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Pet Mod Iron Fist - Complete (for now...)

the votes are in, and the official flag of ironfistlandia has been selected! i forgot to vote but my vote would've made it a tie so possibly for the best i didn't in the end. we shall now march under this magnificent banner, as composed by the combined powers of J.O.J.O DNU & sunfysh:
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thank you all for taking part and see you next time!
 
[SPONSORED POST]

if anyone is interested, we're currently trying to outbid a load of unfunny tours players to get an iron first ladder on the main ps server. join in at the following link!

 
Anyone hear that? I hear the repeated impact of metal on metal... almost like... someone punching with... an Iron Fist...

Iron Fist is back for Slate 12 following our Winter Seasonal Holiday Havoc event! With PMPL on the horizon, it's now or never to get your changes in. Expect a meta announcement at the end of this post, but for now, here are our candidates:

Seito Chinchou has been a mainstay since Slate 1 of the metagame, racking up a whopping 27 passed submissions in 36 attempts. Indubitably, she has played a role in shaping our metagame, but has not had the opportunity to back it up with a Supreme Leadership, only being nominated in Slate 2 where she lost to PalpitoadChamp by a single vote.

Her two challengers are:
sunfysh, an Iron Fist citizen who has been with the meta for a long time, though not quite day 1 like Seito. She's passed 20 submissions in 27 attempts, including being responsible for the very influential addition of the Lemon type in Slate 3. Her only prior attempt at winning the Supreme Leader position similarly ended by a loss to zxgzxg in Slate 5 by a single vote, a tragedy that may be able to be corrected here.

and about15gals, who has never participated in an Iron Fist submission slate but has been more and more involved with the United Pet Mods. Notably, however, and why she is here, is her impressive 3rd place performance in the Iron Fist Holiday Havoc event, losing to Tanny89k and a close 2-1 loss to anaconja. Her performance there has earned her a spot to compete for our tier's highest position of leadership.

Time will tell which direction the citizens of Iron Fistlandia will take. The candidates will have at least 24 hours to make their speeches before the election begins. If you are up for election and do not want to be SL, let me know ASAP and I will substitute you out. Good luck to our aspiring Supreme Leaders!



Finally, a quick update from me on the state of the tier: there is a very real chance that this will be the last proper slate of this cycle of Iron Fist. The tier, overall, is in a very good state--one more slate to help us round any final corners out, and from there, we will consider the meta complete, with the DLU around to help work out any post-slate kinks. Don't worry, though; I still plan to keep this version alive via inclusion in tours. Iron Fist will be submitted for PMPL and will be feature in further tournaments.

In addition, where one door closes, another opens; with Generation 9 around for well over a year still, there may be a second cycle of Iron Fist on the horizon...

Note that this isn't final; there is a chance Slate 13 and beyond happens, but I wanted to make it explicitly clear in this post that this is a real possibility (and I would say the likely outcome).
 
Election results:
Seito Chinchou - 10
sunfysh - 5
about15gals - 19

about15gals is your Supreme Leader! With that, submissions are open! Submissions will be open for about a week! There will be a veto slate that will last about a day or two as well.


As a reminder, here are the submission rules:
  • You can submit up to 3 new things to be added.
    • Only one new Pokemon submission per person.
  • You get two Adjustment slots, used to change already existing elements of the metagame.
  • For each submission, you must give a competitive justification for why it should be added to the metagame, or it will be automatically rejected.
Good luck, about15gals, dearest leader of Iron Fistlandia!
 
