Jumbao

Rabia

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[OVERVIEW]

Jumbao stands out as a splashable threat in the CAP metagame which that can pull its weight on a majority of teams. Notably, it is the only viable Grass-type that does not lose momentum versus Tomohawk. (Jordy approved, meta changing means this niche doesn't really matter that much anymore) Its STAB moves hit most threats for at least neutral damage, where and coverage moves such as Focus Blast, Flame Burst,(AC) and Hidden Power Ground make Jumbao difficult to switch into. Good Its good mixed bulk and typing also enables enable Jumbao to come in against a multitude of threats such as Ash-Greninja(AH), Colossoil, Zygarde,(RC) and Tapu Koko,(RC) and threaten them out with its creditable offensive presence. It also has access to several formes forms of recovery such as Shore Up, Synthesis, and Wish, Its speed and its Speed tier also allows it to act as a respectable Choice Scarf user, threatening many of its would-be checks. Access to abilities such as (the ability itself lets Jumbao do this, not its access to it) Trace allows Jumbao to come in against Heatran and Landorus-T, while Drought turns it into a devastating wallbreaker that uses Solar Beam and Flame Burst. Its Unfortunately,(AC) its typing leaves it weak to popular offensive types, meaning it can struggle against certain offensive threats such as Mega Crucibelle, Volkraken, and Tornadus-T. Jumbao may also run into issues in terms of what coverage it chooses to run, as foregoing forgoing certain moves can leave it prone to certain threats. Jumbao also faces slight competition from Clefable as a Fairy-type WIsh Wish passer, where since the aforementioned example can provide Wish support while provided also providing other team support (such as?).

(remove linebreak)
[SET]
name: Wish Support
move 1: Wish
move 2: Shore Up
move 3: Moonblast
move 4: Hidden Power Ground / Giga Drain / Focus Blast
item: Leftovers
ability: Trace
nature: Calm
evs: 252 HP / 160 Def / 96 SpD

[SET COMMENTS]
Moves
========

Albeit weak, Hidden Power Ground,(RC) 2HKOes key threats such as offensive Heatran, Mega Crucibelle, and Magnezone. Giga Drain can be utilized as a secondary STAB option and lets helps (Jordy approved, it does this regardless) Jumbao effectively check Ground- and Water-types Water- and Ground-types (matches list order) such as Krilowatt, Mega Swampert, and Gastrodon. Focus Blast hit Steel-types as well, most notably being able to harm threats such as Ferrothorn and Naviathan while still hitting Heatran super effectively(RH); however it's ,(AC) its decreased accuracy leaves it as a less desirable option.

(remove linebreak)
Set Details
========

A mixed defensive spread consisting of 252 HP / 160 Defense Def / 96 Special Defense SpD with a Calm nature is invested to ensure ensures Jumbao can avoid the 2HKO from Ice Beam Krilowatt and Ice Punch Pajantom after Stealth Rock chip damage. A more offensive set with a spread of 252 HP / 52 Special Attack SpA / 204 Speed Spe (when talking about EV spreads in sections like this, you still use the same format as the set) with a Modest Nature nature and Leftovers or a Pixie Plate bolsters equipped may be used alternatively to improve Jumbao's offensive presence, letting it OHKO Tomohawk. However, it comes with the cost of diminishing its bulk. Trace is the preferred ability,(AC) as it enables Jumbao to effectively check certain threats such as Heatran and Revenankh by copying their respective abilities on the switch in. It can also be useful in tracing Tracing other notable abilities such as Toxapex's Regenerator, Mega Swampert's Swift Swim, Krilowatt's Magic Guard, Mega Sableye's Magic Bounce, and Tomohawk's Prankster, letting Jumbao disrupt a large amount of threats who that carry the aforementioned abilities.

Usage Tips
========

Defensive Jumbao should use its resistances to switch in against Pokemon like Colossoil, Zygarde,(RC) Ash-Greninja(AH), and Tapu Koko to gain opportunities to pass Wish to its teammates. Trace should be taken advantage of when coming in against threats such as Heatran and Landorus-T, as it allows Jumbao to force out the aforementioned threats. Choosing Using (choosing implies you have one or the other on the set and not both) Wish instead of Shore Up may be more preferable at times where when Jumbao does not require immediate recovery,(RC) and permits it the opportunity to potentially heal a partner Pokemon,(RC) while .(AP) This still giving gives Jumbao the option to recover additional HP with Shore Up on its own HP the following turn. Moonblast is a safe move to use that covers most of the metagame, but coverage moves should be used when predicting threats such as Heatran and Mega Crucibelle that can switch in against Jumbao's STAB attacks such as Heatran and Mega Crucibelle.

Team Options
========

Heatran is one of the best partners for Jumbao,(AC) as not only do their respective typings synergize well(all typing synergize, but it's a matter of whether or not they function together well or poorly), but Jumbao can also provide Heatran with crucial recovery thanks to Wish support. In return, Heatran can check most Fire-types while disrupting most defensive threats with Magma Storm and Taunt. Celesteela is another great defensive partner that can check threats to Jumbao such as Tornadus-T and Tapu Lele. Ground-types such as Zygarde,(RC) Colossoil,(RC) and Landorus-T are notable teammates,(AC) since they can threaten out Steel-, Fire-, and Poison-types which that otherwise threaten Jumbao and appreciate the Wish recovery. Other threats that do not have access to their own reliable recovery such as Mega Crucibelle, Pajantom, Krilowatt, Zygarde,(RC) Magearna, and Volkraken can form offensive cores on balance and bulky offensive teams. Entry hazard removal from partners like Tomohawk, Landorus-T, and Colossoil can be useful,(AC) as they permit it permits Jumbao to switch in more frequently as it can otherwise be and prevents Jumbao from being worn down rather quickly through the constant chip damage of Stealth Rock and Spikes. Celesteela is another great defensive partner that can check threats to Jumbao such as Tornadus-T and Tapu Lele.(optional change, but this felt really oddly placed)

(remove linebreak)
[SET]
name: Choice Scarf
move 1: Moonblast
move 2: Leaf Storm / Solar Beam
move 3: Focus Blast / Flame Burst / Hidden Power Ground
move 4: Healing Wish
item: Choice Scarf
ability: Trace / Drought
nature: TImid Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Leaf Storm is a powerful Grass-type STAB option which that comes with the drawback of lowering Jumbao's Special Attack after every use. Solar Beam is an alternative option when paired with Drought as it and trades the stat reduction from Leaf Storm to for a reliance in weather condition on sun. Energy Ball, however, is a more consistent, but less powerful,(AC) alternative to Leaf Storm for Trace sets.(AP) Focus Blast is a great coverage option which that targets Steel-type checks Steel-types (I assume you mean this) such as Heatran and Naviathan. Flame Burst is a great alternative coverage option with Drought, more consistently threatening Steel-types such as Mega Scizor, Ferrothorn,(AC) and Cawmodore more consistently. Hidden Power Ground hits Poison-types such as Mollux, Plasmanta, and Mega Crucibelle on the switchin as they switch in, although the aforementioned options are generally more useful due to their higher Base Power and there their ability to cover more important targets.

