Pet Mod The Pokédex Redone v3.5 (Revived!)

ill comp rn


Pokemon: Slowbro-G
New Pokemon name: Hermetal(-G?)
Stat Distribution: 95/100/95/80/70/50 (490)
Types:
/

Kept moves: Shell Side Arm, Belly Drum, Zen Headbutt, Liquidation
Added moves: Iron Head, Autotomize, Flame Charge, Fire Punch, Bullet Punch
Abilities: Quick Draw, Flash Fire, Steelworker
Competitive Overview: A Belly Drummer who has access to STAB priority in Bullet Punch, or cheer for Quick Draw to trigger if you're willing to risk that. As for actually good abilities it can choose Flash Fire to lose a weakness or Steelworker for a little more oomph on its Iron Head and Bullet Punch. You can also get faster with Flame Charge. You also could… not run Belly Drum, instead being an Autotomize sweeper with three attacking moves, I suppose? Either way watch out for Ground moves.
Flavor (Optional): (This Regional Variant of) Hermetal learned to generate flames to forge it’s own metallic shells and coat them in Poison to defend itself, however, these flames are generated by chemicals, hence why it’s not a Fire Type. It’s capable of blasting highly toxic materials at its opponents.
Breeding Group(s): Monster, Water 3
Weight: 140 kg

New Pokemon name: Spherawn-Galar
Stat Distribution: 115/110/85/100/60/20 (490)
Types: Poison / Water
Kept moves: Shell Side Arm, Belly Drum, Hydro Pump, Drain Punch, Curse, Nasty Plot, Calm Mind
Removed moves: Psychic, Psyshock, Expanding Force, Future Sight, Shadow Ball
Added moves: Fire Punch, Swords Dance, Crabhammer, Poison Fang
Abilities: Quick Draw / Water Absorb / Iron Fist (HA)
Competitive Overview: Game Freak intended for Slowbro to be able to run physical or special sets, but as it stood, its physical movepool isn't nearly as good as its special movepool. Iron Fist patches this up without directly giving it too many new moves, but Swords Dance was added because it only had Curse while its special sets had Calm Mind and Nasty Plot. Its special movepool is already really good so I didn't need to change much there, but I don't like how much Quick Draw can potentially swing the game into RNG's favor, so I gave it Water Absorb for special sets to potentially run.
Flavor (Optional): My current idea is based on the lobster, taking inspiration from the Remipede for their close relationship. The design I have in mind might end up looking a bit too similar to a certain other Pokemon, though, so this statement might not end up being true for the final product.
Breeding Group(s): Water 1, Water 3
Weight: 60 kg

Pokemon: Slowbro-Galar
New Pokemon name: Plattatack-Galar
Stat Distribution: 85 / 110 / 85 / 110 / 60 / 40 (490)
Types:
/

Kept moves: Shell Side Arm, Belly Drum, Nasty Plot, Sludge Bomb, Focus Blast, Hydro Pump, Liquidation, Ice Beam, Ice Punch, Slack Off, Earthquake, Shadow Ball
Removed moves: Trick, Psychic, Psyshock, Future Sight, Flamethrower, Fire Blast
Added moves: Close Combat, Gunk Shot, Shadow Claw
Abilities: Quick Draw / Oblivious / Regenerator (HA)
Competitive Overview: Plattatack-Galar is a slow set up attacker with access to Belly Drum and Nasty Plot for physical and special sets. It has strong STABs in Close Combat/Gunk Shot or Sludge Bomb/Focus Blast, with coverage with moves like Hydro Pump, Ice Beam, and Earthquake.
Flavor (Optional): Galarian Plattatack have developed a symbiotic relationship with a poisonous plant that lives wrapped around one of their arms. The plant is shaped like a small cannon, and they use these to fire blasts of toxic liquid at opponents and prey to subdue them. Once they are weakened, the Pokemon strikes with much greater speed and brutality than its appearance would suggest. Galarian Plattatack is a large bipedal platypus with dark purple skin and fur, with a green arm cannon made of wrapped vines on its left arm.
Breeding Group(s): Field / Water 1
Weight: 50 kg

