This team is based around the sweep of an underrated threat in Jynx, the pokemon who got an episode banned because she looked like a black stereotype the queen of NU, and an underrated threat in OU. It has been rather efficient, and done a very good job.
Jinx (Jynx) (F) @ Leftovers
Trait: Dry Skin
EVs: 252 Spd / 248 SAtk / 8 HP
Timid Nature
IVs: 0 Atk
- Lovely Kiss
- Substitute
- Nasty Plot
- Ice Beam
The star of the team. Thanks to Dry Skin, she can restore her HP rather quickly, and can create Substitutes without wearing herself out. With Lovely Kiss, she can put a slower pokemon to sleep for setting up, or a priority user/faster pokemon, especially ones that can survive an Ice Beam, so Jynx can kill them. Once she gets to +6, it is ready to freeze the foe to death with Ice Beam. It looks hard to use Jynx because she is so frail, but in reality, she is not. All you need to do is put something slower to sleep, get up a Sub, use three turns to boost up, put the opponent to sleep again if it wakes up, and sweep. It is that simple, yet that effective. She just murders the opponent so easily in COLD BLOOD.
Froggy (Politoed) @ Leftovers
Trait: Drizzle
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
IVs: 0 Atk
- Scald
- Perish Song
- Toxic
- Protect
Watch out for giant cats. They hate the rain. Anyways, Drizzle support from Politoed is obviously needed to activate Jynx's Dry Skin ability for the extra recovery. Since I find offensive variants of Politoed to die rather quickly, I prefer defensive variants, which can at least take some hits. Scald is the STAB that can burn and cripple threats like Scizor and Terrakion, who would otherwise a huge problem. Perish Song is a phazing move that is especially needed for Cloyster, a big threat to my team. Toxic hits Jellicent and Vaporeon, who would expect to switch into Scald for free. Protect works well with Burns or Poison, and can waste a Perish Song turn. It has done a great job spreading status here and there, phazing out threats with Perish Song, Overall, Politoed is a great defensive pokemon that works great for my team.
Is Patrick doing what I think he is doing?
Patrick (Starmie) @ Life Orb
Trait: Analytic
EVs: 4 SDef / 252 Spd / 252 SAtk
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunder
- Rapid Spin
- Ice Beam
Starmie is a Rapid Spinner that works great with my team, spinning away those Rocks so Jynx does not have to worry about them. It also hits extremely hard, and can handle threats like Keldeo and Gengar for the team. Hydro Pump hits absurdly hard with STAB and rain boost; for some reason, Thunder cannot even 2HKO Jellicent (what the hell....), but it still has really good coverage with Hydro Pump. Rapid Spin is to umm... clear those hazards, duh. Ice Beam finishes off the coverage to hit every relevant threat in OU for neutral coverage. Starmie does great in supporting the team.
Zeus (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
IVs: 2 Atk / 30 Def
- Volt Switch
- Thunder
- Hidden Power [Ice]
- Focus Blast
ThundyT is the most expendable pokemon on my team, I do not really care about this spot too much. I just need a wallbreaker to lure in threats like Ferrothorn and KO them, and something that can switch into Electric attacks, courtesy of immunity. Obviously, you can see what I did here, using Volt Switch for momentum and Thunder for STAB, and HP Ice and Focus Blast for coverage. I really do not use it too much, and I would like a viable replacement for a wallbreaker that is immune to Electric attacks. Anybody?
Cave Beast (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- X-Scissor
- Stone Edge
- Close Combat
- Sleep Talk
Terrakion is my physical attacker and revenge killer (unfortunately, it cannot outspeed a +2 Cloyster:(). Thanks to two great dual STABs, as well as good attack, it can take out those threats that dare to beat its teammates and kill them. Stone Edge and Close Combat have great coverage together, and with STABs, hit absurdly hard. X-Scissor is there for pokemon like Celebi and Slowbro, who could try to wall Terrakion. Sleep Talk allows Terrakion to switch into a Spore or Sleep Powder for the team, which is important, considering how annoying sleep can be. It can also pick any move, even with Sleep Talk, which is a risk/reward situation. Terrakion is a crucial part of my team, filling three different roles at once, and does a very good job at it. Chansey a problem? Break it down. Breloom trying to Spore something? Switch in Terrakion. Salamence or Gyarados trying to Moxie sweep? Bring in Terrakion. It is irreplacable.
