RU Gigalith

aVocado

@ Everstone
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
QC checks: col49 Spirit Arifeen Omicron



[OVERVIEW]

Gigalith's access to Sand Stream, which boosts its Special Defense by 50%, makes it an extremely durable Pokemon with its base 85 / 130 / 80 bulk. Sand Stream is the biggest factor in making Gigalith a good Pokemon, as it makes Stoutland an incredible threat, removes sun, hinders moves such as Synthesis and Moonlight, and provides chip damage that can be an annoyance to the opponent (but to the user as well). Gigalith's movepool is also diverse enough with access to moves such as Stealth Rock, making it one of the most effective users of it, along with Stone Edge, Rock Blast, and Earthquake. In addition, with its Rock typing and incredible defenses, Gigalith makes for a good check against a number of threats such as Swellow, Salazzle, Dragalge, Stoutland, and Moltres. All that said, its typing also gives it a weakness to the common Water- and Ground-types in the tier such as Slowbro, Milotic, Gligar, Rhyperior, and Flygon. Additionally, Gigalith is pitifully slow, has no recovery outside of Leftovers, and has to compete with other Rock-types in the tier, including Rhyperior, which can be more hard hitting, and Diancie, which has more utility with its Fairy typing and access to Heal Bell.

[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Stone Edge / Rock Blast
move 3: Earthquake
move 4: Toxic
item: Leftovers
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========
Stealth Rock is almost mandatory on any team, and running it is essential for this set, as its usefulness is too good to pass up on. Stone Edge provides the necessary STAB move of choice, although Rock Blast is another option to consider that is more accurate and has more PP while being weaker most of the time, making it miss out on crucial 2HKOs that Stone Edge would get, with the biggest example being Shaymin. Earthquake provides good coverage and hits Pokemon that would otherwise check Gigalith, such as Nidoqueen. Toxic is used in the final slot to cripple bulky switch-ins such as Slowbro, preventing it from setting up, as well as Milotic, Mantine, and Gligar. Protect can be used over Earthquake or Toxic for the passive 6% recovery from Leftovers while scouting for moves or Choice-locked Pokemon, but keep in mind that it wastes sand turns, and giving up Earthquake or Toxic might not be worth it.


Set Details
========
The EV spread is straightforward with all points invested into HP and Special Defense with a Careful nature to make Gigalith able to check the Pokemon that it needs to. However, Impish with the same EV spread can be used to make Gigalith take hits from the likes of Honchkrow and Stoutland a lot better while giving up some Special Defense. Leftovers is Gigalith's only form of recovery, so it needs it. Despite this, Smooth Rock is an option for sand-oriented teams, and it can make Stoutland's life easier by prolonging sand turns.

Usage Tips
========
Use Gigalith to set up Stealth Rock early in the game, and then try to keep it alive to potentially check Pokemon like Swellow and Salazzle later. Use Toxic to cripple bulky switch-ins such as Slowbro and Gligar. Additionally, if you have Stoutland, then consider keeping Gigalith to set up sand in preparation for Stoutland's sweep.

Team Options
========
Stoutland is the most obvious choice for a partner, as it greatly benefits from sand doubling its Speed. Grass-types in general have good synergy with Gigalith, making Pokemon like Shaymin, Venusaur, Roserade, and Chesnaught good partners. The latter two can also set up Spikes. Keep in mind, however, that sand being present will hinder Synthesis's healing ability. Also, Dhelmise can double as a spinblocker for Gigalith, switching into the likes of Donphan. Additionally, bulky Water-types such as Slowbro, Milotic, and Mantine make for good teammates despite the shared Grass weakness for their ability to switch into and check Pokemon such as Donphan, Flygon, and Doublade. Gligar makes for a decent partner also, since it has Sand Veil, which increases evasion in sand, while offering Defog support and protection against opposing Fighting- and Ground-types such as Pangoro, Heracross, Virizion, and the aforementioned Flygon and Donphan. Finally, Calm Mind Reuniclus can also be another good Fighting-type switch-in that isn't bothered by sand thanks to Magic Guard and can set up against Gigalith's common switch-ins such as bulky Water-types and Ground-types.

