PU Kingler

asa

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PU Leader
[QC Checks: Many / Megazard / yogibears]
[GP Checks: The Dutch Plumberjack / ?]

[OVERVIEW]

Kingler solidifies itself as one of PU's deadliest wallbreakers due to its high Attack in conjunction with its access to a powerful, Sheer Force-boosted STAB move in Liquidation. Because of its access to Agility, Kingler is also capable of serving as an effective sweeper that can threaten offensive teams and defensive teams alike. Its solid physical bulk allows it to stomach hits from the likes of Primeape and Skuntank before retaliating with a stronger attack. Kingler also boasts useful coverage in moves such as Knock Off and Superpower to help it bypass certain Pokemon that resist Liquidation such as Swanna and Ferroseed. However, Kingler has issues with breaking bulkier Grass- and Water-types such as Gourgeist-XL and Gastrodon no matter what coverage it decides to run. Furthermore, Kingler's terrible Special Defense means even resisted special attacks such as Blizzard from Aurorus and Flamethrower from Pyroar do a fair amount of damage to it, and its average Speed leaves it easily revenge killed by faster special attackers like Haunter and Lilligant.

[SET]
name: Agility
move 1: Agility
move 2: Liquidation
move 3: Knock Off
move 4: Superpower / Swords Dance
item: Life Orb
ability: Sheer Force
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Agility doubles Kingler's Speed, allowing it to outpace Pokemon such as Archeops and common Choice Scarf users like Primeape and Togedemaru, which makes revenge killing it more difficult. Liquidation is an exceptionally powerful STAB move due to boosts from both Sheer Force and Life Orb, capable of 2HKOing physical walls such as defensive Mesprit and Weezing. Knock Off cripples defensive Pokemon that attempt to switch into Kingler by removing their item and also gives it coverage for most Water-resistant foes if Kingler isn't running Superpower. Superpower rounds out Kingler's coverage, giving it a strong attack to threaten Ferroseed on top of other bulky Water-types such as Poliwrath. Alternatively, Swords Dance can be used if the team Kingler is on struggles more with bulkier Pokemon such as Gastrodon, allowing Kingler to more effectively pressure them.

Set Details
========

The investment in Attack and Speed maximizes Kingler's offensive presence while making it as fast as possible, with an Adamant further augmenting Kingler's wallbreaking capabilities. Sheer Force is Kingler's only viable ability and is useful for strengthening Liquidation's power at the cost of negating its secondary effect. Life Orb further increases the power of Kingler's attacks and pairs well with Sheer Force by nullifying the recoil damage it would otherwise take from Liquidation.

Usage Tips
========

Kingler should refrain from switching into attacks recklessly due to its bulk only being decent. The preferred methods of getting Kingler in are through the use of U-turn or Volt Switch, through predicted double switches to Pokemon like Clefairy, and after a teammate is KOed. Kingler can be used to put holes in teams early- and mid-game due to the sheer power of Liquidation and its access to Knock Off allowing it to cripple defensive Pokemon for teammates. Setting up with Agility is recommended against weaker physical attackers like Komala or after Kingler forces a switch. Kingler should mainly attempt to use Agility late-game, though it can do so early- or mid-game if needed. If Kingler opts to run Swords Dance, it should only be used if it is necessary to break through bulkier, passive foes like Gastrodon. In order to beat foes like weakened Lurantis, however, it has to use Swords Dance on the turn it predicts them to switch in. Kingler should be wary of bulkier status inducers like Weezing, since it cannot OHKO them and they can prevent it from sweeping as effectively and wear it down even faster.

Team Options
========

Pivots such as Eelektross, Mesprit, and Togedemaru are good teammates, since they can get Kingler in for free against foes that it can take advantage of such as Audino, Spiritomb, and opposing Eelektross. In particular, Mesprit is a good partner, since it beats Weezing, offers Stealth Rock support, and can provide very useful Healing Wish support in the event that Kingler is worn down too fast. Meanwhile, Eelektross can pressure bulky Grass- and Water-types with Flamethrower and Giga Drain, and Togedemaru can wear switch-ins down with Toxic. Healing Wish support from the likes of Lilligant, Mesprit, and Mr. Mime is very much appreciated, as this allows Kingler to still sweep teams late-game even after taking large amounts of chip damage from foes such as Rocky Helmet Weezing. Entry hazard support is useful for wearing down Pokemon such as Gastrodon and Ferroseed, which is especially useful if Kingler lacks Superpower. Crustle and Smeargle are good entry hazard setters on more offensive teams, while the likes of Ferroseed and Weezing are more appropriate on bulkier teams. Special wallbreakers such as Aurorus, Oricorio-G, and Pyroar are capable of placing pressure on and breaking through bulkier Water-resistant Pokemon such as Gourgeist-XL and Tangela. In return, Kingler can take on specially bulky Pokemon such as Clefairy and Assault Vest Hitmonchan. Oricorio-G and Pyroar even possess a type advantage over Grass-types for Kingler, while Freeze-Dry allows Aurorus to threaten Water-types. Specially defensive Pokemon such as Clefairy and Hitmonchan are good partners, since they are capable of checking special attackers such as Alolan Exeggutor and Magmortar for Kingler. Fighting-types like Gurdurr and Hitmonchan can remove Ferroseed and wear Pokemon like Lanturn down for Kingler if it lacks Superpower. Hitmonchan can also provide entry hazard removal in Rapid Spin, which can prove useful for preserving Kingler's health, and in return, Kingler places pressure on many of the tier's typical Fighting-type checks in Mesprit, Spiritomb, and Weezing. While not necessary, Memento support from the likes of Alolan Dugtrio, Skuntank, and Spiritomb can prove effective, since it eases setup for Kingler and allows it to stomach attacks from Pokemon like Kangaskhan better.

[STRATEGY COMMENTS]
Other Options
=============

Substitute can be used in order to give Kingler an easier time playing around priority users such as Skuntank and setting up against more passive Pokemon like Ferroseed, but Kingler doesn't appreciate dropping coverage for Gastrodon. Ice Beam gives Kingler coverage for Dragon- and Grass-types such as Alolan Exeggutor and Gourgeist-XL, but it has a hard time dropping a move for this as well. Jolly can be used over Adamant in order to get the jump on Pokemon such as Adamant Stoutland, but doing so causes Kingler to lose out on the ability to potentially KO Pokemon such as Black Glasses Spiritomb after Stealth Rock damage. Choice Band may seem appealing, since it increases Kingler's damage output even further without the drawback of recoil damage, but the ability to alternate between moves is a major part in what makes Kingler so threatening. Choice Scarf can be used to turn Kingler into more of a revenge killer, but it is a bit slow for a Choice Scarf user and doesn't like having to be locked into any of its moves. Furthermore, it struggles more with breaking bulkier Pokemon, since it isn't as strong without the boost in power that Life Orb provides. Lum Berry can be used to ignore a status condition once, but this leaves Kingler notably weaker and unable to 2HKO Pokemon such as defensive Mesprit and Weezing. Rock Slide may seem appealing due to it also receiving an increase in power thanks to Sheer Force, but its main targets are already hit rather hard by Knock Off or Superpower, and Kingler doesn't appreciate losing out on a much more useful coverage option.

Checks and Counters
===================

**Bulky Grass-types**: Alolan Exeggutor, Gourgeist-XL, Tangela, and Torterra can all take at least one attack from Kingler and threaten it with either strong, super effective STAB moves or status conditions. If Kingler is at +2, however, Liquidation will OHKO Torterra.

