astralydia
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[SET]
name: Z-move
move 1: Magma Storm
move 2: Earth Power
move 3: Taunt / Flash Cannon / Stealth Rock
move 4: Stealth Rock / Toxic
item: Firium Z / Steelium Z
ability: Flash Fire
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Z-move Heatran’s qualities, such as its high Special Attack, ability to acculumate large amounts of chip damage on its checks through Magma Storm, Toxic and Taunt, and its ability to set Stealth Rock reliably allow it to fit on a variety of teams. Its excellent natural bulk and defensive typing also allows it to reliably check threats like Mega Scizor, Clefable and Ferrothorn throughout the course of the game. Magma Storm is utilized over Fire Blast as it allows Heatran to trap key threats like Toxapex, Slowbro and Alomomola that would otherwise be able to pivot around Heatran’s moves. Earth Power allows for Heatran to hit defensive checks like Toxapex and other Heatran. Stealth Rock can be used as a way to nearly guarantee that hazards go up in the course of a game, whereas Toxic cripples otherwise solid answers like Slowking, Hydreigon and Garchomp. Steelium Z, alongside Flash Cannon, allows Heatran to overwhelm Dragon-type checks like Garchomp and Mega Latias. Solar Beam, in combination with Grassium Z, can be used as a way of bypassing Water-type checks like Tapu Fini, Gastrodon and Slowking. A Modest nature is preferred as it allows Heatran to have better odds at beating Gliscor, whilst Timid can be used to outspeed Adamant Rillaboom and opposing Modest Heatran.
Ash-Greninja benefits from the Pokemon that Heatran either draws in, such as Gliscor, or pressures, such as Gastrodon and Kommo-o. It is also capable of setting Spikes that threaten some of Heatran’s checks and revenge kills threats that otherwise scare out Heatran like Landorus-Therian. Ash-Greninja also appreciates Heatran's ability to force out Grass-types that check it like Amoonguss and Tangrowth. Rillaboom appreciates Heatran's ability to set Stealth Rock reliably throughout the game and likes out Heatran's ability to beat Flying-types like Zapdos and Corviknight. Water-types like Slowking and Tapu Fini, and punishes them with Spikes and Knock Off, making it easier for Heatran to progress. This set also appreciates Slowbro being able to cover Fighting-types like Mega Medicham and Mega Lopunny, Ground-types such as Garchomp and Landorus-Therian, and appreciates the Future Sight support that Slowbro can provide, forcing damage onto checks like Gliscor and Gastrodon.
[SET]
name: Specially Defensive
move 1: Magma Storm / Lava Plume
move 2: Earth Power
move 3: Toxic / Taunt
move 4: Stealth Rock / Toxic
item: Leftovers
ability: Flash Fire
nature: Calm
evs: 252 HP / 128 SpD / 128 Spe
[SET COMMENTS]
Specially Defensive Heatran is a utility tank that is capable of pressuring a large portion of the metagame over the course of a game with Magma Storm and multiple ways to inflict chip damage on the opponent. It is also a reliable Stealth Rock user and status spreader through the likes of Lava Plume and Toxic. Magma Storm is utilized over Fire Blast as it allows Heatran to inflict chip damage through trapping and allows it to trap Toxapex which would otherwise be an excellent check to this set. Lava Plume spreads burns onto softer checks like Garchomp and is a more accurate Fire-type move to use than Magma Storm, at the cost of forgoing the ability to trap Pokemon like Toxapex. Earth Power allows Heatran to hit Toxapex and other Heatran. Toxic is utilized to further Heatran's ability to apply chip damage onto targets like Gastrodon, Garchomp and Hydreigon. Taunt can be used over Toxic to allow Heatran to beat Clefable, as well as stop slower walls like Slowking from recovering or using Teleport. Protect can be used over Stealth Rock or Earth Power, allowing Heatran to prolong Toxic and Magma Storm damage, scout certain moves from Choiced wallbreakers like Tapu Lele and Ash-Greninja as well as gain recovery from Leftovers. The EV spread outspeeds maximum speed Adamant Tyranitar, and the rest of EVs are allocated into special bulk to help tank attacks from Fairy types like Magearna, Tapu Lele and Clefable.
Choice Band Rillaboom appreciates Heatran's ability to force out common Grass resists, such as Corviknight and Zapdos, and helps Heatran not only with recovery, but weakens the strength of Earthquake, allowing Heatran to make more aggressive plays towards Ground-types. Protect Heatran is an especially good fit, as it can prolong the effect of natural recovery from Grassy Terrain. Tapu Lele is another excellent partner, appreciating Heatran's ability to set Stealth Rock and force out the Steel-types that Tapu Lele struggles with, such as Magearna, Mega Scizor and Corviknight. Tangrowth is capable of checking Ground-types that scare out Heatran, such as Garchomp and Gliscor, and Water-types such as Mega Gyarados and Rotom-Wash. Choice Scarf Landorus-Therian also pairs well with Heatran, revenge killing threats like Mega Medicham and Mega Lopunny, whilst providing crucial role compression, checking Ground-types like Garchomp and Excadrill.
[STRATEGY COMMENTS]
Other Options
=============
Steel Beam can be used over Flash Cannon on Heatran's Steelium Z set, obtaining KOs on vital Pokemon like Gliscor, however, this leaves Heatran with an undesirable STAB move to use after it has used its Z-move, which can make checking Pokemon like Clefable much harder. Will-O-Wisp is an option on Firium Z sets that provides a greater punish to Pokemon like Gliscor and Garchomp, and can be used to activate Flash Fire if bounced from a Mega Sableye, but struggles in practice, as it is much harder to punish other checks like Slowking and Hydreigon, and actively benefits Mega Latias in some occasions, potentially making it a liability for Heatran's team. It also allows Heatran to have a guaranteed way of crippling Mega Mawile, which can otherwise use Sucker Punch at lower percentages to take out Heatran. Choice Specs is a niche lure option that nukes checks like Gliscor, Slowbro and Garchomp, but is otherwise inefficient at wallbreaking compared to other comparable Choice Specs users like Kyurem and Magearna, and does not have the same utility that Z-move sets can otherwise use, as it has to preserve its health over the course of the game to properly utilize Eruption.
Checks and Counters
===================
**Gliscor**: Gliscor nullifies chip damage from Magma Storm and Toxic, and is capable of almost always taking any Z-move Heatran can throw at it. It is also capable of defogging away Heatran's attempts to set Stealth Rock, inhibiting progress.
**Water-types**: Water-types like Slowking, Gastrodon and Tapu Fini threaten Heatran out through their STAB moves and are capable of taking multiple hits from Heatran, aside from a Grassium Z Solar Beam. The former two are also pretty annoyed by Toxic.
**Dragon-types**: Dragon-types like Mega Latias, Garchomp and Hydreigon are capable of taking multiple hits from Heatran, and are also capable of responding back with super-effective coverage. Mega Latias and Hydreigon are also capable of recovering faster than Heatran can Taunt them, making it considerably harder for Heatran to wear them down without Toxic.
**Faster Pokemon with Ground-type coverage**: Faster Pokemon like Landorus-Therian and Excadrill, although incapable of directly switching into Heatran without significant chip damage, are capable of revenge killing Heatran with Earthquake, forcing Heatran out.
[CREDITS]
- Written by: [[Chazm, 376369]]
- Quality checked by: [[Solaros & Lunaris, 471780], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
name: Z-move
move 1: Magma Storm
move 2: Earth Power
move 3: Taunt / Flash Cannon / Stealth Rock
move 4: Stealth Rock / Toxic
item: Firium Z / Steelium Z
ability: Flash Fire
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Z-move Heatran’s qualities, such as its high Special Attack, ability to acculumate large amounts of chip damage on its checks through Magma Storm, Toxic and Taunt, and its ability to set Stealth Rock reliably allow it to fit on a variety of teams. Its excellent natural bulk and defensive typing also allows it to reliably check threats like Mega Scizor, Clefable and Ferrothorn throughout the course of the game. Magma Storm is utilized over Fire Blast as it allows Heatran to trap key threats like Toxapex, Slowbro and Alomomola that would otherwise be able to pivot around Heatran’s moves. Earth Power allows for Heatran to hit defensive checks like Toxapex and other Heatran. Stealth Rock can be used as a way to nearly guarantee that hazards go up in the course of a game, whereas Toxic cripples otherwise solid answers like Slowking, Hydreigon and Garchomp. Steelium Z, alongside Flash Cannon, allows Heatran to overwhelm Dragon-type checks like Garchomp and Mega Latias. Solar Beam, in combination with Grassium Z, can be used as a way of bypassing Water-type checks like Tapu Fini, Gastrodon and Slowking. A Modest nature is preferred as it allows Heatran to have better odds at beating Gliscor, whilst Timid can be used to outspeed Adamant Rillaboom and opposing Modest Heatran.
Ash-Greninja benefits from the Pokemon that Heatran either draws in, such as Gliscor, or pressures, such as Gastrodon and Kommo-o. It is also capable of setting Spikes that threaten some of Heatran’s checks and revenge kills threats that otherwise scare out Heatran like Landorus-Therian. Ash-Greninja also appreciates Heatran's ability to force out Grass-types that check it like Amoonguss and Tangrowth. Rillaboom appreciates Heatran's ability to set Stealth Rock reliably throughout the game and likes out Heatran's ability to beat Flying-types like Zapdos and Corviknight. Water-types like Slowking and Tapu Fini, and punishes them with Spikes and Knock Off, making it easier for Heatran to progress. This set also appreciates Slowbro being able to cover Fighting-types like Mega Medicham and Mega Lopunny, Ground-types such as Garchomp and Landorus-Therian, and appreciates the Future Sight support that Slowbro can provide, forcing damage onto checks like Gliscor and Gastrodon.
