M&M [M&M] Golisopod

Golisopod

QC: Quantum Tesseract / Chazm / xavgb
GP: martha / The Dutch Plumberjack

[OVERVIEW]

As one of the premier Blue Orb attackers in Mix and Mega, Golisopod is one of the best offensive wallbreakers. Golisopod's Liquidation, backed by a strong base 175 Attack after the Blue Orb boost as well as Primordial Sea, punches holes in many walls in the tier. Furthermore, Aqua Jet allows it to also serve as a revenge killer to pick off faster threats and weakened attackers. A key resistance to Ground-type moves and a Fire immunity as it switches in give it many opportunities to come in against opposing threats. Unfortunately, a poor base 40 Speed stat leaves Golisopod vulnerable to faster attackers. In addition, the one-dimensional nature of Golisopod's attacks can make it predictable and easy to check.
Golisopod also fails to 2HKO bulky walls unboosted, limiting its ability as a wallbreaker.

[SET]
name: Blue Orb Attacker
move 1: Liquidation
move 2: Aqua Jet
move 3: Swords Dance / Drill Run / Toxic
move 4: Drill Run / Spikes
item: Blue Orb
ability: Emergency Exit
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Moves
========

Liquidation is Golisopod's primary STAB attack, dealing heavy damage to foes that do not resist Water-type moves. Aqua Jet allows it to pick off faster threats and revenge kill weakened Pokemon, including Lucarionite Terrakion and Lucarionite Zygarde. Swords Dance allows Golisopod to boost its Attack to break past many bulky walls such as Sablenite Blissey and bulky Arceus formes. Drill Run hits many of Golisopod's switch-ins, such as Primal Groudon and Red Orb Victini, for good damage. Toxic can be used to wear down many walls like Arceus-Fairy in tandem with Liquidation. Spikes, likewise, can be used to deal damage on entry and can be set on many of Golisopod's switch-ins, such as Latiasite Toxapex and Aggronite Buzzwole.

Set Details
========

Blue Orb gives Golisopod access to Primordial Sea, canceling out Fire-type attacks and giving Golisopod's Water-type STAB attacks a boost. In addition, the +50 Attack boost and +20 Special Defense boost give it additional power and a slight increase in bulk. An Adamant nature and 252 Attack EVs maximize Golisopod's offensive capabilities. 252 HP EVs are used to maximize overall bulk, and 4 Special Defense EVs slightly increase Golisopod's special bulk.

Usage Tips
========

Golisopod should be utilized early-game to break and chip walls with its powerful Liquidation while keeping Red Orb users such as Primal Groudon and Victini in check. Aqua Jet should be utilized to damage switch-ins and revenge kill weakened threats throughout the game, such as Darkrai and Lucarionite Zygarde. Utilization of Golisopod's Ground and Fire resistances should give it many opportunities to switch into offensive threats such as Primal Groudon and nullify them. If Spikes or Toxic is opted for, it can be used early on to slowly wear down opposing walls such as Venusaurite Zapdos. Entry hazards should be kept off Golisopod's side to prevent it from losing defensive value. Swords Dance should be used sparingly, as Red Orb users can easily come in on the turn the Golisopod boosts and shut it down. Keeping Golisopod unstatused is quite important, as once statused, it loses much of its ability to neuter the aforementioned threats.

Team Options
========

Primal Groudon appreciates Golisopod breaking down many of its checks, such as Blue Orb Skarmory and Arceus-Ground, and in turn it can set Stealth Rock to weaken Golisopod's checks, such as Aggronite Buzzwole and Sablenite Zapdos, as well. Lucarionite Terrakion heavily threatens many of Golisopod's checks, including Red Orb Victini and Sablenite Zapdos, and can form an offensive core with Golisopod. Altarianite Zygarde, Diancite Tapu Lele, and Metagrossite Kartana appreciate Golisopod's ability to wear down checks and give them opportunities to sweep. Lunala and Cameruptite Magearna act as special attackers that can work in tandem with Golisopod to break opposing defensive cores. Sablenite users such as Mew, Blissey, and Zapdos bounce back entry hazards and status moves, giving Golisopod more chances to switch in. Defog support from Venusaurite Gliscor and support Arceus formes also helps prevent Stealth Rock being set up on Golisopod's side. Arceus-Fairy and Aggronite Buzzwole check the variety of Zygarde formes and and provide additional defensive utility. Arceus-Ground and Venusaurite Gliscor can check Primal Groudon, which is one of the premier switch-ins to Golisopod.

[STRATEGY COMMENTS]
Other Options
=============

First Impression is an option to inflict heavy STAB damage on the first turn out on threats such as Lucarionite Zygarde but is not reliable enough due to it only being usable on the first turn. Leech Life can be used to give Golisopod longevity but is usually not worth it, as the recovery is usually negligible.

Checks and Counters
===================

**Red Orb Users**: Red Orb Users, such as Primal Groudon, Victini, Volcarona, and Raikou, all threaten to switch in on Golisopod's Water-type moves and nullify them with Desolate Land. However, many of them should be wary of Drill Run.

**Water-resistant Pokemon**: Latiasite Toxapex, Mega Salamence, Arceus-Water, and Giratina resist Liquidation and are not affected greatly by Golisopod's coverage options.

**Bulky Walls**: Aggronite Buzzwole, Sablenite Zapdos, and Aggronite Mew can avoid the 2HKO from Golisopod's Liquidation and retaliate.

**Pinsirite Users**: Pinsirite users like Zygarde, Entei, Genesect, Magearna, and Metagross all outspeed Golisopod and OHKO it with super effective Aerilate-boosted STAB moves.

