Hypno

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Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon
[OVERVIEW]
Hypno differentiates itself from Audino, the most common Wish passer, with its Psychic typing and extensive support movepool Audino could only dream of, including Seismic Toss, Taunt, and Foul Play. However, Hypno also gives up Regenerator and is weak to Knock Off, which is quite detrimental considering that the types of teams Hypno wants to fit on usually include several Eviolite users such as Munchlax, Clefairy, and Vullaby. Furthermore, several of the Fighting-types such as Monferno and Combusken that Hypno wants to check more commonly run physical sets than special ones. Monferno in particular is nearly impossible for Hypno to check considering it's faster and commonly carries U-turn. These attributes make Audino much more consistent than Hypno at Wish passing. In extremely rare moments, however, Hypno can still shine as a Wish passer due to its above average bulk and key Fighting resistance.

[SET]
name: Wish Passer
move 1: Wish
move 2: Protect
move 3: Psychic / Seismic Toss
move 4: Taunt / Toxic / Foul Play
item: Leftovers / Colbur Berry
ability: Insomnia
nature: Calm
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========
Wish in combination with Protect allows Hypno to restore not only its own health but also the health of its teammates. Protect also gives Hypno additional Leftovers recovery and forces badly poisoned foes to take extra poison damage. Psychic is Hypno's strongest and most reliable STAB option, hitting Pokemon such as Combusken, Monferno, and Arbok super effectively. Alternatively, Seismic Toss ignores Hypno's subpar, uninvested Special Attack, dealing fixed damage to foes such as Bronzor and Clefairy that would take relatively little from Psychic. Taunt shuts down passive threats such as Bronzor and Audino. On the other hand, Toxic puts foes such as Stunfisk and Bouffalant on a timer, slowly draining away their health, while Foul Play gives Hypno counterplay options against physical attackers and wallbreakers such as Dusknoir and Stoutland.

Set Details
========
Maximum HP and Special Defense EVs alongside a Calm nature allow Hypno to check special attackers such as Combusken and Tangela. Insomnia prevents Hypno from being put to sleep by common sleep inducers such as Smeargle, Jumpluff, and Tangela. Leftovers grants Hypno access to passive recovery, allowing it to avoid having to use Wish as often and gain additional recovery when following up Wish with Protect. On the other hand, a Colbur Berry ensures Hypno is able to survive at least one Dark-type attack from Pokemon such as Cacturne, Leafeon, and Pawniard.

Usage Tips
========
Hypno should switch into special attackers such as Zebstrika, Combusken, and Articuno and try to cripple them with attacks and poison. Hypno should utilize Wish in combination with Protect to keep itself at a sustainable amount of health so that it can continue to check the Pokemon it needs to check. One should also evaluate if Hypno is healthy enough to pass a Wish to one of its teammates, taking entry hazards and status into account. Be wary of Knock Off users such as Leafeon and Dodrio, especially if Hypno opts to utilize Leftovers over a Colbur Berry.

Team Options
========
Switch-ins to Knock Off such as Colbur Berry Gourgeist-XL and Carbink are extremely beneficial for Hypno and its teammates. Gourgeist-XL and Hypno also happen to make a decent defensive core together. Entry hazard removal from Rapid Spin users such as Cryogonal and Defog users such as Vullaby and Vibrava can help ensure Hypno's overall longevity. Cleric support from Pokemon such as Heal Bell Altaria and Aromatherapy Roselia can alleviate status for Hypno and its teammates. Bulky sweepers that enjoy the Fighting and Psychic resistances Hypno provides, such as Munchlax and Muk, make for great teammates.

[STRATEGY COMMENTS]
Other Options
=============
A physically defensive EV spread with a Bold nature could theoretically improve Hypno's matchup against physical attackers. However, PU has far too many physical attackers to account for, and Hypno cannot sufficiently check all of them on its own. Additionally, even with a physically defensive spread, Hypno still loses to the majority of Knock Off users one-on-one. Bulkier, more specially offensive sets utilizing either Nasty Plot or Calm Mind face fierce competition with Beheeyem, which has access to Recover, Analytic, and much higher Special Attack. Belly Drum sets utilizing Zen Headbutt and Drain Punch might seem to make sense on a physically attacking Psychic-type; however, Hypno misses out on hitting opposing Psychic-types and has a relatively low Attack and Speed stats to try to pull off this endeavor.