Original mon: Galarbro
Type: Poison-Dragon
Stats: 115-110-75-110-70-10
Abilities: Quick draw, Water absorb, Regenerator
Delet: Exp force, Psychic, Trick, Stored power, Slack off
Addd: Flip turn, Dragon hammer, Draco meteor, Dragon pulse, Toxic
Weight: 70
Egg groups:
Monster, Water 1
Competitive: i dont have very knowledge abt competitive, but i expect venogator-galar to be an offensive mon, maybe an tr user that can deal a lot of damage, and can slow pivot with flip turn outside of tr. its not amazing defenses make up for its 115 hp.
Desperocto Pokemon: Slowbro-G
New Pokemon name: Desperocto
Stat Distribution: 90/115/85/105/80/20 (490)
Types: Poison/Steel
Kept moves: Shell Side Arm, Hydro Pump, Fire Blast, Flame Thrower, Iron Defense, Ice Beam, Mud Shot, Weather Ball, Sludge Bomb, Poison Jab, Water Pulse, Belly Drum, Nasty Plot, Liquidation
Removed moves (Optional): Psychic, Psyshock, Scald, Future Sight, Yawn, Earthquake, Calm Mind, Blizzard, any other Psychic type move I Missed, Grass Knot, Foul Play, Light Screen, Reflect
Added moves: Scale Shot, Gyro Ball, Bullet Seed, Energy Ball, Gunk Shot, Moon Blast, Bullet Punch, Flash Cannon, Iron Head, Searing Shot, Aura Sphere, Focus Blast, Rock Blast, Icicle Spear, Pin Missile, Vacuum Wave
Abilities: Quick Draw/Skill Link (Sheer Force)
Competitive Overview: Versatility is here, with a very potent mixed attacker. We all know the power of Sheer Forcer Nido who has lower attacks. Granted the Nidos have less quad weaknesses to speak of, but a quad resist to fairy AND bug is absolutely fantastic to have. It's also slow as hell but it can likely hit hard with a quick draw bellydrum Iron Head, Gunk Shot, or just a Bullet Punch if you don't trust your accuracy.
Flavor (Optional): An octopus with guns. Stands tall and has a cowboy 'hat' (which is it head coating). Its body is surrounded by steel plating from where it stores its bullets.
Breeding Group(s): Water3/Humanlike
Weight: 9.5 kg

New Pokemon name: Crustrigger
Stat Distribution: 115/110/75/110/60/20 (490)
Types:
/

Removed moves: Expanding Force, Psyshock, Psychic, Zen Headbutt, Stored Power, Iron Defense, Iron Tail, Drain Punch, Earthquake, Disable, Avalanche
Added moves: Snipe Shot, Dark Pulse, Aura Sphere, Focus Energy, Cross Poison, Crab Hammer, Superpower, Cross Chop, Drill Run, Stone Edge, Aqua Jet
Abilities: Quick Draw/Mega Launcher (Sniper)
Competitive Overview: Bulky mixed attacker that is slow, but flexible. In other words, it's the exact same as Slowbrow Galar, but with fundamental differences. It's water subtype gives more offensive/defensive utility, and its new Gun related abilities give it multiple approaches to how it goes about hitting things. Mega Launcher gives it wonderful coverage options on the special side with Aura Sphere and Dark Pulse, and Sniper makes it really good at bashing things close up, (just like a sniper does), thanks to its wide range of high crit rate physical moves that will gain a 100% crit chance after a Focus Energy without having to sacrifice your item slot to Scope Lens.
Flavor (Optional):
Breeding Group(s): Water 1 and Water 3
Weight: 46.6 kg

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New Pokemon name: Mandrive
Stat Distribution: 115/115/115/70/100/85 (600)
Types: Dark / Electric
Kept moves: Jungle Healing, Crunch, Bulk Up, Close Combat, Drain Punch
Removed moves: Darkest Lariat, Power Whip, Seed Bomb, Synthesis
Added moves: Fusion Bolt, Iron Head, Bullet Punch, Knock Off
Abilities: Leaf Guard (lol @ leaf guard)
Competitive Overview: This is a really beefy Bulk Up user with a fantastic offensive typing backing it up. The issue comes with its typing's defensive attributes, because it has very few notable resistances. It does resist Electric and Dark but there's nothing else that's hugely notable and even then, there are more important offensive types out there. Fusion Bolt is technically not fully a signature move, and even so I see no rules against signature moves, but I'll only do something like this once because I really wanted to make the mon like this.
Flavor (Optional): Based on an electric mandrill in reference to a game series I've gotten into recently. Props to you if you happen to know what game that is.
Breeding Group(s): Undiscovered
Weight: 116 kg


Pokemon: Zarude
New Pokemon name: Incarnatura
Stat Distribution: 105/100/115/70/105/105 (600)
Types:
/

Kept moves: Jungle Healing, U-Turn, Power Whip, Solar Blade, Acrobatics, Drain Punch, Crunch
Added moves: Spirit Break, Play Rough, Knock Off, Attack Order, Defense Order, Floral Healing (for flavor)
Abilities: Leaf Guard (sigh)
Competitive Overview: A more resistant ‘mon than Zarude was and with far more options (though it suffers from a mild 4MSS thanks to that). I’m sad I couldn’t give it a better ability, but now with a better type it might be able to tank things and make use of its signature move. Also stronk Solar Blade in Sun.
Flavor (Optional): Incarnatura is an evil spirit of nature who can manipulate all plants and wildlife. The brambles on its body are said to be able to pierce through others’ spirit.
Breeding Group(s): Grass / Amorphous
Weight: 80 kg

Pokemon: Zarude
New Pokemon name: Tamarath
Stat Distribution: 100 / 120 / 100 / 70 / 95 / 115 (600)
Types:
/

