The Inglorious Bastards [OU Tier Success Team]
Notice: To those of you who have found this through my statistic, I have completely changed the original theme of this team. There is no further reason to continue on reading my RMT. Thanks for having an interest in my thread though. Have a good day.
Closer Look:
A few pointers:
1.) This team centers around the support of Dual Screen.
2.) All of the sweepers in this team are immune to Spikes and/or Toxic Spikes, with exception of Suicune.
3.) All of the sweepers are Set-Up Sweepers.
My opinions:
1.) No use of choice item mean the opponent will not be receiving any free turn, without taking some form of damage and/or status.
2.) This team can stand on its own against Balanced, Offensive, Rain Dance, Sandstream, and Stall teams; even the occasional Trick Room team.
3.) The use of Dual Screen allows for the element of surprise and the kind of sweeping not available without its supports.
4.) My best team, yet.
--------------
First up is the lead of the team...
Tyranitar @ Leftovers
Ability: Sandstream
Nature: Sassy (+SpD, -Spe)
EVs: 252 HP / 128 Atk / 60 SpA / 68 SpD
Payback
Stealth Rock
Ice Beam
Low Kick
....................
Comments & Suggestions:
Here is how our Tyranitar fare against the top 15 OU leads:
Aerodactyl:
Azelf:
Bronzong:
Crobat:
Forretress:
Heatran:
Hippowdon:
Jirachi:
Infernape:
Metagross:
Ninjask:
Roserade:
Smeargle:
Swampert:
Tyranitar:
Here is our trump card, but let's not get too far carried away and show it off yet...
Jirachi @ Leftovers
Ability: Serene Grace
Nature: Bold (+Def, -Atk)
EVs: 252 HP / 212 Def / 44 Spe
Flash Cannon
Wish
Thunderbolt
Calm Mind
....................
Comments & Suggestions:
Oh boy, this Jirachi is one mean cookie to take a bite out of. With all that defensive distributions he isn't even going down against the likes of Gliscor and Swampert, although they can either Taunt or Roar out Jirachi which can be somewhat troublesome. Nonetheless, Jirachi's wishing support has been very beneficial for everyone on the team, as especially to Bronzong who doesn't have any form of recovery.
Since Jirachi now doesn't have Substitute, it'd be better if Jirachi can get the burn effect rather than a paralysis, as that 25% chance of being fully paralyzed is a huge turn-off.
This guy here, is a very special someone...
Latias @ Choice Spec
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 4 HP / 252 SAtk / 252 Spe
Draco Meteor
Trick
Surf
Thunderbolt
....................
Comments & Suggestions:
Then funny things happen with this guy...
Suicune @ Leftovers
Ability: Pressure
Nature: Bold (+Def, -Atk)
EVs: 252 HP / 100 Def / 156 Spe
Ice Beam
Calm Mind
Surf
HP Elec
....................
Comments & Suggestions:
Suicune with Calm Mind and 3-attacks is what you would call a dark horse sweeper. If Blissey wants to wall Suicune, then Bronzong can come in on its Thunder Wave to which will boost its Gyro Ball, then Zapdos can switch and set up a Substitute and spill out Toxic on Blissey, which will always force her to switch out or face the death from Toxic's effect. And with the 4/6 members of the team being very physical based, Blissey won't be able to have many switch in, as Suicune is the only member who she can make a switch in, but that's only if Blissey managed to survive the physical onslaught to the very end.
Also because Mamoswine is such an annoying threat to this due to the three Ice weaknesses, Suicune is specifically given the large dosage of Def EV. After Salamence's Intimidate, a Jolly Life Orb'ed EQ does ~ 30%. The 156 Spe EVs is to let Suicune able to outrun the standard Celebi set and max speed Jolly Tyranitar.
And this guy makes everyone feel awkward...
Salamence @ Life Orb
Ability: Intimidate
Nature: Jolly (+Spe, -SAtk)
EVs: 4 HP / 252 Atk / 252 Spe
Dragon Claw
Dragon Dance
Earthquake
Roost
....................
Comments & Suggestions:
And not yet, we're not done finishing...
Zapdos @ Leftovers
Ability: Pressure
Nature: Timid (+Spe, -Atk)
EVs: 248 HP / 76 SpD / 184 Spe
Discharge
Toxic
Substitute
Roost
....................
Comments & Suggestions:
Zapdos is another very important member of the team as how much it has contributed will determine my chance of winning the match. For example let's say a CB Scizor switching in after our Salamence had fainted something. We all know that 99.99% of the time it will use Bullet Punch, and afterward Salamence will be revenge killed. So how can we change the outcome of such ugly scenario? We can switch over to Zapdos, who will greatly appreciate the safe switch in to set up a Substitute and then being very jubilated to Toxic whatever plans to switch in on Zapdos.
The worst match up for Zapdos would have to be the one and only Curse Snorlax, whom is very oblivious to poison as it easily heals away after a certain amount of Cursing. Now this is where Salamence, Gliscor, Bronzong and Metagross comes in to deal with Snorlax. Salamence's Intimidate does wonder on weakening Snorlax's damage output, while Gliscor can simply Taunt it, meaning it can no longer use Rest or Curse and will allow the effect of Toxic to stay. Bronzong and Metagross are very good at shielding and denting Snorlax too. As Bronzong's Dual Screen and with Metagross' ever so lovable Meteor Mash and bulkiness will make the foe Snorlax crumble before it can become a threat out of hand.
Feel you were not convinced by the damage calculation(s)? Go ahead and try the damage calculator below.
Clicky--> Libelldra Forge - Damage Calculator
Inputing values becomes a hassle? Use Smogon's Pokemon data base for attack and defense values.
Clicky--> Smogon University - Main Page
Notice: To those of you who have found this through my statistic, I have completely changed the original theme of this team. There is no further reason to continue on reading my RMT. Thanks for having an interest in my thread though. Have a good day.
Presenting...
The Inglorious Bastards
Okay. So this is the team I used for Wifi battling with my buddies. Stall team is this team's favorite one to face, as their tactic does nothing to hinder this team's sweep. Frail, speedy offensive teams are simply fun to Life Orb stall, since that coupled with SR will ultimately bring them to their demise, whilst they struggle to break the chain of this team and watch in horror as the table gets turned. And so, it also isn't so surprising that it can function rather well on Smogon's OU and Suspect tiers as well. It had, and still does when I play occasionally.
Here is a quote that sums up the battling style of this team nicely.
継続は力なり。
(Keizoku wa chikara nari.)
Literally: Continuance (also) is power/strength.
Meaning: Don't give up. Continuing on after a setback is its own kind of strength. Perseverance is power.
Kind of cliche, isn't it?
The Inglorious Bastards