Set Details
=======

With a Choice Scarf, Jumbao outspeeds Mega Latios, Greninja, and Choice Scarf Tapu Lele. Trace allows Jumbao to better check certain threats such as Heatran and Landorus-T on the switchin when it switches in and not conflcit conflict with its Water-type teammates. It can also provide usefulness when copying notable abilities such as Regenerator and Magic Bounce, forcing the opponent to play differently around it Jumbao. However, Drought can be run as it enables to enable Jumbao to wallbreak much more easily thanks to the additional consistent power of Solar Beam alongside sun-boosted Flame Burst (this read like Solar Beam was stronger than Leaf Storm.

Usage Tips
========

Choice Scarf Jumbao should be mainly utilized as a revenge killer that can offensively check opposing fast threats such as Greninja and Tapu Koko and pivot into most Ground-types. Jumbao should be cautious in spamming Solar Beam when opposing weather setters such as Pelipper, Tyranitar,(AC) and Alolan Ninetales may be are present. Since this set invests more into Jumbao's offensive capabilities, it has a slightly more difficult time sustaining itself throughout the match, meaning that repeatedly switching in Jumbao against opposing attacks may be unwise. Coverage moves can be used when predicting certain threats such as Heatran and Ferrothorn that may want to come into Jumbao's STAB attacks such as Heatran and Ferrothorn. Healing Wish should be used after Jumbao has fulfilled it's its role as a revenge killer or a sweeper or wallbreaker needs a second chance.

Team Options
========

Jumbao fits on offensive teams that appreciate a bulky an Electric-resistant (Jordy approved) Choice Scarf user. Defensive partners such as Celesteela, Zapdos, and Argonaught Arghonaut aid Jumbao in checking opposing threats that can threaten it such as Tornadus-T, Volkraken, and Mega Crucibelle. VoltTurn support from Jumbao's (makes this sound less awkward imo) partners such as Krilowatt, Magearna, Landorus-T, and Mega Crucibelle can aid Jumbao in coming into onto the battlefield more reliably, making it a more capable revenge killer as a result. Fire-types that can abuse the Sun that Jumbao provides by having their STAB moves boosted take advantage of sun-boosted attacks such as Heatran, Mega Charizard X, and Volkraken are also great partners,(AC) as they can help break down Steel-types.(AP) Heatran can also provide Stealth Rock support, enhancing Jumbao's wallbreaking capabilities as a result. Setup sweepers such as Volcorona, Zygarde,(RC) Volcarona and Naviathan pair well with this Jumbao set, as they appreciate Jumbao's Healing Wish. Entry hazard support from team mates teammates such as Tomohawk, Arghonaut, and Ferrothorn may be useful in aiding helping Jumbao in achieving achieve (awkward wording) certain KOs more reliably.

[SET]
name: 3 Attacks + Recovery
move 1: Moonblast
move 2: Solar Beam / Leaf Storm
move 3: Flame Burst / Focus Blast / Hidden Power Ground
move 4: Synthesis / Shore Up
item: Life Orb / Grassium Z
ability: Drought / Trace
nature: TImid Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Solar Beam is a more powerful, spammable move under Drought sun, 2HKOing Clefable, Toxapex, and Mew, as well as punishing Mega Crucibelle and Fidgit. Leaf Storm may be used as an alternative option (Jordy approved, you're not running Solar Beam on Trace sets) on Trace sets but forces Jumbao out after it is used. Flame Burst is a great coverage option that not only gets boosted by the Sun sun, but it also hit hits specific Steel-types such as Mega Scizor, Celesteela, Ferothorn Ferrothorn, Magearna, and Cawmodore. Focus Blast is an alternative coverage move which that lets Jumbao nail Heatran (but Hidden Power Ground does just as much damage to Heatran AND is more accurate. What benefits does Focus Blast actually have?). Hidden Power Ground can be used as an alternative to reliably hit Mega Crucibelle, Mollux, Heatran, and Plasmanta, although other coverage options are usually favored due to their higher Base Power. Synthesis should be run with Drought, while Shore Up should be used if Jumbao decides to run Trace.

Set Details
========

Life Orb boosts Jumbao's power overall, while Grassium Z doesn't cause recoil damage and allows it to OHKO Fidgit and defensive Landorus-T. Drought is preferred because it enables Jumbao to spam Solar Beam, boosts Flame Burst Burst's power, increases Synthesis's healing, and provides sun support for Jumbao's teammates. Trace can be used instead in order for Jumbao to check certain threats such as Heatran and Landorus-T on the switch in and is great in bluffing defensive sets.

Usage Tips
========

Even though this is a more offensively inclined set, Jumbao can still come in against Ash-Greninja(AH), Colossoil, Tapu Koko, and non-Flynium non-Flyinium Z Landorus-T. Jumbao should be utilized as an early-game(AH) wallbreaker, relying more on its coverage options to lure in checks such as Heatran and Celesteela,(RC) as allowing so that it to can spam its powerful STAB attacks later on in the fight late-game (I think this is what you meant? As it stood, you had an as clause that didn't really tell me anything, so changing it to 'so that' worked a bit better imo). When weakened, Jumbao should utilize its recovery options when forcing out opposing threats such as Zygarde and Ash-Greninja.

Team Options
========

Other offensive teammates that can apply additional offensive pressure such as Mega Crucibelle,(RC) and Ash-Greninja(AH) and Zygarde are notable partners,(AC) as they can help Jumbao break through certain defensive checks such as Celesteela, Zapdos, and Tapu Bulu more reliably. Fire-types like Heatran, Volkraken, and Mega Charizard-X Mega Charizard X can be good partners if Jumbao chooses to run Drought,(AC) as not only do they have their STAB moves boosted by the Sun sun, and but they also can help break through common Steel-types. Entry hazard support coming off from partners such as Fidgit, Landorus-T, Arghonaut, and Toxapex can aid Jumbao in wearing down opposing walls,. Entry hazard removal from Pokemon such as Tornadus-T, Tomohawk, Colossoil, and Tapu Koko may also be beneficial for Jumbao,(AC) as it can be worn down rather quickly if it does not get to and chance to recover its health. Good partners for this role include Pokemon such as Tornadus-T, Tomohawk, Colossoil, and Tapu Koko.