Checks and Counters
===================

**Steel-types**: Steel-types such as Bronzor, Probopass, and Metang are immune to Toxic and take next to no damage from Hypno's Psychic. However, all of them have fairly low HP stats and lack reliable recovery options, leaving them susceptible to Seismic Toss.

**Dark-types**: Dark-types such as Cacturne and Krokorok can muscle past Hypno's defensive capabilities with a super effective STAB attack, although Colbur Berry Hypno is slightly harder to defeat. Pawniard is especially notable for its Steel typing giving it an immunity to Toxic.

**Other Knock Off Users**: Other prominent Knock Off users such as Leafeon and Dodrio can also severely dent Leftovers variants of Hypno.

**Ghost-types**: Offensive Ghost-types such as Nasty Plot Misdreavus and Choice Band Trevenant can hit Hypno super effectively with their STAB attacks. Foul Play deals a lot of damage back to Dusknoir, however.

**Wallbreakers**: Wallbreakers such as Rampardos, Ursaring, and Choice Specs Beheeyem can OHKO or 2HKO Hypno, while the best thing Hypno can do back is hit them with Foul Play if it happens to have it.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[Megazard, 202117], [TONE, 213583]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [Empress, 175616]]
 
Last edited:

MZ

And now for something completely different
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[OVERVIEW]
  • Hypno differentiates itself from Audino, the most common Wish passer, with its Psychic typing and extensive support movepool Audino could only dream of, including Seismic Toss, Taunt, and Foul Play.
  • However, Hypno also gives up Regenerator and is weak to the ubiquitous Knock Off, a real detriment considering the types of teams Hypno wants to fit on usually includes several Eviolite users such as Munchlax, Clefairy, and Vullaby.
  • Furthermore, several of the Fighting-types such as Monferno and Combusken that Hypno wants to check more commonly run physical sets than special ones. Monferno in particular is nearly impossible for Hypno to check considering its faster than it and commonly carries U-turn.
i would just make it even more clear that audino >>>>>>>>> hypno, this still makes it sound like u might want to actually use hypno instead of audino at some point

[SET]
name: SET NAME yes my favorite Hypno set is SET NAME
move 1: Wish
move 2: Protect
move 3: Psychic / Seismic Toss
move 4: Taunt / Toxic / Foul Play
item: Leftovers / Colbur Berry
ability: Insomnia
nature: Calm
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========
  • Wish in combination with Protect allows Hypno to not only restore its health, but also the health of its teammates. Protect also gives Hypno additional Leftovers recovery and force badly poisoned foes to take extra poison recoil.
  • Psychic is Hypno's strongest and most reliable STAB option, super effectively hitting Pokemon such as Combusken, Monferno, and Arbok.
  • Alternatively, Seismic Toss ignores Hypno's subpar, uninvested Special Attack, rather dealing fixed damage to foes such as Bronzor and Clefairy that would take relatively little from Psychic.
  • Taunt shuts down passive threats such as Bronzor and Audino.
  • Foul Play gives Hypno counterplay options against physical attackers and wallbreakers such as Dusknoir and Stoutland.
where's the toxic mention

