Jolteon (Update) [Approval 2/2] [GP 2/2] (Done)

Triangles

Big Stew
is a Tiering Contributoris a Contributor to Smogonis a Past SPL Champion
[Overview]

<p>One cannot help but compare Jolteon to Raikou, its fellow fast special attacking Electric-type. At face value, Raikou seems the superior choice, as it has superior bulk and access to an excellent boosting move in Calm Mind. However, Jolteon has three main niches over Raikou. The first one is its superior base 130 Speed stat, which allows Jolteon to either plough through any Dugtrio moronic enough to switch in on Hidden Power, or evade its trapping by Baton Passing out of it. The second is its ability to Baton Pass Substitutes to powerful attackers such as Blaziken and Tyranitar, or just "dry pass" to an appropriate counter on a predicted switch. The third niche is its excellent ability, Volt Absorb, which allows it to switch in on Electric-type attacks with impunity and recover off them, which slightly increases its longevity throughout the game.</p>

<p>A major difference between the pair is that while Raikou is a comparatively poor lead—Blissey can switch in freely and give the opponent an advantage—Jolteon is an excellent lead that can keep your team's offensive momentum going by Baton Passing Substitutes. Jolteon is not bereft of flaws though, as it is vulnerable to all forms of status, Spikes, and sandstorm's residual damage; it is also very frail. These negative attributes mean that Jolteon is worn down quickly in slow-paced games.</p>

[SET]
name: Substitute + Baton Pass
move 1: Thunderbolt
move 2: Hidden Power Grass / Hidden Power Ice
move 3: Substitute
move 4: Baton Pass
item: Leftovers / Petaya Berry
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is great at forcing switches, scouting the opponent's team out, and keeping offensive momentum, and as such, is very deserving of a slot on balanced and offensive teams. Thunderbolt is the obligatory STAB move of choice as it hits many Pokemon hard. The choice of Hidden Power is based around which threats your team needs to cover. Hidden Power Grass destroys Swampert, a driving force in the Advance metagame. Hidden Power Ice, on the other hand, creates a pseudo-BoltBeam combo, ploughs through Flygon, and takes a decent chunk out of Celebi and Venusaur, which forces the former to use Recover and quickly wears down the latter.</p>

<p>Baton Pass is what differentiates Jolteon from Raikou. While Raikou is stopped cold by special walls, such as Snorlax and Blissey, and is forced to switch out by them, Jolteon can simply create a Substitute on a predicted switch and Baton Pass it to a powerful physical or mixed attacker, which keeps the team's momentum going. Jolteon functions at its best in the lead slot. The reasons for this are not only because it can put pressure on the opponent, but because it will often be difficult to get Jolteon in mid-game without it sustaining heavy damage of some sort while switching in.</p>

[ADDITIONAL COMMENTS]

<p>The item choice depends on whether or not Jolteon needs durability. Leftovers is the primary option as it allows Jolteon to hang in there just a bit longer and possibly Baton Pass one more Substitute. Petaya Berry enables Jolteon to pass a boost to a specially attacking teammate when weakened; it can in itself also become a threatening late-game sweeper after Blissey and Snorlax have been removed thanks to its awesome Speed stat. The EVs are simple: maximum Special Attack and Speed investment make Jolteon a potent offensive threat. However, one can shift some EVs to HP and make Jolteon slightly slower by using 176 Speed EVs along with a Timid nature; this lets Jolteon outpace positive-natured base 120s, notably Dugtrio and Sceptile, but will leave it slower than other Jolteon, Aerodactyl, and some boosted Gyarados.</p>

<p>Powerful physical or mixed attackers, such as Tyranitar, Blaziken, and Medicham, are good teammates for Jolteon; their wallbreaking capabilities and sheer power make them ideal recipients for Substitute. Another useful partner for Jolteon is Skarmory, who can set up the Spikes that Jolteon can take advantage of by forcing switches. The pair also defend each other excellently: Skarmory is immune to the Ground-type attacks that Jolteon loathes, and also baits the Electric-type attacks from which Jolteon can recover health. Dugtrio is also an excellent recipient of Baton Passes from Jolteon as it rarely finds a free switch-in, and Jolteon gives it an opportunity to. Dugtrio can trap Celebi, and Blissey (if Adamant), thus opening up the opposing team to Jolteon itself.</p>

[Other Options]

<p>While Jolteon does not have the bulk to phaze reliably, it can make some use of Roar thanks to its ability to force switches as an offensive pivot. With Spikes support, Roar Jolteon can wear down the likes of Snorlax on predicted switches and weaken it to the point where Jolteon can take it out and sweep. Roar Jolteon can also act as an effective check to Calm Mind Raikou, as most Raikou users will stay in and boost. Jolteon has access to Wish, but Vaporeon and Umbreon are more suited to this job thanks to their higher bulk and lower Speed. Jolteon can also Baton Pass Speed boosts with Agility, which can support a powerful but slow sweeper such as Swords Dance Marowak. However, to pass on Agility boosts, Jolteon will either have to forgo Substitute or Hidden Power.</p>

<p>Toxic can be used to hit Swampert on the switch, which frees up a moveslot for Jolteon to use Hidden Power Ice to take down threats such as Flygon and Salamence. Jolteon has access to Thunder Wave, but this is fairly useless as nearly all of its counters are either immune to it (Flygon, Swampert, Camerupt, and Steelix), have the Natural Cure ability (Blissey and Celebi), or are slow and hence don't mind paralysis (Snorlax). Finally, Jolteon can use Tickle or Charm on the switch to take the punch out of attacks from Snorlax, Flygon, and Swampert. All in all, however, Jolteon's movepool is not particularly large, and it is probably best to stick to the listed set.</p>

[Checks and Counters]

<p>Jolteon is difficult to counter in the traditional sense as there are very few ways to stop it from doing its job. Steelix gets a special mention for being one of the few Ground-types that is not weak to either Hidden Power Ice or Hidden Power Grass, while Swampert works against Jolteon that lack Hidden Power Grass; both can also use Roar to force Jolteon out.</p>