[STRATEGY COMMENTS]
Other Options
=============
Gigalith can run an offensive Choice Band set, but it is mostly outclassed in that role by Rhyperior and Tyrantrum. A set consisting of Curse alongside Rest, Stone Edge or Rock Blast, and Sleep Talk can be utilized, but a Curse set can be pulled off better by the likes of Snorlax. Explosion with possibly a Normal Gem is an option that can be used to retain momentum while going out with a bang to bring another Pokemon in safely, but it's a waste of Gigalith's bulk on balance teams and its ability to check multiple threats.

Checks and Counters
===================

**Ground-types**: Ground-types such as Donphan, Flygon, and Rhyperior have super effective STAB moves that can often 2HKO Gigalith easily. Nidoqueen can also 2HKO with Earth Power but has to be afraid of Gigalith's own Earthquake. Gligar can Defog to get rid of Stealth Rock and has STAB Earthquake to weaken Gigalith.

**Water-types**: Milotic, Slowbro, Slowking, and Blastoise can all tank Gigalith's hits and fire off super effective Scalds to weaken it. Despite that, they are all susceptible to Toxic and don't like getting badly poisoned.

**Grass-types**: Virizion and Chesnaught can easily switch in and exploit Gigalith's weaknesses. Shaymin, Venusaur, and Roserade can hurt Gigalith, but it can easily survive a hit or two and hit them back hard. Offensive Dhelmise can survive two Stone Edges from Gigalith without Stealth Rock and has a chance to OHKO back with Power Whip.

**Bronzong and Reuniclus**: Both of these Pokemon don't care about Toxic while easily being able to switch into and set up on Gigalith, provided Reuniclus is using its bulky Calm Mind set.

**Steel-types**: Pokemon like Escavalier, Durant, and Doublade are all immune to Toxic and can threaten Gigalith with super effective STAB moves, but they can take a lot of damage from Gigalith's Rock-type STAB or Earthquake.
 
Last edited:

aVocado

@ Everstone
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
This is QC ready

edit: for the record, col49 suggested a few changes and approved this in discord
 
Last edited:

phantom

Banned deucer.
the overview should mention how sand makes it influential (and should give a very strong mention of just how good sand makes it), by allowing it to combat sun, morning sun/synthesis users such as cresselia and florges, how it makes certain pokemon like stoutland viable, and just how useful the general chip damage can be. it's what differentiates it from other rock-types and is what makes it the best among them.

i don't like florges much as a partner. even wish/tect sets on sand are pretty shaky imo. perhaps mention reuniclus and gligar since both can cover fighters and offer a lot to conventional sand builds.

i don't know about listing heracross and salazzle as teammates since neither of them pair notably well with it. the teammates for it should mostly lean defensively. milotic/slowbro are pretty decent on sand for instance and covers gigalith decently. bronzong is an okay partner too.

provided you cover the above, qc 2/3
 
Mention that sand wears down its non-immune teammates as well, so pairing gigalith with LO users or recoil move users may be suboptimal. Add Escavalier as a check, since it does big damage with STAB Iron Head, is immune to Toxic, and only takes neutral damage from Rock STAB and Earthquake. RestTalk variants can also setup on Gigalith fairly easily.

QC 3/3

Edit: jk write up first then I can check
 
Last edited:

aVocado

@ Everstone
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
^ did those, idk where I'd fit Escav in c&c though :( i dont feel like its worth its own section so idk
 
^ did those, idk where I'd fit Escav in c&c though :( i dont feel like its worth its own section so idk
Could just have a steel type section and mention escav, doublade, bronzong, and steelvally (and maybe durant but that gets 2hkod by rock stab) since they can all switch into rock stab or toxic, are immune to sand, and can threaten with iron head.
 

MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Yes, adding a steel type section would definitely be a nice touch. Adding to the list spookysocialist provided, also mention Durant which easily OHKOs Gigalith with Iron Head.
 

feen

control
is a Top Tiering Contributoris a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Smogon Media Contributor Alumnus
Mention mantine as a toxic bait in overview alongside other waters, as they like to switch into gigalith and roost spam.

qc 3/3 fuck omicron
 

Fireflame

Silksong when
is a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]

Gen 7 came with a huge buff for Gigalith by giving it Gigalith's (no generational shifts) access to Sand Stream, which boosts its Special Defense by 50%, making Gigalith makes it an extremely bulky Pokemon with its base 85 / 130 / 80 defenses. Sand Stream is the biggest factor in making Gigalith a good Pokemon, as it makes Stoutland an incredible threat,(AC) removes while removing Sun,(AC) hinders and hindering moves such as Synthesis and Moonlight, and providing provides (flow) chip damage which can be an annoyance to the opponent,(RC) but to the user as well. Gigalith's movepool is also diverse enough with access to moves such as Stealth Rock,(AC) making it one of the most effective users of it, along with Stone Edge, Rock Blast, and Earthquake. In addition, with the its Rock typing and incredible defenses, Gigalith makes for a good check against a number of threats such as Swellow, Salazzle, Dragalge, Stoutland, and Moltres. All that said, the its typing also gives it a weakness to the common Water- and Ground-types in the tier,(RC) with Pokemon such as Slowbro, Milotic, Gligar, Rhyperior, and Flygon. Additionally, it's Gigalith is pitifully slow,(AC) and has no recovery outside of Leftovers,(AC) and has as well as having to compete with other Rock-types in the tier,(AC) including Rhyperior,(AC) which who can be more hard-hitting, and Diancie,(AC) which who has more utility with its Fairy typing and access to Heal Bell.

[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Stone Edge / Rock Blast
move 3: Earthquake
move 4: Toxic
item: Leftovers
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========
Stealth Rock is almost mandatory on any team,(AC) and running it is essential for this set, as its usefulness is too good to pass out on. Stone Edge provides the necessary STAB move of choice, although Rock Blast is another option to consider which that is more accurate and has more PP while being weaker most of the time, making it miss out on crucial 2HKOs that Stone Edge would get,(AC) with the biggest example being Shaymin. Earthquake provides good coverage and hits Pokemon who that would otherwise check Gigalith, such as Nidoqueen. Toxic is used in the final slot to cripple bulky switch-ins such as Slowbro,(AC) preventing it from setting up, as well as Milotic, Mantine, and Gligar. Protect can be used over Earthquake or Toxic for the passive 6% recovery from Leftovers,(RC) while scouting for moves or (is this supposed to be "on"? Change it to "on" if it is) Choice-locked Pokemon, but keep in mind that it wastes sand turns,(AC) and giving up Earthquake or Toxic might not be worth it.


Set Details
========
The EV spread is straightforward with all points invested into HP and SpD Special Defense with a Careful nature to make Gigalith able to check the Pokemon that it needs to. However, Impish with the same EV spread can be used to make Gigalith take hits from the likes of Honchkrow and Stoutland a lot better,(RC) while giving up some Special Defense. Leftovers is Gigalith's only form of recovery, so it needs it. Despite this, Smooth Rock is an option for Sand-centred sand oriented teams,(AC) and it can make Stoutland's life easier by prolonging sand turns.

Usage Tips
========
Use Gigalith to set up Stealth Rock early in the game, and then try to keep it alive to potentially check Pokemon like Swellow and Salazzle later. Use Toxic to cripple bulky switch-ins such as Slowbro and Gligar. Additionally, if you have Stoutland, then consider keeping Gigalith to set up sand in preparation for Stoutland's sweep.

Team Options
========
Stoutland is the most obvious choice for a partner, as it greatly benefits from sand by doubling its Speed. Grass-types in general have good synergy with Gigalith, making Pokemon like Shaymin, Venusaur, Roserade, and Chesnaught good partners. The latter two can also set up Spikes. Keep in mind,(AC) however, that sand being present will hinder Synthesis's healing ability. Also, Dhelmise can also (redundant) double as a spinblocker for Gigalith, switching into the likes of Donphan. Additionally, bulky Water-types such as Slowbro, Milotic, and Mantine make for good teammates despite the shared Grass weakness for their ability to switch into and check Pokemon such as Donphan, Flygon, and Doublade. Gligar makes for a decent partner also, since it has Sand Veil,(AC) which increases evasion in sand, while offering Defog support and protection against opposing Fighting- and Ground-types such as Pangoro, Heracross, Virizion, and the aforementioned Flygon and Donphan. Finally, Calm Mind Reuniclus can also be another good Fighting-type switch-(AH)in that isn't bothered by sand thanks to Magic Guard and can set up against Gigalith's common switch-ins such as bulky Water-types and Ground-types.