:sv/charjabug:
Name: Charjabug
Type:
Bug.png
Electric.png

Abilities: Electric Surge/Intimidate/Zinzolin's Resolve (While this Pokemon is active, all moves that set hazards are disabled.)
Stats: 47/112/145/105/145/46 [BST: 600]
Acid Spray, Acrobatics, Attack Order, Attract, Automotize, Barrage, Baton Pass, Bite, Bug Bite, Bug Buzz, Bulldoze, Charge, Charge Beam, Charm, Confide, Crunch, Defend Order, Dig, Discharge, Double Team, Eerie Impulse, Egg Bomb, Electric Terrain, Electrify, Electro Ball, Electroweb, Endure, Facade, First Impression, Frustration, Gear Up, Growl, Harden, Heal Order, Hidden Power, Hurricane, Hydro Pump, Ice Punch, Ion Deluge, Iron Defense, Kinesis, Leafage, Leer, Light Screen, Light That Burns the Sky, Lunge, Magnet Rise, Magnetic Flux, Mud Shot, Mud-Slap, Parabolic Charge, Plasma Fists, Poison Gas, Poison Jab, Pollen Puff, Pounce, Protect, Pursuit, Quick Attack, Raging Bull, Rain Dance, Rapid Spin, Reflect, Refresh, Rest, Return, Round, Sappy Seed, Screech, Shock Wave, Skitter Smack, Sleep Talk, Snore, Spark, Steam Eruption, Sticky Web, Stockpile, String Shot, Struggle Bug, Substitute, Supercell Slam, Swagger, Take Down, Taunt, Telekinesis, Tera Blast, Thunder, Thunder Wave, Thunderbolt, Torment, Toxic, Trick Room, U-Turn, Vise Grip, Volt Switch, Wild Charge, X-Scissor
Justification: good check to hazard zacc and also an esurger if you want to use quark iron fist idk

upvybones.png

Name: Upvybones
Type: Water
Ability: Still Water (When this Pokemon consumes a Madness Counter, it also adds 3 Fishing Tokens.)
Base Stats: 105 / 115 / 105 / 55 / 100 / 95 [BST: 575]
Movepool:
Aqua Cutter, Aqua Jet, Aqua Ring, Blizzard, Body Press, Bone Club, Bone Rush, Bonemerang, Brick Break, Bulk Up, Chilling Water, Crunch, Dark Pulse, Drain Punch, Encore, Endure, Facade, Fire Fang, Flash Cannon, Fling, Flip Turn, Flotsam Hook, Foul Play, Fury Cutter, Giga Impact, Gunk Shot, Haze, Heavy Slam, Helping Hand, Hex, Hydro Pump, Hyper Beam, Ice Beam, Ice Fang, Ice Punch, Ice Spinner, Icicle Spear, Icy Wind, Iron Defense, Iron Head, Knock Off, Lash Out, Light Screen, Liquidation, Low Kick, Metal Claw, Metronome, Muddy Water, Night Shade, Outrage, Pain Split, Play Rough, Poison Jab, Protect, Psych-Up, Psychic, Psychic Fangs, Rain Dance, Reflect, Rest, Scald, Scary Face, Shadow Ball, Shadow Claw, Slash, Sleep Talk, Sludge Bomb, Snarl, Snowscape, Spikes, Substitute, Sucker Punch, Surf, Swords Dance, Take Down, Taunt, Tera Blast, Thunder Fang, Toxic, Toxic Spikes, Triple Axel, Venoshock, Water Pulse, Waterfall, Whirlpool, X-Scissor, Big Bash, cuddIe, Epic Beam, Fish Eater, Fishing Terrain, Go Fish, Diamond Hand, Hold Hands
Justification: returning it to its roots but keeping some of beebos ideas. still water is way too little of a payoff bc critting is the same dmg as getting +1 atk from madness counter, so now that it has both it can do a lot of dmg

:ss/crabominable:
Name: Crabominable
Base Stats: 87 / 117 / 117 / 67 / 75 / 67 [BST: 530]
Abilities: Justified / Iron Fist / Unseen Fist
Movepool: + Mald Fist
Justification: finally the cowboy+cinderace hard check. can finally switch into moves and get rage fist value but its low spe and lack of recovery should hold it back fine. btw justified is a little interesting to block cedge and evil uturn, Think about it.
thepearlhand.png

Name: The Pearl Hand
Abilities: Sour Sipper / The Pearl Hand
Movepool: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Ice Punch, Jet Punch, Mach Punch, Mega Punch, Power-up Punch, Shadow Punch, Thunder Punch, Upper Hand
Justification: parity with daiyakuza but more importantly gives it something to do outside of mu fishing dh mons. also all the punch moves bc its literally a hand

:ss/hitmontop:
Name: Hitmontop
Abilities: Intimidate / Technician / Lowkickenuinely (This Pokemon's Low Kick has +1 priority.)
Movepool: +Evil SCARY U-Turn
Justification: base can now do stuff with a potential 120 bp prio move especially with snift gear but is balanced by its glacial speed outside of its prio and bad physdef. whats cool is that its p much mutually exclusive from its mega since the latter wants to run cc for consistency and thus would keep running intim. i gave it evil uturn though bc its good coverage for ghosts and it gets boosted by graveyard and you cant big button anyway so walk the dog is a weak move that gets birdblocked
skibidragon.png