**Powerful Offensive Threats**: Altarianite Zygarde, Lunala, Ultra Necrozma, Diancite Shaymin-S, and Diancite Tapu Lele do not appreciate switching in on Liquidation, but they can check Golisopod with powerful offensive moves.

**Stealth Rock**: Golisopod does not enjoy taking 25% damage on entry from Stealth Rock, which can quickly wear it down.

**Status**: Burn and poison damage wear down Golisopod quickly. Furthermore, burn halves Golisopod's attack, rendering it feeble.
 
Last edited:
Golisopod

[OVERVIEW]

As one of the premier Blue Orb attackers in Mix and Mega, Blue Orb Golisopod is one of the best offensive wall breakers Redundancies, and golisopod isn't really a walllbreaker. Boasting a strong 175 Attack after the boost from Blue Orb, backed by Primordial Sea, Liquidation punches holes in many walls in the tier. Furthermore, Aqua Jet allows it to also serve as a revenge killer to pick off faster threats and weakened attackers. A key resistance to ground and a fire type immunity on switch in give it many opportunities to come in against opposing threats. Unfortunately, 40 Speed is quite slow, ensuring that Golisopod will not be faster against most attackers. In addition, the one dimensional nature of Golisopod's attacks can make it predictable and easy to check. However, Golisopod should still be feared as a potent offensive threat due to its sheer power.

Make this bullet points

[SET]
name: Blue Orb Attacker
move 1: Liquidation
move 2: Aqua Jet
move 3: Swords Dance / Toxic
move 4: Drill Run / Spikes
item: Blue Orb
ability: Emergency Exit
nature: Adamant
evs: 248 HP / 252 Atk / 8 SpD

[SET COMMENTS]
Moves
========
  • Liquidation is Golisopod's primary attack, dealing heavy damage against anything that does not resist water.
  • Aqua Jet is priority that allows it to pick off faster threats and revenge kill weakened mons. Examples
  • Swords Dance allows Golisopod to boost its attack to break past many bulky walls. examples
  • Drill Run hits many of Golisopod's switch ins, chipping them in the process. Specify red orb / pdon
  • Leech Life is a solid bug STAB that can give Golisopod more longevity.
  • Toxic can be used to wear down many walls in tandem with Liquidation. put this above drill run
  • Spikes likewise can be used to deal damage on entry.
Set Details
========
  • Blue Orb gives Golisopod Primordial Sea, canceling out fire attacks and giving Golisopod a boost in water attacks. In addition, the +50 Attack boost and +20 Spd boost give it additional power and a slight increase in bulk.
  • An Adamant nature boosts attack, maximizing Golisopod's offensive capabilities.
  • 252 Atk EVs are also used to maximize attacking potential.
  • 248 HP is used for an odd HP number to reduce Stealth Rocks damage while maximizing bulk. 248 HP golisopod is not an SR number. That would be 240
  • 8 SpD slightly increases the special bulk of Golisopod. Increase this to account for the reduced HP
Usage Tips
========
  • Golisopod should be utilized early game to break and chip walls with its powerful Liquidation. Disagree, it should be kept around to discourage pdon and / or saved until pdon is chipped to clean.
  • Aqua Jet should be utilized to chip and revenge kill throughout the game. You don't chip with aqua jet throughout the game, either you RK with it or you chip and then sack, almost always (unless you mean chip the switch, in which case unclear)
  • Utilization of the Ground and Fire resists should give many opportunities to switch in on offensive threats such as Primal-Groudon and nullify them.
  • If Spikes or Toxic are used, they can be used early on to slowly wear down opposing walls.
  • Hazards should be kept off of Golisopod's side to prevent it from losing defensive integrity.
  • Swords Dance should be used sparingly as Red Orb users can easily come in on the turn the Golisopod boosts and shut it down.

Team Options
========
  • Primal-Ground appreciates Golisopod breaking down many of its checks such asand in turn can set Stealth Rocks to weaken Golisopod's checks such as as well.
  • Lucarionite Terrakion heavily threatens many of Golisopod's checks such as? and can form an offensive core.
  • Altarianite Zygarde, Diancite Tapu Lele, and Metagrossite Kartana appreciate Golisopod's ability to wear down checks and give them opportunities to sweep.
  • Cameruptite Magearna and Lunala act as special attackers that can work in tandem with Golisopod to break opposing defensive cores.
  • Sablenite users such as Mew, Blissey, and Zapdos help prevent Hazards and Status, giving Golisopod more chances to switch in.
  • Defog Support from Venusaurite Gliscor and Support Arceus Formes also help prevent Stealth Rocks on Golisopod's side. Mention glisc checks pdon that come in on golis
Sections for answers to Espeed Zyg, answers to defensive dragons, and pdon

[STRATEGY COMMENTS]
Other Options
=============
  • First Impression is an option to do heavy STAB damage on entry, but is not reliable enough due to it only being usable on the first turn.
  • A bulkier set with Rest/Pain Split is an option to give Golisopod more longevity but generally is inferior due to the inefficiency.
  • Leech life

