OU Heart Swap Magearna

Status
Not open for further replies.
[SET]
name: Heart Swap
move 1: Heart Swap
move 2: Pain Split
move 3: Volt Switch
move 4: Flash Cannon
item: Leftovers
ability: Soul-Heart
nature: Calm
evs: 248 HP / 28 Def / 232 SpD
ivs: 6 Spe

[SET COMMENTS]
Moves
========

Heart Swap steals the stat boosts of setup sweepers like opposing Magearna, Mega Latias, Tapu Lele, Clefable, and Reuniclus, allowing Magearna to act as a solid check to these Pokemon. Pain Split gives Magearna some much-needed recovery while amassing chip damage on switch-ins like Heatran, opposing Assault Vest Magearna, and Ferrothorn. Volt Switch allows Magearna to generate momentum after it forces out a Pokemon that can't threaten it. Flash Cannon gives Magearna a decently powerful move to threaten the foe after stealing its boosts. In particular, it hits Fairy-types like Mega Mawile, Tapu Lele, and Clefable for good damage. Fleur Cannon is a more powerful alternative that also has some nice synergy with Heart Swap, being able to shift the Special Attack drop to the foe. However, the lower PP and inability to hit Mega Mawile and opposing Magearna make it a more niche option.

Set Details
========

The listed HP and Defense investments allow Magearna to avoid the OHKO from offensive Landorus-T's Earthquake. The remaining EVs are pooled into Special Defense to make the set as sturdy of an answer to Pokemon like offensive Magearna, Mega Alakazam, and Tapu Lele as possible. 136 Speed EVs are an option to allow Magearna to outspeed Mega Mawile; however, the significant drop in Special Defense hurts Magearna's ability to check the Pokemon it should. 6 Speed IVs allow Magearna to underspeed Celesteela so Magearna can absorb Leech Seed or take a hit from it and safely pivot out into a teammate.

Usage Tips
========

Magearna should be used to defensively check the likes of Mega Alakazam, Mega Latias, Tapu Lele, and opposing Magearna. Once these Pokemon are inevitably forced out, Magearna can create momentum by pivoting out with Volt Switch. Be sure to use Pain Split whenever Magearna is weakened so it can continue to keep the aforementioned Pokemon in check. However, this is not a blanket statement—due to Pain Split's nature, you must be cautious when using it. For example, if one of the opponent's Pokemon is also on low HP, you should anticipate them potentially attempting to bring it in on a suspected Pain Split to nullify the effects. Similarly, if the opponent has a Ground-type, it is likely that at some point they will try to block Volt Switch with it, especially if that Ground-type is Gliscor or Excadrill. Again, you should try to predict this and catch them by double switching out or using Pain Split if applicable. Ground-types like Landorus-T and Garchomp can also be punished with Flash Cannon. Spikes can put Magearna in range of attacks it wouldn't otherwise be, so you should attempt to remove them when possible before bringing Magearna in.

Team Options
========

This set can fit on a number of different teams, from bulky offense and balance to even stall teams, due to the important defensive niche it fulfills. This set invites in Heatran, so Pokemon that Magearna can bring in with Volt Switch to take advantage of it like Ash-Greninja, Mega Alakazam, and Garchomp are wonderful teammates. Support from the likes of Landorus-T, Tornadus-T, and Rotom-W is valuable threefold—they are immune to Ground-type moves, which Magearna struggles with, form a potent pivoting core with Magearna, and can remove Spikes from the field with Defog, which would otherwise severely cut into Magearna's ability to do its job. Pokemon like Zapdos and physically defensive Tangrowth can be used on balance and stall teams as answers to Ground-types, with the former also being able to remove hazards. Strong wallbreakers like Mega Medicham, Tapu Lele, and Mega Charizard X are great partners, as they appreciate Magearna's ability to safely pivot them in via Volt Switch. Magearna has great synergy with bulky Water- and Grass-types like Toxapex, Tapu Bulu, Tangrowth, and Tapu Fini—they all help out with Ash-Greninja, the Water-types can cover Fire-types like Heatran and Volcarona, and the Grass-types help with Ground-types like Landorus-T and Garchomp. Tapu Bulu and Tapu Fini get a special mention, as the former provides Grassy Terrain, giving Magearna extra passive recovery and weakening Earthquake, while the latter can remove Spikes with Defog.