Set Details
========
  • Maximum HP and Special Defense EVs alongside a Calm nature allows Hypno to check special attackers such as Combusken, Tangela, and Substitute + Calm Mind Grumpig. yeah idk this is not a very good check to subcm pig unless it's focus blast, and I don't think that should be assumed here
  • Insomnia prevents Hypno from being put asleep by common Sleep inducers such as Jumpluff, Smeargle, and Roselia.
  • Leftovers grants Hypno access to passive recovery, allowing it to not have to Wish as often, and, when it does use Wish, gain additional recovery when following up with Protect.
  • On the other hand, a Colbur Berry ensures Hypno is able to survive at least one Dark-type attack from Pokemon such as Cacturne, Leafeon, and Pawniard.
Usage Tips
========
  • Hypno should refrain from switching into anything besides resisted attacks and being brought in by slow pivots such as Vibrava and Vullaby. it's meant to be a defensive pokemon and switch into things. I really have no idea why this bullet is here since it gets the mon completely wrong, there is no reason you would ever want to exclusively slow pivot into a wall
  • Hypno should utilize Wish in combination with Protect to keep itself at a sustainable amount of health so that it can continue to check the Pokemon it needs to check. One should also evaluate if Hypno is healthy enough to pass a Wish to one of its teammates, taking entry hazards and status into account.
  • Be wary of Knock Off users such as Leafeon and Dodrio, especially if Hypno opts to utilize Leftovers over a Colbur Berry. If using a Colbur Berry, Hypno can potentially trade its Colbur Berry to get a Toxic off on a weaker Knock Off user such as Cryogonal. idk about this point, knock off cryo was never really a thing and like, you'd want to toxic it even if it had knock but you'd also never assume they run it
Team Options
========
  • Switch-ins to Knock Off such as Colbur Berry Gourgeist-XL i would mention a second one at least cuz this is not exactly an amazing knock switch are extremely beneficial for Hypno and its teammates. Gourgeist-XL and Hypno also happen to make a decent defensive core together.
  • Entry hazard removal from Rapid Spin users such as Cryogonal and Defog users such as Vullaby and Vibrava can help ensure Hypno's overall longevity.
  • Spikes support from Roselia and Stealth Rock support from Pokemon such as Clefairy and Bronzor can help whittle down the opposition. remove this, much every pokemon in the game benefits from spikes when u view it like this but hypno clearly gets far, far less off them than most things
  • Cleric support from Pokemon such as Heal Bell Altaria and Aromatherapy Altaria can provide alleviate statuses for Hypno and its teammates.
  • Bulky win-cons that enjoy the Fighting and Psychic resistances Hypno provides such as Munchlax and Muk make great teammates. i would put the commas into this sentence now otherwise it's really confusing
[STRATEGY COMMENTS]
Other Options
=============
  • A physically defensive EV spread with a Bold nature could theoretically improve Hypno's matchup against physical attackers. However, PU has way to many physical attackers to account for that Hypno can not sufficently check all of them on its own. Additionally, even with a physically defensive spread, Hypno still loses to the majority of Knock Off users one-on-one.
  • Psyshock is an alternative option to Psychic that hits on the physical spectrum, nailing Pokemon such as Cryogonal and Muk. would not even mention, not worth at all
  • Bulkier, more specially offensive sets utilizing either Nasty Plot or Calm Mind faces fierce competition with Beheeyem, who has access to Recover, Analytic, and way better Special Attack.
  • Belly Drum sets utilizing Zen Headbutt and Drain Punch may at first stand out for being a physically attacking Psychic-type; however, Hypno misses out own hitting opposing Psychic-types and has a relatively power Attack and Speed stat to try to pull off this endeavor.
Checks and Counters
===================

**Steel-types**: Steel-types such as Bronzor, Probopass, and Metang are immune to Toxic and take virtually nothing from Hypno's Psychic. However, all of them have fairly low HP stats, leaving them susceptible to multiple Seismic Tosses.

**Dark-types**: Dark-types such as Cacturne and Krokorok can muscle past Hypno's defensive with a super effective Dark Pulse and Crunch, respectively, although Colbur Berry Hypno is slightly harder to defeat. Pawniard is especially notable for its Steel typing giving it an immunity to Toxic.

**Other Knock Off Users**: Other prominent Knock Off users such as Leafeon and Dodrio can also severely dent Leftovers variants of Hypno.

**Ghost-types**: Offensive Ghost-types such as Nasty Plot Misdreavus and Choice Band Dusknoir can super effectively nail Hypno with Shadow Ball and Shadow Punch, respectively. Foul Play deals a lot back to Dusknoir, however.

**Wallbreakers**: Wallbreakers such as Rampardos, Ursaring, and Choice Specs Beheeyem can OHKO or 2HKO Hypno, while the best thing Hypno can do back is Foul Play if it happens to have it.
162688
1/3
 

