Reporting an ongoing streak of 105 at the Battle Tower with Mence, Skarmory, Umbreon. I'm going to update it when I lose.
Team building process
Salamence is usually my lead (change it to Skarmory on the Anabel round) which provides intimidate support against mixed attackers and allows me to immediately set up on passive threats(ex double team venu, shuckle). My Salamence is rather bulky, as it has 180 hp evs, which allows Salamence to hit 193 hp, a really nice 16+1 leftovers number. It has 140 speed evs for outspeeding Adamant Heracross and Modest Suicune and outspeeds the entire tower at +1. The rest is dumped into attack, which is the bare minimum for getting 2koes against Skarmory.
Here's the damage calc
+6 188+ Atk Salamence Aerial Ace vs. 170 HP / 0 Def Skarmory: 158-186 (50.4 - 59.4%) -- guaranteed 2HKO
+6 188+ Atk Salamence Aerial Ace vs. 252 HP / 0 Def Skarmory: 158-186 (47.3 - 55.6%) -- 78.5% chance to 2HKO
The Skarmory spread is AdeAde's, with Skarm being the phaser, defensive pivot against physical attackers and provides torment support. There's enough bulk to tank non stab electric and fire moves if you don't get crit.
Umbreon is the special wall on the team, with only 2 weaknesses, which are checked by Skarmory and Salamence. You can go Blissey here, but the main reason why I use Umbreon is because of Wish support and the reliable accuracy reducing move in sand attack. Wish support is really nice because it isn't too difficult to pass a wish to Skarm and Mence. I again invested 180 hp for 193 hp (16+1 leftovers number), 166 speed to out pace the 105's (Nidoking+ friends), with the remainder in special bulk). It's been pretty reliable for me, although the drop in bulk from Blissey is rather noticeable. It also doesn't have natural cure, so you need Lum berry not to get crippled by status.
Charizard calc- 252+ SpA Charizard Fire Blast vs. 180 HP / 164+ SpD Umbreon in Sun: 168-198 (44.6 - 52.6%)
Edit: Going to be switching out Umbreon for Blissey from 105 onwards. Umbreon isn't bulky enough. Also will be running 196 attack as per Kommo-O.
Strategy: Cripple/PP stall to allow Mence to set up.
Potential threats
Avoid Status/Don't lose Mence.
Charizard 3
Ampharos(2 and 3 with fighting coverage)
Electabuzz 3 and Golduck (Mixed Cross Chop users)
Roar users, esp Articuno 1
Armaldo/Marowak/ Aggron
Mixed Fighting Types (Machamp, Hariyama can muscle past Skarmory with crits)
Lives a +6 hit= Suicune, Aero, Skarmory, Zapdos/ Regice
Clear Body- Mixed Metagross, Regice, Quick Claw Regirock/ Registeel
Dangerous water types: Lapras, Whiscash 4, Haxrein, Dewgong
https://pokepast.es/492b95fb24ae24dd
86 bright powder sets/ 86 quick claw/ 49 Fully Evolved Focus Band users
+6 200+ Atk Salamence Hidden Power Flying vs. 255 HP / 255+ Def Regice: 188-222 (100.5 - 118.7%) -- guaranteed OHKO- Can consider over aerial ace
Team building process
Salamence is usually my lead (change it to Skarmory on the Anabel round) which provides intimidate support against mixed attackers and allows me to immediately set up on passive threats(ex double team venu, shuckle). My Salamence is rather bulky, as it has 180 hp evs, which allows Salamence to hit 193 hp, a really nice 16+1 leftovers number. It has 140 speed evs for outspeeding Adamant Heracross and Modest Suicune and outspeeds the entire tower at +1. The rest is dumped into attack, which is the bare minimum for getting 2koes against Skarmory.
Here's the damage calc
+6 188+ Atk Salamence Aerial Ace vs. 170 HP / 0 Def Skarmory: 158-186 (50.4 - 59.4%) -- guaranteed 2HKO
+6 188+ Atk Salamence Aerial Ace vs. 252 HP / 0 Def Skarmory: 158-186 (47.3 - 55.6%) -- 78.5% chance to 2HKO
The Skarmory spread is AdeAde's, with Skarm being the phaser, defensive pivot against physical attackers and provides torment support. There's enough bulk to tank non stab electric and fire moves if you don't get crit.
Umbreon is the special wall on the team, with only 2 weaknesses, which are checked by Skarmory and Salamence. You can go Blissey here, but the main reason why I use Umbreon is because of Wish support and the reliable accuracy reducing move in sand attack. Wish support is really nice because it isn't too difficult to pass a wish to Skarm and Mence. I again invested 180 hp for 193 hp (16+1 leftovers number), 166 speed to out pace the 105's (Nidoking+ friends), with the remainder in special bulk). It's been pretty reliable for me, although the drop in bulk from Blissey is rather noticeable. It also doesn't have natural cure, so you need Lum berry not to get crippled by status.
Charizard calc- 252+ SpA Charizard Fire Blast vs. 180 HP / 164+ SpD Umbreon in Sun: 168-198 (44.6 - 52.6%)
Edit: Going to be switching out Umbreon for Blissey from 105 onwards. Umbreon isn't bulky enough. Also will be running 196 attack as per Kommo-O.
Strategy: Cripple/PP stall to allow Mence to set up.
Potential threats
Avoid Status/Don't lose Mence.
Charizard 3
Ampharos(2 and 3 with fighting coverage)
Electabuzz 3 and Golduck (Mixed Cross Chop users)
Roar users, esp Articuno 1
Armaldo/Marowak/ Aggron
Mixed Fighting Types (Machamp, Hariyama can muscle past Skarmory with crits)
Lives a +6 hit= Suicune, Aero, Skarmory, Zapdos/ Regice
Clear Body- Mixed Metagross, Regice, Quick Claw Regirock/ Registeel
Dangerous water types: Lapras, Whiscash 4, Haxrein, Dewgong
https://pokepast.es/492b95fb24ae24dd
86 bright powder sets/ 86 quick claw/ 49 Fully Evolved Focus Band users
+6 200+ Atk Salamence Hidden Power Flying vs. 255 HP / 255+ Def Regice: 188-222 (100.5 - 118.7%) -- guaranteed OHKO- Can consider over aerial ace
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