[CREDITS]
- Written by: [[Mellow, 423226]]
- Quality checked by: [[lyd, 303291], [Jordy, 395754], [DKM, 402001]]
- Grammar checked by: [[Estronic, 240732], [The Dutch Plumberjack, 232216]]
 
Last edited:
guess im back in the qc team now after listening to gmars's mixtape

Moves
Heart Swap steals the stat boosts of setup sweepers like Calm Mind Mega Latias, Tapu Lele, Reuniclus, and Clefable, allowing Magearna to act as a solid check to these Pokemon. It also has some nice synergy with Fleur Cannon, being able to shift the Special Attack drop to the opponent.
  • mention other magearna too.
Flash Cannon gives Magearna a decently powerful move to threaten the foe after stealing its boosts. In particular, it hits Fairy-types like Tapu Bulu, Tapu Lele, and Clefable for super effective damage.
  • mention that it hits mega mawile too, which is pretty useful for a handful of teams.
—————
Set Details
  • haven't checked with the rest of QC on this, but I think 136 Speed EVs could be nice to mention for Mega Mawile, it's always nice to have a secondary check to it and 136 Speed EVs alongside Flash Cannon helps quite a bit.
—————
Usage Tips
Similarly, if the opponent has a Ground-type like Landorus-T or Garchomp, it is likely that at some point they will try to block Volt Switch with it. Again, you should try to predict this and catch them by either hitting them with a Flash Cannon, Fleur Cannon, or Pain Split if applicable, or by doubling out.
  • mention gliscor and excadrill too, because they actually take jack shit from stab move. mention that you wanna flash cannon lando and chomp and double out on these two most of the time if you're not click pain split.
Spikes can put Magearna in range of attacks it wouldn't otherwise be, so you should attempt to remove them where possible before bringing Magearna in.
  • mention how letting it get knocked by tornadus-t and kartana is also bad for similar reasons.
—————
Team Options
  • think there could be a bullet about specially defensive water- or grass-types, as they cover magearna's main weaknesses, fire- and ground-types respectively and together take care of many special attackers in the tier, ash-greninja included which is a deadly spiker. could give emphasis on tapu bulu for grassy terrain support and tapu fini for defog.
This set invites in Heatran, so Pokemon that can take advantage of it like Garchomp, Mega Latios, Tapu Fini, and Kommo-o are wonderful teammates.
  • not really a fan of how this is worded because magearna can always volt out so heatran really doesn't come in for free. i also think you could probably group this up with the above suggestion and mention fire checks in general but giving more emphasis to heatran, of course.
—————
great work,

QC 1/3
 
comments in purple things to remove in red
[SET]
name: Heart Swap
move 1: Heart Swap
move 2: Pain Split
move 3: Volt Switch
move 4: Flash Cannon / Fleur Cannon (check the rest of my check as to why. it's fine to keep as a mention)
item: Leftovers
ability: Soul-Heart
nature: Calm
evs: 248 HP / 28 Def / 232 SpD
ivs: 6 Spe

[SET COMMENTS]
Moves
========

  • Heart Swap steals the stat boosts of setup sweepers like Magearna, Mega Latias, Tapu Lele, Reuniclus, and Clefable, allowing Magearna to act as a solid check to these Pokemon. It also has some nice synergy with Fleur Cannon, being able to shift the Special Attack drop to the opponent. Specify opposing Magearna just to be clear.
  • Pain Split gives Magearna some much needed recovery while amassing chip damage on Pokemon that tend to switch into Magearna like Heatran, opposing Assault Vest Magearna, and Ferrothorn.
  • Volt Switch allows Magearna to generate momentum after it forces out a Pokemon that can't threaten it.
  • Flash Cannon gives Magearna a decently powerful move to threaten the foe after stealing its boosts. In particular, it hits Fairy-types like Mega Mawile, Tapu Bulu, Tapu Lele, and Clefable for super effective damage. I'm not sure about the Tapu Bulu mention here - it doesn't run Swords Dance as often anymore, often going for a Choice Band set instead and I don't think Magearna should ever be your dedicated Tapu Bulu check. Because of this, it feels out of place with the other mentions.
  • Fleur Cannon is a more powerful alternative; however, the lower PP and Special Attack drops it causes can pose a problem. Missing out on Mega Mawile and opposing Magearna is pretty bad, definitely mention that.
Set Details
========

