The Team
This is easily my most successful team. I was able to break low high 1400s to low 1500s. I then couldn't get any further due to people being too good and i'm hoping for help xDThe success of this team lies in the lead. I made it to start dealing damage right off the bat. After his rampage, i go to one of my many wall breakers and revenge killers. No one in this team is a setup sweeper except Gyarados, who's my lead. I decided against set-up sweepers because i don't want to lose tempo. If this choice becomes more serious, i'll resonsider it. I still can't seem to break the leaderboard because people are too good and i'm just not good enough >_<. So now i'm looking for improvement and hope one day i will break it haha.
ALL CHANGES WILL BE IN RED
Team building process:
I started with Gyarados because i wanted to base a team off of him.
I added in Scizor to cover for Salamence's weakness. Gyarados also works well with Scizor so it's good synergy. Scizor is also the best scouter in the game.
After covering Gyarados, i needed someone to cover Scizor. Scizor is just asking for fire attacks. Heatran was the choice because he just eats up fire attacks and can also carry Stealth Rock. He also takes the ice attacks aimed at Salamence if Scizor isn't there, or vice versa.
Finally a spinner is nice so i chose Starmie. It can kill late game and also spin away hazards for my Salamence/Schizor/Heatran.
Gyarados@Lum Berry
Ability: Intimidate
EVs: 252 Att/ 4 Def/ 252 Spe
Jolly Nature
Waterfall
Stone Edge
Dragon Dance
Substitute
Ability: Intimidate
EVs: 252 Att/ 4 Def/ 252 Spe
Jolly Nature
Waterfall
Stone Edge
Dragon Dance
Substitute
Description: My new favorite lead. This thing is awesome. He is able to setup on most if not all of the common leads. The only thing that shuts me down is tauntdactyl and tauntazelfs. For every other lead, i'm almost gaurenteed a dragon dance. I chose Waterfall+Stone Edge for it's amazing coverage. Waterfall gets STAB, a nice flinch rate, and is able to damage leadnapes, leadheatran, leadhippowdon, leadttars, a lot of things. Stone Edge is for the Salamence, Zapdos, and other Gyarados that might switch in. It's also so i don't get walled by Vaporeon. Substitute+Lum Berry is where he really shines. Against status pokemons, i DD on the status move (ie: Thunder Wave, WoW, Sleep Power, etc). After the DD, i substitute when they try to status me again. This leads to another free DD, then i proceed to sweep. Substitute also really helps on exploders like Metagross or Azelf.
EVs: Simple spread. 252 att to deal as much damage as possible. The 252 Speed+Jolly Nature is to outspeed every nonscarfed pokemon, even base 130s (This REALLY helps against Specsjolt). This has saved me loads of times since i switched from Adamant to Jolly. The 4 def is just leftover Ev.
Salamence@Life Orb
Ability: Intimidate
EVs: 16 Att/ 240 SpA/ 252 Spe
Naive Nature
Draco Meteor
Outrage
Earthquake
Flame Thrower
Outrage
Earthquake
Flame Thrower
EVs: Max speed with a + nature first so he can at least speed tie other base 100s. The rest of his EVs are allocated between Attack and Special Attack. The 16 Attack EVs is so he can KO Blissey after a Draco Meteor on the switch in+SR damage.
I'm testing between Flamethrower/Fire blast and Outrage/Roost. He seems to die too fast so i think Roost may be an option.
Heatran@Shucca Berry
Ability: Flash Fire
EVs: 4 Att/ 252 SpA/ 252 Spe
Naive Nature
Fire Blast
Earth Power
Stealth Rock
Explosion
Description: My SRer and fire absorber. He absorbs the fire attacks aimed at Scizor and uses it as a free boost. He is also the member on my team that carries SR. SR is not a priority for my team though, because i don't like using a turn just to set it up and to slow my momentum. Sometimes if i know my opponent will switch and i can't hit it for a lot of damage with Heatran, i'll sneak in a SR. Fire Blast on him because it's the strongest Fire Attack he has not named Overheat. Earth Power is to deal with other Heatrans and steels. Explosion is to end his life with a bang. I usually explode on a wall if they think they can wall Heatran. Pretty Standard Heatran. Heatran also absorbs ice attacks if Scizor is unavaible.
EVs: Really standard EVs.
Scizor@Choice Band
Ability: Technician
EVs: 244 HP/ 252 Att/ 12 Spe
Adamant Nature
Bullet Punch
Super Power
U-Turn
Pursuit
Description: Scizor is my revenge killer late game and scout early game. He also walls the enemy dragon/ice type moves from Salamence. I think y'all have seen enough of scizor to know his powers. He traps enemy Ghosts/Latias with pursuit. This is very useful for removing key threats. He can also clean up with bullet punch. Scizor+BP is a really reliable check to a lot of the metagame that threaten me, most noticble Salamence and Ttar. Super Power 1 htis Blissey, Heatran, Magnezone, and others. U-turn lets him take big chunks out of enemy pokes while scouting.