<p>However, Jolteon has a multitude of checks. It can't do much to special walls such as Blissey, Regice, and Snorlax, but all three can do little to prevent Jolteon from Baton Passing Substitutes. Raikou can set up with Calm Mind on any Jolteon lacking Roar, and can even use Roar itself to prevent SubPassing. Flygon easily walls Jolteon that carry Hidden Power Grass, but Flygon and Swampert should first scout out Jolteon's Hidden Power of choice through smart switching; the latter can use Protect to do so as well. Defensive Grass-types, such as Celebi and Venusaur, do an excellent job at checking Jolteon as they resist Thunderbolt and take little from a weak Hidden Power. Furthermore, both have recovery, and as such prove a constant thorn in Jolteon's side. Porygon2 and Gardevoir are both excellent checks to Jolteon, as Trace lets them copy Volt Absorb and their high Special Defense stats enable them to wall Jolteon to no end.</p>
 
the only noteworthy special wall you're missing is regice. other than that, i think this is good to go.
 
That was nearly as quick as Jolteon itsself...
6 hours and its good for GP!
As opoosed to Lapras where the OP was in April and theres still no concrete approvals...
 
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[Overview]

<p>One cannot help but compareing Jolteon to its larger electric mammal counterpart, Raikou<how about including some similarities here?>. At face value, Raikou seems the superior choice at first glance, with superior bulk and access to an excellent boosting move in Calm Mind. However, Jolteon has three main niches over Raikou. The first one is its superior base 130 Speed stat, which allows it Jolteon to either plough through any Dugtrio moronic enough to switch in with on Hidden Power or evade its trapping by Baton Passing out of it. The second is its ability to Baton Pass Substitutes onto powerful attackers such as Blaziken and Tyranitar, or just "dry pass" to an appropriate counter on a predicted switch. The third niche is its excellent ability, Volt Absorb, which allows it to switch in on Electric-type attacks and recover off them, slightly increasing its longevity throughout the game.</p>

<p>A major difference between the pair is that while Raikou is a comparatively poor lead Blissey can switch in freely and give the opponent has an advantage Jolteon is an excellent lead in that it can keep your team's offensive momentum going by Baton Passing Substitutes. Jolteon is not bereft of its issues flaws though, it is being vulnerable to all forms of status, Spikes, and sandstorm's residual damage, and has also very frail defensively. These negative attributes mean that Jolteon is worn down quickly in slow-paced games.</p>

[SET]
name: Substitute+Baton Pass
move 1: Thunderbolt
move 2: Hidden Power Grass / Hidden Power Ice
move 3: Substitute
move 4: Baton Pass
item: Leftovers / Petaya Berry
ability: Volt Absorb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is a A great method of to forceing switches, scouting the opponent's team out, and keeping offensive momentum, this Jolteon is and as such, very deserving of a slot on balanced or and offensively based teams. Thunderbolt is the obligatory powerful STAB move of choice, as it hitsting many things Pokemon in Advance play hard. The choice of Hidden Power is based around which threats your team needs to cover. Hidden Power Grass destroys Swampert<that's it?>., whilst Hidden Power Ice, on the other hand, helps create the provides pseudo-BoltBeam combo, coverage - it ploughs through Flygon and can takes a decent chunk out of Celebi and Venusaur, which forcesing the former to use Recover – gaining free turns to switch in – and quickly wearsing down the latter down.</p>

<p>Substitute and Baton Pass in conjunction is what differentiates Jolteon from Raikou. While Raikou is stopped cold by special walls such as Snorlax and Blissey, and forced to switch out, Jolteon can simply Baton Pass a Substitute created on a predicted switch to a powerful physical or mixed attacker, thus keeping the team's momentum going. Jolteon functions at its best in the lead slot. The reasons for this are not only because it can pressurise the opponent, but because it will often be difficult to get Jolteon in mid-game without it sustaining heavy damage of some sort when switching in.</p>

[ADDITIONALdditional COMMENTSomments]

<p>The item choice is based around whether Jolteon needs durability or not. Leftovers is the primary choice, as it allows Jolteon to hang in there just a bit longer and Baton Pass one more Substitute (if it has not sustained any prior damage). However, Petaya Berry means that it can pass<can Berries' boosts be passed? :O> "something nice" when weakened, and also allows Jolteon to double up as a threatening late-game sweeper if Blissey and Snorlax have been removed, with its awesome Speed stat.</p>

<p>The EVs used are simple: maximum Special Attack and Speed investment make Jolteon into a potent threat offensively;, however, one can make Jolteon slightly slower with 176 Speed EVs and keep the Timid nature in order to just outpace Jolly Dugtrio and Timid Sceptile,b but it'll slower than lose to other Jolteon, and Aerodactyl and some faster +1 Gyarados spreads. This alternative spread also allows for slightly more bulk.</p>

<p>Ideal teammates for Jolteon are powerful physical or mixed attackers such as Tyranitar, Blaziken, and Medicham, as they make ideal recipients for Jolteon's Baton Passes due thanks to their wallbreaking capabilities and sheer power. Another useful partner for Jolteon is Skarmory. Skarmory can set up the Spikes that Jolteon can abuse with its switch-forcing capabilities, and is immune to the Ground-type attacks that Jolteon loathes. As well as this, it Skarmory also baits the Electric-type attacks that Jolteon can recover off. The pair defend each other excellently.</p>

[Other Options]

<p>While Jolteon does not look the part of a phazer – having little bulk – it can work very well with Roar, due to its ability as an offensive pivot and switch-forcer. With Spikes support, Roar Jolteon can wear down the likes of Snorlax on predicted switches and weaken it to the point where it can sweep. Roar Jolteon can also act as an effective check to Calm Mind Raikou, as most Raikou users will stay in and boost.<p>

<p>Jolteon can also Baton Pass Speed boosts around the team with Agility, which can support a powerful but slow sweeper such as Swords Dance Marowak. However, to pass on Agility boosts, Jolteon will either have to forgo Substitute or Hidden Power. Toxic can wear down be used to hit Swampert on the switch ins and probably should be used and works well alongside Hidden Power Ice.</p>