Checks and Counters Follow standard format for this
===================
  • Red Orb Users: Red Orb Users, such as Primal-Groudon, Victini, Volcarona, and Raikou all threaten to switch in on Golisopod's water moves and nullify them with Desolate Land. However, many of them should be wary of Drill Run doing heavy damage.
  • Bulky Walls: Aggronite Buzzwole, Sablenite Zapdos, and Sablenite Mew can avoid the 2HKO from Golisopod's Liquidation and retaliate in turn. Remove Sablenite Mew, it's actually checked by golisopod somewhat because liquidation stops it from setting up. Use a different example.
  • Water Resists: Latiasite Toxapex, Mega-Salamence, Arceus-Water, and Giratina resist Liquidation and are not affected greatly by Golisopod's coverage options. Put this first, also mention offensive resists like zygare and Kartana
  • Pinsirite Users: Zygarde, Entei, Genesect, and Metagross all outspeed Golisopod and OHKO with super effective Aerilate boosted moves.
  • Fast Offensive Threats: Altarianite Zygarde, Lunala, Necrozma-Ultra, Diancite Shaymin-Sky, and Diancite Tapu Lele do not appreciate switching in on Liquidation, but can check Golisopod with powerful offensive moves. Speed is irrelevant here, golisopod is slow asf
  • Stealth Rock: Golisopod does not enjoy taking 25% damage on entry from Stealth Rocks, which can quickly wear down its HP.
  • Status: Burn and Toxic wear down Golisopod quickly. Furthermore, burn halves Golisopod's attack, rendering it feeble.
1/3

 
Note: will be w/o internet for next week

Golisopod

[OVERVIEW]
  • As one of the premier Blue Orb attackers in Mix and Mega, Golisopod is one of the best offensive breakers.
  • Boasting a strong 175 Attack after the boost from Blue Orb, backed by Primordial Sea, Liquidation punches holes in many walls in the tier.
  • Furthermore, Aqua Jet allows it to also serve as a revenge killer to pick off faster threats and weakened attackers.
  • A key resistance to ground and a fire type immunity on switch in give it many opportunities to come in against opposing threats.
  • Unfortunately, 40 Speed is quite slow, ensuring that Golisopod will not be faster against most attackers.
  • In addition, the one dimensional nature of Golisopod's attacks can make it predictable and easy to check.
  • However, Golisopod should still be feared as a potent offensive threat due to its sheer power. Whilst I would agree for certain mons, if Golisopod can't 2HKO an Arceus it isn't quite sheer power to me. Mention how Golisopod can have troubles breaking certain physdef walls without SD (i.e Blissey) and fears burns
[SET]
name: Blue Orb Attacker
move 1: Liquidation
move 2: Aqua Jet
move 3: Swords Dance / Drill Run / Toxic
move 4: Drill Run / Spikes
item: Blue Orb
ability: Emergency Exit
nature: Adamant
evs: 240 HP / 252 Atk / 16 SpD

[SET COMMENTS]
Moves
========
  • Liquidation is Golisopod's primary attack, dealing heavy damage against anything that does not resist water.
  • Aqua Jet is priority that allows it to pick off faster threats and revenge kill weakened mons, including Lucarionite Terrakion and Lucarionite Zygarde.
  • Swords Dance allows Golisopod to boost its attack to break past many bulky walls such as Sablenite Blissey and Bulky Arceus Formes.
  • Toxic can be used to wear down many walls in tandem with Liquidation.
  • Drill Run hits many of Golisopod's switch ins such as Primal-Groudon and Red Orb Victini, chipping them in the process.
  • Spikes likewise can be used to deal damage on entry.
Set Details
========
  • Blue Orb gives Golisopod Primordial Sea, canceling out fire attacks and giving Golisopod a boost in water attacks. In addition, the +50 Attack boost and +20 SpD boost give it additional power and a slight increase in bulk.
  • An Adamant nature boosts attack, maximizing Golisopod's offensive capabilities.
  • 252 Atk EVs are also used to maximize attacking potential.
  • 240 HP EVs is used for an odd HP number to reduce Stealth Rocks damage while maximizing bulk.
  • 16 SpD EVs slightly increases the special bulk of Golisopod.
Usage Tips
========
  • Golisopod should be utilized early game to break and chip walls with its powerful Liquidation while keeping Groudon-Primal in check. Rephrase this to account for various different red orb users. Golisopod may be a strong check but don't forget it's letting SR through so it's not that great for defensive counterplay
  • Aqua Jet should be utilized to chip switch ins and revenge kill weakened threats throughout the game.
  • Utilization of the Ground and Fire resists should give many opportunities to switch in on offensive threats such as Primal-Groudon and nullify them.
  • If Spikes or Toxic are used, they can be used early on to slowly wear down opposing walls.
  • Hazards should be kept off of Golisopod's side to prevent it from losing defensive integrity.
  • Swords Dance should be used sparingly as Red Orb users can easily come in on the turn the Golisopod boosts and shut it down.

Team Options
========
  • Primal Groudon appreciates Golisopod breaking down many of its checks such as Blue Orb Skarmory and Arceus-Ground and in turn can set Stealth Rocks to weaken Golisopod's checks as well, such as Aggronite Buzzwole and Sablenite Zapdos.
  • Lucarionite Terrakion heavily threatens many of Golisopod's checks, including Red Orb Victini and Sablenite Zapdos and can form an offensive core.
  • Altarianite Zygarde, Diancite Tapu Lele, and Metagrossite Kartana appreciate Golisopod's ability to wear down checks and give them opportunities to sweep.
  • Cameruptite Magearna and Lunala act as special attackers that can work in tandem with Golisopod to break opposing defensive cores.
  • Sablenite users such as Mew, Blissey, and Zapdos help prevent Hazards and Status, giving Golisopod more chances to switch in.
  • Defog Support from Venusaurite Gliscor and Support Arceus Formes also help prevent Stealth Rocks on Golisopod's side.
  • Aggronite Buzzwole and Arceus-Fairy check the variety of Zygarde forms and and provide additional defensive utility.
  • Venusaurite Gliscor and Arceus-Ground can provide a check to Primal-Groudon due to it being one of the premier switch ins to Golisopod.