**Bulky Water-types**: Similarly, Gastrodon, Pyukumuku, and Silvally-Water give Kingler trouble due to them all being able to stomach at least one hit and retaliate with Toxic, or Thunderbolt in Silvally-Water's case. In particular, Pyukumuku is annoying for Kingler to break through due to Unaware blocking any potential Attack boosts from Swords Dance.

**Faster Pokemon**: Due to Kingler's merely average Speed tier, faster Pokemon such as Haunter, Lilligant, Oricorio-G, and Swanna are capable of revenge killing it if it hasn't used Agility. Choice Scarf users such as Alolan Raichu, Manectric, and Pyroar outspeed Kingler even after an Agility and can KO it with their STAB moves.

**Residual Damage**: Kingler loathes residual damage taken from entry hazards, weather, and status conditions from Pokemon such as Audino and Sableye, since they wear it down faster and make wallbreaking and sweeping more difficult.
 
Last edited by a moderator:

ManOfMany

I can make anything real
is a Tiering Contributor

[OVERVIEW]
  • Kingler succeeds at being both one of the deadliest wallbreakers and late-game sweepers in PU due to its high Attack coupled with its access to a strong Sheer Force-boosted STAB move in Liquidation, Agility to make revenge killing it harder, and Swords Dance to make it even more threatening of a wallbreaker. try to split this up into multiple sentences/ideas. "It's a deadly wallbreaker due to high Attack and Liquidation. It also can sweep teams by setting up an Agility." like that
  • Its solid physical bulk allows it to stomach hits from the likes of Primeape and Skuntank before retaliating with a stronger attack.
  • Kingler also boasts useful coverage in moves such as Knock Off and Superpower to help it bypass certain Pokemon that resist Liquidation such as Lanturn and Ferroseed.
  • However, Kingler has issues with breaking bulkier Grass- and Water-types such as Gourgeist-XL and Gastrodon no matter what coverage it decides to run.
  • Kingler has terrible Special Defense, meaning that even resisted special attacks such as Hyper Voice from Aurorus and Flamethrower from Pyroar do a fair amount of damage to it.
  • Due to Kingler's low Speed, it can be outsped even after an Agility by faster Choice Scarf users such as Manectric and Pyroar. remove the latter part of the sentence, and talk more about how its low Speed makes it easily revenge killed by pokemon like mesprit/mag/oricorio in normal situations- this is Kingler's main flaw. Being revenged after an Agility is less of a concern since these hyper-fast Scarf pokemon are so rare, and it unfairly downplays Kingler by having this in the overview (having a mention in C&C is enough)
[SET]
name: Agility
move 1: Agility
move 2: Liquidation
move 3: Knock Off
move 4: Superpower / Swords Dance
item: Life Orb
ability: Sheer Force
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Agility doubles Kingler's Speed, allowing it to outpace Pokemon such as Archeops and common Choice Scarf users like Primeape and Togedemaru, which makes revenge killing it more difficult.
  • Liquidation is Kingler's strongest Water-type STAB move due to both Sheer Force and Life Orb further increasing its power.
  • Knock Off cripples defensive Pokemon that attempt to switch into Kingler by removing their item while also giving Kingler coverage for foes such as Altaria and Swanna.
  • Superpower rounds out Kingler's coverage, giving it a strong attack to threaten Ferroseed on top of other bulky Water-types such as Carracosta and Lanturn.
  • Swords Dance can be used over Superpower in order to make Kingler into a more threatening wallbreaker if Ferroseed and bulky Water-types are not a problem and can be handled by another teammate. weird reasoning here. You use Swords Dance if the team struggles with Altaria and/or Gastrodon a bit and you want Kingler to be able to pressure them better
Set Details
========
  • The investment in Attack and Speed serves to maximize Kingler's offensive presence while making it as fast as possible, with an Adamant further augmenting Kingler's wallbreaking capabilities.
  • Sheer Force is Kingler's only viable ability, and is useful for strengthening Liquidation's power at the cost of negating its secondary effect.
  • Life Orb further increases the power of Kingler's attacks, and pairs well with Sheer Force due to the recoil damage it would otherwise take from Liquidation being nullified.
Usage Tips
========
  • Kingler should refrain from switching into attacks recklessly due to its bulk only being decent. The preferred methods of getting Kingler in are through the use of U-turn or Volt Switch, only predicted double switches to Pokemon such as Alolan Dugtrio Palossand or Clefairy are much better examples, since the opponent will commonly switch them into attacks, and after a teammate is KOed.
  • Kingler is mainly a late-game sweeper; as such, it should avoid attempting to use Agility until after bulkier Pokemon it struggles with breaking have been removed. I wouldn't call Kingler mainly a late-game sweeper since wallbreaking is its arguably larger role. So remove the first part of that sentence, and detail in what situations should Kingler should set up Agility? (weaker physical attackers and when forcing a switch is what I would go with)
  • However, Kingler can be used to put holes in teams early-to-mid-game due to the sheer power of Liquidation and its access to Knock Off allowing it to cripple defensive Pokemon for teammates.
  • If Kingler opts to run Swords Dance, it should only be used if it necessary to break through bulkier, passive foes like Altaria. mention that Kingler will have to predict and use SD on the switch though if it wants to break through stuff like Gastro or Lurantis
  • Kingler should be wary of bulkier status inducers like Weezing, since it cannot OHKO them and they can prevent it from sweeping as effectively and wear it down even faster.
Team Options
========
  • Pivots such as Eelektross and Mesprit are good teammates since they can get Kingler in for free against foes that it can take advantage of such as Audino, Skuntank, and Spiritomb. The former offers useful Knock Off support and can even pressure bulky Grass- and Water-types with Flamethrower and Giga Drain, while the latter beats Weezing, offers Stealth Rock support, and can provide Healing Wish support in the event that Kingler is worn down too fast.
  • Entry hazard support is useful for wearing down Pokemon such as Gastrodon and Ferroseed, which is especially useful if Kingler lacks Superpower. Crustle and Smeargle are good entry hazard setters on more offensive teams, while entry hazard setters such as the aforementioned Ferroseed and Weezing are more appropriate on bulkier teams.
  • Special wallbreakers such as Aurorus and Pyroar are capable of placing pressure on and breaking through bulkier Water-resistant Pokemon such as Altaria, Gourgeist-XL, Lanturn, and Tangela. In return, Kingler can take on specially bulky Pokemon such as Clefairy and Assault Vest Hitmonchan.
  • special tanks/walls. these are needed on balance teams cause Kingler has ass SpD
  • you want pokemon with type advantages on bulky grass-and-water types, so stuff like Oricorio works. You can combine this idea into one of the other bullet points but make sure you mention it in some fashion
  • Fighting-types like Gurdurr and Hitmonchan can remove Ferroseed and wear Pokemon like Gastrodon and Lanturn down for Kingler. Hitmonchan can also provide entry hazard removal in Rapid Spin which can prove useful for preserving Kingler's health, and in return, Kingler places pressure on many of the tier's typical Fighting-type checks in Palossand, Mesprit, and Weezing.
  • While not necessary, Memento support from the likes of Alolan Dugtrio, Skuntank, and Spiritomb can prove effective, since it eases setup for Kingler and allows it to stomach attacks from Pokemon like Kangaskhan better.
[STRATEGY COMMENTS]
Other Options
=============
  • Substitute can be used in order to give Kingler an easier time playing around priority users such as Skuntank and setting up against more passive Pokemon like Ferroseed and Pyukumuku, but Kingler doesn't appreciate dropping a move for this.
  • Ice Beam gives Kingler coverage for Dragon- and Grass-types such as Altaria and Gourgeist-XL, but it has a hard time dropping a move for this as well.
  • Jolly can be used over Adamant in order to get the jump on Pokemon such as Modest Magmortar and Adamant Stoutland, but doing so causes it to lose out on the ability to potentially KO Pokemon such as Black Glasses Spiritomb after Stealth Rock.
  • Choice Band may seem appealing since it increases Kingler's damage output even further while not coming with the drawback of recoil damage, but the ability to alternate between moves is a major part in what makes Kingler so threatening.
  • Choice Scarf can be used to turn Kingler into a revenge killer, but it would rather use Agility to increase its Speed due to Agility allowing to switch between attacks while not leaving it weaker. this isn't really a fair comparison b/c one is a revenge killer and one is a late-game sweeper, two completely different roles. But saying that it can't break through bulky pokemon and is slow for a Choice Scarf user is fine
  • Lum Berry can be used to ignore a status condition once, but this leaves Kingler notably weaker and unable to 2HKO Pokemon such as defensive Mesprit and Weezing.
Checks and Counters
===================