Name: Skibidragon
Abilities: Dry Skin / Bathroom Break (When this Pokemon is targeted by a pivoting move, it switches out.) / MILF
Justification: slight push into viability by turning the tides on voltturn teams

goomba.png

Name: Goomba
Movepool: + Lemon Bash, Mog Off, Fish and Dip
Justification: mons a momentum sink so now its not

:ss/bramblin:
Name: Bramblin
Base Stats: 75 / 115 / 85 / 75 / 85 / 90 [BST: 525]
Movepool: + Bulk Up, Graveyard
Justification: puts a little meat on the bones to take hits from would be defoggers better. offenses are lowered but it gets bulk up now to kind of be a proper graveyard abuser too

:ss/glaceon:
Name: Glaceon
Abilities: Perfectionist (This Pokemon's attacks of 60 power or less have 1.5x power and can't miss.) / MILF / Slush Rush
Justification: grr i hate sing glaceon grr

:ss/talonflame:
Name: Talonflame
Movepool: + Nasty Plot, Oblivion Wing
Justification: talonflame can maybe do something with jtb2 and this

regibloom.png

Name: Regibloom
Movepool: + Flytrap, Lemon Bash, Vine Boom, Thunderbolt
Justification: just a bit of stuff to help it be a cool sun tank

Name: Necromancy
Base Power: 40
Description: +20 power for each fainted foe. Graveyard: +1 priority.
Accuracy: 100%
PP: 10
Justification: graveyard teams arent really known for sacking their mons so why not have the abuser properly ramp up in its weather

:ss/houndoom:
Name: Houndoom
Base Stats: 75 / 70 / 90 / 125 / 85 / 105 [BST: 550]
Abilities: Doomer (This Pokemon's future moves have 1.3x power.)
Movepool: + Evil SCARY U-Turn
5 Big Dooms: Hits at the end of the turn for 5 turns.
Justification: mfa is a blight but the one redeeming thing they have are wacky customs so this is a reference to long whip or whatever its called

Name: Fiend Fire
Base Power: 40
Description: Removes all of user's Fishing Tokens and hits for that many times.
PP: 10
Justification: using all tokens on 200 bp is really sad so heres an uncapped and more flavorful fiend fire

Name: Single Iron Bash
Distribution: Dracolition, Melmetal, Melmetal 2, Smelmetal, Zacian-Crowned, Crabominable
Justification: this move was never distributed

Name: Looksmaxx Knuckle
Base Power: 80
Description: 100% chance to lower the target's Defense by 1.
Justification: ppl have been complaining up and down about how knuckle is soooooo broke so there u go. still has the same dmg to one target but opp can switch around now (this should maybe be accompanied with a slight imp buff)

pokestarfisherman.png

Name: Pokestar Fisherman
Movepool: + Fish and Dip, Fish Burn, Fish Mortar, Campfire, Slack Off
Justification: i love fishing + fish mortar is mildly interesting

limelips.png

Name: Lime Lips
Base Stats: 95 / 90 / 100 / 70 / 100 / 75 [BST: 530]
Movepool: +Citrus Rend, Chocolate Kiss, Fire Fang, Ice Fang, Thunder Fang
Justification: look its dracovish

ironclown.png

Name: Iron Clown
Abilities: Quark Drive / Low Cortisol (On switchin, this Pokemon gains extra moveslots for each dance move of its allies. Each slot has 1 PP.)
Movepool: +Balatro Blast, Freak Out, Lethal Hug
Justification: tachyon cutter low cortisol dance. get silly was basically super luck+sturdy on this mon and its getting removed on the mon it was originally on so now it can use some rarely used mons (goddease/vivillon/sigmaricelion/ludicolo/tyler) as allies to give it a once per switchin setup move and/or coverage move in fiery dance.
magnegiri.png

Name: Magnegiri-Mega
Mega Stats: 70 / 75 / 120 / 140 / 125 / 90 [BST: 620]
Mega Ability: Real Dragon (On switchin, this Pokemon adds Dragon to its typing.)
Justification: a litle boring but draco rounds out its coverage p well