Kept moves: Jungle Healing, Power Whip, U-turn, Rock Slide, Synthesis, Close Combat, Bulk Up, Darkest Lariat, Grassy Glide
Removed moves: Nasty Plot
Added moves: Switcheroo
Abilities: Leaf Guard
Competitive Overview: Tamarath has solid bulk for a fast offensive Pokemon, it can use Synthesis for recovery and Bulk Up to set up. Similar to what I've seen for Zarude, it can use its high natural speed with a Choice Scarf to be a tough revenge killer that can be difficult to revenge kill. Switcheroo can be used to give its scarf to opposing walls.
Flavor (Optional): Tamarath's golden fur is a sight to behold, but stare too long and you may evoke its short temper and destructive nature. Effortlessly jumping and climbing through dense forests, Tamarath violently attacks those that anger it or endanger its jungle home.
Breeding Group(s): Undiscovered
Weight: 60 kg

Original mon: Zarude
Type: Dark-Fire
Stats: 85-110-105-75-105-120
Abilities: Leaf guard
Delet: Seed bomb, Bullet seed, Energy ball, Giga drain
Addd: Fire punch, Flare blitz, Heat wave, Swords dance
Weight: 70
Egg groups: Human-like
Competitive: Foraze is an fast attacker, and can go both choiced or setupping with sd and bulk up. no matter what you choose, its going to hit hard and fast. It can team up with Drought users, so it cant be crippled by a burn, paralysis or toxic.

Pokemon: Zarude
New Pokemon name: Sinian
Stat Distribution: 105/100/100/90/100/105
Types:

Kept moves: Jungle Healing, Seed Bomb, Bullet Seed, Grass Knot, Nasty Plot, Bulk Up, Pretty Much all of its non grass type moves.
Removed moves (Optional): Syntheis, Power Whip, Grassy Glide, Energy Ball, Giga Drain, Pretty much all of its grass type moves and growth.
Added moves: Knock Off, Sucker Punch, Mystical Fire, Gunk Shot, Swords Dance
Abilities: Leaf Guard
Competitive Overview: It's a jack of all trades, master of none.
Flavor (Optional): Imagine a super generic monkey, slap some devil horns on him, and bam you get sinian.
Breeding Group(s): Undiscovered
Weight: 14.5 kg
Hekrazor Pokemon: Zarude
New Pokemon Name: Hekrazor
Stat Distribution: 110/120/110/55/100/105
Type: Dark/Steel
Kept Moves: Rock Slide, Darkest Lariat, Throat Chop, Power Whip, Solar Blade, Sunny Day, Crunch
Removed Moves: Most other grass moves
Added Moves: Night Slash, Leaf Blade, Iron Head, Bullet Punch, Knock Off, Sword Dance, Cross Chop, X-Scissor, Cross Poison, Air Slash, Drill Run, Sucker Punch
Abilities: Leaf Guard
Competitive Overview: With a better defensive type, this thing is like a better Bisharp when Defiance isn't a strong option. It's faster, with more coverage and better durability, but that defog detterance means it'll never replace chess sentai.
Flavor: Looks like a punk/vandal type biker. Has a body made of steel leaves and many knives. Has a wicked snarl.
Breeding Groups: Humanlike/Mineral
Weight: 57.2 kg

New Pokemon name: Zaburdo
Stat Distribution: 110/100/110/85/110/85 (600)
Types:
/

Removed moves: Seed Bomb, Power Whip, Synthesis, Bullet Seed, Hammer Arm, Drain Punch, Throat Chop Crunch, Grass Knot, Low Kick, Rock Slide, Superpower
Added moves: Body Press, Brave Bird, Roost, Defog, Dual Wingbeat, Leaf Blade, Steel Wing, Heat Wave, Leaf Storm, Camouflage, Air Slash, Hurricane
Abilities: Leaf Guard
Competitive Overview: Behold, this big bulky bird bastard beats & bullies beleaguered bidders. The most obvious comparison point to the real game is Mandibuzz. Zaburdo gains slightly better defenses and speed, equal HP, and greatly improved Attack that allows it to run effective Bulk Up sets. While this may seem like a strait upgrade over the ole buzzard so far, it really isn't. Zaburdo lacks both Toxic and Knock Off, meaning it can't cripple an opponent's Pokemon other than with direct damage, and it's attack is merely mediocre while unboosted. It's still a fine Defog Pivot or Bulky Booster, so it still has a place in the meta, just not quite the same one as Madibuzz.
Flavor (Optional): Zaburdo live in jungles, camouflaging themselves with leaves to hide in plain sight. They will stay camouflaged while following people and Pokemon that enter their territory, only breaking cover to attack any interlopers that threaten their homes. According to local legend, if an interloper gets too injured to run away, Zaburdo will heal their injury, before continuing its attack to chase them out.
Breeding Group(s): Flying
Weight: 40.0 kg


Pokemon: Urshifu-Single-Strike
New Pokemon name: Guerregoyle-Active
Stat Distribution: 110/120/110/63/60/87 (550)
Types:
/