**Bulky Grass-types**: Alolan Exeggutor, Gourgeist-XL, Tangela, and Torterra can all take at least one attack from Kingler and threaten it with either strong, super effective STAB moves or status conditions. If Kingler is at +2, however, Liquidation will OHKO Torterra.

**Bulky Water-types**: Similarly, Gastrodon, Pyukumuku, and Silvally-Water give Kingler trouble due to them all being able to stomach at least one hit and retaliate with Toxic, or Thunderbolt in Silvally-Water's case. Pyukumuku in particular is annoying for Kingler to break through due to Unaware blocking any potential Attack boosts from Swords Dance.

**Faster Pokemon**: Due to Kingler's average Speed tier, faster Pokemon such as Shiftry, Magmortar, and Choice Scarf Abomasnow (odd choices but okay) are capable of revenge killing it if it hasn't used Agility. Choice Scarf users such as Alolan Raichu, Manectric, and Pyroar outspeed Kingler even after an Agility and can KO it with their STAB moves.

**Status**: Kingler will find both wallbreaking and sweeping a lot harder if it gets burned by Will-O-Wisp, poisoned by either Toxic or Toxic Spikes, or paralyzed by Thunder Wave. what are some pokemon that can do this to Kingler without getting OHKOd first?
1/3
 

TJ

Banned deucer.
is the Smogon Tour Season 34 Championis a Past SPL Championis a Two-Time Past SCL Champion

[OVERVIEW]
  • Kingler solidifies itself as one of PU's deadliest wallbreakers due to its high Attack in conjunction with its access to a powerful, Sheer Force-boosted STAB move in Liquidation.
  • Kingler is also capable of acting as a fearsome late-game sweeper due to its access to Agility. (Mention that Agility can also allow Kingler to potentially sweep offensive teams)
  • Its solid physical bulk allows it to stomach hits from the likes of Primeape and Skuntank before retaliating with a stronger attack. (Skuntank isnt the best example because Crunch + Sucker + Aftermath will kill you. Something like Alolan Sandslash would be a better example)
  • Kingler also boasts useful coverage in moves such as Knock Off and Superpower to help it bypass certain Pokemon that resist Liquidation such as Lanturn and Ferroseed.
  • However, Kingler has issues with breaking bulkier Grass- and Water-types such as Gourgeist-XL and Gastrodon no matter what coverage it decides to run.
  • Kingler has terrible Special Defense, meaning that even resisted special attacks such as Hyper Voice from Aurorus and Flamethrower from Pyroar do a fair amount of damage to it.
  • Kingler's low Speed also leaves it easily revenge killed by faster attackers such as Mesprit, Magmortar, and Shiftry.
[SET]
name: Agility
move 1: Agility
move 2: Liquidation
move 3: Knock Off
move 4: Superpower / Swords Dance
item: Life Orb
ability: Sheer Force
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Agility doubles Kingler's Speed, allowing it to outpace Pokemon such as Archeops and common Choice Scarf users like Primeape and Togedemaru, which makes revenge killing it more difficult.
  • Liquidation is Kingler's strongest Water-type STAB move due to both Sheer Force and Life Orb further increasing its power, (which allows it to 2HKO Pokemon like Defensive Mesprit and Weezing)
  • Knock Off cripples defensive Pokemon that attempt to switch into Kingler by removing their item while also giving Kingler coverage for foes such as Altaria and Swanna. (Remove Swanna because Liquidation already does a billion)
  • Superpower rounds out Kingler's coverage, giving it a strong attack to threaten Ferroseed on top of other bulky Water-types such as Carracosta and Lanturn. (I ran a few calcs and I think you should remove Carracosta because Liquidation 2HKO's Defensive Costa after rocks and you wont get -1 Atk/Def drop from SuperPower)
  • Swords Dance can be used over Superpower if the team Kingler is on struggles more with bulkier Pokemon such as Altaria and Gastrodon, allowing Kingler to more effectively pressure them.
Set Details
========
  • The investment in Attack and Speed serves to maximize Kingler's offensive presence while making it as fast as possible, with an Adamant further augmenting Kingler's wallbreaking capabilities.
  • Sheer Force is Kingler's only viable ability, and is useful for strengthening Liquidation's power at the cost of negating its secondary effect.
  • Life Orb further increases the power of Kingler's attacks, and pairs well with Sheer Force due to the recoil damage it would otherwise take from Liquidation being nullified.
Usage Tips
========
  • Kingler should refrain from switching into attacks recklessly due to its bulk only being decent. The preferred methods of getting Kingler in are through the use of U-turn or Volt Switch, only predicted double switches to Pokemon such as Clefairy and Palossand, and after a teammate is KOed.
  • Kingler can be used to put holes in teams early-to-mid-game due to the sheer power of Liquidation and its access to Knock Off allowing it to cripple defensive Pokemon for teammates.
  • Setting up with Agility is recommended against weaker physical attackers like Komala, or after Kingler forces a switch. Kingler should mainly attempt to use Agility late-game, though it can do so early-to-mid-game. (Komala isnt even used.. Mention Alolan Dugtrio)
  • If Kingler opts to run Swords Dance, it should only be used if it necessary to break through bulkier, passive foes like Altaria. In order to beat foes such as Gastrodon and Lurantis, however, it has to use Swords Dance on the turn it predicts them to switch in. (mention that Swords Dance can also be used when Kingler forces stuff like Palossand out too)
  • Kingler should be wary of bulkier status inducers like Weezing, since it cannot OHKO them and they can prevent it from sweeping as effectively and wear it down even faster.
Team Options
========
  • Pivots such as Eelektross and Mesprit are good teammates since they can get Kingler in for free against foes that it can take advantage of such as Audino, Skuntank, and Spiritomb. The former offers useful Knock Off support and can even pressure bulky Grass- and Water-types with Flamethrower and Giga Drain, while the latter beats Weezing, offers Stealth Rock support, and can provide Healing Wish support in the event that Kingler is worn down too fast. (mention Togedemaru please. Why Audino and Skunk??? Mention Palossand and Ferroseed)
  • Entry hazard support is useful for wearing down Pokemon such as Gastrodon and Ferroseed, which is especially useful if Kingler lacks Superpower. Crustle and Smeargle are good entry hazard setters on more offensive teams, while entry hazard setters such as the aforementioned Ferroseed and Weezing are more appropriate on bulkier teams.
  • Special wallbreakers such as Aurorus, Oricorio-G, and Pyroar are capable of placing pressure on and breaking through bulkier Water-resistant Pokemon such as Altaria, Gourgeist-XL, and Tangela. (mention Gastrodon) In return, Kingler can take on specially bulky Pokemon such as Clefairy and Assault Vest Hitmonchan. Oricorio-G and Pyroar even possess a type advantage over Grass-types for Kingler, while Freeze-Dry allows Aurorus to threaten Water-types.
  • Specially defensive Pokemon such as Altaria, Clefairy, and Hitmonchan are good partners since they are capable of checking Pokemon such as Alolan Exeggutor and Magmortar for Kingler. (Altaria pressures Alolan Eggy??? Like just remove Altaria)
  • Fighting-types like Gurdurr and Hitmonchan can remove Ferroseed and wear Pokemon like Gastrodon and Lanturn down for Kingler.(huh? Kingler can remove Ferroseed just fine with Super Power. Hitmonchan doesnt wear down Gastrodon at all.) Hitmonchan can also provide entry hazard removal in Rapid Spin which can prove useful for preserving Kingler's health, and in return, Kingler places pressure on many of the tier's typical Fighting-type checks in Palossand, Mesprit, and Weezing.
  • While not necessary, Memento support from the likes of Alolan Dugtrio, Skuntank, and Spiritomb can prove effective, since it eases setup for Kingler and allows it to stomach attacks from Pokemon like Kangaskhan better.
[STRATEGY COMMENTS]
Other Options
=============
  • Substitute can be used in order to give Kingler an easier time playing around priority users such as Skuntank and setting up against more passive Pokemon like Ferroseed and Pyukumuku, but Kingler doesn't appreciate dropping a move for this (because losing coverage against Gastrodon can be costly.) (Mention Altaria > Pyukumuku.)
  • Ice Beam gives Kingler coverage for Dragon- and Grass-types such as Altaria and Gourgeist-XL, but it has a hard time dropping a move for this as well. (you keep mentioning Gourgesit-XL like its common. Mention something like Tangela or Lurantis instead)
  • Jolly can be used over Adamant in order to get the jump on Pokemon such as Modest Magmortar and Adamant Stoutland, but doing so causes it to lose out on the ability to potentially KO Pokemon such as Black Glasses Spiritomb after Stealth Rock.
  • Choice Band may seem appealing since it increases Kingler's damage output even further while not coming with the drawback of recoil damage, but the ability to alternate between moves is a major part in what makes Kingler so threatening.
  • Choice Scarf can be used to turn Kingler into more of a revenge killer, but it is a bit slow for a Choice Scarf user and doesn't like having to be locked into any of its moves. Furthermore, it struggles more with breaking bulkier Pokemon (such as?) since it isn't as strong without the boost in power that Life Orb provides.
  • Lum Berry can be used to ignore a status condition once, but this leaves Kingler notably weaker and unable to 2HKO Pokemon such as defensive Mesprit and Weezing (without a Life Orb)
Checks and Counters
===================