[STRATEGY COMMENTS]
Other Options
=============
  • First Impression is an option to do heavy STAB damage on entry, but is not reliable enough due to it only being usable on the first turn.
  • Leech Life can be used to give Golisopod longevity but is usually not worth it as the recovery is usually negligable.
  • Mention Ice Beam as a way of potentially nabbing a KO or significant damage on certain Water-resists.

Checks and Counters
===================
  • Red Orb Users: Red Orb Users, such as Primal-Groudon, Victini, Volcarona, and Raikou all threaten to switch in on Golisopod's water moves and nullify them with Desolate Land. However, many of them should be wary of Drill Run doing heavy damage.
  • Water Resists: Latiasite Toxapex, Mega-Salamence, Arceus-Water, and Giratina resist Liquidation and are not affected greatly by Golisopod's coverage options. arc water being relevant lol. Change this to phrase more relevant checks like Rayquaza.
  • Bulky Walls: Aggronite Buzzwole, Sablenite Zapdos, and Aggronite Mew can avoid the 2HKO from Golisopod's Liquidation and retaliate in turn.
  • Pinsirite Users: Zygarde, Entei, Genesect, and Metagross all outspeed Golisopod and OHKO with super effective Aerilate boosted moves. Again, mention Pinsirite Magearna, it has gotten a part of the analysis and should be mentioned here
  • Powerful Offensive Threats: Altarianite Zygarde, Lunala, Necrozma-Ultra, Diancite Shaymin-Sky, and Diancite Tapu Lele do not appreciate switching in on Liquidation, but can check Golisopod with powerful offensive moves. Unconventional checks such as Cameruptite Magearna could be nice to mention here.
  • Stealth Rock: Golisopod does not enjoy taking 25% damage on entry from Stealth Rocks, which can quickly wear down its HP.
  • Status: Burn and Toxic wear down Golisopod quickly. Furthermore, burn halves Golisopod's attack, rendering it feeble.
Comments in blue
Changes in red

Didn't find much wrong with this one. QC 2/3
 

xavgb

:xavgb:
is a Tiering Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Former Other Tournament Circuit Champion
World Defender
Golisopod

QC: Quantum Tesseract / Chazm / X
GP: X / X

[OVERVIEW]
  • As one of the premier Blue Orb attackers in Mix and Mega, Golisopod is one of the best offensive breakers.
  • Boasting a strong 175 Attack after the boost from Blue Orb, backed by Primordial Sea, Liquidation punches holes in many walls in the tier.
  • Furthermore, Aqua Jet allows it to also serve as a revenge killer to pick off faster threats and weakened attackers.
  • A key resistance to ground and a fire type immunity on switch in give it many opportunities to come in against opposing threats.
  • Unfortunately, 40 Speed is quite slow, ensuring that Golisopod will not be faster against most attackers.
  • In addition, the one dimensional nature of Golisopod's attacks can make it predictable and easy to check.
  • Golisopod also fails to 2HKO bulky walls unboosted, limiting its ability as a breaker.
  • However, Golisopod should still be feared as a potent offensive threat due to its powerful water attacks.
[SET]
name: Blue Orb Attacker
move 1: Liquidation
move 2: Aqua Jet
move 3: Swords Dance / Drill Run / Toxic
move 4: Drill Run / Spikes
item: Blue Orb
ability: Emergency Exit
nature: Adamant
evs: 240 HP / 252 Atk / 16 SpD

[SET COMMENTS]
Moves
========
  • Liquidation is Golisopod's primary attack, dealing heavy damage against anything that does not resist water.
  • Aqua Jet is priority that allows it to pick off faster threats and revenge kill weakened mons, including Lucarionite Terrakion and Lucarionite Zygarde.
  • Swords Dance allows Golisopod to boost its attack to break past many bulky walls such as Sablenite Blissey and Bulky Arceus Formes.
  • Drill Run hits many of Golisopod's switch ins such as Primal-Groudon and Red Orb Victini, chipping them in the process.
  • Toxic can be used to wear down many walls in tandem with Liquidation.
  • Spikes likewise can be used to deal damage on entry.
Set Details
========
  • Blue Orb gives Golisopod Primordial Sea, canceling out fire attacks and giving Golisopod a boost in water attacks. In addition, the +50 Attack boost and +20 Spd boost give it additional power and a slight increase in bulk.
  • An Adamant nature boosts attack, maximizing Golisopod's offensive capabilities.
  • 252 Atk EVs are also used to maximize attacking potential.
  • 240 HP EVs is used for an odd HP number to reduce Stealth Rocks damage while maximizing bulk.
  • 16 SpD EVs slightly increases the special bulk of Golisopod.
Usage Tips
========
  • Golisopod should be utilized early game to break and chip walls with its powerful Liquidation while keeping Red Orb Users such as Primal-Groudon and Victini in check.
  • Aqua Jet should be utilized to chip switch ins and revenge kill weakened threats throughout the game.
  • Utilization of the Ground and Fire resists should give many opportunities to switch in on offensive threats such as Primal-Groudon and nullify them.
  • If Spikes or Toxic are used, they can be used early on to slowly wear down opposing walls.
  • Hazards should be kept off of Golisopod's side to prevent it from losing defensive integrity.
  • Swords Dance should be used sparingly as Red Orb users can easily come in on the turn the Golisopod boosts and shut it down.