<p>Jolteon has access to Wish, but its fellow OU Eeveelutions - Vaporeon and Umbreon - are more suited to passing Wishes due to thanks to their higher bulk and lower Speed. Jolteon also has access to Thunder Wave, but this is fairly useless as nearly all of its counters are either Ground-types (Flygon, Swampert, Camerupt, Steelix), have the ability Natural Cure (Blissey, Celebi), or just don't really care about paralysis (Snorlax), and also Jolteon is lightning-quick itsself and cannot really capitalise on inflicting paralysis. Jolteon can use Tickle and Charm to take the punch out of the attacks of a Snorlax, Flygon, or Swampert that switches in. Jolteon's movepool is not particularly large and it is probably best to stick to the listed set.</p>

[Checks and Counters]

<p>It is difficult to counter Jolteon in the traditional sense, as there are only a very few things ways to that stop Jolteon from doing its job; Baton Passing Substitutes. These include Roar Steelix which gets a special mention for being one of the few Ground-types that is not weak to either Hidden Power Ice or Grass, and Roar Swampert (if Jolteon carries Hidden Power Ice).</p>

<p>However, it has a multitude of checks, three of the main ones being the special walls Blissey, Regice and Snorlax, who Jolteon can do little to itsself, but all three can do little to prevent Jolteon Baton Passing on Substitutes. Raikou sets up Calm Minds on any Roarless variant and can even Roar itsself to prevent SubPassing. Flygon walls Jolteon that carry Hidden Power Grass with ease. However Flygon and Swampert should scout for which Hidden Power Jolteon carries by either Protecting (in Swampert's case) or switching back out before combatting Jolteon.</p>

<p>Defensive Grass-types such as Celebi and Venusaur do an excellent job at checking Jolteon, as they resisting Thunderbolt and being are negligibly damaged by Hidden Power, be it Ice or Grass. Both have recovery and as such prove a constant thorn in Jolteon's side. Porygon2 and Gardevoir are both excellent checks to Jolteon, with their ability Trace, copying Volt Absorb and as such walling Jolteon with their high Special Defense stats.</p>

Replaced all the curly apostrophes ( ’ ) for the ASCII ( ' ) apostrophe. Be careful with these in the future.



[Overview]

<p>One cannot help but compare Jolteon to Raikou<how about including some similarities here?>. At face value, Raikou seems the superior choice, with superior bulk and access to an excellent boosting move in Calm Mind. However, Jolteon has three main niches over Raikou. The first one is its superior base 130 Speed stat, which allows Jolteon to either plough through any Dugtrio moronic enough to switch in on Hidden Power or evade its trapping by Baton Passing out of it. The second is its ability to Baton Pass Substitutes onto powerful attackers such as Blaziken and Tyranitar, or just "dry pass" to an appropriate counter on a predicted switch. The third niche is its excellent ability, Volt Absorb, which allows it to switch in on Electric-type attacks and recover off them, slightly increasing its longevity throughout the game.</p>

<p>A major difference between the pair is that while Raikou is a comparatively poor lead —Blissey can switch in freely and give the opponent an advantage— Jolteon is an excellent lead that can keep your team's offensive momentum going by Baton Passing Substitutes. Jolteon is not bereft of flaws though, as it is vulnerable to all forms of status, Spikes, sandstorm's residual damage, and very frail defensively. These negative attributes mean that Jolteon is worn down quickly in slow-paced games.</p>

[SET]
name: Substitute+Baton Pass
move 1: Thunderbolt
move 2: Hidden Power Grass / Hidden Power Ice
move 3: Substitute
move 4: Baton Pass
item: Leftovers / Petaya Berrynature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is a great method to force switches, scout the opponent's team out, and keep offensive momentum, and as such, very deserving of a slot on balanced and offensive teams. Thunderbolt is the obligatory STAB move of choice, as it hits many Pokemon hard. The choice of Hidden Power is based around which threats your team needs to cover. Hidden Power Grass destroys Swampert<that's it?>. Hidden Power Ice, on the other hand, helps create the BoltBeam combo, ploughs through Flygon and takes a decent chunk out of Celebi and Venusaur, which forces the former to use Recover and quickly wears down the latter.</p>

<p>Baton Pass is what differentiates Jolteon from Raikou. While Raikou is stopped cold by special walls such as Snorlax and Blissey, and is forced to switch out, Jolteon can simply Baton Pass a Substitute created on a predicted switch to a powerful physical or mixed attacker, thus keeping the team's momentum going. Jolteon functions at its best in the lead slot. The reasons for this are not only because it can pressurise the opponent, but because it will often be difficult to get Jolteon in mid-game without it sustaining heavy damage of some sort when switching in.</p>

[ADDITIONAL COMMENTS]

<p>The item choice is based around whether Jolteon needs durability or not. Leftovers is the primary choice, as it allows Jolteon to hang in there just a bit longer and Baton Pass one more Substitute (if it has not sustained any prior damage). Petaya Berry allows Jolteon to pass<can Berries' boosts be passed? :O> "something nice" when weakened, and become a threatening late-game sweeper if Blissey and Snorlax have been removed, with its awesome Speed stat.</p>

<p>The EVs are simple: maximum Special Attack and Speed investment make Jolteon a potent threat offensively; however, one can make Jolteon slightly slower with 176 Speed EVs and keep the Timid nature in order to outpace Jolly Dugtrio and Timid Sceptile, but it'll slower than other Jolteon, Aerodactyl and some boosted Gyarados spreads. This alternative spread also allows for slightly more bulk.</p>

<p>Ideal teammates for Jolteon are powerful physical or mixed attackers such as Tyranitar, Blaziken, and Medicham, as they make ideal recipients for Jolteon's Baton Passes thanks to their wallbreaking capabilities and sheer power. Another useful partner for Jolteon is Skarmory. Skarmory can set up the Spikes that Jolteon can use with its switch-forcing capabilities, and is immune to the Ground-type attacks that Jolteon loathes. Skarmory also baits the Electric-type attacks that Jolteon can recover off. The pair defend each other excellently.</p>

[Other Options]