**Bulky Grass-types**: Alolan Exeggutor, Gourgeist-XL, Tangela, and Torterra can all take at least one attack from Kingler and threaten it with either strong, super effective STAB moves or status conditions. If Kingler is at +2, however, Liquidation will OHKO Torterra. (Since you said if Kingler is +2 it can OHKO Tort, Mention that Kingler can 2HKO all of the aforementioned Grass-type Pokemon if its running Ice Beam)

**Bulky Water-types (change this to water- resistant Pokemon)**: Similarly, Gastrodon, Pyukumuku, and Silvally-Water give Kingler trouble due to them all being able to stomach at least one hit and retaliate with Toxic, or Thunderbolt in Silvally-Water's case. Pyukumuku in particular is annoying for Kingler to break through due to Unaware blocking any potential Attack boosts from Swords Dance. (mention Altaria in here if you change this to Water-resistant Pokemon.)

**Faster Pokemon**: Due to Kingler's average Speed tier, faster Pokemon such as Haunter, Lilligant, Oricorio-G, and Swanna are capable of revenge killing it if it hasn't used Agility. Choice Scarf users such as Alolan Raichu, Manectric, and Pyroar outspeed Kingler even after an Agility and can KO it with their STAB moves.

**Status (change this to resisdual damage)**: Pokemon such as Sableye, Weezing, Mawile, and defensive Mesprit are capable of taking at least one hit from Kingler and threaten it with burns, poison, and paralysis; all of which give it a much harder time effectively wallbreaking and sweeping. (mention entry hazards and remove mawile imo)
am check
 