Team Options
========
  • Primal-Groudon appreciates Golisopod breaking down many of its checks such as Blue Orb Skarmory and Arceus-Ground and in turn can set Stealth Rocks to weaken Golisopod's checks as well, such as Aggronite Buzzwole and Sablenite Zapdos.
  • Lucarionite Terrakion heavily threatens many of Golisopod's checks, including Red Orb Victini and Sablenite Zapdos and can form an offensive core.
  • Altarianite Zygarde, Diancite Tapu Lele, and Metagrossite Kartana appreciate Golisopod's ability to wear down checks and give them opportunities to sweep.
  • Cameruptite Magearna and Lunala act as special attackers that can work in tandem with Golisopod to break opposing defensive cores.
  • Sablenite users such as Mew, Blissey, and Zapdos help prevent Hazards and Status, giving Golisopod more chances to switch in.
  • Defog Support from Venusaurite Gliscor and Support Arceus Formes also help prevent Stealth Rocks on Golisopod's side.
  • Aggronite Buzzwole and Arceus-Fairy check the variety of Zygarde forms and and provide additional defensive utility.
  • Venusaurite Gliscor and Arceus-Ground can provide a check to Primal-Groudon due to it being one of the premier switch ins to Golisopod.

[STRATEGY COMMENTS]
Other Options
=============
  • First Impression is an option to do heavy STAB damage on entry, but is not reliable enough due to it only being usable on the first turn.
  • Leech Life can be used to give Golisopod longevity but is usually not worth it as the recovery is usually negligiblee.

Checks and Counters
===================
  • Red Orb Users: Red Orb Users, such as Primal-Groudon, Victini, Volcarona, and Raikou all threaten to switch in on Golisopod's water moves and nullify them with Desolate Land. However, many of them should be wary of Drill Run doing heavy damage.
  • Water Resists: Latiasite Toxapex, Mega-Salamence, Arceus-Water, and Giratina resist Liquidation and are not affected greatly by Golisopod's coverage options.
  • Bulky Walls: Aggronite Buzzwole, Sablenite Zapdos, and Aggronite Mew can avoid the 2HKO from Golisopod's Liquidation and retaliate in turn.
  • Pinsirite Users: Zygarde, Entei, Genesect, Magearna, and Metagross all outspeed Golisopod and OHKO with super effective Aerilate boosted moves.
  • Powerful Offensive Threats: Altarianite Zygarde, Lunala, Necrozma-Ultra, Diancite Shaymin-Sky, and Diancite Tapu Lele do not appreciate switching in on Liquidation, but can check Golisopod with powerful offensive moves.
  • Stealth Rock: Golisopod does not enjoy taking 25% damage on entry from Stealth Rocks, which can quickly wear down its HP.
  • Status: Burn and Toxic wear down Golisopod quickly. Furthermore, burn halves Golisopod's attack, rendering it feeble.
This is already great, nothing I need to change. QC 3/3
 

frostration

i probably have a headache
is a Social Media Contributor Alumnus
amcheck! use whatever you'd like and let me know if you have any questions or concerns!
ADD | REMOVE | [COMMENT] | [RC = remove comma] | [AH = add hyphen] | [RH = remove hyphen] | [AC = add comma]
[OVERVIEW]

As one of the premier Blue Orb attackers in Mix and Mega, Golisopod is one of the best offensive wallbreakers. Boasting With [made this change because this clause is elaborating on Liquidation's power as written. alternatively, you can keep "Boasting" and add "Golisopod's" before Liquidation to correct the dangling modifier] a strong base 175 Attack stat after the boost from Blue Orb [RC] backed by and Primordial Sea, Liquidation punches holes in many walls in the tier. Furthermore, Aqua Jet allows it to also serve as a revenge killer to pick off faster threats and weakened attackers. A key resistance to gGround-type moves and a fFire type immunity on switch in give it many opportunities to come in against opposing threats. Unfortunately, 40 Speed a base 40 Speed stat is quite slow, ensuring that Golisopod will not be faster against most attackers leaves Golisopod vulnerable to faster attackers. In addition, the one-dimensional nature [AH] of Golisopod's attacks can make it predictable and easy to check. Golisopod also fails to 2HKO bulky walls unboosted, limiting its ability as a wallbreaker. However, Golisopod should still be feared as a potent offensive threat due to its powerful water attacks.

[SET]
name: Blue Orb Attacker
move 1: Liquidation
move 2: Aqua Jet
move 3: Swords Dance / Drill Run / Toxic
move 4: Drill Run / Spikes
item: Blue Orb
ability: Emergency Exit
nature: Adamant
evs: 240 HP / 252 Atk / 16 SpD

[SET COMMENTS]
Moves
========

Liquidation is Golisopod's primary attack, dealing heavy damage against anything that does not resist wWater-type moves. Aqua Jet is a priority move that allows it to pick off faster threats and revenge kill weakened mons Pokemon, including Lucarionite Terrakion and Lucarionite Zygarde. Swords Dance allows Golisopod to boost its attack to break past many bulky walls such as Sablenite Blissey and Bbulky Arceus Fformes. Drill Run hits many of Golisopod's switch-ins, [AH + AC] such as Primal-Groudon and Red Orb Victini, chipping them in the process. Toxic can be used to wear down many walls in tandem with Liquidation. Spikes, [AC] likewise, [AC] can be used to deal damage on entry.

Set Details
========

Blue Orb gives Golisopod Primordial Sea, canceling out fFire attacks and giving Golisopod's Water-type attacks a boost in water attacks. In addition, the +50 Attack boost and +20 Spd Special Defense boost give it additional power and a slight increase in bulk. An Adamant nature and 252 Attack EVs boosts attack, maximizing maximize Golisopod's offensive capabilities. [combined the two sentences since they both refer to Golisopod's offensive capabilities] 252 Atk EVs are also used to maximize attacking potential. 240 HP EVs is are used for an odd HP number [Stealth Rock damage is calculated through divisibility by 4 which would be more technical to explain so it may just be better to note that the EVs reduce Stealth Rock damage] to reduce Stealth Rocks damage while maximizing bulk. 16 SpD Special Defense EVs slightly increases the special bulk of Golisopod.

Usage Tips
========

Golisopod should be utilized early-game [AH] to break and chip walls with its powerful Liquidation while keeping Red Orb Uusers such as Primal Groudon [RH] and Victini in check. Aqua Jet should be utilized to chip damage [you use "chip" a lot] switch-ins [AH] and revenge kill weakened threats throughout the game. Utilization of the Golisopod's Ground- [AH] and Fire-type [AH] move resists resistances should give many opportunities to switch in on offensive threats such as Primal Groudon [RH] and nullify them. If Spikes or Toxic are used opted for [changed because "used" is used in the next clause], they can be used early on to slowly wear down opposing walls. Hazards should be kept off of Golisopod's side to prevent it from losing defensive integrity. Swords Dance should be used sparingly, [AC] as Red Orb users can easily come in on the turn the Golisopod boosts and shut it down.

Team Options
========

Primal Groudon [RH] appreciates Golisopod breaking down many of its checks, [AC] such as Blue Orb Skarmory and Arceus-Ground, [AC] and in turn can set Stealth Rocks to weaken Golisopod's checks as well, such as Aggronite Buzzwole and Sablenite Zapdos, [AC] as well [reorganized for parallelism]. Lucarionite Terrakion heavily threatens many of Golisopod's checks, including Red Orb Victini and Sablenite Zapdos, [AC] and can form an offensive core with Golisopod. Altarianite Zygarde, Diancite Tapu Lele, and Metagrossite Kartana appreciate Golisopod's ability to wear down checks and give them opportunities to sweep. Cameruptite Magearna and Lunala act as special attackers that can work in tandem with Golisopod to break opposing defensive cores. Sablenite users such as Mew, Blissey, and Zapdos help prevent entry Hhazards and Sstatus. giving Golisopod more chances to switch in. Defog Ssupport from Venusaurite Gliscor and Ssupport Arceus Fformes also help prevent Stealth Rocks on Golisopod's side. Aggronite Buzzwole and Arceus-Fairy check the variety of Zygarde formes and and provide additional defensive utility. Venusaurite Gliscor and Arceus-Ground can provide a check to Primal Groudon, [RH + AC] due to it being which is one of the premier switch-ins [AH] to Golisopod.

[STRATEGY COMMENTS]
Other Options
=============

First Impression is an option to do inflict heavy STAB damage on entry, but is not reliable enough due to it only being usable on the first turn. Leech Life can be used to give Golisopod longevity but is usually not worth it as the recovery is usually negligible.

Checks and Counters [I removed the bullet points so that the section matches the dex formatting]
===================

**Red Orb Users**: Red Orb Users, such as Primal-Groudon, Victini, Volcarona, and Raikou, [AC] all threaten to switch in on Golisopod's wWater-type moves and nullify them with Desolate Land. However, many of them should be wary of Drill Run doing heavy damage.

**Water Resists Pokemon That Resist Water-type attacks**: Latiasite Toxapex, Mega Salamence [RH], Arceus-Water, and Giratina resist Liquidation and are not affected greatly by Golisopod's coverage options.

**Bulky Walls**: Aggronite Buzzwole, Sablenite Zapdos, and Aggronite Mew can avoid the 2HKO from Golisopod's Liquidation and retaliate in turn.

**Pinsirite Users**: Zygarde, Entei, Genesect, Magearna, and Metagross all outspeed Golisopod and OHKO it with super effective Aerilate-boosted [AH] moves.

**Powerful Offensive Threats**: Altarianite Zygarde, Lunala, Ultra Necrozma-Ultra, Diancite Shaymin-Sky, and Diancite Tapu Lele do not appreciate switching in on Liquidation, but they can check Golisopod with powerful offensive moves.

**Stealth Rock**: Golisopod does not enjoy taking 25% damage on entry from Stealth Rocks, which can quickly wear down its HP.

**Status**: Burn and Toxic poison damage wear down Golisopod quickly. Furthermore, burn halves Golisopod's attack, rendering it feeble.
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
GP 1/2
[OVERVIEW]

As one of the premier Blue Orb attackers in Mix and Mega, Golisopod is one of the best offensive wallbreakers. Boasting a strong base 175 Attack stat after the boost from Blue Orb backed by Primordial Sea, Golisopod's Liquidation, (AC) backed by a strong base 175 Attack after the Blue Orb boost as well as Primordial Sea, (AC) punches holes in many walls in the tier. Furthermore, Aqua Jet allows it to also serve as a revenge killer to pick off faster threats and weakened attackers. A key resistance to Ground-type moves and a Fire immunity on switch-(AH)in give it many opportunities to come in against opposing threats. Unfortunately, a base 40 Speed stat leaves Golisopod vulnerable to faster attackers. In addition, the one-dimensional nature of Golisopod's attacks can make it predictable and easy to check. (remove line break) Golisopod also fails to 2HKO bulky walls unboosted, limiting its ability as a wallbreaker. However, Golisopod should still be feared as a potent offensive threat due to its powerful water attacks. (this is fluff and doesn't add any info the first part describting its strong water attacks doesn't say)

[SET]
name: Blue Orb Attacker
move 1: Liquidation
move 2: Aqua Jet
move 3: Swords Dance / Drill Run / Toxic
move 4: Drill Run / Spikes
item: Blue Orb
ability: Emergency Exit
nature: Adamant
evs: 240 HP / 252 Atk / 16 SpD (240 isn’t a stealth rock number so you’re just lowering your hp)