Wish it Away (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 20 Spd / 252 HP / 236 SDef
Careful Nature
- Body Slam
- Stealth Rock
- Iron Head
- Wish
I need Stealth Rock and something to slow down threats like Latios so Jynx is harder to revenge kill. Jirachi fills the role of paralysis and Rock layer, being able to also switch into special attackers and cripple them. Its Wish is also really cool, revitalizing the rest of my team. Body Slam + Iron Head can flinch the opponent down to nothing, which is awesome. This Jirachi set is very straightforward because of how useful it is. Great resistances, special bulk, movepool, ability, etc. Do I really need to explain more?
BIGGEST THREAT:
Cloyster is the biggest threat to my team, especially if it carries a Focus Sash. After a Shell Smash, it can outspeed the entirety of my team, and kill them all in one shot, except Politoed and Jirachi, who can only do so much against it before dying. Its Rock Blast just murders Jynx, and it can destroy Starmie. Its Hydro Pump is boosted in rain, which can allow it to hit Jirachi harder. It does not even help that it beats Terrakion in speed by 5 points, and it has massive base 180 defense. This thing can just wreck sh1t on my team.
Importable
Jinx (Jynx) (F) @ Leftovers
Trait: Dry Skin
EVs: 252 Spd / 248 SAtk / 8 HP
Timid Nature
IVs: 0 Atk
- Lovely Kiss
- Substitute
- Nasty Plot
- Ice Beam
The star of the team. Thanks to Dry Skin, she can restore her HP rather quickly, and can create Substitutes without wearing herself out. With Lovely Kiss, she can put a slower pokemon to sleep for setting up, or a priority user/faster pokemon, especially ones that can survive an Ice Beam, so Jynx can kill them. Once she gets to +6, it is ready to freeze the foe to death with Ice Beam. It looks hard to use Jynx because she is so frail, but in reality, she is not. All you need to do is put something slower to sleep, get up a Sub, use three turns to boost up, put the opponent to sleep again if it wakes up, and sweep. It is that simple, yet that effective. She just murders the opponent so easily in COLD BLOOD.
Froggy (Politoed) @ Leftovers
Trait: Drizzle
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
IVs: 0 Atk
- Scald
- Perish Song
- Toxic
- Protect
Watch out for giant cats. They hate the rain. Anyways, Drizzle support from Politoed is obviously needed to activate Jynx's Dry Skin ability for the extra recovery. Since I find offensive variants of Politoed to die rather quickly, I prefer defensive variants, which can at least take some hits. Scald is the STAB that can burn and cripple threats like Scizor and Terrakion, who would otherwise a huge problem. Perish Song is a phazing move that is especially needed for Cloyster, a big threat to my team. Toxic hits Jellicent and Vaporeon, who would expect to switch into Scald for free. Protect works well with Burns or Poison, and can waste a Perish Song turn. It has done a great job spreading status here and there, phazing out threats with Perish Song, Overall, Politoed is a great defensive pokemon that works great for my team.
Is Patrick doing what I think he is doing?
Patrick (Starmie) @ Life Orb
Trait: Analytic
EVs: 4 SDef / 252 Spd / 252 SAtk
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunder
- Rapid Spin
- Ice Beam
Starmie is a Rapid Spinner that works great with my team, spinning away those Rocks so Jynx does not have to worry about them. It also hits extremely hard, and can handle threats like Keldeo and Gengar for the team. Hydro Pump hits absurdly hard with STAB and rain boost; for some reason, Thunder cannot even 2HKO Jellicent (what the hell....), but it still has really good coverage with Hydro Pump. Rapid Spin is to umm... clear those hazards, duh. Ice Beam finishes off the coverage to hit every relevant threat in OU for neutral coverage. Starmie does great in supporting the team.