Kept moves: Wicked Blow, Close Combat, Poison Jab, Fire Punch
Added moves: Dragon Dance, Dragon Claw, Outrage
Abilities: Unseen Fist
Competitive Overview: Slow bulky attacker who can dish out unblockable Outrages and Wicked Blows but needs to watch out for Fairies.
Flavor (Optional): Guerregoyle, when active, is a brutal draconic beast with a merciless heart. It’s a phenomenal fighter said to have destroyed kingdoms by itself.
Breeding Group(s): Dragon / Monster
Weight: 105.0 kg

Pokemon: Urshifu-Rapid-Strike
New Pokemon name: Guerregoyle-Dormant
Stat Distribution: 110/120/110/63/60/87 (550)
Types:
/

Kept moves: Surging Strikes, Close Combat, and Aqua Jet, Rock Tomb, Rock Slide, Stone Edge, Ice Punch
Added moves: Head Smash, Rock Polish, Earthquake
Abilities: Unseen Fist
Competitive Overview: Pretty much the same, but with priority and needs to look out for Grasses instead. Which form you'll prefer using depends on which types of Pokémon you need on your team.
Flavor (Optional): Guerregoyle stands dormant at the highest spot it finds and releases streams of water to create calamities. Some say that by looking at its eyes, one can see images of the end of the world.
Breeding Group(s): Dragon / Monster
Weight: 300.0 kg

Pokemon: Urshifu-Single-Strike
New Pokemon name: Kravalania-Shadow-Smite
Stat Distribution: 100 / 125 / 95 / 60 / 70 / 100 (550)
Types:
/

Kept moves: Wicked Blow, Close Combat, Sucker Punch, Bulk Up, U-turn, Poison Jab, Elemental punches
Removed moves: Stone Edge, Iron Head
Added moves: Poltergeist, Will-O-Wisp
Abilities: Unseen Fist
Competitive Overview: While Ghost/Dark is often redundant in terms of super-effective coverage, Kravalania-SS has access to powerful STABs in Wicked Blow and Poltergeist along with strong priority in Sucker Punch. Its typing gives it one weakness to Fairy and three immunities, but only one resistance. Ghost/Dark/Fighting gives it wide coverage with options like Sucker Punch or U-turn for the last slot.
Flavor (Optional): Kravalania is a martial arts Megalania with a headband and belt.
Breeding Group(s): Undiscovered
Weight: 125 kg

Pokemon: Urshifu-Rapid-Strike
New Pokemon name: Kravalania-River-Surge
Stat Distribution: 100 / 125 / 95 / 60 / 70 / 100 (550)
Types:
/

Kept moves: Surging Strikes, Close Combat, Aqua Jet, Bulk Up, U-turn, Poison Jab, Elemental punches
Removed moves: Stone Edge, Iron Head
Added moves: Poltergeist, Will-O-Wisp
Abilities: Unseen Fist
Competitive Overview: Kravalania-RS has access to Surging Strikes which can break through Substitutes and focus sashes, and Poltergeist which hits hard off its base 125 Attack. Ghost/Water/Fighting has wide coverage, leaving options like Aqua Jet or U-turn for the fourth slot.
Breeding Group(s): Undiscovered
Weight: 125 kg

OFF form is dark-type like single, and the ON form is water like rapid. the OFF form gets moves that singleshifu gets and rapidshifu not, while the ON form gets moves that rapidshifu gets and singleshifu dont gets
Typing: Electric-Dark/Water
Stats: 100-130-100-63-45-112
Abilities: Unseen fist
Delet: Counter, Body press, Brick break, Superpower
Addd: Wild charge, Discharge, Thunder wave, Zing zap
Weight: 105
Egg groups:
Undiscovered
Competitive: Wireak is an physical attacher that gets crippled by Special attacks, just like urshifu. The ON form has pretty good stabs with Zing zap and surging strikes, but it is resisted by dragon and grass, making the OFF form better.
 
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Slowbro-G: Spherawn, Crustrigger, Platattack-Galar
Zarude: Incarnatura, Hekrazor, Mandrive
Urshifu twins: Guerregoyle, Wireak, Kravalania
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Slowbro: Hermetal, Crustrigger, Venogator
Zarude: Hekrazor, Tamaranth, Mandrive
Urshifu: Kravalania, Guerregoyle, Wireak
 
Voting is now Closed! Thanks to all who submitted and voted. Here are our winners!

: Crustrigger by @PokémonMasterDebater with 11 points


New Pokemon name: Crustrigger
Stat Distribution: 115/110/75/110/60/20 (490)
Types:
/

Removed moves: Expanding Force, Psyshock, Psychic, Zen Headbutt, Stored Power, Iron Defense, Iron Tail, Drain Punch, Earthquake, Disable, Avalanche
Added moves: Snipe Shot, Dark Pulse, Aura Sphere, Focus Energy, Cross Poison, Crab Hammer, Superpower, Cross Chop, Drill Run, Stone Edge, Aqua Jet
Abilities: Quick Draw/Mega Launcher (Sniper)
Competitive Overview: Bulky mixed attacker that is slow, but flexible. In other words, it's the exact same as Slowbrow Galar, but with fundamental differences. It's water subtype gives more offensive/defensive utility, and its new Gun related abilities give it multiple approaches to how it goes about hitting things. Mega Launcher gives it wonderful coverage options on the special side with Aura Sphere and Dark Pulse, and Sniper makes it really good at bashing things close up, (just like a sniper does), thanks to its wide range of high crit rate physical moves that will gain a 100% crit chance after a Focus Energy without having to sacrifice your item slot to Scope Lens.
Flavor (Optional):
Breeding Group(s): Water 1 and Water 3
Weight: 46.6 kg