<p>While Jolteon does not have the bulk to phaze, it can make some use of Roar thanks to its ability as an offensive pivot and switch-forcer. With Spikes support, Roar Jolteon can wear down the likes of Snorlax on predicted switches and weaken it to the point where it can sweep. Roar Jolteon can also act as an effective check to Calm Mind Raikou, as most Raikou users will stay in and boost.<p>

<p>Jolteon can also Baton Pass Speed boosts around the team with Agility, which can support a powerful but slow sweeper such as Swords Dance Marowak. However, to pass on Agility boosts, Jolteon will either have to forgo Substitute or Hidden Power. Toxic can be used to hit Swampert on the switch and works well alongside Hidden Power Ice.</p>

<p>Jolteon has access to Wish, but Vaporeon and Umbreon are more suited to this job thanks to their higher bulk and lower Speed. Jolteon also has access to Thunder Wave, but this is fairly useless as nearly all of its counters are either immune to it (Flygon, Swampert, Camerupt, and Steelix), have the ability Natural Cure (Blissey, Celebi), or just don't really care about paralysis (Snorlax). Jolteon can use Tickle and Charm to take the punch out of the attacks of Snorlax, Flygon, and Swampert on the switch. Jolteon's movepool is not particularly large and it is probably best to stick to the listed set.</p>

[Checks and Counters]

<p>It is difficult to counter Jolteon in the traditional sense, as there are very few ways to stop it from doing its job. Roar Steelix which gets a special mention for being one of the few Ground-types that is not weak to either Hidden Power Ice or Grass, and Roar Swampert (if Jolteon carries Hidden Power Ice). However, Jolteon has a multitude of checks. Jolteon can't do much to special walls such Blissey, Regice and Snorlax, however, all three can do little to prevent Jolteon from Baton Passing Substitutes. Raikou sets up Calm Minds on any Jolteon lacking Roar and can even Roar itself to prevent SubPassing. Flygon walls Jolteon that carry Hidden Power Grass with ease. However, Flygon and Swampert should scout for which Hidden Power Jolteon carries by either using Protect (in Swampert's case) or switching back out before combating Jolteon.</p>

<p>Defensive Grass-types such as Celebi and Venusaur do an excellent job at checking Jolteon, as they resist Thunderbolt and are negligibly damaged by Hidden Power, be it Ice or Grass. Both have recovery and as such prove a constant thorn in Jolteon's side. Porygon2 and Gardevoir are both excellent checks to Jolteon, as with Trace, they can copy Volt Absorb and wall Jolteon with their high Special Defense stats.</p>
 
IMO, you should slash Wish as an option with the Hidden Powers, but yeah, not much I can say after being approved already. XD
 
You should mention Dugtrio as a teammate in the Additional Comments section, since passing a Sub is essentially a free switch for Duggy, something it very rarely gets and will appreciate a lot. You can grab an easy KO on Blissey or Celebi this way.
 
worked over cereza's check

[Overview]

<p>One cannot help but compare Jolteon to Raikou (perhaps include some similarities here). At face value, Raikou seems the superior choice, with as it has superior bulk and access to an excellent boosting move in Calm Mind. However, Jolteon has three main niches over Raikou. The first one is its superior base 130 Speed stat, which allows Jolteon to either plough through any Dugtrio moronic enough to switch in on Hidden Power or evade its trapping by Baton Passing out of it. The second is its ability to Baton Pass Substitutes onto powerful attackers such as Blaziken and Tyranitar, or just "dry pass" to an appropriate counter on a predicted switch. The third niche is its excellent ability, Volt Absorb, which allows it to switch in on Electric-type attacks and recover off them, which slightly increasing increases its longevity throughout the game.</p>

<p>A major difference between the pair is that while Raikou is a comparatively poor leadBlissey can switch in freely and give the opponent an advantage— Jolteon is an excellent lead that can keep your team's offensive momentum going by Baton Passing Substitutes. Jolteon is not bereft of flaws though, as it is vulnerable to all forms of status, Spikes, and sandstorm's residual damage; and very frail defensively it is also very frail. These negative attributes mean that Jolteon is worn down quickly in slow-paced games.</p>

[SET]
name: Substitute(space)+(space)Baton Pass
move 1: Thunderbolt
move 2: Hidden Power Grass / Hidden Power Ice
move 3: Substitute
move 4: Baton Pass
item: Leftovers / Petaya Berry(paragraph space)
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is a great method to force great at forcing switches, scouting the opponent's team out, and keeping offensive momentum, and as such, is very deserving of a slot on balanced and offensive teams. Thunderbolt is the obligatory STAB move of choice, as it hits many Pokemon hard. The choice of Hidden Power is based around which threats your team needs to cover. Hidden Power Grass destroys Swampert. Hidden Power Ice, on the other hand, helps create the BoltBeam combo, ploughs through Flygon, and takes a decent chunk out of Celebi and Venusaur, which forces the former to use Recover and quickly wears down the latter.</p>

<p>Baton Pass is what differentiates Jolteon from Raikou. While Raikou is stopped cold by special walls, such as Snorlax and Blissey, and is forced to switch out, Jolteon can simply Baton Pass create a Substitute created on a predicted switch and Baton Pass it to a powerful physical or mixed attacker, thus keeping which keeps the team's momentum going. Jolteon functions at its best in the lead slot. The reasons for this are not only because it can pressurise put pressure on the opponent, but because it will often be difficult to get Jolteon in mid-game without it sustaining heavy damage of some sort when while switching in.</p>

[ADDITIONAL COMMENTS]

<p>The item choice is based around depends on whether or not Jolteon needs durability or not. Leftovers is the primary choice, option as it allows Jolteon to hang in there just a bit longer and possibly Baton Pass one more Substitute (if it has not sustained any prior damage). Petaya Berry allows Jolteon to pass "something nice" boost a specially attacking teammate when weakened; and it can in itself also become a threatening late-game sweeper if after Blissey and Snorlax have been removed, with thanks to its awesome Speed stat. The EVs are simple: maximum Special Attack and Speed investment make Jolteon a potent threat offensively. However, one can shift some EVs to HP and make Jolteon slightly slower with by using 176 Speed EVs and keep the along with a Timid nature; in order to outpace Jolly Dugtrio and Timid Sceptile this lets Jolteon outpace positive-natured base 120s, namely Dugtrio and Sceptile, but it'll will leave it slower than other Jolteon, Aerodactyl and some boosted Gyarados spreads. This alternative spread also allows for slightly more bulk.</p>

