Scheduled Thread 'Hitmontop [ZU]'
Hitmontop @ Protective Pads
Ability: Technician
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Rapid Spin
- Triple Axel
- Bullet Punch / Mach Punch
Hitmontop kicks and punches far above its weight in ZU! Rapid Spin grants Hitmontop the ability to remove entry hazards for hazard-stacking teams, allowing it to fill a barren role that only Sandslash otherwise can. Triple Axel allows Hitmontop to scare away foes such as offensive Spiritomb attempting to spinblock it as well as Close Combat switch-ins like Venusaur and Muk. Bullet Punch and Mach...
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Ability: Technician
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Rapid Spin
- Triple Axel
- Bullet Punch / Mach Punch
战舞郎以远超其重量级的力量在ZU中拳打脚踢!高速旋转给予了战舞郎为堆钉队移除钉子的能力,这是一种除它之外只有穿山王拥有的稀缺能力。三旋击则让战舞郎能吓退试图封锁高速旋转的进攻型花岩怪以及换入近身战的妙蛙花、臭泥等宝可梦的能力。子弹拳和音速拳都允许战舞郎解决更快的对手。子弹拳赋予战舞郎终结风妖精、洗翠狃拉的能力,而音速拳能更好地对抗雷伊布和洛托姆-切割。太晶钢属性不仅能增幅子弹拳的威力,还能check诡计艾姆利多、冻原熊等危险的威胁。部位护具允许战舞郎能在攻击时不惧艾姆利多、双弹瓦斯、穿山王的凸凸头盔反伤。比起穿山王,战舞郎更缺乏稳定回复,因此最适合在偏攻向队伍中使用。雪天队中的冻原熊或其他队伍中的小陨星因而能和它合作良好。战舞郎感激能回击勾魂眼、双弹瓦斯的队友,因此诡计艾姆利多和雷伊布也是可与之协同作战的好伙伴。
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