Zeus (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
IVs: 2 Atk / 30 Def
- Volt Switch
- Thunder
- Hidden Power [Ice]
- Focus Blast
ThundyT is the most expendable pokemon on my team, I do not really care about this spot too much. I just need a wallbreaker to lure in threats like Ferrothorn and KO them, and something that can switch into Electric attacks, courtesy of immunity. Obviously, you can see what I did here, using Volt Switch for momentum and Thunder for STAB, and HP Ice and Focus Blast for coverage. I really do not use it too much, and I would like a viable replacement for a wallbreaker that is immune to Electric attacks. Anybody?
Cave Beast (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- X-Scissor
- Stone Edge
- Close Combat
- Sleep Talk
Terrakion is my physical attacker and revenge killer (unfortunately, it cannot outspeed a +2 Cloyster:(). Thanks to two great dual STABs, as well as good attack, it can take out those threats that dare to beat its teammates and kill them. Stone Edge and Close Combat have great coverage together, and with STABs, hit absurdly hard. X-Scissor is there for pokemon like Celebi and Slowbro, who could try to wall Terrakion. Sleep Talk allows Terrakion to switch into a Spore or Sleep Powder for the team, which is important, considering how annoying sleep can be. It can also pick any move, even with Sleep Talk, which is a risk/reward situation. Terrakion is a crucial part of my team, filling three different roles at once, and does a very good job at it. Chansey a problem? Break it down. Breloom trying to Spore something? Switch in Terrakion. Salamence or Gyarados trying to Moxie sweep? Bring in Terrakion. It is irreplacable.
Wish it Away (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 20 Spd / 252 HP / 236 SDef
Careful Nature
- Body Slam
- Stealth Rock
- Iron Head
- Wish
I need Stealth Rock and something to slow down threats like Latios so Jynx is harder to revenge kill. Jirachi fills the role of paralysis and Rock layer, being able to also switch into special attackers and cripple them. Its Wish is also really cool, revitalizing the rest of my team. Body Slam + Iron Head can flinch the opponent down to nothing, which is awesome. This Jirachi set is very straightforward because of how useful it is. Great resistances, special bulk, movepool, ability, etc. Do I really need to explain more?
BIGGEST THREAT:
Cloyster is the biggest threat to my team, especially if it carries a Focus Sash. After a Shell Smash, it can outspeed the entirety of my team, and kill them all in one shot, except Politoed and Jirachi, who can only do so much against it before dying. Its Rock Blast just murders Jynx, and it can destroy Starmie. Its Hydro Pump is boosted in rain, which can allow it to hit Jirachi harder. It does not even help that it beats Terrakion in speed by 5 points, and it has massive base 180 defense. This thing can just wreck sh1t on my team.
Importable
Jinx (Jynx) (F) @ Leftovers
Trait: Dry Skin
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Lovely Kiss
- Substitute
- Nasty Plot
- Ice Beam
Froggy (Politoed) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature
IVs: 0 Atk
- Scald
- Perish Song
- Toxic
- Protect
Patrick (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunder
- Rapid Spin
- Ice Beam
Zeus (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
IVs: 2 Atk / 30 Def
- Volt Switch
- Thunder
- Hidden Power [Ice]
- Focus Blast
Cave Beast (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- X-Scissor
- Stone Edge
- Close Combat
- Sleep Talk
Wish it Away (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature
- Body Slam
- Stealth Rock
- Iron Head
- Wish
Trait: Dry Skin
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Lovely Kiss
- Substitute
- Nasty Plot
- Ice Beam
Froggy (Politoed) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature
IVs: 0 Atk
- Scald
- Perish Song
- Toxic
- Protect
Patrick (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunder
- Rapid Spin
- Ice Beam
Zeus (Thundurus-Therian) (M) @ Expert Belt
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
IVs: 2 Atk / 30 Def
- Volt Switch
- Thunder
- Hidden Power [Ice]
- Focus Blast
Cave Beast (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- X-Scissor
- Stone Edge
- Close Combat
- Sleep Talk
Wish it Away (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature
- Body Slam
- Stealth Rock
- Iron Head
- Wish
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