Evs: Max attack is always needed. The HP lowers residual damage and the 12 Spe is so i can beat other Scizors in a speed tie and damage first.
My team currently lacks a set-up sweeper so i might make this scizor into a SD Scizor.
Pretty Standard stuff
Starmie@Life Orb
Ability: Natural Cure
EVs: 4 Def/ 252 SpA/ 252 Spe
Timid Nature
Hydro Pump
Ice Beam
Grass Knot
Rapid Spin
Description: Starmie is the rapid spinner that makes Salamence last just a little bit longer. I originally had thunderbolt but i decided to replace it for RS. This actually helps me to also beat stall. Hydro Pump is his main attack when not resisted. It takes huge chunks out of a lot of pokemons and is able to OHKO pokemon that Surf can't (Most notably Rotom and Ttar). Ice Beam is to keep the pesky dragons in check since Starmie outspeeds every non scarfed/+1 DDed dragon in OU. Grass Knot is for the Swamperts and occasional ground types i see. Rapid Spin again, is simply to beat stall and keep rocks away from Salamence.
Evs: Simple spread. Nothing new.
I might add in recover and take away Grass Knot/Ice beam if i can find a good reason to make Starmie last longer.
Rotom-H@Choice Scarf
Ability: Levitate
EVs:4 Hp/ 252 SpA/ 252 Spe
Timid Nature
Shadow Ball
Thunder Bolt
Overheat
Trick
Description: Self explanatory IMO. He's my revenge killer that keeps dangerous +1 DD Gyarados in check. Shadow Ball hits other ghosts and psychics hard. Overheat is there to keep the +1 SD Lukes in check. Without Rotom, it can destroy my team after a SD. Trick is there as a last resort to royally screw over Blissey, Curselaxes, Crocunes, or other setupers/walls.
Evs: standard scarfer EVs.
Yep, this is my team.
Crappy non animated threat list
Red=hard Orange=medium Blue=chilled
Threat list:
Aerodactyl: Not much of a threat. I guess Rotom
Alakazam: People still use this? >_>
Azelf: If it's lead and a nontaunt version, Gyarados can handle it. Otherwise Scizor or Rotom
Blissey: Rotom+trick=gg
Breloom: Hmm...rotom, starmie, scizor, salamence, yeah xD
Bronzong: If it's a lead, Gyarados>>>>Brozong. Otherwise i use Scizor U-turn, Heatran, or Rotom.
Celebi: Scizor or Rotom
Cresselia: Scizor or Rotom. If my Gyarados still has the lum berry to take the twave, then gyarados
Donphan: Gyarados or Starmie
Dragonite: Salamence outspeeds it easily.
Dugtrio: never had to face one so i wouldn't know. I assume scizor
Dusknoir: Scizor or Rotom
Electivire: it sucks
Empoleon: Gives me trouble. Rotom.
Flygon: Scizor
Forretress: Salamence, Rotom, you name it.
Gengar: Scizor, Rotom, etc
Gliscor: Gives me trouble. Usually i just use Gyarados or starmie
Gyarados: TB with Rotom
Heatran: EQ with salamence.
Heracross: Scizor >that >_>
Hippowdon: Starmie xD
Infernape: Hard. Usually starmie but i end up losing pokes to it.
Jirachi: If it's a scarf chi that tricks, i switch into mence to get the scarf, otherwise i twave with gyarados. If it's a nonscarf flincher, then ill switch into heatran.
Jolteon: Trouble :(
Kingdra: Not much trouble.
Latias: Scizor or Rotom
Lucario: Mence, gyara, and rotom.
Machamp: Never been a lot of trouble. I can switch to rotom to take the dpunch.
Magnezone: Bad if it traps Scizor. Otherwise it's easy.
Mamoswine: Scizor
Metagross: If it's lead, Gyarados wins. otherwise heatran.
Ninjask: lol BP team
Porygon-Z: Never had much trouble. I assume Scizor is good.
Rhyperior: Idk, a lot of things work on him.
Rotom: Rotom or Scizor. I have some trouble against the substitute variant.
Salamence: Scizor can check it. So can starmie. I don't have a real "counter"
Scizor: My worst nightmare, i guess flamethrower with mence. If gyarados is alive then YAY <3
Smeargle: Everything works >_>
Snorlax: Trick it on the curse then intelligently rape from there
Starmie: Scizor if trapped on a bad move. if it's the LO version, i use rotom to outspeed.
Suicune: Trick then TB
Swampert: Grass Knot on Starmie
Tentacruel: TB with starmie
Togekiss: Scizor
Tyrannitar: Gyarados, Scizor, Starmie, a lot of things.
Vaporeon: Trick then TB
Weavile: Scizor
Zapdos: Salamence with DM OHKOs after SR.