<p>Ideal teammates for Jolteon are Powerful physical or mixed attackers, such as Tyranitar, Blaziken, and Medicham, are good teammates for Jolteon; as they make ideal recipients for Jolteon's Baton Passes thanks to their wallbreaking capabilities and sheer power their wallbreaking capabilities and sheer power make them ideal recipients of passed Substitutes. Another useful partner for Jolteon is Skarmory, Skarmory who can set up the Spikes that Jolteon can use with its switch-forcing capabilities by forcing switches. and The pair also defend each other excellently: Skarmory is immune to the Ground-type attacks that Jolteon loathes, Skarmory and also baits the Electric-type attacks that from which Jolteon can recover off health. The pair defend each other excellently.</p>

[Other Options]

<p>While Jolteon does not have the bulk to phaze (reliably? continually? feels like an adverb is needed here as the following part shows it /can/ phaze), it can make some use of Roar thanks to its ability to force switches as an offensive pivot and switch-forcer. With Spikes support, Roar Jolteon can wear down the likes of Snorlax on predicted switches and weaken it to the point where it Jolteon can sweep. Roar Jolteon can also act as an effective check to Calm Mind Raikou, as most Raikou users will stay in and boost. Jolteon has access to Wish, but Vaporeon and Umbreon are more suited to this job thanks to their higher bulk and lower Speed. Jolteon can also Baton Pass Speed boosts around the team with Agility, which can support a powerful but slow sweeper such as Swords Dance Marowak. However, to pass on Agility boosts, Jolteon will either have to forgo either Substitute or Hidden Power.</p>

<p>
Toxic can be used to hit Swampert on the switch and works well alongside Hidden Power Ice (how so? this last bit might need more elaboration). Jolteon also has access to Thunder Wave, but this is fairly useless as nearly all of its counters are either immune to it (Flygon, Swampert, Camerupt, and Steelix), have the ability Natural Cure ability (Blissey, and Celebi), or just don't really care about are slow and hence don't mind paralysis (Snorlax). Finally, Jolteon can use Tickle and or Charm on the switch to take the punch out of the attacks of attacks from Snorlax, Flygon, and Swampert on the switch. All in all, however, Jolteon's movepool is not particularly large, and it is probably best to stick to the listed set.</p>

[Checks and Counters]

<p>It Jolteon is difficult to counter Jolteon in the traditional sense, as there are very few ways to stop it from doing its job. Roar Steelix which gets a special mention for being one of the few Ground-types that is not weak to either Hidden Power Ice or Hidden Power Grass, and Roar Swampert (if Jolteon carries Hidden Power Ice) while Swampert works against Jolteon that lack Hidden Power Grass; both can use Roar to force Jolteon out.</p>

<p>
However, Jolteon has a multitude of checks. Jolteon It can't do much to special walls such as Blissey, Regice, and Snorlax, however, but all three can do little to prevent Jolteon from Baton Passing Substitutes. Raikou sets up Calm Minds can set up with Calm Mind on any Jolteon lacking Roar, and can even use Roar itself to prevent SubPassing. Flygon easily walls Jolteon that carry Hidden Power Grass with ease, However but Flygon and Swampert should scout for which Hidden Power Jolteon carries by either using Protect (in Swampert's case) or switching back out before combating Jolteon first scout out Jolteon's Hidden Power of choice through smart switching; the latter can use Protect to do so as well. Defensive Grass-types, such as Celebi and Venusaur, do an excellent job at checking Jolteon, as they resist Thunderbolt and are negligibly damaged by Hidden Power, be it Ice or Grass take little from a weak Hidden Power. Furthermore, both have recovery, and as such prove a constant thorn in Jolteon's side. Porygon2 and Gardevoir are both excellent checks to Jolteon, as with Trace, they can Trace lets them copy Volt Absorb and wall Jolteon with their high Special Defense stats enable them to wall Jolteon to no end.</p>

[Overview]

<p>One cannot help but compare Jolteon to Raikou (perhaps include some similarities here). At face value, Raikou seems the superior choice, as it has superior bulk and access to an excellent boosting move in Calm Mind. However, Jolteon has three main niches over Raikou. The first one is its superior base 130 Speed stat, which allows Jolteon to either plough through any Dugtrio moronic enough to switch in on Hidden Power or evade its trapping by Baton Passing out of it. The second is its ability to Baton Pass Substitutes onto powerful attackers such as Blaziken and Tyranitar, or just "dry pass" to an appropriate counter on a predicted switch. The third niche is its excellent ability, Volt Absorb, which allows it to switch in on Electric-type attacks and recover off them, which slightly increases its longevity throughout the game.</p>

<p>A major difference between the pair is that while Raikou is a comparatively poor lead—Blissey can switch in freely and give the opponent an advantage— Jolteon is an excellent lead that can keep your team's offensive momentum going by Baton Passing Substitutes. Jolteon is not bereft of flaws though, as it is vulnerable to all forms of status, Spikes, and sandstorm's residual damage; it is also very frail. These negative attributes mean that Jolteon is worn down quickly in slow-paced games.</p>

[SET]
name: Substitute + Baton Pass
move 1: Thunderbolt
move 2: Hidden Power Grass / Hidden Power Ice
move 3: Substitute
move 4: Baton Pass
item: Leftovers / Petaya Berry
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is great at forcing switches, scouting the opponent's team out, and keeping offensive momentum, and as such, is very deserving of a slot on balanced and offensive teams. Thunderbolt is the obligatory STAB move of choice, as it hits many Pokemon hard. The choice of Hidden Power is based around which threats your team needs to cover. Hidden Power Grass destroys Swampert<that's it?>. Hidden Power Ice, on the other hand, helps create the BoltBeam combo, ploughs through Flygon, and takes a decent chunk out of Celebi and Venusaur, which forces the former to use Recover and quickly wears down the latter.</p>