  • The listed HP and Defense investment allow Magearna to avoid the OHKO from offensive Landorus-T's Earthquake. The remaining EVs are pooled into Special Defense to make the set as sturdy of an answer to Pokemon like offensive Magearna, Mega Alakazam, and Tapu Lele as possible.
  • 136 Speed EVs is an option to allow Magearna to outspeed Mega Mawile. The lack of special bulk is pretty significant.
  • 6 Speed IVs allows Magearna to underspeed Celesteela, so Magearna can absorb Leech Seed or take a hit from it and safely pivot out into a teammate.
Usage Tips
========

  • Magearna should be used to defensively check the likes of Mega Alakazam, Mega Latias, Tapu Lele, and opposing Magearna. Once these Pokemon are inevitably forced out, Magearna can create momentum by pivoting out with Volt Switch.
  • Be sure to use Pain Split whenever Magearna to avoid it becoming too weakened to keep the aforementioned Pokemon in check. However, this is not a blanket statement—due to Pain Split's nature, you must be cautious when using it. For example, if one of the opponents Pokemon is also on low HP, you should anticipate them potentially attemptinh to bring it in on a suspected Pain Split to nullify the effects.
  • Similarly, if the opponent has a Ground-type like Landorus-T, Garchomp, Gliscor, or Excadrill, it is likely that at some point they will try to block Volt Switch with it, especially in the case of the last two. Again, you should try to predict this and catch the first two by hitting them with a Flash Cannon or Fleur Cannon, or in the case of Gliscor and Excadrill, double out or Pain Split if applicable. I wouldn't dismiss the possibility of double switching against an incoming Landorus-T and Garchomp.
  • Spikes can put Magearna in range of attacks it wouldn't otherwise be, so you should attempt to remove them where possible before bringing Magearna in.
  • Losing Leftovers reduces Magearna's longevity, so try to avoid Knock Off from Pokemon like Tornadus-T and Kartana where possible. I think that Knock Off Mega Alakazam is probably a better mention because there's basically no way you're avoiding Knock Off from Tornadus-T, especially when considering that this set just doesn't hit that hard. Additionally, I don't know why Kartana is mentioned here. Since when does Magearna want to check it? I think you might as well remove this as a whole.
Team Options
========

  • This set can fit on a number of different teams, from bulky offence and balance to even stall teams due to the important defensive niche it fulfils.
  • This set invites in Heatran, so Pokemon that Magearna can Volt Switch into to take advantage of it like Garchomp, Mega Latios, Tapu Fini, and Kommo-o are wonderful teammates. Ash-Greninja is pretty splashable on these type of teams, mention it instead of Kommo-o or Mega Latios.
  • Support from the likes of Landorus-T, Tornadus-T, and Rotom-W is valuable threefold—they are immune to Ground-type moves which Magearna struggles with, they all form a potent pivoting core with Magearna, and finally they can remove Spikes from the field with Defog, which severely cut into Magearna's ability to do its job. Pokemon like Zapdos and physically defensive Tangrowth can be used on bulkier teams as answers to Ground-types, with the former also being able to remove hazards.
  • Strong wallbreakers like Mega Medicham, Tapu Lele, and Mega Charizard are great partners as they appreciate Magearna's ability to safely pivot them in via Volt Switch. X or Y?
  • Magearna has great synergy with bulky Water- and Grass-types like Toxapex, Tapu Bulu, Tangrowth, and Tapu Fini—they all help out with Ash-Greninja, the Water-types can cover Fire-types like Heatran and Volcarona, and the Grass-types help with Ground-types like Landorus-T and Garchomp. Tapu Bulu and Tapu Fini get a special mention as the former provides Grassy Terrain, giving Magearna extra passive recovert and weakening Earthquake, while the former can remove Spikes with Defog.
[CREDITS]
- Written by: [[Mellow, 423226]]
- Quality checked by: [[lyd, 303291], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
2/3
 