[STRATEGY COMMENTS]
Other Options
=============

The combination of its Ground-type Ground resistance, Drought support, and access to Healing Wish allows Jumbao to support Trick Room abusers like Marowak-A Alolan Marowak, Mega Mawile, and Mega Camerupt. However, it faces competition with Tapu Bulu, which shares its typing, has access to setup moves, and sets Grassy Terrain. Fightinium Z may be used on offensive sets, reliably breaking through common switchins switch-ins such as Heatran and Ferrothorn.

Checks and Counters
===================

**Poison-types**: Poison-types such as Mega Crucibelle, Mega Venusaur, Mollux, and Plasmanta can all threaten to OHKO Jumbao with their STAB moves,(AC) which does do 4x damage against to it,(AC) and can come in against Jumbao's its STAB moves safely. However, Jumbao commonly runs coverage options such as Hidden Power Ground to counteract the aforementioned threats,(AC) and they can also be dented by Jumbao's its other coverage options. For example, Mega Crucibelle fears Solar Beam,(AC) and Plasmanta does not appreciate taking a Sun boosted sun-boosted Flame Burst.

**Steel-types**: Threats such as Ferrothorn, Jirachi, Heatran, Mega Scizor,(AC) and Kitsunoh all resist Jumbao's STAB moves and can threaten to wear it down with their own respective Steel-type STAB moves. Although,(AC) they must be wary of coverage options such as Focus Blast, Flame Burst and Hidden Power Ground.

**Fire-types**: Fire-types such as Pyroak, Volkraken, Volcarona, and Mega Charizard Y resist both of Jumbao's STAB moves and can also threaten to OHKO it with their Fire-type attacks,(AC) especially if Drought is active. Notable threats include Pyroark, Volkraken, Volcorona, and Mega Charizard Y.

**Special Walls**: Dedicated special tanks such as Chansey, Toxapex, and Assault Vest Magearna may all potentially wall Jumbao due to their incredible special bulk,(AC) which enables them to sponge hits from it. However, the latter two examples must fear certain attacks such as a Life Orb-boosted(AH) Solar Beam and Sun boosted sun-boosted Flame Burst respectably ,(AC) respectively.

**Status**: Status such as Toxic poison toxic and to a lesser extent burns can wear down Jumbao, reducing its sustainability immensely,(RC) and (reads very choppily with the repeated commas) meaning it must be wary to switch of switching into Pajantom, Arghonaut, Mew, and Mega Scizor. Paralysis is also annoying for the Choice Scarf set, meaning it also must also fear Thunder Wave Clefable and Ferrothorn and as well as Discharge Krilowatt and Cyclohm as well.

**Faster Attackers**: Due to Jumbao's weaknesses to attacking common attacking types, it is forced out against common offensive threats such as Mega Pinsir, Protean (Jordy approved) Greninja, Syclant, Choice Band Zygarde,(RC) Tornadus-T, and Kartana due to the potential (more Jordy approved, these Pokemon can always threaten Jumbao with super effective damage) threat of being hit super effectively.

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[OVERVIEW]

Jumbao stands out as a splashable threat in the CAP metagame that can pull its weight on a majority of teams. Its STAB moves hit most threats for at least neutral damage, and coverage moves such as Focus Blast, Flame Burst, and Hidden Power Ground make Jumbao difficult to switch into. Its good mixed bulk and typing also enable Jumbao to come in against a multitude of threats such as Ash-Greninja, Colossoil, and Tapu Koko and threaten them out with its creditable offensive presence. It also has access to several forms of recovery such as Shore Up, Synthesis, and Wish, and its Speed tier allows it to act as a respectable Choice Scarf user, threatening many of its would-be checks. Trace allows Jumbao to come in against Heatran and Landorus-T, while Drought turns it into a devastating wallbreaker that can make use of strong moves like Solar Beam and Flame Burst. Unfortunately, its typing leaves it weak to popular offensive types, meaning it can struggle against certain offensive threats such as Mega Crucibelle, Volkraken, and Tornadus-T. Jumbao may also run into issues in terms of what coverage it chooses to run, as forgoing certain moves can leave it prone to certain threats. Jumbao also faces slight competition from Clefable as a Fairy-type Wish passer, since the aforementioned example can provide Wish support while also providing other team support in Stealth Rock. Furthermore, it also faces competition from Tangrowth, which sports a better movepool allowing it to be more threatening, and doesn't tend to lose momentum like Jumbao does, thanks to Regenerator.

[SET]
name: Wish Support
move 1: Wish
move 2: Shore Up
move 3: Moonblast
move 4: Hidden Power Ground
item: Leftovers
ability: Trace
nature: Calm
evs: 252 HP / 160 Def / 96 SpD

[SET COMMENTS]
Moves
========

Albeit weak, Hidden Power Ground 2HKOes key threats such as Mega Crucibelle and offensive Heatran. Giga Drain can be used as a secondary STAB option and helps Jumbao effectively check Water- and Ground-types such as Krilowatt and Mega Swampert. Focus Blast hits Steel-types as well, most notably being able to harm threats such as Ferrothorn and Naviathan while still hitting Heatran super effectively; however, its decreased accuracy and inability to threaten Mega Crucibelle leave it as a less desirable option. Flame Burst along with Drought can be run instead of Hidden Power Ground to prevent Jumbao from being setup bait for Magearna while chipping away at Celesteela quite steadily.

Set Details
========

A mixed defensive spread of 252 HP / 160 Def / 96 SpD with a Calm nature ensures Jumbao can avoid the 2HKO from Ice Beam Krilowatt and Ice Punch Pajantom after Stealth Rock damage. Trace is the preferred ability, as it enables Jumbao to effectively check certain threats such as Heatran by copying its ability on the switch in. It's also useful to trace other notable abilities such as Swift Swim, Magic Guard, Magic Bounce, and Prankster, letting Jumbao disrupt a large amount of threats that carry the aforementioned abilities.

Usage Tips
========

Jumbao should use its resistances to switch in against Pokemon like Colossoil, Ash-Greninja, and Tapu Koko to gain opportunities to pass Wish to its teammates. Trace should be taken advantage of when coming in against threats such as Heatran, as it allows Jumbao to force out the aforementioned threats. Using Wish instead of Shore Up may be more preferable at times when Jumbao does not require immediate recovery and permits it to potentially heal a partner Pokemon. This still gives Jumbao the option to recover additional HP with Shore Up the following turn. Moonblast is a safe move to use that covers most of the metagame, but coverage moves should be used when predicting threats such as Mega Crucibelle and Heatran that can try to switch into Moonblast.

