National Dex KING LU (done)

Status
Not open for further replies.

adem

her
is a Tutoris a Smogon Discord Contributoris a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
:sv/ting-lu:

[SET]
name: Specially Defensive
move 1: Earthquake
move 2: Stealth Rock / Spikes
move 3: Ruination
move 4: Whirlwind
item: Leftovers
ability: Vessel of Ruin
nature: Careful
tera type: Water / Ghost
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Ting-Lu is an outstanding wall, utilizing its immense bulk, Vessel of Ruin, and useful defensive typing to check threats such as Dragapult, Espathra, and Tapu Koko well. With access to both Stealth Rock and Spikes, Ting-Lu is a flexible entry hazard setter that supports its teammates well. Ruination allows Ting-Lu to pressure Pokemon such as Rotom-W, Tornadus-T, Great Tusk, and Landorus-T, which don't care about its Earthquake. Rest is an option for more longevity across the length of a game, but it renders Ting-Lu useless for a few turns. Whirlwind works exceptionally well with other hazard setters like Ferrothorn and Mega Diancie, as it lets Ting-Lu wear down Pokemon quickly for its teammates, as well as phazing setup sweepers such as Espathra and Dragonite easily. Water is the primary Tera type for Ting-Lu, being overall solid defensively and letting it switch into Barraskewda and Weavile easily. Ghost is also a solid Tera type, as it lets Ting-Lu check Fighting-types like Zamazenta and Iron Valiant, as well as blocking Rapid Spin attempts from Great Tusk. Water-types such as Barraskewda, Urshifu-R, and Floatzel easily force Ting-Lu out, making Water-resistant teammates such as Ferrothorn, Slowbro, and Dragonite great partners. Due to Ting-Lu's susceptibility to Fighting-types like Mega Medicham, Great Tusk, and Zamazenta, Pokemon like Gholdengo, Tornadus-T, and Skeledirge work really well alongside it. Gholdengo in particular forms a potent defensive core with Ting-Lu, preventing its entry hazards from being Defogged. Wallbreakers such as Urshifu-R, Dragapult, and Iron Valiant all pair amazingly with Ting-Lu's hazard support. Lastly, due to Ting-Lu's susceptibility to hazard chip damage, entry hazard removers like Tornadus-T, Rotom-W, and Great Tusk are invaluable partners.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[Ryuji, 515767], [Sulo, 528036]]
- Grammar checked by: [[Adeleine, 517429]]
 
Last edited:

Ryuji

LIFE'S FLASHING BEFORE YOUR EYES?
is a Tiering Contributoris a Contributor Alumnus
add remove comment
[SET]
name: Specially Defensive
move 1: Earthquake
move 2: Stealth Rock / Spikes
move 3: Ruination / Rest I personally think Rest is awful, as you're already quite passive and Ruination can at least make progress/forcing smth to click a recovery move. We can talk in dm abt this. I do also think dual hazard is a good option, so that should be slashed here (like ruination/spikes and maybe rest if we found a mutual agreement). Lastly, u cld argue Taunt is a good option asw to prevent idk Ferro from just sitting in front of u.
move 4: Whirlwind
item: Leftovers
ability: Vessel of Ruin
nature: Careful
tera type: Water / Ghost
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Ting-Lu is an outstanding wall, being able to utilise its immense bulk bolstered by its ability, as well as its useful defensive typing allowing it to check threats such as Dragapult, Espathra, and Tapu Koko well. With access to both Stealth Rock and Spikes, Ting-Lu has a wide arsenal of utility options at its disposal. Ruination allows Ting-Lu to pressure Pokemon such as Rotom-W, Tornadus-T, Great Tusk, and Landorus-T which don't care for its Earthquake. Rest provides Ting-Lu much more longevity across the length of a game, making up for its lack of consistent recovery, but renders it useless for a few turns. (i wldnt even mention it as optional tbh) Whirlwind works exceptionally well with other hazard setters like Ferrothorn and Mega Diancie as it lets Ting-Lu wear down Pokemon quickly for its teammates, while also allowing it to phase setup sweepers such as Espathra and Dragonite easily. Water is the primary Tera type for Ting-Lu, providing it with a solid defensive typing overall, allowing it to switch the matchups against Barraskewda and Weavile easily. Ghost is also a notable Tera type as it lets Ting-Lu check Fighting-types like Zamazenta and Iron Valiant successfully, while also blocking Rapid Spin attempts from Great Tusk. Water-types such as Barraskewda, Urshifu-RS, and Floatzel easily threaten Ting-Lu out, making Water resists such as Ferrothorn, Slowbro, and Dragonite great partners. Due to Ting-Lu’s susceptibility to being forced out by Fighting-types like Mega Medicham, (add comma) Great Tusk, (add comma) think tusk is more relevant here bc of spin and Zamazenta, Pokemon like Gholdengo, Tornadus-T and Skeledirge work really well alongside it mention how gholdengo is a phenomenal partner bc of Good as Ghold, as its a quite popular core. Lastly, wallbreakers that appreciate Ting-Lu’s hazard support such as Urshifu-RS, Dragapult, and Iron Valiant all pair amazingly with it. Maybe mention hazard control, as even w Rest it hates taking hazard damages, so maybe add stuff abt Tusk spinning being good or mboucing stuff.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[Ryuji, 515767], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
1/2 when i'll check the reword a second time
good stuff otherwise mate
 