: Hekrazor by Dilasc with 11 points
Pokemon: Zarude
New Pokemon Name: Hekrazor
Stat Distribution: 110/120/110/55/100/105
Type: Dark/Steel
Kept Moves: Rock Slide, Darkest Lariat, Throat Chop, Power Whip, Solar Blade, Sunny Day, Crunch
Removed Moves: Most other grass moves
Added Moves: Night Slash, Leaf Blade, Iron Head, Bullet Punch, Knock Off, Sword Dance, Cross Chop, X-Scissor, Cross Poison, Air Slash, Drill Run, Sucker Punch
Abilities: Leaf Guard
Competitive Overview: With a better defensive type, this thing is like a better Bisharp when Defiance isn't a strong option. It's faster, with more coverage and better durability, but that defog detterance means it'll never replace chess sentai.
Flavor: Looks like a punk/vandal type biker. Has a body made of steel leaves and many knives. Has a wicked snarl.
Breeding Groups: Humanlike/Mineral
Weight: 57.2 kg
All three Urshifu submissions were tied at ten points. Dilasc broke the tie via Discord.
: Kravalania by Emergence
Pokemon: Urshifu-Single-Strike
New Pokemon name: Kravalania-Shadow-Smite
Stat Distribution: 100 / 125 / 95 / 60 / 70 / 100 (550)
Types:
/

Kept moves: Wicked Blow, Close Combat, Sucker Punch, Bulk Up, U-turn, Poison Jab, Elemental punches
Removed moves: Stone Edge, Iron Head
Added moves: Poltergeist, Will-O-Wisp
Abilities: Unseen Fist
Competitive Overview: While Ghost/Dark is often redundant in terms of super-effective coverage, Kravalania-SS has access to powerful STABs in Wicked Blow and Poltergeist along with strong priority in Sucker Punch. Its typing gives it one weakness to Fairy and three immunities, but only one resistance. Ghost/Dark/Fighting gives it wide coverage with options like Sucker Punch or U-turn for the last slot.
Flavor (Optional): Kravalania is a martial arts Megalania with a headband and belt.
Breeding Group(s): Undiscovered
Weight: 125 kg

Pokemon: Urshifu-Rapid-Strike
New Pokemon name: Kravalania-River-Surge
Stat Distribution: 100 / 125 / 95 / 60 / 70 / 100 (550)
Types:
/

Kept moves: Surging Strikes, Close Combat, Aqua Jet, Bulk Up, U-turn, Poison Jab, Elemental punches
Removed moves: Stone Edge, Iron Head
Added moves: Poltergeist, Will-O-Wisp
Abilities: Unseen Fist
Competitive Overview: Kravalania-RS has access to Surging Strikes which can break through Substitutes and focus sashes, and Poltergeist which hits hard off its base 125 Attack. Ghost/Water/Fighting has wide coverage, leaving options like Aqua Jet or U-turn for the fourth slot.
Breeding Group(s): Undiscovered
Weight: 125 kg
Now moving on to the next slate...

Slate 3: Terrain Setters (Weezing-G, Pincurchin, Indeedee [Both Forms])


These Pokémon are notable for being the only currently existant terrain setters with the Tapus being cut in the Dexit! (Aside from Rillaboom, but he already got his replacement)
Each Pokemon has the standard rules, except for the following exceptions:

All of them must keep their respective Terrain-Summoning abilities (Misty Surge, Electric Surge and Psychic Surge respectively) instead of the first ability. In other words, you may only change the first and second abilities, while the Hidden Ability stays the same.

Weezing-Galar:
-Must keep Strange Steam and Misty Explosion
-Must keep its secondary type, Fairy, instead of the primary.

Pincurchin:
- Must keep Rising Voltage and Spikes

Indeedee:
- Must have a pair of forms representing male and female genders.
- Must keep Mystical Fire and Expanding Force
-Moves exclusive to one gender must never become available to the opposite gender under any circumstances. For example, a male replacement of Indeedee shall not have access to Reflect and Light Screen, among other moves.
 