<p>Baton Pass is what differentiates Jolteon from Raikou. While Raikou is stopped cold by special walls, such as Snorlax and Blissey, and is forced to switch out, Jolteon can simply create a Substitute on a predicted switch and Baton Pass it to a powerful physical or mixed attacker, which keeps the team's momentum going. Jolteon functions at its best in the lead slot. The reasons for this are not only because it can put pressure on the opponent, but because it will often be difficult to get Jolteon in mid-game without it sustaining heavy damage of some sort while switching in.</p>

[ADDITIONAL COMMENTS]

<p>The item choice depends on whether or not Jolteon needs durability. Leftovers is the primary option as it allows Jolteon to hang in there just a bit longer and possibly Baton Pass one more Substitute. Petaya Berry allows Jolteon to boost a specially attacking teammate when weakened; it can in itself also become a threatening late-game sweeper after Blissey and Snorlax have been removed, thanks to its awesome Speed stat. The EVs are simple: maximum Special Attack and Speed investment make Jolteon a potent threat offensively. However, one can shift some EVs to HP and make Jolteon slightly slower by using 176 Speed EVs along with a Timid nature; this lets Jolteon outpace positive-natured base 120s, namely Dugtrio and Sceptile, but will leave it slower than other Jolteon, Aerodactyl and some boosted Gyarados.</p>

<p>Powerful physical or mixed attackers, such as Tyranitar, Blaziken, and Medicham, are good teammates for Jolteon; their wallbreaking capabilities and sheer power make them ideal recipients of passed Substitutes. Another useful partner for Jolteon is Skarmory, who can set up the Spikes that Jolteon can use by forcing switches. The pair also defend each other excellently: Skarmory is immune to the Ground-type attacks that Jolteon loathes, and also baits the Electric-type attacks from which Jolteon can recover health. </p>

[Other Options]

<p>While Jolteon does not have the bulk to phaze (reliably? continually? feels like an adverb is needed here as the following part shows it /can/ phaze), it can make some use of Roar thanks to its ability to force switches as an offensive pivot. With Spikes support, Roar Jolteon can wear down the likes of Snorlax on predicted switches and weaken it to the point where Jolteon can sweep. Roar Jolteon can also act as an effective check to Calm Mind Raikou, as most Raikou users will stay in and boost. Jolteon has access to Wish, but Vaporeon and Umbreon are more suited to this job thanks to their higher bulk and lower Speed. Jolteon can also Baton Pass Speed boosts with Agility, which can support a powerful but slow sweeper such as Swords Dance Marowak. However, to pass on Agility boosts, Jolteon will either have to forgo Substitute or Hidden Power.</p>

<p>Toxic can be used to hit Swampert on the switch and works well alongside Hidden Power Ice (how so? this last bit might need more elaboration). Jolteon has access to Thunder Wave, but this is fairly useless as nearly all of its counters are either immune to it (Flygon, Swampert, Camerupt, and Steelix), have the Natural Cure ability (Blissey and Celebi), or are slow and hence don't mind paralysis (Snorlax). Finally, Jolteon can use Tickle or Charm on the switch to take the punch out of attacks from Snorlax, Flygon, and Swampert. All in all, however, Jolteon's movepool is not particularly large, and it is probably best to stick to the listed set.</p>

[Checks and Counters]

<p>Jolteon is difficult to counter in the traditional sense as there are very few ways to stop it from doing its job. Steelix gets a special mention for being one of the few Ground-types that is not weak to either Hidden Power Ice or Hidden Power Grass, while Swampert works against Jolteon that lack Hidden Power Grass; both can use Roar to force Jolteon out.</p>

<p>However, Jolteon has a multitude of checks. It can't do much to special walls such as Blissey, Regice, and Snorlax, but all three can do little to prevent Jolteon from Baton Passing Substitutes. Raikou can set up with Calm Mind on any Jolteon lacking Roar, and can even use Roar itself to prevent SubPassing. Flygon easily walls Jolteon that carry Hidden Power Grass, but Flygon and Swampert should first scout out Jolteon's Hidden Power of choice through smart switching; the latter can use Protect to do so as well. Defensive Grass-types, such as Celebi and Venusaur, do an excellent job at checking Jolteon as they resist Thunderbolt and take little from a weak Hidden Power. Furthermore, both have recovery, and as such prove a constant thorn in Jolteon's side. Porygon2 and Gardevoir are both excellent checks to Jolteon, as Trace lets them copy Volt Absorb and their high Special Defense stats enable them to wall Jolteon to no end.</p>

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[Overview]

<p>One cannot help but compare Jolteon to Raikou, its fellow fast special attacking Electric-type. At face value, Raikou seems the superior choice, as it has superior bulk and access to an excellent boosting move in Calm Mind. However, Jolteon has three main niches over Raikou. The first one is its superior base 130 Speed stat, which allows Jolteon to either plough through any Dugtrio moronic enough to switch in on Hidden Power, or evade its trapping by Baton Passing out of it. The second is its ability to Baton Pass Substitutes onto powerful attackers such as Blaziken and Tyranitar, or just "dry pass" to an appropriate counter on a predicted switch. The third niche is its excellent ability, Volt Absorb, which allows it to switch in on Electric-type attacks with impunity and recover off them, which slightly increases its longevity throughout the game.</p>

<p>A major difference between the pair is that while Raikou is a comparatively poor lead—Blissey can switch in freely and give the opponent an advantage—Jolteon is an excellent lead that can keep your team's offensive momentum going by Baton Passing Substitutes. Jolteon is not bereft of flaws though, as it is vulnerable to all forms of status, Spikes, and sandstorm's residual damage; it is also very frail. These negative attributes mean that Jolteon is worn down quickly in slow-paced games.</p>