Name: Status Z-Move Overhaul
Effect: Gives the following Z-Effects to status moves that don't have any (aka all of them):
silcoonsexactmovepool: uses the Z-moves of each move called
Go Fish: +2 Spe
Silcoon Blast: +2 SpA
cuddIe: Restores the target's health by 100%
Feebas Pro Shops: 50%: 160 BP Special, hits Ghost; 50%: +6 tokens.
Fishing Terrain: +1 Spe
Fish and Dip: Restores the user's health by 100%
Frigid Terrain: +1 Spe
Snift Gear: Restores negative stat stages to 0
Super Mushroom: Restores negative stat stages to 0
Fish Processing: Applies Aqua Ring to the user
Fish Eater: Restores the user's health by 100%
Campfire: Restores negative stat stages to 0
Gender Affirming Care: Restores the target's health by 100%
Lion Deluge: +1 SpA
Throw 'Em a Mug: Restores the user's health by 100%
Blinding Squirter: +1 Evasion
Mewing: Restores negative stat stages to 0
Corrosive Gus: Random stat +2
Fertile Soil: +1 Def
Epic Beam: Restores the user's health by 100%
Chaos Potion: Random stat +2
Justice Potion: Random stat +2
Graveyard: +1 Spe
Energy Tank: Restores negative stat stages to 0
Fishield: Restores negative stat stages to 0
Catchy Song: Random stat +2
Acid Rain: +1 Spe
Make Lemonade: Restores negative stat stages to 0
Stealth Anvils: +1 Def
Greatest Achievement: Restores negative stat stages to 0
 
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:sv/marill:
New Pokémon: fat fuck
Typing: Water/Fairy
Pronouns (relevant): he/him and she/her
Base Stats: 70/20/50/20/50/45
Abilities:
Thick Fat / Sap Sipper / Bouncy Bastard
Alluring Voice, Amnesia, Aqua Jet, Aqua Ring, Aqua Tail, Attract, Belly Drum, Blizzard, Body Slam, Bounce, Brick Break, Brutal Swing, Bubble, Bubble Beam, Bulldoze, Charm, Chilling Water, Copycat, Covet, Curse, Disarming Voice, Dive, Double Team, Double-Edge, Draining Kiss, Dynamic Punch, Encore, Endure, Facade, Focus Punch, Foresight, Frustration, Headbutt, Helping Hand, Hidden Power, Hydro Pump, Hyper Voice, Ice Beam, Ice Punch, Ice Spinner, Iron Tail, Knock Off, Light Screen, Liquidation, Mega Kick, Misty Explosion, Misty Terrain, Mud Shot, Muddy Water, Play Rough, Power-Up Punch, Protect, Rain Dance, Rest, Return, Rock Smash, Rollout, Scald, Secret Power, Seismic Toss, Sing, Slam, Sleep Talk, Snore, Soak, Steel Roller, Strength, Substitute, Superpower, Surf, Swagger, Swift, Take Down, Tera Blast, Toxic, Trailblaze, Water Gun, Water Pulse, Water Sport, Waterfall, Whirlpool, Taunt, Heat Crash, Grass Knot, Heavy Slam, Low Kick, Egg Bomb, Pluck, Bulk Up, Bouncy Bubble, Chocolate Kiss, Goomba Stomp, Fishing Minigame, Go Fish, The Kitchen Sink, cuddIe, Fish and Dip, Looksmaxx Knuckle, Juice Wave, Mewing, Citrus Bomb, Lemon Bash, Recycle, Fishield, Yoshi's Island, Epic Beam, Hold Hands, Big Bash, Grav Apple, Fish, Trans, Gender Affirming Care
Weight: 200kg
Custom Elements: Bouncy Bastard: Moves targeting this pokemon gain 1/4 recoil.
Competitive Role: Defensive mon with good resistances that can also be a setup sweeper with Belly Drum / Bulk Up and double stab priority moves
Flavor / Description: fatass ball he loves eating hes so fat i love him. canonically trans pokemon #woke

Adjustment: Zacian-Crowned is now forced to hold Rusted Sword. She also gets she/it pronouns now (important)
Justification: :zacian-crowned: :shell-bell: no more. fistlandia happy
 
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