TONE

I don't have to take this. I'm going for a walk.
is a Community Contributoris a Top Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
[OVERVIEW]
  • Hypno differentiates itself from Audino, the most common Wish passer, with its Psychic typing and extensive support movepool Audino could only dream of, including Seismic Toss, Taunt, and Foul Play.
  • However, Hypno also gives up Regenerator and is weak to the ubiquitous Knock Off, a real detriment considering the types of teams Hypno wants to fit on usually includes several Eviolite users such as Munchlax, Clefairy, and Vullaby.
  • Furthermore, several of the Fighting-types such as Monferno and Combusken that Hypno wants to check more commonly run physical sets than special ones. Monferno in particular is nearly impossible for Hypno to check considering its faster than it and commonly carries U-turn.
  • These attributes make Audino way more consistent than Hypno at Wish passing. In extremely rare moments, however, Hypno can still shine as a Wish passer due to its above average bulk and unique typing.
[SET]
name: Wish Passer
move 1: Wish
move 2: Protect
move 3: Psychic / Seismic Toss
move 4: Taunt / Toxic / Foul Play
item: Leftovers / Colbur Berry
ability: Insomnia
nature: Calm
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========
  • Wish in combination with Protect allows Hypno to not only restore its health, but also the health of its teammates. Protect also gives Hypno additional Leftovers recovery and force badly poisoned foes to take extra poison recoil.
  • Psychic is Hypno's strongest and most reliable STAB option, super effectively hitting Pokemon such as Combusken, Monferno, and Arbok.
  • Alternatively, Seismic Toss ignores Hypno's subpar, uninvested Special Attack, rather dealing fixed damage to foes such as Bronzor and Clefairy that would take relatively little from Psychic.
  • Taunt shuts down passive threats such as Bronzor and Audino.
  • Toxic puts foes such as Stunfisk and Bouffalant on a timer, slowly draining away their health with Poison recoil.
  • Foul Play gives Hypno counterplay options against physical attackers and wallbreakers such as Dusknoir and Stoutland.
Set Details
========
  • Maximum HP and Special Defense EVs alongside a Calm nature allows Hypno to check special attackers such as Combusken and Tangela.
  • Insomnia prevents Hypno from being put asleep by common Sleep inducers such as Jumpluff, Smeargle, and Roselia.
  • Leftovers grants Hypno access to passive recovery, allowing it to not have to Wish as often, and, when it does use Wish, gain additional recovery when following up with Protect.
  • On the other hand, a Colbur Berry ensures Hypno is able to survive at least one Dark-type attack from Pokemon such as Cacturne, Leafeon, and Pawniard.
Usage Tips
========
  • Hypno should switch into special attackers such as Zebstrika, Combusken, and Articuno and try to cripple them with attacks and Poison recoil.
  • Hypno should utilize Wish in combination with Protect to keep itself at a sustainable amount of health so that it can continue to check the Pokemon it needs to check. One should also evaluate if Hypno is healthy enough to pass a Wish to one of its teammates, taking entry hazards and status into account.
  • Be wary of Knock Off users such as Leafeon and Dodrio, especially if Hypno opts to utilize Leftovers over a Colbur Berry.
Team Options
========
  • Switch-ins to Knock Off such as Colbur Berry Gourgeist-XL and Carbink are extremely beneficial for Hypno and its teammates. Gourgeist-XL and Hypno also happen to make a decent defensive core together.
  • Entry hazard removal from Rapid Spin users such as Cryogonal and Defog users such as Vullaby and Vibrava can help ensure Hypno's overall longevity.
  • Cleric support from Pokemon such as Heal Bell Altaria and Aromatherapy Altaria can provide alleviate statuses for Hypno and its teammates.
  • Bulky win-cons that enjoy the Fighting and Psychic resistances Hypno provides, such as Munchlax and Muk, make great teammates.
[STRATEGY COMMENTS]
Other Options
=============
  • A physically defensive EV spread with a Bold nature could theoretically improve Hypno's matchup against physical attackers. However, PU has way to many physical attackers to account for that Hypno can not sufficently check all of them on its own. Additionally, even with a physically defensive spread, Hypno still loses to the majority of Knock Off users one-on-one.
  • Bulkier, more specially offensive sets utilizing either Nasty Plot or Calm Mind faces fierce competition with Beheeyem, who has access to Recover, Analytic, and way better Special Attack.
  • Belly Drum sets utilizing Zen Headbutt and Drain Punch may at first stand out for being a physically attacking Psychic-type; however, Hypno misses out own hitting opposing Psychic-types and has a relatively power Attack and Speed stat to try to pull off this endeavor.
Checks and Counters
===================

**Steel-types**: Steel-types such as Bronzor, Probopass, and Metang are immune to Toxic and take virtually nothing from Hypno's Psychic. However, all of them have fairly low HP stats (and lack reliable recovery), leaving them susceptible to multiple Seismic Tosses.

