-5) BST: 435 > 490
Abilities: Fluffy/Competitive/Frisk (Bold = New)
New Moves: Trick Room, Moonlight, Moonblast
Overview: This version of Wigglytuff is a very reliable trick room setter, becoming extremely bulky with 145/60/100 bulk and access to recovery. With fluffy, this becomes extremely hard to ko, and with competitive, it can punish intimidates. Porygon2 will still have a niche against this Wigglytuff, as it does not suffer from extra poison or steel weaknesses. However, It’s fairy typing provides it with resistances to dark and bug, a neutrality to fighting, and immunities to dragon and ghost.

PS. With all the new redirectors, I’ll try to make a pokemon with stalwart/propeller tail next slate.
 
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View attachment 314308
Pokemon: Wigglytuff
Stats: 145/65(-5)/60(+10)/85/100(+50)/40 (-5) BST: 435 > 500
Abilities: Fluffy/Competitive/Frisk (Bold = New)
New Moves: Trick Room, Moonlight, Moonblast
Overview: This version of Wigglytuff is a very reliable trick room setter, becoming extremely bulky with 145/70/100 bulk and access to recovery. With fluffy, this becomes extremely hard to ko, and with competitive, it can punish intimidates. Porygon2 will still have a niche against this Wigglytuff, as it does not suffer from extra poison or steel weaknesses. However, It’s fairy typing provides it with resistances to dark and bug, a neutrality to fighting, and immunities to dragon and ghost.
Wait is the submissions closed?
 

Magmajudis

Title pending
They're not as long as it's not announced (also, please edit your Wigglytuff Submission into the same post as your Accelgor submission)

That said, i'm gonna extend submissions by 24 hours to be able to make the feedback post.
 
Sorry if its not perfect, im on my phone rn.

Pokemon: Tarous :Tauros:
New Moves: Extreme Speed
New Ability: Hustle
Overview: A powerful espeeder that when paired with a sash can revenge kill twice before going down. You could slap a band for extra power on it but that seems redundant to me. When paired with gravity can abuse 100% accuracy hustle boosted espeeds to keep those sweepers in check.
 
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:ss/sableye:
:ss/sableye-mega:
Pokemon: Sableye
Stats: 80/70/120/30/130/50
New Moves: Follow Me, Skill Swap, Trick Room, Stealth Rock
New Ability: Frisk/Prankster/Stall
Overview: Sableye now has a LOT of options for speed control. The first is spamming Quash to make your opponent always go last. The second is trick room, the classic speed control. And finally, the least cliche of them all, is skill swap stall.
 

T.I.A.

formerly Ticktock
:ss/Silvally:
Pokemon: Silvally
Stats: 90 / 105 / 95 / 105 / 95 / 110 [BST: 600] (-5 HP, +10 Atk, +10 SpA, +15 Spe)
New Moves: Fake Out, Fire Pledge, Water Pledge

A lot of people don’t know this, but Silvally is actually coded to learn all 3 Pledge moves, and can’t due to an oversight where the Tutor can only offer one move at a time. Another thing that a lot of people don’t know is that using Water Pledge and Grass Pledge together will cut the opposing team’s speed to 0.25x for four turns, effectively making it a more effective, higher-risk Tailwind. Silvally is able to provide a viable mon with access to both Grass and Water Pledge, meaning that it can be paired with another viable mon with access to either, like Rillaboom, Blastoise, or Venusaur, in order to get the condition going. If you don’t want to hard commit to a Pledge team, you can also use Silvally for Tailwind, with Fake Out and Parting Shot allowing it to stand out from all of the other setters.

(might add more down the line)
It says that you put down Grass and Water Pledge, but I see Fire and Water Pledge instead.
 

Tapler

Coral Bitch
is a Top Social Media Contributor
It says that you put down Grass and Water Pledge, but I see Fire and Water Pledge instead.
It’s coded to learn all three, but can only legitimately learn Grass Pledge, as the tutor can only offer one move at a time.


Other than that, Magmajudis, I remember you mentioning on Discord that you wanted to change the voting system from voting for all of one person’s subs at once to voting for individual subs. Has anything happened there, or is voting going to work the same way as it did in V1?
 

Magmajudis

Title pending
It’s coded to learn all three, but can only legitimately learn Grass Pledge, as the tutor can only offer one move at a time.


Other than that, Magmajudis, I remember you mentioning on Discord that you wanted to change the voting system from voting for all of one person’s subs at once to voting for individual subs. Has anything happened there, or is voting going to work the same way as it did in V1?
We will vote for individual subs, i just haven't brought it up yet because the only vote right now is for Mossy Sandwich, who only has one sub
 

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