Team Options
========

Heatran is one of the best partners for Jumbao, as not only do their respective typings synergize well, Jumbao can also provide Heatran with crucial recovery thanks to Wish support. In return, Heatran can check most Fire-types while disrupting most defensive threats with Magma Storm and Taunt. Celesteela is another great defensive partner that can check threats to Jumbao such as Tornadus-T and Tapu Lele. Other threats that do not have access to their own reliable recovery such as Mega Crucibelle, Pajantom, Krilowatt, Magearna, and Volkraken can form offensive cores on balance and bulky offensive teams. Entry hazard removal from partners like Tornadus-T, Landorus-T, and Tomohawk can be useful, as it permits Jumbao to switch in more frequently and prevents Jumbao from being worn down rather quickly through the constant chip damage of Stealth Rock and Spikes. Flying-resistant Pokemon such as Tapu Koko, Zapdos, and Cyclohm are very good teammates because they can check Tornadus-T.

[SET]
name: Choice Scarf
move 1: Moonblast
move 2: Solar Beam / Leaf Storm
move 3: Flame Burst / Focus Blast / Hidden Power Ground
move 4: Healing Wish
item: Choice Scarf
ability: Drought / Trace
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Solar Beam is a consistent move when paired with Drought. Leaf Storm is a powerful alternative that comes with the drawback of lowering Jumbao's Special Attack after every use. It should be run with Trace. Flame Burst is a good coverage option with Drought, threatening Steel-types such as Mega Scizor and Ferrothorn. Focus Blast is a great coverage option on Trace sets that targets Steel-types such as Heatran and Naviathan. Hidden Power Ground hits Mega Crucibelle and Heatran. It should be noted that the aforementioned options are generally more useful due to their higher Base Power and their ability to cover more important targets.

Set Details
=======

With a Choice Scarf, Jumbao outspeeds Mega Latios, Greninja, and +1 Aurumoth. Drought is run to enable Jumbao to wallbreak much more easily thanks to the consistent power of Solar Beam alongside sun-boosted Flame Burst, while also providing sun support for strong Fire-type wallbreakers like Choice Specs Volkraken and Choice Band Victini. Trace can be run to check certain threats such as Heatran and Landorus-T. It can also provide usefulness when copying notable abilities such as Regenerator and Magic Bounce, forcing the opponent to play differently around Jumbao.

Usage Tips
========

Choice Scarf Jumbao should mainly be utilized as a revenge killer that can check opposing fast threats such as Greninja and Tapu Koko and pivot into most Ground-types. Jumbao should be cautious in spamming Solar Beam when opposing weather setters such as Mega Tyranitar and Pelipper are present. Since this set invests more into Jumbao's offensive capabilities, it has a much more difficult time sustaining itself throughout the match, meaning that repeatedly switching in Jumbao against opposing attacks may be unwise. Coverage moves can be used when predicting certain threats such as Heatran and Ferrothorn that may want to come into Jumbao's STAB attacks. Healing Wish should be used after Jumbao has fulfilled its role as a revenge killer or when a sweeper or wallbreaker needs a second chance.

Team Options
========

Jumbao fits on offensive teams that appreciate an Electric-resistant Choice Scarf user that can also pivot into Ground-types. Defensive partners such as Celesteela, Zapdos, and Arghonaut aid Jumbao in checking opposing threats that can threaten it such as Tornadus-T, Volkraken, and Mega Crucibelle. VoltTurn support from partners such as Krilowatt, Magearna, Landorus-T, and Mega Crucibelle can aid Jumbao in coming onto the battlefield more reliably, making it a more capable revenge killer as a result. Fire-types that can take advantage of sun-boosted attacks such as Victini and Volkraken are also great partners, as they can help break down Steel-types. Entry hazard support from teammates such as Mega Crucibelle, Arghonaut, and Ferrothorn may be useful in helping Jumbao achieve certain KOs more reliably.

[SET]
name: Wallbreaker
move 1: Moonblast
move 2: Solar Beam / Leaf Storm
move 3: Flame Burst / Focus Blast / Hidden Power Ground
move 4: Shore Up
item: Life Orb
ability: Drought / Trace
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Solar Beam is a powerful, spammable move under sun, 2HKOing Pokemon like Clefable and Toxapex, as well as punishing Mega Crucibelle and Fidgit. Leaf Storm should be used on Trace sets but forces Jumbao out after it is used. Flame Burst is a great coverage option that not only gets boosted by sun, but it also hits specific Steel-types such as Mega Scizor, Celesteela, Ferrothorn and Magearna. Focus Blast is an alternative coverage move that lets Jumbao nail Heatran while still covering Ferrothorn. Hidden Power Ground can be used to reliably hit Mega Crucibelle, and Heatran, although other coverage options are usually favored due to their higher Base Power.

Set Details
========

Drought is preferred because it enables Jumbao to spam Solar Beam, boosts Flame Burst's power, and provides sun support for Jumbao's teammates. Trace can be used instead in order for Jumbao to check certain threats such as Heatran and Landorus-T on the switch in and is great in bluffing defensive sets.

Usage Tips
========

Even though this is a more offensively inclined set, Jumbao can still come in against Ash-Greninja, Colossoil, Tapu Koko, and non-Flyinium Z Landorus-T. Jumbao should be utilized as an early-game wallbreaker, relying more on its coverage options to lure in checks such as Heatran and Celesteela so that it can spam its powerful STAB attacks late-game. When weakened, Jumbao should utilize its recovery options when forcing out opposing threats such as Ash-Greninja, unless .

Team Options
========

Offensive teammates that can apply additional offensive pressure such as Mega Crucibelle and Ash-Greninja are notable partners, as they can help Jumbao break through certain defensive checks such as Celesteela, Zapdos, and Tapu Bulu more reliably. Fire-types like Heatran, Volkraken, and Victini can be good partners if Jumbao chooses to run Drought, as not only do they have their STAB moves boosted by the sun, but they also can help break through common Steel-types. Entry hazard support from partners such as Landorus-T, Arghonaut, and Toxapex can aid Jumbao in wearing down opposing walls,. Entry hazard removal from Pokemon such as Tornadus-T, Kitsunoh, and Tapu Koko may also be beneficial for Jumbao, as it can be worn down rather quickly if it does not get and chance to recover its health.

[STRATEGY COMMENTS]
Other Options
=============

The combination of its Ground resistance, Drought support, and access to Healing Wish allows Jumbao to support Trick Room abusers like Mega Mawile and Mega Camerupt. Fightinium Z may be used on offensive sets to reliably break through common switch-ins such as Heatran and Ferrothorn.

