Hey guys, In this RMT i will be showcasing my favorite Mega, Mega Lopunny. this team went through MANY changes, i would like u guys to leave an opinion of what i can i do to make this team get its full potential
The team:
I wanted to make a team based on Mega Lopunny, it is my favorite mega and i really wanted to try it out
Talonflame helped lopunny as an offensive teammate taking out fighting types and other pokemon that bother her
I chose Landorus because of his bulk with +Intimidate . Landorus served as a s-rocker and a psychical wall on this team
Empoleon served as a special wall and a defogger having decent synergy with landorus in terms of covering weaknesses.
Latios served as a way to cripple walls while being very fast and revenge killing pokes
Magnezone was used to trap steels that can cause trouble in my team(ex Skarmony)
Detailed Sets:
BunnyHop (Lopunny-Mega) (F) @ Lopunnite
Ability: Scrappy
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Return
- Ice Punch
Mega Lopunny is the star of this team, the pokemon in which this team is based around.A pokemon that has unresisted coverage and can hit like a truck? Thats the pokemon im looking for. Mega Lopunny is the main "Girl" on this team, trying to do as much damage as possible. HJK and return are the main stabs for this pokemon. Ice punch gives me coverage against ground types like gliscor, and Fake Out is to ensure a quick and easy mega evolution. Its ability, Scrappy allows it to hit ghosts such as gengar.
Prey (Talonflame) (M) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Swords Dance
- Roost
- Flare Blitz
Talonflame is my Set-up user of the team.It checks some fighting types such as mega gallade, which was rather a problem to my team before. He is also an offensive partner to Lopunny. What i try to do with him is that i usually try to find an opportunity to send talonflame in, set up a SD, do some crazy damage to the opposing team and weaken them, then my other pokes can clean the match up. SD talonflame takes lives people.
Stomp (Landorus-Therian) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake
- U-turn
Landorus's bulk is amazing.He is Able to wall pokemon because of his bulk +Intimidate. He can check pokemon like zard x, which can clean my team if used right. He also serves as a pivot, having a VoltTurn core with magnezone. He is the psychical wall of this team, taking up psychical hits that some of my team members cant take. He also sets up stealth rocks, making some important KO's because of that. EQ is his main stab being very powerful. Stone Edge provides some coverage against flying types such as talonflame.
Armor (Empoleon) (M) @ Leftovers
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spd
Sassy Nature
- Scald
- Knock Off
- Roar
- Defog
Empoleon serves as my special wall and defogger.Scald serves as its main stab with that 30% burn chance which can be very useful later in the game. Knock Off provides some utility and can catch pokemon like Chansey off-guard. Defog is useful for clearing off hazards, as i prefer it over rapid spin. Roar makes sure that no pokemon can set-up and do alot of damage to my team, which has been very useful to certain pokemon such as CM clefable.
Neon Light (Latios) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Draco Meteor
- Psyshock
- Energy Ball
- Trick
Latios serves as my way to cripple walls while being a very fast attacker.It weakens ALOT of pokemon such as mega diancie(if it hasn't set up a rock polish).(252 SpA Latios Energy Ball vs. 0 HP / 0- SpD Mega Diancie: 204-240 (84.6 - 99.5%) -- guaranteed 2HKO). Its power is really amazing. It also is able to check bulky water types such as Quagsire. I also use this as my rain+mega swampert check. I do two things: 1: trick politoad CS. OR 2: Save CS, faint mega swampert, trick to a random pokemon after. So far, this set has been amazing with weakening the opposing team.
New And Shiny (Magnezone) @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Magnezone serves a role on this team, to trap and faint annoying steel types that can bother my team(ex:skaromy).Like I said before, it forms a Volt-Turn core with Landorus.It also takes care of Bulky Water types such as Slowbro and Suicune. Moveset is Pretty simple. T-bolt serves as main stab, V-switch helps ease prediction and makes magnezone able to pivot. Flash Cannon takes care of faries and can be used for ground types who are immune to T-bolt and V-switch. HP fire lets magnezone take care to steel types by trapping team.
This team is one of the best i made, it is certainly a team i want to keep changing until it becomes better and better.
Shoutouts:
Der Twist - For being a great friend and helping me change this team a bit. Also helped with some of the Sets i had never tried.
Concerns:
Nothing can switch into it safety, LO is a huge problem.Nothing doesn't want to take a hit.
If it its a RP set, it does alot of damage on my team. Latios takes care of it if it isnt RP. Lando takes alot from a moonblast but can KO back with EQ.
Spore Users- They are usually annoying due to me sacking a pokemon to sleep. When i see A spore user such as breloom, i lead with lopunny because she is able to KO it with FO+HJK.
Something like amoonguss, i lead with talon.
