UU ID Skarmory [2/2] [1/1]

name: Iron Defense
move 1: Iron Defense
move 2: Body Press
move 3: Roost
move 4: Spikes / Defog
item: Rocky Helmet / Safety Goggles
ability: Sturdy
nature: Impish
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]

Iron Defense allows Skarmory to better check Pokemon such as Azumarill, Mamoswine, and Scizor by boosting its Defense, and it increasing Body Press's damage makes Skarmory more threatening in front of foes such as Hippowdon and Mandibuzz. Roost maintains Skarmory's health and keeps it steadfast against strong attackers like Conkeldurr and Zygarde-10%. Spikes allows Skarmory to support its team, easily setting them up against common Pokemon such as Amoonguss, and the additional chip damage is helpful against Pokemon like Keldeo. Alternatively, since Skarmory has great matchups against entry hazard setters like Excadrill and Hippowdon, Defog is useful to consistently remove their hazards while forcing them out. Rocky Helmet is helpful to punish Excadrill's Rapid Spin and other physical attackers like Zarude and Diggersby. Safety Goggles is an alternative option to allow Skarmory to fully counter Amoonguss, setting up Iron Defense or Spikes without needing to use a teammate as sleep fodder. However, this forces Skarmory to avoid taking Knock Off from foes like Mamoswine and Scizor in order to ignore Spore. 96 Speed EVs allow Skarmory to outspeed Azumarill.

Iron Defense Skarmory fits on balance and stall teams for handling physical threats such as Scizor while either setting Spikes to wear down foes for its teammates or reliably negating common entry hazard setters like Hippowdon and Swampert. Spikes Skarmory complements other hazard setters like Nihilego and Hippowdon excellently. Both teammates check dangerous threats like Thundurus-T and Moltres, and they also help maintain hazards against hazard removers Skarmory cannot handle, like Salamence. Teammates such as Slowking and Chansey form excellent defensive cores with Skarmory thanks to their ability to check dangerous special attackers like Keldeo and Hydreigon. Slowking can act as a wincon on stall teams with Calm Mind, while Chansey can act as a cleric. Tangrowth provides additional support for Skarmory to ensure Zygarde-10% or Rotom-W does not overwhelm it. Tangrowth also absorbs Knock Off so Skarmory does not have to risk its own Rocky Helmet or Safety Goggles. Articuno can be paired with Skarmory on hazard stacking semi-stall teams to bleed the PP of hazard removers such as Salamence and Mandibuzz. Alternatively, Articuno can pair up with Defog Skarmory in a double Defog core, keeping entry hazards off almost indefinitely. Quagsire can check Rotom-H while providing backup against Dragon Dance Salamence. In return, Skarmory helps Quagsire against the Grass-types in the tier and threats like Gyarados. Hatterene enjoys Spikes pressure chipping Pokemon like Excadrill and Skarmory being a reliable check to Scizor. Hatterene's Magic Bounce also helps Skarmory avoid being worn down by opposing entry hazards. Other offensive teammates include Calm Mind Slowking and Galarian Slowbro, which enjoy Spikes support wearing down threats like Amoonguss and Hippowdon while checking foes like Zarude and Diggersby.

[CREDITS]
- Written by: [[Mystras Leoxses, 530118]]
- Quality checked by: [[Monky25, 515132], [Estarossa, 461329]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
name: Iron Defense
move 1: Iron Defense
move 2: Body Press
move 3: Roost
move 4: Defog / Spikes
item: Rocky Helmet / Safety Goggles
ability: Sturdy
nature: Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]

- Iron Defense allows Skarmory to be a better check against Pokemon such as Azumarill, Mamoswine, and Scizor by boosting its Defense while increasing Body Press's damage. It also allows Skarmory to be more offensively threatening when in front of opponents such as Hippowdon and Mandibuzz.
- Roost maintains Skarmory health and keeps it steadfast against strong attackers like Conkeldurr and Zygarde-10%.
- Skarmory has great matchups against hazard setters like Excadrill and Hippowdon so Defog is useful to be able to consistently remove them while threatening them out.
- Spikes can be used instead because it can easily set them up against common Pokemon such as Amoonguss and the additional chip damage is helpful against Pokemon like Keldeo but fitting a replacement hazard remover on defensive teams becomes straining in the builder.
- Rocky Helmet is helpful at punishing Excadrill's Rapid Spin and other physical attackers like Zarude and Diggersby.
- Safety Goggles is an alternative option to allow Skarmory to fully counter Amoonguss, setting up Iron Defense or Spikes without needing to use something else as sleep fodder. However Skarmory will need to avoid taking Knock Off from foes like Mamoswine and Scizor.
- 96 Speed allows Skarmory to outspeed Azumarill and the rest of its EVs are invested to maximize its physical bulk.

