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specsavers (Charizard) @ Choice Specs
Ability: Solar Power
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Hurricane
- Focus Blast
- Weather Ball
Wallbreaker, and just general murder machine.
Modest so no switch ins.
Weather ball to kill things.
Overheat to kill things harder.
Hurricane for rain.
Focus blast for heatran and ttar.

Torkoal @ Heat Rock
Ability: Drought
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
IVs: 0 Atk
- Body Press
- Stealth Rock
- Clear Smog
- Lava Plume
Sun team; you can guess. Also sets hazards and checks weavile and kartana.
Max def to be stupidly bulky and have a decent shot at surviving banded ttar stone edge.
Sets stealth rocks.
Has smog for emergencies.
Has lava plume for decent damage and burn chance, as well as annihilating pokemon like kartana and ferrothorn.
Has body press for decent damage, physical attack, and lets you have a 60% chance of oneshotting ttar.

Venusaur @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Solar Beam
- Earth Power
- Growth
- Weather Ball
Fast, potent pokemon that can punish pokemon it lives attacks from, and forces out.
Solar beam for high stab damage.
Earth power for Heatran.
Weather ball for coverage.
Growth for setting up.
Modest for better killing power.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Eruption
- Fire Blast
- Earth Power
- Flash Cannon
Is fast enough to outspeed most unscarfed pokemon, is rather bulky, provides fire immunity and several handy resistances.
Eruption for hefty damage
Fire blast if heatran takes too much damage
Flash canon for secondary stab
Earth power for heatran and volcanion.
Max speed timid so it has decent speed.

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Toxic
- Protect
- Body Press
Great typing, hefty bulk, toxic and potent contact punishment.
Toxic to put a timer on threatening pokemon.
Leech seed for recovery.
Protect for move scouting, and doing extra damage with toxic and leech seed.
Body press for blissey/chansey, as well as doing good damage to ttar and heatran.
Max defense since that improves contact punishment.

Mandibuzz @ Heavy-Duty Boots
Ability: Big Pecks
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Foul Play
- U-turn
- Defog
- Roost
Defog support, pivot, and check to various scary pokemon like garchomp and physical pult.
U-turn for pivoting.
Defog for hazard control.
Foul play for damage that obliterates chomp and pult, and does good damage to other physical pokemon.
Roost for recovery.
Max def because most threats are physical.

specsavers (Charizard) @ Choice Specs
Ability: Solar Power
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Hurricane
- Focus Blast
- Weather Ball
Wallbreaker, and just general murder machine.
Modest so no switch ins.
Weather ball to kill things.
Overheat to kill things harder.
Hurricane for rain.
Focus blast for heatran and ttar.

Torkoal @ Heat Rock
Ability: Drought
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
IVs: 0 Atk
- Body Press
- Stealth Rock
- Clear Smog
- Lava Plume
Sun team; you can guess. Also sets hazards and checks weavile and kartana.
Max def to be stupidly bulky and have a decent shot at surviving banded ttar stone edge.
Sets stealth rocks.
Has smog for emergencies.
Has lava plume for decent damage and burn chance, as well as annihilating pokemon like kartana and ferrothorn.
Has body press for decent damage, physical attack, and lets you have a 60% chance of oneshotting ttar.

Venusaur @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Solar Beam
- Earth Power
- Growth
- Weather Ball
Fast, potent pokemon that can punish pokemon it lives attacks from, and forces out.
Solar beam for high stab damage.
Earth power for Heatran.
Weather ball for coverage.
Growth for setting up.
Modest for better killing power.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Eruption
- Fire Blast
- Earth Power
- Flash Cannon
Is fast enough to outspeed most unscarfed pokemon, is rather bulky, provides fire immunity and several handy resistances.
Eruption for hefty damage
Fire blast if heatran takes too much damage
Flash canon for secondary stab
Earth power for heatran and volcanion.
Max speed timid so it has decent speed.

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Toxic
- Protect
- Body Press
Great typing, hefty bulk, toxic and potent contact punishment.
Toxic to put a timer on threatening pokemon.
Leech seed for recovery.
Protect for move scouting, and doing extra damage with toxic and leech seed.
Body press for blissey/chansey, as well as doing good damage to ttar and heatran.
Max defense since that improves contact punishment.

Mandibuzz @ Heavy-Duty Boots
Ability: Big Pecks
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Foul Play
- U-turn
- Defog
- Roost
Defog support, pivot, and check to various scary pokemon like garchomp and physical pult.
U-turn for pivoting.
Defog for hazard control.
Foul play for damage that obliterates chomp and pult, and does good damage to other physical pokemon.
Roost for recovery.
Max def because most threats are physical.
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