[SET COMMENTS]
Moves
========

Liquidation is Golisopod's primary STAB attack, dealing heavy damage against anything to foes that does not resist Water-type moves. Aqua Jet is a priority move that allows it to pick off faster threats and revenge kill weakened Pokemon, including Lucarionite Terrakion and Lucarionite Zygarde. Swords Dance allows Golisopod to boost its Attack to break past many bulky walls such as Sablenite Blissey and bulky Arceus formes. Drill Run hits many of Golisopod's switch-ins, such as Primal (RH) Groudon and Red Orb Victini. Toxic can be used to wear down many walls in tandem with Liquidation. (remove line break) Spikes, likewise, can be used to deal damage on entry. (maybe give some examples of good toxic targets / stuff that switches into golis but hates spikes)

Set Details
========

Blue Orb gives Golisopod access to Primordial Sea, canceling out Fire-type attacks and giving Golisopod's Water-type STAB attacks a boost. In addition, the +50 Attack boost and +20 Special Defense boosts give it additional power and a slight increase in bulk. An Adamant nature and 252 Attack EVs maximize Golisopod's offensive capabilities. 240 HP EVs are used to reduce Stealth Rock damage while maximizing bulk. 16 bulk, and 16 Special Defense EVs slightly increase the special bulk of Golisopod.

Usage Tips
========

Golisopod should be utilized early-game to break and chip walls with its powerful Liquidation while keeping Red Orb users such as Primal Groudon and Victini in check. Aqua Jet should be utilized to damage switch-ins and revenge kill weakened threats throughout the game. Utilization of Golisopod's Ground- and Fire-type move Ground and Fire resistances should give it many opportunities to switch in on into offensive threats such as Primal Groudon and nullify them. If Spikes or Toxic are is opted for, they it can be used early on to slowly wear down opposing walls. Hazards should be kept off of Golisopod's side to prevent it from losing defensive integrity. Swords Dance should be used sparingly, as Red Orb users can easily come in on the turn the Golisopod boosts and shut it down.

Team Options
========

Primal Groudon appreciates Golisopod breaking down many of its checks, such as Blue Orb Skarmory and Arceus-Ground, and in turn can set Stealth Rocks Rock to weaken Golisopod's checks, such as Aggronite Buzzwole and Sablenite Zapdos, as well. Lucarionite Terrakion heavily threatens many of Golisopod's checks, including Red Orb Victini and Sablenite Zapdos, and can form an offensive core with Golisopod. (period) Altarianite Zygarde, Diancite Tapu Lele, and Metagrossite Kartana appreciate Golisopod's ability to wear down checks and give them opportunities to sweep. Lunala and Cameruptite Magearna and Lunala act as special attackers that can work in tandem with Golisopod to break opposing defensive cores. Sablenite users such as Mew, Blissey, and Zapdos help prevent bounce back (more accurate) entry hazards and status, giving Golisopod more chances to switch in. Defog support from Venusaurite Gliscor and support Arceus formes also helps (subject is defog support not the pokemon) prevent Stealth Rocks Rock being set up on Golisopod's side. Arceus-Fairy and Aggronite Buzzwole and Arceus-Fairy check the variety of Zygarde formes and and provide additional defensive utility. Arceus-Ground and Venusaurite Gliscor and Arceus-Ground can check Primal Groudon, which is one of the premier switch-ins to Golisopod.

[STRATEGY COMMENTS]
Other Options
=============

First Impression is an option to inflict heavy STAB damage on entry, (RC) (stuff that damages on entry is just hazrads. this is turn 1. replace that with some examples of targets imo) but is not reliable enough due to it only being usable on the first turn. Leech Life can be used to give Golisopod longevity but is usually not worth it, (AC) as the recovery is usually negligible.

Checks and Counters
===================

**Red Orb Users**: Red Orb Users, such as Primal Groudon, Victini, Volcarona, and Raikou, all threaten to switch in on Golisopod's Water-type moves and nullify them with Desolate Land. However, many of them should be wary of Drill Run.

**Water-resistant Pokemon Resists**: Latiasite Toxapex, Mega (RH) Salamence, Arceus-Water, and Giratina resist Liquidation and are not affected greatly by Golisopod's coverage options.

**Bulky Walls**: Aggronite Buzzwole, Sablenite Zapdos, and Aggronite Mew can avoid the 2HKO from Golisopod's Liquidation and retaliate.

**Pinsirite Users**: Pinsirite users like Zygarde, Entei, Genesect, Magearna, and Metagross all outspeed Golisopod and OHKO it with super effective Aerilate-boosted STAB moves.

**Powerful Offensive Threats**: Altarianite Zygarde, Lunala, Ultra Necrozma, Diancite Shaymin-S, and Diancite Tapu Lele do not appreciate switching in on Liquidation, but they can check Golisopod with powerful offensive moves.

**Stealth Rock**: Golisopod does not enjoy taking 25% damage on entry from Stealth Rock, which can quickly wear down its HP.

**Status**: Burn and poison damage wear down Golisopod quickly. Furthermore, burn halves Golisopod's attack, rendering it feeble.
 
Last edited:

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

As one of the premier Blue Orb attackers in Mix and Mega, Golisopod is one of the best offensive wallbreakers. Golisopod's Liquidation, backed by a strong base 175 Attack after the Blue Orb boost as well as Primordial Sea, punches holes in many walls in the tier. Furthermore, Aqua Jet allows it to also serve as a revenge killer to pick off faster threats and weakened attackers. A key resistance to Ground-type moves and a Fire immunity on switch-in as it switches in give it many opportunities to come in against opposing threats. Unfortunately, a poor base 40 Speed stat leaves Golisopod vulnerable to faster attackers. In addition, the one-dimensional nature of Golisopod's attacks can make it predictable and easy to check.
Golisopod also fails to 2HKO bulky walls unboosted, limiting its ability as a wallbreaker. However, Golisopod should still be feared as a potent offensive threat due to its powerful water attacks.