Checks and Counters
===================

**Poison-types**: Poison-types such as Mega Crucibelle, Mega Venusaur, and Amoonguss all threaten to OHKO Jumbao with their STAB moves and can come in against Jumbao's STAB moves safely. However, Jumbao commonly runs coverage options such as Hidden Power Ground to counteract Mega Crucibelle.

**Steel-types**: Steel-types such as Ferrothorn, Jirachi, Heatran, Mega Scizor, and Kitsunoh all resist Jumbao's STAB moves and can threaten to wear it down with their respective Steel-type STAB moves. Although, they must be wary of coverage options such as Focus Blast, Flame Burst and Hidden Power Ground. Kitsunoh is also prone to getting worn down.

**Fire-types**: Fire-types such as Volkraken, Volcarona, and Victini resist both of Jumbao's STAB moves and also threaten to OHKO it with their Fire-type attacks.

**Special Walls**: Dedicated special tanks such as Chansey, Toxapex, and Assault Vest Magearna may all potentially wall Jumbao due to their incredible special bulk, which enables them to sponge hits from it. However, the latter two examples must fear certain attacks such as a Life Orb-boosted Solar Beam and sun-boosted Flame Burst, respectively.

**Status**: Status such as Toxic poison and to a lesser extent burns wear down Jumbao, reducing its sustainability immensely and meaning it must be wary of switching into Pokemon that use such moves like Pajantom and Arghonaut. Paralysis is also annoying for the Choice Scarf set, meaning it must also fear Thunder Wave Clefable and Ferrothorn.

**Faster Attackers**: Due to Jumbao's weaknesses to common offensive types, it is forced out by offensive threats such as Mega Pinsir, Protean Greninja, Syclant, Tornadus-T, and Kartana due to the threat of being hit super effectively.

[CREDITS]
- Written by: [[Funbot28, 255984]]
- Quality checked by: [[snake_rattler, 227784], [LucarioOfLegends, 339449]]
- Grammar checked by: [[Rabia, 336073], [, ]]

gp 1/2 when implemented (also do credits)
I implemented Rabia's check and ended up making quite a few QC related changes.
 

Lumari

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remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Jumbao stands out as a splashable threat (not a word that works in analyses + already mentioned in rest of sentence anyways) in the CAP metagame as a threat that can pull its weight on a majority of teams. Its STAB moves hit most threats for at least neutral damage, and coverage moves such as Focus Blast, Flame Burst, and Hidden Power Ground make Jumbao difficult to switch into. Its good mixed bulk and typing also enable Jumbao to come in against a multitude of threats such as Ash-Greninja, Colossoil, and Tapu Koko and threaten them out with its creditable offensive presence. It also has access to several forms of recovery such as Shore Up, Synthesis, and Wish, and its Speed tier allows it to act as a respectable Choice Scarf user, threatening many of its would-be checks. Trace allows Jumbao to come in against Heatran and Landorus-T, while Drought turns it into a devastating wallbreaker that can make use of strong moves like Solar Beam and Flame Burst. Unfortunately, its typing leaves it weak to popular offensive types, meaning it can struggle against certain offensive threats such as Mega Crucibelle, Volkraken, and Tornadus-T. Jumbao may also run into issues in terms of what coverage it chooses to run, as forgoing certain moves can leave it prone susceptible to certain threats. Jumbao also faces slight competition from Clefable as a Fairy-type Wish passer, since the aforementioned example latter can provide Wish support while also providing other additional team support in Stealth Rock. Furthermore, it also faces competition from Tangrowth, which sports a better movepool, (AC) allowing it to be more threatening, and doesn't tend to lose momentum like Jumbao does, thanks to Regenerator.

[SET]
name: Wish Support
move 1: Wish
move 2: Shore Up
move 3: Moonblast
move 4: Hidden Power Ground
item: Leftovers
ability: Trace
nature: Calm
evs: 252 HP / 160 Def / 96 SpD

[SET COMMENTS]
Moves
========

Albeit weak, Hidden Power Ground 2HKOes key threats such as Mega Crucibelle and offensive Heatran. Giga Drain can be used as a secondary STAB option and helps Jumbao effectively check Water- and Ground-types such as Krilowatt and Mega Swampert. Focus Blast is an option over Hidden Power Ground that hits Steel-types as well, most notably being able to harm threats such as Ferrothorn and Naviathan while still hitting Heatran super effectively; however, its decreased accuracy and inability to threaten Mega Crucibelle leave it as a less desirable option. Flame Burst along with Drought can be run instead of Hidden Power Ground to prevent Jumbao from being setup bait for Magearna while chipping away at Celesteela quite steadily.

Set Details
========

A mixed defensive spread of 252 HP / 160 Def / 96 SpD with a Calm nature ensures Jumbao can avoid the 2HKO from Ice Beam Krilowatt and Ice Punch Pajantom after Stealth Rock damage. Trace is the preferred ability, as it enables Jumbao to effectively check certain threats such as Heatran by copying its ability their abilities on the switch in. It's also useful to trace against other notable abilities such as Swift Swim, Magic Guard, Magic Bounce, and Prankster, letting Jumbao disrupt a large amount number of threats that carry the aforementioned abilities.

Usage Tips
========

Jumbao should use its resistances to switch in against Pokemon like Colossoil, Ash-Greninja, and Tapu Koko to gain opportunities to pass Wish to its teammates. Trace should be taken advantage of when coming to come in against threats such as Heatran, as it allows Jumbao to force out the aforementioned threats and force them out. Using Wish instead of Shore Up may be more preferable at times when Jumbao does not require immediate recovery and permits it to potentially heal a partner Pokemon. This still gives Jumbao the option to recover additional HP with Shore Up the following turn. Moonblast is a safe move to use that covers most of the metagame, but coverage moves should be used when predicting threats such as Mega Crucibelle and Heatran that can try to switch into Moonblast.

Team Options
========

Heatran is one of the best partners for Jumbao, as not only do their respective typings synergize well, Jumbao can also provide Heatran with crucial recovery thanks to Wish support. In return, Heatran can check most Fire-types while disrupting most defensive threats with Magma Storm and Taunt. Celesteela is another great defensive partner that can check threats to Jumbao such as Tornadus-T and Tapu Lele. Other threats that do not have access to their own reliable recovery such as Mega Crucibelle, Pajantom, Krilowatt, Magearna, and Volkraken can form offensive cores on balance and bulky offensive teams. Entry hazard removal from partners like Tornadus-T, Landorus-T, and Tomohawk can be useful, as it permits Jumbao to switch in more frequently and prevents Jumbao it from being worn down rather quickly through the constant chip damage of Stealth Rock and Spikes. Flying-resistant Pokemon such as Tapu Koko, Zapdos, and Cyclohm are very good teammates because they can check Tornadus-T.