Thoughts:
I been thinking of replacing Magnezone with Rotom-wash. Checks skarmony well, but im a little worried of ferrothorn.(idk why). Also worried about M-slowbro
Replays:
http://replay.pokemonshowdown.com/ou-196350893 Great battle, shows how this team can do against rain(not that high on ladder btw)
http://replay.pokemonshowdown.com/oususpecttest-197245914 Testing some changes
The team:
Detailed Sets:
BunnyHop (Lopunny-Mega) (F) @ Lopunnite
Ability: Scrappy
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Return
- Ice Punch
Mega Lopunny is the star of this team, the pokemon in which this team is based around.A pokemon that has unresisted coverage and can hit like a truck? Thats the pokemon im looking for. Mega Lopunny is the main "Girl" on this team, trying to do as much damage as possible. HJK and return are the main stabs for this pokemon. Ice punch gives me coverage against ground types like gliscor, and Fake Out is to ensure a quick and easy mega evolution. Its ability, Scrappy allows it to hit ghosts such as gengar.
Prey (Talonflame) (M) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Swords Dance
- Roost
- Flare Blitz
Talonflame is my Set-up user of the team.It checks some fighting types such as mega gallade, which was rather a problem to my team before. He is also an offensive partner to Lopunny. What i try to do with him is that i usually try to find an opportunity to send talonflame in, set up a SD, do some crazy damage to the opposing team and weaken them, then my other pokes can clean the match up. SD talonflame takes lives people.
Stomp (Landorus-Therian) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake
- U-turn
Landorus's bulk is amazing.He is Able to wall pokemon because of his bulk +Intimidate. He can check pokemon like zard x, which can clean my team if used right. He also serves as a pivot, having a VoltTurn core with magnezone. He is the psychical wall of this team, taking up psychical hits that some of my team members cant take. He also sets up stealth rocks, making some important KO's because of that. EQ is his main stab being very powerful. Stone Edge provides some coverage against flying types such as talonflame.
Armor (Empoleon) (M) @ Leftovers
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spd
Sassy Nature
- Scald
- Knock Off
- Roar
- Defog
Empoleon serves as my special wall and defogger.Scald serves as its main stab with that 30% burn chance which can be very useful later in the game. Knock Off provides some utility and can catch pokemon like Chansey off-guard. Defog is useful for clearing off hazards, as i prefer it over rapid spin. Roar makes sure that no pokemon can set-up and do alot of damage to my team, which has been very useful to certain pokemon such as CM clefable.
Neon Light (Latios) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Draco Meteor
- Psyshock
- Energy Ball
- Trick
Latios serves as my way to cripple walls while being a very fast attacker.It weakens ALOT of pokemon such as mega diancie(if it hasn't set up a rock polish).(252 SpA Latios Energy Ball vs. 0 HP / 0- SpD Mega Diancie: 204-240 (84.6 - 99.5%) -- guaranteed 2HKO). Its power is really amazing. It also is able to check bulky water types such as Quagsire. I also use this as my rain+mega swampert check. I do two things: 1: trick politoad CS. OR 2: Save CS, faint mega swampert, trick to a random pokemon after. So far, this set has been amazing with weakening the opposing team.
New And Shiny (Magnezone) @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Magnezone serves a role on this team, to trap and faint annoying steel types that can bother my team(ex:skaromy).Like I said before, it forms a Volt-Turn core with Landorus.It also takes care of Bulky Water types such as Slowbro and Suicune. Moveset is Pretty simple. T-bolt serves as main stab, V-switch helps ease prediction and makes magnezone able to pivot. Flash Cannon takes care of faries and can be used for ground types who are immune to T-bolt and V-switch. HP fire lets magnezone take care to steel types by trapping team.
This team is one of the best i made, it is certainly a team i want to keep changing until it becomes better and better.
BunnyHop (Lopunny-Mega) (F) @ Lopunnite
Ability: Scrappy
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Return
- Ice Punch
Prey (Talonflame) (M) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Swords Dance
- Roost
- Flare Blitz
Stomp (Landorus-Therian) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake
- U-turn
Armor (Empoleon) (M) @ Leftovers
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spe
Sassy Nature
- Scald
- Knock Off
- Roar
- Defog
Neon Light (Latios) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Draco Meteor
- Psyshock
- Energy Ball
- Trick
New And Shiny (Magnezone) @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Ability: Scrappy
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Return
- Ice Punch
Prey (Talonflame) (M) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Swords Dance
- Roost
- Flare Blitz
Stomp (Landorus-Therian) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake
- U-turn
Armor (Empoleon) (M) @ Leftovers
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spe
Sassy Nature
- Scald
- Knock Off
- Roar
- Defog
Neon Light (Latios) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Draco Meteor
- Psyshock
- Energy Ball
- Trick
New And Shiny (Magnezone) @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Shoutouts:
Der Twist - For being a great friend and helping me change this team a bit. Also helped with some of the Sets i had never tried.
Concerns:
Spore Users- They are usually annoying due to me sacking a pokemon to sleep. When i see A spore user such as breloom, i lead with lopunny because she is able to KO it with FO+HJK.
Something like amoonguss, i lead with talon.
Thoughts:
I been thinking of replacing Magnezone with Rotom-wash. Checks skarmony well, but im a little worried of ferrothorn.(idk why). Also worried about M-slowbro
Replays:
http://replay.pokemonshowdown.com/ou-196350893 Great battle, shows how this team can do against rain(not that high on ladder btw)
http://replay.pokemonshowdown.com/oususpecttest-197245914 Testing some changes
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