[SET]
name: Substitute + Baton Pass
move 1: Thunderbolt
move 2: Hidden Power Grass / Hidden Power Ice
move 3: Substitute
move 4: Baton Pass
item: Leftovers / Petaya Berry
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is great at forcing switches, scouting the opponent's team out, and keeping offensive momentum, and as such, is very deserving of a slot on balanced and offensive teams. Thunderbolt is the obligatory STAB move of choice, as it hits many Pokemon hard. The choice of Hidden Power is based around which threats your team needs to cover. Hidden Power Grass destroys Swampert, a driving force in the Advance metagame. Hidden Power Ice, on the other hand, helps create the creates a pseudo-BoltBeam combo, ploughs through Flygon, and takes a decent chunk out of Celebi and Venusaur, which forces the former to use Recover and quickly wears down the latter.</p>
<p>Baton Pass is what differentiates Jolteon from Raikou. While Raikou is stopped cold by special walls, such as Snorlax and Blissey, and is forced to switch out by them, Jolteon can simply create a Substitute on a predicted switch and Baton Pass it to a powerful physical or mixed attacker, which keeps the team's momentum going. Jolteon functions at its best in the lead slot. The reasons for this are not only because it can put pressure on the opponent, but because it will often be difficult to get Jolteon in mid-game without it sustaining heavy damage of some sort while switching in.</p>

[ADDITIONAL COMMENTS]

<p>The item choice depends on whether or not Jolteon needs durability. Leftovers is the primary option as it allows Jolteon to hang in there just a bit longer and possibly Baton Pass one more Substitute. Petaya Berry allowenables Jolteon to pass a boost to a specially attacking teammate when weakened; it can in itself also become a threatening late-game sweeper after Blissey and Snorlax have been removed, thanks to its awesome Speed stat. The EVs are simple: maximum Special Attack and Speed investment make Jolteon a potent threat offensively threat. However, one can shift some EVs to HP and make Jolteon slightly slower by using 176 Speed EVs along with a Timid nature; this lets Jolteon outpace positive-natured base 120s, nameotably Dugtrio and Sceptile, but will leave it slower than other Jolteon, Aerodactyl, and some boosted Gyarados.</p>

<p>Powerful physical or mixed attackers, such as Tyranitar, Blaziken, and Medicham, are good teammates for Jolteon; their wallbreaking capabilities and sheer power make them ideal recipients of passedfor Substitutes. Another useful partner for Jolteon is Skarmory, who can set up the Spikes that Jolteon can usetake advantage of by forcing switches. The pair also defend each other excellently: Skarmory is immune to the Ground-type attacks that Jolteon loathes, and also baits the Electric-type attacks from which Jolteon can recover health. Dugtrio is also an excellent recipient of Baton Passes from Jolteon as it rarely finds a free switch-in, and Jolteon gives it an opportunity to. Dugtrio can trap Celebi, and Blissey (if Adamant), thus opening up the opposing team to Jolteon itself.</p>

[Other Options]

<p>While Jolteon does not have the bulk to phaze reliably, it can make some use of Roar thanks to its ability to force switches as an offensive pivot. With Spikes support, Roar Jolteon can wear down the likes of Snorlax on predicted switches and weaken it to the point where Jolteon can take it out and sweep. Roar Jolteon can also act as an effective check to Calm Mind Raikou, as most Raikou users will stay in and boost. Jolteon has access to Wish, but Vaporeon and Umbreon are more suited to this job thanks to their higher bulk and lower Speed. Jolteon can also Baton Pass Speed boosts with Agility, which can support a powerful but slow sweeper such as Swords Dance Marowak. However, to pass on Agility boosts, Jolteon will either have to forgo Substitute or Hidden Power.</p>

<p>Toxic can be used to hit Swampert on the switch and works well alongside Hidden Power Ice, because Hidden Power Grass is unnecessary on the same set as Toxic due to the latter wearing the prime target of the former down, which frees up a moveslot for Jolteon to use Hidden Power Ice to take down threats such as Flygon and Salamence. Jolteon has access to Thunder Wave, but this is fairly useless as nearly all of its counters are either immune to it (Flygon, Swampert, Camerupt, and Steelix), have the Natural Cure ability (Blissey and Celebi), or are slow and hence don't mind paralysis (Snorlax). Finally, Jolteon can use Tickle or Charm on the switch to take the punch out of attacks from Snorlax, Flygon, and Swampert. All in all, however, Jolteon's movepool is not particularly large, and it is probably best to stick to the listed set.</p>

[Checks and Counters]

<p>Jolteon is difficult to counter in the traditional sense as there are very few ways to stop it from doing its job. Steelix gets a special mention for being one of the few Ground-types that is not weak to either Hidden Power Ice or Hidden Power Grass, while Swampert works against Jolteon that lack Hidden Power Grass; both can also use Roar to force Jolteon out.</p>

<p>However, Jolteon has a multitude of checks. It can't do much to special walls such as Blissey, Regice, and Snorlax, but all three can do little to prevent Jolteon from Baton Passing Substitutes. Raikou can set up with Calm Mind on any Jolteon lacking Roar, and can even use Roar itself to prevent SubPassing. Flygon easily walls Jolteon that carry Hidden Power Grass, but Flygon and Swampert should first scout out Jolteon's Hidden Power of choice through smart switching; the latter can use Protect to do so as well. Defensive Grass-types, such as Celebi and Venusaur, do an excellent job at checking Jolteon as they resist Thunderbolt and take little from a weak Hidden Power. Furthermore, both have recovery, and as such prove a constant thorn in Jolteon's side. Porygon2 and Gardevoir are both excellent checks to Jolteon, as Trace lets them copy Volt Absorb and their high Special Defense stats enable them to wall Jolteon to no end.</p>

[Overview]

<p>One cannot help but compare Jolteon to Raikou, its fellow fast special attacking Electric-type. At face value, Raikou seems the superior choice, as it has superior bulk and access to an excellent boosting move in Calm Mind. However, Jolteon has three main niches over Raikou. The first one is its superior base 130 Speed stat, which allows Jolteon to either plough through any Dugtrio moronic enough to switch in on Hidden Power, or evade its trapping by Baton Passing out of it. The second is its ability to Baton Pass Substitutes to powerful attackers such as Blaziken and Tyranitar, or just "dry pass" to an appropriate counter on a predicted switch. The third niche is its excellent ability, Volt Absorb, which allows it to switch in on Electric-type attacks with impunity and recover off them, which slightly increases its longevity throughout the game.</p>