**Dark-types**: Dark-types such as Cacturne and Krokorok can muscle past Hypno's defensive with a super effective Dark Pulse and Crunch, respectively, although Colbur Berry Hypno is slightly harder to defeat. Pawniard is especially notable for its Steel typing giving it an immunity to Toxic.

**Other Knock Off Users**: Other prominent Knock Off users such as Leafeon and Dodrio can also severely dent Leftovers variants of Hypno.

**Ghost-types**: Offensive Ghost-types such as Nasty Plot Misdreavus and Choice Band Dusknoir (maybe mention Trevenant here instead as Dusknoir doesn't run Shadow Punch) can super effectively nail Hypno with Shadow Ball and Shadow Punch, respectively. Foul Play deals a lot back to Dusknoir, however.

**Wallbreakers**: Wallbreakers such as Rampardos, Ursaring, and Choice Specs Beheeyem can OHKO or 2HKO Hypno, while the best thing Hypno can do back is Foul Play if it happens to have it.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[Megazard, 202117], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
QC 2/2.

 
Last edited by a moderator:

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]
Hypno differentiates itself from Audino, the most common Wish passer, with its Psychic typing and extensive support movepool Audino could only dream of, including Seismic Toss, Taunt, and Foul Play. However, Hypno also gives up Regenerator and is weak to the ubiquitous Knock Off, a real detriment considering that (reads better, resolving "ambiguity" between conjunction considering and preposition considering) the types of teams Hypno wants to fit on usually includes include several Eviolite users such as Munchlax, Clefairy, and Vullaby. Furthermore, several of the Fighting-types such as Monferno and Combusken that Hypno wants to check more commonly run physical sets than special ones. Monferno in particular is nearly impossible for Hypno to check considering its it's faster than it and commonly carries U-turn. These attributes make Audino way more consistent than Hypno at Wish passing. In extremely rare moments, however, Hypno can still shine as a Wish passer due to its above average bulk and unique (chimecho, jynx, girafarig etc even in PU so not true and ppl really like nitpicking this word, pick smth else) typing.

[SET]
name: Wish Passer
move 1: Wish
move 2: Protect
move 3: Psychic / Seismic Toss
move 4: Taunt / Toxic / Foul Play
item: Leftovers / Colbur Berry
ability: Insomnia
nature: Calm
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========
Wish in combination with Protect allows Hypno to not only restore not only its own health (RC) but also the health of its teammates. Protect also gives Hypno additional Leftovers recovery and force forces badly poisoned foes to take extra poison recoil damage. Psychic is Hypno's strongest and most reliable STAB option, super effectively hitting Pokemon such as Combusken, Monferno, and Arbok. Alternatively, Seismic Toss ignores Hypno's subpar, uninvested Special Attack, rather dealing fixed damage to foes such as Bronzor and Clefairy that would take relatively little from Psychic. Taunt shuts down passive threats such as Bronzor and Audino. On the other hand, Toxic puts foes such as Stunfisk and Bouffalant on a timer, slowly draining away their health with Poison recoil, while Foul Play gives Hypno counterplay options against physical attackers and wallbreakers such as Dusknoir and Stoutland.

Set Details
========
Maximum HP and Special Defense EVs alongside a Calm nature allows allow Hypno to check special attackers such as Combusken and Tangela. Insomnia prevents Hypno from being put asleep by common sleep inducers such as Smeargle, Jumpluff, and Tangela. Leftovers grants Hypno access to passive recovery, allowing it to not have avoid having to use Wish as often (RC) and, when it does use Wish, gain additional recovery when following up Wish with Protect. On the other hand, a Colbur Berry ensures Hypno is able to survive at least one Dark-type attack from Pokemon such as Cacturne, Leafeon, and Pawniard.

Usage Tips
========
Hypno should switch into special attackers such as Zebstrika, Combusken, and Articuno and try to cripple them with attacks and poison recoil. Hypno should utilize Wish in combination with Protect to keep itself at a sustainable amount of health so that it can continue to check the Pokemon it needs to check. One should also evaluate if Hypno is healthy enough to pass a Wish to one of its teammates, taking entry hazards and status into account. Be wary of Knock Off users such as Leafeon and Dodrio, especially if Hypno opts to utilize Leftovers over a Colbur Berry.