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:ss/pincurchin:
Pokemon: Pincurchin
New Pokemon name: Kitsunder
Stat Distribution: 68/81/75/111/75/25 (435) -20 in Def, added to HP, -20 in Atk, added to SpA, -10 in SpD, added to Speed
Types: Electric
Kept moves: Rising Voltage, Spikes, Thunder Wave, all Electric-type STAB movees it knows, Electric Terrain, Charge
Removed moves (Optional): Memento, Rain Dance, Toxic Spikes, Facade
Added moves: Toxic, Will-o-Wisp, Ice Beam, Trick Room
Abilities: Electric Surge, Lightning Rod
Competitive Overview: Kitsunder carves a niche due to its decent offenses and bulk. However, it can struggle because of its poor Speed tier, which it makes up for with its access to Trick Room.
Flavor (Optional): Kitsunder is based on Kitsune, thunder creatures originating in Japan. Yes, they may have inspired the CAP creation known as Kitsunoh.
Breeding Group(s): Monster, Field
Weight: 72 kg
 
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DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Hello everyone, two quick announcements. First off, I'd like to state that Petuuuhhh is stepping down from owner of this mod and passing down ownership to me, since he felt that staying on Smogon takes up too much time for what all he wants to do with himself. We discussed this over Discord (join btw) and felt it would be best to keep v3 running as opposed to starting a v4 if at all possible so we could avoid losing our progress. With that being said, there may be some minor changes to the rules of this mod in the future, so don't be surprised if you see any of those. The first one we decided on, as shown by Bencaua's post, is that all kept typings would be decided on a case-by-case basis, but we don't have anything else yet. The second announcement is that we have a spreadsheet now! So far there's not that much here, but it will obviously be added to in the future. That's about all I have to say though, I will likely post any submissions I end up coming up with later on in the week.
 
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Pokemon: Weezing-Galar
New Pokemon name: Hufferhiss-Galar
Stat Distribution: 75 / 70 / 130 / 90 / 70 / 55 (490)
Types:
/

Kept moves: Strange Steam, Misty Explosion, Sludge Bomb, Toxic Spikes, Memento, Shadow Ball, Dark Pulse, Haze, Toxic, Aromatherapy
Removed moves: Overheat, Heat Wave, Will-O-Wisp, Flamethrower, Fire Blast, Thunderbolt, Thunder
Added moves: Scald, Hydro Pump, Water Spout, Ice Beam, Blizzard, Flip Turn, Moonlight
Abilities: Water Veil / Neutralizing Gas / Misty Surge (HA)
Competitive Overview: Hufferhiss-Galar is a physically tanky support with plenty of utility with things like Toxic Spikes, Aromatherapy, Haze, Flip Turn, and its abilities Neutralizing Gas and Misty Surge. Strange Steam and Scald have decent secondary effect chances, but this won’t matter against grounded opponents if Misty Terrain is active. Moonlight provides reliable recovery for repeated switch ins or short stalling attempts, while Flip Turn lets it pivot out.
Flavor (Optional): Hufferhiss-Galar is a cross between a standard teapot and a pufferfish, with the spout coming out from its forehead like a horn and the handle being its tail. Normally placid, an angered Hufferhiss will blow a pinkish steam from the horn on its head that has a dizzying effect on those hit. Hufferhiss produces a high pitched squealing sound before producing this gas, giving you a chance to get away from it.
Breeding Group(s): Water 2
Weight: 12 kg


Pokemon: Pincurchin
New Pokemon name: Solenomus
Stat Distribution: 68 / 81 / 95 / 91 / 85 / 15 (435)
Types:
/

Kept moves: Rising Voltage, Spikes, Recover, Thunder Wave, Thunderbolt, Discharge, Toxic Spikes, Memento, Toxic
Removed moves: Hydro Pump, Surf, Muddy Water, Scald, Liquidation, Sucker Punch
Added moves: Sludge Bomb, Clear Smog, Corrosive Gas, Nuzzle, Volt Switch
Abilities: Poison Point / Electric Surge (HA)
Competitive Overview: Solenomus attempts to be a somewhat bulky support Pokemon with hazards, Nuzzle, Corrosive Gas, and Volt Switch, but its bulk is only mediocre even with Recover. It has several options with which to spread poison and paralysis, and Electric Surge at least lets it set Electric Terrain so it can Volt Switch to a teammate.
Flavor (Optional): Solenomus are rare to find in the wild, existing only on certain remote islands. They generate small electrical fields around themselves with their venomous spines, which they can fire like missiles at threats. Its closest relatives are the Sandshrew lines.
Breeding Group(s): Field
Weight: 1 kg


Pokemon: Indeedee
New Pokemon name: Lopalope
Stat Distribution:
Male: 60 / 65 / 55 / 100 / 90 / 105 (475)
Female: 70 / 55 / 65 / 90 / 100 / 95 (475)
Types:
/

Kept moves: Mystical Fire, Expanding Force, Psychic, Psyshock, Energy Ball, Shadow Ball, Calm Mind, Trick
Removed moves: Aromatherapy
Added moves: Moonblast
Abilities:
Male: Infiltrator / Synchronize / Psychic Surge (HA)
Female: Natural Cure / Synchronize / Psychic Surge (HA)
Competitive Overview:
Flavor (Optional):
Breeding Group(s): Field / Fairy
Weight: 23 kg
 
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Original mon: Pincurchin
Typing: Electric-Dark
Stats: 48-101-85-101-85-15
Abilities: Storm drain, Electric terrain
Delet: Curse, Memento, Hex, Discharge
Addd: Stealth rock, Night daze, Spiky shield, Toxic
Weight: 1
Egg groups: Water 1