<p>A major difference between the pair is that while Raikou is a comparatively poor lead—Blissey can switch in freely and give the opponent an advantage—Jolteon is an excellent lead that can keep your team's offensive momentum going by Baton Passing Substitutes. Jolteon is not bereft of flaws though, as it is vulnerable to all forms of status, Spikes, and sandstorm's residual damage; it is also very frail. These negative attributes mean that Jolteon is worn down quickly in slow-paced games.</p>

[SET]
name: Substitute + Baton Pass
move 1: Thunderbolt
move 2: Hidden Power Grass / Hidden Power Ice
move 3: Substitute
move 4: Baton Pass
item: Leftovers / Petaya Berry
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is great at forcing switches, scouting the opponent's team out, and keeping offensive momentum, and as such, is very deserving of a slot on balanced and offensive teams. Thunderbolt is the obligatory STAB move of choice as it hits many Pokemon hard. The choice of Hidden Power is based around which threats your team needs to cover. Hidden Power Grass destroys Swampert, a driving force in the Advance metagame. Hidden Power Ice, on the other hand, creates a pseudo-BoltBeam combo, ploughs through Flygon, and takes a decent chunk out of Celebi and Venusaur, which forces the former to use Recover and quickly wears down the latter.</p>

<p>Baton Pass is what differentiates Jolteon from Raikou. While Raikou is stopped cold by special walls, such as Snorlax and Blissey, and is forced to switch out by them, Jolteon can simply create a Substitute on a predicted switch and Baton Pass it to a powerful physical or mixed attacker, which keeps the team's momentum going. Jolteon functions at its best in the lead slot. The reasons for this are not only because it can put pressure on the opponent, but because it will often be difficult to get Jolteon in mid-game without it sustaining heavy damage of some sort while switching in.</p>

[ADDITIONAL COMMENTS]

<p>The item choice depends on whether or not Jolteon needs durability. Leftovers is the primary option as it allows Jolteon to hang in there just a bit longer and possibly Baton Pass one more Substitute. Petaya Berry enables Jolteon to pass a boost to a specially attacking teammate when weakened; it can in itself also become a threatening late-game sweeper after Blissey and Snorlax have been removed thanks to its awesome Speed stat. The EVs are simple: maximum Special Attack and Speed investment make Jolteon a potent offensive threat. However, one can shift some EVs to HP and make Jolteon slightly slower by using 176 Speed EVs along with a Timid nature; this lets Jolteon outpace positive-natured base 120s, notably Dugtrio and Sceptile, but will leave it slower than other Jolteon, Aerodactyl, and some boosted Gyarados.</p>

<p>Powerful physical or mixed attackers, such as Tyranitar, Blaziken, and Medicham, are good teammates for Jolteon; their wallbreaking capabilities and sheer power make them ideal recipients for Substitute. Another useful partner for Jolteon is Skarmory, who can set up the Spikes that Jolteon can take advantage of by forcing switches. The pair also defend each other excellently: Skarmory is immune to the Ground-type attacks that Jolteon loathes, and also baits the Electric-type attacks from which Jolteon can recover health. Dugtrio is also an excellent recipient of Baton Passes from Jolteon as it rarely finds a free switch-in, and Jolteon gives it an opportunity to. Dugtrio can trap Celebi, and Blissey (if Adamant), thus opening up the opposing team to Jolteon itself.</p>

[Other Options]

<p>While Jolteon does not have the bulk to phaze reliably, it can make some use of Roar thanks to its ability to force switches as an offensive pivot. With Spikes support, Roar Jolteon can wear down the likes of Snorlax on predicted switches and weaken it to the point where Jolteon can take it out and sweep. Roar Jolteon can also act as an effective check to Calm Mind Raikou, as most Raikou users will stay in and boost. Jolteon has access to Wish, but Vaporeon and Umbreon are more suited to this job thanks to their higher bulk and lower Speed. Jolteon can also Baton Pass Speed boosts with Agility, which can support a powerful but slow sweeper such as Swords Dance Marowak. However, to pass on Agility boosts, Jolteon will either have to forgo Substitute or Hidden Power.</p>

<p>Toxic can be used to hit Swampert on the switch, which frees up a moveslot for Jolteon to use Hidden Power Ice to take down threats such as Flygon and Salamence. Jolteon has access to Thunder Wave, but this is fairly useless as nearly all of its counters are either immune to it (Flygon, Swampert, Camerupt, and Steelix), have the Natural Cure ability (Blissey and Celebi), or are slow and hence don't mind paralysis (Snorlax). Finally, Jolteon can use Tickle or Charm on the switch to take the punch out of attacks from Snorlax, Flygon, and Swampert. All in all, however, Jolteon's movepool is not particularly large, and it is probably best to stick to the listed set.</p>

[Checks and Counters]

<p>Jolteon is difficult to counter in the traditional sense as there are very few ways to stop it from doing its job. Steelix gets a special mention for being one of the few Ground-types that is not weak to either Hidden Power Ice or Hidden Power Grass, while Swampert works against Jolteon that lack Hidden Power Grass; both can also use Roar to force Jolteon out.</p>

<p>However, Jolteon has a multitude of checks. It can't do much to special walls such as Blissey, Regice, and Snorlax, but all three can do little to prevent Jolteon from Baton Passing Substitutes. Raikou can set up with Calm Mind on any Jolteon lacking Roar, and can even use Roar itself to prevent SubPassing. Flygon easily walls Jolteon that carry Hidden Power Grass, but Flygon and Swampert should first scout out Jolteon's Hidden Power of choice through smart switching; the latter can use Protect to do so as well. Defensive Grass-types, such as Celebi and Venusaur, do an excellent job at checking Jolteon as they resist Thunderbolt and take little from a weak Hidden Power. Furthermore, both have recovery, and as such prove a constant thorn in Jolteon's side. Porygon2 and Gardevoir are both excellent checks to Jolteon, as Trace lets them copy Volt Absorb and their high Special Defense stats enable them to wall Jolteon to no end.</p>

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