[SET]
name: Blue Orb Attacker
move 1: Liquidation
move 2: Aqua Jet
move 3: Swords Dance / Drill Run / Toxic
move 4: Drill Run / Spikes
item: Blue Orb
ability: Emergency Exit
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Moves
========

Liquidation is Golisopod's primary STAB attack, dealing heavy damage to foes that do not resist Water-type moves. Aqua Jet is a priority move that allows it to pick off faster threats and revenge kill weakened Pokemon, including Lucarionite Terrakion and Lucarionite Zygarde. Swords Dance allows Golisopod to boost its Attack to break past many bulky walls such as Sablenite Blissey and bulky Arceus formes. Drill Run hits many of Golisopod's switch-ins, such as Primal Groudon and Red Orb Victini, for good damage. Toxic can be used to wear down many walls like Arceus-Fairy in tandem with Liquidation. Spikes, likewise, can be used to deal damage on entry and can be set on many of Golisopod's switch-ins, such as Latiasite Toxapex and Aggronite Buzzwole.

Set Details
========

Blue Orb gives Golisopod access to Primordial Sea, canceling out Fire-type attacks and giving Golisopod's Water-type STAB attacks a boost. In addition, the +50 Attack boost and +20 Special Defense boost give it additional power and a slight increase in bulk. An Adamant nature and 252 Attack EVs maximize Golisopod's offensive capabilities. 252 HP EVs are used to maximize overall bulk, and 4 Special Defense EVs slightly increase the Golisopod's special bulk of Golisopod.

Usage Tips
========

Golisopod should be utilized early-game to break and chip walls with its powerful Liquidation while keeping Red Orb users such as Primal Groudon and Victini in check. Aqua Jet should be utilized to damage switch-ins and revenge kill weakened threats throughout the game, such as Darkrai and Lucarionite Zygarde. Utilization of Golisopod's Ground and Fire resistances should give it many opportunities to switch into offensive threats such as Primal Groudon and nullify them. If Spikes or Toxic is opted for, it can be used early on to slowly wear down opposing walls such as Venusaurite Zapdos. Entry hazards should be kept off of Golisopod's side to prevent it from losing defensive integrity value. Swords Dance should be used sparingly, as Red Orb users can easily come in on the turn the Golisopod boosts and shut it down. Keeping Golisopod unstatused is quite important, as once statused, it loses much of it's its ability to neuter the aforementioned threats.

Team Options
========

Primal Groudon appreciates Golisopod breaking down many of its checks, such as Blue Orb Skarmory and Arceus-Ground, and in turn it can set Stealth Rock to weaken Golisopod's checks, such as Aggronite Buzzwole and Sablenite Zapdos, as well. Lucarionite Terrakion heavily threatens many of Golisopod's checks, including Red Orb Victini and Sablenite Zapdos, and can form an offensive core with Golisopod. Altarianite Zygarde, Diancite Tapu Lele, and Metagrossite Kartana appreciate Golisopod's ability to wear down checks and give them opportunities to sweep. Lunala and Cameruptite Magearna act as special attackers that can work in tandem with Golisopod to break opposing defensive cores. Sablenite users such as Mew, Blissey, and Zapdos bounce back entry hazards and status moves, giving Golisopod more chances to switch in. Defog support from Venusaurite Gliscor and support Arceus formes also helps prevent Stealth Rock being set up on Golisopod's side. Arceus-Fairy and Aggronite Buzzwole check the variety of Zygarde formes and and provide additional defensive utility. Arceus-Ground and Venusaurite Gliscor can check Primal Groudon, which is one of the premier switch-ins to Golisopod.

[STRATEGY COMMENTS]
Other Options
=============

First Impression is an option to inflict heavy STAB damage on the first turn out on threats such as Lucarionite Zygarde but is not reliable enough due to it only being usable on the first turn. Leech Life can be used to give Golisopod longevity but is usually not worth it, as the recovery is usually negligible.

Checks and Counters
===================

**Red Orb Users**: Red Orb Users, such as Primal Groudon, Victini, Volcarona, and Raikou, all threaten to switch in on Golisopod's Water-type moves and nullify them with Desolate Land. However, many of them should be wary of Drill Run.

**Water-resistant Pokemon**: Latiasite Toxapex, Mega Salamence, Arceus-Water, and Giratina resist Liquidation and are not affected greatly by Golisopod's coverage options.

**Bulky Walls**: Aggronite Buzzwole, Sablenite Zapdos, and Aggronite Mew can avoid the 2HKO from Golisopod's Liquidation and retaliate.

**Pinsirite Users**: Pinsirite users like Zygarde, Entei, Genesect, Magearna, and Metagross all outspeed Golisopod and OHKO it with super effective Aerilate-boosted STAB moves.

**Powerful Offensive Threats**: Altarianite Zygarde, Lunala, Ultra Necrozma, Diancite Shaymin-S, and Diancite Tapu Lele do not appreciate switching in on Liquidation, but they can check Golisopod with powerful offensive moves.

**Stealth Rock**: Golisopod does not enjoy taking 25% damage on entry from Stealth Rock, which can quickly wear it down its HP.

**Status**: Burn and poison damage wear down Golisopod quickly. Furthermore, burn halves Golisopod's attack, rendering it feeble.
 

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