Phil edit: I was asked to lock this until after the first round of suspect testing, as Gengars sets are heavily impacted by the current "obvious" suspects.
Setsuna edit: PM when you want this in OU again.
Gengar
==================================
Status: Working on Skeleton
==================================
[Overview]
[SET]
name: SubSplit
move 1: Substitute
move 2: Pain Split
move 3: Shadow Ball
move 4: Focus Blast
item: Life Orb
evs: 4/Def 252 SpA/252 Spe
nature: Timid (+Spe - SpA)
Set Comments
Additional Comments
Teammates & Counters
[SET]
name: Choice
move 1: Shadow Ball
move 2: Trick
move 3: Focus Blast
move 4: Hidden Power Ice /Psychic
item: Choice Specs/Choice Scarf
evs: 252 SpA/ 252 Spe/ 4 Def
nature: Timid (+Spe - Atk)/ Modest (+SpA - Atk)
Set Comments
Additional Comments
Teammates & Counters
[SET]
name: LO Sweeper
move 1: Shadow Ball
move 2: Focus Blast
move 3: Hidden Power Fire/Hidden Power Ice/Protect
move 4: Thunderbolt/Protect
item: Life Orb
evs: 4/Def 252 SpA/252 Spe
nature: Timid (+Spe - SpA)
Set Comments
Additional Comments
Teammates & Counters
[Team Options]
[Optional Changes]
[Counters]
[Dream World]
Setsuna edit: PM when you want this in OU again.
Gengar
==================================
Status: Working on Skeleton
==================================
[Overview]
- Amazing 130 base Special Attack and 110 base Speed
- Typing and ability grant it three immunities to switch in easily.
- Great Offensive Spinblocker.
- Access to Trick lets it cripple bulky opponents.
[SET]
name: SubSplit
move 1: Substitute
move 2: Pain Split
move 3: Shadow Ball
move 4: Focus Blast
item: Life Orb
evs: 4/Def 252 SpA/252 Spe
nature: Timid (+Spe - SpA)
Set Comments
- Helps defeat Stall.
- Shadow Ball and Focus Blast provide perfect neutral coverage.
- Substitute prevents Status
- Pain Split allows Gengar to replenish health and cripple bulky opponents such as Blissey.
Additional Comments
- Hidden Power Fire can be used to hit Steel types if Focus Blast's accuracy is a turnoff.
- Thunderbolt goes great with Ghost and provides some excellent Neutral coverage.
- .
Teammates & Counters
- Gengar appreciates Toxic Spikes support to help wear down opposing non-Steel Walls.
[SET]
name: Choice
move 1: Shadow Ball
move 2: Trick
move 3: Focus Blast
move 4: Hidden Power Ice /Psychic
item: Choice Specs/Choice Scarf
evs: 252 SpA/ 252 Spe/ 4 Def
nature: Timid (+Spe - Atk)/ Modest (+SpA - Atk)
Set Comments
- Shadow Ball is there for STAB.
- Focus Blast gives it unresisted coverage.
- Trick cripples any bulky or transition mon the opponent may send in. If holding Specs, Trick can be used to bait a physical attacker in and force it into one move while not gaining any bonus. Similarly, Scarf hurts Stall teams by giving their insanely slow members a marginal speed boost.
Additional Comments
- Psychic hits Fighting types such as Roopushin.
- Thunderbolt hits water such as Gyarados for SE damage.
- Hidden Power Fire can be used to hit Steels.
Teammates & Counters
[SET]
name: LO Sweeper
move 1: Shadow Ball
move 2: Focus Blast
move 3: Hidden Power Fire/Hidden Power Ice/Protect
move 4: Thunderbolt/Protect
item: Life Orb
evs: 4/Def 252 SpA/252 Spe
nature: Timid (+Spe - SpA)
Set Comments
- Shadow Ball is there as generic STAB.
- Hidden Power Fire hits all of the common Steel types, bar Heatran, for supereffective damage.
- Protect scouts for Choiced attacks.
- Hidden Power Ice lets Gengar hit Garchomp.
- Thunderbolt hits Bulky waters for SE damage.
Additional Comments
- HP Ice can be used to hit dragons instead.
- Substitute can be used to block status; however, it increases Gengar's frailty.
- Taunt can be used to prevent the opponent from the enemy from healing or statusing Gengar.
- Psychic hits bulky Fighting types such as Roobushin.
Teammates & Counters
- Zuruzukin provides great offensive synergy as not only do they resist each other's weaknesses, Gengar can hammer the Physical walls that prevent Zuruzukin from sweeping and Zuruzukin can beat up the Special walls that prevent Gengar from switching in.
[Team Options]
- Fighting types such as Roopushin appreciate Gengar's ability to dent bulky Ghosts and Grounds. Similarly they can handle Special walls that Gengar may have to face.
- Gengar will appreciate hazards, especially Toxic Spikes as the additional damage per turn pressures Special walls such as Blissey.
- Gengar's immunity to Fighting, Ground, and Normal make it a prime candidate to handle physical threats such as Roopushin invite teammates such as Doryuuzu to sweep.
[Optional Changes]
- Evil Eye can be used in Conjunction with Toxic Spikes to have a powerful Base 150 move (including STAB).
- Destiny Bond can be used to net a surprise kill.
- Will-o-Wisp can be used on the switch-in to burn the incoming physical attacker to help out your team if Gengar has done its job.
- Grudge could be used as a gimmick.
- Psychic hits nearly all the Fighting Types that threaten Gengar.
- If Focus Blast's accuracy deters you from using a fighting type move, Hidden Power Fighting is an alternative with 100% accuracy, albeit with much weaker power
- Taunt is also a weapon to prevent opposing walls from setting up or healing. However, it requires a lot of prediction. A mispredict could cost you the Gengar.
- Hidden Power Ice hurts non-Yache Garchomp.
[Counters]
- Tyranitar defeats Gengar if it does not lack Focus Blast. If Gengar defeats it, Doryuuzu outspeeds it and KOs with Rock Slide.
- Weak to most priority moves. Scizor beats HP-fire-less variants. Sucker Punchers also hurt Gengar.
- Scarfed Latias and Latios can come in and hurt Gengar.
- Blissey can wall Gengar forever if it is not running the SubSplit variant.
[Dream World]
- Gengar does not have a Dream World ability.