Original mon: Indeedee
Typing: Psychic-Bug
Stats: Male and female stats are swapped
Abilities: (M-Regenerator, F-Mold breaker), Prankster, Psychic surge

Delet: Fake out, Stored power (Male and female exclusive moves are swapped)
Addd: Bug buzz, Sticky web (Male and female exclusive moves are swapped)
Weight: 28
Egg groups:
Bug

Original mon: Weezing-Galar
Typing: Fairy-Dark
Stats: 45-70-110-105-80-80
Abilities: Competitive, Unburden, Misty surge
Delet: Destiny bond, Memento
Addd: Focus blast, Aura sphere
Weight: 2
Egg groups:
Bug, Fairy
 
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:ss/pincurchin:
Pokemon: Pincurchin
New Pokemon name: Tazeseed
Stat Distribution: 68/81/95/101/80/10 (435)
Type: Electric/Grass
Kept moves: Rising Voltage, Spikes, Thunder Wave, all Electric-type STAB movees it knows, Electric Terrain, Charge
Removed moves (Optional): Memento, Rain Dance, all Water Attacks, Venom Drench, Curse, Most Poison moves except Poison Jab and Toxic Spikes
Added moves: Leech Seeds, Seed Bomb, Energy Ball, Petal Blizzard, Solar Blade, Giga Drain, Growth
Abilities: Iron Barbs (Electric Surge)
Competitive Overview: A slow Grass type isn't exactly top tier material. Granted, the electric typing lets it get in safely on far more types to set up seeds, then Pivot out.
Flavor (Optional): The spiky seeds of the Sweetgum tree are a common sight in East Coast America. They litter the ground and kids tend to get hurt on them. These versions sizzle with electrical fry almost like a tazer.
Breeding Group(s): Water3/Grass
Weight: 32 kg


New Pokemon Name: Temperator
Type: Psychic/Fire
Kept Moves: All Gender Exclusive moves remain on respective gender except Power/Guard Split respectively. Psychic, Expanding Force, Calm Mind, Stored Power, Energy Ball, Shadow Ball, Mystical Fire, Psychic Terrain
Removed moves: Drain Punch, Psyshock, Zen Headbutt, Hyper Voice, Play Rough, Dazzling Gleam, Hyper Voice
Added Moves: Solar Beam, Fire Blast, Flamethrower, , WoW, Growth (F), Nasty Plot (M), Moon Blast, Scorching Sands, Wish (F), Giga Drain (M)
Abilities (M): Sheer Force/Drought (Psychic Surge)
Abilities (F): No Guard/Drought (Psychic Surge)
Stats M: 65/50/60/110/85/105 (475)
Stats F: 80/45/85/95/100/70 (475)
Competitive Overview M: Male Hothead has 3 excellent abilities. Sheer Force Psychic/Fireblast/Moonblast is hard to resist, in fact ironically only other Temperators (and Heatran) take reduced damage. Scorching Sands is weaker and loses its main Gimmick on a Sheer Force set, but this combo has no current resists. You could also try a Nasty Plot set, or be a Sun Setting pivot, or of course, use Psychic Terrain.
Competitive Overview F: Press F to BURN ALWAYS! No Guard Inferno is an incredible option, marred by a less than stellar stat total and a speed that leaves more to be desired. Like its offensive brother, she can set up, in this case with Growth in sun for a STAB Stored Power set. She can also be a more defensive Sun Setter, although not to the degree Torkoal can, but can more easily come in on Fighters and other Psychics to set up.
Flavor: Both of these mons are based on common depictions of cartoony red spandexed devils with horns. The horns are emotional sensors that let them feed on emotions in different manners.
Weight: 27kg
Breeding Groups: Fairy/Monster


New Pokemon Name: Courtisand
Type: Ground/Fairy
Kept Moves: Strange Steam, Clear Smog, Sludge Bomb, Flamethrower, Defog, Shadow Ball, Poison Jab
Removed Moves: Memento, Explosion, Toxic Spikes, Venom Drench, Toxic, Overheat, Thunderbolt, Thunder, Memento, Destiny Bond, Fire moves not mentioned above including WoW and Fire Blast, Belch, Haze, Gyro Ball and Sludge Wave
Added Moves: Scorching Sand, Earth Power, Earthquake, Calm Mind, Focus Blast, Stealth Rock, Rock Slide, Power Gem
Abilities: Berserk/Own Tempo (Misty Surge)
Stats: 75/70/110/90/75/70 (490)
Competitive Overview: On its own, its dual STAB is very competent enough to not require much coverage. All of its abilities have their place, although its best use is likely with Terrain, just because its sweeping stats aren't really there to abuse longterm Berserking.
Flavor: Courtisand is a sandy Courtesan. Pretty much an Arabic/Persian style belly dancer wearing enough to keep it PG, although it can equally be either gender.
Weight: 22kg
Breeding Groups: Mineral/Humanlike
 