Okay. So this is the team I used for Wifi battling with my buddies. Stall team is this team's favorite one to face, as their tactic does nothing to hinder this team's sweep. Frail, speedy offensive teams are simply fun to Life Orb stall, since that coupled with SR will ultimately bring them to their demise, whilst they struggle to break the chain of this team and watch in horror as the table gets turned. And so, it also isn't so surprising that it can function rather well on Smogon's OU and Suspect tiers as well. It had, and still does when I play occasionally.
Here is a quote that sums up the battling style of this team nicely.
継続は力なり。
(Keizoku wa chikara nari.)
Literally: Continuance (also) is power/strength.
Meaning: Don't give up. Continuing on after a setback is its own kind of strength. Perseverance is power.
Kind of cliche, isn't it?
Closer Look:
A few pointers:
1.) This team centers around the support of Dual Screen.
2.) All of the sweepers in this team are immune to Spikes and/or Toxic Spikes, with exception of Suicune.
3.) All of the sweepers are Set-Up Sweepers.
My opinions:
1.) No use of choice item mean the opponent will not be receiving any free turn, without taking some form of damage and/or status.
2.) This team can stand on its own against Balanced, Offensive, Rain Dance, Sandstream, and Stall teams; even the occasional Trick Room team.
3.) The use of Dual Screen allows for the element of surprise and the kind of sweeping not available without its supports.
4.) My best team, yet.
--------------
First up is the lead of the team...

