Introduction
Hello All,
My name is gephicka, I own the SS Ubers Discord and throughout the month of March I've decided to remain at or near the top of the RoA spotlight ladder for Gen 8 Ubers– I plan to document my journey here. I wanted to draw some attention to the new ladder as it hasn't gotten a lot of love, which saddens me as it's one of my favorite formats ever. You may see me using other teams up there, but the team that took me through it all, through Rainy Days and Groudon's intense sunlight, through the classic YEN standoffs SS Ubers is notorious for, is this one. I started back in Gen 8, and as I've branched out and tried new things (ORAS, DPP, SV, SM), there's always remained a special place in my heart for SS Ubers. I've never been good at SS OU, but for some reason balance mirrors in Ubers just made sense to me in a way they don't in OU. I have never been a particularly patient player, but SS Ubers is a metagame that, in its own way, rewards patience and dedication to your craft. It's always represented the peak of balance in Ubers. It is a format I will always jump to play whenever anyone asks for a game, and one that will always hold a place in my heart. I wish I had played it more while it was still around.Hit #1 multiple different times
Teambuilding Process
"Go back and tell it..."
The genesis of the idea (





Yveltal
"Please could you be tender..."

be tender (Yveltal) @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 16 HP / 240 SpD / 252 Spe
Jolly Nature
- Knock Off
- Taunt
- Defog
- Roost
Eternatus
"...and I will sit close to you."

close to you (Eternatus) @ Eject Pack
Ability: Pressure
EVs: 164 HP / 252 SpD / 92 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Toxic
- Recover
Xerneas
"Just give it a minute before we admit that we're through"

give it a minute (Xerneas) @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunder
- Substitute
Kyogre
"Cuz I remember the rush when forever was us"

forever was us (Kyogre) @ Choice Scarf
Ability: Drizzle
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Origin Pulse
- Ice Beam
- Thunder
Marshadow
"These are what they call hard feelings... of love"

hard feelings (Marshadow) @ Choice Band
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spectral Thief
- Close Combat
- Shadow Sneak
- Rock Tomb
Necrozma-Dusk-Mane
"I'll start letting go of little things until I'm so far away from you, far away from you, yeah"

so far away from u (Necrozma-Dusk-Mane) @ Rocky Helmet
Ability: Prism Armor
EVs: 252 HP / 136 Def / 120 Spe
Impish Nature
- Sunsteel Strike
- Earthquake
- Moonlight
- Stealth Rock
Problem MUs
"L-O-V-E-L-E-S-S Generation"

Zekrom
DD LO Zekrom is able to set up and OHKO basically the entire team with just one DD. You have to be extremely careful and almost always end up trading Necrozma for it.


The Ice Types
These two are able to OHKO basically everything on the team outside of NDM. Weavile, Banded Garm, and Scarf Adamant Garm are a lot easier to handle because Scarf Ogre can outspeed and OHKO them without too much issue, however Jolly Scarf Garm can give the team a lot of issues, especially when paired with other mons NDM is needed to check.
Ferrothorn
Ferrothorn does a really good job of checking your two primary offensive threats (Xerneas and Kyogre) and even after it's knocked it can spam leech seed freely until taunted by Yveltal. If possible try to position Marshadow to pick up a KO on it with CC. Sub Xern can also help to overwhelm it if you're proactive about it.
Unfortunately I didn't save a whole lot, but here are a few of them– I'll edit with some more throughout the month
With Earlier Variants:
https://replay.pokemonshowdown.com/gen8ubers-2310576629
https://replay.pokemonshowdown.com/gen8ubers-2310440778
https://replay.pokemonshowdown.com/gen8ubers-2310648959-eh0bi3oeeddde0kjl0a890pc0hqkiqtpw
With Main Team:
https://replay.pokemonshowdown.com/gen8ubers-2311111236
With Earlier Variants:
https://replay.pokemonshowdown.com/gen8ubers-2310576629
https://replay.pokemonshowdown.com/gen8ubers-2310440778
https://replay.pokemonshowdown.com/gen8ubers-2310648959-eh0bi3oeeddde0kjl0a890pc0hqkiqtpw
With Main Team:
https://replay.pokemonshowdown.com/gen8ubers-2311111236
be tender (Yveltal) @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 16 HP / 240 SpD / 252 Spe
Jolly Nature
- Knock Off
- Taunt
- Defog
- Roost
close to you (Eternatus) @ Eject Pack
Ability: Pressure
EVs: 164 HP / 248 SpD / 96 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Toxic
- Recover
give it a minute (Xerneas) @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunder
- Substitute
forever was us (Kyogre) @ Choice Scarf
Ability: Drizzle
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Origin Pulse
- Ice Beam
- Thunder
hard feelings (Marshadow) @ Choice Band
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Spectral Thief
- Close Combat
- Shadow Sneak
- Rock Tomb
so far away from u (Necrozma-Dusk-Mane) @ Rocky Helmet
Ability: Prism Armor
EVs: 252 HP / 136 Def / 120 Spe
Impish Nature
- Sunsteel Strike
- Earthquake
- Moonlight
- Stealth Rock
Ability: Dark Aura
EVs: 16 HP / 240 SpD / 252 Spe
Jolly Nature
- Knock Off
- Taunt
- Defog
- Roost
close to you (Eternatus) @ Eject Pack
Ability: Pressure
EVs: 164 HP / 248 SpD / 96 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Toxic
- Recover
give it a minute (Xerneas) @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunder
- Substitute
forever was us (Kyogre) @ Choice Scarf
Ability: Drizzle
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Origin Pulse
- Ice Beam
- Thunder
hard feelings (Marshadow) @ Choice Band
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Spectral Thief
- Close Combat
- Shadow Sneak
- Rock Tomb
so far away from u (Necrozma-Dusk-Mane) @ Rocky Helmet
Ability: Prism Armor
EVs: 252 HP / 136 Def / 120 Spe
Impish Nature
- Sunsteel Strike
- Earthquake
- Moonlight
- Stealth Rock
Conclusion
"But I still remember everything, how we'd drift buying groceries– how you'd dance with me."
It makes me glad that I've gotten the chance to have SS Ubers ladder up again, and a chance for others to experience what has come to be my favorite metagame of all time. The laddering process wasn't the best, and I know I got super cooked a few times by ELO bc I was top of the ladder and got haxed or misplayed and dropped to 3rd or 4th after 1 game. It was hard, of course, but at the end of the day I can still say I topped the ladder of my favorite metagame of all time. If you take nothing from this post, go give SS Ubers a try– on ladder or even in a tournament. The tier dynamics are so facsinating, with each member of YEN forcing one of the others' out but not outright OHKOing or muscling through them the majority of the time. It fosters a bulkier and more balanced metagame based on taking out the walls on the opposing side that prevent your setup sweeper from winning or prolonged wars of attrition where one mistake can make the next 10 turns infinitely harder. I love that slow play and balance. I don't really get that level of both balance and power in any other tier besides this one. If you enjoy SS at all in any capacity you should give SS Ubers a try. If you enjoy Farceus DPP you should give it a try. Hell, if you enjoy a skill-based balance mirror then SS Ubers is the perfect place for you.
Play SS Ubers, one of my favorite metagames of all time, and hopefully soon to be yours too!
Play SS Ubers, one of my favorite metagames of all time, and hopefully soon to be yours too!
Last edited: