Sunday
God Bless Nintys Incompetence :*)
At a Glance
This is the new Wi-Fi team I've been using lately, based around a nice CS Celebi I picked up off the boards. Since it's Wi-Fi there's no Platinum Formes and Hypnosis' accuracy will most likely be 70. Even if it's not I can live with 60 on Pokemon as sturdy as what I've got it on here. I haven't really played all that much Platinum, but I'm familiar with all the changes and shit.
Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk/194 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fake Out
- Stealth Rock
- Fire Blast
- Close Combat
Quite a standard Lead Infernape who's been working out quite well lately. The only thing I've really got to learn to do is rely more on Focus Sash to allow Rocks to go up, as I've often regretted going for more concervative options. I'd love to slot Encore in there to fuck up slower Trick Users but unfortunatly there's not enough room, since I want to keep the STABs for Bronzong+Tar leads. Becides, If I get tricked after SR is up what does it matter, I'll launch whatever attacking move is being boosted before switching out. Infernape's always good a for a revenge kill late game too.
Scizor (M) @ Leftovers
Ability: Technician
EVs: 32 HP/252 Atk/224 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- SuperpowerBrick Break
- X-Scissor
Ah, Scizor, the most fearsom sweeper since Chomp. With Rotom appliances out of the picture and most half Flying Pokemon such as Zapdos and Salamence limited by SR Scizor is defenitly something to be feared. I prefer X-Scissor over U-Turn to take down Bronzong and other half Psychics without losing my precious boosts.
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/86 Atk/100 Def/168 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Taunt
- Waterfall
- Stone Edge
BulkyDos adds a whole lot of nice resists to this team, and does a great job of softening up Physical Sweepers with Intimidate. It pairs up really well with Celebi, sponging attacks the vegetable is weak to and providing numerous opportunities for it to switch in. Taunt helps stop tanks in their tracks and is great for preventing set-ups (well, what else would it be good for ?_?) For some reason I've come across max speed Adamant Brelooms in the past and I don't want to be Stalled out by them again, so I beefed the speed a little..
Celebi @ Choice Specs
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Trick
- Leaf Storm
- Earth Power
- Hidden Power [Ice66]Psychic
Ah, here's the star of the show. STAB Leaf Storm coming off almost 500 SAtk does a hell of a lot to almost anything.
Regular Tanks without a resistance to it find themselves in hot water, and Pokes who thought they could sponge a weaker Grass attack (most likely aimed at a Bulky Water) via a resistance simply aren't expecting such huge Power behind the attack. Ground and ice provide wonderful coverage and hit the Fires, Steels, Poisons, Dragons and Flyers that resist Leaf Storm.
If I know the opponents counter is something like Blissey, I've got the option to cripple it by tricking Choice Specs. Usually I'll stick with the funky glasses though.
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/84 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Reflect
- Hypnosis
- Gyro Ball
- Explosion
Needed something to take the CB outrages being thrown around everywhere lately, and Bronzong does a great job. While they're locked into it I can set up a Screen for the rest of my team of if the sweeper poses too much of a threat I can remove it altogether with Hypnosis. Gyro Ball does reasonable damage if I get a spare turn but Explosion is really where it's at for removing anything I can't handle.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Def/252 SAtk
Bold nature (+Def, -Atk)
- Calm Mind
- Softboiled
- Thunderbolt
- Ice Beam
Rounding out the team, I needed a Poke who could both Sponge all kinds of special attacks and pose a decent special threat if given the chance themselves, and CMBliss certainly does this.
How my team handles the top most used Pokes:
Scizor - Gyarados comes in with Intimidate reducing the SD to a +1 Boost and relys on a resistance to Steel, Fighting and Bug moves. Under SR it can't come in too many times, but Infernape can revenge kill it (or again, come in on a SD).
Heatran - Blissey Walls 99% of Trans cold, unless they decide to blow themselves up. A rare Toxic + sub Heatran has to be dealt with by switching out when TOxic damage gets too much but without Recovery CMBliss comes out on top. Heatran takes FLamethrowers and Earth Powers ok. Bronzong can also take Earth Powers as well as any Hidden Powers.
Salamence - Bronzong takes Outrage well and Sleeps or sets up a Screen. Gyaras Intimidate wears it down and Mence can't come in too often under SR. Blissey walls any Specsmence that show up.
Tyranitar - Tar's hard, simply because it's so dam versatile. Infernape beats Lead Tars with Fake Out + CC and it can always come in and revenge kill. Scizor's Bullet Punch will do a number on Tar but I need to watch out for random Flamethrowers. Bronzong does OK with Hypnosis or Reflect, as long as it doesn't take a Crunch on the way in. Gyara's not too bas presuming it doesn't take Stone Edge or an Electric attack on the switch.
Zapdos - Blissey walls cold. If it gets smart and decides to try and Pressure stall me with Sub I start Cming and fuck it up with Ice Beam.
Blissey - Infernape, Gyara and Scizor all hit hard enough to scare Blissey away. Celebi will Trick Specs to it given the chance. Bronzong can explode on it after setting up a screen for the teammates and CM Bliss > Regular Bliss in a stall war. CM V CM comes down to CH's really though.
Gyarados - If it decides to come in on Blissey I'll be tempted to sacrifice a chunk of my HP to Thunderbolt it. Celebi does a number on it with Leaf Storm or Tricks Specs. Bronzong doesn't like Taunt but can Explode if necesary. SR wears it down fast.
Lucario - Probably slightly more threatening to this team then Scizor. Gyara comes in with Intimidate but no resist to ExtremeSpeed and the threat of Stone Edge doesn't help. If Bronzong lives through CC it can Sleep or Screen. Scizor can use its own priority move on it, while resisting X-Speed and taking the blow with it's 100 base Def easily. Adamant Lucario's outspeed my Celebi's low Speed IV, so I'll never ricka Crunch. However if I know it has Stone Edge then I've got the chance to come in. Blissey can always attack while Lucario predicts a switch and Swords Dance, but that's risky.
Infernape - If I come up against another Ape lead and I'm faster I can Flinch, then set up SR while surviving a CC and CC back for a 1HKo. If I'm slower then I've got to switch or risk having the same done to me. Gyara does well here with its HP Evs and Intimidate.
Gengar - Blissey walls those without Trick. If I get Tricked I can still pose a threat with BoltBeam. Otherwise I'll have to work around resistances and what attack it's currently locked into (or make it wear itself down via Life Orb).
Metagross - Gyara does OK if Meta is lacking Thunder Punch. Scizor aldo does a number with X-Scizzor. Celebi can Earth Power or Trick if I know it's going to attempt to come in on Leaf Storm. Bronzong once again sets up Screens or Sleeps. Infernape can revenge kill.
Swampert - Celebi forces it out with the thread it a Grass Attack. Infernape can also do the same if they don't know it's got SR+ Fake Out, although that's unlikely. Bronzong can set up a Screen on Physical versions and Let Blissey CM up on Special Attacks. Alternativly I can just send it to sleep.
Bronzong - Gyara Taunts it and it can't do much other than Explode. Scizor's X-Scizzor is going to kill all but those who invest heavily into Defence after a Swords Dance. Infernape forces out leads with Fire Blast.