[SET]
name: Choice Scarf
move 1: Moonblast
move 2: Solar Beam / Leaf Storm
move 3: Flame Burst / Focus Blast / Hidden Power Ground
move 4: Healing Wish
item: Choice Scarf
ability: Drought / Trace
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Solar Beam is a consistent move when paired with Drought. Leaf Storm is a powerful alternative that comes with the drawback of lowering Jumbao's Special Attack after every use. It and should be run with Trace. Flame Burst is a good coverage option with Drought, threatening Steel-types such as Mega Scizor and Ferrothorn. Focus Blast is a great coverage option alternative on Trace sets that targets Steel-types such as Heatran and Naviathan, (comma) while Hidden Power Ground hits Mega Crucibelle and Heatran; (SC) It should be noted that however, (optional but makes more sense to group it into the previous sentence with the prior change) the aforementioned options are generally more useful due to their higher Base Power and their ability to cover more important targets.

Set Details
=======

With a Choice Scarf, Jumbao outspeeds Mega Latios, Greninja, and +1 Aurumoth. Drought is run to enable Jumbao to wallbreak much more easily thanks to the consistent power of Solar Beam alongside sun-boosted Flame Burst, while also providing sun support for strong Fire-type wallbreakers like Choice Specs Volkraken and Choice Band Victini. Trace can be run to check certain threats such as Heatran and Landorus-T. It can also provide usefulness when copying notable abilities such as Regenerator and Magic Bounce, forcing the opponent to play differently around Jumbao.

Usage Tips
========

Choice Scarf Jumbao should mainly be utilized as a revenge killer that can check opposing fast threats such as Greninja and Tapu Koko and pivot into most Ground-types. Jumbao should be cautious in spamming Solar Beam when opposing weather setters such as Mega Tyranitar and Pelipper are present. Since this set invests more into Jumbao's offensive capabilities, it has a much more difficult time sustaining itself throughout the match, meaning that repeatedly switching in Jumbao against opposing attacks may be unwise. Coverage moves can be used when predicting certain threats such as Heatran and Ferrothorn that may want to come into Jumbao's STAB attacks. Healing Wish should be used after Jumbao has fulfilled its role as a revenge killer or when a sweeper or wallbreaker needs a second chance.

Team Options
========

Jumbao fits on offensive teams that appreciate an Electric-resistant Choice Scarf user that can also pivot into Ground-types. Defensive partners such as Celesteela, Zapdos, and Arghonaut aid Jumbao in checking opposing threats that can threaten it such as Tornadus-T, Volkraken, and Mega Crucibelle. VoltTurn support from partners such as Krilowatt, Magearna, Landorus-T, and Mega Crucibelle can aid Jumbao in coming onto the battlefield more reliably, making it a more capable revenge killer as a result well. Fire-types that can take advantage of sun-boosted attacks such as Victini and Volkraken are also great partners, as they can help break down Steel-types. Entry hazard support from teammates such as Mega Crucibelle, Arghonaut, and Ferrothorn may be useful in helping Jumbao achieve certain KOs more reliably.

[SET]
name: Wallbreaker
move 1: Moonblast
move 2: Solar Beam / Leaf Storm
move 3: Flame Burst / Focus Blast / Hidden Power Ground
move 4: Shore Up
item: Life Orb
ability: Drought / Trace
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Solar Beam is a powerful, spammable move under sun, 2HKOing Pokemon like Clefable and Toxapex (RC) as well as punishing Mega Crucibelle and Fidgit. Leaf Storm should be used on Trace sets but forces Jumbao out after it is used. Flame Burst is a great coverage option that not only gets boosted by sun (RC) but it also hits specific Steel-types such as Mega Scizor, Celesteela, Ferrothorn, (AC) and Magearna. Focus Blast is an alternative coverage move that lets Jumbao nail Heatran while still covering Ferrothorn. Hidden Power Ground can be used to reliably hit Mega Crucibelle, and Heatran, although other coverage options are usually favored due to their higher Base Power.

Set Details
========

Drought is preferred because it enables Jumbao to spam Solar Beam, boosts Flame Burst's power, and provides sun support for Jumbao's teammates. Trace can be used instead in order for Jumbao to check certain threats such as Heatran and Landorus-T on the switch in and is great in bluffing defensive sets.

Usage Tips
========

Even though this is a more offensively inclined set, Jumbao can still come in against Ash-Greninja, Colossoil, Tapu Koko, and non-Flyinium Z Landorus-T. Jumbao should be utilized as an early-game wallbreaker, relying more on its coverage options to lure in checks such as Heatran and Celesteela so that it can spam its powerful STAB attacks late-game. When weakened, Jumbao should utilize its recovery options when forcing out opposing threats such as Ash-Greninja, unless (?).

Team Options
========

Offensive teammates that can apply additional offensive pressure such as Mega Crucibelle and Ash-Greninja are notable partners, as they can help Jumbao break through certain defensive checks such as Celesteela, Zapdos, and Tapu Bulu more reliably. Fire-types like Heatran, Volkraken, and Victini can be good partners if Jumbao chooses to run Drought, as not only do they have their STAB moves boosted by the sun, but they also can help break through common Steel-types. Entry hazard support from partners such as Landorus-T, Arghonaut, and Toxapex can aid Jumbao in wearing down opposing walls,. Entry hazard removal from Pokemon such as Tornadus-T, Kitsunoh, and Tapu Koko may also be beneficial for Jumbao, as it can be worn down rather quickly if it does not get and chance to recover its health.

[STRATEGY COMMENTS]
Other Options
=============

The combination of its Ground resistance, Drought support, and access to Healing Wish allows Jumbao to support Trick Room abusers attackers like Mega Mawile and Mega Camerupt. Fightinium Z may be used on offensive sets to reliably break through common switch-ins such as Heatran and Ferrothorn.

Checks and Counters
===================

**Poison-types**: Poison-types such as Mega Crucibelle, Mega Venusaur, and Amoonguss all threaten to OHKO Jumbao with their STAB moves and can come in against Jumbao's STAB moves safely. However, Jumbao commonly runs coverage options such as Hidden Power Ground to counteract Mega Crucibelle.

**Steel-types**: Steel-types such as Ferrothorn, Jirachi, Heatran, Mega Scizor, and Kitsunoh all resist Jumbao's STAB moves and can threaten to wear it down with their respective Steel-type STAB moves. Although, However, they must be wary of coverage options such as Focus Blast, Flame Burst, (AC) and Hidden Power Ground. Kitsunoh is also prone to getting worn down.

**Fire-types**: Fire-types such as Volkraken, Volcarona, and Victini resist both of Jumbao's STAB moves and also threaten to OHKO it with their Fire-type attacks.