[STRATEGY COMMENTS]
Other Options
=============
Gigalith can run an offensive Choice Band set, but it is mostly outclassed in that role by Rhyperior and Tyrantrum. A set consisting of Curse alongside Rest, Stone Edge or Rock Blast, and Sleep Talk can be utilized, but a Curse set can be pulled off better by the likes of Snorlax. Explosion with possibly a Normal Gem is an option that can be used to retain momentum while going out with a bang to bring another Pokemon in safely, but it's a waste of Gigalith's bulk on balance teams and its ability to check multiple threats.

Checks and Counters
===================

**Ground-types**: Ground-types such as Donphan,(AC) Flygon,(AC) and Rhyperior have a super effective STAB moves that can often 2HKO Gigalith easily. Pokemon such as Donphan, Flygon, and Rhyperior come to mind for this job. (improve flow) Nidoqueen can also 2HKO with Earth Power but has to be afraid of Gigalith's own Earthquake. Gligar can Defog to get rid of Stealth Rock and has STAB Earthquake to weaken Gigalith.

**Water-types**: Milotic, Slowbro, Slowking, and Blastoise can all tank Gigalith's hits and fire off super effective Scalds to weaken it. Despite that, they are all susceptible to Toxic and don't like getting badly poisoned.

**Grass-types**: Mainly Virizion and Chesnaught,(RC) as they can easily switch in and exploit Gigalith's weaknesses. Shaymin, Venusaur, and Roserade can hurt Gigalith, but it can easily live a hit or two and hit them back hard. Offensive Dhelmise can live two Stone Edges from Gigalith without Stealth Rock and has a chance to OHKO back with Power Whip.

**Bronzong and Reuniclus**: Both of these Pokemon don't care about Toxic while easily being able to switch into and set up on Gigalith, provided Reuniclus is using its bulky Calm Mind set.

**Steel-types**: Pokemon like Escavalier, Durant, and Doublade are all immune to Toxic and can threaten Gigalith with super effective STAB moves, but they can take a lot of damage from Gigalith's Rock-type STAB or Earthquake.
GP 1/2
 
Last edited:

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
GP 2/2
[OVERVIEW]

Gigalith's access to Sand Stream, which boosts its Special Defense by 50%, makes it an extremely bulky Pokemon with its base 85 / 130 / 80 bulk defenses. (including HP makes it bulk, but then it sounds kinda awk since you said bulky earlier. maybe change bulky -> durable or something) Sand Stream is the biggest factor in making Gigalith a good Pokemon, as it makes Stoutland an incredible threat, removes sun, hinders moves such as Synthesis and Moonlight, and provides chip damage that which can be an annoyance to the opponent but to the user as well (maybe put this part in parentheses or something since it's not part of "making Gigalith a good Pokemon"). Gigalith's movepool is also diverse enough with access to moves such as Stealth Rock, making it one of the most effective users of it, along with Stone Edge, Rock Blast, and Earthquake. In addition, with its Rock typing and incredible defenses, Gigalith makes for a good check against a number of threats such as Swellow, Salazzle, Dragalge, Stoutland, and Moltres. All that said, its typing also gives it a weakness to the common Water- and Ground-types in the tier such as Slowbro, Milotic, Gligar, Rhyperior, and Flygon. Additionally, Gigalith is pitifully slow, has no recovery outside of Leftovers, and has to compete with other Rock-types in the tier, including Rhyperior, which can be more hard hitting, and Diancie, which has more utility with its Fairy typing and access to Heal Bell.

[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Stone Edge / Rock Blast
move 3: Earthquake
move 4: Toxic
item: Leftovers
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========
Stealth Rock is almost mandatory on any team, and running it is essential for this set, as its usefulness is too good to pass up out on. Stone Edge provides the necessary STAB move of choice, although Rock Blast is another option to consider that is more accurate and has more PP while being weaker most of the time, making it miss out on crucial 2HKOs that Stone Edge would get, with the biggest example being Shaymin. Earthquake provides good coverage and hits Pokemon that would otherwise check Gigalith, such as Nidoqueen. Toxic is used in the final slot to cripple bulky switch-ins such as Slowbro,(AC) (keep the comma, remove these comments) preventing it from setting up, as well as Milotic, Mantine, and Gligar. Protect can be used over Earthquake or Toxic for the passive 6% recovery from Leftovers while scouting for moves or Choice-locked Pokemon, but keep in mind that it wastes sand turns, and giving up Earthquake or Toxic might not be worth it.