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DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
there are very large images inside of the hide tabs just so you all know

1598979198177.png

Pokemon: Pincurchin
New Pokemon name: Joulibranch
Stat Distribution: 68/81/105/101/75/5
Types: Electric/Poison
Kept moves: Rising Voltage, Spikes, Toxic Spikes, Recover, Scald, Discharge
Removed moves: Surf, Sucker Punch, Liquidation
Added moves: Volt Switch, Sludge Bomb, Nasty Plot
Abilities: Sticky Hold/No Second Ability/Electric Surge
Competitive Overview: I tried to fix the fact that regular Pincurchin completely lacks defensive utility. While its special bulk is still pretty bad, it could be enough to help it hold off most defensive Pokemon, and it has pretty good physical bulk and a Toxic immunity. Nasty Plot is to boost this matchup against bulkier Pokemon even further.
Flavor: This is based on a nudibranch, another poisonous sea creature with some electrical bits added in.
Breeding Group(s): Water 1, Amorphous
Weight: 27.3 kg


1598979099037.png
(this is going to have a glossier texture once i sprite it, might also change this design)
Pokemon: Weezing-Galar
New Pokemon name: Detonuke-Galar
Stat Distribution: 85/70/110/95/90/40
Types: Fire/Fairy
Kept moves: Misty Explosion, Strange Steam, Clear Smog, Flamethrower, Fire Blast, Toxic Spikes, Toxic, Will-o-Wisp, Haze
Removed moves: Thunderbolt, Thunder, Zap Cannon, Dark Pulse, Defog
Added moves: Lava Plume, Recover
Abilities: Flame Body/Aroma Veil/Misty Surge
Competitive Overview: Fire/Fairy has always been seen as a pretty good defensive typing in other metas due to its good set of resistances, and I doubt it'll be any different here. Weezing already has a really good support movepool so I don't really want to tamper with it aside from giving it Recover. Misty Terrain prevents it from getting statused while it can still spread Toxic Spikes so there's that, and I removed Defog so people weren't ever encouraged to remove the terrain this Pokemon is centered around.
Flavor: Based on a Pokemon I made for another mod that is centered around explosives, but given a Galarian form that takes some inspiration from perfume/cologne. Both of these are similar to Weezing and its Galarian form. And hey, perfume is flammable, so the "explosive" theme still fits!
Breeding Group(s): Mineral
Weight: 73.6 kg


I also have a new tab on the spreadsheet that has all of the current subs.
 

Pokemon: Weezing-Galar
New Pokemon name: Locomortor
Stat Distribution: 85/70/120/95/70/50
Types:
/

Removed moves: Dark Pulse, Toxic, Pain Split, Sludge Bomb, Sludge Wave, Destiny Bond, Toxic Spikes, Curse
Added moves: Flash Cannon, Steel Beam, Iron Defence, Autotomize, Body Press, Scald, Calm Mind
Abilities: White Smoke/Speed Boost (Misty Surge)
Competitive Overview: Loco, but that's how it goes. With Misty Surge, Locomortor is a status immune tank. With Speed Boost, it can become a slow pseudo Quiver Dancer.
Flavor (Optional): This strange train like Pokemon seems to appear suddenly from fog and can disappear just as quickly. It can take a while to get up to full speed of ~90 mph, but once it does it's hard to slow down.
Breeding Group(s): Genderless
Weight: 400.0 KG



Pokemon: Indeedee
New Pokemon name: Condform
Stat Distribution: (M) 60/45/65/110/100/95 (F) 70/35/75/100/125/70
Types:
/

Removed moves: Hyper Voice, Tri Attack, Drain Punch, Aromatherapy, Encore, Shadow Ball
Added moves: Dark Pulse, Air Slash, U-Turn, Roost, Nasty Plot, Heat Wave
Removed moves: Hyper Voice, Stored Power, Drain Punch, Aromatherapy, Energy Ball, Shadow Ball
Added moves: Dark Pulse, Air Slash, U-Turn, Roost, Tailwind, Defog
(Both also gain usually useless Flying type attacks for flavor, like Wing Attack and Peck)
Abilities: Overcoat/Synchronize/Levitate (Psychic Surge)
Competitive Overview: These things set Psychic Terrain, male is more Offensive and can apply pressure with its terrain boosted STAB. Idk about you guys but the thought of Condform F setting Psychic Terrain and Tailwind before U-Turning out to a cleaner fills me with dread.
Flavor (Optional):
Breeding Group(s): Flying and Monster
Weight: 41.0 kg
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Apologies for keeping subs open for so long, this weekend has been a busy one. I noticed a few illegalities with some subs that I pointed out to their creators on Discord, and I'm giving them 24 hours to fix them. That being said, there will be 24 more hours before voting begins. Feel free to make any changes you want before then!
 
messing with tables is fun1st2nd3th
:indeedee:DilascEmergencekakaks
:pincurchin:DilascDuoM2ImperialGamer517
:weezing-galar:PokemonMasterDebaterEmergencekakaks
 

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