**Special Walls**: Dedicated special tanks such as Chansey, Toxapex, and Assault Vest Magearna may all potentially wall Jumbao due to their incredible special bulk, which enables them to sponge hits from it. However, the latter two examples must fear certain attacks such as a Life Orb-boosted Solar Beam and sun-boosted Flame Burst, respectively.

**Status**: Status ailments such as Toxic poison and to a lesser extent burns wear down Jumbao, reducing its sustainability immensely and meaning it must be wary of switching into Pokemon that use such moves like Pajantom and Arghonaut. Paralysis is also annoying for the Choice Scarf set, meaning it must also fear Thunder Wave Clefable and Ferrothorn.

**Faster Attackers**: Due to Jumbao's weaknesses to common offensive types, it is forced out by offensive threats such as Mega Pinsir, Protean Greninja, Syclant, Tornadus-T, and Kartana due to the threat of being hit super effectively.

[CREDITS]
- Written by: [[Funbot28, 255984]]
- Quality checked by: [[snake_rattler, 227784], [LucarioOfLegends, 339449] ,[Jordy, 395754]]
- Grammar checked by: [[Rabia, 336073], [, ]]
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Jumbao stands out in the CAP metagame as a threat that can pull its weight on a majority of teams. Its STAB moves hit most threats for at least neutral damage, and coverage moves such as Focus Blast, Flame Burst, and Hidden Power Ground make Jumbao difficult to switch into. Its good mixed bulk and typing also enable Jumbao to come in against a multitude of threats such as Ash-Greninja, Colossoil, and Tapu Koko and threaten them out with its creditable offensive presence. It also has access to several forms of recovery such as Shore Up, Synthesis, and Wish, and its Speed tier allows it to act as a respectable Choice Scarf user, threatening many of its would-be checks. Trace allows Jumbao to come in against Heatran and Landorus-T, while Drought turns it into a devastating wallbreaker that can make use of strong moves like Solar Beam and Flame Burst. Unfortunately, its typing leaves it weak to popular offensive types, meaning it can struggle against certain offensive threats such as Mega Crucibelle, Volkraken, and Tornadus-T. Jumbao may also run into issues in terms of what coverage it chooses to run, as forgoing certain moves can leave it susceptible to certain threats. Jumbao also faces slight competition from Clefable as a Fairy-type Wish passer, since the latter can provide additional team support in Stealth Rock. Furthermore, it also faces competition from Tangrowth, which sports a better movepool, allowing it to be more threatening, and doesn't tend to lose momentum like Jumbao does, thanks to Regenerator.

[SET]
name: Wish Support
move 1: Wish
move 2: Shore Up
move 3: Moonblast
move 4: Hidden Power Ground
item: Leftovers
ability: Trace
nature: Calm
evs: 252 HP / 160 Def / 96 SpD

[SET COMMENTS]
Moves
========

Albeit weak, Hidden Power Ground 2HKOes key threats such as Mega Crucibelle and offensive Heatran. Giga Drain can be used as a secondary STAB option and helps Jumbao effectively check Water- and Ground-types such as Krilowatt and Mega Swampert. Focus Blast is an option over Hidden Power Ground that hits Steel-types as well, most notably being able to harm threats such as Ferrothorn and Naviathan while still hitting Heatran super effectively; however, its decreased accuracy and inability to threaten Mega Crucibelle leave it as a less desirable option. Flame Burst along with Drought can be run instead of Hidden Power Ground to prevent Jumbao from being setup bait for Magearna while chipping away at Celesteela quite steadily.

Set Details
========

A mixed defensive spread of 252 HP / 160 Def / 96 SpD with a Calm nature ensures Jumbao can avoid the 2HKO from Ice Beam Krilowatt and Ice Punch Pajantom after Stealth Rock damage. Trace is the preferred ability, as it enables Jumbao to effectively check certain threats such as Heatran by copying their abilities on the switch. It's also useful against other notable abilities such as Swift Swim, Magic Guard, Magic Bounce, and Prankster, letting Jumbao disrupt a large number of threats that carry the aforementioned abilities.

Usage Tips
========

Jumbao should use its resistances to switch in against Pokemon like Colossoil, Ash-Greninja, and Tapu Koko to gain opportunities to pass Wish to its teammates. Trace should be taken advantage of to come in against threats such as Heatran and force them out. Using Wish instead of Shore Up may be more preferable at times when Jumbao does not require immediate recovery and permits it to potentially heal a partner Pokemon. This still gives Jumbao the option to recover additional HP with Shore Up the following turn. Moonblast is a safe move to use that covers most of the metagame, but coverage moves should be used when predicting threats such as Mega Crucibelle and Heatran that can try to switch into Moonblast.

Team Options
========

Heatran is one of the best partners for Jumbao, as not only do their respective typings synergize well, Jumbao can also provide Heatran with crucial recovery thanks to Wish support. In return, Heatran can check most Fire-types while disrupting most defensive threats with Magma Storm and Taunt. Celesteela is another great defensive partner that can check threats to Jumbao such as Tornadus-T and Tapu Lele. Other threats that do not have access to their own reliable recovery such as Mega Crucibelle, Pajantom, Krilowatt, Magearna, and Volkraken can form offensive cores on balance and bulky offensive teams. Entry hazard removal from partners like Tornadus-T, Landorus-T, and Tomohawk can be useful, as it permits Jumbao to switch in more frequently and prevents it from being worn down rather quickly through the constant chip damage of Stealth Rock and Spikes. Flying-resistant Pokemon such as Tapu Koko, Zapdos, and Cyclohm are very good teammates because they can check Tornadus-T.

[SET]
name: Choice Scarf
move 1: Moonblast
move 2: Solar Beam / Leaf Storm
move 3: Flame Burst / Focus Blast / Hidden Power Ground
move 4: Healing Wish
item: Choice Scarf
ability: Drought / Trace
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Solar Beam is a consistent move when paired with Drought. Leaf Storm is a powerful alternative that comes with the drawback of lowering Jumbao's Special Attack after every use and should be run with Trace. Flame Burst is a good coverage option with Drought, threatening Steel-types such as Mega Scizor and Ferrothorn. Focus Blast is a great alternative on Trace sets that targets Steel-types such as Heatran and Naviathan, while Hidden Power Ground hits Mega Crucibelle and Heatran; however, the aforementioned options are generally more useful due to their higher Base Power and their ability to cover more important targets.