MZ

And now for something completely different
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[OVERVIEW]
  • Kingler solidifies itself as one of PU's deadliest wallbreakers due to its high Attack in conjunction with its access to a powerful, Sheer Force-boosted STAB move in Liquidation.
  • Because of its access to Agility, Kingler is also capable of serving as an effective sweeper that can threaten offensive teams and defensive teams alike.
  • Its solid physical bulk allows it to stomach hits from the likes of Primeape and Skuntank before retaliating with a stronger attack.
  • Kingler also boasts useful coverage in moves such as Knock Off and Superpower to help it bypass certain Pokemon that resist Liquidation such as Lanturn id rather mention somth like swan just bc superpower hits lanturn harder than knock anyway and Ferroseed.
  • However, Kingler has issues with breaking bulkier Grass- and Water-types such as Gourgeist-XL and Gastrodon no matter what coverage it decides to run.
  • Kingler has terrible Special Defense, meaning that even resisted special attacks such as Hyper Voice from Aurorus and Flamethrower from Pyroar do a fair amount of damage to it.
  • Kingler's low Speed also leaves it easily revenge killed by faster attackers such as Mesprit, Magmortar, and Shiftry. this kinda goes along w/the spdef point too
[SET]
name: Agility
move 1: Agility
move 2: Liquidation
move 3: Knock Off
move 4: Superpower / Swords Dance
item: Life Orb
ability: Sheer Force
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Agility doubles Kingler's Speed, allowing it to outpace Pokemon such as Archeops and common Choice Scarf users like Primeape and Togedemaru, which makes revenge killing it more difficult.
  • Liquidation is an exceptionally powerful STAB move due to its power being increased by both Sheer Force and Life Orb, capable of 2HKOing physical walls such as defensive Mesprit and Weezing.
  • Knock Off cripples defensive Pokemon that attempt to switch into Kingler by removing their item while also giving Kingler coverage for foes such as Swanna. it's also ur best neutral coverage to hit any water resists if going dual dance
  • Superpower rounds out Kingler's coverage, giving it a strong attack to threaten Ferroseed on top of other bulky Water-types such as Lanturn.
  • Alternatively, Swords Dance can be used if the team Kingler is on struggles more with bulkier Pokemon such as Gastrodon, allowing Kingler to more effectively pressure them.
Set Details
========
  • The investment in Attack and Speed serves to maximize Kingler's offensive presence while making it as fast as possible, with an Adamant further augmenting Kingler's wallbreaking capabilities.
  • Sheer Force is Kingler's only viable ability, and is useful for strengthening Liquidation's power at the cost of negating its secondary effect.
  • Life Orb further increases the power of Kingler's attacks, and pairs well with Sheer Force due to the recoil damage it would otherwise take from Liquidation being nullified.
Usage Tips
========
  • Kingler should refrain from switching into attacks recklessly due to its bulk only being decent. The preferred methods of getting Kingler in are through the use of U-turn or Volt Switch, only predicted double switches to Pokemon such as Clefairy and Palossand, and after a teammate is KOed.
  • Kingler can be used to put holes in teams early-to-mid-game due to the sheer power of Liquidation and its access to Knock Off allowing it to cripple defensive Pokemon for teammates.
  • Setting up with Agility is recommended against weaker physical attackers like Komala, or after Kingler forces a switch. Kingler should mainly attempt to use Agility late-game, though it can do so early-to-mid-game.
  • If Kingler opts to run Swords Dance, it should only be used if it necessary to break through bulkier, passive foes like Altaria u missed one. In order to beat foes such as Gastrodon and Lurantis, however, it has to use Swords Dance on the turn it predicts them to switch in.
  • Kingler should be wary of bulkier status inducers like Weezing, since it cannot OHKO them and they can prevent it from sweeping as effectively and wear it down even faster.
Team Options
========
  • Pivots such as Eelektross, Mesprit, Togedemaru are good teammates since they can get Kingler in for free against foes that it can take advantage of such as Audino, Spiritomb, and opposing Eelektross. Eelektross offers useful Knock Off support and can even pressure bulky Grass- and Water-types with Flamethrower and Giga Drain; Mesprit beats Weezing, offers Stealth Rock support, and can provide Healing Wish support in the event that Kingler is worn down too fast; and Togedemaru can wear down Kingler's switch-ins with Toxic pls emphasize hw support and even mention other users, it's stupid good for kingler since u can get chipped all u want early game breaking helmet weezing and ferro and whatnot and still be able to agility later
  • Entry hazard support is useful for wearing down Pokemon such as Gastrodon and Ferroseed, which is especially useful if Kingler lacks Superpower. Crustle and Smeargle are good entry hazard setters on more offensive teams, while entry hazard setters such as the aforementioned Ferroseed and Weezing are more appropriate on bulkier teams.
  • Special wallbreakers such as Aurorus, Oricorio-G, and Pyroar are capable of placing pressure on and breaking through bulkier Water-resistant Pokemon such as Gourgeist-XL and Tangela. In return, Kingler can take on specially bulky Pokemon such as Clefairy and Assault Vest Hitmonchan. Oricorio-G and Pyroar even possess a type advantage over Grass-types for Kingler, while Freeze-Dry allows Aurorus to threaten Water-types.
  • Specially defensive Pokemon such as Clefairy and Hitmonchan are good partners since they are capable of checking Pokemon such as Alolan Exeggutor and Magmortar for Kingler.
  • Fighting-types like Gurdurr and Hitmonchan can remove Ferroseed and wear Pokemon like Lanturn down for Kingler if it lacks Superpower. Hitmonchan can also provide entry hazard removal in Rapid Spin which can prove useful for preserving Kingler's health, and in return, Kingler places pressure on many of the tier's typical Fighting-type checks in Palossand, Mesprit, and Weezing.
  • While not necessary, Memento support from the likes of Alolan Dugtrio, Skuntank, and Spiritomb can prove effective, since it eases setup for Kingler and allows it to stomach attacks from Pokemon like Kangaskhan better.
[STRATEGY COMMENTS]
Other Options
=============
  • Substitute can be used in order to give Kingler an easier time playing around priority users such as Skuntank and setting up against more passive Pokemon like Ferroseed, but Kingler doesn't appreciate dropping coverage for Gastrodon.
  • Ice Beam gives Kingler coverage for Dragon- and Grass-types such as Alolan Exeggutor and Gourgeist-XL, but it has a hard time dropping a move for this as well.
  • Jolly can be used over Adamant in order to get the jump on Pokemon such as Modest Magmortar and Adamant Stoutland, but doing so causes it to lose out on the ability to potentially KO Pokemon such as Black Glasses Spiritomb after Stealth Rock.
  • Choice Band may seem appealing since it increases Kingler's damage output even further while not coming with the drawback of recoil damage, but the ability to alternate between moves is a major part in what makes Kingler so threatening.
  • Choice Scarf can be used to turn Kingler into more of a revenge killer, but it is a bit slow for a Choice Scarf user and doesn't like having to be locked into any of its moves. Furthermore, it struggles more with breaking bulkier Pokemon since it isn't as strong without the boost in power that Life Orb provides.
  • Lum Berry can be used to ignore a status condition once, but this leaves Kingler notably weaker and unable to 2HKO Pokemon such as defensive Mesprit and Weezing.
mention rock slide and explain why it's shitty, it's not quite standard practice but i feel like some kind of mention as to why ur not running more than the 1 sheer force move should get in here

Checks and Counters
===================

**Bulky Grass-types**: Alolan Exeggutor, Gourgeist-XL, Tangela, and Torterra can all take at least one attack from Kingler and threaten it with either strong, super effective STAB moves or status conditions. If Kingler is at +2, however, Liquidation will OHKO Torterra.

**Bulky Water-types**: Similarly, Gastrodon, Pyukumuku, and Silvally-Water give Kingler trouble due to them all being able to stomach at least one hit and retaliate with Toxic, or Thunderbolt in Silvally-Water's case. Pyukumuku, in particular, is annoying for Kingler to break through due to Unaware blocking any potential Attack boosts from Swords Dance.

**Faster Pokemon**: Due to Kingler's average Speed tier, faster Pokemon such as Haunter, Lilligant, Oricorio-G, and Swanna are capable of revenge killing it if it hasn't used Agility. Choice Scarf users such as Alolan Raichu, Manectric, and Pyroar outspeed Kingler even after an Agility and can KO it with their STAB moves.

**Residual Damage**: Kingler loathes residual damage taken from entry hazards, weather, and status conditions from Pokemon such as Altaria missed another one and Sableye, since they wear it down faster and make wallbreaking and sweeping more difficult.
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Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon
This is an Amateur Check, so only Implement What You Want ADD REMOVE (COMMENTS)
[OVERVIEW]

Kingler solidifies itself as one of PU's deadliest wallbreakers due to its high Attack in conjunction with its access to a powerful, Sheer Force-boosted STAB move in Liquidation. Because of its access to Agility, Kingler is also capable of serving as an effective sweeper that can threaten offensive teams and defensive teams alike. Its solid physical bulk allows it to stomach hits from the likes of Primeape and Skuntank before retaliating with a stronger attack. Kingler also boasts useful coverage in moves such as Knock Off and Superpower to help it bypass certain Pokemon that resist Liquidation such as Swanna and Ferroseed. However, Kingler has issues with breaking bulkier Grass- and Water-types such as Gourgeist-XL and Gastrodon no matter what coverage it decides to run. Kingler has terrible Special Defense, meaning that even resisted special attacks such as Blizzard from Aurorus and Flamethrower from Pyroar do a fair amount of damage to it, and its average Speed leaves it easily revenge killed by faster special attackers like Haunter and Lilligant.

[SET]
name: Agility
move 1: Agility
move 2: Liquidation
move 3: Knock Off
move 4: Superpower / Swords Dance
item: Life Orb
ability: Sheer Force
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Agility doubles Kingler's Speed, allowing it to outpace Pokemon such as Archeops and common Choice Scarf users like Primeape and Togedemaru, which makes revenge killing it more difficult. Liquidation is an exceptionally powerful STAB move due to its power being increased by both Sheer Force and Life Orb, capable of 2HKOing physical walls such as defensive Mesprit and Weezing. Knock Off cripples defensive Pokemon that attempt to switch into Kingler by removing their item and also gives Kingler coverage for most Water-resistant foes if Kingler isn't running Superpower. Superpower rounds out Kingler's coverage, giving it a strong attack to threaten Ferroseed on top of other bulky Water-types such as Poliwrath. Alternatively, Swords Dance can be used if the team Kingler is on struggles more with bulkier Pokemon such as Gastrodon, allowing Kingler to more effectively pressure them.

Set Details
========

The investment in Attack and Speed maximizes Kingler's offensive presence while making it as fast as possible, with an Adamant further augmenting Kingler's wallbreaking capabilities. Sheer Force is Kingler's only viable ability and is useful for strengthening Liquidation's power at the cost of negating its secondary effect. Life Orb further increases the power of Kingler's attacks and pairs well with Sheer Force due to the recoil damage it would otherwise take from Liquidation being nullified.

