Before I get onto the team and such, I just thought you should know a few things about me as a competitive mons player. I've been playng mons competitively ever since 2012-2013. Offense and Stall have always been my FAVORITE play styles. I don't particularly like balance either. I'm decent at building teams but I'm improving. Anyway, this is my very first RMT post so lets get on w the team:


I started w ZardY, as its been one of my favorite megas since they were introduced. I then added Dragonite to form a destructive underrated core.


Being a stall player, I know how to deal w it pretty well and sand/sun teams can demolish stall if played correctly. So who better to add for sand set up other than TTar himself and if you're going to have sand,

I then added Scarf Keldeo as the team was looking hella weak to Mega Lop and Lando.

Latias is here for back hazard removal and healing wish support.

Brand Name (Charizard-Mega-Y) @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
ZardY's set is pretty self explanatory. A sun boosted Fire Blast nukes anything and everything that doesn't resist. Solarbeam is for the water types that try to come in expecting a Fire Blast. Focus Blast allows Zard to 2HKO Tran...if it hits (we've all been there). Roost is Roost. :]

Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage / Dragon Claw
- Extreme Speed
- Earthquake
Dragonite is an exceptionally strong sweeper that can easily find set-up opportunities thanks to Multiscale and the fabled Dragon typing. Dragonite can set up on some of ZardY's checks and counters, including Specially Defensive Talonflame, the fat pink blobs, Chansey and Blissey, and others.

Time Flies (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Pursuit
- Stone Edge
- Crunch
- Superpower
An Adamant nature and maximum Attack investment allow Ttar to hit as hard as possible. TTar is my L@ti trapper and my Talon swtichin. Sand Stream is crucial to Ttar's role as a bulky wallbreaker and Pursuit trapper because the ability gives Ttar the Special Defense boost it needs to switch into Latios's Draco Meteor and other neutral and resisted special attacks.

Rush Hour (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin / Swords Dance
Drill is one of my sweepers you could say along w being one of my two harzard removers. Maximum Attack and Speed investment allows Drill to hit as hard and fast as possible. Adamant nature has a very noticeable power boost, allowing Earthquake to 2HKO Ferro with no boost and Slowbro with a boost where as Jolly nature allows Drill to outspeed standard Tran outside of sand, as well as outrunning neutral-natured base 100 Speed Pokemon such as ZardX and Mega Garde. Life Orb is the preferred item to increase Excadrill's damage output, but easily wears Excadrill down.

100 Grandkids (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Icy Wind
- Secret Sword
- Hydro Pump
Choice Scarf enables Keldeo to outspeed most of the metagame, notably outspeeding Mega Lop, Mega Gross, Choice Scarf Lando-T, and Latios. Maximizing Special Attack and Speed improves Keldeo's revenge killing capabilities. A Timid nature enables Keldeo to outspeed opposing Choice Scarf users such as Chomp and Victini, Kabutops in rain, and Adamant Dragonite at +2, as well as Speed tie with opposing Choice Scarf Keldeo and Terrakion.

Weekend (Latias) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
The HP investment prevents Latias from being 2HKOed by Life Orb Thundurus's Hidden Power Ice, while 252 Speed and a Timid nature allow it to outrun Keldeo and Terrakion and Speed tie with Latios, Gengar, and other Latias. The remaining EVs are put into Special Attack in order to give Latias more offensive power. Life Orb serves to improve Latias's damage output, with a slight cost to its health.
Soooo thats the team lol. Any changes or ideas would be very much appreciated :]
Brand Name (Charizard-Mega-Y) @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
Time Flies (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Pursuit
- Stone Edge
- Crunch
- Superpower
100 Grandkids (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
Rush Hour (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin
Weekend (Latias) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Ascension (Dragonite) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
Time Flies (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Pursuit
- Stone Edge
- Crunch
- Superpower
100 Grandkids (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
Rush Hour (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin
Weekend (Latias) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Ascension (Dragonite) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake
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