Set Details
=======

With a Choice Scarf, Jumbao outspeeds Mega Latios, Greninja, and +1 Aurumoth. Drought is run to enable Jumbao to wallbreak much more easily thanks to the consistent power of Solar Beam alongside sun-boosted Flame Burst, while also providing sun support for strong Fire-type wallbreakers like Choice Specs Volkraken and Choice Band Victini. Trace can be run to check certain threats such as Heatran and Landorus-T. It can also provide usefulness when copying notable abilities such as Regenerator and Magic Bounce, forcing the opponent to play differently around Jumbao.

Usage Tips
========

Choice Scarf Jumbao should mainly be utilized as a revenge killer that can check opposing fast threats such as Greninja and Tapu Koko and pivot into most Ground-types. Jumbao should be cautious in spamming Solar Beam when opposing weather setters such as Mega Tyranitar and Pelipper are present. Since this set invests more into Jumbao's offensive capabilities, it has a much more difficult time sustaining itself throughout the match, meaning that repeatedly switching in Jumbao against opposing attacks may be unwise. Coverage moves can be used when predicting certain threats such as Heatran and Ferrothorn that may want to come into Jumbao's STAB attacks. Healing Wish should be used after Jumbao has fulfilled its role as a revenge killer or when a sweeper or wallbreaker needs a second chance.

Team Options
========

Jumbao fits on offensive teams that appreciate an Electric-resistant Choice Scarf user that can also pivot into Ground-types. Defensive partners such as Celesteela, Zapdos, and Arghonaut aid Jumbao in checking threats that can threaten it such as Tornadus-T, Volkraken, and Mega Crucibelle. VoltTurn support from partners such as Krilowatt, Magearna, Landorus-T, and Mega Crucibelle can aid Jumbao in coming onto the battlefield more reliably, making it a more capable revenge killer as well. Fire-types that can take advantage of sun-boosted attacks such as Victini and Volkraken are also great partners, as they can help break down Steel-types. Entry hazard support from teammates such as Mega Crucibelle, Arghonaut, and Ferrothorn may be useful in helping Jumbao achieve certain KOs more reliably.

[SET]
name: Wallbreaker
move 1: Moonblast
move 2: Solar Beam / Leaf Storm
move 3: Flame Burst / Focus Blast / Hidden Power Ground
move 4: Shore Up
item: Life Orb
ability: Drought / Trace
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Solar Beam is a powerful, spammable move under sun, 2HKOing Pokemon like Clefable and Toxapex as well as punishing Mega Crucibelle and Fidgit. Leaf Storm should be used on Trace sets but forces Jumbao out after it is used. Flame Burst is a great coverage option that not only gets boosted by sun but also hits specific Steel-types such as Mega Scizor, Celesteela, Ferrothorn, and Magearna. Focus Blast is an alternative coverage move that lets Jumbao nail Heatran while still covering Ferrothorn. Hidden Power Ground can be used to reliably hit Mega Crucibelle, and Heatran, although other coverage options are usually favored due to their higher Base Power.

Set Details
========

Drought is preferred because it enables Jumbao to spam Solar Beam, boosts Flame Burst's power, and provides sun support for Jumbao's teammates. Trace can be used instead in order for Jumbao to check certain threats such as Heatran and Landorus-T on the switch and is great in bluffing defensive sets.

Usage Tips
========

Even though this is a more offensively inclined set, Jumbao can still come in against Ash-Greninja, Colossoil, Tapu Koko, and non-Flyinium Z Landorus-T. Jumbao should be utilized as an early-game wallbreaker, relying more on its coverage options to lure in checks such as Heatran and Celesteela so that it can spam its powerful STAB attacks late-game. When weakened, Jumbao should utilize its recovery options when forcing out opposing threats such as Ash-Greninja, unless a Pokemon like Mega Crucibelle is predicted to switch-in.

Team Options
========

Offensive teammates that can apply additional offensive pressure such as Mega Crucibelle and Ash-Greninja are notable partners, as they can help Jumbao break through certain defensive checks such as Celesteela, Zapdos, and Tapu Bulu more reliably. Fire-types like Heatran, Volkraken, and Victini can be good partners if Jumbao chooses to run Drought, as not only do they have their STAB moves boosted by the sun, they also can help break through common Steel-types. Entry hazard support from partners such as Landorus-T, Arghonaut, and Toxapex can aid Jumbao in wearing down opposing walls,. Entry hazard removal from Pokemon such as Tornadus-T, Kitsunoh, and Tapu Koko may also be beneficial for Jumbao, as it can be worn down rather quickly if it does not get and chance to recover its health.

[STRATEGY COMMENTS]
Other Options
=============

The combination of its Ground resistance, Drought support, and access to Healing Wish allows Jumbao to support Trick Room attackers like Mega Mawile and Mega Camerupt. Fightinium Z may be used on offensive sets to reliably break through common switch-ins such as Heatran and Ferrothorn.

Checks and Counters
===================

**Poison-types**: Poison-types such as Mega Crucibelle, Mega Venusaur, and Amoonguss all threaten to OHKO Jumbao with their STAB moves and can come in against Jumbao's STAB moves safely. However, Jumbao commonly runs coverage options such as Hidden Power Ground to counteract Mega Crucibelle.

**Steel-types**: Steel-types such as Ferrothorn, Jirachi, Heatran, Mega Scizor, and Kitsunoh all resist Jumbao's STAB moves and can threaten to wear it down with their respective STAB moves. However, they must be wary of coverage options such as Focus Blast, Flame Burst, and Hidden Power Ground. Kitsunoh is also prone to getting worn down.

**Fire-types**: Fire-types such as Volkraken, Volcarona, and Victini resist both of Jumbao's STAB moves and threaten to OHKO it with their Fire-type attacks.

**Special Walls**: Dedicated special tanks such as Chansey, Toxapex, and Assault Vest Magearna may all potentially wall Jumbao due to their incredible special bulk, which enables them to sponge hits from it. However, the latter two examples must fear certain attacks such as a Life Orb-boosted Solar Beam and sun-boosted Flame Burst, respectively.

**Status**: Status ailments such as Toxic poison and to a lesser extent burns wear down Jumbao, reducing its sustainability immensely and meaning it must be wary of switching into Pokemon that use such moves like Pajantom and Arghonaut. Paralysis is also annoying for the Choice Scarf set, meaning it must also fear Thunder Wave Clefable and Ferrothorn.

**Faster Attackers**: Due to Jumbao's weaknesses to common offensive types, it is forced out by offensive threats such as Mega Pinsir, Protean Greninja, Syclant, Tornadus-T, and Kartana due to the threat of being hit super effectively.

[CREDITS]
- Written by: [[Funbot28, 255984]]
- Quality checked by: [[snake_rattler, 227784], [LucarioOfLegends, 339449] ,[Jordy, 395754]]
- Grammar checked by: [[Rabia, 336073], [The Dutch Plumberjack, 232216]]
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