Usage Tips
========

Kingler should refrain from switching into attacks recklessly due to its bulk only being decent. The preferred methods of getting Kingler in are through the use of U-turn or Volt Switch, only predicted double switches to Pokemon such as Clefairy and Palossand, and after a teammate is KOed. Kingler can be used to put holes in teams early- and mid-game due to the sheer power of Liquidation and its access to Knock Off allowing it to cripple defensive Pokemon for teammates. Setting up with Agility is recommended against weaker physical attackers like Komala, or after Kingler forces a switch. Kingler should mainly attempt to use Agility late-game, though it can do so early- or mid-game. If Kingler opts to run Swords Dance, it should only be used if it necessary to break through bulkier, passive foes like Gastrodon. In order to beat foes like a weakened Lurantis, however, it has to use Swords Dance on the turn it predicts them to switch in. Kingler should be wary of bulkier status inducers like Weezing(RC), since it cannot OHKO them and they can prevent it from sweeping as effectively and wear it down even faster.

Team Options
========

Pivots such as Eelektross, Mesprit, Togedemaru are good teammates(RC), since they can get Kingler in for free against foes that it can take advantage of such as Audino, Spiritomb, and opposing Eelektross. In particular, Mesprit is a good partner since it beats Weezing, offers Stealth Rock support, and can provide very useful Healing Wish support in the event that Kingler is worn down too fast. Meanwhile, Eelektross can pressure bulky Grass- and Water-types with Flamethrower and Giga Drain, and Togedemaru can wear switch-ins down with Toxic. Healing Wish support from the likes of Lilligant, Mesprit, and Mr. Mime is very much appreciated, as this allows Kingler to still sweep teams late-game even after taking large amounts of chip damage from foes such as Rocky Helmet Weezing. Entry hazard support is useful for wearing down Pokemon such as Gastrodon and Ferroseed, which is especially useful if Kingler lacks Superpower. Crustle and Smeargle are good entry hazard setters on more offensive teams, while entry hazard setters such as Ferroseed and Weezing are more appropriate on bulkier teams. Special wallbreakers such as Aurorus, Oricorio-G, and Pyroar are capable of placing pressure on and breaking through bulkier Water-resistant Pokemon such as Gourgeist-XL and Tangela. In return, Kingler can take on specially bulky Pokemon such as Clefairy and Assault Vest Hitmonchan. Oricorio-G and Pyroar even possess a type advantage over Grass-types for Kingler, while Freeze-Dry allows Aurorus to threaten Water-types. Specially defensive Pokemon such as Clefairy and Hitmonchan are good partners(RC), since they are capable of checking special attackers such as Alolan Exeggutor and Magmortar for Kingler. Fighting-types like Gurdurr and Hitmonchan can remove Ferroseed and wear Pokemon like Lanturn down for Kingler if it lacks Superpower. Hitmonchan can also provide entry hazard removal in Rapid Spin which can prove useful for preserving Kingler's health, and in return, Kingler places pressure on many of the tier's typical Fighting-type checks in Palossand, Mesprit, and Weezing. While not necessary, Memento support from the likes of Alolan Dugtrio, Skuntank, and Spiritomb can prove effective, since it eases setup for Kingler and allows it to stomach attacks from Pokemon like Kangaskhan better.

[STRATEGY COMMENTS]
Other Options
=============

Substitute can be used in order to give Kingler an easier time playing around priority users such as Skuntank and setting up against more passive Pokemon like Ferroseed, but Kingler doesn't appreciate dropping coverage for Gastrodon. Ice Beam gives Kingler coverage for Dragon- and Grass-types such as Alolan Exeggutor and Gourgeist-XL, but it has a hard time dropping a move for this as well. Jolly can be used over Adamant in order to get the jump on Pokemon such as Modest Magmortar and Adamant Stoutland, but doing so causes Kingler to lose out on the ability to potentially KO Pokemon such as Black Glasses Spiritomb after Stealth Rock damage. Choice Band may seem appealing(RC), since it increases Kingler's damage output even further while not coming with the drawback of recoil damage, but the ability to alternate between moves is a major part in what makes Kingler so threatening. Choice Scarf can be used to turn Kingler into more of a revenge killer, but it is a bit slow for a Choice Scarf user and doesn't like having to be locked into any of its moves. Furthermore, it struggles more with breaking bulkier Pokemon since it isn't as strong without the boost in power that Life Orb provides. Lum Berry can be used to ignore a status condition once, but this leaves Kingler notably weaker and unable to 2HKO Pokemon such as defensive Mesprit and Weezing. Rock Slide may seem appealing due to it also receiving an increase in power thanks to Sheer Force, but its main targets are already hit rather hard by one of either Knock Off or Superpower, and it doesn't appreciate losing out on a much more useful coverage option for it.

Checks and Counters
===================

**Bulky Grass-types**: Alolan Exeggutor, Gourgeist-XL, Tangela, and Torterra can all take at least one attack from Kingler and threaten it with either strong, super effective STAB moves or status conditions. If Kingler is at +2, however, Liquidation will OHKO Torterra.

**Bulky Water-types**: Similarly, Gastrodon, Pyukumuku, and Silvally-Water give Kingler trouble due to them all being able to stomach at least one hit and retaliate with Toxic, or Thunderbolt in Silvally-Water's case. In particular, Pyukumuku is annoying for Kingler to break through due to Unaware blocking any potential Attack boosts from Swords Dance.

**Faster Pokemon**: Due to Kingler's average Speed tier, faster Pokemon such as Haunter, Lilligant, Oricorio-G, and Swanna are capable of revenge killing it if it hasn't used Agility. Choice Scarf users such as Alolan Raichu, Manectric, and Pyroar outspeed Kingler even after an Agility and can KO it with their STAB moves.

**Residual Damage**: Kingler loathes residual damage taken from entry hazards, weather, and status conditions from Pokemon such as Audino and Sableye(RC), since they wear it down faster and make wallbreaking and sweeping more difficult.
 

Lumari

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is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader


remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Kingler solidifies itself as one of PU's deadliest wallbreakers due to its high Attack in conjunction with its access to a powerful, Sheer Force-boosted STAB move in Liquidation. Because of its access to Agility, Kingler is also capable of serving as an effective sweeper that can threaten offensive teams and defensive teams alike. Its solid physical bulk allows it to stomach hits from the likes of Primeape and Skuntank before retaliating with a stronger attack. Kingler also boasts useful coverage in moves such as Knock Off and Superpower to help it bypass certain Pokemon that resist Liquidation such as Swanna and Ferroseed. However, Kingler has issues with breaking bulkier Grass- and Water-types such as Gourgeist-XL and Gastrodon no matter what coverage it decides to run. Furthermore, Kingler has Kingler's terrible Special Defense, meaning that means even resisted special attacks such as Blizzard from Aurorus and Flamethrower from Pyroar do a fair amount of damage to it, and its average Speed leaves it easily revenge killed by faster special attackers like Haunter and Lilligant.

[SET]
name: Agility
move 1: Agility
move 2: Liquidation
move 3: Knock Off
move 4: Superpower / Swords Dance
item: Life Orb
ability: Sheer Force
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Agility doubles Kingler's Speed, allowing it to outpace Pokemon such as Archeops and common Choice Scarf users like Primeape and Togedemaru, which makes revenge killing it more difficult. Liquidation is an exceptionally powerful STAB move due to its power being increased by boosts from both Sheer Force and Life Orb, capable of 2HKOing physical walls such as defensive Mesprit and Weezing. Knock Off cripples defensive Pokemon that attempt to switch into Kingler by removing their item and also gives Kingler coverage for most Water-resistant foes if Kingler isn't running Superpower. Superpower rounds out Kingler's coverage, giving it a strong attack to threaten Ferroseed on top of other bulky Water-types such as Poliwrath. Alternatively, Swords Dance can be used if the team Kingler is on struggles more with bulkier Pokemon such as Gastrodon, allowing Kingler to more effectively pressure them.