Last edited:

bigtalk

Banned deucer.
Is it worth mentioning Normalium Z with Heal Bell as an alternative to Pain Split? Z-Heal Bell allows you to restore your health back to full a single time while also providing cleric support for teammates, this is a set that is seen sometimes in Ubers. I think it could potentially provide valuable role compression on stall teams, e.g. freeing up Chansey to use Toxic over Heal Bell.
 

DKM

Are you feeling nervous? Are you having fun?
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It also has some nice synergy with Fleur Cannon, being able to shift the Special Attack drop to the opponent.
Since fleur was deslashed I think you should probably remove this and mention it in the actual fleur bullet.

In particular, it hits Fairy-types like Mega Mawile, Tapu Lele, and Clefable for super effective damage
Flash cannon isn't super effective against mawile.

Fleur Cannon is a more powerful alternative; however, the lower PP and Special Attack drops it causes can pose a problem.
The SpAtk drop is rarely a problem, instead you should mention the thing about synergy with Heart Swap.

Be sure to use Pain Split whenever Magearna to avoid it becoming too weakened to keep the aforementioned Pokemon in check.
Are you missing a couple of words here?

This set invites in Heatran, so Pokemon that Magearna can bring in with Volt Switch to take advantage of it like Ash-Greninja, Garchomp, Mega Latios, and Tapu Fini are wonderful teammates.
I dont think fini is a great example of something that "takes advantage" of Heatran. I'd just remove it.

Also Zam > Latios.

Tapu Bulu and Tapu Fini get a special mention as the former provides Grassy Terrain, giving Magearna extra passive recovert and weakening Earthquake, while the former can remove Spikes with Defog.
I think you mean "while the latter can remove Spikes with Defog."


I suggest you read over before you send to gp.
QC 3/3 :blobthumbsup:
 

Astra

talk to me nice
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add remove (comments)
[SET]
name: Heart Swap
move 1: Heart Swap
move 2: Pain Split
move 3: Volt Switch
move 4: Flash Cannon
item: Leftovers
ability: Soul-Heart
nature: Calm
evs: 248 HP / 28 Def / 232 SpD
ivs: 6 Spe

[SET COMMENTS]
Moves
========

Heart Swap steals the stat boosts of setup sweepers like opposing Magearna, Mega Latias, Tapu Lele, Clefable, and Reuniclus, allowing Magearna to act as a solid check to these Pokemon. Pain Split gives Magearna some much needed recovery while amassing chip damage on Pokemon that tend to switch into Magearna like Heatran, opposing Assault Vest Magearna, and Ferrothorn. Volt Switch allows Magearna to generate momentum after it forces out a Pokemon that can't threaten it. Flash Cannon gives Magearna a decently powerful move to threaten the foe after stealing its boosts. In particular, it hits Fairy-types like Mega Mawile, Tapu Lele, and Clefable for good damage. Fleur Cannon is a more powerful alternative that also has some nice synergy with Heart Swap, being able to shift the Special Attack drop to the foe opponent. However, the lower PP and inability to hit Mega Mawile and opposing Magearna make it a more niche option.

Set Details
========

The listed HP and Defense investments allow Magearna to avoid the OHKO from offensive Landorus-T's Earthquake. The remaining EVs are pooled into Special Defense to make the set as sturdy of an answer to Pokemon like offensive Magearna, Mega Alakazam, and Tapu Lele as possible. 136 Speed EVs investment is an option to allow Magearna to outspeed Mega Mawile,; (comma -> semicolon) however, (AC) the significant drop in special defense Special Defense (unfinished sentence?). 6 Speed IVs allows Magearna to underspeed Celesteela, (RC) so Magearna can absorb Leech Seed or take a hit from it and safely pivot out into a teammate.

