NO MORE TECHNITOP
[OVERVIEW]
<p>At a first glance, it may seem that Hitmontop is a rather lacking Pokemon. Unfortunately for it, that is mostly the case. On the offensive side, it stands no match to the power of other physical Fighting-types such as Terrakion and Lucario. On the defensive side, it struggles to maintain a long lifespan because of its lack of reliable recovery. However, the one beacon of hope for Hitmontop comes in the form of Rapid Spin. In a metagame which seems to emphasize the advantages of spike-stacking, Hitmontop is the perfect kryptonite. Unlike other spinners, who often cannot get past spinblocking ghosts such as Jellicent, with the combination of Foresight + Rapid Spin, Hitmontop will get the job done. Unfortunately for it, spinning is basically all it does. With its low Attack and shallow movepool, Hitmontop is often at the mercy of strong setup attackers such as Dragon Dance Dragonite and Nasty Plot Celebi. Hitmontop has a very certain niche, but in a metagame full of spikestacking, that niche may be all it needs to be effective.</p>
[SET]
name: Rapid Spin
move 1: Rapid Spin
move 2: Close Combat
move 3: Foresight
move 4: Toxic / Stone Edge
item: Leftovers
ability: Intimidate
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
-it spins man thats what it does
-foresight separates it from the other spinners since rarely do teams use double ghosts (this isnt dpp uu!) and so youre pretty much guaranteed a spin
-close combat cause youre a fighting type so you need a fighting stab
-toxic / stone edge is filler really - toxic means youre not set up by everything on the planet that resists fighting and stone edge so that gengar doesnt completely massacre you (it still does though)
-intimidate cause youre a boss and you scare terrakions all day
-max def cause your defense isnt as high as your spdef and most stuff you wanna come in on are physical
[ADDITIONAL COMMENTS]
-hitmontop should be used on a bulkier team that is vulnerable to hazards
-pokemon that are good with hitmontop: dragonite, gyarados, terrakion, chomper, hippodown etc etc
-low kick > close combat
-rest > toxic/stone edge since you dont got recovery
-if you do use rest, use a cleric!
-you should probably have like a latias or something on your team since hitmontop is gonna draw a lot of powerful special attacks from rain/sun abusers
-wish users are nice teammates!
[OTHER OPTIONS]
-technitop
-revenge
-low sweep
-aerial ace breloom
-rain dance/sunny day
-sucker punch gengar
-pursuit gengar
-protect
-counter
-earthquake toxicroaker
[CHECKS AND COUNTERS]
-gengar
-anything with a strong special attack really
-any physical attacker that doesnt take damage from close combat
-really anything that hits hitmontop for damage and is somewhat bulky cause hitmontop has no healing and is pitifully weak
-you cant really stop hitmontop from doing its job so you cant counter it as you would a normal pokemon
-gliscor laughs at topper
-reuniclus doesnt take any sh*t from hitmontop
-tornadus pow pow pow
-if you get burn / poison on hitmontop its over