- Iron Defense Skarmory fits on balance and stall teams for being able to handle physical threats such as Scizor in check while either providing reliable removal against common hazard setters like Hippowdon and Swampert Cobalion volt stings or setting Spikes to wear down foes such as Aegislash.
- Hazard setters like Nihilego and Hippowdon pair excellently for their ability to additionally check dangerous threats like Thundurus-T and Moltres. mentioning they are hazard setters doesn't really mean much unless you talk about hazard stacking cores, if so bring it up.
- Teammates such as Slowking and Chansey form excellent defensive cores with Skarmory thanks to their ability to check dangerous special attackers like Keldeo and Hydreigon. Slowking can act as a win condition on stall teams with Calm Mind while Chansey can act as a cleric.
- Amoonguss provides additional support for Skarmory to ensure it does not get overwhelmed by Azumarill (you rarely get overwhelmed by azu, you are faster and boost easier unless crits, find a new example) or Rotom-W. Amoonguss also acts as a Knock Off absorber so Skarmory does not have to risk its own Rocky Helmet or Safety Goggles.
- Articuno can pair up with Skarmory on stall teams in a double Defog core, keeping entry hazards off almost indefinitely. Alternatively, Articuno can circumvent Skarmory's need to Defog so Skarmory can focus on Spikes stacking. (implement what esta said in qc)
- Quagsire is also a potent teammate as it can check Rotom-H while providing help against Swords Dance Aegislash. In return Skarmory also helps Quagsire against the Grass-types in the tier and can help more against threats like Gyarados.
-add some examples of offensive threats who benefit from spikes support and insurance against scizor and pressure special attackers to skarmory

[CREDITS]
- Written by: [[Mystras Leoxses, 530118]]
- Quality checked by: [[Monky25, 515132], [Name, ID]]
- Grammar checked by: [[Name, ID]]
QC 1/2
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Estarossa

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name: Iron Defense
move 1: Iron Defense
move 2: Body Press
move 3: Roost
move 4: Defog / Spikes
item: Rocky Helmet / Safety Goggles
ability: Sturdy
nature: Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]

- Iron Defense allows Skarmory to be a better check against Pokemon such as Azumarill, Mamoswine, and Scizor by boosting its Defense while increasing Body Press's damage. It also allows Skarmory to be more offensively threatening when in front of opponents such as Hippowdon and Mandibuzz.
- Roost maintains Skarmory health and keeps it steadfast against strong attackers like Conkeldurr and Zygarde-10%.
- Skarmory has great matchups against hazard setters like Excadrill and Hippowdon so Defog is useful to be able to consistently remove them while threatening them out.
- Spikes can be used instead because it can easily set them up against common Pokemon such as Amoonguss and the additional chip damage is helpful against Pokemon like Keldeo but fitting a replacement hazard remover on defensive teams becomes straining in the builder.
- Rocky Helmet is helpful at punishing Excadrill's Rapid Spin and other physical attackers like Zarude and Diggersby.
- Safety Goggles is an alternative option to allow Skarmory to fully counter Amoonguss, setting up Iron Defense or Spikes without needing to use something else as sleep fodder. However Skarmory will need to avoid taking Knock Off from foes like Mamoswine and Scizor.
- 96 Speed allows Skarmory to outspeed Azumarill and the rest of its EVs are invested to maximize its physical bulk.

- Iron Defense Skarmory fits on balance and stall teams for being able to handle physical threats such as Scizor in check while either providing reliable removal against common hazard setters like Hippowdon and Swampert or setting Spikes to wear down foes such as Keldeo. you already mentioned keld before and idt i'd wanna be so specific here, think i'd just keep it to mentioning spikes to help teammates apply further offensive pressure or soemthing.
- Hazard setters like Nihilego and Hippowdon pair excellently for their ability to compliment Skarmory's Spikes while checking dangerous threats like Thundurus-T and Moltres. Bring up how Skarmory has a really really weak matchup against most removers on this set here (i'd have honestly considered doing it in first paragraph instead and then just referencing it here instead too) so it appreciates that these two especially have really strong matchups against most removers to help keep hazards up.
- Teammates such as Slowking and Chansey form excellent defensive cores with Skarmory thanks to their ability to check dangerous special attackers like Keldeo and Hydreigon. Slowking can act as a win condition on stall teams with Calm Mind while Chansey can act as a cleric.
- Tangrowth provides additional support for Skarmory to ensure it does not get overwhelmed by Zygarde-10% or Rotom-W. Tangrowth also acts as a Knock Off absorber so Skarmory does not have to risk its own Rocky Helmet or Safety Goggles.
- Articuno can be used on stall teams to alleviate Skarmory's need to Defog while bleeding the PP of hazard removers such as Salamence and Mandibuzz. Alternatively, Articuno can pair up with Skarmory in a double Defog core, keeping entry hazards off almost indefinitely. would be more specific with the wording to say that articuno pairs with it on spikes stacking semi stall teams instead of just alleviating its need to fog.
- Quagsire is also a potent teammate as it can check Rotom-H while providing backup against Dragon Dance Salamence. In return Skarmory also helps Quagsire against the Grass-types in the tier and threats like Gyarados.
- Hatterene enjoys Spikes pressure chipping Pokemon like Excadrill and having a reliable check to Scizor. Hatterene's Magic Bounce also helps Skarmory from being worn down by opposing entry hazards. could consider adding a few other pokemon that fit p nicely on the fat balance / semi-stally style stuff that love the spikes support and like zarude/exca etc checking like cm glowbro / boots chandy.

