Leethoof
Swablu (Annabelle) (F)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Normal/Flying
Abilities: Natural Cure / Cloud Nine (DW)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attacks:
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist
Round
Natural Gift
Take Down
Moonblast
Mirror Move
Agility
Roost
Hyper Voice
Haze
Pursuit
Protect
Fly
Ice Beam
Solarbeam
Substitute
S0L1D G0LD
Barge (Wailmer) (M)
Nature: Quiet
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Water Veil
Oblivious
Pressure (HA Locked)
Stats:
Hp: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Splash (*)
Growl (*)
Water Gun (*)
Rollout (*)
Whirlpool (*)
Astonish (*)
Water Pulse (*)
Mist (*)
Clear Smog (*)
Double Edge (*)
Fissure (*)
Soak (*)
Zen Headbutt (*)
Roar (*)
Ice Beam (*)
Protect (*)
Earthquake (*)
Scald (*)
Magnus (Timburr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA Locked)
Stats:
Hp: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Counter
Drain Punch
Endure
Mach Punch
Wide Guard
Toxic
Taunt
Protect
Payback
Poison Jab
Gold to send out first
Swablu (Annabelle) (F)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Normal/Flying
Abilities: Natural Cure / Cloud Nine (DW)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attacks:
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist
Round
Natural Gift
Take Down
Moonblast
Mirror Move
Agility
Roost
Hyper Voice
Haze
Pursuit
Protect
Fly
Ice Beam
Solarbeam
Substitute
S0L1D G0LD
Barge (Wailmer) (M)
Nature: Quiet
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Water Veil
Oblivious
Pressure (HA Locked)
Stats:
Hp: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 17
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Splash (*)
Growl (*)
Water Gun (*)
Rollout (*)
Whirlpool (*)
Astonish (*)
Water Pulse (*)
Mist (*)
Clear Smog (*)
Double Edge (*)
Fissure (*)
Soak (*)
Zen Headbutt (*)
Roar (*)
Ice Beam (*)
Protect (*)
Earthquake (*)
Scald (*)
Magnus (Timburr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA Locked)
Stats:
Hp: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Counter
Drain Punch
Endure
Mach Punch
Wide Guard
Toxic
Taunt
Protect
Payback
Poison Jab
Gold to send out first