SV NU Green Offense

Been having fun with this one. The idea is basically to use swampert and incineroar as slow pivots to help flygon and breloom set up and sweep. Munkidori helps out by spreading poison to chip things down, but it can also create opportunities with trick or clean in the end game. Brambleghast clears hazards and hits hard. I find that the only match up I sometimes struggle with is Avalugg, but with little gaming you can wear it down.

Flygon @ Loaded Dice
Ability: Levitate
Shiny: Yes
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Scale Shot
- Earthquake
- Fire Punch

Swampert @ Leftovers
Ability: Torrent
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Earthquake
- Flip Turn
- Roar

Incineroar @ Heavy-Duty Boots
Ability: Intimidate
Shiny: Yes
Tera Type: Fairy
EVs: 248 HP / 212 SpD / 48 Spe
Careful Nature
- Knock Off
- Flare Blitz
- Will-O-Wisp
- Parting Shot

Munkidori @ Choice Scarf
Ability: Toxic Chain
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Wave
- Psychic
- U-turn
- Trick

Breloom @ Loaded Dice
Ability: Technician
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Seed
- Mach Punch
- Rock Tomb

Brambleghast @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poltergeist
- Power Whip
- Rapid Spin
- Strength Sap
 
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