Usage Tips
========

Magearna should be used to defensively check the likes of Mega Alakazam, Mega Latias, Tapu Lele, and opposing Magearna. Once these Pokemon are inevitably forced out, Magearna can create momentum by pivoting out with Volt Switch. Be sure to use Pain Split whenever Magearna is weakened so it can continue to keep the aforementioned Pokemon in check. However, this is not a blanket statement—due to Pain Split's nature, you must be cautious when using it. For example, if one of the opponent's (add apostrophe) Pokemon is also on low HP, you should anticipate them potentially attempting to bring it in on a suspected Pain Split to nullify the effects. Similarly, if the opponent has a Ground-type, it is likely that at some point they will try to block Volt Switch with it, especially if that Ground-type is Gliscor or Excadrill. Again, you should try to predict this and catch them by doubling out or using Pain Split if applicable. Ground-types like Landorus-T and Garchomp can also be punished with Flash Cannon. Spikes can put Magearna in range of attacks it wouldn't otherwise be, so you should attempt to remove them where when possible before bringing Magearna in.

Team Options
========

This set can fit on a number of different teams, from bulky offence offense and balance to even stall teams, (AC) due to the important defensive niche it fulfills. This set invites in Heatran, so Pokemon that Magearna can bring in with Volt Switch to take advantage of it like Ash-Greninja, Mega Alakazam, and Garchomp are wonderful teammates. Support from the likes of Landorus-T, Tornadus-T, and Rotom-W is valuable threefold—they are immune to Ground-type moves, (AC) which Magearna struggles with, they form a potent pivoting core with Magearna, and finally they can remove Spikes from the field with Defog, which would otherwise severely cut into Magearna's ability to do its job. Pokemon like Zapdos and physically defensive Tangrowth can be used on balance and stall teams as answers to Ground-types, with the former also being able to remove hazards. Strong wallbreakers like Mega Medicham, Tapu Lele, and Mega Charizard X are great partners, (AC) as they appreciate Magearna's ability to safely pivot them in via Volt Switch. Magearna has great synergy with bulky Water- and Grass-types like Toxapex, Tapu Bulu, Tangrowth, and Tapu Fini—they all help out with Ash-Greninja, the Water-types can cover Fire-types like Heatran and Volcarona, and the Grass-types help with Ground-types like Landorus-T and Garchomp. Tapu Bulu and Tapu Fini get a special mention, (AC) as the former provides Grassy Terrain, giving Magearna extra passive recovery and weakening Earthquake, while the latter can remove Spikes with Defog.

[CREDITS]
- Written by: [[Mellow, 423226]]
- Quality checked by: [[lyd, 303291], [Jordy, 395754], [DKM, 402001]]
- Grammar checked by: [[, ], [, ]]

1/2 checked with love :blobthumbsup:
 
add remove (comments)
[SET]
name: Heart Swap
move 1: Heart Swap
move 2: Pain Split
move 3: Volt Switch
move 4: Flash Cannon
item: Leftovers
ability: Soul-Heart
nature: Calm
evs: 248 HP / 28 Def / 232 SpD
ivs: 6 Spe

[SET COMMENTS]
Moves
========

Heart Swap steals the stat boosts of setup sweepers like opposing Magearna, Mega Latias, Tapu Lele, Clefable, and Reuniclus, allowing Magearna to act as a solid check to these Pokemon. Pain Split gives Magearna some much needed recovery while amassing chip damage on Pokemon that tend to switch into Magearna like Heatran, opposing Assault Vest Magearna, and Ferrothorn. Volt Switch allows Magearna to generate momentum after it forces out a Pokemon that can't threaten it. Flash Cannon gives Magearna a decently powerful move to threaten the foe after stealing its boosts. In particular, it hits Fairy-types like Mega Mawile, Tapu Lele, and Clefable for good damage. Fleur Cannon is a more powerful alternative that also has some nice synergy with Heart Swap, being able to shift the Special Attack drop to the foe opponent. However, the lower PP and inability to hit Mega Mawile and opposing Magearna make it a more niche option.