Set Details
========
The EV spread is straightforward with all points invested into HP and Special Defense with a Careful nature to make Gigalith able to check the Pokemon that it needs to. However, Impish with the same EV spread can be used to make Gigalith take hits from the likes of Honchkrow and Stoutland a lot better while giving up some Special Defense. Leftovers is Gigalith's only form of recovery, so it needs it. Despite this, Smooth Rock is an option for sand-oriented teams, and it can make Stoutland's life easier by prolonging sand turns.

Usage Tips
========
Use Gigalith to set up Stealth Rock early in the game, and then try to keep it alive to potentially check Pokemon like Swellow and Salazzle later. Use Toxic to cripple bulky switch-ins such as Slowbro and Gligar. Additionally, if you have Stoutland, then consider keeping Gigalith to set up sand in preparation for Stoutland's sweep.

Team Options
========
Stoutland is the most obvious choice for a partner, as it greatly benefits from sand doubling its Speed. Grass-types in general have good synergy with Gigalith, making Pokemon like Shaymin, Venusaur, Roserade, and Chesnaught good partners. The latter two can also set up Spikes. Keep in mind, however, that sand being present will hinder Synthesis's healing ability. Also, Dhelmise can double as a spinblocker for Gigalith, switching into the likes of Donphan. Additionally, bulky Water-types such as Slowbro, Milotic, and Mantine make for good teammates despite the shared Grass weakness for their ability to switch into and check Pokemon such as Donphan, Flygon, and Doublade. Gligar makes for a decent partner also, since it has Sand Veil, which increases evasion in sand, while offering Defog support and protection against opposing Fighting- and Ground-types such as Pangoro, Heracross, Virizion, and the aforementioned Flygon and Donphan. Finally, Calm Mind Reuniclus can also be another good Fighting-type switch-in that isn't bothered by sand thanks to Magic Guard and can set up against Gigalith's common switch-ins such as bulky Water-types and Ground-types.

[STRATEGY COMMENTS]
Other Options
=============
Gigalith can run an offensive Choice Band set, but it is mostly outclassed in that role by Rhyperior and Tyrantrum. A set consisting of Curse alongside Rest, Stone Edge or Rock Blast, and Sleep Talk can be utilized, but a Curse set can be pulled off better by the likes of Snorlax. Explosion with possibly a Normal Gem is an option that can be used to retain momentum while going out with a bang to bring another Pokemon in safely, but it's a waste of Gigalith's bulk on balance teams and its ability to check multiple threats.

Checks and Counters
===================

**Ground-types**: Ground-types such as Donphan, Flygon, and Rhyperior have super effective STAB moves that can often 2HKO Gigalith easily. Nidoqueen can also 2HKO with Earth Power but has to be afraid of Gigalith's own Earthquake. Gligar can Defog to get rid of Stealth Rock and has STAB Earthquake to weaken Gigalith.

**Water-types**: Milotic, Slowbro, Slowking, and Blastoise can all tank Gigalith's hits and fire off super effective Scalds to weaken it. Despite that, they are all susceptible to Toxic and don't like getting badly poisoned.

**Grass-types**: Virizion and Chesnaught can easily switch in and exploit Gigalith's weaknesses. Shaymin, Venusaur, and Roserade can hurt Gigalith, but it can easily survive live a hit or two and hit them back hard. Offensive Dhelmise can survive live two Stone Edges from Gigalith without Stealth Rock and has a chance to OHKO back with Power Whip.

**Bronzong and Reuniclus**: Both of these Pokemon don't care about Toxic while easily being able to switch into and set up on Gigalith, provided Reuniclus is using its bulky Calm Mind set.

**Steel-types**: Pokemon like Escavalier, Durant, and Doublade are all immune to Toxic and can threaten Gigalith with super effective STAB moves, but they can take a lot of damage from Gigalith's Rock-type STAB or Earthquake.
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top