Sulo

shifting stars
is a Site Content Manageris an official Team Rateris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator
National Dex Leader
[SET]
name: Specially Defensive
move 1: Earthquake
move 2: Stealth Rock / Spikes
move 3: Ruination
move 4: Whirlwind
item: Leftovers
ability: Vessel of Ruin
nature: Careful
tera type: Water / Ghost
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Ting-Lu is an outstanding wall, being able to utilise its immense bulk bolstered by its ability, as well as its useful defensive typing allowing it to check threats such as Dragapult, Espathra, and Tapu Koko well. With access to both Stealth Rock and Spikes, Ting-Lu has a wide arsenal of utility options at its disposal. i wouldnt call entry hazards a "wide array of utility moves" or something, just reword to mention entry hazards supporting teammates well imo Ruination allows Ting-Lu to pressure Pokemon such as Rotom-W, Tornadus-T, Great Tusk, and Landorus-T which don't care for its Earthquake. Rest is an option that provides Ting-Lu more longevity across the length of a game, making up for its lack of consistent recovery, but renders it useless for a few turns. didnt u guys agree on not giving it a mention? or did u talk ab it in dms? Whirlwind works exceptionally well with other hazard setters like Ferrothorn and Mega Diancie as it lets Ting-Lu wear down Pokemon quickly for its teammates, while also allowing it to phase setup sweepers such as Espathra and Dragonite easily. Water is the primary Tera type for Ting-Lu, providing it with a solid defensive typing overall, allowing it to switch the matchups against Barraskewda and Weavile easily. Ghost is also a solid Tera type as it lets Ting-Lu check Fighting-types like Zamazenta and Iron Valiant successfully, while also blocking Rapid Spin attempts from Great Tusk. Water-types such as Barraskewda, Urshifu-RS, and Floatzel easily threaten Ting-Lu out, making Water resists such as Ferrothorn, Slowbro, and Dragonite great partners. Due to Ting-Lu’s susceptibility to being forced out by Fighting-types like Mega Medicham, Great Tusk, and Zamazenta, Pokemon like Gholdengo, Tornadus-T and Skeledirge work really well alongside it. Gholdengo in particular forms a potent defensive core with Ting-Lu, preventing its entry hazards from being Defogged. Lastly, wallbreakers that appreciate Ting-Lu’s hazard support such as Urshifu-RS, Dragapult, and Iron Valiant all pair amazingly with it. Due to Ting-Lu’s susceptibility to entry hazard chip, entry hazard removal from Tornadus-T, Rotom-W, and Great Tusk are invaluable partners.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[Ryuji, 515767], [Sulo, 528036]]
- Grammar checked by: [[username1, userid1]]
Suloomlomloml.gif


gj noob, 2/2.
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC): Add Comma
[SET]
name: Specially Defensive
move 1: Earthquake
move 2: Stealth Rock / Spikes
move 3: Ruination
move 4: Whirlwind
item: Leftovers
ability: Vessel of Ruin
nature: Careful
tera type: Water / Ghost
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Ting-Lu is an outstanding wall, being able to utilise its immense bulk bolstered by its ability, as well as its useful defensive typing allowing it utilizing its immense bulk, Vessel of Ruin, and useful defensive typing to check threats such as Dragapult, Espathra, and Tapu Koko well. With access to both Stealth Rock and Spikes, Ting-Lu is a flexible entry hazard setter that supports its teammates well. Ruination allows Ting-Lu to pressure Pokemon such as Rotom-W, Tornadus-T, Great Tusk, and Landorus-T, (AC) which don't care for about its Earthquake. Rest is an option that provides Ting-Lu for more longevity across the length of a game, making up for its lack of consistent recovery, but renders it but it renders Ting-Lu useless for a few turns. Whirlwind works exceptionally well with other hazard setters like Ferrothorn and Mega Diancie, (AC) as it lets Ting-Lu wear down Pokemon quickly for its teammates, while also allowing it to phase as well as phazing setup sweepers such as Espathra and Dragonite easily. Water is the primary Tera type for Ting-Lu, providing it with a solid defensive typing overall, allowing it to switch the matchups against being overall solid defensively and letting it switch into Barraskewda and Weavile easily. Ghost is also a solid Tera type, (AC) as it lets Ting-Lu check Fighting-types like Zamazenta and Iron Valiant successfully, while also Valiant, as well as blocking Rapid Spin attempts from Great Tusk. Water-types such as Barraskewda, Urshifu-RS, Urshifu-R, and Floatzel easily threaten force Ting-Lu out, making Water resists Water-resistant teammates such as Ferrothorn, Slowbro, and Dragonite great partners. Due to Ting-Lu's (fixed apostrophe) susceptibility to being forced out by Fighting-types like Mega Medicham, Great Tusk, and Zamazenta, Pokemon like Gholdengo, Tornadus-T, (AC) and Skeledirge work really well alongside it. Gholdengo in particular forms a potent defensive core with Ting-Lu, preventing its entry hazards from being Defogged. Lastly, wallbreakers that appreciate Ting-Lu’s hazard support such as Urshifu-RS, Wallbreakers such as Urshifu-R, Dragapult, and Iron Valiant all pair amazingly with it. Ting-Lu's hazard support. Lastly, due to Ting-Lu's (fixed apostrophe) susceptibility to entry hazard chip, hazard chip damage, entry hazard removal from removers like Tornadus-T, Rotom-W, and Great Tusk are invaluable partners.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[Ryuji, 515767], [Sulo, 528036]]
- Grammar checked by: [[Adeleine, 517429]]
Adeleine-1.gif

GP Team done
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top