Team Options
========
Switch-ins to Knock Off such as Colbur Berry Gourgeist-XL and Carbink are extremely beneficial for Hypno and its teammates. Gourgeist-XL and Hypno also happen to make a decent defensive core together. Entry hazard removal from Rapid Spin users such as Cryogonal and Defog users such as Vullaby and Vibrava can help ensure Hypno's overall longevity. Cleric support from Pokemon such as Heal Bell Altaria and Aromatherapy Altaria (should be a diff mon p sure?) can provide alleviate statuses for Hypno and its teammates. Bulky win-cons sweepers that enjoy the Fighting and Psychic resistances Hypno provides, such as Munchlax and Muk, make great teammates.

[STRATEGY COMMENTS]
Other Options
=============
A physically defensive EV spread with a Bold nature could theoretically improve Hypno's matchup against physical attackers. However, PU has way to many physical attackers to account for, that and Hypno can not sufficently cannot sufficiently check all of them on its own. Additionally, even with a physically defensive spread, Hypno still loses to the majority of Knock Off users one-on-one. Bulkier, more specially offensive sets utilizing either Nasty Plot or Calm Mind faces fierce competition with Beheeyem, who which has access to Recover, Analytic, and way better Special Attack. Belly Drum sets utilizing Zen Headbutt and Drain Punch may at first stand out for being a physically attacking Psychic-type; however, Hypno misses out own hitting opposing Psychic-types and has a relatively power low Attack and Speed stat to try to pull off this endeavor.

Checks and Counters
===================

**Steel-types**: Steel-types such as Bronzor, Probopass, and Metang are immune to Toxic and take virtually nothing from Hypno's Psychic. However, all of them have fairly low HP stats and lack reliable recovery options, leaving them susceptible to multiple Seismic Tosses.

**Dark-types**: Dark-types such as Cacturne and Krokorok can muscle past Hypno's defensive with a super effective Dark Pulse and Crunch, respectively STAB attack, although Colbur Berry Hypno is slightly harder to defeat. Pawniard is especially notable for its Steel typing giving it an immunity to Toxic.

**Other Knock Off Users**: Other prominent Knock Off users such as Leafeon and Dodrio can also severely dent Leftovers variants of Hypno.

**Ghost-types**: Offensive Ghost-types such as Nasty Plot Misdreavus and Choice Band Trevenant can super effectively nail Hypno with Shadow Ball and Shadow Punch, respectively their STAB attacks. Foul Play deals a lot back to Dusknoir, however.

**Wallbreakers**: Wallbreakers such as Rampardos, Ursaring, and Choice Specs Beheeyem can OHKO or 2HKO Hypno, while the best thing Hypno can do back is hit it with Foul Play if it happens to have it.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[Megazard, 202117], [TONE, 213583]]
- Grammar checked by: [[, ], [, ]]
 

Empress

Warning: may contain traces of nuts
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Add Remove Comment
[OVERVIEW]
Hypno differentiates itself from Audino, the most common Wish passer, with its Psychic typing and extensive support movepool Audino could only dream of, including Seismic Toss, Taunt, and Foul Play. However, Hypno also gives up Regenerator and is weak to the ubiquitous (cliché) Knock Off, which is quite detrimental a real detriment (subjective change, but make sure to add "which is" regardless) considering that the types of teams Hypno wants to fit on usually include several Eviolite users such as Munchlax, Clefairy, and Vullaby. Furthermore, several of the Fighting-types such as Monferno and Combusken that Hypno wants to check more commonly run physical sets than special ones. Monferno in particular is nearly impossible for Hypno to check considering it's faster and commonly carries U-turn. These attributes make Audino way much more consistent than Hypno at Wish passing. In extremely rare moments, however, Hypno can still shine as a Wish passer due to its above average bulk and key Fighting resistance.

[SET]
name: Wish Passer
move 1: Wish
move 2: Protect
move 3: Psychic / Seismic Toss
move 4: Taunt / Toxic / Foul Play
item: Leftovers / Colbur Berry
ability: Insomnia
nature: Calm
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========
Wish in combination with Protect allows Hypno to(space)restore not only its own health but also the health of its teammates. Protect also gives Hypno additional Leftovers recovery and forces badly poisoned foes to take extra poison damage. Psychic is Hypno's strongest and most reliable STAB option, super effectively hitting Pokemon such as Combusken, Monferno, and Arbok super effectively. Alternatively, Seismic Toss ignores Hypno's subpar, uninvested Special Attack, rather dealing fixed damage to foes such as Bronzor and Clefairy that would take relatively little from Psychic. Taunt shuts down passive threats such as Bronzor and Audino. On the other hand, Toxic puts foes such as Stunfisk and Bouffalant on a timer, slowly draining away their health, while Foul Play gives Hypno counterplay options against physical attackers and wallbreakers such as Dusknoir and Stoutland.