[SET]
name: Specially Defensive
move 1: Magma Storm / Lava Plume
move 2: Earth Power
move 3: Toxic / Taunt
move 4: Stealth Rock / Toxic
item: Leftovers
ability: Flash Fire
nature: Calm
evs: 252 HP / 128 SpD / 128 Spe
[SET COMMENTS]
Specially Defensive Heatran is a utility tank that is capable of pressuring a large portion of the metagame over the course of a game with Magma Storm and multiple ways to inflict chip damage on the opponent. It is also a reliable Stealth Rock user and status spreader through the likes of Lava Plume and Toxic. Magma Storm is utilized over Fire Blast as it allows Heatran to inflict chip damage through trapping and allows it to trap Toxapex which would otherwise be an excellent check to this set. Lava Plume spreads burns onto softer checks like Garchomp and is a more accurate Fire-type move to use than Magma Storm, at the cost of forgoing the ability to trap Pokemon like Toxapex. Earth Power allows Heatran to hit Toxapex and other Heatran. Toxic is utilized to further Heatran's ability to apply chip damage onto targets like Gastrodon, Garchomp and Hydreigon. Taunt can be used over Toxic to allow Heatran to beat Clefable, as well as stop slower walls like Slowking from recovering or using Teleport. Protect can be used over Stealth Rock or Earth Power, allowing Heatran to prolong Toxic and Magma Storm damage, scout certain moves from Choiced wallbreakers like Tapu Lele and Ash-Greninja as well as gain recovery from Leftovers. The EV spread outspeeds maximum speed Adamant Tyranitar, and the rest of EVs are allocated into special bulk to help tank attacks from Fairy types like Magearna, Tapu Lele and Clefable.
Choice Band Rillaboom appreciates Heatran's ability to force out common Grass resists, such as Corviknight and Zapdos, and helps Heatran not only with recovery, but weakens the strength of Earthquake, allowing Heatran to make more aggressive plays towards Ground-types. Protect Heatran is an especially good fit, as it can prolong the effect of natural recovery from Grassy Terrain. Tapu Lele is another excellent partner, appreciating Heatran's ability to set Stealth Rock and force out the Steel-types that Tapu Lele struggles with, such as Magearna, Mega Scizor and Corviknight. Tangrowth is capable of checking Ground-types that scare out Heatran, such as Garchomp and Gliscor, and Water-types such as Mega Gyarados and Rotom-Wash. Choice Scarf Landorus-Therian also pairs well with Heatran, revenge killing threats like Mega Medicham and Mega Lopunny, whilst providing crucial role compression, checking Ground-types like Garchomp and Excadrill.
[STRATEGY COMMENTS]
Other Options
=============
Steel Beam can be used over Flash Cannon on Heatran's Steelium Z set, obtaining KOs on vital Pokemon like Gliscor, however, this leaves Heatran with an undesirable STAB move to use after it has used its Z-move, which can make checking Pokemon like Clefable much harder. Will-O-Wisp is an option on Firium Z sets that provides a greater punish to Pokemon like Gliscor and Garchomp, and can be used to activate Flash Fire if bounced from a Mega Sableye, but struggles in practice, as it is much harder to punish other checks like Slowking and Hydreigon, and actively benefits Mega Latias in some occasions, potentially making it a liability for Heatran's team. It also allows Heatran to have a guaranteed way of crippling Mega Mawile, which can otherwise use Sucker Punch at lower percentages to take out Heatran. Choice Specs is a niche lure option that nukes checks like Gliscor, Slowbro and Garchomp, but is otherwise inefficient at wallbreaking compared to other comparable Choice Specs users like Kyurem and Magearna, and does not have the same utility that Z-move sets can otherwise use, as it has to preserve its health over the course of the game to properly utilize Eruption.
Checks and Counters
===================
**Gliscor**: Gliscor nullifies chip damage from Magma Storm and Toxic, and is capable of almost always taking any Z-move Heatran can throw at it. It is also capable of defogging away Heatran's attempts to set Stealth Rock, inhibiting progress.
**Water-types**: Water-types like Slowking, Gastrodon and Tapu Fini threaten Heatran out through their STAB moves and are capable of taking multiple hits from Heatran, aside from a Grassium Z Solar Beam. The former two are also pretty annoyed by Toxic.
**Dragon-types**: Dragon-types like Mega Latias, Garchomp and Hydreigon are capable of taking multiple hits from Heatran, and are also capable of responding back with super-effective coverage. Mega Latias and Hydreigon are also capable of recovering faster than Heatran can Taunt them, making it considerably harder for Heatran to wear them down without Toxic.
**Faster Pokemon with Ground-type coverage**: Faster Pokemon like Landorus-Therian and Excadrill, although incapable of directly switching into Heatran without significant chip damage, are capable of revenge killing Heatran with Earthquake, forcing Heatran out.
[CREDITS]
- Written by: [[Chazm, 376369]]
- Quality checked by: [[Solaros & Lunaris, 471780], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
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