Set Details
========

The listed HP and Defense investments allow Magearna to avoid the OHKO from offensive Landorus-T's Earthquake. The remaining EVs are pooled into Special Defense to make the set as sturdy of an answer to Pokemon like offensive Magearna, Mega Alakazam, and Tapu Lele as possible. 136 Speed EVs investment is an option to allow Magearna to outspeed Mega Mawile,; (comma -> semicolon) however, (AC) the significant drop in special defense Special Defense (unfinished sentence?). 6 Speed IVs allows Magearna to underspeed Celesteela, (RC) so Magearna can absorb Leech Seed or take a hit from it and safely pivot out into a teammate.

Usage Tips
========

Magearna should be used to defensively check the likes of Mega Alakazam, Mega Latias, Tapu Lele, and opposing Magearna. Once these Pokemon are inevitably forced out, Magearna can create momentum by pivoting out with Volt Switch. Be sure to use Pain Split whenever Magearna is weakened so it can continue to keep the aforementioned Pokemon in check. However, this is not a blanket statement—due to Pain Split's nature, you must be cautious when using it. For example, if one of the opponent's (add apostrophe) Pokemon is also on low HP, you should anticipate them potentially attempting to bring it in on a suspected Pain Split to nullify the effects. Similarly, if the opponent has a Ground-type, it is likely that at some point they will try to block Volt Switch with it, especially if that Ground-type is Gliscor or Excadrill. Again, you should try to predict this and catch them by doubling out or using Pain Split if applicable. Ground-types like Landorus-T and Garchomp can also be punished with Flash Cannon. Spikes can put Magearna in range of attacks it wouldn't otherwise be, so you should attempt to remove them where when possible before bringing Magearna in.

Team Options
========

This set can fit on a number of different teams, from bulky offence offense and balance to even stall teams, (AC) due to the important defensive niche it fulfills. This set invites in Heatran, so Pokemon that Magearna can bring in with Volt Switch to take advantage of it like Ash-Greninja, Mega Alakazam, and Garchomp are wonderful teammates. Support from the likes of Landorus-T, Tornadus-T, and Rotom-W is valuable threefold—they are immune to Ground-type moves, (AC) which Magearna struggles with, they form a potent pivoting core with Magearna, and finally they can remove Spikes from the field with Defog, which would otherwise severely cut into Magearna's ability to do its job. Pokemon like Zapdos and physically defensive Tangrowth can be used on balance and stall teams as answers to Ground-types, with the former also being able to remove hazards. Strong wallbreakers like Mega Medicham, Tapu Lele, and Mega Charizard X are great partners, (AC) as they appreciate Magearna's ability to safely pivot them in via Volt Switch. Magearna has great synergy with bulky Water- and Grass-types like Toxapex, Tapu Bulu, Tangrowth, and Tapu Fini—they all help out with Ash-Greninja, the Water-types can cover Fire-types like Heatran and Volcarona, and the Grass-types help with Ground-types like Landorus-T and Garchomp. Tapu Bulu and Tapu Fini get a special mention, (AC) as the former provides Grassy Terrain, giving Magearna extra passive recovery and weakening Earthquake, while the latter can remove Spikes with Defog.

[CREDITS]
- Written by: [[Mellow, 423226]]
- Quality checked by: [[lyd, 303291], [Jordy, 395754], [DKM, 402001]]
- Grammar checked by: [[, ], [, ]]

1/2 checked with love :blobthumbsup:
:blobnom:
 

Lumari

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TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Heart Swap
move 1: Heart Swap
move 2: Pain Split
move 3: Volt Switch
move 4: Flash Cannon
item: Leftovers
ability: Soul-Heart
nature: Calm
evs: 248 HP / 28 Def / 232 SpD
ivs: 6 Spe