Set Details
========

The investment in Attack and Speed maximizes Kingler's offensive presence while making it as fast as possible, with an Adamant further augmenting Kingler's wallbreaking capabilities. Sheer Force is Kingler's only viable ability and is useful for strengthening Liquidation's power at the cost of negating its secondary effect. Life Orb further increases the power of Kingler's attacks and pairs well with Sheer Force due to by nullifying the recoil damage it would otherwise take from Liquidation being nullified.

Usage Tips
========

Kingler should refrain from switching into attacks recklessly due to its bulk only being decent. The preferred methods of getting Kingler in are through the use of U-turn or Volt Switch, only predicted double switches to Pokemon such as Clefairy and Palossand, and after a teammate is KOed. Kingler can be used to put holes in teams early- and mid-game due to the sheer power of Liquidation and its access to Knock Off allowing it to cripple defensive Pokemon for teammates. Setting up with Agility is recommended against weaker physical attackers like Komala (RC) or after Kingler forces a switch. Kingler should mainly attempt to use Agility late-game, though it can do so early- or mid-game. If Kingler opts to run Swords Dance, it should only be used if it necessary to break through bulkier, passive foes like Gastrodon. In order to beat foes like a weakened Lurantis, however, it has to use Swords Dance on the turn it predicts them to switch in. Kingler should be wary of bulkier status inducers like Weezing, since it cannot OHKO them and they can prevent it from sweeping as effectively and wear it down even faster.

Team Options
========

Pivots such as Eelektross, Mesprit, and Togedemaru are good teammates, since they can get Kingler in for free against foes that it can take advantage of such as Audino, Spiritomb, and opposing Eelektross. In particular, Mesprit is a good partner, since it beats Weezing, offers Stealth Rock support, and can provide very useful Healing Wish support in the event that Kingler is worn down too fast. Meanwhile, Eelektross can pressure bulky Grass- and Water-types with Flamethrower and Giga Drain, and Togedemaru can wear switch-ins down with Toxic. Healing Wish support from the likes of Lilligant, Mesprit, and Mr. Mime is very much appreciated, as this allows Kingler to still sweep teams late-game even after taking large amounts of chip damage from foes such as Rocky Helmet Weezing. Entry hazard support is useful for wearing down Pokemon such as Gastrodon and Ferroseed, which is especially useful if Kingler lacks Superpower. Crustle and Smeargle are good entry hazard setters on more offensive teams, while entry hazard setters such as the likes of Ferroseed and Weezing are more appropriate on bulkier teams. Special wallbreakers such as Aurorus, Oricorio-G, and Pyroar are capable of placing pressure on and breaking through bulkier Water-resistant Pokemon such as Gourgeist-XL and Tangela. In return, Kingler can take on specially bulky Pokemon such as Clefairy and Assault Vest Hitmonchan. Oricorio-G and Pyroar even possess a type advantage over Grass-types for Kingler, while Freeze-Dry allows Aurorus to threaten Water-types. Specially defensive Pokemon such as Clefairy and Hitmonchan are good partners, since they are capable of checking special attackers such as Alolan Exeggutor and Magmortar for Kingler. Fighting-types like Gurdurr and Hitmonchan can remove Ferroseed and wear Pokemon like Lanturn down for Kingler if it lacks Superpower. Hitmonchan can also provide entry hazard removal in Rapid Spin, (AC) which can prove useful for preserving Kingler's health, and in return, Kingler places pressure on many of the tier's typical Fighting-type checks in Palossand, Mesprit, and Weezing. While not necessary, Memento support from the likes of Alolan Dugtrio, Skuntank, and Spiritomb can prove effective, since it eases setup for Kingler and allows it to stomach attacks from Pokemon like Kangaskhan better.

[STRATEGY COMMENTS]
Other Options
=============

Substitute can be used in order to give Kingler an easier time playing around priority users such as Skuntank and setting up against more passive Pokemon like Ferroseed, but Kingler doesn't appreciate dropping coverage for Gastrodon. Ice Beam gives Kingler coverage for Dragon- and Grass-types such as Alolan Exeggutor and Gourgeist-XL, but it has a hard time dropping a move for this as well. Jolly can be used over Adamant in order to get the jump on Pokemon such as Modest Magmortar and Adamant Stoutland, but doing so causes Kingler to lose out on the ability to potentially KO Pokemon such as Black Glasses Spiritomb after Stealth Rock damage. Choice Band may seem appealing, since it increases Kingler's damage output even further while not coming with without the drawback of recoil damage, but the ability to alternate between moves is a major part in what makes Kingler so threatening. Choice Scarf can be used to turn Kingler into more of a revenge killer, but it is a bit slow for a Choice Scarf user and doesn't like having to be locked into any of its moves. Furthermore, it struggles more with breaking bulkier Pokemon, (AC) since it isn't as strong without the boost in power that Life Orb provides. Lum Berry can be used to ignore a status condition once, but this leaves Kingler notably weaker and unable to 2HKO Pokemon such as defensive Mesprit and Weezing. Rock Slide may seem appealing due to it also receiving an increase in power thanks to Sheer Force, but its main targets are already hit rather hard by one of either Knock Off or Superpower, and it doesn't appreciate losing out on a much more useful coverage option for it.

Checks and Counters
===================

**Bulky Grass-types**: Alolan Exeggutor, Gourgeist-XL, Tangela, and Torterra can all take at least one attack from Kingler and threaten it with either strong, super effective STAB moves or status conditions. If Kingler is at +2, however, Liquidation will OHKO Torterra.

**Bulky Water-types**: Similarly, Gastrodon, Pyukumuku, and Silvally-Water give Kingler trouble due to them all being able to stomach at least one hit and retaliate with Toxic, or Thunderbolt in Silvally-Water's case. In particular, Pyukumuku is annoying for Kingler to break through due to Unaware blocking any potential Attack boosts from Swords Dance.

**Faster Pokemon**: Due to Kingler's average Speed tier, faster Pokemon such as Haunter, Lilligant, Oricorio-G, and Swanna are capable of revenge killing it if it hasn't used Agility. Choice Scarf users such as Alolan Raichu, Manectric, and Pyroar outspeed Kingler even after an Agility and can KO it with their STAB moves.

**Residual Damage**: Kingler loathes residual damage taken from entry hazards, weather, and status conditions from Pokemon such as Audino and Sableye, since they wear it down faster and make wallbreaking and sweeping more difficult.
 
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A Cake Wearing A Hat

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Random Battle Lead
add remove comments
[OVERVIEW]

Kingler solidifies itself as one of PU's deadliest wallbreakers due to its high Attack in conjunction with its access to a powerful, Sheer Force-boosted STAB move in Liquidation. Because of its access to Agility, Kingler is also capable of serving as an effective sweeper that can threaten offensive teams and defensive teams alike. Its solid physical bulk allows it to stomach hits from the likes of Primeape and Skuntank before retaliating with a stronger attack. Kingler also boasts useful coverage in moves such as Knock Off and Superpower to help it bypass certain Pokemon that resist Liquidation such as Swanna and Ferroseed. However, Kingler has issues with breaking bulkier Grass- and Water-types such as Gourgeist-XL and Gastrodon no matter what coverage it decides to run. Furthermore, Kingler's terrible Special Defense means even resisted special attacks such as Blizzard from Aurorus and Flamethrower from Pyroar do a fair amount of damage to it, and its average Speed leaves it easily revenge killed by faster special attackers like Haunter and Lilligant.