Set Details
========
Maximum HP and Special Defense EVs alongside a Calm nature allow Hypno to check special attackers such as Combusken and Tangela. Insomnia prevents Hypno from being put asleep to sleep by common sleep inducers such as Smeargle, Jumpluff, and Tangela. Leftovers grants Hypno access to passive recovery, allowing it to avoid having to use Wish as often (remove extra space)and gain additional recovery when following up Wish with Protect. On the other hand, a Colbur Berry ensures Hypno is able to survive at least one Dark-type attack from Pokemon such as Cacturne, Leafeon, and Pawniard.

Usage Tips
========
Hypno should switch into special attackers such as Zebstrika, Combusken, and Articuno and try to cripple them with attacks and poison. Hypno should utilize Wish in combination with Protect to keep itself at a sustainable amount of health so that it can continue to check the Pokemon it needs to check. One should also evaluate if Hypno is healthy enough to pass a Wish to one of its teammates, taking entry hazards and status into account. Be wary of Knock Off users such as Leafeon and Dodrio, especially if Hypno opts to utilize Leftovers over a Colbur Berry.

Team Options
========
Switch-ins to Knock Off such as Colbur Berry Gourgeist-XL and Carbink are extremely beneficial for Hypno and its teammates. Gourgeist-XL and Hypno also happen to make a decent defensive core together. Entry hazard removal from Rapid Spin users such as Cryogonal and Defog users such as Vullaby and Vibrava can help ensure Hypno's overall longevity. Cleric support from Pokemon such as Heal Bell Altaria and Aromatherapy Roselia can alleviate status for Hypno and its teammates. Bulky sweepers that enjoy the Fighting and Psychic resistances Hypno provides, such as Munchlax and Muk, make for great teammates as well.

[STRATEGY COMMENTS]
Other Options
=============
A physically defensive EV spread with a Bold nature could theoretically improve Hypno's matchup against physical attackers. However, PU has way far too (spelling) many physical attackers to account for, and Hypno cannot sufficiently check all of them on its own. Additionally, even with a physically defensive spread, Hypno still loses to the majority of Knock Off users one-on-one. Bulkier, more specially offensive sets utilizing either Nasty Plot or Calm Mind faces face fierce competition with Beheeyem, which has access to Recover, Analytic, and way better much higher Special Attack. Belly Drum sets utilizing Zen Headbutt and Drain Punch may at first stand out for being might seem to make sense on a physically attacking Psychic-type; however, Hypno misses out own on hitting opposing Psychic-types and has a relatively low Attack and Speed stat stats to try to pull off this endeavor.

Checks and Counters
===================

**Steel-types**: Steel-types such as Bronzor, Probopass, and Metang are immune to Toxic and take virtually nothing next to no damage (Subjective change; a little more formal, but not critical) from Hypno's Psychic. However, all of them have fairly low HP stats and lack reliable recovery options, leaving them susceptible to multiple Seismic Tosses.

**Dark-types**: Dark-types such as Cacturne and Krokorok can muscle past Hypno's defensive capabilities with a super effective STAB attack, although Colbur Berry Hypno is slightly harder to defeat. Pawniard is especially notable for its Steel typing giving it an immunity to Toxic.

**Other Knock Off Users**: Other prominent Knock Off users such as Leafeon and Dodrio can also severely dent Leftovers variants of Hypno.

**Ghost-types**: Offensive Ghost-types such as Nasty Plot Misdreavus and Choice Band Trevenant can super effectively nail hit Hypno super effectively with their STAB attacks. Foul Play deals a lot of damage back to Dusknoir, however.

**Wallbreakers**: Wallbreakers such as Rampardos, Ursaring, and Choice Specs Beheeyem can OHKO or 2HKO Hypno, while the best thing Hypno can do back is hit it them with Foul Play if it happens to have it.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[Megazard, 202117], [TONE, 213583]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]

GP 2/2
 
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