[SET COMMENTS]
Moves
========

Heart Swap steals the stat boosts of setup sweepers like opposing Magearna, Mega Latias, Tapu Lele, Clefable, and Reuniclus, allowing Magearna to act as a solid check to these Pokemon. Pain Split gives Magearna some much-needed (AH) recovery while amassing chip damage on Pokemon that tend to switch into Magearna switch-ins like Heatran, opposing Assault Vest Magearna, and Ferrothorn. Volt Switch allows Magearna to generate momentum after it forces out a Pokemon that can't threaten it. Flash Cannon gives Magearna a decently powerful move to threaten the foe after stealing its boosts. In particular, it hits Fairy-types like Mega Mawile, Tapu Lele, and Clefable for good damage. Fleur Cannon is a more powerful alternative that also has some nice synergy with Heart Swap, being able to shift the Special Attack drop to the foe. However, the lower PP and inability to hit Mega Mawile and opposing Magearna make it a more niche option.

Set Details
========

The listed HP and Defense investments allow Magearna to avoid the OHKO from offensive Landorus-T's Earthquake. The remaining EVs are pooled into Special Defense to make the set as sturdy of an answer to Pokemon like offensive Magearna, Mega Alakazam, and Tapu Lele as possible. 136 Speed EVs are an option to allow Magearna to outspeed Mega Mawile; however, the significant drop in Special Defense hurts Magearna's ability to check the Pokemon it should. 6 Speed IVs allow Magearna to underspeed Celesteela so Magearna can absorb Leech Seed or take a hit from it and safely pivot out into a teammate.

Usage Tips
========

Magearna should be used to defensively check the likes of Mega Alakazam, Mega Latias, Tapu Lele, and opposing Magearna. Once these Pokemon are inevitably forced out, Magearna can create momentum by pivoting out with Volt Switch. Be sure to use Pain Split whenever Magearna is weakened so it can continue to keep the aforementioned Pokemon in check. However, this is not a blanket statement—due to Pain Split's nature, you must be cautious when using it. For example, if one of the opponent's Pokemon is also on low HP, you should anticipate them potentially attempting to bring it in on a suspected Pain Split to nullify the effects. Similarly, if the opponent has a Ground-type, it is likely that at some point they will try to block Volt Switch with it, especially if that Ground-type is Gliscor or Excadrill. Again, you should try to predict this and catch them by double switching out or using Pain Split if applicable. Ground-types like Landorus-T and Garchomp can also be punished with Flash Cannon. Spikes can put Magearna in range of attacks it wouldn't otherwise be, so you should attempt to remove them when possible before bringing Magearna in.

Team Options
========

This set can fit on a number of different teams, from bulky offense and balance to even stall teams, due to the important defensive niche it fulfills. This set invites in Heatran, so Pokemon that Magearna can bring in with Volt Switch to take advantage of it like Ash-Greninja, Mega Alakazam, and Garchomp are wonderful teammates. Support from the likes of Landorus-T, Tornadus-T, and Rotom-W is valuable threefold—they are immune to Ground-type moves, which Magearna struggles with, form a potent pivoting core with Magearna, and can remove Spikes from the field with Defog, which would otherwise severely cut into Magearna's ability to do its job. Pokemon like Zapdos and physically defensive Tangrowth can be used on balance and stall teams as answers to Ground-types, with the former also being able to remove hazards. Strong wallbreakers like Mega Medicham, Tapu Lele, and Mega Charizard X are great partners, as they appreciate Magearna's ability to safely pivot them in via Volt Switch. Magearna has great synergy with bulky Water- and Grass-types like Toxapex, Tapu Bulu, Tangrowth, and Tapu Fini—they all help out with Ash-Greninja, the Water-types can cover Fire-types like Heatran and Volcarona, and the Grass-types help with Ground-types like Landorus-T and Garchomp. Tapu Bulu and Tapu Fini get a special mention, as the former provides Grassy Terrain, giving Magearna extra passive recovery and weakening Earthquake, while the latter can remove Spikes with Defog.

[CREDITS]
- Written by: [[Mellow, 423226]]
- Quality checked by: [[lyd, 303291], [Jordy, 395754], [DKM, 402001]]
- Grammar checked by: [[Estronic, 240732], [, ]]
 
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