Tyranitar @ Leftovers

Ability: Sandstream
Nature: Sassy (+SpD, -Spe)
EVs: 252 HP / 128 Atk / 60 SpA / 68 SpD

....................
Comments & Suggestions:
Here is how our Tyranitar fare against the top 15 OU leads:















Here is our trump card, but let's not get too far carried away and show it off yet...

Jirachi @ Leftovers

Ability: Serene Grace
Nature: Bold (+Def, -Atk)
EVs: 252 HP / 212 Def / 44 Spe




....................
Comments & Suggestions:
Oh boy, this Jirachi is one mean cookie to take a bite out of. With all that defensive distributions he isn't even going down against the likes of Gliscor and Swampert, although they can either Taunt or Roar out Jirachi which can be somewhat troublesome. Nonetheless, Jirachi's wishing support has been very beneficial for everyone on the team, as especially to Bronzong who doesn't have any form of recovery.
Since Jirachi now doesn't have Substitute, it'd be better if Jirachi can get the burn effect rather than a paralysis, as that 25% chance of being fully paralyzed is a huge turn-off.
This guy here, is a very special someone...

Latias @ Choice Spec
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 4 HP / 252 SAtk / 252 Spe
....................
Comments & Suggestions:
Then funny things happen with this guy...

Suicune @ Leftovers

Ability: Pressure
Nature: Bold (+Def, -Atk)
EVs: 252 HP / 100 Def / 156 Spe




....................
Comments & Suggestions:
Suicune with Calm Mind and 3-attacks is what you would call a dark horse sweeper. If Blissey wants to wall Suicune, then Bronzong can come in on its Thunder Wave to which will boost its Gyro Ball, then Zapdos can switch and set up a Substitute and spill out Toxic on Blissey, which will always force her to switch out or face the death from Toxic's effect. And with the 4/6 members of the team being very physical based, Blissey won't be able to have many switch in, as Suicune is the only member who she can make a switch in, but that's only if Blissey managed to survive the physical onslaught to the very end.
Also because Mamoswine is such an annoying threat to this due to the three Ice weaknesses, Suicune is specifically given the large dosage of Def EV. After Salamence's Intimidate, a Jolly Life Orb'ed EQ does ~ 30%. The 156 Spe EVs is to let Suicune able to outrun the standard Celebi set and max speed Jolly Tyranitar.
And this guy makes everyone feel awkward...

Salamence @ Life Orb

Ability: Intimidate
Nature: Jolly (+Spe, -SAtk)
EVs: 4 HP / 252 Atk / 252 Spe




....................
Comments & Suggestions:
And not yet, we're not done finishing...

Zapdos @ Leftovers

Ability: Pressure
Nature: Timid (+Spe, -Atk)
EVs: 248 HP / 76 SpD / 184 Spe




....................
Comments & Suggestions:
Zapdos is another very important member of the team as how much it has contributed will determine my chance of winning the match. For example let's say a CB Scizor switching in after our Salamence had fainted something. We all know that 99.99% of the time it will use Bullet Punch, and afterward Salamence will be revenge killed. So how can we change the outcome of such ugly scenario? We can switch over to Zapdos, who will greatly appreciate the safe switch in to set up a Substitute and then being very jubilated to Toxic whatever plans to switch in on Zapdos.
The worst match up for Zapdos would have to be the one and only Curse Snorlax, whom is very oblivious to poison as it easily heals away after a certain amount of Cursing. Now this is where Salamence, Gliscor, Bronzong and Metagross comes in to deal with Snorlax. Salamence's Intimidate does wonder on weakening Snorlax's damage output, while Gliscor can simply Taunt it, meaning it can no longer use Rest or Curse and will allow the effect of Toxic to stay. Bronzong and Metagross are very good at shielding and denting Snorlax too. As Bronzong's Dual Screen and with Metagross' ever so lovable Meteor Mash and bulkiness will make the foe Snorlax crumble before it can become a threat out of hand.






Feel you were not convinced by the damage calculation(s)? Go ahead and try the damage calculator below.
Clicky--> Libelldra Forge - Damage Calculator
Inputing values becomes a hassle? Use Smogon's Pokemon data base for attack and defense values.
Clicky--> Smogon University - Main Page