[CREDITS]
- Written by: [[Mystras Leoxses, 530118]]
- Quality checked by: [[Monky25, 515132], [Name, ID]]
- Grammar checked by: [[Name, ID]]
barely had any comments tbh looks good, qc 2/2.
 

Adeleine

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name: Iron Defense
move 1: Iron Defense
move 2: Body Press
move 3: Roost
move 4: Defog / Spikes
item: Rocky Helmet / Safety Goggles
ability: Sturdy
nature: Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]

Iron Defense allows Skarmory to be a better check against better check Pokemon such as Azumarill, Mamoswine, and Scizor by boosting its Defense while increasing Body Press's damage. It also allows Skarmory to be more offensively threatening when in front of opponents Defense, and it increasing Body Press's damage makes Skarmory more threatening in front of foes such as Hippowdon and Mandibuzz. Roost maintains Skarmory's health and keeps it steadfast against strong attackers like Conkeldurr and Zygarde-10%. Skarmory has great matchups against entry hazard setters like Excadrill and Hippowdon, (AC) so Defog is useful to be able to consistently remove them their hazards while threatening forcing them out. Spikes can be used instead because it Skarmory can easily set them up against common Pokemon such as Amoonguss, (AC) and the additional chip damage is helpful against Pokemon like Keldeo, (AC) but fitting a replacement hazard remover on defensive teams becomes straining in the builder. is straining. Rocky Helmet is helpful at punishing to punish Excadrill's Rapid Spin and other physical attackers like Zarude and Diggersby. Safety Goggles is an alternative option to allow Skarmory to fully counter Amoonguss, setting up Iron Defense or Spikes without needing to use something else a teammate as sleep fodder. However, (AC) (is this sentence not true for both item options? maybe either say "Either way," or explain why avoiding knock off is especially important for Goggles sets) Skarmory will need to avoid taking Knock Off from foes like Mamoswine and Scizor. 96 Speed EVs allows Skarmory to outspeed Azumarill and the rest of its EVs are invested to maximize its physical bulk.

Iron Defense Skarmory fits on balance and stall teams for being able to handle handling physical threats such as Scizor in check while either providing reliable removal against common while either reliably negating common entry hazard setters like Hippowdon and Swampert or setting Spikes to wear down foes for its teammates. Hazard setters like Nihilego and Hippowdon pair excellently for their ability to compliment Skarmory's Spikes while checking dangerous threats like Thundurus-T and Moltres. They also help maintain hazards against hazard removers Skarmory cannot handle like Salamence. (moved bc spikes is not primary option) Teammates such as Slowking and Chansey form excellent defensive cores with Skarmory thanks to their ability to check dangerous special attackers like Keldeo and Hydreigon. Slowking can act as a win condition wincon on stall teams with Calm Mind, (AC) while Chansey can act as a cleric. Tangrowth provides additional support for Skarmory to ensure it does not get overwhelmed by Zygarde-10% or Rotom-W does not overwhelm it. Tangrowth also acts as a Knock Off absorber absorbs Knock Off so Skarmory does not have to risk its own Rocky Helmet or Safety Goggles. (maybe you wanna add and explain a few more teammates for defog skarm here, bc you have a lot more teammates for spikes skarm but defog skarm is the default set? up to you. if defog skarm pairs well w p much anything but u just wanna have articuno be one specifically good example, you could just say something to that effect as well) Articuno can be paired with Skarmory on hazard stacking semi-stall teams to bleed the PP of hazard removers such as Salamence and Mandibuzz. Alternatively, Articuno can pair up with Defog Skarmory in a double Defog core, keeping entry hazards off almost indefinitely. Alternatively, Articuno can pair with Spikes Skarmory on hazard-stacking semi-stall teams to bleed the PP of hazard removers such as Salamence and Mandibuzz. (I imagine specifying "Spikes" and moving the sentence still works?) Quagsire is also a potent teammate as it can check Rotom-H while providing backup against Dragon Dance Salamence. In return, (AC) Skarmory also helps Quagsire against the Grass-types in the tier and threats like Gyarados. Spikes Skarmory complements other hazard setters like Nihilego and Hippowdon excellently. Both teammates check dangerous threats like Thundurus-T and Moltres, and they also help maintain hazards against hazard removers Skarmory cannot handle, like Salamence. Hatterene enjoys Spikes pressure chipping Pokemon like Excadrill and having Skarmory being a reliable check to Scizor. Hatterene's Magic Bounce also helps Skarmory from avoid being worn down by opposing entry hazards. Other offensive teammates include Calm Mind Slowking and Galarian Slowbro who enjoy Spikes support for Slowbro, which enjoy Spikes support wearing down threats like Amoonguss and Hippowdon while checking opponents foes like Zarude and Diggersby.

[CREDITS]
- Written by: [[Mystras Leoxses, 530118]]
- Quality checked by: [[Monky25, 515132], [Estarossa, 461329]]
- Grammar checked by: [[Finland, 517429]]

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