[SET]
name: Agility
move 1: Agility
move 2: Liquidation
move 3: Knock Off
move 4: Superpower / Swords Dance
item: Life Orb
ability: Sheer Force
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Agility doubles Kingler's Speed, allowing it to outpace Pokemon such as Archeops and common Choice Scarf users like Primeape and Togedemaru, which makes revenge killing it more difficult. Liquidation is an exceptionally powerful STAB move due to boosts from both Sheer Force and Life Orb, capable of 2HKOing physical walls such as defensive Mesprit and Weezing. Knock Off cripples defensive Pokemon that attempt to switch into Kingler by removing their item and also gives Kingler it coverage for most Water-resistant foes if Kingler isn't running Superpower. Superpower rounds out Kingler's coverage, giving it a strong attack to threaten Ferroseed on top of other bulky Water-types such as Poliwrath. Alternatively, Swords Dance can be used if the team Kingler is on struggles more with bulkier Pokemon such as Gastrodon, allowing Kingler to more effectively pressure them.

Set Details
========

The investment in Attack and Speed maximizes Kingler's offensive presence while making it as fast as possible, with an Adamant further augmenting Kingler's wallbreaking capabilities. Sheer Force is Kingler's only viable ability and is useful for strengthening Liquidation's power at the cost of negating its secondary effect. Life Orb further increases the power of Kingler's attacks and pairs well with Sheer Force by nullifying the recoil damage it would otherwise take from Liquidation.

Usage Tips
========

Kingler should refrain from switching into attacks recklessly due to its bulk only being decent. The preferred methods of getting Kingler in are through the use of U-turn or Volt Switch, only through predicted double switches to Pokemon like Clefairy, and after a teammate is KOed. Kingler can be used to put holes in teams early- and mid-game due to the sheer power of Liquidation and its access to Knock Off allowing it to cripple defensive Pokemon for teammates. Setting up with Agility is recommended against weaker physical attackers like Komala or after Kingler forces a switch. Kingler should mainly attempt to use Agility late-game, though it can do so early- or mid-game if needed. If Kingler opts to run Swords Dance, it should only be used if it is necessary to break through bulkier, passive foes like Gastrodon. In order to beat foes like a weakened Lurantis, however, it has to use Swords Dance on the turn it predicts them to switch in. Kingler should be wary of bulkier status inducers like Weezing, since it cannot OHKO them and they can prevent it from sweeping as effectively and wear it down even faster.

Team Options
========

Pivots such as Eelektross, Mesprit, and Togedemaru are good teammates, since they can get Kingler in for free against foes that it can take advantage of such as Audino, Spiritomb, and opposing Eelektross. In particular, Mesprit is a good partner, since it beats Weezing, offers Stealth Rock support, and can provide very useful Healing Wish support in the event that Kingler is worn down too fast. Meanwhile, Eelektross can pressure bulky Grass- and Water-types with Flamethrower and Giga Drain, and Togedemaru can wear switch-ins down with Toxic. Healing Wish support from the likes of Lilligant, Mesprit, and Mr. Mime is very much appreciated, as this allows Kingler to still sweep teams late-game even after taking large amounts of chip damage from foes such as Rocky Helmet Weezing. Entry hazard support is useful for wearing down Pokemon such as Gastrodon and Ferroseed, which is especially useful if Kingler lacks Superpower. Crustle and Smeargle are good entry hazard setters on more offensive teams, while the likes of Ferroseed and Weezing are more appropriate on bulkier teams. Special wallbreakers such as Aurorus, Oricorio-G, and Pyroar are capable of placing pressure on and breaking through bulkier Water-resistant Pokemon such as Gourgeist-XL and Tangela. In return, Kingler can take on specially bulky Pokemon such as Clefairy and Assault Vest Hitmonchan. Oricorio-G and Pyroar even possess a type advantage over Grass-types for Kingler, while Freeze-Dry allows Aurorus to threaten Water-types. Specially defensive Pokemon such as Clefairy and Hitmonchan are good partners, since they are capable of checking special attackers such as Alolan Exeggutor and Magmortar for Kingler. Fighting-types like Gurdurr and Hitmonchan can remove Ferroseed and wear Pokemon like Lanturn down for Kingler if it lacks Superpower. Hitmonchan can also provide entry hazard removal in Rapid Spin, which can prove useful for preserving Kingler's health, and in return, Kingler places pressure on many of the tier's typical Fighting-type checks in Mesprit, Spiritomb, and Weezing. While not necessary, Memento support from the likes of Alolan Dugtrio, Skuntank, and Spiritomb can prove effective, since it eases setup for Kingler and allows it to stomach attacks from Pokemon like Kangaskhan better.

[STRATEGY COMMENTS]
Other Options
=============

Substitute can be used in order to give Kingler an easier time playing around priority users such as Skuntank and setting up against more passive Pokemon like Ferroseed, but Kingler doesn't appreciate dropping coverage for Gastrodon. Ice Beam gives Kingler coverage for Dragon- and Grass-types such as Alolan Exeggutor and Gourgeist-XL, but it has a hard time dropping a move for this as well. Jolly can be used over Adamant in order to get the jump on Pokemon such as Modest Magmortar and Adamant Stoutland, but doing so causes Kingler to lose out on the ability to potentially KO Pokemon such as Black Glasses Spiritomb after Stealth Rock damage. Choice Band may seem appealing, since it increases Kingler's damage output even further without the drawback of recoil damage, but the ability to alternate between moves is a major part in what makes Kingler so threatening. Choice Scarf can be used to turn Kingler into more of a revenge killer, but it is a bit slow for a Choice Scarf user and doesn't like having to be locked into any of its moves. Furthermore, it struggles more with breaking bulkier Pokemon, since it isn't as strong without the boost in power that Life Orb provides. Lum Berry can be used to ignore a status condition once, but this leaves Kingler notably weaker and unable to 2HKO Pokemon such as defensive Mesprit and Weezing. Rock Slide may seem appealing due to it also receiving an increase in power thanks to Sheer Force, but its main targets are already hit rather hard by one of either Knock Off or Superpower, and it Kingler doesn't appreciate losing out on a much more useful coverage option for it.

Checks and Counters
===================

**Bulky Grass-types**: Alolan Exeggutor, Gourgeist-XL, Tangela, and Torterra can all take at least one attack from Kingler and threaten it with either strong, super effective STAB moves or status conditions. If Kingler is at +2, however, Liquidation will OHKO Torterra.

**Bulky Water-types**: Similarly, Gastrodon, Pyukumuku, and Silvally-Water give Kingler trouble due to them all being able to stomach at least one hit and retaliate with Toxic, or Thunderbolt in Silvally-Water's case. In particular, Pyukumuku is annoying for Kingler to break through due to Unaware blocking any potential Attack boosts from Swords Dance.

**Faster Pokemon**: Due to Kingler's merely average Speed tier, faster Pokemon such as Haunter, Lilligant, Oricorio-G, and Swanna are capable of revenge killing it if it hasn't used Agility. Choice Scarf users such as Alolan Raichu, Manectric, and Pyroar outspeed Kingler even after an Agility and can KO it with their STAB moves.

**Residual Damage**: Kingler loathes residual damage taken from entry hazards, weather, and status conditions from Pokemon such as Audino and Sableye, since they wear it down faster and make wallbreaking and sweeping more difficult.

very solid 2/2
 
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